author | koda |
Wed, 14 Jul 2010 00:43:36 +0200 | |
changeset 3641 | 98319a621dc8 |
parent 3485 | ab91c56a9050 |
child 3682 | 45b416c5b976 |
permissions | -rw-r--r-- |
4 | 1 |
(* |
1066 | 2 |
* Hedgewars, a free turn based strategy game |
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Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
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3 |
* Copyright (c) 2004-2010 Andrey Korotaev <unC0Rr@gmail.com> |
4 | 4 |
* |
183 | 5 |
* This program is free software; you can redistribute it and/or modify |
6 |
* it under the terms of the GNU General Public License as published by |
|
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* the Free Software Foundation; version 2 of the License |
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4 | 8 |
* |
183 | 9 |
* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
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* GNU General Public License for more details. |
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4 | 13 |
* |
183 | 14 |
* You should have received a copy of the GNU General Public License |
15 |
* along with this program; if not, write to the Free Software |
|
16 |
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
|
4 | 17 |
*) |
18 |
||
37 | 19 |
//////////////////////////////////////////////////////////////////////////////// |
783 | 20 |
procedure ChangeAmmo(Gear: PGear); |
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var slot, i: Longword; |
783 | 22 |
begin |
23 |
slot:= Gear^.MsgParam; |
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24 |
||
25 |
with PHedgehog(Gear^.Hedgehog)^ do |
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begin |
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Gear^.Message:= Gear^.Message and not gm_Slot; |
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if ((Gear^.State and (gstAttacking or gstAttacked)) <> 0) or |
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((MultiShootAttacks > 0) and ((Ammo^[CurSlot, CurAmmo].Propz and ammoprop_NoRoundEndHint) = 0)) or |
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((Gear^.State and gstHHDriven) = 0) then exit; |
783 | 32 |
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3430 | 33 |
if ((Ammo^[CurSlot, CurAmmo].Propz and ammoprop_NoRoundEndHint) <> 0) and (MultiShootAttacks > 0) then OnUsedAmmo(PHedgehog(Gear^.Hedgehog)^); |
34 |
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MultiShootAttacks:= 0; |
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Gear^.Message:= Gear^.Message and not (gm_LJump or gm_HJump); |
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if CurSlot = slot then |
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begin |
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i:= 0; |
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repeat |
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inc(CurAmmo); |
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if (CurAmmo > cMaxSlotAmmoIndex) then |
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begin |
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CurAmmo:= 0; |
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inc(i); |
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TryDo(i < 2, 'Engine bug: no ammo in current slot', true) |
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end; |
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until (Ammo^[slot, CurAmmo].Count > 0) and (Team^.Clan^.TurnNumber > Ammoz[Ammo^[slot, CurAmmo].AmmoType].SkipTurns) |
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end else |
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begin |
