hedgewars/uGears.pas
author unc0rr
Thu, 10 Sep 2009 12:23:31 +0000
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child 2376 ece7b87f1334
permissions -rw-r--r--
Fix broken infinite skip turns logic
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2009 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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unit uGears;
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interface
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uses SDLh, uConsts, uFloat;
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{$INCLUDE options.inc}
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const AllInactive: boolean = false;
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      PrvInactive: boolean = false;
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type PGear = ^TGear;
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	TGearStepProcedure = procedure (Gear: PGear);
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	TGear = record
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			NextGear, PrevGear: PGear;
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			Active: Boolean;
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			Invulnerable: Boolean;
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			RenderTimer: Boolean;
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			Ammo : PAmmo;
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			State : Longword;
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			X : hwFloat;
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			Y : hwFloat;
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			dX: hwFloat;
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			dY: hwFloat;
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			Kind: TGearType;
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			Pos: Longword;
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			doStep: TGearStepProcedure;
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			Radius: LongInt;
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			Angle, Power : Longword;
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			DirAngle: real;
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			Timer : LongWord;
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			Elasticity: hwFloat;
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			Friction  : hwFloat;
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			Message, MsgParam : Longword;
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			Hedgehog: pointer;
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			Health, Damage, Karma: LongInt;
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			CollisionIndex: LongInt;
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			Tag: LongInt;
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			Tex: PTexture;
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			Z: Longword;
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			IntersectGear: PGear;
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			TriggerId: Longword;
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			uid: Longword
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			end;
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function  AddGear(X, Y: LongInt; Kind: TGearType; State: Longword; dX, dY: hwFloat; Timer: LongWord): PGear;
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procedure ProcessGears;
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procedure ResetUtilities;
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procedure ApplyDamage(Gear: PGear; Damage: Longword);
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procedure SetAllToActive;
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procedure SetAllHHToActive;
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procedure DrawGears;
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procedure FreeGearsList;
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procedure AddMiscGears;
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procedure AssignHHCoords;
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procedure InsertGearToList(Gear: PGear);
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procedure RemoveGearFromList(Gear: PGear);
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var CurAmmoGear: PGear = nil;
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    GearsList: PGear = nil;
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    KilledHHs: Longword = 0;
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    SuddenDeathDmg: Boolean = false;
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    SpeechType: Longword = 1;
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    SpeechText: shortstring;
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implementation
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uses uWorld, uMisc, uStore, uConsole, uSound, uTeams, uRandom, uCollisions,
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	uLand, uIO, uLandGraphics, uAIMisc, uLocale, uAI, uAmmos, uTriggers, 
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{$IFDEF GLES11}
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	gles11,
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{$ELSE}
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	GL,
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{$ENDIF}
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	uStats, uVisualGears;
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const MAXROPEPOINTS = 384;
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var RopePoints: record
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                Count: Longword;
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                HookAngle: GLfloat;
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                ar: array[0..MAXROPEPOINTS] of record
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                                  X, Y: hwFloat;
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                                  dLen: hwFloat;
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                                  b: boolean;
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                                  end;
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                rounded: array[0..MAXROPEPOINTS + 2] of TVertex2i;
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                end;
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procedure DeleteGear(Gear: PGear); forward;
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procedure doMakeExplosion(X, Y, Radius: LongInt; Mask: LongWord); forward;
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procedure AmmoShove(Ammo: PGear; Damage, Power: LongInt); forward;
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//procedure AmmoFlameWork(Ammo: PGear); forward;
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function  CheckGearNear(Gear: PGear; Kind: TGearType; rX, rY: LongInt): PGear; forward;
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procedure SpawnBoxOfSmth; forward;
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procedure AfterAttack; forward;
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procedure FindPlace(var Gear: PGear; withFall: boolean; Left, Right: LongInt); forward;
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procedure HedgehogStep(Gear: PGear); forward;
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procedure doStepHedgehogMoving(Gear: PGear); forward;
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procedure HedgehogChAngle(Gear: PGear); forward;
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procedure ShotgunShot(Gear: PGear); forward;
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procedure PickUp(HH, Gear: PGear); forward;
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procedure HHSetWeapon(Gear: PGear); forward;
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{$INCLUDE GSHandlers.inc}
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{$INCLUDE HHHandlers.inc}
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const doStepHandlers: array[TGearType] of TGearStepProcedure = (
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			@doStepBomb,
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			@doStepHedgehog,
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			@doStepGrenade,
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			@doStepHealthTag,
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			@doStepGrave,
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			@doStepUFO,
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			@doStepShotgunShot,
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			@doStepPickHammer,
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			@doStepRope,
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			@doStepSmokeTrace,
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			@doStepExplosion,
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			@doStepMine,
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			@doStepCase,
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			@doStepDEagleShot,
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			@doStepDynamite,
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			@doStepBomb,
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			@doStepCluster,
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			@doStepShover,
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			@doStepFlame,
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			@doStepFirePunch,
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			@doStepActionTimer,
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			@doStepActionTimer,
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			@doStepActionTimer,
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			@doStepParachute,
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			@doStepAirAttack,
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			@doStepAirBomb,
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			@doStepBlowTorch,
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			@doStepGirder,
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			@doStepTeleport,
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			@doStepSwitcher,
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			@doStepCase,
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			@doStepMortar,
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			@doStepWhip,
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			@doStepKamikaze,
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			@doStepCake,
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			@doStepSeduction,
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			@doStepWatermelon,
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			@doStepCluster,
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			@doStepBomb,
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			@doStepSmokeTrace,
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			@doStepWaterUp,
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			@doStepDrill,
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			@doStepBallgun,
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3d0eee01f734 RC Plane
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			@doStepBomb,
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			@doStepRCPlane,
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			@doStepSniperRifleShot,
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			@doStepJetpack
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			);
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procedure InsertGearToList(Gear: PGear);
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var tmp, ptmp: PGear;
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begin
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if GearsList = nil then
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	GearsList:= Gear
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	else begin
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	tmp:= GearsList;
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	ptmp:= GearsList;
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	while (tmp <> nil) and (tmp^.Z <= Gear^.Z) do
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		begin
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		ptmp:= tmp;
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		tmp:= tmp^.NextGear
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		end;
294
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	if ptmp <> nil then
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		begin
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		Gear^.NextGear:= ptmp^.NextGear;
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		Gear^.PrevGear:= ptmp;
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		if ptmp^.NextGear <> nil then ptmp^.NextGear^.PrevGear:= Gear;
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		ptmp^.NextGear:= Gear
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		end
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	else GearsList:= Gear
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	end
294
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end;
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procedure RemoveGearFromList(Gear: PGear);
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begin
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if Gear^.NextGear <> nil then Gear^.NextGear^.PrevGear:= Gear^.PrevGear;
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if Gear^.PrevGear <> nil then
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	Gear^.PrevGear^.NextGear:= Gear^.NextGear
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else
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	GearsList:= Gear^.NextGear
294
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   203
end;
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371
731ad6d27bd1 integer -> LongInt
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function AddGear(X, Y: LongInt; Kind: TGearType; State: Longword; dX, dY: hwFloat; Timer: LongWord): PGear;
79
29b477319854 - New test map
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const Counter: Longword = 0;
351
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var Result: PGear;
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begin
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inc(Counter);
1495
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{$IFDEF DEBUGFILE}
1503
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AddFileLog('AddGear: #' + inttostr(Counter) + ' (' + inttostr(x) + ',' + inttostr(y) + '), d(' + floattostr(dX) + ',' + floattostr(dY) + ') type = ' + inttostr(ord(Kind)));
1495
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   212
{$ENDIF}
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New(Result);
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FillChar(Result^, sizeof(TGear), 0);
498
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Result^.X:= int2hwFloat(X);
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Result^.Y:= int2hwFloat(Y);
351
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Result^.Kind := Kind;
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Result^.State:= State;
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Result^.Active:= true;
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Result^.dX:= dX;
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Result^.dY:= dY;
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   223
Result^.doStep:= doStepHandlers[Kind];
511
2b5b9e00419d - Further work on new collisions implementation
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   224
Result^.CollisionIndex:= -1;
351
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Result^.Timer:= Timer;
1270
ee024c14c904 Draw smoke trail underneath of grenade
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Result^.Z:= cUsualZ;
1503
a40b871d506b Mark each gear with unique id
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   227
Result^.uid:= Counter;
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
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   228
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   229
if CurrentTeam <> nil then
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   230
	begin
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   231
	Result^.Hedgehog:= CurrentHedgehog;
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	Result^.IntersectGear:= CurrentHedgehog^.Gear
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   233
	end;
802
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
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   234
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   235
case Kind of
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   236
   gtAmmo_Bomb,
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   237
 gtClusterBomb: begin
351
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   238
                Result^.Radius:= 4;
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   239
                Result^.Elasticity:= _0_6;
997
d828d1d1ecc4 Small grenade physics change
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   240
                Result^.Friction:= _0_96;
2302
0f122917d799 Better support for scripting by gears
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   241
                Result^.RenderTimer:= true;
0f122917d799 Better support for scripting by gears
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   242
                if Result^.Timer = 0 then Result^.Timer:= 3000
4
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   243
                end;
1261
903058d382c7 Add watermelon weapon (without proper sprites yet)
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   244
  gtWatermelon: begin
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unc0rr
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   245
                Result^.Radius:= 4;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
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   246
                Result^.Elasticity:= _0_8;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
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   247
                Result^.Friction:= _0_995;
2302
0f122917d799 Better support for scripting by gears
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   248
                Result^.RenderTimer:= true;
0f122917d799 Better support for scripting by gears
unc0rr
parents: 2289
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   249
                if Result^.Timer = 0 then Result^.Timer:= 3000
1261
903058d382c7 Add watermelon weapon (without proper sprites yet)
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   250
                end;
4
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   251
    gtHedgehog: begin
351
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   252
                Result^.Radius:= cHHRadius;
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   253
                Result^.Elasticity:= _0_35;
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   254
                Result^.Friction:= _0_999;
29bc9c36ad5f Fixed-point arithmetics in engine.
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   255
                Result^.Angle:= cMaxAngle div 2;
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diff changeset
   256
                Result^.Z:= cHHZ;
4
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   257
                end;
2317
30d19505b22a Fix bazooka having timer
unc0rr
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   258
gtAmmo_Grenade: begin // bazooka
351
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unc0rr
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diff changeset
   259
                Result^.Radius:= 4;
4
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   260
                end;
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   261
   gtHealthTag: begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
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diff changeset
   262
                Result^.Timer:= 1500;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   263
                Result^.Z:= 2002;
7845c77c8d31 nemo's great patch:
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diff changeset
   264
                end;
4
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   265
       gtGrave: begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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parents: 307
diff changeset
   266
                Result^.Radius:= 10;
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   267
                Result^.Elasticity:= _0_6;
4
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   268
                end;
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   269
         gtUFO: begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   270
                Result^.Radius:= 5;
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   271
                Result^.Timer:= 500;
2204
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
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   272
                Result^.RenderTimer:= true;
351
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   273
                Result^.Elasticity:= _0_9
4
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diff changeset
   274
                end;
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   275
 gtShotgunShot: begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   276
                Result^.Timer:= 900;
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   277
                Result^.Radius:= 2
4
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diff changeset
   278
                end;
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diff changeset
   279
  gtPickHammer: begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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parents: 307
diff changeset
   280
                Result^.Radius:= 10;
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diff changeset
   281
                Result^.Timer:= 4000
4
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diff changeset
   282
                end;
1263
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
   283
  gtSmokeTrace,
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
   284
   gtEvilTrace: begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
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diff changeset
   285
                Result^.X:= Result^.X - _16;
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 495
diff changeset
   286
                Result^.Y:= Result^.Y - _16;
1270
ee024c14c904 Draw smoke trail underneath of grenade
unc0rr
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diff changeset
   287
                Result^.State:= 8;
ee024c14c904 Draw smoke trail underneath of grenade
unc0rr
parents: 1263
diff changeset
   288
                Result^.Z:= cSmokeZ
4
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diff changeset
   289
                end;
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diff changeset
   290
        gtRope: begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   291
                Result^.Radius:= 3;
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
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diff changeset
   292
                Result^.Friction:= _450;
4
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diff changeset
   293
                RopePoints.Count:= 0;
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diff changeset
   294
                end;
9
4cbf854ad095 - Show explosion
unc0rr
parents: 6
diff changeset
   295
   gtExplosion: begin
1012
36b5cc8264e8 Damaged hedgehog animation
unc0rr
parents: 1011
diff changeset
   296
                Result^.X:= Result^.X;
36b5cc8264e8 Damaged hedgehog animation
unc0rr
parents: 1011
diff changeset
   297
                Result^.Y:= Result^.Y;
9
4cbf854ad095 - Show explosion
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diff changeset
   298
                end;
10
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
   299
        gtMine: begin
503
2cfdc4bfc2be Mines also collide
unc0rr
parents: 498
diff changeset
   300
                Result^.State:= Result^.State or gstMoving;
915
33040b7695c0 - Some changes in clusters initialization
unc0rr
parents: 910
diff changeset
   301
                Result^.Radius:= 2;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   302
                Result^.Elasticity:= _0_55;
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unc0rr
parents: 307
diff changeset
   303
                Result^.Friction:= _0_995;
2031
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2028
diff changeset
   304
                if cMinesTime < 0 then
2121
bf0fe707d3ed 0-3 not 0-2
nemo
parents: 2079
diff changeset
   305
                    Result^.Timer:= getrandom(4)*1000
2031
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2028
diff changeset
   306
                else
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2028
diff changeset
   307
                    Result^.Timer:= cMinesTime*1;
10
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
   308
                end;
14
81f125629b25 - Mine checks whether a hedgehog is near less frequently
unc0rr
parents: 10
diff changeset
   309
        gtCase: begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
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diff changeset
   310
                Result^.Radius:= 16;
601
78a68cc4d846 Special game mode allowing the only clan on map for training mode
unc0rr
parents: 595
diff changeset
   311
                Result^.Elasticity:= _0_3
14
81f125629b25 - Mine checks whether a hedgehog is near less frequently
unc0rr
parents: 10
diff changeset
   312
                end;
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 35
diff changeset
   313
  gtDEagleShot: begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   314
                Result^.Radius:= 1;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   315
                Result^.Health:= 50
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 35
diff changeset
   316
                end;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   317
  gtSniperRifleShot: begin
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   318
                Result^.Radius:= 1;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   319
                Result^.Health:= 50
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   320
                end;
39
b78e7185ed13 - Increased FPS
unc0rr
parents: 38
diff changeset
   321
    gtDynamite: begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   322
                Result^.Radius:= 3;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   323
                Result^.Elasticity:= _0_55;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   324
                Result^.Friction:= _0_03;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   325
                Result^.Timer:= 5000;
39
b78e7185ed13 - Increased FPS
unc0rr
parents: 38
diff changeset
   326
                end;
2204
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   327
     gtCluster: begin
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   328
                Result^.Radius:= 2;
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   329
                Result^.RenderTimer:= true
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   330
                end;
878
45bff6dadfce - Fix baseball bat
unc0rr
parents: 876
diff changeset
   331
      gtShover: Result^.Radius:= 20;
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
   332
       gtFlame: begin
1586
2c6f1d1f43c1 Adjust flame parameters to produce more damage
unc0rr
parents: 1573
diff changeset
   333
                Result^.Tag:= Counter mod 32;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   334
                Result^.Radius:= 1;
1586
2c6f1d1f43c1 Adjust flame parameters to produce more damage
unc0rr
parents: 1573
diff changeset
   335
                Result^.Health:= 5;
1555
0a62938e695a - Hellish bomb now spreads fire
unc0rr
parents: 1528
diff changeset
   336
                if (Result^.dY.QWordValue = 0) and (Result^.dX.QWordValue = 0) then
0a62938e695a - Hellish bomb now spreads fire
unc0rr
parents: 1528
diff changeset
   337
                	begin
0a62938e695a - Hellish bomb now spreads fire
unc0rr
parents: 1528
diff changeset
   338
                	Result^.dY:= (getrandom - _0_8) * _0_03;
0a62938e695a - Hellish bomb now spreads fire
unc0rr
parents: 1528
diff changeset
   339
                	Result^.dX:= (getrandom - _0_5) * _0_4
0a62938e695a - Hellish bomb now spreads fire
unc0rr
parents: 1528
diff changeset
   340
                	end
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
   341
                end;
82
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
   342
   gtFirePunch: begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   343
                Result^.Radius:= 15;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   344
                Result^.Tag:= Y
82
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
   345
                end;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   346
     gtAirBomb: begin
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 542
diff changeset
   347
                Result^.Radius:= 5;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   348
                end;
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   349
   gtBlowTorch: begin
511
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 509
diff changeset
   350
                Result^.Radius:= cHHRadius + cBlowTorchC;
2208
7d1a084d11ab disable timers on a few silly items, trying out a timer on cake
nemo
parents: 2204
diff changeset
   351
                Result^.Timer:= 7500
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   352
                end;
540
b06c5aace2fa - Many fixes related to hh switcher
unc0rr
parents: 539
diff changeset
   353
    gtSwitcher: begin
b06c5aace2fa - Many fixes related to hh switcher
unc0rr
parents: 539
diff changeset
   354
                Result^.Z:= cCurrHHZ
b06c5aace2fa - Many fixes related to hh switcher
unc0rr
parents: 539
diff changeset
   355
                end;
593
1f5e66379a43 Triggers proof-of-concept
unc0rr
parents: 590
diff changeset
   356
      gtTarget: begin
601
78a68cc4d846 Special game mode allowing the only clan on map for training mode
unc0rr
parents: 595
diff changeset
   357
                Result^.Radius:= 16;
78a68cc4d846 Special game mode allowing the only clan on map for training mode
unc0rr
parents: 595
diff changeset
   358
                Result^.Elasticity:= _0_3
593
1f5e66379a43 Triggers proof-of-concept
unc0rr
parents: 590
diff changeset
   359
                end;
924
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 917
diff changeset
   360
      gtMortar: begin
994
ea415d03968c - Bots can use mortar
unc0rr
parents: 987
diff changeset
   361
                Result^.Radius:= 4;
924
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 917
diff changeset
   362
                Result^.Elasticity:= _0_2;
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 917
diff changeset
   363
                Result^.Friction:= _0_08
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 917
diff changeset
   364
                end;
925
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
   365
        gtWhip: Result^.Radius:= 20;
984
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 982
diff changeset
   366
    gtKamikaze: begin
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 982
diff changeset
   367
                Result^.Health:= 2048;
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 982
diff changeset
   368
                Result^.Radius:= 20
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 982
diff changeset
   369
                end;
1089
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
   370
        gtCake: begin
1261
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
   371
                Result^.Health:= 2048;
1103
1ff3db3c12af Show cake rotated correct angle
unc0rr
parents: 1089
diff changeset
   372
                Result^.Radius:= 7;
1109
87c44c14fdd4 - Cake sits down before exploding
unc0rr
parents: 1108
diff changeset
   373
                Result^.Z:= cOnHHZ;
2204
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   374
                Result^.RenderTimer:= true;
1089
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
   375
                if hwSign(dX) > 0 then Result^.Angle:= 1 else Result^.Angle:= 3
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
   376
                end;
1263
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
   377
 gtHellishBomb: begin
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
   378
                Result^.Radius:= 4;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
   379
                Result^.Elasticity:= _0_5;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
   380
                Result^.Friction:= _0_96;
2302
0f122917d799 Better support for scripting by gears
unc0rr
parents: 2289
diff changeset
   381
                Result^.RenderTimer:= true;
0f122917d799 Better support for scripting by gears
unc0rr
parents: 2289
diff changeset
   382
                Result^.Timer:= 5000
1263
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
   383
                end;
1573
cf88e0ace609 Drill rocket
unc0rr
parents: 1560
diff changeset
   384
       gtDrill: begin
cf88e0ace609 Drill rocket
unc0rr
parents: 1560
diff changeset
   385
                Result^.Timer:= 5000;
2208
7d1a084d11ab disable timers on a few silly items, trying out a timer on cake
nemo
parents: 2204
diff changeset
   386
                Result^.Radius:= 4
1573
cf88e0ace609 Drill rocket
unc0rr
parents: 1560
diff changeset
   387
                end;
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   388
        gtBall: begin
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   389
                Result^.Radius:= 5;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   390
                Result^.Tag:= random(8);
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   391
                Result^.Timer:= 5000;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   392
                Result^.Elasticity:= _0_7;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   393
                Result^.Friction:= _0_995;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   394
                end;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   395
     gtBallgun: begin
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   396
                Result^.Timer:= 5001;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   397
                end;
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
   398
     gtRCPlane: begin
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
   399
                Result^.Timer:= 15000;
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
   400
                Result^.Health:= 3;
2204
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   401
                Result^.Radius:= 8
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
   402
                end;
2177
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2168
diff changeset
   403
     gtJetpack: begin
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2168
diff changeset
   404
                Result^.Health:= 2000;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2168
diff changeset
   405
                end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   406
     end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   407
InsertGearToList(Result);
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   408
AddGear:= Result
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   409
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   410
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
   411
procedure DeleteGear(Gear: PGear);
48
0f396d0c429d - New /skip command
unc0rr
parents: 47
diff changeset
   412
var team: PTeam;
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
   413
	t: Longword;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   414
begin
503
2cfdc4bfc2be Mines also collide
unc0rr
parents: 498
diff changeset
   415
DeleteCI(Gear);
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 755
diff changeset
   416
5ecf042f6113 More sprites are visible
unc0rr
parents: 755
diff changeset
   417
if Gear^.Tex <> nil then
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   418
	begin
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   419
	FreeTexture(Gear^.Tex);
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   420
	Gear^.Tex:= nil
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   421
	end;
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 755
diff changeset
   422
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   423
if Gear^.Kind = gtHedgehog then
2079
f188ec7c450b Silence useless warning
unc0rr
parents: 2076
diff changeset
   424
	if (CurAmmoGear <> nil) and (CurrentHedgehog^.Gear = Gear) then
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   425
		begin
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   426
		Gear^.Message:= gm_Destroy;
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   427
		CurAmmoGear^.Message:= gm_Destroy;
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   428
		exit
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   429
		end
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   430
	else
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   431
		begin
2076
aa3263e57b8f increase # of mines to 50, limit max depth of drowning damage tag
nemo
parents: 2074
diff changeset
   432
		if (hwRound(Gear^.Y) >= cWaterLine) then
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   433
			begin
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   434
			t:= max(Gear^.Damage, Gear^.Health);
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   435
			Gear^.Damage:= t;
2076
aa3263e57b8f increase # of mines to 50, limit max depth of drowning damage tag
nemo
parents: 2074
diff changeset
   436
			AddGear(hwRound(Gear^.X), min(hwRound(Gear^.Y),cWaterLine+cVisibleWater+32), gtHealthTag, t, _0, _0, 0)^.Hedgehog:= Gear^.Hedgehog;
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   437
			uStats.HedgehogDamaged(Gear)
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   438
			end;
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
   439
	
