author | unc0rr |
Fri, 08 Nov 2013 14:22:22 +0400 | |
branch | sdl2transition |
changeset 9691 | a312103af4b1 |
parent 9682 | aa2431ed87b2 |
child 9694 | e8d0fe885169 |
permissions | -rw-r--r-- |
4 | 1 |
(* |
1066 | 2 |
* Hedgewars, a free turn based strategy game |
9080 | 3 |
* Copyright (c) 2004-2013 Andrey Korotaev <unC0Rr@gmail.com> |
4 | 4 |
* |
183 | 5 |
* This program is free software; you can redistribute it and/or modify |
6 |
* it under the terms of the GNU General Public License as published by |
|
7 |
* the Free Software Foundation; version 2 of the License |
|
4 | 8 |
* |
183 | 9 |
* This program is distributed in the hope that it will be useful, |
10 |
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
11 |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
12 |
* GNU General Public License for more details. |
|
4 | 13 |
* |
183 | 14 |
* You should have received a copy of the GNU General Public License |
15 |
* along with this program; if not, write to the Free Software |
|
16 |
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
|
4 | 17 |
*) |
18 |
||
2630 | 19 |
{$INCLUDE "options.inc"} |
20 |
||
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21 |
unit uInputHandler; |
4 | 22 |
interface |
4363 | 23 |
uses SDLh, uTypes; |
4 | 24 |
|
3038 | 25 |
procedure initModule; |
26 |
procedure freeModule; |
|
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|
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28 |
function KeyNameToCode(name: shortstring): LongInt; inline; |
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function KeyNameToCode(name: shortstring; Modifier: shortstring): LongInt; |
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//procedure MaskModifier(var code: LongInt; modifier: LongWord); |
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procedure MaskModifier(Modifier: shortstring; var code: LongInt); |
6917 | 32 |
procedure ProcessMouse(event: TSDL_MouseButtonEvent; ButtonDown: boolean); |
6992 | 33 |
procedure ProcessKey(event: TSDL_KeyboardEvent); inline; |
34 |
procedure ProcessKey(code: LongInt; KeyDown: boolean); |
|
35 |
||
4 | 36 |
procedure ResetKbd; |
948 | 37 |
procedure FreezeEnterKey; |
4 | 38 |
procedure InitKbdKeyTable; |
39 |
||
167 | 40 |
procedure SetBinds(var binds: TBinds); |
41 |
procedure SetDefaultBinds; |
|
8346 | 42 |
procedure chDefaultBind(var id: shortstring); |
9466 | 43 |
procedure loadBinds(cmd, s: shortstring); |
44 |
procedure addBind(var binds: TBinds; var id: shortstring); |
|
167 | 45 |
|
2428 | 46 |
procedure ControllerInit; |
47 |
procedure ControllerAxisEvent(joy, axis: Byte; value: Integer); |
|
48 |
procedure ControllerHatEvent(joy, hat, value: Byte); |
|
49 |
procedure ControllerButtonEvent(joy, button: Byte; pressed: Boolean); |
|
50 |
||
4 | 51 |
implementation |
9466 | 52 |
uses uConsole, uCommands, uMisc, uVariables, uConsts, uUtils, uDebug, uPhysFSLayer; |
167 | 53 |
|
7193 | 54 |
const |
55 |
LSHIFT = $0200; |
|
56 |
RSHIFT = $0400; |
|
57 |
LALT = $0800; |
|
58 |
RALT = $1000; |
|
59 |
LCTRL = $2000; |
|
60 |
RCTRL = $4000; |
|
61 |
||
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var tkbd: array[0..cKbdMaxIndex] of boolean; |
4 | 63 |
KeyNames: array [0..cKeyMaxIndex] of string[15]; |
6982 | 64 |
CurrentBinds: TBinds; |
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ControllerNumControllers: Integer; |
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ControllerEnabled: Integer; |
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ControllerNumAxes: array[0..5] of Integer; |
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//ControllerNumBalls: array[0..5] of Integer; |
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ControllerNumHats: array[0..5] of Integer; |
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70 |
ControllerNumButtons: array[0..5] of Integer; |
8370 | 71 |
//ControllerAxes: array[0..5] of array[0..19] of Integer; |
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72 |
//ControllerBalls: array[0..5] of array[0..19] of array[0..1] of Integer; |
8370 | 73 |
//ControllerHats: array[0..5] of array[0..19] of Byte; |
74 |
//ControllerButtons: array[0..5] of array[0..19] of Byte; |
|
3697 | 75 |
|
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function KeyNameToCode(name: shortstring): LongInt; inline; |
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77 |
begin |
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78 |
KeyNameToCode:= KeyNameToCode(name, ''); |
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79 |
end; |
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80 |
|
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81 |
function KeyNameToCode(name: shortstring; Modifier: shortstring): LongInt; |
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82 |
var code: LongInt; |
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83 |
begin |
6917 | 84 |
name:= LowerCase(name); |
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85 |
code:= cKeyMaxIndex; |
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while (code > 0) and (KeyNames[code] <> name) do dec(code); |
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87 |
|
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88 |
MaskModifier(Modifier, code); |
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89 |
KeyNameToCode:= code; |
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90 |
end; |
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91 |
(* |
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92 |
