hedgewars/hwengine.pas
author nemo
Sun, 12 Sep 2010 19:06:02 -0400
changeset 3853 9bd5319d1fcc
parent 3843 50e75cb38c18
child 3904 22e4d74240e5
permissions -rw-r--r--
Adjust to reduced ammo menu dimensions.
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(*
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* Hedgewars, a free turn based strategy game
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* Copyright (c) 2004-2010 Andrey Korotaev <unC0Rr@gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; version 2 of the License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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*)
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{$INCLUDE "options.inc"}
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{$IFDEF WIN32}
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{$R hwengine.rc}
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{$ENDIF}
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{$IFDEF HWLIBRARY}
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unit hwengine;
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interface
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{$ELSE}
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program hwengine;
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{$ENDIF}
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uses SDLh, uMisc, uConsole, uGame, uConsts, uLand, uAmmos, uVisualGears, uGears, uStore, uWorld, uKeys, uSound,
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     uScript, uTeams, uStats, uIO, uLocale, uChat, uAI, uAIMisc, uRandom, uLandTexture, uCollisions, sysutils;
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var isTerminated: boolean = false;
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    alsoShutdownFrontend: boolean = false;
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{$IFDEF HWLIBRARY}
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type arrayofpchar = array[0..10] of PChar;
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procedure initEverything(complete:boolean);
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procedure freeEverything(complete:boolean);
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implementation
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{$ELSE}
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procedure OnDestroy; forward;
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procedure initEverything(complete:boolean); forward;
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procedure freeEverything(complete:boolean); forward;
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{$ENDIF}
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////////////////////////////////
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procedure DoTimer(Lag: LongInt);
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var s: shortstring;
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begin
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    if not isPaused then inc(RealTicks, Lag);
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    case GameState of
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        gsLandGen: begin
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                GenMap;
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                GameState:= gsStart;
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                end;
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        gsStart: begin
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                if HasBorder then DisableSomeWeapons;
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                AddClouds;
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                AssignHHCoords;
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                AddMiscGears;
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                StoreLoad;
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                InitWorld;
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                ResetKbd;
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                SoundLoad;
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                if GameType = gmtSave then
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                    begin
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                    isSEBackup:= isSoundEnabled;
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                    isSoundEnabled:= false
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                    end;
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                FinishProgress;
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                PlayMusic;
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                SetScale(zoom);
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                ScriptCall('onGameStart');
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                GameState:= gsGame;
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                end;
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        gsConfirm,
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        gsGame: begin
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                DrawWorld(Lag); // never place between ProcessKbd and DoGameTick - bugs due to /put cmd and isCursorVisible
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                ProcessKbd;
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                if not isPaused then
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                    begin
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                    DoGameTick(Lag);
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                    ProcessVisualGears(Lag);
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                    end;
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                end;
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        gsChat: begin
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                DrawWorld(Lag);
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                if not isPaused then
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                    begin
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                    DoGameTick(Lag);
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                    ProcessVisualGears(Lag);
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                    end;
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                end;
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        gsExit: begin
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                isTerminated:= true;
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                end;
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        end;
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{$IFDEF SDL13}
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    SDL_RenderPresent();
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{$ELSE}
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    SDL_GL_SwapBuffers();
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{$ENDIF}
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    // not going to make captures on the iPhone
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    if flagMakeCapture then
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    begin
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        flagMakeCapture:= false;
