hedgewars/pas2c.h
author nemo
Sun, 10 Jun 2012 14:36:40 -0400
changeset 7218 9ecd5bc9810b
parent 7151 ec15d9e1a7e3
permissions -rw-r--r--
Ensure that Clan ammo always takes precedence over Per Hog Ammo in the flags. It'd be best for the user sake if these buttons acted more like radio buttons.
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#pragma once
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#include <stddef.h>
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#include <stdint.h>
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#include <stdbool.h>
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#include <wchar.h>
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typedef union string255_
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    {
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        struct {
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            char s[256];
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        };
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        struct {
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            char len;
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            char str[255];
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        };
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    } string255;
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typedef struct string192_
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    {
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        char s[193];
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    } string192;
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typedef struct string31_
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    {
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        char s[32];
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    } string31;
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typedef struct string15_
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    {
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        char s[16];
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    } string15;
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typedef string255 shortstring;
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typedef string255 ansistring;
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typedef uint8_t Byte;
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typedef int8_t ShortInt;
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typedef uint16_t Word;
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typedef int16_t SmallInt;
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typedef uint32_t LongWord;
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typedef int32_t LongInt;
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typedef uint64_t QWord;
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typedef int64_t Int64;
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typedef LongWord Cardinal;
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typedef LongInt Integer;
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typedef float extended;
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typedef float real;
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typedef float single;
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typedef bool boolean;
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typedef int LongBool;
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typedef void * pointer;
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typedef Byte * PByte;
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typedef char * PChar;
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typedef LongInt * PLongInt;
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typedef LongWord * PLongWord;
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typedef Integer * PInteger;
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typedef int PtrInt;
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typedef wchar_t widechar;
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#define new(a) __new((void **)&a, sizeof(*(a)))
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void __new(void ** p, int size);
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#define dispose(a) __dispose(a, sizeof(*(a)))
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void __dispose(pointer p, int size);
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void * GetMem(int size);
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void FreeMem(void * p, int size);
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#define FillChar(a, b, c) __FillChar(&(a), b, c)
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void __FillChar(pointer p, int size, char fill);
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string255 _strconcat(string255 a, string255 b);
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string255 _strappend(string255 s, char c);
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string255 _strprepend(char c, string255 s);
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string255 _chrconcat(char a, char b);
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bool _strcompare(string255 a, string255 b);
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bool _strcomparec(string255 a, char b);
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bool _strncompare(string255 a, string255 b);
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char * _pchar(string255 s);
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string255 pchar2str(char * s);
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int Length(string255 a);
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string255 copy(string255 a, int s, int l);
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string255 delete(string255 a, int s, int l);
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string255 trim(string255 a);
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#define STRINIT(a) {.len = sizeof(a) - 1, .str = a}
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int length_ar(void * a);
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typedef int file;
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typedef int TextFile;
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extern int FileMode;
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extern int IOResult;
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extern int stdout;
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extern int stderr;
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#define assign(a, b) assign_(&(a), b)
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void assign_(int * f, string255 fileName);
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void reset_1(int f, int size);
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void reset_2(int f, int size);
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#define BlockRead(a, b, c, d) BlockRead_(a, &(b), c, &(d))
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void BlockRead_(int f, void * p, int size, int * sizeRead);
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#define BlockWrite(a, b, c) BlockWrite_(a, &(b), c)
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void BlockWrite_(int f, void * p, int size);
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void close(int f);
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void write(int f, string255 s);
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void writeLn(int f, string255 s);
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bool DirectoryExists(string255 dir);
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bool FileExists(string255 filename);
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bool odd(int i);
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typedef int TThreadId;
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void ThreadSwitch();
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#define InterlockedIncrement(a) __InterlockedIncrement(&(a))
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#define InterlockedDecrement(a) __InterlockedDecrement(&(a))
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void __InterlockedIncrement(int * a);
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void __InterlockedDecrement(int * a);
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bool Assigned(void * a);
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void randomize();
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int random(int max);
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int abs(int i);
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double sqr(double n);
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double sqrt(double n);
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int trunc(double n);
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int round(double n);
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string255 ParamStr(int n);
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int ParamCount();
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#define val(a, b, c) _val(a, (LongInt*)&(b), (LongInt*)&(c))
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void _val(string255 str, LongInt * a, LongInt * c);
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extern double pi;
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string255 EnumToStr(int a);
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string255 ExtractFileName(string255 f);