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   440
		team:= PHedgehog(Gear^.Hedgehog)^.Team;
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   441
		if CurrentHedgehog^.Gear = Gear then
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   442
			FreeActionsList; // to avoid ThinkThread on drawned gear
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
   443
		
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   444
		PHedgehog(Gear^.Hedgehog)^.Gear:= nil;
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   445
		inc(KilledHHs);
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
   446
		RecountTeamHealth(team)
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   447
		end;
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   448
{$IFDEF DEBUGFILE}
1503
a40b871d506b Mark each gear with unique id
unc0rr
parents: 1495
diff changeset
   449
with Gear^ do AddFileLog('Delete: #' + inttostr(uid) + ' (' + inttostr(hwRound(x)) + ',' + inttostr(hwRound(y)) + '), d(' + floattostr(dX) + ',' + floattostr(dY) + ') type = ' + inttostr(ord(Kind)));
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   450
{$ENDIF}
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   451
595
5ee863f2f568 Triggers PoC: targets are spawned right after the previous damaged
unc0rr
parents: 593
diff changeset
   452
if Gear^.TriggerId <> 0 then TickTrigger(Gear^.TriggerId);
82
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
   453
if CurAmmoGear = Gear then CurAmmoGear:= nil;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   454
if FollowGear = Gear then FollowGear:= nil;
294
92a7ccd67bb9 Current hedgehog is on top of others in Z-order
unc0rr
parents: 293
diff changeset
   455
RemoveGearFromList(Gear);
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
   456
Dispose(Gear)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   457
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   458
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   459
function CheckNoDamage: boolean; // returns TRUE in case of no damaged hhs
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   460
var Gear: PGear;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   461
    dmg: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   462
begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   463
CheckNoDamage:= true;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   464
Gear:= GearsList;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   465
while Gear <> nil do
867
dc7901b1120e - Use more sounds
unc0rr
parents: 865
diff changeset
   466
	begin
dc7901b1120e - Use more sounds
unc0rr
parents: 865
diff changeset
   467
	if Gear^.Kind = gtHedgehog then
1861
unc0rr
parents: 1854
diff changeset
   468
		begin
2135
0b7972dfad01 Push karma application to end of round - should avoid problems w/ plane and kamikaze
nemo
parents: 2134
diff changeset
   469
		if (not isInMultiShoot) then inc(Gear^.Damage, Gear^.Karma);
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   470
		if (Gear^.Damage <> 0) and
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   471
		(not Gear^.Invulnerable) then
1861
unc0rr
parents: 1854
diff changeset
   472
			begin
unc0rr
parents: 1854
diff changeset
   473
			CheckNoDamage:= false;
unc0rr
parents: 1854
diff changeset
   474
			uStats.HedgehogDamaged(Gear);
unc0rr
parents: 1854
diff changeset
   475
			dmg:= Gear^.Damage;
unc0rr
parents: 1854
diff changeset
   476
			if Gear^.Health < dmg then
unc0rr
parents: 1854
diff changeset
   477
				Gear^.Health:= 0
unc0rr
parents: 1854
diff changeset
   478
			else
unc0rr
parents: 1854
diff changeset
   479
				dec(Gear^.Health, dmg);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   480
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   481
            if (PHedgehog(Gear^.Hedgehog)^.Team = CurrentTeam) and
2135
0b7972dfad01 Push karma application to end of round - should avoid problems w/ plane and kamikaze
nemo
parents: 2134
diff changeset
   482
               (Gear^.Damage <> Gear^.Karma) and
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   483
                not SuddenDeathDmg then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   484
                Gear^.State:= Gear^.State or gstLoser;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   485
1861
unc0rr
parents: 1854
diff changeset
   486
			AddGear(hwRound(Gear^.X), hwRound(Gear^.Y) - cHHRadius - 12,
unc0rr
parents: 1854
diff changeset
   487
					gtHealthTag, dmg, _0, _0, 0)^.Hedgehog:= Gear^.Hedgehog;
867
dc7901b1120e - Use more sounds
unc0rr
parents: 865
diff changeset
   488
1861
unc0rr
parents: 1854
diff changeset
   489
			RenderHealth(PHedgehog(Gear^.Hedgehog)^);
unc0rr
parents: 1854
diff changeset
   490
			RecountTeamHealth(PHedgehog(Gear^.Hedgehog)^.Team);
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   491
1861
unc0rr
parents: 1854
diff changeset
   492
			end;
2135
0b7972dfad01 Push karma application to end of round - should avoid problems w/ plane and kamikaze
nemo
parents: 2134
diff changeset
   493
		if (not isInMultiShoot) then Gear^.Karma:= 0;
0b7972dfad01 Push karma application to end of round - should avoid problems w/ plane and kamikaze
nemo
parents: 2134
diff changeset
   494
		Gear^.Damage:= 0
1861
unc0rr
parents: 1854
diff changeset
   495
		end;
867
dc7901b1120e - Use more sounds
unc0rr
parents: 865
diff changeset
   496
	Gear:= Gear^.NextGear
dc7901b1120e - Use more sounds
unc0rr
parents: 865
diff changeset
   497
	end;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   498
SuddenDeathDmg:= false;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   499
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   500
1054
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   501
procedure HealthMachine;
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   502
var Gear: PGear;
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   503
begin
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   504
Gear:= GearsList;
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   505
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   506
while Gear <> nil do
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   507
	begin
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   508
	if Gear^.Kind = gtHedgehog then
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   509
		Gear^.Damage:= min(cHealthDecrease, Gear^.Health - 1);
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   510
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   511
	Gear:= Gear^.NextGear
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   512
	end;
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   513
end;
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   514
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   515
procedure ProcessGears;
614
0e04504bc140 - Fix some warnings
unc0rr
parents: 604
diff changeset
   516
const delay: LongWord = 0;
1797
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   517
	step: (stDelay, stChDmg, stSweep, stTurnReact,
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   518
			stAfterDelay, stChWin, stWater, stChWin2, stHealth,
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   519
			stSpawn, stNTurn) = stDelay;
1054
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   520
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   521
var Gear, t: PGear;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   522
begin
868
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 867
diff changeset
   523
PrvInactive:= AllInactive;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   524
AllInactive:= true;
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   525
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   526
t:= GearsList;
1054
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   527
while t <> nil do
1352
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1346
diff changeset
   528
	begin
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1346
diff changeset
   529
	Gear:= t;
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1346
diff changeset
   530
	t:= Gear^.NextGear;
2204
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   531
	if Gear^.Active then 
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   532
        begin
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   533
        if Gear^.RenderTimer and (Gear^.Timer > 500) and ((Gear^.Timer mod 1000) = 0) then
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   534
            begin
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   535
            if Gear^.Tex <> nil then FreeTexture(Gear^.Tex); 
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   536
            Gear^.Tex:= RenderStringTex(inttostr(Gear^.Timer div 1000), $FFFFFFFF, fntSmall);
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   537
            end;
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   538
        Gear^.doStep(Gear);
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   539
        end
1352
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1346
diff changeset
   540
	end;
89
f9db56409a86 - Fix various bugs
unc0rr
parents: 83
diff changeset
   541
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   542
if AllInactive then
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   543
case step of
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   544
	stDelay: begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   545
		if delay = 0 then
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   546
			delay:= cInactDelay
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   547
		else
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   548
			dec(delay);
614
0e04504bc140 - Fix some warnings
unc0rr
parents: 604
diff changeset
   549
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   550
		if delay = 0 then
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   551
			inc(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   552
		end;
1797
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   553
	stChDmg: if CheckNoDamage then inc(step) else step:= stDelay;
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   554
	stSweep: if SweepDirty then
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   555
				begin
1918
975d5061712f patch by nemo: water bouncing + some tweaks
unc0rr
parents: 1913
diff changeset
   556
				SetAllToActive;
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   557
				step:= stChDmg
1797
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   558
				end else inc(step);
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   559
	stTurnReact: begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   560
		if (not bBetweenTurns) and (not isInMultiShoot) then
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   561
			begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   562
			uStats.TurnReaction;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   563
			inc(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   564
		end else
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   565
			inc(step, 2);
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   566
		end;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   567
	stAfterDelay: begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   568
		if delay = 0 then
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   569
			delay:= cInactDelay
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   570
		else
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   571
			dec(delay);
815
82ff416301bd Use sounds 'stupid' and 'missed'
unc0rr
parents: 814
diff changeset
   572
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   573
		if delay = 0 then
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   574
		inc(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   575
		end;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   576
	stChWin: begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   577
			CheckForWin;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   578
			inc(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   579
			end;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   580
	stWater: if (not bBetweenTurns) and (not isInMultiShoot) then
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   581
				begin
1782
e7589e37a6d6 Options for bonus box probability tuning and number of turn until sudden death
unc0rr
parents: 1781
diff changeset
   582
				if TotalRounds = cSuddenDTurns + 2 then bWaterRising:= true;
1055
9af540b23409 Water rises after 25 mins of round, health is decreased after 20 mins
unc0rr
parents: 1054
diff changeset
   583
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   584
				if bWaterRising then
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   585
				AddGear(0, 0, gtWaterUp, 0, _0, _0, 0);
1055
9af540b23409 Water rises after 25 mins of round, health is decreased after 20 mins
unc0rr
parents: 1054
diff changeset
   586
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   587
				inc(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   588
				end else inc(step);
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   589
	stChWin2: begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   590
			CheckForWin;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   591
			inc(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   592
			end;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   593
	stHealth: begin
1782
e7589e37a6d6 Options for bonus box probability tuning and number of turn until sudden death
unc0rr
parents: 1781
diff changeset
   594
			if (TotalRounds = cSuddenDTurns) and (cHealthDecrease = 0) then
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   595
				begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   596
				cHealthDecrease:= 5;
2217
458c08d74ae6 sounds for teleport and beginning of sudden death
koda
parents: 2208
diff changeset
   597
				AddCaption(trmsg[sidSuddenDeath], $FFFFFF, capgrpGameState);
458c08d74ae6 sounds for teleport and beginning of sudden death
koda
parents: 2208
diff changeset
   598
				playSound(sndSuddenDeath, false, nil);
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   599
				end;
1055
9af540b23409 Water rises after 25 mins of round, health is decreased after 20 mins
unc0rr
parents: 1054
diff changeset
   600
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   601
			if (cHealthDecrease = 0)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   602
				or bBetweenTurns
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   603
				or isInMultiShoot
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   604
				or (TotalRounds = 0) then inc(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   605
			else begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   606
				bBetweenTurns:= true;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   607
				HealthMachine;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   608
                SuddenDeathDmg:= true;
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   609
				step:= stChDmg
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   610
				end
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   611
			end;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   612
	stSpawn: begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   613
			if not isInMultiShoot then SpawnBoxOfSmth;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   614
			inc(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   615
			end;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   616
	stNTurn: begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   617
			if isInMultiShoot then isInMultiShoot:= false
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   618
			else begin
2289
cb850ba733bd Fix queue bug triggered by AI
unc0rr
parents: 2221
diff changeset
   619
			ResetUtilities;
cb850ba733bd Fix queue bug triggered by AI
unc0rr
parents: 2221
diff changeset
   620
			