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        s:= 'hw_' + FormatDateTime('YYYY-MM-DD_HH-mm-ss', Now()) + inttostr(GameTicks);
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        WriteLnToConsole('Saving ' + s + '...');
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        MakeScreenshot(s);
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        //SDL_SaveBMP_RW(SDLPrimSurface, SDL_RWFromFile(Str2PChar(s), 'wb'), 1)
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    end;
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end;
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////////////////////
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procedure OnDestroy;
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begin
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    WriteLnToConsole('Freeing resources...');
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    FreeActionsList();
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    StoreRelease();
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    ControllerClose();
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    SendKB();
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    CloseIPC();
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    TTF_Quit();
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{$IFDEF SDL13}
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    SDL_DestroyRenderer(SDLwindow);
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    SDL_DestroyWindow(SDLwindow);
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{$ENDIF}
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    SDL_Quit();
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    isTerminated:= false;
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end;
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///////////////////
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procedure MainLoop;
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var PrevTime, CurrTime: Longword;
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    event: TSDL_Event;
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begin
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    PrevTime:= SDL_GetTicks;
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    while isTerminated = false do
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    begin
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        while SDL_PollEvent(@event) <> 0 do
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        begin
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            case event.type_ of
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                SDL_KEYDOWN: if GameState = gsChat then
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{$IFDEF IPHONEOS}
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                    // sdl on iphone supports only ashii keyboards and the unicode field is deprecated in sdl 1.3
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                    KeyPressChat(event.key.keysym.sym);
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{$ELSE}
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                    KeyPressChat(event.key.keysym.unicode);
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                SDL_MOUSEBUTTONDOWN: if event.button.button = SDL_BUTTON_WHEELDOWN then uKeys.wheelDown:= true;
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                SDL_MOUSEBUTTONUP: if event.button.button = SDL_BUTTON_WHEELUP then uKeys.wheelUp:= true;
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{$ENDIF}
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{$IFDEF SDL13}
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                SDL_WINDOWEVENT:
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                    if event.wevent.event = SDL_WINDOWEVENT_SHOWN then
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                        cHasFocus:= true;
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{$ELSE}
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                SDL_ACTIVEEVENT:
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                    if (event.active.state and SDL_APPINPUTFOCUS) <> 0 then
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                        cHasFocus:= event.active.gain = 1;
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{$ENDIF}
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                SDL_JOYAXISMOTION: ControllerAxisEvent(event.jaxis.which, event.jaxis.axis, event.jaxis.value);
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                SDL_JOYHATMOTION: ControllerHatEvent(event.jhat.which, event.jhat.hat, event.jhat.value);
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                SDL_JOYBUTTONDOWN: ControllerButtonEvent(event.jbutton.which, event.jbutton.button, true);
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                SDL_JOYBUTTONUP: ControllerButtonEvent(event.jbutton.which, event.jbutton.button, false);
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                SDL_QUITEV: isTerminated:= true
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            end; // end case event.type_
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        end; // end while SDL_PollEvent(@event) <> 0
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        if isTerminated = false then
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        begin
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            CurrTime:= SDL_GetTicks;
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            if PrevTime + cTimerInterval <= CurrTime then
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            begin
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                DoTimer(CurrTime - PrevTime);
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                PrevTime:= CurrTime
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            end
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            else SDL_Delay(1);
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            IPCCheckSock();
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        end;
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    end;
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end;
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/////////////////////////
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procedure ShowMainWindow;
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begin
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    if cFullScreen then ParseCommand('fullscr 1', true)
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    else ParseCommand('fullscr 0', true);
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    SDL_ShowCursor(0)
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end;
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///////////////
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{$IFDEF HWLIBRARY}
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procedure Game(gameArgs: arrayofpchar); cdecl; export;
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{$ELSE}
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procedure Game;
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{$ENDIF}
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var p: TPathType;
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    s: shortstring;
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{$IFDEF DEBUGFILE}
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    i: LongInt;
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{$ENDIF}
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begin
