gameServer/Votes.hs
author Wuzzy <Wuzzy2@mail.ru>
Mon, 14 Jan 2019 00:34:56 +0100
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permissions -rw-r--r--
Reverse order of visual gears linked list Now vgears will render in the order they have been added. Older visual gears are rendered earlier, so they are "behind" newer visual gears. This has been primarily done to fix the render order of speech bubbles (bug #287).
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{-
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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 \-}
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{-# LANGUAGE OverloadedStrings #-}
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module Votes where
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import Control.Monad.Reader
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import Control.Monad.State.Strict
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import ServerState
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import qualified Data.ByteString.Char8 as B
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import qualified Data.List as L
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import qualified Data.Map as Map
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import Data.Maybe
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import Control.Applicative
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-------------------
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import Consts
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import Utils
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import CoreTypes
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import HandlerUtils
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import EngineInteraction
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voted :: Bool -> Bool -> Reader (ClientIndex, IRnC) [Action]
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voted forced vote = do
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    cl <- thisClient
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    rm <- thisRoom
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    uid <- liftM clUID thisClient
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    case voting rm of
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        Nothing -> 
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            return [Warning $ loc "There's no voting going on."]
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        Just voting ->
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            if (not forced) && (uid `L.notElem` entitledToVote voting) then
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                return []
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            else if (not forced) && (uid `L.elem` map fst (votes voting)) then
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                return [Warning $ loc "You already have voted."]
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            else if forced && (not $ isAdministrator cl) then
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                return []
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            else
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                ((:) (AnswerClients [sendChan cl] ["CHAT", nickServer, loc "Your vote has been counted."]))
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                <$> (actOnVoting $ voting{votes = (uid, vote):votes voting})
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    where
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    actOnVoting :: Voting -> Reader (ClientIndex, IRnC) [Action]
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    actOnVoting vt = do
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        let (pro, contra) = L.partition snd $ votes vt
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        let totalV = length $ entitledToVote vt 
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        let successV = totalV `div` 2 + 1
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        if (forced && not vote) || (length contra > totalV - successV) then
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            closeVoting
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        else if (forced && vote) || (length pro >= successV) then do
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            a <- act $ voteType vt
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            c <- closeVoting
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            return $ c ++ a
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        else
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            return [ModifyRoom $ \r -> r{voting = Just vt}]
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    closeVoting = do
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        chans <- roomClientsChans
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        return [
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            AnswerClients chans ["CHAT", nickServer, loc "Voting closed."]
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            , ModifyRoom (\r -> r{voting = Nothing})
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            ]
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    act (VoteKick nickname) = do
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        (thisClientId, rnc) <- ask
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        maybeClientId <- clientByNick nickname
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        rm <- thisRoom
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        let kickId = fromJust maybeClientId
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        let kickCl = rnc `client` kickId
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        let sameRoom = clientRoom rnc thisClientId == clientRoom rnc kickId
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        return
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            [KickRoomClient kickId |
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                isJust maybeClientId
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                && sameRoom
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                && ((isNothing $ gameInfo rm) || teamsInGame kickCl == 0)
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            ]
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    act (VoteMap roomSave) = do
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        rm <- thisRoom
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        let rs = Map.lookup roomSave (roomSaves rm)
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        case rs of
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             Nothing -> return []
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             Just (location, mp, p) -> do
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                 cl <- thisClient
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                 chans <- roomClientsChans
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                 return $
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                    [ModifyRoom $ \r -> r{params = p, mapParams = mp}
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                    , AnswerClients chans ["CHAT", nickServer, location]
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                    , SendUpdateOnThisRoom
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                    , LoadGhost location]
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    act (VotePause) = do
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        rm <- thisRoom
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        chans <- roomClientsChans
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        let modifyGameInfo f room  = room{gameInfo = fmap f $ gameInfo room}
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        return [ModifyRoom (modifyGameInfo $ \g -> g{isPaused = not $ isPaused g}),
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                AnswerClients chans ["CHAT", nickServer, loc "Pause toggled."],
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                AnswerClients chans ["EM", toEngineMsg "I"]]
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    act (VoteNewSeed) =
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        return [SetRandomSeed]
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    act (VoteHedgehogsPerTeam h) = do
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        rm <- thisRoom
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        chans <- roomClientsChans
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        let answers = concatMap (\t -> 
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                [ModifyRoom $ modifyTeam t{hhnum = h}
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                , AnswerClients chans ["HH_NUM", teamname t, showB h]]
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                ) $ if length curteams * h > cMaxHHs then [] else curteams
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            ;
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            curteams =
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                if isJust $ gameInfo rm then
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                    teamsAtStart . fromJust . gameInfo $ rm
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                else
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                    teams rm
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        return $ ModifyRoom (\r -> r{defaultHedgehogsNumber = h}) : answers
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startVote :: VoteType -> Reader (ClientIndex, IRnC) [Action]
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startVote vt = do
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    (ci, rnc) <- ask
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    --cl <- thisClient
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    rm <- thisRoom
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    chans <- roomClientsChans
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    let uids = map (clUID . client rnc) . roomClients rnc $ clientRoom rnc ci
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    if isJust $ voting rm then
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        return []
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    else
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        return [
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            ModifyRoom (\r -> r{voting = Just (newVoting vt){entitledToVote = uids}})
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            , AnswerClients chans ["CHAT", nickServer, B.concat [loc "New voting started", ": ", voteInfo vt]]
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            , ReactCmd ["VOTE", "YES"]
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        ]
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checkVotes :: StateT ServerState IO [Action]
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checkVotes = do
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    rnc <- gets roomsClients
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    liftM concat $ io $ do
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        ris <- allRoomsM rnc
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        mapM (check rnc) ris
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    where
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        check rnc ri = do
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            e <- room'sM rnc voting ri
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            case e of
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                 Just rv -> do
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                     modifyRoom rnc (\r -> r{voting = if voteTTL rv == 0 then Nothing else Just rv{voteTTL = voteTTL rv - 1}}) ri
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                     if voteTTL rv == 0 then do
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                        chans <- liftM (map sendChan) $ roomClientsM rnc ri
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                        return [AnswerClients chans ["CHAT", nickServer, loc "Voting expired."]]
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                        else
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                        return []
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                 Nothing -> return []
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   170
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   171
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voteInfo :: VoteType -> B.ByteString
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voteInfo (VoteKick n) = B.concat [loc "kick", " ", n]
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voteInfo (VoteMap n) = B.concat [loc "map", " ", n]
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voteInfo (VotePause) = B.concat [loc "pause"]
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voteInfo (VoteNewSeed) = B.concat [loc "new seed"]
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voteInfo (VoteHedgehogsPerTeam i) = B.concat [loc "hedgehogs per team: ", " ", showB i]