cb850ba733bd Fix queue bug triggered by AI
unc0rr
parents: 2221
diff changeset
   621
			FreeActionsList; // could send -left, -right and similar commands, so should be called before /nextturn
cb850ba733bd Fix queue bug triggered by AI
unc0rr
parents: 2221
diff changeset
   622
			
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   623
			ParseCommand('/nextturn', true);
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   624
			SwitchHedgehog;
1298
18fdc25fe65d - Fix water rise
unc0rr
parents: 1295
diff changeset
   625
2045
b0588498bc3a - Fix network (my crappy fault, triggered by nemo's patch)
unc0rr
parents: 2042
diff changeset
   626
			inc(step); // FIXME wtf is that, it overflows step, and does nothing
1298
18fdc25fe65d - Fix water rise
unc0rr
parents: 1295
diff changeset
   627
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   628
			AfterSwitchHedgehog;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   629
			bBetweenTurns:= false
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   630
			end;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   631
			step:= Low(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   632
			end;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   633
	end;
15
6200cca92480 - Minor code simplifying
unc0rr
parents: 14
diff changeset
   634
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   635
if TurnTimeLeft > 0 then
870
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   636
		if CurrentHedgehog^.Gear <> nil then
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   637
			if ((CurrentHedgehog^.Gear^.State and gstAttacking) = 0)
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   638
				and not isInMultiShoot then
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   639
				begin
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   640
				if (TurnTimeLeft = 5000)
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   641
					and (CurrentHedgehog^.Gear <> nil)
1669
b709e061577e Mostly fix voicepack usage
unc0rr
parents: 1660
diff changeset
   642
					and ((CurrentHedgehog^.Gear^.State and gstAttacked) = 0) then
b709e061577e Mostly fix voicepack usage
unc0rr
parents: 1660
diff changeset
   643
						PlaySound(sndHurry, false, CurrentTeam^.voicepack);
870
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   644
				dec(TurnTimeLeft)
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   645
				end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   646
2134
cde30c8539bb Fix a source of desync caused by player quit
unc0rr
parents: 2121
diff changeset
   647
if ((GameTicks and $FFFF) = $FFFF) then
917
e59614bffc3f Fix handling '/skip' command during net game
unc0rr
parents: 915
diff changeset
   648
	begin
2134
cde30c8539bb Fix a source of desync caused by player quit
unc0rr
parents: 2121
diff changeset
   649
	if (not CurrentTeam^.ExtDriven) then
cde30c8539bb Fix a source of desync caused by player quit
unc0rr
parents: 2121
diff changeset
   650
		SendIPCTimeInc;
cde30c8539bb Fix a source of desync caused by player quit
unc0rr
parents: 2121
diff changeset
   651
cde30c8539bb Fix a source of desync caused by player quit
unc0rr
parents: 2121
diff changeset
   652
	if (not CurrentTeam^.ExtDriven) or CurrentTeam^.hasGone then
cde30c8539bb Fix a source of desync caused by player quit
unc0rr
parents: 2121
diff changeset
   653
		inc(hiTicks) // we do not recieve a message for this
917
e59614bffc3f Fix handling '/skip' command during net game
unc0rr
parents: 915
diff changeset
   654
	end;
656
6d6d9d7b1054 Fix network game bug caused by recent protocol changes
unc0rr
parents: 651
diff changeset
   655
515
270f10276d2e - Remove deprecated code
unc0rr
parents: 511
diff changeset
   656
inc(GameTicks)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   657
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   658
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
   659
//Purpose, to reset all transient attributes toggled by a utility.
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
   660
//If any of these are set as permanent toggles in the frontend, that needs to be checked and skipped here.
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   661
procedure ResetUtilities;
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   662
var  i: LongInt;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   663
begin
2221
koda
parents: 2217
diff changeset
   664
    SpeechText:= ''; // in case it has not been consumed
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   665
1895
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   666
    if (GameFlags and gfLowGravity) = 0 then
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   667
        cGravity:= cMaxWindSpeed;
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   668
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   669
    if (GameFlags and gfVampiric) = 0 then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   670
        cVampiric:= false;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   671
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   672
    cDamageModifier:= _1;
1895
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   673
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   674
    if (GameFlags and gfLaserSight) = 0 then
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   675
        cLaserSighting:= false;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   676
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   677
    if (GameFlags and gfArtillery) = 0 then
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   678
        cArtillery:= false;
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   679
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   680
    // have to sweep *all* current team hedgehogs since it is theoretically possible if you have enough invulnerabilities and switch turns to make your entire team invulnerable
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   681
    if (CurrentTeam <> nil) then
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   682
       with CurrentTeam^ do
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   683
          for i:= 0 to cMaxHHIndex do
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   684
              with Hedgehogs[i] do
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   685
                  begin
2045
b0588498bc3a - Fix network (my crappy fault, triggered by nemo's patch)
unc0rr
parents: 2042
diff changeset
   686
                  if (SpeechGear <> nil) then
b0588498bc3a - Fix network (my crappy fault, triggered by nemo's patch)
unc0rr
parents: 2042
diff changeset
   687
                     begin
b0588498bc3a - Fix network (my crappy fault, triggered by nemo's patch)
unc0rr
parents: 2042
diff changeset
   688
                     DeleteVisualGear(SpeechGear);  // remove to restore persisting beyond end of turn. Tiy says was too much of a gameplay issue
b0588498bc3a - Fix network (my crappy fault, triggered by nemo's patch)
unc0rr
parents: 2042
diff changeset
   689
                     SpeechGear:= nil
b0588498bc3a - Fix network (my crappy fault, triggered by nemo's patch)
unc0rr
parents: 2042
diff changeset
   690
                     end;
b0588498bc3a - Fix network (my crappy fault, triggered by nemo's patch)
unc0rr
parents: 2042
diff changeset
   691
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   692
                  if (Gear <> nil) then
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   693
                     if (GameFlags and gfInvulnerable) = 0 then
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   694
                        Gear^.Invulnerable:= false;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   695
                  end;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   696
end;
2045
b0588498bc3a - Fix network (my crappy fault, triggered by nemo's patch)
unc0rr
parents: 2042
diff changeset
   697
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   698
procedure ApplyDamage(Gear: PGear; Damage: Longword);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   699
var s: shortstring;
2067
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   700
    vampDmg, tmpDmg: Longword;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   701
begin
2074
b89ffff0528d remove 0 damage tag, easter hat fix, pink sun hat
nemo
parents: 2070
diff changeset
   702
	if (Gear^.Kind = gtHedgehog) and (Damage>=1) then
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   703
    begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   704
	AddDamageTag(hwRound(Gear^.X), hwRound(Gear^.Y), Damage, PHedgehog(Gear^.Hedgehog)^.Team^.Clan^.Color);
2067
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   705
    tmpDmg:= min(Damage, max(0,Gear^.Health-Gear^.Damage));
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   706
    if (Gear <> CurrentHedgehog^.Gear) and (CurrentHedgehog^.Gear <> nil) and (tmpDmg >= 1) then
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   707
        begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   708
        if cVampiric then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   709
            begin
2067
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   710
            vampDmg:= hwRound(int2hwFloat(tmpDmg)*_0_8);
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   711
            if vampDmg >= 1 then
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   712
                begin
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   713
                // was considering pulsing on attack, Tiy thinks it should be permanent while in play
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   714
                //CurrentHedgehog^.Gear^.State:= CurrentHedgehog^.Gear^.State or gstVampiric;
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   715
                inc(CurrentHedgehog^.Gear^.Health,vampDmg);
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   716
                str(vampDmg, s);
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   717
                s:= '+' + s;
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   718
                AddCaption(s, CurrentHedgehog^.Team^.Clan^.Color, capgrpAmmoinfo);
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   719
                RenderHealth(CurrentHedgehog^);
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   720
                RecountTeamHealth(CurrentHedgehog^.Team);
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   721
                end
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   722
            end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   723
        if ((GameFlags and gfKarma) <> 0) and 
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   724
           ((GameFlags and gfInvulnerable) = 0) and
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   725
           not CurrentHedgehog^.Gear^.Invulnerable then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   726
           begin // this cannot just use Damage or it interrupts shotgun and gets you called stupid
2135
0b7972dfad01 Push karma application to end of round - should avoid problems w/ plane and kamikaze
nemo
parents: 2134
diff changeset
   727
           inc(CurrentHedgehog^.Gear^.Karma, tmpDmg);
2067
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   728
           AddGear(hwRound(CurrentHedgehog^.Gear^.X), 
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   729
                   hwRound(CurrentHedgehog^.Gear^.Y), 
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   730
                   gtHealthTag, tmpDmg, _0, _0, 0)^.Hedgehog:= CurrentHedgehog;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   731
           end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   732
        end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   733
    end;
2057
cf0d84479251 Prevent gaining more health than hedgehog actually has
nemo
parents: 2053
diff changeset
   734
	inc(Gear^.Damage, Damage);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   735
end;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   736
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   737
procedure SetAllToActive;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   738
var t: PGear;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   739
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   740
AllInactive:= false;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   741
t:= GearsList;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   742
while t <> nil do
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   743
	begin
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   744
	t^.Active:= true;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   745
	t:= t^.NextGear
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   746
	end
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   747
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   748
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   749
procedure SetAllHHToActive;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   750
var t: PGear;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   751
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   752
AllInactive:= false;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   753
t:= GearsList;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   754
while t <> nil do
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   755
	begin
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   756
	if t^.Kind = gtHedgehog then t^.Active:= true;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   757
	t:= t^.NextGear
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   758
	end
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   759
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   760
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   761
procedure DrawHH(Gear: PGear);
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   762
var i, t: LongInt;
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   763
	amt: TAmmoType;
2020
unc0rr
parents: 2017
diff changeset
   764
	hx, hy, cx, cy, tx, ty, sx, sy, m: LongInt;  // hedgehog, crosshair, temp, sprite, direction
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   765
	lx, ly, dx, dy, ax, ay, aAngle, dAngle: real;  // laser, change
1253
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
   766
	defaultPos, HatVisible: boolean;
1906
644f93d8f148 Apply koda's OpenGL ES compatibility patch
unc0rr
parents: 1895
diff changeset
   767
    VertexBuffer: array [0..1] of TVertex2f;
292
0ca921ca7557 Hedgehogs names are drawn where the hedgehogs are
unc0rr
parents: 283
diff changeset
   768
begin
2020
unc0rr
parents: 2017
diff changeset
   769
m:= 1;
2137
4bb9ff2069ec Okay, now a real fix
unc0rr
parents: 2135
diff changeset
   770
if ((Gear^.State and gstHHHJump) <> 0) and not cArtillery then m:= -1;
868
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 867
diff changeset
   771
if (Gear^.State and gstHHDeath) <> 0 then
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 867
diff changeset
   772
	begin
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 867
diff changeset
   773
	DrawSprite(sprHHDeath, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 26 + WorldDy, Gear^.Pos);
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 867
diff changeset
   774
	exit
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 867
diff changeset
   775
	end;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   776
824
e632cc7caf3a - Use hedgehog jumping sprite
unc0rr
parents: 823
diff changeset
   777
defaultPos:= true;
1253
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
   778
HatVisible:= false;
847
66970c0ed3aa Use blowtorch sprites
unc0rr
parents: 845
diff changeset
   779
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   780
sx:= hwRound(Gear^.X) + 1 + WorldDx;
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   781
sy:= hwRound(Gear^.Y) - 3 + WorldDy;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   782
if (Gear^.State and gstDrowning) <> 0 then
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   783
	begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   784
	DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   785
			hwSign(Gear^.dX),
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   786
			1,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   787
			7,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   788
			0);
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   789
	defaultPos:= false
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   790
	end else
1892
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1869
diff changeset
   791
if ((Gear^.State and gstWinner) <> 0) and 
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1869
diff changeset
   792
   ((CurAmmoGear = nil) or (CurAmmoGear^.Kind <> gtPickHammer)) then
1011
4fe2c4c57d10 Winners clan hedgehogs smiling with big smile
unc0rr
parents: 1010
diff changeset
   793
	begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   794
	DrawHedgehog(sx, sy,
1011
4fe2c4c57d10 Winners clan hedgehogs smiling with big smile
unc0rr
parents: 1010
diff changeset
   795
			hwSign(Gear^.dX),
4fe2c4c57d10 Winners clan hedgehogs smiling with big smile
unc0rr
parents: 1010
diff changeset
   796
			2,
4fe2c4c57d10 Winners clan hedgehogs smiling with big smile
unc0rr
parents: 1010
diff changeset
   797
			0,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   798
			0);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   799
	defaultPos:= false
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   800
	end else
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   801
if (Gear^.State and gstLoser) <> 0 then // for now using the jackhammer for its kind of bemused "oops" look
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   802
	begin
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   803
	DrawHedgehog(sx, sy,
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   804
			hwSign(Gear^.dX),
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   805
			2,
2053
9a8a4add3eff Use shrug frame for injuring yourself/team-mate, add custom theme music to Sheep theme
nemo
parents: 2045
diff changeset
   806
			3,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   807
			0);
1011
4fe2c4c57d10 Winners clan hedgehogs smiling with big smile
unc0rr
parents: 1010
diff changeset
   808
	defaultPos:= false
4fe2c4c57d10 Winners clan hedgehogs smiling with big smile
unc0rr
parents: 1010
diff changeset
   809
	end else
4fe2c4c57d10 Winners clan hedgehogs smiling with big smile
unc0rr
parents: 1010
diff changeset
   810
821
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 815
diff changeset
   811
if (Gear^.State and gstHHDriven) <> 0 then
966
664ae90b5b0c Fix hedgehog jump animation after turn end
unc0rr
parents: 959
diff changeset
   812
	begin
2028
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   813
	if ((Gear^.State and gstHHThinking) = 0) and 
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   814
       ShowCrosshair and 
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   815
       ((Gear^.State and (gstAttacked or gstAnimation)) = 0) then
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   816
		begin
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   817
(* These calculations are a little complex for a few reasons:
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   818
   1: I need to draw the laser from weapon origin to nearest land
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   819
   2: I need to start the beam outside the hedgie for attractiveness. 
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   820
   3: I need to extend the beam beyond land. 
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   821
   This routine perhaps should be pushed into uStore or somesuch instead of continuuing the increase in size of this function.
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   822
*)
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   823
		dx:= hwSign(Gear^.dX) * m * Sin(Gear^.Angle * pi / cMaxAngle);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   824
		dy:= - Cos(Gear^.Angle * pi / cMaxAngle);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   825
		if cLaserSighting then
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   826
			begin
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   827
			lx:= hwRound(Gear^.X);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   828
			ly:= hwRound(Gear^.Y);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   829
			lx:= lx + dx * 16;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   830
			ly:= ly + dy * 16;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   831
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   832
			ax:= dx * 4;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   833
			ay:= dy * 4;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   834
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   835
			tx:= round(lx);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   836
			ty:= round(ly);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   837
			hx:= tx;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   838
			hy:= ty;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   839
			while ((ty and LAND_HEIGHT_MASK) = 0) and
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   840
				((tx and LAND_WIDTH_MASK) = 0) and
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   841
				(Land[ty, tx] = 0) do
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   842
				begin
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   843
				lx:= lx + ax;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   844
				ly:= ly + ay;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   845
				tx:= round(lx);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   846
				ty:= round(ly)
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   847
				end;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   848
			// reached edge of land. assume infinite beam. Extend it way out past camera
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   849
			if ((ty and LAND_HEIGHT_MASK) <> 0) or ((tx and LAND_WIDTH_MASK) <> 0) then
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   850
				begin
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   851
				tx:= round(lx + ax * (LAND_WIDTH div 4));
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   852
				ty:= round(ly + ay * (LAND_WIDTH div 4));
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   853
				end;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   854
			