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{$IFDEF HWLIBRARY}
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    cBits:= 32;
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    cFullScreen:= false;
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    cTimerInterval:= 8;
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    PathPrefix:= 'Data';
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{$IFDEF DEBUGFILE}
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    cShowFPS:= true;
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{$ELSE}
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    cShowFPS:= false;    // update me at release time
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{$ENDIF}
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    val(gameArgs[0], ipcPort);
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    val(gameArgs[1], cScreenHeight);
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    val(gameArgs[2], cScreenWidth);
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    val(gameArgs[3], cReducedQuality);
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    cLocaleFName:= gameArgs[4];
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    UserNick:= gameArgs[5];
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    isSoundEnabled:= gameArgs[6] = '1';
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    isMusicEnabled:= gameArgs[7] = '1';
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    cAltDamage:= gameArgs[8] = '1';
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    //gameArgs[9] unused
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    recordFileName:= gameArgs[10];
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{$ENDIF}
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    initEverything(true);
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    WriteLnToConsole('Hedgewars ' + cVersionString + ' engine (network protocol: ' + inttostr(cNetProtoVersion) + ')');
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{$IFDEF DEBUGFILE}
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    AddFileLog('Prefix: "' + PathPrefix +'"');
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    for i:= 0 to ParamCount do
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        AddFileLog(inttostr(i) + ': ' + ParamStr(i));
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{$ENDIF}
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    for p:= Succ(Low(TPathType)) to High(TPathType) do
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        if p <> ptMapCurrent then Pathz[p]:= PathPrefix + '/' + Pathz[p];
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    WriteToConsole('Init SDL... ');
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    SDLTry(SDL_Init(SDL_INIT_VIDEO) >= 0, true);
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    WriteLnToConsole(msgOK);
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    SDL_EnableUNICODE(1);
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    WriteToConsole('Init SDL_ttf... ');
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    SDLTry(TTF_Init() <> -1, true);
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    WriteLnToConsole(msgOK);
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{$IFDEF WIN32}
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    s:= SDL_getenv('SDL_VIDEO_CENTERED');
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    SDL_putenv('SDL_VIDEO_CENTERED=1');
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    ShowMainWindow();
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    SDL_putenv(str2pchar('SDL_VIDEO_CENTERED=' + s));
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{$ELSE}
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    ShowMainWindow();
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{$ENDIF}
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    AddProgress();
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    ControllerInit(); // has to happen before InitKbdKeyTable to map keys
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    InitKbdKeyTable();
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    if recordFileName = '' then
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        InitIPC;
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    WriteLnToConsole(msgGettingConfig);
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    LoadLocale(Pathz[ptLocale] + '/en.txt');  // Do an initial load with english
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    if cLocaleFName <> 'en.txt' then
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    begin
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        // Try two letter locale first before trying specific locale overrides
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        if (Length(cLocaleFName) > 6) and (Copy(cLocaleFName,1,2)+'.txt' <> 'en.txt') then
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            LoadLocale(Pathz[ptLocale] + '/' + Copy(cLocaleFName,1,2)+'.txt');
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        LoadLocale(Pathz[ptLocale] + '/' + cLocaleFName);
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    end;
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    if recordFileName = '' then
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        SendIPCAndWaitReply('C')        // ask for game config
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    else
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        LoadRecordFromFile(recordFileName);
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    ScriptOnGameInit;
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    s:= 'eproto ' + inttostr(cNetProtoVersion);
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    SendIPCRaw(@s[0], Length(s) + 1); // send proto version
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    InitTeams();
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    AssignStores();
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    if isSoundEnabled then
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        InitSound();
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    isDeveloperMode:= false;
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    TryDo(InitStepsFlags = cifAllInited, 'Some parameters not set (flags = ' + inttostr(InitStepsFlags) + ')', true);
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    ParseCommand('rotmask', true);
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    MainLoop();
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    // clean up SDL and GL context
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    OnDestroy();
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    // clean up all the other memory allocated
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    freeEverything(true);
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    if alsoShutdownFrontend then halt;
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end;
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procedure initEverything (complete:boolean);
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begin
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    Randomize();
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    // uConsts does not need initialization as they are all consts
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    uMisc.initModule;
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    uConsole.initModule;    // MUST happen after uMisc
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    uLand.initModule;
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    uIO.initModule;