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i:= 0; |
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// check whether there is ammo in slot |
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while (i <= cMaxSlotAmmoIndex) |
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and ((Ammo^[slot, i].Count = 0) |
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or (Team^.Clan^.TurnNumber <= Ammoz[Ammo^[slot, i].AmmoType].SkipTurns)) do inc(i); |
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if i <= cMaxSlotAmmoIndex then |
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begin |
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CurSlot:= slot; |
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CurAmmo:= i |
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end |
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end |
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end |
783 | 65 |
end; |
66 |
||
67 |
procedure HHSetWeapon(Gear: PGear); |
|
68 |
var t: LongInt; |
|
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weap: TAmmoType; |
|
70 |
begin |
|
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weap:= TAmmoType(Gear^.MsgParam); |
|
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|
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if PHedgehog(Gear^.Hedgehog)^.Team^.Clan^.TurnNumber <= Ammoz[weap].SkipTurns then exit; // weapon is not activated yet |
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783 | 75 |
Gear^.MsgParam:= Ammoz[weap].Slot; |
76 |
||
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t:= cMaxSlotAmmoIndex; |
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78 |
||
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Gear^.Message:= Gear^.Message and not gm_Weapon; |
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with PHedgehog(Gear^.Hedgehog)^ do |
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while (Ammo^[CurSlot, CurAmmo].AmmoType <> weap) and (t >= 0) do |
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begin |
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ChangeAmmo(Gear); |
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dec(t) |
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end; |
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ApplyAmmoChanges(PHedgehog(Gear^.Hedgehog)^) |
783 | 89 |
end; |
90 |
||
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procedure HHSetTimer(Gear: PGear); |
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Timer as hedgehog message (avoid possible desync in very rare cases)
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begin |
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Gear^.Message:= Gear^.Message and not gm_Timer; |
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with PHedgehog(Gear^.Hedgehog)^ do |
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if (Ammo^[CurSlot, CurAmmo].Propz and ammoprop_Timerable) <> 0 then |
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begin |
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Ammo^[CurSlot, CurAmmo].Timer:= 1000 * Gear^.MsgParam; |
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with CurrentTeam^ do |
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ApplyAmmoChanges(Hedgehogs[CurrHedgehog]); |
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end; |
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end; |
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|
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104 |
procedure Attack(Gear: PGear); |
3483 | 105 |
var xx, yy, lx, ly: hwFloat; |
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106 |
tmpGear: PVisualGear; |
3485 | 107 |
tmpGear2: PGear; |
