QTfrontend/gameuiconfig.cpp
author koda
Thu, 09 Feb 2012 19:05:52 +0100
changeset 6659 a6030b32b222
parent 6616 f77bb02b669f
child 6700 e04da46ee43c
permissions -rw-r--r--
move the classes recently added to a proper folder
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2006-2011 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 */
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#include <QMessageBox>
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#include <QCheckBox>
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#include <QLineEdit>
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#include <QDesktopWidget>
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#include <QInputDialog>
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#include <QCryptographicHash>
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#include "gameuiconfig.h"
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#include "hwform.h"
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#include "pageoptions.h"
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#include "pagenetserver.h"
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#include "hwconsts.h"
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#include "fpsedit.h"
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#include "HWApplication.h"
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GameUIConfig::GameUIConfig(HWForm * FormWidgets, const QString & fileName)
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    : QSettings(fileName, QSettings::IniFormat)
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{
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    Form = FormWidgets;
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    connect(Form->ui.pageOptions->CBEnableFrontendMusic, SIGNAL(toggled(bool)), Form, SLOT(Music(bool)));
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    //Form->resize(value("frontend/width", 640).toUInt(), value("frontend/height", 450).toUInt());
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    resizeToConfigValues();
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    Form->ui.pageOptions->WeaponTooltip->setChecked(value("misc/weaponTooltips", true).toBool());
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    int t = Form->ui.pageOptions->CBResolution->findText(value("video/resolution").toString());
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    if (t < 0)
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    {
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        if (Form->ui.pageOptions->CBResolution->count() > 1)
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            Form->ui.pageOptions->CBResolution->setCurrentIndex(1);
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        else
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            Form->ui.pageOptions->CBResolution->setCurrentIndex(0);
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    }
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    else Form->ui.pageOptions->CBResolution->setCurrentIndex(t);
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    Form->ui.pageOptions->CBResolution->setCurrentIndex((t < 0) ? 1 : t);
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    Form->ui.pageOptions->CBFullscreen->setChecked(value("video/fullscreen", false).toBool());
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    bool ffscr=value("frontend/fullscreen", false).toBool();
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    Form->ui.pageOptions->CBFrontendFullscreen->setChecked(ffscr);
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    Form->ui.pageOptions->SLQuality->setValue(value("video/quality", 5).toUInt());
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    Form->ui.pageOptions->CBStereoMode->setCurrentIndex(value("video/stereo", 0).toUInt());
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    Form->ui.pageOptions->CBFrontendEffects->setChecked(frontendEffects);
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    Form->ui.pageOptions->CBEnableSound->setChecked(value("audio/sound", true).toBool());
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    Form->ui.pageOptions->CBEnableFrontendSound->setChecked(value("frontend/sound", true).toBool());
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    Form->ui.pageOptions->CBEnableMusic->setChecked(value(" audio/music", true).toBool());
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    Form->ui.pageOptions->CBEnableFrontendMusic->setChecked(value("frontend/music", true).toBool());
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    Form->ui.pageOptions->volumeBox->setValue(value("audio/volume", 100).toUInt());
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    QString netNick = value("net/nick", "").toString();
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    Form->ui.pageOptions->editNetNick->setText(netNick);
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    Form->ui.pageOptions->editNetPassword->installEventFilter(this);
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    int passLength = value("net/passwordlength", 0).toInt();
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    setNetPasswordLength(passLength);
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    delete netHost;
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    netHost = new QString(value("net/ip", "").toString());
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    netPort = value("net/port", 46631).toUInt();
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    Form->ui.pageNetServer->leServerDescr->setText(value("net/servername", "hedgewars server").toString());
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    Form->ui.pageNetServer->sbPort->setValue(value("net/serverport", 46631).toUInt());
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    Form->ui.pageOptions->CBShowFPS->setChecked(value("fps/show", false).toBool());
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    Form->ui.pageOptions->fpsedit->setValue(value("fps/limit", 27).toUInt());
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    Form->ui.pageOptions->CBAltDamage->setChecked(value("misc/altdamage", false).toBool());
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    Form->ui.pageOptions->CBNameWithDate->setChecked(value("misc/appendTimeToRecords", false).toBool());
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#ifdef SPARKLE_ENABLED
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    Form->ui.pageOptions->CBAutoUpdate->setChecked(value("misc/autoUpdate", true).toBool());
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#endif
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    Form->ui.pageOptions->CBLanguage->setCurrentIndex(Form->ui.pageOptions->CBLanguage->findData(value("misc/locale", "").toString()));
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    depth = HWApplication::desktop()->depth();
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    if (depth < 16) depth = 16;
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    else if (depth > 16) depth = 32;
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}
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QStringList GameUIConfig::GetTeamsList()