procedure MaskModifier(var code: LongInt; Modifier: LongWord); |
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93 |
begin |
7193 | 94 |
if(Modifier and KMOD_LSHIFT) <> 0 then code:= code or LSHIFT; |
95 |
if(Modifier and KMOD_RSHIFT) <> 0 then code:= code or LSHIFT; |
|
96 |
if(Modifier and KMOD_LALT) <> 0 then code:= code or LALT; |
|
97 |
if(Modifier and KMOD_RALT) <> 0 then code:= code or LALT; |
|
98 |
if(Modifier and KMOD_LCTRL) <> 0 then code:= code or LCTRL; |
|
99 |
if(Modifier and KMOD_RCTRL) <> 0 then code:= code or LCTRL; |
|
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100 |
end; |
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101 |
*) |
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102 |
procedure MaskModifier(Modifier: shortstring; var code: LongInt); |
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103 |
var mod_ : shortstring; |
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104 |
ModifierCount, i: LongInt; |
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105 |
begin |
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106 |
if Modifier = '' then exit; |
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|
107 |
ModifierCount:= 0; |
7202 | 108 |
|
109 |
for i:= 1 to Length(Modifier) do |
|
110 |
if(Modifier[i] = ':') then inc(ModifierCount); |
|
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111 |
|
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112 |
SplitByChar(Modifier, mod_, ':');//remove the first mod: part |
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113 |
Modifier:= mod_; |
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114 |
for i:= 0 to ModifierCount do |
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115 |
begin |
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116 |
mod_:= ''; |
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117 |
SplitByChar(Modifier, mod_, ':'); |
7193 | 118 |
if (Modifier = 'lshift') then code:= code or LSHIFT; |
119 |
if (Modifier = 'rshift') then code:= code or RSHIFT; |
|
120 |
if (Modifier = 'lalt') then code:= code or LALT; |
|
121 |
if (Modifier = 'ralt') then code:= code or RALT; |
|
122 |
if (Modifier = 'lctrl') or (mod_ = 'lmeta') then code:= code or LCTRL; |
|
123 |
if (Modifier = 'rctrl') or (mod_ = 'rmeta') then code:= code or RCTRL; |
|
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124 |
Modifier:= mod_; |
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125 |
end; |
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126 |
end; |
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127 |
|
6917 | 128 |
procedure ProcessKey(code: LongInt; KeyDown: boolean); |
129 |
var |
|
130 |
Trusted: boolean; |
|
131 |
s : string; |
|
132 |
begin |
|
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133 |
if not(tkbd[code] xor KeyDown) then exit; |
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134 |
tkbd[code]:= KeyDown; |
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135 |
|
6917 | 136 |
Trusted:= (CurrentTeam <> nil) |
137 |
and (not CurrentTeam^.ExtDriven) |
|
138 |
and (CurrentHedgehog^.BotLevel = 0); |
|
139 |
||
6942 | 140 |
// ctrl/cmd + q to close engine and frontend |
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141 |
if(KeyDown and (code = SDLK_q)) then |
6942 | 142 |
begin |
143 |
{$IFDEF DARWIN} |
|
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144 |
if tkbd[KeyNameToCode('left_meta')] or tkbd[KeyNameToCode('right_meta')] then |
6942 | 145 |
{$ELSE} |
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146 |
if tkbd[KeyNameToCode('left_ctrl')] or tkbd[KeyNameToCode('right_ctrl')] then |
6942 | 147 |
{$ENDIF} |
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148 |
ParseCommand('halt', true); |
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149 |
end; |
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150 |
|
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151 |
// ctrl/cmd + w to close engine |
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152 |
if(KeyDown and (code = SDLK_w)) then |
7869
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|
153 |
begin |
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154 |
{$IFDEF DARWIN} |
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155 |
// on OS X it this is expected behaviour |
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156 |
if tkbd[KeyNameToCode('left_meta')] or tkbd[KeyNameToCode('right_meta')] then |
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|
157 |
{$ELSE} |
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158 |
// on other systems use this shortcut only if the keys are not bound to any command |
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|
159 |
if tkbd[KeyNameToCode('left_ctrl')] or tkbd[KeyNameToCode('right_ctrl')] then |
7871 | 160 |
if ((CurrentBinds[KeyNameToCode('left_ctrl')] = '') or |
161 |
(CurrentBinds[KeyNameToCode('right_ctrl')] = '')) and |
|
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|
162 |
(CurrentBinds[SDLK_w] = '') then |
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163 |
{$ENDIF} |
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164 |
ParseCommand('forcequit', true); |
6942 | 165 |
end; |
166 |
||
6917 | 167 |
if CurrentBinds[code][0] <> #0 then |
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168 |
begin |
7964
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Simplify ammo menu conditions so it shows up in more states. Should fix issue #465. The part w/ sliding in uworld is main #465 problem.