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108 |
begin |
2807 | 109 |
bShowFinger:= false; |
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110 |
with Gear^, |
351 | 111 |
PHedgehog(Gear^.Hedgehog)^ do |
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|
112 |
begin |
95 | 113 |
if ((State and gstHHDriven) <> 0)and |
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114 |
((State and (gstAttacked or gstHHChooseTarget)) = 0) and |
2376 | 115 |
(((State and gstMoving) = 0) or |
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116 |
// Allow attacks while moving on ammo with AltAttack |
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Add reference to ammo at time of gear creation to allow switching to work on jetpack/parachute
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117 |
((CurAmmoGear <> nil) and ((Ammoz[CurAmmoGear^.AmmoType].Ammo.Propz and ammoprop_AltAttack) <> 0)) or |
2238 | 118 |
((Ammo^[CurSlot, CurAmmo].Propz and ammoprop_AttackInMove) <> 0)) and |
836 | 119 |
((TargetPoint.X <> NoPointX) or ((Ammo^[CurSlot, CurAmmo].Propz and ammoprop_NeedTarget) = 0)) then |
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|
120 |
begin |
95 | 121 |
State:= State or gstAttacking; |
122 |
if Power = cMaxPower then Message:= Message and not gm_Attack |
|
351 | 123 |
else if (Ammo^[CurSlot, CurAmmo].Propz and ammoprop_Power) = 0 then Message:= Message and not gm_Attack |
95 | 124 |
else begin |
125 |
if Power = 0 then |
|
126 |
begin |
|
351 | 127 |
AttackBar:= CurrentTeam^.AttackBar; |
2745 | 128 |
PlaySound(sndThrowPowerUp) |
95 | 129 |
end; |
130 |
inc(Power) |
|
131 |
end; |
|
132 |
if ((Message and gm_Attack) <> 0) then exit; |
|
351 | 133 |
|
134 |
if (Ammo^[CurSlot, CurAmmo].Propz and ammoprop_Power) <> 0 then |
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|
135 |
begin |
282 | 136 |
StopSound(sndThrowPowerUp); |
2745 | 137 |
PlaySound(sndThrowRelease); |
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138 |
end; |
1922 | 139 |
|
519 | 140 |
xx:= SignAs(AngleSin(Angle), dX); |
900 | 141 |
yy:= -AngleCos(Angle); |
142 |
||
3483 | 143 |
lx:= X + int2hwfloat(round(GetLaunchX(Ammo^[CurSlot, CurAmmo].AmmoType, hwSign(dX), Angle))); |
144 |
ly:= Y + int2hwfloat(round(GetLaunchY(Ammo^[CurSlot, CurAmmo].AmmoType, Angle))); |
|
145 |
||
3469 | 146 |
if ((Gear^.State and gstHHHJump) <> 0) and (not cArtillery) then xx:= - xx; |
2647 | 147 |
if Ammo^[CurSlot, CurAmmo].AttackVoice <> sndNone then |
2745 | 148 |
PlaySound(Ammo^[CurSlot, CurAmmo].AttackVoice, CurrentTeam^.voicepack); |
351 | 149 |
case Ammo^[CurSlot, CurAmmo].AmmoType of |
3483 | 150 |
amGrenade: FollowGear:= AddGear(hwRound(lx), hwRound(ly), gtAmmo_Bomb, 0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, Ammo^[CurSlot, CurAmmo].Timer); |
151 |
amMolotov: FollowGear:= AddGear(hwRound(lx), hwRound(ly), gtMolotov, 0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, 0); |
|
152 |
amClusterBomb: FollowGear:= AddGear(hwRound(lx), hwRound(ly), gtClusterBomb, 0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, Ammo^[CurSlot, CurAmmo].Timer); |
|
153 |
amGasBomb: FollowGear:= AddGear(hwRound(lx), hwRound(ly), gtGasBomb, 0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, Ammo^[CurSlot, CurAmmo].Timer); |
|
154 |
amBazooka: FollowGear:= AddGear(hwRound(lx), hwRound(ly), gtAmmo_Grenade, 0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, 0); |
|
155 |
amBee: FollowGear:= AddGear(hwRound(lx), hwRound(ly), gtBee, 0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, 0); |
|
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|
156 |
amShotgun: begin |
2745 | 157 |
PlaySound(sndShotgunReload); |
3483 | 158 |
