project_files/HedgewarsMobile/Resources/gameMods.plist
author sheepluva
Tue, 03 Nov 2015 23:33:32 +0100
changeset 11288 a3f3fc9af429
parent 6105 29bf0ca70af9
permissions -rw-r--r--
merge changelog changes of 0.9.22 into default
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<array>
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	<dict>
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		<key>description</key>
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		<string>Land can not be destroyed</string>
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		<key>image</key>
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		<string>Solid</string>
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		<key>title</key>
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		<string>Solid Land</string>
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	</dict>
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	<dict>
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		<key>description</key>
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		<string>Add an indestructable border around the terrain</string>
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		<key>image</key>
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		<string>Border</string>
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		<key>title</key>
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		<string>Add Border</string>
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	</dict>
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	<dict>
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		<key>description</key>
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		<string>Teams will start on opposite sides of the terrain</string>
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		<key>image</key>
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		<string>TeamsDivide</string>
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		<key>title</key>
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		<string>Divide Team (max 2 teams)</string>
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	</dict>
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	<dict>
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		<key>description</key>
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		<string>Lower gravity</string>
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		<key>image</key>
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		<string>LowGravity</string>
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		<key>title</key>
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		<string>Low Gravity</string>
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	</dict>
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	<dict>
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		<key>description</key>
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		<string>Assisted aiming with laser sight</string>
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		<key>image</key>
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		<string>LaserSight</string>
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		<key>title</key>
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		<string>Laser Sight</string>
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	</dict>
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	<dict>
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		<key>description</key>
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		<string>All hogs have a personal forcefield</string>
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		<key>image</key>
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		<string>Invulnerable</string>
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		<key>title</key>
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		<string>Invulnerable</string>
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	</dict>
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	<dict>
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		<key>description</key>
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		<string>All (living) hedgehogs are fully restored at the end of turn</string>
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		<key>image</key>
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		<string>ResetHealth</string>
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		<key>title</key>
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		<string>Reset Health</string>
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	</dict>
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	<dict>
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		<key>description</key>
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		<string>Gain 80% of the damage you do back in health</string>
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		<key>image</key>
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		<string>Vampiric</string>
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		<key>title</key>
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		<string>Vampirism Mode</string>
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	</dict>
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	<dict>
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		<key>description</key>
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		<string>Share your opponents pain, share their damage</string>
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		<key>image</key>
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		<string>Karma</string>
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		<key>title</key>
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		<string>Karma Mode</string>
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	</dict>
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	<dict>
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		<key>description</key>
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		<string>Your hogs are unable to move, test your aim</string>
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		<key>image</key>
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		<string>Artillery</string>
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		<key>title</key>
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		<string>Artillery Mode</string>
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	</dict>
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	<dict>
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		<key>description</key>
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		<string>Defend your fort and destroy the opponents</string>
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		<key>image</key>
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		<string>Forts</string>
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		<key>title</key>
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		<string>Fort Mode</string>
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	</dict>
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	<dict>
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		<key>description</key>
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		<string>Order of play is random instead of in room order</string>
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		<key>image</key>
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		<string>RandomOrder</string>
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		<key>title</key>
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		<string>Random Order</string>
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	</dict>
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	<dict>
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		<key>description</key>
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		<string>Play with a King; when he dies, your side loses</string>
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		<key>image</key>
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		<string>King</string>
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		<key>title</key>
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		<string>King Mode</string>
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	</dict>
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	<dict>
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		<key>description</key>
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		<string>Take turns placing your hedgehogs pre-game</string>
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		<key>image</key>
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		<string>PlaceHog</string>
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		<key>title</key>
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		<string>Place Hedgehogs</string>
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	</dict>
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	<dict>
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		<key>description</key>
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		<string>Ammo is shared between all clan teams</string>
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		<key>image</key>
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		<string>SharedAmmo</string>
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		<key>title</key>
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		<string>Clan Shares Ammo</string>
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	</dict>
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	<dict>
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		<key>description</key>
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		<string>Disable girders when generating random maps</string>
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		<key>image</key>
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		<string>DisableGirders</string>
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		<key>title</key>
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		<string>Disable Girders</string>
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	</dict>
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	<dict>
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		<key>description</key>
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		<string>Disable land objects when generating maps</string>
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		<key>image</key>
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		<string>DisableLandObjects</string>
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		<key>title</key>
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		<string>Disable Land Objects</string>
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	</dict>
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	<dict>
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		<key>description</key>
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		<string>AI-controlled hogs respawn on death</string>
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		<key>image</key>
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		<string>AISurvival</string>
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		<key>title</key>
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		<string>AI Survival Mode</string>
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	</dict>
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	<dict>
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		<key>description</key>
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		<string>Attacking does not end your turn</string>
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		<key>image</key>
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		<string>InfAttack</string>
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		<key>title</key>
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		<string>Unlimited Attacks</string>
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	</dict>
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	<dict>
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		<key>description</key>
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		<string>Weapons are reset to starting values each turn</string>
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		<key>image</key>
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		<string>ResetWeps</string>
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		<key>title</key>
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		<string>Reset Weapons</string>
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	</dict>
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	<dict>
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		<key>description</key>
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		<string>Each hedgehog has its own ammo</string>
4000
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   168
		<key>image</key>
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		<string>PerHogAmmo</string>
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		<key>title</key>
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		<string>Per Hedgehog Ammo</string>
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	</dict>
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	<dict>
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		<key>description</key>
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		<string>You will not have to worry about wind any more</string>
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		<key>image</key>
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		<string>NoWind</string>
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		<key>title</key>
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		<string>Disable Wind</string>
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	</dict>
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	<dict>
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		<key>description</key>
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		<string>Wind will affect almost everything</string>
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		<key>image</key>
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		<string>MoreWind</string>
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		<key>title</key>
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		<string>More Wind</string>
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	</dict>
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	<dict>
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		<key>description</key>
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		<string>Clan teams take turns sharing their time</string>
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		<key>image</key>
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		<string>TagTeam</string>
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		<key>title</key>
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		<string>Tag Team</string>
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	</dict>
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	<dict>
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		<key>description</key>
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		<string>Add an indestructible border along the bottom</string>
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		<key>image</key>
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		<string>BottomBorder</string>
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		<key>title</key>
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		<string>Bottom Border</string>
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	</dict>
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</array>
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</plist>