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|
169 |
if (code > 3) and KeyDown and (not ((CurrentBinds[code] = 'put')) or (CurrentBinds[code] = 'ammomenu') or (CurrentBinds[code] = '+cur_u') or (CurrentBinds[code] = '+cur_d') or (CurrentBinds[code] = '+cur_l') or (CurrentBinds[code] = '+cur_r')) and (CurrentTeam <> nil) and (not CurrentTeam^.ExtDriven) then bShowAmmoMenu:= false; |
7118 | 170 |
|
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171 |
if KeyDown then |
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|
172 |
begin |
6917 | 173 |
ParseCommand(CurrentBinds[code], Trusted); |
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174 |
if (CurrentTeam <> nil) and (not CurrentTeam^.ExtDriven) and (ReadyTimeLeft > 1) then |
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|
175 |
ParseCommand('gencmd R', true) |
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176 |
end |
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177 |
else if (CurrentBinds[code][1] = '+') then |
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178 |
begin |
6917 | 179 |
s:= CurrentBinds[code]; |
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180 |
s[1]:= '-'; |
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181 |
ParseCommand(s, Trusted); |
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182 |
if (CurrentTeam <> nil) and (not CurrentTeam^.ExtDriven) and (ReadyTimeLeft > 1) then |
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183 |
ParseCommand('gencmd R', true) |
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184 |
end; |
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185 |
end |
6917 | 186 |
end; |
187 |
||
9691 | 188 |
{$IFDEF SDL2} |
189 |
procedure ProcessKey(event: TSDL_KeyboardEvent); inline; |
|
190 |
var code: LongInt; |
|
191 |
begin |
|
192 |
code:= event.keysym.scancode; |
|
193 |
||
194 |
ProcessKey(code, event.type_ = SDL_KEYDOWN); |
|
195 |
end; |
|
196 |
{$ELSE} |
|
6992 | 197 |
procedure ProcessKey(event: TSDL_KeyboardEvent); inline; |
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198 |
var code: LongInt; |
6917 | 199 |
begin |
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first attempt at implementing support for keys with modifiers
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|
200 |
code:= event.keysym.sym; |
7199 | 201 |
//MaskModifier(code, event.keysym.modifier); |
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first attempt at implementing support for keys with modifiers
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diff
changeset
|
202 |
ProcessKey(code, event.type_ = SDL_KEYDOWN); |
6917 | 203 |
end; |
9691 | 204 |
{$ENDIF} |
6917 | 205 |
|
206 |
procedure ProcessMouse(event: TSDL_MouseButtonEvent; ButtonDown: boolean); |
|
207 |
begin |
|
208 |
case event.button of |
|
209 |
SDL_BUTTON_LEFT: |
|
210 |
ProcessKey(KeyNameToCode('mousel'), ButtonDown); |
|
211 |
SDL_BUTTON_MIDDLE: |
|
212 |
ProcessKey(KeyNameToCode('mousem'), ButtonDown); |
|
213 |
SDL_BUTTON_RIGHT: |
|
214 |
ProcessKey(KeyNameToCode('mouser'), ButtonDown); |
|
215 |
SDL_BUTTON_WHEELDOWN: |
|
216 |
ProcessKey(KeyNameToCode('wheeldown'), ButtonDown); |
|
217 |
SDL_BUTTON_WHEELUP: |
|
218 |
ProcessKey(KeyNameToCode('wheelup'), ButtonDown); |
|
219 |
end; |
|
4 | 220 |
end; |
221 |
||
222 |
procedure ResetKbd; |
|
7117
7df6386f7090
reimplemented ResetKbd and calling it when exiting gsChat status, this restores behavior from.17: You can now walk -> press t/chat -> type some stuff while still walking -> exit gsChat and stop walking at that moment
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parents:
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changeset
|
223 |
var t: LongInt; |
4 | 224 |
begin |
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first attempt at implementing support for keys with modifiers
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changeset
|
225 |
for t:= 0 to cKbdMaxIndex do |
7141
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change the array which represents the keyboard state to be a boolean array rather than byte array
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diff
changeset
|
226 |
if tkbd[t] then |
7117
7df6386f7090
reimplemented ResetKbd and calling it when exiting gsChat status, this restores behavior from.17: You can now walk -> press t/chat -> type some stuff while still walking -> exit gsChat and stop walking at that moment
Xeli
parents:
7106
diff
changeset
|
227 |
ProcessKey(t, False); |
4 | 228 |
end; |
229 |
||
9691 | 230 |
|
231 |
procedure InitDefaultBinds; |
|
232 |
var i: Longword; |
|
233 |
begin |
|
234 |
DefaultBinds[KeyNameToCode('escape')]:= 'quit'; |
|
235 |
DefaultBinds[KeyNameToCode(_S'`')]:= 'history'; |
|
236 |
DefaultBinds[KeyNameToCode('delete')]:= 'rotmask'; |
|
237 |
||
238 |
//numpad |
|
239 |
//DefaultBinds[265]:= '+volup'; |
|
240 |
//DefaultBinds[256]:= '+voldown'; |