CurAmmoGear:= AddGear(hwRound(lx), hwRound(ly), gtShotgunShot, 0, xx * _0_5, yy * _0_5, 0); |
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159 |
end; |
3483 | 160 |
amPickHammer: CurAmmoGear:= AddGear(hwRound(lx), hwRound(ly) + cHHRadius, gtPickHammer, 0, _0, _0, 0); |
866 | 161 |
amSkip: ParseCommand('/skip', true); |
3483 | 162 |
amRope: CurAmmoGear:= AddGear(hwRound(lx), hwRound(ly), gtRope, 0, xx, yy, 0); |
163 |
amMine: AddGear(hwRound(lx) + hwSign(dX) * 7, hwRound(ly), gtMine, gstWait, SignAs(_0_02, dX), _0, 3000); |
|
164 |
amDEagle: CurAmmoGear:= AddGear(hwRound(lx + xx * cHHRadius), hwRound(ly + yy * cHHRadius), gtDEagleShot, 0, xx * _0_5, yy * _0_5, 0); |
|
165 |
amSineGun: CurAmmoGear:= AddGear(hwRound(lx + xx * cHHRadius), hwRound(ly + yy * cHHRadius), gtSineGunShot, 0, xx * _0_5, yy * _0_5, 0); |
|
166 |
amPortalGun: AddGear(hwRound(lx + xx * cHHRadius), hwRound(ly + yy * cHHRadius), gtPortal, 0, xx * _0_6, yy * _0_6, 0); |
|
2827 | 167 |
amSniperRifle: begin |
168 |
PlaySound(sndSniperReload); |
|
3483 | 169 |
CurAmmoGear:= AddGear(hwRound(lx + xx * cHHRadius), hwRound(ly + yy * cHHRadius), gtSniperRifleShot, 0, xx * _0_5, yy * _0_5, 0); |
2827 | 170 |
end; |
3483 | 171 |
amDynamite: AddGear(hwRound(lx) + hwSign(dX) * 7, hwRound(ly), gtDynamite, 0, SignAs(_0_03, dX), _0, 5000); |
172 |
amFirePunch: CurAmmoGear:= AddGear(hwRound(lx) + hwSign(dX) * 10, hwRound(ly), gtFirePunch, 0, xx, _0, 0); |
|
1712 | 173 |
amWhip: begin |
3483 | 174 |
CurAmmoGear:= AddGear(hwRound(lx) + hwSign(dX) * 10, hwRound(ly), gtWhip, 0, SignAs(_1, dX), - _0_8, 0); |
2745 | 175 |
PlaySound(sndWhipCrack) |
1712 | 176 |
end; |
2143
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New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
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177 |
amBaseballBat: begin |
3483 | 178 |
CurAmmoGear:= AddGear(hwRound(lx) + hwSign(dX) * 10, hwRound(ly), gtShover, gsttmpFlag, xx * _0_5, yy * _0_5, 0); |
2996 | 179 |
PlaySound(sndBaseballBat) // TODO: Only play if something is hit? |
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180 |
end; |
3483 | 181 |
amParachute: CurAmmoGear:= AddGear(hwRound(lx), hwRound(ly), gtParachute, 0, _0, _0, 0); |
3378
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let players affect in which direction their teleported hedgehog will look
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|
182 |
// we save Ammo^[CurSlot, CurAmmo].Pos (in this case: cursor direction) by using it as (otherwise irrelevant) X value of the new gear. |
498 | 183 |
amAirAttack: AddGear(Ammo^[CurSlot, CurAmmo].Pos, 0, gtAirAttack, 0, _0, _0, 0); |
184 |
amMineStrike: AddGear(Ammo^[CurSlot, CurAmmo].Pos, 0, gtAirAttack, 1, _0, _0, 0); |
|
3483 | 185 |
amBlowTorch: CurAmmoGear:= AddGear(hwRound(lx), hwRound(ly), gtBlowTorch, 0, SignAs(_0_5, dX), _0, 0); |
498 | 186 |
amGirder: CurAmmoGear:= AddGear(0, 0, gtGirder, Ammo^[CurSlot, CurAmmo].Pos, _0, _0, 0); |
3378
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diff
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|
187 |
amTeleport: CurAmmoGear:= AddGear(Ammo^[CurSlot, CurAmmo].Pos, 0, gtTeleport, 0, _0, _0, 0); |
3483 | 188 |
amSwitch: CurAmmoGear:= AddGear(hwRound(lx), hwRound(ly), gtSwitcher, 0, _0, _0, 0); |
2262 | 189 |
amMortar: begin |
3483 | 190 |
playSound(sndMortar); |
191 |
FollowGear:= AddGear(hwRound(lx), hwRound(ly), gtMortar, 0, xx*cMaxPower/cPowerDivisor, yy*cMaxPower/cPowerDivisor, 0); |
|
192 |
end; |
|
1712 | 193 |
amRCPlane: begin |
3483 | 194 |
CurAmmoGear:= AddGear(hwRound(lx), hwRound(ly), gtRCPlane, 0, xx * cMaxPower / cPowerDivisor / 4, yy * cMaxPower / cPowerDivisor / 4, 0); |
2745 | 195 |
CurAmmoGear^.SoundChannel:= LoopSound(sndRCPlane, nil) |
