gameServer/HWProtoChecker.hs
author Wuzzy <Wuzzy2@mail.ru>
Mon, 14 Jan 2019 00:34:56 +0100
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Reverse order of visual gears linked list Now vgears will render in the order they have been added. Older visual gears are rendered earlier, so they are "behind" newer visual gears. This has been primarily done to fix the render order of speech bubbles (bug #287).
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{-
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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 \-}
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{-# LANGUAGE OverloadedStrings #-}
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module HWProtoChecker where
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import Data.Maybe
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import Control.Monad.Reader
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--------------------------------------
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import CoreTypes
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import HandlerUtils
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handleCmd_checker :: CmdHandler
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handleCmd_checker ["READY"] = return [ModifyClient $ \c -> c{isReady = True}, CheckRecord]
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handleCmd_checker ["CHECKED", "FAIL", msg] = do
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    isChecking <- liftM (isJust . checkInfo) thisClient
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    if not isChecking then
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        return []
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        else
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        return [CheckFailed msg, ModifyClient $ \c -> c{checkInfo = Nothing}]
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handleCmd_checker ("CHECKED" : "OK" : info) = do
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    isChecking <- liftM (isJust . checkInfo) thisClient
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    if not isChecking then
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        return []
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        else
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        return [CheckSuccess info, ModifyClient $ \c -> c{checkInfo = Nothing}]
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handleCmd_checker _ = return [ProtocolError "Unknown command"]