QTfrontend/model/GameStyleModel.h
author sheepluva
Mon, 07 Jul 2014 16:07:49 +0200
changeset 10364 9f7be3da1245
parent 10108 c68cf030eded
child 11046 47a8c19ecb60
permissions -rw-r--r--
burst drowning gears into bubbles after timeout
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 */
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/**
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 * @file
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 * @brief GameStyleModel class definition
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 */
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#ifndef HEDGEWARS_GAMESTYLEMODEL_H
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#define HEDGEWARS_GAMESTYLEMODEL_H
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#include <QStandardItemModel>
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#include <QStringList>
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#include <QMap>
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#include "DataManager.h"
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/**
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 * @brief A model listing available game styles
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 */
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class GameStyleModel : public QStandardItemModel
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{
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        Q_OBJECT
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    public:
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        enum DataRoles { ScriptRole = Qt::UserRole+1, SchemeRole, WeaponsRole, IsDlcRole };
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    public slots:
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        /// reloads the themes from the DataManager
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        void loadGameStyles();
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};
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#endif // HEDGEWARS_GAMESTYLEMODEL_H