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{
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    QDir teamdir;
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    teamdir.cd(cfgdir->absolutePath() + "/Teams");
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    QStringList teamslist = teamdir.entryList(QStringList("*.hwt"),QDir::Files|QDir::Hidden);
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    QStringList cleanedList;
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    for (QStringList::Iterator it = teamslist.begin(); it != teamslist.end(); ++it )
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    {
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        QString tmpTeamStr=(*it).replace(QRegExp("^(.*)\\.hwt$"), "\\1");
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        cleanedList.push_back(tmpTeamStr);
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    }
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    return cleanedList;
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}
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void GameUIConfig::resizeToConfigValues()
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{
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    Form->resize(value("frontend/width", 800).toUInt(), value("frontend/height", 600).toUInt());
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}
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void GameUIConfig::SaveOptions()
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{
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    setValue("video/resolution", Form->ui.pageOptions->CBResolution->currentText());
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    setValue("video/fullscreen", vid_Fullscreen());
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    setValue("video/quality", Form->ui.pageOptions->SLQuality->value());
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    setValue("video/stereo", stereoMode());
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    setValue("frontend/effects", isFrontendEffects());
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    setValue("misc/weaponTooltips", Form->ui.pageOptions->WeaponTooltip->isChecked());
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    bool ffscr = isFrontendFullscreen();
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    setValue("frontend/fullscreen", ffscr);
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    emit frontendFullscreen(ffscr);
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   135
    if (!ffscr)
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nemo
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   136
    {
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   137
        setValue("frontend/width", Form->width());
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   138
        setValue("frontend/height", Form->height());
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   139
    }
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   140
    else
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parents: 6583
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   141
    {
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   142
        //resizeToConfigValues(); // TODO: why this has been made?
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   143
    }
301
29bf9c1a3ad3 Use QSettings to storing config
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   144
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   145
    setValue("audio/sound", isSoundEnabled());
3019
d6e19f35d98d Frontend:
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   146
    setValue("frontend/sound", isFrontendSoundEnabled());
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   147
    setValue("audio/music", isMusicEnabled());
3019
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   148
    setValue("frontend/music", isFrontendMusicEnabled());
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   149
    setValue("audio/volume", Form->ui.pageOptions->volumeBox->value());
301
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   150
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   151
    setValue("net/nick", netNick());
5229
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
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   152
    if (netPasswordIsValid())
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
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   153
    {
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   154
        setValue("net/passwordhash", netPasswordHash());
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   155
        setValue("net/passwordlength", netPasswordLength());
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   156
    }
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unc0rr
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   157
    setValue("net/ip", *netHost);
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   158
    setValue("net/port", netPort);
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parents: 2913
diff changeset
   159
    setValue("net/servername", Form->ui.pageNetServer->leServerDescr->text());
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diff changeset
   160
    setValue("net/serverport", Form->ui.pageNetServer->sbPort->value());
301
29bf9c1a3ad3 Use QSettings to storing config
unc0rr
parents: 297
diff changeset
   161
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   162
    setValue("fps/show", isShowFPSEnabled());
3019
d6e19f35d98d Frontend:
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parents: 2948
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   163
    setValue("fps/limit", Form->ui.pageOptions->fpsedit->value());
6616
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parents: 6583
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   164
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unc0rr
parents: 2913
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   165
    setValue("misc/altdamage", isAltDamageEnabled());
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
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parents: 2913
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   166
    setValue("misc/appendTimeToRecords", appendDateTimeToRecordName());
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parents: 2913
diff changeset
   167
    setValue("misc/locale", language());
2377
f3fab2b09e0c And in frontend
nemo
parents: 2334
diff changeset
   168
2395
d01d3bf3e1de makes the updater optional at compile time
koda
parents: 2392
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   169
#ifdef SPARKLE_ENABLED
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   170
    setValue("misc/autoUpdate", isAutoUpdateEnabled());
2377
f3fab2b09e0c And in frontend
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   171
#endif
2773
e94f240a8a41 Have game beep when someone joins lobby/room. Controlled by Sound option
nemo
parents: 2747
diff changeset
   172
    Form->gameSettings->sync();
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   173
}
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parents: 183
diff changeset
   174
2898
c53636f556f8 Frontend:
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parents: 2776