|
241 |
||
242 |
DefaultBinds[KeyNameToCode(_S'0')]:= '+volup'; |
|
243 |
DefaultBinds[KeyNameToCode(_S'9')]:= '+voldown'; |
|
244 |
DefaultBinds[KeyNameToCode(_S'8')]:= 'mute'; |
|
245 |
DefaultBinds[KeyNameToCode(_S'c')]:= 'capture'; |
|
246 |
DefaultBinds[KeyNameToCode(_S'r')]:= 'record'; |
|
247 |
DefaultBinds[KeyNameToCode(_S'h')]:= 'findhh'; |
|
248 |
DefaultBinds[KeyNameToCode(_S'p')]:= 'pause'; |
|
249 |
DefaultBinds[KeyNameToCode(_S's')]:= '+speedup'; |
|
250 |
DefaultBinds[KeyNameToCode(_S't')]:= 'chat'; |
|
251 |
DefaultBinds[KeyNameToCode(_S'y')]:= 'confirm'; |
|
252 |
||
253 |
DefaultBinds[KeyNameToCode('mousem')]:= 'zoomreset'; |
|
254 |
DefaultBinds[KeyNameToCode('wheelup')]:= 'zoomin'; |
|
255 |
DefaultBinds[KeyNameToCode('wheeldown')]:= 'zoomout'; |
|
256 |
||
257 |
DefaultBinds[KeyNameToCode('f12')]:= 'fullscr'; |
|
258 |
||
259 |
||
260 |
DefaultBinds[KeyNameToCode('mousel')]:= '/put'; |
|
261 |
DefaultBinds[KeyNameToCode('mouser')]:= 'ammomenu'; |
|
262 |
DefaultBinds[KeyNameToCode('backspace')]:= 'hjump'; |
|
263 |
DefaultBinds[KeyNameToCode('tab')]:= 'switch'; |
|
264 |
DefaultBinds[KeyNameToCode('return')]:= 'ljump'; |
|
265 |
DefaultBinds[KeyNameToCode('space')]:= '+attack'; |
|
266 |
DefaultBinds[KeyNameToCode('up')]:= '+up'; |
|
267 |
DefaultBinds[KeyNameToCode('down')]:= '+down'; |
|
268 |
DefaultBinds[KeyNameToCode('left')]:= '+left'; |
|
269 |
DefaultBinds[KeyNameToCode('right')]:= '+right'; |
|
270 |
DefaultBinds[KeyNameToCode('left_shift')]:= '+precise'; |
|
271 |
||
272 |
||
273 |
DefaultBinds[KeyNameToCode('j0a0u')]:= '+left'; |
|
274 |
DefaultBinds[KeyNameToCode('j0a0d')]:= '+right'; |
|
275 |
DefaultBinds[KeyNameToCode('j0a1u')]:= '+up'; |
|
276 |
DefaultBinds[KeyNameToCode('j0a1d')]:= '+down'; |
|
277 |
for i:= 1 to 10 do DefaultBinds[KeyNameToCode('f'+IntToStr(i))]:= 'slot '+IntToStr(i); |
|
278 |
for i:= 1 to 5 do DefaultBinds[KeyNameToCode(IntToStr(i))]:= 'timer '+IntToStr(i); |
|
279 |
||
280 |
loadBinds('dbind', cPathz[ptData] + '/settings.ini'); |
|
281 |
end; |
|
282 |
||
283 |
||
284 |
{$IFDEF SDL2} |
|
285 |
procedure InitKbdKeyTable; |
|
286 |
var i, j, k, t: LongInt; |
|
287 |
s: string[15]; |
|
288 |
begin |
|
289 |
KeyNames[cKeyMaxIndex ]:= 'mousel'; |
|
290 |
KeyNames[cKeyMaxIndex - 1]:= 'mousem'; |
|
291 |
KeyNames[cKeyMaxIndex - 2]:= 'mouser'; |
|
292 |
KeyNames[cKeyMaxIndex - 3]:= 'wheelup'; |
|
293 |
KeyNames[cKeyMaxIndex - 4]:= 'wheeldown'; |
|
294 |
||
295 |
for i:= 0 to cKeyMaxIndex - 5 do |
|
296 |
begin |
|
297 |
s:= shortstring(SDL_GetScancodeName(i)); |
|
298 |
||
299 |
for t:= 1 to Length(s) do |
|
300 |
if s[t] = ' ' then |
|
301 |
s[t]:= '_'; |
|
302 |
KeyNames[i]:= LowerCase(s) |
|
303 |
end; |
|
304 |
||
305 |
||
306 |
// get the size of keyboard array |
|
307 |
SDL_GetKeyState(@k); |
|
308 |
||
309 |
// Controller(s) |
|
310 |
for j:= 0 to Pred(ControllerNumControllers) do |
|
311 |
begin |
|
312 |
for i:= 0 to Pred(ControllerNumAxes[j]) do |
|
313 |
begin |
|
314 |
KeyNames[k + 0]:= 'j' + IntToStr(j) + 'a' + IntToStr(i) + 'u'; |
|
315 |
KeyNames[k + 1]:= 'j' + IntToStr(j) + 'a' + IntToStr(i) + 'd'; |
|
316 |
inc(k, 2); |
|
317 |
end; |
|
318 |
for i:= 0 to Pred(ControllerNumHats[j]) do |
|
319 |
begin |
|
320 |
KeyNames[k + 0]:= 'j' + IntToStr(j) + 'h' + IntToStr(i) + 'u'; |
|
321 |
KeyNames[k + 1]:= 'j' + IntToStr(j) + 'h' + IntToStr(i) + 'r'; |
|
322 |
KeyNames[k + 2]:= 'j' + IntToStr(j) + 'h' + IntToStr(i) + 'd'; |
|
323 |
KeyNames[k + 3]:= 'j' + IntToStr(j) + 'h' + IntToStr(i) + 'l'; |
|
324 |
inc(k, 4); |
|
325 |
end; |
|
326 |
for i:= 0 to Pred(ControllerNumButtons[j]) do |
|
327 |
begin |
|
328 |
KeyNames[k]:= 'j' + IntToStr(j) + 'b' + IntToStr(i); |
|
329 |
inc(k, 1); |
|
330 |
end; |
|
331 |
end; |
|
332 |
||
333 |
InitDefaultBinds |
|
334 |
end; |
|
335 |
{$ELSE} |
|
4 | 336 |
procedure InitKbdKeyTable; |
2428 | 337 |
var i, j, k, t: LongInt; |
4 | 338 |
s: string[15]; |
339 |
begin |
|
6917 | 340 |
//TODO in sdl13 this overrides some values (A and B) change indices to some other values at the back perhaps? |
6909 | 341 |
KeyNames[1]:= 'mousel'; |
342 |
KeyNames[2]:= 'mousem'; |
|
343 |
KeyNames[3]:= 'mouser'; |
|
344 |
KeyNames[4]:= 'wheelup'; |
|
345 |
KeyNames[5]:= 'wheeldown'; |
|
346 |
||
347 |
for i:= 6 to cKeyMaxIndex do |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
348 |
begin |
4046
cfdbddc4b385
making indentation consistent (noticed while debugging)
nemo
parents:
3971
diff
changeset
|
349 |
s:= shortstring(sdl_getkeyname(i)); |
9682 | 350 |
//AddFileLog('uInputHandler - ' + IntToStr(i) + ': ' + s + ' ' + IntToStr(cKeyMaxIndex)); |
4046
cfdbddc4b385
making indentation consistent (noticed while debugging)
nemo
parents:
3971
diff
changeset
|
351 |
if s = 'unknown key' then KeyNames[i]:= '' |
cfdbddc4b385
making indentation consistent (noticed while debugging)
nemo
parents:
3971
diff
changeset
|
352 |
else |
cfdbddc4b385
