author | sheepluva |
Tue, 03 Nov 2015 23:33:32 +0100 | |
changeset 11288 | a3f3fc9af429 |
parent 11141 | 01e8e5a6a8c1 |
child 11795 | ac93cfc17365 |
permissions | -rw-r--r-- |
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/* |
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* Hedgewars-iOS, a Hedgewars port for iOS devices |
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* Copyright (c) 2009-2012 Vittorio Giovara <vittorio.giovara@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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10108
c68cf030eded
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
sheepluva
parents:
8441
diff
changeset
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
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*/ |
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#ifndef PASCALIMPORTS |
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#define PASCALIMPORTS |
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#ifdef __cplusplus |
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extern "C" { |
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#endif |
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3703
12d17c6e8855
halfway-through finishing the frontend with new graphics by Tiy + initial 'About' page set up
koda
parents:
3680
diff
changeset
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/* add C declarations below for all exported Pascal functions/procedure |
7048
0a4c88935902
the ios port runs again, although with a few things to sort out
koda
parents:
6832
diff
changeset
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28 |
* that you want to use in your non-Pascal code |
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*/ |
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11094
595b5700ebac
- Fix for PascalImports and for GenLandPreview
antonc27 <antonc27@mail.ru>
parents:
10108
diff
changeset
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31 |
void RunEngine(const int argc, const char *argv[]); |
11141
01e8e5a6a8c1
- Fix for crash on loading SingleWeaponViewController in Settings
antonc27 <antonc27@mail.ru>
parents:
11133
diff
changeset
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void LoadLocaleWrapper(const char *filepath, const char *filename); |
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void HW_versionInfo(int *protoNum, char **versionStr); |
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void *HW_getSDLWindow(void); |
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void HW_terminate(BOOL andCloseFrontend); |
3703
12d17c6e8855
halfway-through finishing the frontend with new graphics by Tiy + initial 'About' page set up
koda
parents:
3680
diff
changeset
|
37 |
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3952
d6412423da45
moved some utilities to a separate column with round buttons
koda
parents:
3948
diff
changeset
|
38 |
char *HW_getWeaponNameByIndex(int whichone); |
7048
0a4c88935902
the ios port runs again, although with a few things to sort out
koda
parents:
6832
diff
changeset
|
39 |
//char *HW_getWeaponCaptionByIndex(int whichone); |
0a4c88935902
the ios port runs again, although with a few things to sort out
koda
parents:
6832
diff
changeset
|
40 |
//char *HW_getWeaponDescriptionByIndex(int whichone); |
3952
d6412423da45
moved some utilities to a separate column with round buttons
koda
parents:
3948
diff
changeset
|
41 |
int HW_getNumberOfWeapons(void); |
3926
668b71f31e51
use dynamic data from engine instead of using hardcoded values
koda
parents:
3924
diff
changeset
|
42 |
int HW_getMaxNumberOfHogs(void); |
668b71f31e51
use dynamic data from engine instead of using hardcoded values
koda
parents:
3924
diff
changeset
|
43 |
int HW_getMaxNumberOfTeams(void); |
6362
ceacd1b61833
modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents:
5975
diff
changeset
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44 |
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ceacd1b61833
modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents:
5975
diff
changeset
|
45 |
void HW_memoryWarningCallback(void); |
8441 | 46 |
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#ifdef __cplusplus |
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} |
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#endif |
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#endif |