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   175
QString GameUIConfig::language()
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parents: 2776
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   176
{
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parents: 2913
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   177
    return Form->ui.pageOptions->CBLanguage->itemData(Form->ui.pageOptions->CBLanguage->currentIndex()).toString();
2898
c53636f556f8 Frontend:
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parents: 2776
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   178
}
c53636f556f8 Frontend:
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parents: 2776
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   179
555
0376fdcc6322 Get possible screen resolutions from SDL library
unc0rr
parents: 529
diff changeset
   180
QRect GameUIConfig::vid_Resolution()
184
f97a7a3dc8f6 - Update more headers
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parents: 183
diff changeset
   181
{
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   182
    QRect result(0, 0, 640, 480);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
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parents: 2913
diff changeset
   183
    QStringList wh = Form->ui.pageOptions->CBResolution->currentText().split('x');
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2913
diff changeset
   184
    if (wh.size() == 2)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
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diff changeset
   185
    {
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
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diff changeset
   186
        result.setWidth(wh[0].toInt());
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2913
diff changeset
   187
        result.setHeight(wh[1].toInt());
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
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parents: 2913
diff changeset
   188
    }
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   189
    return result;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   190
}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   191
f97a7a3dc8f6 - Update more headers
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parents: 183
diff changeset
   192
bool GameUIConfig::vid_Fullscreen()
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   193
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
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diff changeset
   194
    return Form->ui.pageOptions->CBFullscreen->isChecked();
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   195
}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   196
3694
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
koda
parents: 3690
diff changeset
   197
quint32 GameUIConfig::translateQuality()
1812
3d4692e825e7 'Reduce quality' patch by nemo
unc0rr
parents: 1777
diff changeset
   198
{
3694
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
koda
parents: 3690
diff changeset
   199
    quint32 rqNone = 0x00000000;  // don't reduce quality
3937
494221b5950e fix issue 24 and issue 81
koda
parents: 3759
diff changeset
   200
    //quint32 rqLowRes = 0x00000001;  // use half land array
3694
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
koda
parents: 3690
diff changeset
   201
    quint32 rqBlurryLand = 0x00000002;  // downscaled terrain
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
koda
parents: 3690
diff changeset
   202
    quint32 rqNoBackground = 0x00000004;  // don't draw background
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
koda
parents: 3690
diff changeset
   203
    quint32 rqSimpleRope = 0x00000008;  // avoid drawing rope
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
koda
parents: 3690
diff changeset
   204
    quint32 rq2DWater = 0x00000010;  // disabe 3D water effect
4809
9c7d5f802618 rearrange quality flags a little, disable snow rendering on rqLowRes
koda
parents: 3937
diff changeset
   205
    quint32 rqAntiBoom = 0x00000020;  // no fancy explosion effects
3694
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
koda
parents: 3690
diff changeset
   206
    quint32 rqKillFlakes = 0x00000040;  // no flakes
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
koda
parents: 3690
diff changeset
   207
    quint32 rqSlowMenu = 0x00000080;  // ammomenu appears with no animation
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
koda
parents: 3690
diff changeset
   208
    quint32 rqPlainSplash = 0x00000100;  // no droplets
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
koda
parents: 3690
diff changeset
   209
    quint32 rqClampLess = 0x00000200;  // don't clamp textures
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
koda
parents: 3690
diff changeset
   210
    quint32 rqTooltipsOff = 0x00000400;  // tooltips are not drawn
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
koda
parents: 3690
diff changeset
   211
    quint32 rqDesyncVBlank = 0x00000800;  // don't sync on vblank
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6583
diff changeset
   212
3694
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
koda
parents: 3690
diff changeset
   213
    quint32 result = (Form->ui.pageOptions->WeaponTooltip->isChecked()) ? rqNone : rqTooltipsOff;
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6583
diff changeset
   214
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6583
diff changeset
   215
    switch (Form->ui.pageOptions->SLQuality->value())
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6583
diff changeset
   216
    {
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6583
diff changeset
   217
        case 5:
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6583
diff changeset
   218
            break;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6583
diff changeset
   219
        case 4:
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6583
diff changeset
   220
            result |= rqBlurryLand;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6583
diff changeset
   221
            break;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6583
diff changeset
   222
        case 3:
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6583
diff changeset
   223
            result |= rqBlurryLand | rqKillFlakes | rqPlainSplash;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6583
diff changeset
   224
            break;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6583
diff changeset
   225
        case 2:
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6583
diff changeset
   226
            result |= rqBlurryLand | rqKillFlakes | rqPlainSplash | rq2DWater |
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6583
diff changeset
   227
                      rqAntiBoom | rqSlowMenu;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6583
diff changeset
   228
            break;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6583
diff changeset
   229
        case 1:
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6583
diff changeset
   230
            result |= rqBlurryLand | rqKillFlakes | rqPlainSplash | rq2DWater |
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6583
diff changeset
   231