making indentation consistent (noticed while debugging)
nemo
parents:
3971
diff
changeset
|
353 |
begin |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
354 |
for t:= 1 to Length(s) do |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6497
diff
changeset
|
355 |
if s[t] = ' ' then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6497
diff
changeset
|
356 |
s[t]:= '_'; |
6917 | 357 |
KeyNames[i]:= LowerCase(s) |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
358 |
end; |
4046
cfdbddc4b385
making indentation consistent (noticed while debugging)
nemo
parents:
3971
diff
changeset
|
359 |
end; |
2613 | 360 |
|
167 | 361 |
|
6909 | 362 |
// get the size of keyboard array |
363 |
SDL_GetKeyState(@k); |
|
364 |
||
2428 | 365 |
// Controller(s) |
366 |
for j:= 0 to Pred(ControllerNumControllers) do |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
367 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
368 |
for i:= 0 to Pred(ControllerNumAxes[j]) do |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
369 |
begin |
4374 | 370 |
keynames[k + 0]:= 'j' + IntToStr(j) + 'a' + IntToStr(i) + 'u'; |
371 |
keynames[k + 1]:= 'j' + IntToStr(j) + 'a' + IntToStr(i) + 'd'; |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
372 |
inc(k, 2); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
373 |
end; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
374 |
for i:= 0 to Pred(ControllerNumHats[j]) do |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
375 |
begin |
4374 | 376 |
keynames[k + 0]:= 'j' + IntToStr(j) + 'h' + IntToStr(i) + 'u'; |
377 |
keynames[k + 1]:= 'j' + IntToStr(j) + 'h' + IntToStr(i) + 'r'; |
|
378 |
keynames[k + 2]:= 'j' + IntToStr(j) + 'h' + IntToStr(i) + 'd'; |
|
379 |
keynames[k + 3]:= 'j' + IntToStr(j) + 'h' + IntToStr(i) + 'l'; |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
380 |
inc(k, 4); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
381 |
end; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
382 |
for i:= 0 to Pred(ControllerNumButtons[j]) do |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
383 |
begin |
4374 | 384 |
keynames[k]:= 'j' + IntToStr(j) + 'b' + IntToStr(i); |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
385 |
inc(k, 1); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
386 |
end; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
387 |
end; |
2581 | 388 |
|
9691 | 389 |
InitDefaultBinds |
390 |
end; |
|
391 |
{$ENDIF} |
|
2606
ed687a8d081f
updated build files for macosx and optimization system
koda
parents:
2599
diff
changeset
|
392 |
|
1051
dfdd5dfe97d4
Enable fullscreen switching back, now it's bound on F12
unc0rr
parents:
1022
diff
changeset
|
393 |
|
2786 | 394 |
|
9691 | 395 |
{$IFNDEF MOBILE} |
167 | 396 |
procedure SetBinds(var binds: TBinds); |
7184
211ab9e2cb15
only reset those keys which actually change their bindings
Xeli
parents:
7151
diff
changeset
|
397 |
var |
211ab9e2cb15
only reset those keys which actually change their bindings
Xeli
parents:
7151
diff
changeset
|
398 |
t: LongInt; |
167 | 399 |
begin |
8346 | 400 |
for t:= 0 to cKbdMaxIndex do |
401 |
if (CurrentBinds[t] <> binds[t]) and tkbd[t] then |
|
402 |
ProcessKey(t, False); |
|
7184
211ab9e2cb15
only reset those keys which actually change their bindings
Xeli
parents:
7151
diff
changeset
|
403 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
404 |
CurrentBinds:= binds; |
9691 | 405 |
end; |
406 |
{$ELSE} |
|
407 |
procedure SetBinds(var binds: TBinds); |
|
408 |
begin |
|
409 |
binds:= binds; // avoid hint |
|
410 |
CurrentBinds:= DefaultBinds; |
|
411 |
end; |
|
3663
8c28abf427f5
reduce the number of keywords used and switch to BMP format for screenshots
koda
parents:
3651
diff
changeset
|
412 |
{$ENDIF} |
167 | 413 |
|
414 |
procedure SetDefaultBinds; |
|
415 |
begin |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
416 |
CurrentBinds:= DefaultBinds; |
167 | 417 |
end; |
418 |
||
948 | 419 |
procedure FreezeEnterKey; |
420 |
begin |
|
7141
ea6ad9a97fca
change the array which represents the keyboard state to be a boolean array rather than byte array
Xeli
parents:
7140
diff
changeset
|
421 |
tkbd[3]:= True; |
ea6ad9a97fca
change the array which represents the keyboard state to be a boolean array rather than byte array
Xeli
parents:
7140
diff
changeset
|
422 |
tkbd[13]:= True; |
ea6ad9a97fca
change the array which represents the keyboard state to be a boolean array rather than byte array
Xeli
parents:
7140
diff
changeset
|
423 |
tkbd[27]:= True; |
ea6ad9a97fca
change the array which represents the keyboard state to be a boolean array rather than byte array
Xeli
parents:
7140
diff
changeset
|
424 |
tkbd[271]:= True; |
948 | 425 |
end; |
167 | 426 |
|
2591
c6597b65caea
other controls implementation + sdlh revisited (once again)
koda
parents:
2590
diff
changeset
|
427 |
var Controller: array [0..5] of PSDL_Joystick; |
3697 | 428 |
|
2428 | 429 |
procedure ControllerInit; |