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   855
			//if (abs(lx-tx)>8) or (abs(ly-ty)>8) then
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   856
				begin
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   857
				glDisable(GL_TEXTURE_2D);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   858
				glEnable(GL_LINE_SMOOTH);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   859
2362
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
   860
				glLineWidth(1.0);
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
   861
				
2028
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   862
				glColor4ub($FF, $00, $00, $C0);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   863
				VertexBuffer[0].X:= hx + WorldDx;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   864
				VertexBuffer[0].Y:= hy + WorldDy;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   865
				VertexBuffer[1].X:= tx + WorldDx;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   866
				VertexBuffer[1].Y:= ty + WorldDy;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   867
				
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   868
				glEnableClientState(GL_VERTEX_ARRAY);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   869
				glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   870
				glDrawArrays(GL_LINES, 0, Length(VertexBuffer));
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   871
				glColor4f(1, 1, 1, 1);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   872
				glEnable(GL_TEXTURE_2D);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   873
				glDisable(GL_LINE_SMOOTH);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   874
				end;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   875
			end;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   876
		// draw crosshair
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   877
		cx:= Round(hwRound(Gear^.X) + dx * 80);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   878
		cy:= Round(hwRound(Gear^.Y) + dy * 80);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   879
		DrawRotatedTex(PHedgehog(Gear^.Hedgehog)^.Team^.CrosshairTex,
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   880
				12, 12, cx + WorldDx, cy + WorldDy, 0,
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   881
				hwSign(Gear^.dX) * (Gear^.Angle * 180.0) / cMaxAngle);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   882
		end;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   883
	hx:= hwRound(Gear^.X) + 1 + 8 * hwSign(Gear^.dX) + WorldDx;
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   884
	hy:= hwRound(Gear^.Y) - 2 + WorldDy;
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   885
	aangle:= Gear^.Angle * 180 / cMaxAngle - 90;
874
964c0d5b3604 - Fix warning
unc0rr
parents: 870
diff changeset
   886
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   887
	if CurAmmoGear <> nil then
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   888
	begin
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   889
		case CurAmmoGear^.Kind of
1294
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1286
diff changeset
   890
			gtShotgunShot: begin
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1286
diff changeset
   891
					if (CurAmmoGear^.State and gstAnimation <> 0) then
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1286
diff changeset
   892
						DrawRotated(sprShotgun, hx, hy, hwSign(Gear^.dX), aangle)
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1286
diff changeset
   893
					else
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1286
diff changeset
   894
						DrawRotated(sprHandShotgun, hx, hy, hwSign(Gear^.dX), aangle);
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1286
diff changeset
   895
				end;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   896
			gtDEagleShot: DrawRotated(sprDEagle, hx, hy, hwSign(Gear^.dX), aangle);
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   897
			gtSniperRifleShot: begin
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   898
					if (CurAmmoGear^.State and gstAnimation <> 0) then
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   899
			            DrawRotatedF(sprSniperRifle, hx, hy, 1, hwSign(Gear^.dX), aangle)
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   900
					else
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   901
			            DrawRotatedF(sprSniperRifle, hx, hy, 0, hwSign(Gear^.dX), aangle)
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   902
				end;
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   903
			gtBallgun: DrawRotated(sprHandBallgun, hx, hy, hwSign(Gear^.dX), aangle);
1717
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
   904
			gtRCPlane: begin
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
   905
				DrawRotated(sprHandPlane, hx, hy, hwSign(Gear^.dX), 0);
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
   906
				defaultPos:= false
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
   907
				end;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   908
			gtRope: begin
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   909
				if Gear^.X < CurAmmoGear^.X then
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   910
					begin
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   911
					dAngle:= 0;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   912
					i:= 1
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   913
					end else
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   914
					begin
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   915
					dAngle:= 180;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   916
					i:= -1
966
664ae90b5b0c Fix hedgehog jump animation after turn end
unc0rr
parents: 959
diff changeset
   917
					end;
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   918
                sx:= hwRound(Gear^.X) + WorldDx;
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   919
                sy:= hwRound(Gear^.Y) + WorldDy;
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   920
				DrawHedgehog(sx, sy,
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   921
						i,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   922
						1,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   923
						0,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   924
						DxDy2Angle(CurAmmoGear^.dY, CurAmmoGear^.dX) + dAngle);
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   925
				defaultPos:= false
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   926
				end;
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   927
			gtBlowTorch: begin
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   928
				DrawRotated(sprBlowTorch, hx, hy, hwSign(Gear^.dX), aangle);
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   929
				DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   930
						hwSign(Gear^.dX),
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   931
						3,
1113
d63a3567a6fe Fix hedgehog animation when use blowtorch
unc0rr
parents: 1110
diff changeset
   932
						PHedgehog(Gear^.Hedgehog)^.visStepPos div 2,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   933
						0);
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   934
				defaultPos:= false
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   935
				end;
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   936
			gtShover: DrawRotated(sprHandBaseball, hx, hy, hwSign(Gear^.dX), aangle + 180);
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   937
			gtFirePunch: begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   938
				DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   939
						hwSign(Gear^.dX),
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   940
						1,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   941
						4,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   942
						0);
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   943
				defaultPos:= false
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   944
				end;
1892
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1869
diff changeset
   945
			gtPickHammer: begin
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1869
diff changeset
   946
                defaultPos:= false;
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1869
diff changeset
   947
                dec(sy,20);
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1869
diff changeset
   948
                end;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   949
			gtTeleport: defaultPos:= false;
1010
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
   950
			gtWhip: begin
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
   951
				DrawRotatedF(sprWhip,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   952
						sx,
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   953
						sy,
1010
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
   954
						1,
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
   955
						hwSign(Gear^.dX),
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
   956
						0);
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
   957
				defaultPos:= false
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
   958
				end;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   959
			gtKamikaze: begin
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   960
				if CurAmmoGear^.Pos = 0 then
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   961
					DrawHedgehog(sx, sy,
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   962
							hwSign(Gear^.dX),
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   963
							1,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   964
							6,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   965
							0)
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   966
				else
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   967
					DrawRotatedF(sprKamikaze,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   968
							hwRound(Gear^.X) + WorldDx,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   969
							hwRound(Gear^.Y) + WorldDy,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   970
							CurAmmoGear^.Pos - 1,
2025
692308790912 Adjust routines impacted by DrawRotatedF modification, clear gstHHHJump in rope to avoid crosshair/hat drawing bug.
nemo
parents: 2023
diff changeset
   971
							hwSign(Gear^.dX),
692308790912 Adjust routines impacted by DrawRotatedF modification, clear gstHHHJump in rope to avoid crosshair/hat drawing bug.
nemo
parents: 2023
diff changeset
   972
							aangle);
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   973
				defaultPos:= false
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   974
				end;
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   975
			gtSeduction: begin
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   976
				if CurAmmoGear^.Pos >= 6 then
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   977
					DrawHedgehog(sx, sy,
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   978
							hwSign(Gear^.dX),
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   979
							2,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   980
							2,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   981
							0)
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   982
				else
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   983
					begin
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   984
					DrawRotatedF(sprDress,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   985
							hwRound(Gear^.X) + WorldDx,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   986
							hwRound(Gear^.Y) + WorldDy,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   987
							CurAmmoGear^.Pos,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   988
							hwSign(Gear^.dX),
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   989
							0);
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   990
					DrawSprite(sprCensored, hwRound(Gear^.X) - 32 + WorldDx, hwRound(Gear^.Y) - 20 + WorldDy, 0)
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   991
					end;
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   992
				defaultPos:= false
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   993
				end;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   994
		end;
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   995
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   996
		case CurAmmoGear^.Kind of
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   997
			gtShotgunShot,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   998
			gtDEagleShot,
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   999
			gtSniperRifleShot,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1000
			gtShover: begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1001
				DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1002
						hwSign(Gear^.dX),
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1003
						0,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1004
						4,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1005
						0);
1977
2284d7fefe4f Some polishing
unc0rr
parents: 1966
diff changeset
  1006
				defaultPos:= false;
2284d7fefe4f Some polishing
unc0rr
parents: 1966
diff changeset
  1007
				HatVisible:= true
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1008
			end
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1009
		end
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1010
	end else
876
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 874
diff changeset
  1011
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1012
	if ((Gear^.State and gstHHJumping) <> 0) then
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1013
	begin
2020
unc0rr
parents: 2017
diff changeset
  1014
    DrawHedgehog(sx, sy,
unc0rr
parents: 2017
diff changeset
  1015
        hwSign(Gear^.dX)*m,
unc0rr
parents: 2017
diff changeset
  1016
        1,
unc0rr
parents: 2017
diff changeset
  1017
        1,
unc0rr
parents: 2017
diff changeset
  1018
        0);
unc0rr
parents: 2017
diff changeset
  1019
	HatVisible:= true;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1020
	HatVisible:= true;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1021
	defaultPos:= false
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1022
	end else
874
964c0d5b3604 - Fix warning
unc0rr
parents: 870
diff changeset
  1023
1913
73d2da2df3c2 Don't draw walking state when cursor is on
unc0rr
parents: 1909
diff changeset
  1024
	if (Gear^.Message and (gm_Left or gm_Right) <> 0) and (not isCursorVisible) then
824
e632cc7caf3a - Use hedgehog jumping sprite
unc0rr
parents: 823
diff changeset
  1025
		begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1026
		DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1027
			hwSign(Gear^.dX),
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1028
			0,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1029
			PHedgehog(Gear^.Hedgehog)^.visStepPos div 2,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1030
			0);
1257
40d37fefdbb4 Hedgehog doesn't take off the hat when walking
unc0rr
parents: 1255
diff changeset
  1031
		defaultPos:= false;
40d37fefdbb4 Hedgehog doesn't take off the hat when walking
unc0rr
parents: 1255
diff changeset
  1032
		HatVisible:= true
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1033
		end
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1034
	else
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1035
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1020
diff changeset
  1036
	if ((Gear^.State and gstAnimation) <> 0) then
622c5de38d72 Start implementing waves
unc0rr
parents: 1020
diff changeset
  1037
		begin
1034
05f003ad3caa Further work on taunts
unc0rr
parents: 1033
diff changeset
  1038
		DrawRotatedF(Wavez[TWave(Gear^.Tag)].Sprite,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1039
				sx,
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1040
				sy,
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1020
diff changeset
  1041
				Gear^.Pos,
622c5de38d72 Start implementing waves
unc0rr
parents: 1020
diff changeset
  1042
				hwSign(Gear^.dX),
622c5de38d72 Start implementing waves
unc0rr
parents: 1020
diff changeset
  1043
				0.0);
622c5de38d72 Start implementing waves
unc0rr
parents: 1020
diff changeset
  1044
		defaultPos:= false
622c5de38d72 Start implementing waves
unc0rr
parents: 1020
diff changeset
  1045
		end
622c5de38d72 Start implementing waves
unc0rr
parents: 1020
diff changeset
  1046
	else
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1047
	if ((Gear^.State and gstAttacked) = 0) then
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1048
	begin
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1049
		amt:= CurrentHedgehog^.Ammo^[CurrentHedgehog^.CurSlot, CurrentHedgehog^.CurAmmo].AmmoType;
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1050
		case amt of
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1051
			amBazooka,
1717
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
  1052
			amMortar: DrawRotated(sprHandBazooka, hx, hy, hwSign(Gear^.dX), aangle);
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
  1053
			amBallgun: DrawRotated(sprHandBallgun, hx, hy, hwSign(Gear^.dX), aangle);
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
  1054
			amDrill: DrawRotated(sprHandDrill, hx, hy, hwSign(Gear^.dX), aangle);
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1055
			amRope: DrawRotated(sprHandRope, hx, hy, hwSign(Gear^.dX), aangle);
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1056
			amShotgun: DrawRotated(sprHandShotgun, hx, hy, hwSign(Gear^.dX), aangle);
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1057
			amDEagle: DrawRotated(sprHandDEagle, hx, hy, hwSign(Gear^.dX), aangle);
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
  1058
			amSniperRifle: DrawRotatedF(sprSniperRifle, hx, hy, 0, hwSign(Gear^.dX), aangle);
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1059
			amBlowTorch: DrawRotated(sprHandBlowTorch, hx, hy, hwSign(Gear^.dX), aangle);
1717
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
  1060
			amRCPlane: begin
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
  1061
				DrawRotated(sprHandPlane, hx, hy, hwSign(Gear^.dX), 0);
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
  1062
				defaultPos:= false
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
  1063
				end;
1939
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
  1064
			amGirder: begin
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
  1065
                DrawSpriteClipped(sprGirder, 
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
  1066
                                  sx-256, 
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
  1067
                                  sy-256, 
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
  1068
                                  LongInt(topY)+WorldDy, 
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
  1069
                                  LongInt(rightX)+WorldDx, 
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
  1070
                                  cWaterLine+WorldDy,
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
  1071
                                  LongInt(leftX)+WorldDx);
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
  1072
                end;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1073
		end;
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1074
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1075
		case amt of
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1076
			amAirAttack,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1077
			amMineStrike: DrawRotated(sprHandAirAttack, sx, hwRound(Gear^.Y) + WorldDy, hwSign(Gear^.dX), 0);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1078
			amPickHammer: DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1079
						hwSign(Gear^.dX),
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1080
						1,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1081
						2,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1082
						0);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1083
			amBlowTorch: DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1084
						hwSign(Gear^.dX),
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1085
						1,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1086
						3,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1087
						0);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1088
			amTeleport: DrawRotatedF(sprTeleport, sx, sy, 0, hwSign(Gear^.dX), 0);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1089
			amKamikaze: DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1090
						hwSign(Gear^.dX),
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1091
						1,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1092
						5,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1093
						0);
1221
51e3f3cfdca5 Start seduction weapon implementation
unc0rr
parents: 1207
diff changeset
  1094
			amWhip: DrawRotatedF(sprWhip,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1095
						sx,
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1096
						sy,
1010
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
  1097
						0,
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
  1098
						hwSign(Gear^.dX),
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
  1099
						0);
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1100
		else
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1101
			DrawHedgehog(sx, sy,
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
  1102
				hwSign(Gear^.dX),
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
  1103
				0,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1104
				4,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1105
				0);
1253
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1106
			