                      rqAntiBoom | rqSlowMenu | rqSimpleRope | rqDesyncVBlank;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6583
diff changeset
   232
            break;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6583
diff changeset
   233
        case 0:
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6583
diff changeset
   234
            result |= rqBlurryLand | rqKillFlakes | rqPlainSplash | rq2DWater |
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6583
diff changeset
   235
                      rqAntiBoom | rqSlowMenu | rqSimpleRope | rqDesyncVBlank |
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6583
diff changeset
   236
                      rqNoBackground | rqClampLess;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6583
diff changeset
   237
            break;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6583
diff changeset
   238
        default:
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6583
diff changeset
   239
            fprintf(stderr,"unset value from slider");
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6583
diff changeset
   240
            break;
3694
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
koda
parents: 3690
diff changeset
   241
    }
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
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diff changeset
   242
3694
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
koda
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diff changeset
   243
    return result;
1812
3d4692e825e7 'Reduce quality' patch by nemo
unc0rr
parents: 1777
diff changeset
   244
}
3694
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
koda
parents: 3690
diff changeset
   245
2098
c977d7f2aa09 Toggle for stars ("frontend effects") - also turns off optimisations for stars that were causing problems onone machine
nemo
parents: 1812
diff changeset
   246
bool GameUIConfig::isFrontendEffects() const
c977d7f2aa09 Toggle for stars ("frontend effects") - also turns off optimisations for stars that were causing problems onone machine
nemo
parents: 1812
diff changeset
   247
{
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
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diff changeset
   248
    return Form->ui.pageOptions->CBFrontendEffects->isChecked();
2098
c977d7f2aa09 Toggle for stars ("frontend effects") - also turns off optimisations for stars that were causing problems onone machine
nemo
parents: 1812
diff changeset
   249
}
1812
3d4692e825e7 'Reduce quality' patch by nemo
unc0rr
parents: 1777
diff changeset
   250
1162
91bf5e3e558d Frontend Fullscreen mode added
displacer
parents: 1129
diff changeset
   251
bool GameUIConfig::isFrontendFullscreen() const
91bf5e3e558d Frontend Fullscreen mode added
displacer
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diff changeset
   252
{
6616
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nemo
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diff changeset
   253
    return Form->ui.pageOptions->CBFrontendFullscreen->isChecked();
1162
91bf5e3e558d Frontend Fullscreen mode added
displacer
parents: 1129
diff changeset
   254
}
91bf5e3e558d Frontend Fullscreen mode added
displacer
parents: 1129
diff changeset
   255
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   256
bool GameUIConfig::isSoundEnabled()
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   257
{
2948
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diff changeset
   258
    return Form->ui.pageOptions->CBEnableSound->isChecked();
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   259
}
2776
9572aae13d49 Only enable chirp for room owner
nemo
parents: 2773
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   260
bool GameUIConfig::isFrontendSoundEnabled()
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{
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    return Form->ui.pageOptions->CBEnableFrontendSound->isChecked();
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   263
}
184
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   264
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bool GameUIConfig::isMusicEnabled()
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{
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    return Form->ui.pageOptions->CBEnableMusic->isChecked();
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}
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bool GameUIConfig::isFrontendMusicEnabled()
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{
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    return Form->ui.pageOptions->CBEnableFrontendMusic->isChecked();
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}
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297
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bool GameUIConfig::isShowFPSEnabled()
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{
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    return Form->ui.pageOptions->CBShowFPS->isChecked();
297
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}
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529
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bool GameUIConfig::isAltDamageEnabled()
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{
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    return Form->ui.pageOptions->CBAltDamage->isChecked();
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   282
}
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quint32 GameUIConfig::stereoMode() const
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{
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    return Form->ui.pageOptions->CBStereoMode->currentIndex();
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}
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bool GameUIConfig::appendDateTimeToRecordName()
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{
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    return Form->ui.pageOptions->CBNameWithDate->isChecked();
529
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}
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   293
2395
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#ifdef SPARKLE_ENABLED
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bool GameUIConfig::isAutoUpdateEnabled()
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{
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   297
    return Form->ui.pageOptions->CBAutoUpdate->isChecked();
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}
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#endif
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297
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quint8 GameUIConfig::timerInterval()
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{
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    return 35 - Form->ui.pageOptions->fpsedit->value();
297
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}
603
d7877468653b - Use current screen color depth in engine
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quint8 GameUIConfig::bitDepth()
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{
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    return depth;
603
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   309
}
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QString GameUIConfig::netNick()