8370 | 430 |
var j: Integer; |
2428 | 431 |
begin |
3663
8c28abf427f5
reduce the number of keywords used and switch to BMP format for screenshots
koda
parents:
3651
diff
changeset
|
432 |
ControllerEnabled:= 0; |
7088
dbec9bae4de1
first attempt at fixing controller/gamepad, it works with the android controller but it doesnt have hats/buttons, needs testing
Xeli
parents:
7071
diff
changeset
|
433 |
{$IFDEF IPHONE} |
3663
8c28abf427f5
reduce the number of keywords used and switch to BMP format for screenshots
koda
parents:
3651
diff
changeset
|
434 |
exit; // joystick subsystem disabled on iPhone |
3513
f589230fa21b
now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
koda
parents:
3493
diff
changeset
|
435 |
{$ENDIF} |
2674
2fce032f2f95
lupdate + Palewolf's updated spanish translation + other patches of mine
koda
parents:
2671
diff
changeset
|
436 |
|
3663
8c28abf427f5
reduce the number of keywords used and switch to BMP format for screenshots
koda
parents:
3651
diff
changeset
|
437 |
SDL_InitSubSystem(SDL_INIT_JOYSTICK); |
2674
2fce032f2f95
lupdate + Palewolf's updated spanish translation + other patches of mine
koda
parents:
2671
diff
changeset
|
438 |
ControllerNumControllers:= SDL_NumJoysticks(); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6497
diff
changeset
|
439 |
|
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6497
diff
changeset
|
440 |
if ControllerNumControllers > 6 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6497
diff
changeset
|
441 |
ControllerNumControllers:= 6; |
2428 | 442 |
|
4374 | 443 |
WriteLnToConsole('Number of game controllers: ' + IntToStr(ControllerNumControllers)); |
2428 | 444 |
|
445 |
if ControllerNumControllers > 0 then |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
446 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
447 |
for j:= 0 to pred(ControllerNumControllers) do |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
448 |
begin |
7151 | 449 |
WriteLnToConsole('Using game controller: ' + shortstring(SDL_JoystickName(j))); |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
450 |
Controller[j]:= SDL_JoystickOpen(j); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
451 |
if Controller[j] = nil then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
452 |
WriteLnToConsole('* Failed to open game controller!') |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
453 |
else |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
454 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
455 |
ControllerNumAxes[j]:= SDL_JoystickNumAxes(Controller[j]); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
456 |
//ControllerNumBalls[j]:= SDL_JoystickNumBalls(Controller[j]); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
457 |
ControllerNumHats[j]:= SDL_JoystickNumHats(Controller[j]); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
458 |
ControllerNumButtons[j]:= SDL_JoystickNumButtons(Controller[j]); |
4374 | 459 |
WriteLnToConsole('* Number of axes: ' + IntToStr(ControllerNumAxes[j])); |
460 |
//WriteLnToConsole('* Number of balls: ' + IntToStr(ControllerNumBalls[j])); |
|
461 |
WriteLnToConsole('* Number of hats: ' + IntToStr(ControllerNumHats[j])); |
|
462 |
WriteLnToConsole('* Number of buttons: ' + IntToStr(ControllerNumButtons[j])); |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
463 |
ControllerEnabled:= 1; |
3697 | 464 |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6497
diff
changeset
|
465 |
if ControllerNumAxes[j] > 20 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6497
diff
changeset
|
466 |
ControllerNumAxes[j]:= 20; |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
467 |
//if ControllerNumBalls[j] > 20 then ControllerNumBalls[j]:= 20; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6497
diff
changeset
|
468 |
|
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6497
diff
changeset
|
469 |
if ControllerNumHats[j] > 20 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6497
diff
changeset
|
470 |
ControllerNumHats[j]:= 20; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6497
diff
changeset
|
471 |
|
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6497
diff
changeset
|
472 |
if ControllerNumButtons[j] > 20 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6497
diff
changeset
|
473 |
ControllerNumButtons[j]:= 20; |
3697 | 474 |
|
8370 | 475 |
(*// reset all buttons/axes |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
476 |
for i:= 0 to pred(ControllerNumAxes[j]) do |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
477 |
ControllerAxes[j][i]:= 0; |
8370 | 478 |
for i:= 0 to pred(ControllerNumBalls[j]) do |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
479 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
480 |
ControllerBalls[j][i][0]:= 0; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
481 |
ControllerBalls[j][i][1]:= 0; |
8370 | 482 |
