author | koda |
Sat, 24 Sep 2011 03:00:57 +0200 | |
changeset 6006 | a211dcca5016 |
parent 5666 | cc79eb30346e |
child 6020 | c792d4b3e080 |
permissions | -rw-r--r-- |
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when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
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/* |
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* Hedgewars-iOS, a Hedgewars port for iOS devices |
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when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
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* Copyright (c) 2009-2011 Vittorio Giovara <vittorio.giovara@gmail.com> |
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* |
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when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
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parents:
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* This program is free software; you can redistribute it and/or modify |
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when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
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* |
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when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
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parents:
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* This program is distributed in the hope that it will be useful, |
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when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
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parents:
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
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parents:
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
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* GNU General Public License for more details. |
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when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
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* |
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when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
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parents:
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* You should have received a copy of the GNU General Public License |
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when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
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parents:
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* along with this program; if not, write to the Free Software |
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when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
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parents:
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
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when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
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* |
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when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
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parents:
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* File created on 28/05/2011. |
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when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
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parents:
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*/ |
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parents:
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|
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when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
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|
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#import <UIKit/UIKit.h> |
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|
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cc79eb30346e
this should fix the double free that happens when closing the sdl window on ios (untested)
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@class GameInterfaceBridge; |
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|
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@interface RestoreViewController : UIViewController { |
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cc79eb30346e
this should fix the double free that happens when closing the sdl window on ios (untested)
koda
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GameInterfaceBridge *interfaceBridge; |
cc79eb30346e
this should fix the double free that happens when closing the sdl window on ios (untested)
koda
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} |
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when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
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parents:
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|
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this should fix the double free that happens when closing the sdl window on ios (untested)
koda
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@property (nonatomic,retain) GameInterfaceBridge *interfaceBridge; |
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|
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-(IBAction) buttonReleased:(id) sender; |
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|
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@end |