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    if complete then
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    begin
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        uAI.initModule;
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        //uAIActions does not need initialization
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        //uAIAmmoTests does not need initialization
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        uAIMisc.initModule;
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        uAmmos.initModule;
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        uChat.initModule;
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        uCollisions.initModule;
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        //uFloat does not need initialization
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        //uGame does not need initialization
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        uGears.initModule;
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        uKeys.initModule;
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        //uLandGraphics does not need initialization
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   337
        //uLandObjects does not need initialization
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        //uLandTemplates does not need initialization
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        uLandTexture.initModule;
3525
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        //uLocale does not need initialization
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        uRandom.initModule;
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        uScript.initModule;
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   343
        uSound.initModule;
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        uStats.initModule;
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        uStore.initModule;
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   346
        uTeams.initModule;
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   347
        uVisualGears.initModule;
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        uWorld.initModule;
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   349
    end;
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249adefa9c1c replace initialization/finalization statements with custom init functions
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end;
249adefa9c1c replace initialization/finalization statements with custom init functions
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   351
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   352
procedure freeEverything (complete:boolean);
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   353
begin
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   354
    if complete then
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   355
    begin
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   356
        uWorld.freeModule;
3615
b78d7959540a further code cleanup and less redundancy
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   357
        uVisualGears.freeModule;
3525
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   358
        uTeams.freeModule;
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   359
        uStore.freeModule;          //stub
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   360
        uStats.freeModule;          //stub
3615
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diff changeset
   361
        uSound.freeModule;
3525
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parents: 3523
diff changeset
   362
        uScript.freeModule;
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   363
        uRandom.freeModule;         //stub
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diff changeset
   364
        //uLocale does not need to be freed
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parents: 3523
diff changeset
   365
        //uLandTemplates does not need to be freed
3612
b50215a8a43d land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
parents: 3611
diff changeset
   366
        uLandTexture.freeModule;
3525
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   367
        //uLandObjects does not need to be freed
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   368
        //uLandGraphics does not need to be freed
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   369
        uKeys.freeModule;           //stub
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   370
        uGears.freeModule;
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   371
        //uGame does not need to be freed
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parents: 3523
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   372
        //uFloat does not need to be freed
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   373
        uCollisions.freeModule;     //stub
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   374
        uChat.freeModule;           //stub
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   375
        uAmmos.freeModule;
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   376
        uAIMisc.freeModule;         //stub
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diff changeset
   377
        //uAIAmmoTests does not need to be freed
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diff changeset
   378
        //uAIActions does not need to be freed
3617
1df21e06b8ba a couple of fixes i missed previously
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   379
        uAI.freeModule;             //stub
3525
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   380
    end;
3697
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diff changeset
   381
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   382
    uIO.freeModule;             //stub
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 3029
diff changeset
   383
    uLand.freeModule;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   384
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 3029
diff changeset
   385
    uConsole.freeModule;
3525
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parents: 3523
diff changeset
   386
    uMisc.freeModule;           // uMisc closes the debug log.
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
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diff changeset
   387
end;
2803
1f446fc5c8ec allow to compile engine as library with HWLIBRARY symbol
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parents: 2800
diff changeset
   388
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   389
/////////////////////////
3610
8590424bdfb0 small cleanup
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   390
procedure GenLandPreview{$IFDEF HWLIBRARY}(port: LongInt); cdecl; export{$ENDIF};
2698
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diff changeset
   391
var Preview: TPreview;
90585aba87ad objc/pascal finally working
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   392
begin
3611
ed00aa2b339e interpret parameters before initializing everything
koda
parents: 3610
diff changeset
   393
    initEverything(false);
3610
8590424bdfb0 small cleanup
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parents: 3598
diff changeset
   394
{$IFDEF HWLIBRARY}
3365
37ac593e9027 wow all these files only for land preview and seed generation
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parents: 3312
diff changeset
   395
    WriteLnToConsole('Preview connecting on port ' + inttostr(port));
37ac593e9027 wow all these files only for land preview and seed generation