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1107
			HatVisible:= true;
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1108
			with PHedgehog(Gear^.Hedgehog)^ do
1294
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1286
diff changeset
  1109
				if (HatTex <> nil)
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1110
				and (HatVisibility > 0) then
1253
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1111
					DrawTextureF(HatTex,
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1112
						HatVisibility,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1113
						sx,
1253
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1114
						hwRound(Gear^.Y) - 8 + WorldDy,
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1115
						0,
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1116
						hwSign(Gear^.dX),
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1117
						32);
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1118
		end;
966
664ae90b5b0c Fix hedgehog jump animation after turn end
unc0rr
parents: 959
diff changeset
  1119
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1120
		case amt of
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1121
			amBaseballBat: DrawRotated(sprHandBaseball,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1122
					hwRound(Gear^.X) + 1 - 4 * hwSign(Gear^.dX) + WorldDx,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1123
					hwRound(Gear^.Y) + 6 + WorldDy, hwSign(Gear^.dX), aangle);
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1124
		end;
966
664ae90b5b0c Fix hedgehog jump animation after turn end
unc0rr
parents: 959
diff changeset
  1125
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1126
		defaultPos:= false
2182
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1127
	end;
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1128
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1129
end else // not gstHHDriven
1012
36b5cc8264e8 Damaged hedgehog animation
unc0rr
parents: 1011
diff changeset
  1130
	begin
1014
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
  1131
	if (Gear^.Damage > 0)
2028
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
  1132
	and (hwSqr(Gear^.dX) + hwSqr(Gear^.dY) > _0_003) then
1014
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
  1133
		begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1134
		DrawHedgehog(sx, sy,
1012
36b5cc8264e8 Damaged hedgehog animation
unc0rr
parents: 1011
diff changeset
  1135
			hwSign(Gear^.dX),
1014
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
  1136
			2,
1012
36b5cc8264e8 Damaged hedgehog animation
unc0rr
parents: 1011
diff changeset
  1137
			1,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1138
			Gear^.DirAngle);
1012
36b5cc8264e8 Damaged hedgehog animation
unc0rr
parents: 1011
diff changeset
  1139
		defaultPos:= false
1020
2cbffbc0dc70 Fix bad sprite when you jump and get hit
unc0rr
parents: 1014
diff changeset
  1140
		end else
1014
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
  1141
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
  1142
	if ((Gear^.State and gstHHJumping) <> 0) then
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
  1143
		begin
2020
unc0rr
parents: 2017
diff changeset
  1144
		DrawHedgehog(sx, sy,
unc0rr
parents: 2017
diff changeset
  1145
			hwSign(Gear^.dX)*m,
unc0rr
parents: 2017
diff changeset
  1146
			1,
unc0rr
parents: 2017
diff changeset
  1147
			1,
unc0rr
parents: 2017
diff changeset
  1148
			0);
unc0rr
parents: 2017
diff changeset
  1149
		defaultPos:= false
1014
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
  1150
		end;
1012
36b5cc8264e8 Damaged hedgehog animation
unc0rr
parents: 1011
diff changeset
  1151
	end;
834
5687fa57a6c1 - Use baseball-in-hand sprite
unc0rr
parents: 831
diff changeset
  1152
1251
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1153
with PHedgehog(Gear^.Hedgehog)^ do
970
1bd9a4eafbc3 - Quick hack for hats
unc0rr
parents: 966
diff changeset
  1154
	begin
1251
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1155
	if defaultPos then
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1156
		begin
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1157
		DrawRotatedF(sprHHIdle,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1158
			sx,
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1159
			sy,
1251
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1160
			(RealTicks div 128 + Gear^.Pos) mod 19,
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1161
			hwSign(Gear^.dX),
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1162
			0);
1253
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1163
		HatVisible:= true;
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1164
		end;
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1165
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1166
	if HatVisible then
1251
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1167
		if HatVisibility < 1.0 then
1254
3ffaf75572dd Speed up hat
unc0rr
parents: 1253
diff changeset
  1168
			HatVisibility:= HatVisibility + 0.2
1253
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1169
		else
1251
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1170
	else
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1171
		if HatVisibility > 0.0 then
1254
3ffaf75572dd Speed up hat
unc0rr
parents: 1253
diff changeset
  1172
			HatVisibility:= HatVisibility - 0.2;
1253
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1173
	
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1174
	if (HatTex <> nil)
1294
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1286
diff changeset
  1175
	and (HatVisibility > 0) then
1255
unc0rr
parents: 1254
diff changeset
  1176
		if DefaultPos then
unc0rr
parents: 1254
diff changeset
  1177
			DrawTextureF(HatTex,
unc0rr
parents: 1254
diff changeset
  1178
				HatVisibility,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1179
				sx,
1255
unc0rr
parents: 1254
diff changeset
  1180
				hwRound(Gear^.Y) - 8 + WorldDy,
unc0rr
parents: 1254
diff changeset
  1181
				(RealTicks div 128 + Gear^.Pos) mod 19,
unc0rr
parents: 1254
diff changeset
  1182
				hwSign(Gear^.dX),
unc0rr
parents: 1254
diff changeset
  1183
				32)
unc0rr
parents: 1254
diff changeset
  1184
		else
unc0rr
parents: 1254
diff changeset
  1185
			DrawTextureF(HatTex,
unc0rr
parents: 1254
diff changeset
  1186
				HatVisibility,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1187
				sx,
1255
unc0rr
parents: 1254
diff changeset
  1188
				hwRound(Gear^.Y) - 8 + WorldDy,
unc0rr
parents: 1254
diff changeset
  1189
				0,
2020
unc0rr
parents: 2017
diff changeset
  1190
				hwSign(Gear^.dX)*m,
1255
unc0rr
parents: 1254
diff changeset
  1191
				32);
970
1bd9a4eafbc3 - Quick hack for hats
unc0rr
parents: 966
diff changeset
  1192
	end;
2182
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1193
if (Gear^.State and gstHHDriven) <> 0 then
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1194
    begin
2186
5ec3e4a03d51 disable selection sprite, nudge ship into the air on launch
nemo
parents: 2182
diff changeset
  1195
(*    if (CurAmmoGear = nil) then
2182
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1196
        begin
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1197
        amt:= CurrentHedgehog^.Ammo^[CurrentHedgehog^.CurSlot, CurrentHedgehog^.CurAmmo].AmmoType;
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1198
        case amt of
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1199
            amJetpack: DrawSprite(sprJetpack, sx-32, sy-32, 0);
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1200
            end
2186
5ec3e4a03d51 disable selection sprite, nudge ship into the air on launch
nemo
parents: 2182
diff changeset
  1201
        end; *)
2182
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1202
    if CurAmmoGear <> nil then
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1203
        begin
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1204
        case CurAmmoGear^.Kind of
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1205
            gtJetpack: begin
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1206
	                   DrawSprite(sprJetpack, sx-32, sy-32, 0);
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1207
	                   if (CurAmmoGear^.MsgParam and gm_Up) <> 0 then DrawSprite(sprJetpack, sx-32, sy-32, 1);
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1208
	                   if (CurAmmoGear^.MsgParam and gm_Left) <> 0 then DrawSprite(sprJetpack, sx-32, sy-32, 2);
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1209
	                   if (CurAmmoGear^.MsgParam and gm_Right) <> 0 then DrawSprite(sprJetpack, sx-32, sy-32, 3);
2204
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
  1210
                       if CurAmmoGear^.Tex <> nil then DrawCentered(sx, sy - 40, CurAmmoGear^.Tex)
2182
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1211
                       end;
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1212
            end;
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1213
        end
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1214
    end;
1251
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1215
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1216
with PHedgehog(Gear^.Hedgehog)^ do
994
ea415d03968c - Bots can use mortar
unc0rr
parents: 987
diff changeset
  1217
	begin
1011
4fe2c4c57d10 Winners clan hedgehogs smiling with big smile
unc0rr
parents: 1010
diff changeset
  1218
	if ((Gear^.State and not gstWinner) = 0)
994
ea415d03968c - Bots can use mortar
unc0rr
parents: 987
diff changeset
  1219
		or (bShowFinger and ((Gear^.State and gstHHDriven) <> 0)) then
958
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1220
		begin
1660
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1221
		t:= hwRound(Gear^.Y) - cHHRadius - 12 + WorldDy;
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1222
		if (cTagsMask and 1) <> 0 then
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1223
			begin
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1224
			dec(t, HealthTagTex^.h + 2);
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1225
			DrawCentered(hwRound(Gear^.X) + WorldDx, t, HealthTagTex)
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1226
			end;
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1227
		if (cTagsMask and 2) <> 0 then
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1228
			begin
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1229
			dec(t, NameTagTex^.h + 2);
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1230
			DrawCentered(hwRound(Gear^.X) + WorldDx, t, NameTagTex)
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1231
			end;
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1232
		if (cTagsMask and 4) <> 0 then
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1233
			begin
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1234
			dec(t, Team^.NameTagTex^.h + 2);
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1235
			DrawCentered(hwRound(Gear^.X) + WorldDx, t, Team^.NameTagTex)
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1236
			end
958
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1237
		end;
994
ea415d03968c - Bots can use mortar
unc0rr
parents: 987
diff changeset
  1238
	if (Gear^.State and gstHHDriven) <> 0 then // Current hedgehog
958
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1239
		begin
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1240
		if bShowFinger and ((Gear^.State and gstHHDriven) <> 0) then
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1241
			DrawSprite(sprFinger, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 64 + WorldDy,
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1242
						GameTicks div 32 mod 16);
821
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 815
diff changeset
  1243
958
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1244
		if (Gear^.State and gstDrowning) = 0 then
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1245
			if (Gear^.State and gstHHThinking) <> 0 then
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1246
				DrawSprite(sprQuestion, hwRound(Gear^.X) - 10 + WorldDx, hwRound(Gear^.Y) - cHHRadius - 34 + WorldDy, 0)
2028
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
  1247
		end
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1248
	end;
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1249
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1250
if Gear^.Invulnerable then
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1251
    begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1252
    DrawSprite(sprInvulnerable, sx - 24, sy - 24, 0);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1253
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1254
if cVampiric and
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1255
   (CurrentHedgehog^.Gear <> nil) and 
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1256
   (CurrentHedgehog^.Gear = Gear) then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1257
    begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1258
    DrawSprite(sprVampiric, sx - 24, sy - 24, 0);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1259
    end;
292
0ca921ca7557 Hedgehogs names are drawn where the hedgehogs are
unc0rr
parents: 283
diff changeset
  1260
end;
0ca921ca7557 Hedgehogs names are drawn where the hedgehogs are
unc0rr
parents: 283
diff changeset
  1261
2362
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1262
procedure DrawRopeLinesRQ(Gear: PGear);
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1263
begin
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1264
with RopePoints do
2365
12b5373f4058 Some rope tweaks
unc0rr
parents: 2363
diff changeset
  1265
	begin
12b5373f4058 Some rope tweaks
unc0rr
parents: 2363
diff changeset
  1266
	rounded[Count].X:= hwRound(Gear^.X);
12b5373f4058 Some rope tweaks
unc0rr
parents: 2363
diff changeset
  1267
	rounded[Count].Y:= hwRound(Gear^.Y);
12b5373f4058 Some rope tweaks
unc0rr
parents: 2363
diff changeset
  1268
	rounded[Count + 1].X:= hwRound(PHedgehog(Gear^.Hedgehog)^.Gear^.X);
12b5373f4058 Some rope tweaks
unc0rr
parents: 2363
diff changeset
  1269
	rounded[Count + 1].Y:= hwRound(PHedgehog(Gear^.Hedgehog)^.Gear^.Y);
12b5373f4058 Some rope tweaks
unc0rr
parents: 2363
diff changeset
  1270
	end;
2362
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1271
2365
12b5373f4058 Some rope tweaks
unc0rr
parents: 2363
diff changeset
  1272
if (RopePoints.Count > 0) or (Gear^.Elasticity.QWordValue > 0) then
2362
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1273
	begin
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1274
	glDisable(GL_TEXTURE_2D);
2366
b38efe489615 Disable smoothing and alpha for low quality rope rendering
unc0rr
parents: 2365
diff changeset
  1275
	//glEnable(GL_LINE_SMOOTH);
2365
12b5373f4058 Some rope tweaks
unc0rr
parents: 2363
diff changeset
  1276
12b5373f4058 Some rope tweaks
unc0rr
parents: 2363
diff changeset
  1277
	glPushMatrix;
12b5373f4058 Some rope tweaks
unc0rr
parents: 2363
diff changeset
  1278
12b5373f4058 Some rope tweaks
unc0rr
parents: 2363
diff changeset
  1279
	glTranslatef(WorldDx, WorldDy, 0);
2362
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1280
	
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1281
	glLineWidth(4.0);
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1282
2366
b38efe489615 Disable smoothing and alpha for low quality rope rendering
unc0rr
parents: 2365
diff changeset
  1283
	glColor3ub($B0, $B0, $B0);
2362
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1284
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1285
	glEnableClientState(GL_VERTEX_ARRAY);
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1286
	glVertexPointer(2, GL_INT, 0, @RopePoints.rounded[0]);
2365
12b5373f4058 Some rope tweaks
unc0rr
parents: 2363
diff changeset
  1287
	glDrawArrays(GL_LINE_STRIP, 0, RopePoints.Count + 2);
2362
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1288
	glColor4f(1, 1, 1, 1);
2365
12b5373f4058 Some rope tweaks
unc0rr
parents: 2363
diff changeset
  1289
12b5373f4058 Some rope tweaks
unc0rr
parents: 2363
diff changeset
  1290
	glPopMatrix;
12b5373f4058 Some rope tweaks
unc0rr
parents: 2363
diff changeset
  1291
	