end; |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
483 |
for i:= 0 to pred(ControllerNumHats[j]) do |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
484 |
ControllerHats[j][i]:= SDL_HAT_CENTERED; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
485 |
for i:= 0 to pred(ControllerNumButtons[j]) do |
8370 | 486 |
ControllerButtons[j][i]:= 0;*) |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
487 |
end; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
488 |
end; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
489 |
// enable event generation/controller updating |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
490 |
SDL_JoystickEventState(1); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
491 |
end |
3697 | 492 |
else |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
493 |
WriteLnToConsole('Not using any game controller'); |
2428 | 494 |
end; |
495 |
||
496 |
procedure ControllerAxisEvent(joy, axis: Byte; value: Integer); |
|
7088
dbec9bae4de1
first attempt at fixing controller/gamepad, it works with the android controller but it doesnt have hats/buttons, needs testing
Xeli
parents:
7071
diff
changeset
|
497 |
var |
dbec9bae4de1
first attempt at fixing controller/gamepad, it works with the android controller but it doesnt have hats/buttons, needs testing
Xeli
parents:
7071
diff
changeset
|
498 |
k: LongInt; |
2428 | 499 |
begin |
7088
dbec9bae4de1
first attempt at fixing controller/gamepad, it works with the android controller but it doesnt have hats/buttons, needs testing
Xeli
parents:
7071
diff
changeset
|
500 |
SDL_GetKeyState(@k); |
dbec9bae4de1
first attempt at fixing controller/gamepad, it works with the android controller but it doesnt have hats/buttons, needs testing
Xeli
parents:
7071
diff
changeset
|
501 |
k:= k + joy * (ControllerNumAxes[joy]*2 + ControllerNumHats[joy]*4 + ControllerNumButtons[joy]*2); |
dbec9bae4de1
first attempt at fixing controller/gamepad, it works with the android controller but it doesnt have hats/buttons, needs testing
Xeli
parents:
7071
diff
changeset
|
502 |
ProcessKey(k + axis*2, value > 20000); |
dbec9bae4de1
first attempt at fixing controller/gamepad, it works with the android controller but it doesnt have hats/buttons, needs testing
Xeli
parents:
7071
diff
changeset
|
503 |
ProcessKey(k + (axis*2)+1, value < -20000); |
2428 | 504 |
end; |
505 |
||
506 |
procedure ControllerHatEvent(joy, hat, value: Byte); |
|
7088
dbec9bae4de1
first attempt at fixing controller/gamepad, it works with the android controller but it doesnt have hats/buttons, needs testing
Xeli
parents:
7071
diff
changeset
|
507 |
var |
dbec9bae4de1
first attempt at fixing controller/gamepad, it works with the android controller but it doesnt have hats/buttons, needs testing
Xeli
parents:
7071
diff
changeset
|
508 |
k: LongInt; |
2428 | 509 |
begin |
7088
dbec9bae4de1
first attempt at fixing controller/gamepad, it works with the android controller but it doesnt have hats/buttons, needs testing
Xeli
parents:
7071
diff
changeset
|
510 |
SDL_GetKeyState(@k); |
dbec9bae4de1
first attempt at fixing controller/gamepad, it works with the android controller but it doesnt have hats/buttons, needs testing
Xeli
parents:
7071
diff
changeset
|
511 |
k:= k + joy * (ControllerNumAxes[joy]*2 + ControllerNumHats[joy]*4 + ControllerNumButtons[joy]*2); |
dbec9bae4de1
first attempt at fixing controller/gamepad, it works with the android controller but it doesnt have hats/buttons, needs testing
Xeli
parents:
7071
diff
changeset
|
512 |
ProcessKey(k + ControllerNumAxes[joy]*2 + hat*4 + 0, (value and SDL_HAT_UP) <> 0); |
dbec9bae4de1
first attempt at fixing controller/gamepad, it works with the android controller but it doesnt have hats/buttons, needs testing
Xeli
parents:
7071
diff
changeset
|
513 |
ProcessKey(k + ControllerNumAxes[joy]*2 + hat*4 + 1, (value and SDL_HAT_RIGHT)<> 0); |
dbec9bae4de1
first attempt at fixing controller/gamepad, it works with the android controller but it doesnt have hats/buttons, needs testing
Xeli
parents:
7071
diff
changeset
|
514 |
ProcessKey(k + ControllerNumAxes[joy]*2 + hat*4 + 2, (value and SDL_HAT_DOWN) <> 0); |
dbec9bae4de1
first attempt at fixing controller/gamepad, it works with the android controller but it doesnt have hats/buttons, needs testing
Xeli
parents:
7071
diff
changeset
|
515 |
ProcessKey(k + ControllerNumAxes[joy]*2 + hat*4 + 3, (value and SDL_HAT_LEFT) <> 0); |
2428 | 516 |
end; |
517 |
||
518 |
procedure ControllerButtonEvent(joy, button: Byte; pressed: Boolean); |
|
7088
dbec9bae4de1
first attempt at fixing controller/gamepad, it works with the android controller but it doesnt have hats/buttons, needs testing
Xeli
parents:
7071
diff
changeset
|
519 |
var |
dbec9bae4de1
first attempt at fixing controller/gamepad, it works with the android controller but it doesnt have hats/buttons, needs testing
Xeli
parents:
7071
diff
changeset
|
520 |
k: LongInt; |
2428 | 521 |