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parents: 3312
diff changeset
   396
    ipcPort:= port;
37ac593e9027 wow all these files only for land preview and seed generation
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parents: 3312
diff changeset
   397
{$ENDIF}
2947
803b277e4894 hate Smaxx (tested)
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diff changeset
   398
    InitIPC;
803b277e4894 hate Smaxx (tested)
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diff changeset
   399
    IPCWaitPongEvent;
803b277e4894 hate Smaxx (tested)
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parents: 2905
diff changeset
   400
    TryDo(InitStepsFlags = cifRandomize, 'Some parameters not set (flags = ' + inttostr(InitStepsFlags) + ')', true);
2698
90585aba87ad objc/pascal finally working
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parents: 2697
diff changeset
   401
3365
37ac593e9027 wow all these files only for land preview and seed generation
koda
parents: 3312
diff changeset
   402
    Preview:= GenPreview();
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   403
    WriteLnToConsole('Sending preview...');
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   404
    SendIPCRaw(@Preview, sizeof(Preview));
3365
37ac593e9027 wow all these files only for land preview and seed generation
koda
parents: 3312
diff changeset
   405
    SendIPCRaw(@MaxHedgehogs, sizeof(byte));
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   406
    WriteLnToConsole('Preview sent, disconnect');
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   407
    CloseIPC();
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   408
    freeEverything(false);
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   409
end;
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   410
3021
1d3302ac371f move the buttons a little
koda
parents: 2990
diff changeset
   411
{$IFNDEF HWLIBRARY}
2008
fc2fb5c938c3 Patch by koda:
unc0rr
parents: 2006
diff changeset
   412
/////////////////////
fc2fb5c938c3 Patch by koda:
unc0rr
parents: 2006
diff changeset
   413
procedure DisplayUsage;
2691
c0da3a98c01c initial support for engine protocol
koda
parents: 2690
diff changeset
   414
var i: LongInt;
2008
fc2fb5c938c3 Patch by koda:
unc0rr
parents: 2006
diff changeset
   415
begin
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   416
    WriteLn('Wrong argument format: correct configurations is');
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   417
    WriteLn();
3678
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   418
    WriteLn('  hwengine <path to data folder> <path to replay file> [options]');
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   419
    WriteLn();
3678
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   420
    WriteLn('where [options] must be specified either as:');
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   421
    WriteLn(' --set-video [screen width] [screen height] [color dept]');
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   422
    WriteLn(' --set-audio [volume] [enable music] [enable sounds]');
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   423
    WriteLn(' --set-other [language file] [full screen] [show FPS]');
3678
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   424
    WriteLn(' --set-multimedia [screen width] [screen height] [color dept] [volume] [enable music] [enable sounds] [language file] [full screen]');
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   425
    WriteLn(' --set-everything [screen width] [screen height] [color dept] [volume] [enable music] [enable sounds] [language file] [full screen] [show FPS] [alternate damage] [timer value] [reduced quality]');
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   426
    WriteLn();
3678
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   427
    WriteLn('Read documentation online at http://code.google.com/p/hedgewars/wiki/CommandLineOptions for more information');
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   428
    WriteLn();
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   429
    Write('PARSED COMMAND: ');
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   430
    for i:=0 to ParamCount do
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   431
        Write(ParamStr(i) + ' ');
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   432
    WriteLn();
2008
fc2fb5c938c3 Patch by koda:
unc0rr
parents: 2006
diff changeset
   433
end;
fc2fb5c938c3 Patch by koda:
unc0rr
parents: 2006
diff changeset
   434
51
b6e3ae05857f - Get rid of hwserv and runhelper
unc0rr
parents:
diff changeset
   435
////////////////////
3678
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   436
{$INCLUDE "ArgParsers.inc"}
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   437
51
b6e3ae05857f - Get rid of hwserv and runhelper
unc0rr
parents:
diff changeset
   438
procedure GetParams;
97
e7c1df9cce2c - make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
unc0rr
parents: 81
diff changeset
   439
begin
3678
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   440
    if (ParamCount < 2) then
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   441
        GameType:= gmtSyntax
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   442
    else
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   443
        if (ParamCount = 3) then
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   444
            internalSetGameTypeLandPreviewFromParameters()
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   445
        else
3709
c7849b74748d clean and reorder arguments passed to engine
koda
parents: 3697
diff changeset
   446
            if (ParamCount = cDefaultParamNum) then
3678
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   447
                internalStartGameWithParameters()
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   448
            else
3678
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   449
                playReplayFileWithParameters();
51
b6e3ae05857f - Get rid of hwserv and runhelper
unc0rr
parents:
diff changeset
   450
end;
3021
1d3302ac371f move the buttons a little
koda
parents: 2990
diff changeset
   451
155
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   452
////////////////////////////////////////////////////////////////////////////////
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   453
/////////////////////////////// m a i n ////////////////////////////////////////
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   454
////////////////////////////////////////////////////////////////////////////////
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   455
begin
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   456
    GetParams();
2008
fc2fb5c938c3 Patch by koda:
unc0rr
parents: 2006
diff changeset
   457
3078
07d4ca3afce3 Remove doubled call of freeEverything
nemo
parents: 3064
diff changeset
   458
    if GameType = gmtLandPreview then GenLandPreview()
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   459
    else if GameType = gmtSyntax then DisplayUsage()
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   460
    else Game();
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3693
diff changeset
   461
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   462
    if GameType = gmtSyntax then
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   463
        ExitCode:= 1
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   464
    else
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   465
        ExitCode:= 0;
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   466
{$ENDIF}
51
b6e3ae05857f - Get rid of hwserv and runhelper
unc0rr
parents:
diff changeset
   467
end.