2362
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1292
	glEnable(GL_TEXTURE_2D);
2366
b38efe489615 Disable smoothing and alpha for low quality rope rendering
unc0rr
parents: 2365
diff changeset
  1293
	//glDisable(GL_LINE_SMOOTH)
2362
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1294
	end
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1295
end;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1296
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1297
procedure DrawRope(Gear: PGear);
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1298
var roplen: LongInt;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1299
	i: LongInt;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1300
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1301
	procedure DrawRopeLine(X1, Y1, X2, Y2: LongInt);
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1302
	var  eX, eY, dX, dY: LongInt;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1303
		i, sX, sY, x, y, d: LongInt;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1304
		b: boolean;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1305
	begin
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1306
	if (X1 = X2) and (Y1 = Y2) then
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1307
	begin
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1308
	//OutError('WARNING: zero length rope line!', false);
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1309
	exit
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1310
	end;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1311
	eX:= 0;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1312
	eY:= 0;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1313
	dX:= X2 - X1;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1314
	dY:= Y2 - Y1;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1315
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1316
	if (dX > 0) then sX:= 1
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1317
	else
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1318
	if (dX < 0) then
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1319
		begin
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1320
		sX:= -1;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1321
		dX:= -dX
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1322
		end else sX:= dX;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1323
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1324
	if (dY > 0) then sY:= 1
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1325
	else
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1326
	if (dY < 0) then
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1327
		begin
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1328
		sY:= -1;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1329
		dY:= -dY
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1330
		end else sY:= dY;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1331
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1332
		if (dX > dY) then d:= dX
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1333
					else d:= dY;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1334
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1335
		x:= X1;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1336
		y:= Y1;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1337
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1338
		for i:= 0 to d do
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1339
			begin
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1340
			inc(eX, dX);
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1341
			inc(eY, dY);
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1342
			b:= false;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1343
			if (eX > d) then
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1344
				begin
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1345
				dec(eX, d);
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1346
				inc(x, sX);
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1347
				b:= true
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1348
				end;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1349
			if (eY > d) then
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1350
				begin
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1351
				dec(eY, d);
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1352
				inc(y, sY);
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1353
				b:= true
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1354
				end;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1355
			if b then
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1356
				begin
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1357
				inc(roplen);
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1358
				if (roplen mod 4) = 0 then DrawSprite(sprRopeNode, x - 2, y - 2, 0)
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1359
				end
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1360
		end
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1361
	end;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1362
begin
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1363
	if cReducedQuality then
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1364
		DrawRopeLinesRQ(Gear)
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1365
	else
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1366
		begin
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1367
		roplen:= 0;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1368
		if RopePoints.Count > 0 then
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1369
			begin
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1370
			i:= 0;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1371
			while i < Pred(RopePoints.Count) do
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1372
					begin
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1373
					DrawRopeLine(hwRound(RopePoints.ar[i].X) + WorldDx, hwRound(RopePoints.ar[i].Y) + WorldDy,
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1374
								hwRound(RopePoints.ar[Succ(i)].X) + WorldDx, hwRound(RopePoints.ar[Succ(i)].Y) + WorldDy);
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1375
					inc(i)
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1376
					end;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1377
			DrawRopeLine(hwRound(RopePoints.ar[i].X) + WorldDx, hwRound(RopePoints.ar[i].Y) + WorldDy,
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1378
						hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy);
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1379
			DrawRopeLine(hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy,
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1380
						hwRound(PHedgehog(Gear^.Hedgehog)^.Gear^.X) + WorldDx, hwRound(PHedgehog(Gear^.Hedgehog)^.Gear^.Y) + WorldDy);
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1381
			end else
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1382
			if Gear^.Elasticity.QWordValue > 0 then
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1383
			DrawRopeLine(hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy,
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1384
						hwRound(PHedgehog(Gear^.Hedgehog)^.Gear^.X) + WorldDx, hwRound(PHedgehog(Gear^.Hedgehog)^.Gear^.Y) + WorldDy);
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1385
		end;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1386
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1387
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1388
if RopePoints.Count > 0 then
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1389
	DrawRotated(sprRopeHook, hwRound(RopePoints.ar[0].X) + WorldDx, hwRound(RopePoints.ar[0].Y) + WorldDy, 1, RopePoints.HookAngle)
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1390
	else
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1391
	if Gear^.Elasticity.QWordValue > 0 then
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1392
		DrawRotated(sprRopeHook, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1393
end;
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1394
956
19003f7fc174 Get rid of unused Surface parameter
unc0rr
parents: 955
diff changeset
  1395
procedure DrawGears;
853
0b4a23795530 Teleport animation
unc0rr
parents: 848
diff changeset
  1396
var Gear, HHGear: PGear;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1397
    i: Longword;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1398
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1399
Gear:= GearsList;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1400
while Gear<>nil do
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1401
	begin
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1402
	case Gear^.Kind of
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
  1403
       gtAmmo_Bomb: DrawRotated(sprBomb, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, Gear^.DirAngle);
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1404
1696
bb1e305320a1 rc plane falls down when looses control
unc0rr
parents: 1689
diff changeset
  1405
       gtRCPlane: if (Gear^.Tag = -1) then
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1406
                     DrawRotated(sprPlane, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, -1,  DxDy2Angle(Gear^.dX, Gear^.dY) + 90)
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1407
                  else
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1408
                     DrawRotated(sprPlane, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy,0,DxDy2Angle(Gear^.dY, Gear^.dX));
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1409
       
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1410
       gtBall: DrawRotatedf(sprBalls, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Tag,0, DxDy2Angle(Gear^.dY, Gear^.dX));
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1411
       
1573
cf88e0ace609 Drill rocket
unc0rr
parents: 1560
diff changeset
  1412
       gtDrill: DrawRotated(sprDrill, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1413
        
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1414
        gtHedgehog: DrawHH(Gear);
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1415
    
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
  1416
    gtAmmo_Grenade: DrawRotated(sprGrenade, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1417
       
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
  1418
       gtHealthTag: if Gear^.Tex <> nil then DrawCentered(hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Tex);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1419
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1420
           gtGrave: DrawSurfSprite(hwRound(Gear^.X) + WorldDx - 16, hwRound(Gear^.Y) + WorldDy - 16, 32, (GameTicks shr 7) and 7, PHedgehog(Gear^.Hedgehog)^.Team^.GraveTex);
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1421
             
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1422
             gtUFO: DrawSprite(sprUFO, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 16 + WorldDy, (GameTicks shr 7) mod 4);
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1423
      
