QTfrontend/namegen.cpp
author Xeli
Fri, 19 Aug 2011 17:21:18 +0200
branchhedgeroid
changeset 5609 9d66611e4d0a
parent 5252 ded882439548
child 6015 daffc14a518a
permissions -rw-r--r--
Introduced a Touch_Finger type to replace the arrays with coords, makes cleaner code
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2009 Martin Minarik <ttsmj@pokec.sk>
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 * Copyright (c) 2009-2011 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 */
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#include <QFile>
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#include <QTextStream>
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#include <QStringList>
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#include <QLineEdit>
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#include "namegen.h"
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#include "hwform.h"
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#include "hwconsts.h"
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HWNamegen::HWNamegen() :
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    TypesAvliable(false)
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{
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    TypesLoad();
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}
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HWNamegen::~HWNamegen()
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{
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}
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void HWNamegen::TeamRandomName(HWTeam*& team, const int HedgehogNumber)
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{
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    RandomNameByHat(team, HedgehogNumber);
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}
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void HWNamegen::TeamRandomNames(HWTeam*& team, const bool changeteamname)
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{
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    if ((TypesHatnames.size() > 0) && TypesAvliable){
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        int kind = (rand()%(TypesHatnames.size()));
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        if (changeteamname){
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            if (TypesTeamnames[kind].size() > 0){
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                team->TeamName = TypesTeamnames[kind][rand()%(TypesTeamnames[kind].size())];
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            }
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            team->Grave = GetRandomGrave();
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            team->Fort = GetRandomFort();
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            team->Voicepack = "Default";
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        }
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        //give each hedgehog a random name:
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        //TODO: load the dictionary only once! (right now it's loaded once for each hedgehog)
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        for(int i = 0; i < 8; i++)
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        {
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            if ((TypesHatnames[kind].size()) > 0){
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                team->Hedgehogs[i].Hat = TypesHatnames[kind][rand()%(TypesHatnames[kind].size())];
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            }
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            RandomNameByHat(team,i);
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        }
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    }
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}
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void HWNamegen::RandomNameByHat(HWTeam*& team, const int HedgehogNumber)
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{
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    QStringList Dictionaries;
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    HatCfgLoad(team->Hedgehogs[HedgehogNumber].Hat,Dictionaries);
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    QStringList Dictionary;
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    DictLoad(Dictionaries[rand()%(Dictionaries.size())],Dictionary);
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    team->Hedgehogs[HedgehogNumber].Name = Dictionary[rand()%(Dictionary.size())];
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}
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void HWNamegen::DictLoad(const QString filename, QStringList &list)
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{
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    list.clear();
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    QFile file;
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    file.setFileName(QString("%1/Data/Names/%2.txt").arg(cfgdir->absolutePath()).arg(filename));
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    if (!file.exists()) file.setFileName(QString("%1/Names/%2.txt").arg(datadir->absolutePath()).arg(filename));
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    if (file.open(QIODevice::ReadOnly | QIODevice::Text))
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    {
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        QTextStream in(&file);
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        while (!in.atEnd()) {
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            QString line = in.readLine();
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            if(line != QString(""))
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                {list.append(line);}
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        }
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    }
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    if (list.size()==0)
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         list.append(filename);
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}
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void HWNamegen::HatCfgLoad(const QString hatname, QStringList &list)
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{
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    list.clear();
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    QFile file;
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    file.setFileName(QString("%1/Data/Names/%2.cfg").arg(cfgdir->absolutePath()).arg(hatname));
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    if (!file.exists()) file.setFileName(QString("%1/Names/%2.cfg").arg(datadir->absolutePath()).arg(hatname));
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    if (file.open(QIODevice::ReadOnly | QIODevice::Text))
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    {
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        QTextStream in(&file);
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        while (!in.atEnd()) {
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            QString line = in.readLine();
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            if(line != QString(""))
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                {list.append(line);}
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        }
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    }
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    if (list.size()==0)
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         list.append(QString("generic"));
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}
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void HWNamegen::TypesLoad()
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{
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    QFile file;
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    file.setFileName(QString("%1/Data/Names/types.ini").arg(cfgdir->absolutePath()));
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    if (!file.exists()) file.setFileName(QString("%1/Names/types.ini").arg(datadir->absolutePath()));
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    if (!file.open(QIODevice::ReadOnly | QIODevice::Text))
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        {TypesAvliable = FALSE; return;}
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    int counter = 0; //counter starts with 0 (teamnames mode)
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    TypesTeamnames.append(QStringList());
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    TypesHatnames.append(QStringList());
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    QTextStream in(&file);
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    while (!in.atEnd()) {
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        QString line = in.readLine();
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        if (line == QString("#####")){
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            counter++; //toggle mode (teamnames || hats)
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            if ((counter%2) == 0){
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                TypesTeamnames.append(QStringList());
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                TypesHatnames.append(QStringList());
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            }
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        } else if ((line == QString("*****")) || (line == QString("*END*"))){
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            TypesAvliable = TRUE; return; // bye bye
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        } else {
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            if ((counter%2) == 0){ // even => teamnames mode
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                TypesTeamnames[(counter/2)].append(line);
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            } else { // odd => hats mode
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                TypesHatnames[((counter-1)/2)].append(line);
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            }
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        }
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//        Types.append(line);
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    }
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        TypesAvliable = TRUE;
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    return;
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}
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QString HWNamegen::GetRandomGrave()
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{
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    QStringList Graves;
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    //list all available Graves
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    QDir tmpdir;
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    tmpdir.cd(cfgdir->absolutePath());
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    tmpdir.cd("Data/Graphics/Graves");
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    tmpdir.setFilter(QDir::Files);
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    Graves.append(tmpdir.entryList(QStringList("*.png")).replaceInStrings(QRegExp("^(.*)\\.png"), "\\1"));
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    tmpdir.cd(datadir->absolutePath());
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    tmpdir.cd("Graphics/Graves");
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    tmpdir.setFilter(QDir::Files);
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    QStringList tmpList = tmpdir.entryList(QStringList("*.png")).replaceInStrings(QRegExp("^(.*)\\.png"), "\\1");
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    for (QStringList::Iterator it = tmpList.begin(); it != tmpList.end(); ++it) 
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        if (!Graves.contains(*it,Qt::CaseInsensitive)) Graves.append(*it);
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    if(Graves.size()==0)
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    {
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        //do some serious error handling
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        return "Error";
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    }
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    //pick a random grave
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    return Graves[rand()%(Graves.size())];
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}
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QString HWNamegen::GetRandomFort()
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{
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    QStringList Forts;
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    //list all available Forts
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    QDir tmpdir;
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    tmpdir.cd(datadir->absolutePath());
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    tmpdir.cd("Forts");
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    tmpdir.setFilter(QDir::Files);
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    Forts.append(tmpdir.entryList(QStringList("*L.png")).replaceInStrings(QRegExp("^(.*)L\\.png"), "\\1"));
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    if(Forts.size()==0)
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    {
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        //do some serious error handling
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        return "Error";
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    }
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    //pick a random fort
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    return Forts[rand()%(Forts.size())];
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}