begin |
7088
dbec9bae4de1
first attempt at fixing controller/gamepad, it works with the android controller but it doesnt have hats/buttons, needs testing
Xeli
parents:
7071
diff
changeset
|
522 |
SDL_GetKeyState(@k); |
dbec9bae4de1
first attempt at fixing controller/gamepad, it works with the android controller but it doesnt have hats/buttons, needs testing
Xeli
parents:
7071
diff
changeset
|
523 |
k:= k + joy * (ControllerNumAxes[joy]*2 + ControllerNumHats[joy]*4 + ControllerNumButtons[joy]*2); |
dbec9bae4de1
first attempt at fixing controller/gamepad, it works with the android controller but it doesnt have hats/buttons, needs testing
Xeli
parents:
7071
diff
changeset
|
524 |
ProcessKey(k + ControllerNumAxes[joy]*2 + ControllerNumHats[joy]*4 + button, pressed); |
2428 | 525 |
end; |
526 |
||
9466 | 527 |
procedure loadBinds(cmd, s: shortstring); |
528 |
var i: LongInt; |
|
529 |
f: PFSFile; |
|
530 |
p, l: shortstring; |
|
531 |
b: byte; |
|
532 |
begin |
|
533 |
AddFileLog('[BINDS] Loading binds from: ' + s); |
|
534 |
||
535 |
l:= ''; |
|
536 |
if pfsExists(s) then |
|
537 |
begin |
|
538 |
f:= pfsOpenRead(s); |
|
539 |
while (not pfsEOF(f)) and (l <> '[Binds]') do |
|
540 |
pfsReadLn(f, l); |
|
541 |
||
542 |
while (not pfsEOF(f)) and (l <> '') do |
|
543 |
begin |
|
544 |
pfsReadLn(f, l); |
|
545 |
||
546 |
p:= ''; |
|
547 |
i:= 1; |
|
548 |
while (i <= length(l)) and (l[i] <> '=') do |
|
549 |
begin |
|
550 |
if l[i] <> '%' then |
|
551 |
begin |
|
552 |
p:= p + l[i]; |
|
553 |
inc(i) |
|
554 |
end else |
|
555 |
begin |
|
556 |
l[i]:= '$'; |
|
557 |
val(copy(l, i, 3), b); |
|
558 |
p:= p + char(b); |
|
559 |
inc(i, 3) |
|
560 |
end; |
|
561 |
end; |
|
562 |
||
563 |
if i < length(l) then |
|
564 |
begin |
|
565 |
l:= copy(l, i + 1, length(l) - i); |
|
566 |
if l <> 'default' then |
|
567 |
begin |
|
568 |
p:= cmd + ' ' + l + ' ' + p; |
|
569 |
ParseCommand(p, true) |
|
570 |
end |
|
571 |
end |
|
572 |
end; |
|
573 |
||
574 |
pfsClose(f) |
|
575 |
end |
|
576 |
else |
|
577 |
AddFileLog('[BINDS] file not found'); |
|
578 |
end; |
|
579 |
||
580 |
||
581 |
procedure addBind(var binds: TBinds; var id: shortstring); |
|
8346 | 582 |
var KeyName, Modifier, tmp: shortstring; |
9466 | 583 |
i, b: LongInt; |
8346 | 584 |
begin |
585 |
KeyName:= ''; |
|
586 |
Modifier:= ''; |
|
587 |
||
9466 | 588 |
if(Pos('mod:', id) <> 0)then |
8346 | 589 |
begin |
590 |
tmp:= ''; |
|
591 |
SplitBySpace(id, tmp); |
|
592 |
Modifier:= id; |
|
593 |
id:= tmp; |
|
594 |
end; |
|
595 |
||
596 |
SplitBySpace(id, KeyName); |
|
597 |
if KeyName[1]='"' then |
|
598 |
Delete(KeyName, 1, 1); |
|
599 |
if KeyName[byte(KeyName[0])]='"' then |
|
600 |
Delete(KeyName, byte(KeyName[0]), 1); |
|
601 |
b:= KeyNameToCode(id, Modifier); |
|
602 |
if b = 0 then |
|
603 |
OutError(errmsgUnknownVariable + ' "' + id + '"', false) |
|
604 |
else |
|
9466 | 605 |
begin |
606 |
// add bind: first check if this cmd is already bound, and remove old bind |
|
607 |
i:= cKbdMaxIndex; |
|
608 |
repeat |
|
609 |
dec(i) |
|
610 |
until (i < 0) or (binds[i] = KeyName); |
|
611 |
if (i >= 0) then |
|
612 |
binds[i]:= ''; |
|
613 |
||
614 |
binds[b]:= KeyName; |
|
615 |
end |
|
616 |
end; |
|
617 |
||
618 |
// Bind that isn't a team bind, but overrides defaultbinds. |
|
619 |
procedure chDefaultBind(var id: shortstring); |
|
620 |
begin |
|
621 |
addBind(DefaultBinds, id) |
|
8346 | 622 |
end; |
623 |
||
3038 | 624 |
procedure initModule; |
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2714
diff
changeset
|
625 |
begin |
8346 | 626 |
RegisterVariable('dbind', @chDefaultBind, true ); |
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2714
diff
changeset
|
627 |
end; |
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2714
diff
changeset
|
628 |
|
3038 | 629 |
procedure freeModule; |
7026
8d1724e1337e
split OnDestroy across the appropriate modules (this doen't cause leaks on mobile, right?)
koda
parents:
6994
diff
changeset
|
630 |
var j: LongInt; |
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2714
diff
changeset
|
631 |
begin |
7026
8d1724e1337e
split OnDestroy across the appropriate modules (this doen't cause leaks on mobile, right?)
koda
parents:
6994
diff
changeset
|
632 |
// close gamepad controllers |
8d1724e1337e
split OnDestroy across the appropriate modules (this doen't cause leaks on mobile, right?)
koda
parents:
6994
diff
changeset
|
633 |
if ControllerEnabled > 0 then |
8d1724e1337e
split OnDestroy across the appropriate modules (this doen't cause leaks on mobile, right?)
koda
parents:
6994
diff
changeset
|
634 |
for j:= 0 to pred(ControllerNumControllers) do |
8d1724e1337e
split OnDestroy across the appropriate modules (this doen't cause leaks on mobile, right?)
koda
parents:
6994
diff
changeset
|
635 |
SDL_JoystickClose(Controller[j]); |
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2714
diff
changeset
|
636 |
end; |
4 | 637 |
|
638 |
end. |