848
b31b72756927 Fix a warning
unc0rr
parents: 847
diff changeset
  1424
      gtPickHammer: DrawSprite(sprPHammer, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 50 + LongInt(((GameTicks shr 5) and 1) * 2) + WorldDy, 0);
2362
ef4abaf2d5cc - Implement low quality rope
unc0rr
parents: 2333
diff changeset
  1425
            gtRope: DrawRope(Gear);
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1426
      gtSmokeTrace: if Gear^.State < 8 then DrawSprite(sprSmokeTrace, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.State);
1012
36b5cc8264e8 Damaged hedgehog animation
unc0rr
parents: 1011
diff changeset
  1427
       gtExplosion: DrawSprite(sprExplosion50, hwRound(Gear^.X) - 32 + WorldDx, hwRound(Gear^.Y) - 32 + WorldDy, Gear^.State);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1428
            gtMine: if ((Gear^.State and gstAttacking) = 0)or((Gear^.Timer and $3FF) < 420)
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
  1429
                       then DrawRotated(sprMineOff, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, Gear^.DirAngle)
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
  1430
                       else DrawRotated(sprMineOn, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, Gear^.DirAngle);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1431
            gtCase: case Gear^.Pos of
1794
8ae48e3b02d9 New bonus box sprite
unc0rr
parents: 1792
diff changeset
  1432
                         posCaseAmmo  : begin
8ae48e3b02d9 New bonus box sprite
unc0rr
parents: 1792
diff changeset
  1433
                                        i:= (GameTicks shr 6) mod 64;
8ae48e3b02d9 New bonus box sprite
unc0rr
parents: 1792
diff changeset
  1434
                                        if i > 18 then i:= 0;
8ae48e3b02d9 New bonus box sprite
unc0rr
parents: 1792
diff changeset
  1435
                                        DrawSprite(sprCase, hwRound(Gear^.X) - 24 + WorldDx, hwRound(Gear^.Y) - 24 + WorldDy, i);
8ae48e3b02d9 New bonus box sprite
unc0rr
parents: 1792
diff changeset
  1436
                                        end;
1009
b1f335aed35a Update first aid animation
unc0rr
parents: 1008
diff changeset
  1437
                         posCaseHealth: begin
1863
705c01571196 Utility icon
unc0rr
parents: 1861
diff changeset
  1438
                                        i:= ((GameTicks shr 6) + 38) mod 64;
705c01571196 Utility icon
unc0rr
parents: 1861
diff changeset
  1439
                                        if i > 13 then i:= 0;
1009
b1f335aed35a Update first aid animation
unc0rr
parents: 1008
diff changeset
  1440
                                        DrawSprite(sprFAid, hwRound(Gear^.X) - 24 + WorldDx, hwRound(Gear^.Y) - 24 + WorldDy, i);
b1f335aed35a Update first aid animation
unc0rr
parents: 1008
diff changeset
  1441
                                        end;
1861
unc0rr
parents: 1854
diff changeset
  1442
                         posCaseUtility: begin
1863
705c01571196 Utility icon
unc0rr
parents: 1861
diff changeset
  1443
                                        i:= (GameTicks shr 6) mod 70;
705c01571196 Utility icon
unc0rr
parents: 1861
diff changeset
  1444
                                        if i > 23 then i:= 0;
1909
30fa1608b54f nemo's patch for girder + some fixes
unc0rr
parents: 1906
diff changeset
  1445
                                        i:= i mod 12;
1863
705c01571196 Utility icon
unc0rr
parents: 1861
diff changeset
  1446
                                        DrawSprite(sprUtility, hwRound(Gear^.X) - 24 + WorldDx, hwRound(Gear^.Y) - 24 + WorldDy, i);
1861
unc0rr
parents: 1854
diff changeset
  1447
                                        end;
42
72ffe21f027c - Fixed console behavior
unc0rr
parents: 39
diff changeset
  1448
                         end;
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1449
        gtDynamite: DrawSprite2(sprDynamite, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 25 + WorldDy, Gear^.Tag and 1, Gear^.Tag shr 1);
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
  1450
     gtClusterBomb: DrawRotated(sprClusterBomb, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, Gear^.DirAngle);
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1451
         gtCluster: DrawSprite(sprClusterParticle, hwRound(Gear^.X) - 8 + WorldDx, hwRound(Gear^.Y) - 8 + WorldDy, 0);
1560
e140bc57ff68 Quick replay round to spectators until current move
unc0rr
parents: 1555
diff changeset
  1452
           gtFlame: DrawSprite(sprFlame, hwRound(Gear^.X) - 8 + WorldDx, hwRound(Gear^.Y) - 8 + WorldDy, (GameTicks div 128 + LongWord(Gear^.Tag)) mod 8);
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1453
       gtParachute: DrawSprite(sprParachute, hwRound(Gear^.X) - 24 + WorldDx, hwRound(Gear^.Y) - 48 + WorldDy, 0);
2168
5ffb01c3b176 Tiy's new airstrike graphic
nemo
parents: 2152
diff changeset
  1454
       gtAirAttack: if Gear^.Tag > 0 then DrawSprite(sprAirplane, hwRound(Gear^.X) - SpritesData[sprAirplane].Width div 2 + WorldDx, hwRound(Gear^.Y) - SpritesData[sprAirplane].Height div 2 + WorldDy, 0)
5ffb01c3b176 Tiy's new airstrike graphic
nemo
parents: 2152
diff changeset
  1455
                                     else DrawSprite(sprAirplane, hwRound(Gear^.X) - SpritesData[sprAirplane].Width div 2 + WorldDx, hwRound(Gear^.Y) - SpritesData[sprAirplane].Height div 2 + WorldDy, 1);
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
  1456
         gtAirBomb: DrawRotated(sprAirBomb, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
853
0b4a23795530 Teleport animation
unc0rr
parents: 848
diff changeset
  1457
        gtTeleport: begin
0b4a23795530 Teleport animation
unc0rr
parents: 848
diff changeset
  1458
                    HHGear:= PHedgehog(Gear^.Hedgehog)^.Gear;
0b4a23795530 Teleport animation
unc0rr
parents: 848
diff changeset
  1459
                    DrawRotatedF(sprTeleport, hwRound(Gear^.X) + 1 + WorldDx, hwRound(Gear^.Y) - 3 + WorldDy, Gear^.Pos, hwSign(HHGear^.dX), 0);
0b4a23795530 Teleport animation
unc0rr
parents: 848
diff changeset
  1460
                    DrawRotatedF(sprTeleport, hwRound(HHGear^.X) + 1 + WorldDx, hwRound(HHGear^.Y) - 3 + WorldDy, 11 - Gear^.Pos, hwSign(HHGear^.dX), 0);
0b4a23795530 Teleport animation
unc0rr
parents: 848
diff changeset
  1461
                    end;
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1462
        gtSwitcher: DrawSprite(sprSwitch, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 56 + WorldDy, (GameTicks shr 6) mod 12);
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1463
          gtTarget: DrawSprite(sprTarget, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 16 + WorldDy, 0);
959
18b05fc2d0a6 Mortar sprite
unc0rr
parents: 958
diff changeset
  1464
          gtMortar: DrawRotated(sprMortar, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
1108
c77267d982ee Animate falling and waking up cake
unc0rr
parents: 1106
diff changeset
  1465
          gtCake: if Gear^.Pos = 6 then
2025
692308790912 Adjust routines impacted by DrawRotatedF modification, clear gstHHHJump in rope to avoid crosshair/hat drawing bug.
nemo
parents: 2023
diff changeset
  1466
                     DrawRotatedf(sprCakeWalk, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, (GameTicks div 40) mod 6, hwSign(Gear^.dX), Gear^.DirAngle * hwSign(Gear^.dX) + 90)
1108
c77267d982ee Animate falling and waking up cake
unc0rr
parents: 1106
diff changeset
  1467
                  else
1262
e9191c693e44 Add watermelon sprite
unc0rr
parents: 1261
diff changeset
  1468
                     DrawRotatedf(sprCakeDown, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 5 - Gear^.Pos, hwSign(Gear^.dX), 0);
1367
e1aaa1a4901f Use seduction sound
unc0rr
parents: 1352
diff changeset
  1469
       gtSeduction: if Gear^.Pos >= 14 then DrawSprite(sprSeduction, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 16 + WorldDy, 0);
1262
e9191c693e44 Add watermelon sprite
unc0rr
parents: 1261
diff changeset
  1470
      gtWatermelon: DrawRotatedf(sprWatermelon, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, 0, Gear^.DirAngle);
e9191c693e44 Add watermelon sprite
unc0rr
parents: 1261
diff changeset
  1471
      gtMelonPiece: DrawRotatedf(sprWatermelon, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 1, 0, Gear^.DirAngle);
1263
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1472
     gtHellishBomb: DrawRotated(sprHellishBomb, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, Gear^.DirAngle);
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1473
      gtEvilTrace: if Gear^.State < 8 then DrawSprite(sprEvilTrace, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.State);
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1474
         end;
2204
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
  1475
      if Gear^.RenderTimer and (Gear^.Tex <> nil) then DrawCentered(hwRound(Gear^.X) + 8 + WorldDx, hwRound(Gear^.Y) + 8 + WorldDy, Gear^.Tex);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1476
      Gear:= Gear^.NextGear
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1477
      end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1478
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1479
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1480
procedure FreeGearsList;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1481
var t, tt: PGear;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1482
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1483
tt:= GearsList;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1484
GearsList:= nil;
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
  1485
while tt <> nil do
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
  1486
	begin
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
  1487
	t:= tt;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
  1488
	tt:= tt^.NextGear;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
  1489
	Dispose(t)
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
  1490
	end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1491
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1492
10
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1493
procedure AddMiscGears;
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
  1494
var i: LongInt;
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1495
	Gear: PGear;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1496
begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 495
diff changeset
  1497
AddGear(0, 0, gtATStartGame, 0, _0, _0, 2000);
1435
d4b32ee3caa6 Fix using freed memory (could be the cause of queue error problem and other bugs)
unc0rr
parents: 1434
diff changeset
  1498
1895
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1499
if ((GameFlags and gfForts) = 0) and ((GameFlags and gfMines) <> 0) then
1435
d4b32ee3caa6 Fix using freed memory (could be the cause of queue error problem and other bugs)
unc0rr
parents: 1434
diff changeset
  1500
	for i:= 0 to Pred(cLandAdditions) do
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1501
		begin
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1502
		Gear:= AddGear(0, 0, gtMine, 0, _0, _0, 0);
2333
f53a208e9637 Add respawning mines mode as a hack.
unc0rr
parents: 2317
diff changeset
  1503
		Gear^.TriggerId:= i + 1;
f53a208e9637 Add respawning mines mode as a hack.
unc0rr
parents: 2317
diff changeset
  1504
		FindPlace(Gear, false, 0, LAND_WIDTH);
f53a208e9637 Add respawning mines mode as a hack.
unc0rr
parents: 2317
diff changeset
  1505
{		if(Gear <> nil) then
f53a208e9637 Add respawning mines mode as a hack.
unc0rr
parents: 2317
diff changeset
  1506
			ParseCommand('addtrig s' + inttostr(Gear^.TriggerId) + ' 1 5 11 ' +
f53a208e9637 Add respawning mines mode as a hack.
unc0rr
parents: 2317
diff changeset
  1507
				inttostr(hwRound(Gear^.X)) + ' ' + inttostr(hwRound(Gear^.Y)) +
f53a208e9637 Add respawning mines mode as a hack.
unc0rr
parents: 2317
diff changeset
  1508
				' ' + inttostr(Gear^.TriggerId), true);
f53a208e9637 Add respawning mines mode as a hack.
unc0rr
parents: 2317
diff changeset
  1509
}		end;
1895
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1510
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1511
if (GameFlags and gfLowGravity) <> 0 then
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1512
    cGravity:= cMaxWindSpeed / 2;
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1513
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1514
if (GameFlags and gfVampiric) <> 0 then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1515
    cVampiric:= true;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1516
1895
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1517
Gear:= GearsList;
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1518
if (GameFlags and gfInvulnerable) <> 0 then
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1519
   while Gear <> nil do
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1520
       begin
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1521
       Gear^.Invulnerable:= true;  // this is only checked on hogs right now, so no need for gear type check
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1522
       Gear:= Gear^.NextGear
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1523
       end;
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1524
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1525
if (GameFlags and gfLaserSight) <> 0 then
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
  1526
    cLaserSighting:= true;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
  1527
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
  1528
if (GameFlags and gfArtillery) <> 0 then
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
  1529
    cArtillery:= true
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1530
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1531
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
  1532
procedure doMakeExplosion(X, Y, Radius: LongInt; Mask: LongWord);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1533
var Gear: PGear;
506
0889d833d47e - A good implementation of shotgun
unc0rr
parents: 505
diff changeset
  1534
    dmg, dmgRadius: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1535
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1536
TargetPoint.X:= NoPointX;
1434
75fe933483c7 Shut up flames debug messages
unc0rr
parents: 1433
diff changeset
  1537
{$IFDEF DEBUGFILE}if Radius > 4 then AddFileLog('Explosion: at (' + inttostr(x) + ',' + inttostr(y) + ')');{$ENDIF}
1049
741513156331 Draw explosions for every kind of explosion
unc0rr
parents: 1045
diff changeset
  1538
if (Radius > 10) then AddGear(X, Y, gtExplosion, 0, _0, _0, 0);
1669
b709e061577e Mostly fix voicepack usage
unc0rr
parents: 1660
diff changeset
  1539
if (Mask and EXPLAutoSound) <> 0 then PlaySound(sndExplosion, false, nil);
1433
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1540
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1541
if (Mask and EXPLAllDamageInRadius) = 0 then
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1542
	dmgRadius:= Radius shl 1
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1543
else
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1544
	dmgRadius:= Radius;
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1545
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1546
Gear:= GearsList;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1547
while Gear <> nil do
1200
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1548
	begin
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1549
	dmg:= dmgRadius  + cHHRadius div 2 - hwRound(Distance(Gear^.X - int2hwFloat(X), Gear^.Y - int2hwFloat(Y)));
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1550
	if (dmg > 1) and
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1551
		((Gear^.State and gstNoDamage) = 0) then
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1552
		begin
1861
unc0rr
parents: 1854
diff changeset
  1553
		dmg:= modifyDamage(min(dmg div 2, Radius));
1200
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1554
		case Gear^.Kind of
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1555
			gtHedgehog,
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1556
				gtMine,
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1557
				gtCase,
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1558
				gtTarget,
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1559
				gtFlame: begin
1346
b4d51b95aa16 Make messages be more debug-friendly
unc0rr
parents: 1343
diff changeset
  1560
						//{$IFDEF DEBUGFILE}AddFileLog('Damage: ' + inttostr(dmg));{$ENDIF}
1200
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1561
						if (Mask and EXPLNoDamage) = 0 then
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1562
							begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1563
							if not Gear^.Invulnerable then
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1564
                                ApplyDamage(Gear, dmg)
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1565
                            else
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1566
                                Gear^.State:= Gear^.State or gstWinner;
1200
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1567
							end;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1568
						if ((Mask and EXPLDoNotTouchHH) = 0) or (Gear^.Kind <> gtHedgehog) then
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1569
							begin
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1570
							DeleteCI(Gear);
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1571
							Gear^.dX:= Gear^.dX + SignAs(_0_005 * dmg + cHHKick, Gear^.X - int2hwFloat(X));
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1572
							Gear^.dY:= Gear^.dY + SignAs(_0_005 * dmg + cHHKick, Gear^.Y - int2hwFloat(Y));
1868
2fe8d045f6a1 pathc by nemo
unc0rr
parents: 1867
diff changeset
  1573
							Gear^.State:= (Gear^.State or gstMoving) and (not gstLoser);
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1574
							if not Gear^.Invulnerable then
1868
2fe8d045f6a1 pathc by nemo
unc0rr
parents: 1867
diff changeset
  1575
								Gear^.State:= (Gear^.State or gstMoving) and (not gstWinner);
1200
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1576
							Gear^.Active:= true;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1577
							FollowGear:= Gear
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1578
							end;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1579
						end;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1580
				gtGrave: begin
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1581
						Gear^.dY:= - _0_004 * dmg;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1582
						Gear^.Active:= true;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1583
						end;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1584
			end;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1585
		end;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1586
	Gear:= Gear^.NextGear
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1587
	end;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1588
621
8bdbc240f50f New game flag for non-destroyable land
unc0rr
parents: 614
diff changeset
  1589
if (Mask and EXPLDontDraw) = 0 then
1200
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1590
	if (GameFlags and gfSolidLand) = 0 then DrawExplosion(X, Y, Radius);
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1591
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 495
diff changeset
  1592
uAIMisc.AwareOfExplosion(0, 0, 0)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1593
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1594
506
0889d833d47e - A good implementation of shotgun
unc0rr
parents: 505
diff changeset
  1595
procedure ShotgunShot(Gear: PGear);
0889d833d47e - A good implementation of shotgun
unc0rr
parents: 505
diff changeset
  1596
var t: PGear;
955
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1597
    dmg: LongInt;
506
0889d833d47e - A good implementation of shotgun
unc0rr
parents: 505
diff changeset
  1598
begin
509
fd58135a4407 Bots know shotgun behavior better
unc0rr
parents: 506
diff changeset
  1599
Gear^.Radius:= cShotgunRadius;
506
0889d833d47e - A good implementation of shotgun
unc0rr
parents: 505
diff changeset
  1600
t:= GearsList;
0889d833d47e - A good implementation of shotgun
unc0rr
parents: 505
diff changeset
  1601
while t <> nil do
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1602
	begin
1861
unc0rr
parents: 1854
diff changeset
  1603
	dmg:= modifyDamage(min(Gear^.Radius + t^.Radius - hwRound(Distance(Gear^.X - t^.X, Gear^.Y - t^.Y)), 25));
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1604
	if dmg > 0 then
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1605
	case t^.Kind of
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1606
		gtHedgehog,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1607
			gtMine,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1608
			gtCase,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1609
			gtTarget: begin
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1610
                    if (not t^.Invulnerable) then
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1611
                        ApplyDamage(t, dmg)
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1612
                    else
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1613
                        Gear^.State:= Gear^.State or gstWinner;
867
dc7901b1120e - Use more sounds
unc0rr
parents: 865
diff changeset
  1614
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1615
					DeleteCI(t);
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1616
					t^.dX:= t^.dX + Gear^.dX * dmg * _0_01 + SignAs(cHHKick, Gear^.dX);
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1617
					t^.dY:= t^.dY + Gear^.dY * dmg * _0_01;
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1618
					t^.State:= t^.State or gstMoving;
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1619
					t^.Active:= true;
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1620
					FollowGear:= t
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1621
					end;
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1622
			gtGrave: begin
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1623
					t^.dY:= - _0_1;
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1624
					t^.Active:= true
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1625
					end;
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1626
		end;
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1627
	t:= t^.NextGear
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1628
	end;
621
8bdbc240f50f New game flag for non-destroyable land
unc0rr
parents: 614
diff changeset
  1629
if (GameFlags and gfSolidLand) = 0 then DrawExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), cShotgunRadius)
506
0889d833d47e - A good implementation of shotgun
unc0rr
parents: 505
diff changeset
  1630
end;
0889d833d47e - A good implementation of shotgun
unc0rr
parents: 505
diff changeset
  1631
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
  1632
procedure AmmoShove(Ammo: PGear; Damage, Power: LongInt);
53
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 51
diff changeset
  1633
var t: PGearArray;
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
  1634
    i: LongInt;
38
c1ec4b15d70e Better Desert Eagle and Shotgun
unc0rr
parents: 37
diff changeset
  1635
begin
53
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 51
diff changeset
  1636
t:= CheckGearsCollision(Ammo);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1637
i:= t^.Count;
1506
a4ab75470ce1 - Some reformatting
unc0rr
parents: 1505
diff changeset
  1638
1861
unc0rr
parents: 1854
diff changeset
  1639
Damage:= modifyDamage(Damage);
unc0rr
parents: 1854
diff changeset
  1640
53
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 51
diff changeset
  1641
while i > 0 do
981
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1642
	begin
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1643
	dec(i);
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1644
	if (t^.ar[i]^.State and gstNoDamage) = 0 then
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1645
		case t^.ar[i]^.Kind of
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1646
			gtHedgehog,
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1647
			gtMine,
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1648
			gtTarget,
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1649
			gtCase: begin
1573
cf88e0ace609 Drill rocket
unc0rr
parents: 1560
diff changeset
  1650
					if (Ammo^.Kind = gtDrill) then begin Ammo^.Timer:= 0; exit; end;
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1651
                    if (not t^.ar[i]^.Invulnerable) then
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1652
                        ApplyDamage(t^.ar[i], Damage)
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1653
                    else
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1654
                        t^.ar[i]^.State:= t^.ar[i]^.State or gstWinner;
867
dc7901b1120e - Use more sounds
unc0rr
parents: 865
diff changeset
  1655
981
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1656
					DeleteCI(t^.ar[i]);
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1657
					t^.ar[i]^.dX:= Ammo^.dX * Power * _0_01;
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1658
					t^.ar[i]^.dY:= Ammo^.dY * Power * _0_01;
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1659
					t^.ar[i]^.Active:= true;
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1660
					t^.ar[i]^.State:= t^.ar[i]^.State or gstMoving;
867
dc7901b1120e - Use more sounds
unc0rr
parents: 865
diff changeset
  1661
982
bbf382a5fe73 Ooops, actual fix
unc0rr
parents: 981
diff changeset
  1662
					if TestCollisionXwithGear(t^.ar[i], hwSign(t^.ar[i]^.dX)) then
981
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1663
						begin
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1664
						if not (TestCollisionXwithXYShift(t^.ar[i], _0, -3, hwSign(t^.ar[i]^.dX))
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1665
							or TestCollisionYwithGear(t^.ar[i], -1)) then t^.ar[i]^.Y:= t^.ar[i]^.Y - _1;
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1666
						if not (TestCollisionXwithXYShift(t^.ar[i], _0, -2, hwSign(t^.ar[i]^.dX))
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1667
							or TestCollisionYwithGear(t^.ar[i], -1)) then t^.ar[i]^.Y:= t^.ar[i]^.Y - _1;
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1668
						if not (TestCollisionXwithXYShift(t^.ar[i], _0, -1, hwSign(t^.ar[i]^.dX))
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1669
							or TestCollisionYwithGear(t^.ar[i], -1)) then t^.ar[i]^.Y:= t^.ar[i]^.Y - _1;
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1670
						end;
982
bbf382a5fe73 Ooops, actual fix
unc0rr
parents: 981
diff changeset
  1671
					