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{
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    return Form->ui.pageOptions->editNetNick->text();
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}
1777
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   315
5390
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void GameUIConfig::updNetNick()
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{
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   318
    Form->ui.pageOptions->editNetNick->setText(value("net/nick", "").toString());
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   319
}
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148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
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   321
QByteArray GameUIConfig::netPasswordHash()
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
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   322
{
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   323
    return QCryptographicHash::hash(Form->ui.pageOptions->editNetPassword->text().toLatin1(), QCryptographicHash::Md5).toHex();
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
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   324
}
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
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parents: 5204
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   325
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
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   326
int GameUIConfig::netPasswordLength()
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
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   327
{
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
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   328
    return Form->ui.pageOptions->editNetPassword->text().size();
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
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   329
}
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
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   330
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
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parents: 5204
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   331
bool GameUIConfig::netPasswordIsValid()
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
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   332
{
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   333
    return (netPasswordLength() == 0 || Form->ui.pageOptions->editNetPassword->text() != QString(netPasswordLength(), '\0'));
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
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parents: 5204
diff changeset
   334
}
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   335
5260
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
Zorg <zorgiepoo@gmail.com>
parents: 5252
diff changeset
   336
// When hedgewars launches, the password field is set with null characters. If the user tries to edit the field and there are such characters, then clear the field
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
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   337
bool GameUIConfig::eventFilter(QObject *object, QEvent *event)
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
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   338
{
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
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parents: 5252
diff changeset
   339
    if (event->type() == QEvent::FocusIn)
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
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parents: 5252
diff changeset
   340
    {
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
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parents: 5252
diff changeset
   341
        if ((QLineEdit *)object == Form->ui.pageOptions->editNetPassword)
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
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parents: 5252
diff changeset
   342
        {
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
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parents: 5252
diff changeset
   343
            if (!netPasswordIsValid())
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
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parents: 5252
diff changeset
   344
            {
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
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parents: 5252
diff changeset
   345
                Form->ui.pageOptions->editNetPassword->clear();
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
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parents: 5252
diff changeset
   346
            }
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
Zorg <zorgiepoo@gmail.com>
parents: 5252
diff changeset
   347
        }
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
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parents: 5252
diff changeset
   348
    }
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6583
diff changeset
   349
5260
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
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parents: 5252
diff changeset
   350
    // Don't filter anything
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
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parents: 5252
diff changeset
   351
    return false;
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
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parents: 5252
diff changeset
   352
}
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
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parents: 5252
diff changeset
   353
5229
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   354
void GameUIConfig::setNetPasswordLength(int passwordLength)
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
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parents: 5204
diff changeset
   355
{
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   356
    if (passwordLength > 0)
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   357
    {
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   358
        Form->ui.pageOptions->editNetPassword->setText(QString(passwordLength, '\0'));
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   359
    }
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   360
    else
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   361
    {
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   362
        Form->ui.pageOptions->editNetPassword->setText("");
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   363
    }
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   364
}
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   365
1777
88674c291331 Implement initial sound volume option
unc0rr
parents: 1487
diff changeset
   366
quint8 GameUIConfig::volume()
88674c291331 Implement initial sound volume option
unc0rr
parents: 1487
diff changeset
   367
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2913
diff changeset
   368
    return Form->ui.pageOptions->volumeBox->value() * 128 / 100;
1777
88674c291331 Implement initial sound volume option
unc0rr
parents: 1487
diff changeset
   369
}