981
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1672
					FollowGear:= t^.ar[i]
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1673
					end;
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1674
		end
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1675
	end;
126
93df479aa1b9 - Now really fix unicode issues
unc0rr
parents: 108
diff changeset
  1676
SetAllToActive
38
c1ec4b15d70e Better Desert Eagle and Shotgun
unc0rr
parents: 37
diff changeset
  1677
end;
c1ec4b15d70e Better Desert Eagle and Shotgun
unc0rr
parents: 37
diff changeset
  1678
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1679
procedure AssignHHCoords;
955
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1680
var i, t, p, j: LongInt;
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
  1681
	ar: array[0..Pred(cMaxHHs)] of PHedgehog;
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
  1682
	Count: Longword;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1683
begin
1428
0855275d443f Support 'Divide teams' option in engine
unc0rr
parents: 1367
diff changeset
  1684
if (GameFlags and (gfForts or gfDivideTeams)) <> 0 then
955
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1685
	begin
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1686
	t:= 0;
1428
0855275d443f Support 'Divide teams' option in engine
unc0rr
parents: 1367
diff changeset
  1687
	TryDo(ClansCount = 2, 'More or less than 2 clans on map in divided teams mode!', true);
955
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1688
	for p:= 0 to 1 do
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1689
		begin
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1690
		with ClansArray[p]^ do
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1691
			for j:= 0 to Pred(TeamsNumber) do
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1692
				with Teams[j]^ do
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1693
					for i:= 0 to cMaxHHIndex do
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1694
						with Hedgehogs[i] do
958
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1695
							if (Gear <> nil) and (Gear^.X.QWordValue = 0) then
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1696
								begin
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
  1697
								FindPlace(Gear, false, t, t + LAND_WIDTH div 2);// could make Gear == nil
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1698
								if Gear <> nil then
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1699
									begin
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1782
diff changeset
  1700
									Gear^.Pos:= GetRandom(49);
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1701
									Gear^.dX.isNegative:= p = 1;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1702
									end
958
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1703
								end;
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
  1704
		t:= LAND_WIDTH div 2
955
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1705
		end
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1706
	end else // mix hedgehogs
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1707
	begin
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1708
	Count:= 0;
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1709
	for p:= 0 to Pred(TeamsCount) do
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1710
		with TeamsArray[p]^ do
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1711
		begin
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1712
		for i:= 0 to cMaxHHIndex do
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1713
			with Hedgehogs[i] do
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1714
				if (Gear <> nil) and (Gear^.X.QWordValue = 0) then
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1715
					begin
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1716
					ar[Count]:= @Hedgehogs[i];
955
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1717
					inc(Count)
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1718
					end;
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1719
		end;
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
  1720
    // unC0Rr, while it is true user can watch value on map screen, IMO this (and check above) should be enforced in UI
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
  1721
    // - is there a good place to put values for the different widgets to check?  Right now they are kind of disconnected.
1965
340bfd438ca5 - Apply koda's patch
unc0rr
parents: 1964
diff changeset
  1722
    //it would be nice if divide teams, forts mode and hh per map could all be checked by the team widget, or maybe disable start button
1795
2457fcc0dcd9 - Set bamboo plinko hedgehogs limit to 48
unc0rr
parents: 1794
diff changeset
  1723
	TryDo(Count <= MaxHedgehogs, 'Too many hedgehogs for this map! (max # is ' + inttostr(MaxHedgehogs) + ')', true);
955
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1724
	while (Count > 0) do
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1725
		begin
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1726
		i:= GetRandom(Count);
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
  1727
		FindPlace(ar[i]^.Gear, false, 0, LAND_WIDTH);
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1728
		if ar[i]^.Gear <> nil then
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1729
			begin
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
  1730
			ar[i]^.Gear^.dX.isNegative:= hwRound(ar[i]^.Gear^.X) > LAND_WIDTH div 2;
1776
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1760
diff changeset
  1731
			ar[i]^.Gear^.Pos:= GetRandom(19)
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1732
			end;
1776
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1760
diff changeset
  1733
		ar[i]:= ar[Count - 1];
955
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1734
		dec(Count)
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1735
		end
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1736
	end
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1737
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1738
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
  1739
function CheckGearNear(Gear: PGear; Kind: TGearType; rX, rY: LongInt): PGear;
10
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1740
var t: PGear;
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1741
begin
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1742
t:= GearsList;
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1743
rX:= sqr(rX);
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1744
rY:= sqr(rY);
1433
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1745
10
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1746
while t <> nil do
1433
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1747
	begin
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1748
	if (t <> Gear) and (t^.Kind = Kind) then
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1749
		if not((hwSqr(Gear^.X - t^.X) / rX + hwSqr(Gear^.Y - t^.Y) / rY) > _1) then
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1750
		exit(t);
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1751
	t:= t^.NextGear
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1752
	end;
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1753
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1754
CheckGearNear:= nil
15
6200cca92480 - Minor code simplifying
unc0rr
parents: 14
diff changeset
  1755
end;
6200cca92480 - Minor code simplifying
unc0rr
parents: 14
diff changeset
  1756
1433
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1757
{procedure AmmoFlameWork(Ammo: PGear);
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  1758
var t: PGear;
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  1759
begin
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  1760
t:= GearsList;
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  1761
while t <> nil do
1295
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1762
	begin
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1763
	if (t^.Kind = gtHedgehog) and (t^.Y < Ammo^.Y) then
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1764
		if not (hwSqr(Ammo^.X - t^.X) + hwSqr(Ammo^.Y - t^.Y - int2hwFloat(cHHRadius)) * 2 > _2) then
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1765
			begin
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1766
            ApplyDamage(t, 5);
1295
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1767
			t^.dX:= t^.dX + (t^.X - Ammo^.X) * _0_02;
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1768
			t^.dY:= - _0_25;
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1769
			t^.Active:= true;
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1770
			DeleteCI(t);
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1771
			FollowGear:= t
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1772
			end;
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1773
	t:= t^.NextGear
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1774
	end;
1433
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1775
end;}
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  1776
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
  1777
function CheckGearsNear(mX, mY: LongInt; Kind: TGearsType; rX, rY: LongInt): PGear;
16
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1778
var t: PGear;
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1779
begin
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1780
t:= GearsList;
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1781
rX:= sqr(rX);
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1782
rY:= sqr(rY);
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1783
while t <> nil do
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1784
	begin
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1785
	if t^.Kind in Kind then
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1786
		if not (hwSqr(int2hwFloat(mX) - t^.X) / rX + hwSqr(int2hwFloat(mY) - t^.Y) / rY > _1) then
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1787
			exit(t);
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1788
	t:= t^.NextGear
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1789
	end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1790
CheckGearsNear:= nil
16
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1791
end;
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1792
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1793
function CountGears(Kind: TGearType): Longword;
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1794
var t: PGear;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1795
    Result: Longword;
16
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1796
begin
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1797
Result:= 0;
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1798
t:= GearsList;
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1799
while t <> nil do
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1800
	begin
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1801
	if t^.Kind = Kind then inc(Result);
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1802
	t:= t^.NextGear
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1803
	end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1804
CountGears:= Result
16
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1805
end;
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1806
15
6200cca92480 - Minor code simplifying
unc0rr
parents: 14
diff changeset
  1807
procedure SpawnBoxOfSmth;
394
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
  1808
var t: LongInt;
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
  1809
    i: TAmmoType;
15
6200cca92480 - Minor code simplifying
unc0rr
parents: 14
diff changeset
  1810
begin
614
0e04504bc140 - Fix some warnings
unc0rr
parents: 604
diff changeset
  1811
if (cCaseFactor = 0) or
0e04504bc140 - Fix some warnings
unc0rr
parents: 604
diff changeset
  1812
   (CountGears(gtCase) >= 5) or
0e04504bc140 - Fix some warnings
unc0rr
parents: 604
diff changeset
  1813
   (getrandom(cCaseFactor) <> 0) then exit;
1295
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1814
1948
1e0e1f03180d Fix epic bug randomly teleporting hedgehogs
unc0rr
parents: 1939
diff changeset
  1815
FollowGear:= nil;
1e0e1f03180d Fix epic bug randomly teleporting hedgehogs
unc0rr
parents: 1939
diff changeset
  1816
2145
fa43619eb3e7 A few FIXME flags for easy grepping
nemo
parents: 2143
diff changeset
  1817
if shoppa then  // FIXME -  TEMPORARY  REMOVE WHEN CRATE PROBABILITY IS ADDED
1966
31e449e1d9dd nemo's patch + ropes ammo scheme hack
unc0rr
parents: 1965
diff changeset
  1818
    t:= 7
31e449e1d9dd nemo's patch + ropes ammo scheme hack
unc0rr
parents: 1965
diff changeset
  1819
else
31e449e1d9dd nemo's patch + ropes ammo scheme hack
unc0rr
parents: 1965
diff changeset
  1820
    t:= getrandom(20);
31e449e1d9dd nemo's patch + ropes ammo scheme hack
unc0rr
parents: 1965
diff changeset
  1821
31e449e1d9dd nemo's patch + ropes ammo scheme hack
unc0rr
parents: 1965
diff changeset
  1822
//case getrandom(20) of
31e449e1d9dd nemo's patch + ropes ammo scheme hack
unc0rr
parents: 1965
diff changeset
  1823
case t of
1861
unc0rr
parents: 1854
diff changeset
  1824
     0..6: begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1825
        FollowGear:= AddGear(0, 0, gtCase, 0, _0, _0, 0);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1826
        FollowGear^.Health:= 25;
2143
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2137
diff changeset
  1827
        FollowGear^.Pos:= posCaseHealth;
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2137
diff changeset
  1828
		AddCaption(GetEventString(eidNewHealthPack), $FFFFFF, capgrpGameState);
295
8834f3cb620e - Implement ammo cases
unc0rr
parents: 294
diff changeset
  1829
        end;
1861
unc0rr
parents: 1854
diff changeset
  1830
     7..13: begin
394
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
  1831
        t:= 0;
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
  1832
        for i:= Low(TAmmoType) to High(TAmmoType) do
1861
unc0rr
parents: 1854
diff changeset
  1833
            if (Ammoz[i].Ammo.Propz and ammoprop_Utility) = 0 then
unc0rr
parents: 1854
diff changeset
  1834
                inc(t, Ammoz[i].Probability);
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1835
        if (t > 0) then
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1836
            begin
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1837
            FollowGear:= AddGear(0, 0, gtCase, 0, _0, _0, 0);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1838
            t:= GetRandom(t);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1839
            i:= Low(TAmmoType);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1840
            if (Ammoz[i].Ammo.Propz and ammoprop_Utility) = 0 then
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1841
                dec(t, Ammoz[i].Probability);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1842
            while t >= 0 do
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1843
              begin
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1844
              inc(i);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1845
              if (Ammoz[i].Ammo.Propz and ammoprop_Utility) = 0 then
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1846
                  dec(t, Ammoz[i].Probability)
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1847
              end;
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1848
            FollowGear^.Pos:= posCaseAmmo;
2143
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2137
diff changeset
  1849
            FollowGear^.State:= Longword(i);
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2137
diff changeset
  1850
			AddCaption(GetEventString(eidNewAmmoPack), $FFFFFF, capgrpGameState);
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1851
            end
295
8834f3cb620e - Implement ammo cases
unc0rr
parents: 294
diff changeset
  1852
        end;
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1853
     14..19: begin
1861
unc0rr
parents: 1854
diff changeset
  1854
        t:= 0;
unc0rr
parents: 1854
diff changeset
  1855
        for i:= Low(TAmmoType) to High(TAmmoType) do
unc0rr
parents: 1854
diff changeset
  1856
            if (Ammoz[i].Ammo.Propz and ammoprop_Utility) <> 0 then
unc0rr
parents: 1854
diff changeset
  1857
                inc(t, Ammoz[i].Probability);
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1858
        if (t > 0) then
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1859
            begin
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1860
            FollowGear:= AddGear(0, 0, gtCase, 0, _0, _0, 0);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1861
            t:= GetRandom(t);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1862
            i:= Low(TAmmoType);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1863
            if (Ammoz[i].Ammo.Propz and ammoprop_Utility) <> 0 then
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1864
                dec(t, Ammoz[i].Probability);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1865
            while t >= 0 do
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1866
              begin
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1867
              inc(i);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1868
              if (Ammoz[i].Ammo.Propz and ammoprop_Utility) <> 0 then
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1869
                  dec(t, Ammoz[i].Probability)
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1870
              end;
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1871
            FollowGear^.Pos:= posCaseUtility;
2143
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2137
diff changeset
  1872
            FollowGear^.State:= Longword(i);
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2137
diff changeset
  1873
			AddCaption(GetEventString(eidNewUtilityPack), $FFFFFF, capgrpGameState);
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1874
            end
1861
unc0rr
parents: 1854
diff changeset
  1875
        end;
295
8834f3cb620e - Implement ammo cases
unc0rr
parents: 294
diff changeset
  1876
     end;
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1877
// handles case of no ammo or utility crates - considered also placing booleans in uAmmos and altering probabilities
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1878
if (FollowGear <> nil) then
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1879
	begin
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1880
	FindPlace(FollowGear, true, 0, LAND_WIDTH);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1881
	
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1882
	if (FollowGear <> nil) then
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1883
		PlaySound(sndReinforce, false, CurrentTeam^.voicepack)
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1884
	end
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 68
diff changeset
  1885
end;
82d93eeecebe - Many AI improvements
unc0rr
parents: 68
diff changeset
  1886
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1887
procedure FindPlace(var Gear: PGear; withFall: boolean; Left, Right: LongInt);
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 68
diff changeset
  1888
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1889
	function CountNonZeroz(x, y, r: LongInt): LongInt;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1890
	var i: LongInt;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1891
		Result: LongInt;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1892
	begin
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1893
	Result:= 0;
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
  1894
	if (y and LAND_HEIGHT_MASK) = 0 then
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
  1895
		for i:= max(x - r, 0) to min(x + r, LAND_WIDTH - 4) do
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1896
			if Land[y, i] <> 0 then inc(Result);
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1897
	CountNonZeroz:= Result
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1898
	end;
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 68
diff changeset
  1899
495
62c1c2b4414c - Fix most of the warnings in hwengine
unc0rr
parents: 409
diff changeset
  1900
var x: LongInt;
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1901
	y, sy: LongInt;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1902
	ar: array[0..511] of TPoint;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1903
	ar2: array[0..1023] of TPoint;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1904
	cnt, cnt2: Longword;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1905
	delta: LongInt;
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 68
diff changeset
  1906
begin
386
21eeb5ac0486 - Better gears placing
unc0rr
parents: 371
diff changeset
  1907
delta:= 250;
21eeb5ac0486 - Better gears placing
unc0rr
parents: 371
diff changeset
  1908
cnt2:= 0;
16
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1909
repeat
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1910
	x:= Left + LongInt(GetRandom(Delta));
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1911
	repeat
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1912
		inc(x, Delta);
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1913
		cnt:= 0;
1939
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
  1914
        if topY > 1024 then
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
  1915
		    y:= 1024-Gear^.Radius * 2
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
  1916
        else 
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
  1917
		    y:= topY-Gear^.Radius * 2;
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
  1918
		while y < LAND_HEIGHT do
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1919
			begin
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1920
			repeat
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1921
				inc(y, 2);
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
  1922
			until (y >= LAND_HEIGHT) or (CountNonZeroz(x, y, Gear^.Radius - 1) = 0);
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1923
			
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1924
			sy:= y;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1925
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1926
			repeat
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1927
				inc(y);
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
  1928
			until (y >= LAND_HEIGHT) or (CountNonZeroz(x, y, Gear^.Radius - 1) <> 0);
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1929
			
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1930
			if (y - sy > Gear^.Radius * 2)
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
  1931
				and (y < LAND_HEIGHT)
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1932
				and (CheckGearsNear(x, y - Gear^.Radius, [gtHedgehog, gtMine, gtCase], 110, 110) = nil) then
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1933
				begin
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1934
				ar[cnt].X:= x;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1935
				if withFall then ar[cnt].Y:= sy + Gear^.Radius
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1936
							else ar[cnt].Y:= y - Gear^.Radius;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1937
				inc(cnt)
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1938
				end;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1939
			
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1940
			inc(y, 45)
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1941
			end;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1942
		
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1943
		if cnt > 0 then
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1944
			with ar[GetRandom(cnt)] do
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1945
				begin
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1946
				ar2[cnt2].x:= x;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1947
				ar2[cnt2].y:= y;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1948
				inc(cnt2)
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1949
				end
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1950
	until (x + Delta > Right);
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
  1951
	
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1952
	dec(Delta, 60)
386
21eeb5ac0486 - Better gears placing
unc0rr
parents: 371
diff changeset
  1953
until (cnt2 > 0) or (Delta < 70);
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1954
386
21eeb5ac0486 - Better gears placing
unc0rr
parents: 371
diff changeset
  1955
if cnt2 > 0 then
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1956
	with ar2[GetRandom(cnt2)] do
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1957
		begin
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1958
		Gear^.X:= int2hwFloat(x);
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1959
		Gear^.Y:= int2hwFloat(y);
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1960
		{$IFDEF DEBUGFILE}
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1961
		AddFileLog('Assigned Gear coordinates (' + inttostr(x) + ',' + inttostr(y) + ')');
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1962
		{$ENDIF}
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1963
		end
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1964
	else
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1965
	begin
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1966
	OutError('Can''t find place for Gear', false);
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1967
	DeleteGear(Gear);
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1968
	Gear:= nil
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1969
	end
10
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1970
end;
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1971
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1972
initialization
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1973
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1974
finalization
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 92
diff changeset
  1975
FreeGearsList;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1976
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1977
end.