1712 | 196 |
end; |
3483 | 197 |
amKamikaze: CurAmmoGear:= AddGear(hwRound(lx), hwRound(ly), gtKamikaze, 0, xx * _0_5, yy * _0_5, 0); |
198 |
amCake: CurAmmoGear:= AddGear(hwRound(lx) + hwSign(dX) * 3, hwRound(ly), gtCake, 0, xx, _0, 0); |
|
199 |
amSeduction: CurAmmoGear:= AddGear(hwRound(lx + xx * cHHRadius * 2), hwRound(ly + yy * cHHRadius * 2), gtSeduction, 0, xx * _0_4, yy * _0_4, 0); |
|
200 |
amWatermelon: FollowGear:= AddGear(hwRound(lx), hwRound(ly), gtWatermelon, 0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, Ammo^[CurSlot, CurAmmo].Timer); |
|
201 |
amHellishBomb: FollowGear:= AddGear(hwRound(lx), hwRound(ly), gtHellishBomb, 0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, 0); |
|
1507 | 202 |
amNapalm: AddGear(Ammo^[CurSlot, CurAmmo].Pos, 0, gtAirAttack, 2, _0, _0, 0); |
3483 | 203 |
amDrill: FollowGear:= AddGear(hwRound(lx), hwRound(ly), gtDrill, 0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, 0); |
3484 | 204 |
amBallgun: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtBallgun, 0, xx * _0_5, yy * _0_5, 0); |
3483 | 205 |
amJetpack: CurAmmoGear:= AddGear(hwRound(lx), hwRound(ly), gtJetpack, 0, _0, _0, 0); |
3123 | 206 |
amBirdy: begin |
207 |
PlaySound(sndWhistle); |
|
3483 | 208 |
CurAmmoGear:= AddGear(hwRound(lx), hwRound(ly) - 32, gtBirdy, 0, _0, _0, 0); |
3123 | 209 |
end; |
2908 | 210 |
amLowGravity: begin |
211 |
PlaySound(sndLowGravity); |
|
3355
dc9e61e67484
cWindSpeed recalculation assumed GetRandom returns a value between 0.0-1.0 while in fact is in the 0.0-0.5 range; Halve cMaxWindSpeed to compensate.
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parents:
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diff
changeset
|
212 |
cGravity:= cMaxWindSpeed |
2908 | 213 |
end; |
1849 | 214 |
amExtraDamage: cDamageModifier:= _1_5; |
215 |
amInvulnerable: Invulnerable:= true; |
|
216 |
amExtraTime: TurnTimeLeft:= TurnTimeLeft + 30000; |
|
1854 | 217 |
amLaserSight: cLaserSighting:= true; |
3483 | 218 |
amVampiric: begin |
219 |
PlaySound(sndOw1, Team^.voicepack); |
|
220 |
cVampiric:= true; |
|
221 |
end; |
|
3351 | 222 |
amPiano: begin |
3399 | 223 |
// Tuck the hedgehog away until the piano attack is completed |
224 |
Unplaced:= true; |
|
225 |
X:= _0; |
|
226 |
Y:= _0; |
|
3351 | 227 |
FollowGear:= AddGear(TargetPoint.X, 0, gtPiano, 0, _0, _0, 0); |
228 |
PauseMusic |
|
229 |
end; |
|
3484 | 230 |
amFlamethrower: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtFlamethrower, 0, xx * _0_5, yy * _0_5, 0); |
32
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diff
changeset
|
231 |
end; |
829 | 232 |
|
233 |
uStats.AmmoUsed(Ammo^[CurSlot, CurAmmo].AmmoType); |
|
234 |
||
2017 | 235 |
if not (SpeechText = '') then |
236 |
begin |
|
2042
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
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parents:
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diff
changeset
|
237 |
tmpGear:= AddVisualGear(0, 0, vgtSpeechBubble); |
2115 | 238 |
if tmpGear <> nil then |
239 |
begin |
|
240 |
tmpGear^.Text:= SpeechText; |
|
241 |
tmpGear^.Hedgehog:= Gear^.Hedgehog; |
|
242 |
tmpGear^.FrameTicks:= SpeechType; |
|
243 |
end; |
|
2017 | 244 |
SpeechText:= '' |
245 |
end; |
|
246 |
||
32
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diff
changeset
|
247 |
Power:= 0; |
930 | 248 |
if (CurAmmoGear <> nil) |
249 |
and (((Ammo^[CurSlot, CurAmmo].Propz) and ammoprop_AltUse) = 0){check for dropping ammo from rope} then |
|
32
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16
diff
changeset
|
250 |
begin |
930 | 251 |
CurAmmoGear^.Ammo:= @(Ammo^[CurSlot, CurAmmo]); |
3302
0973c5af5141
Add reference to ammo at time of gear creation to allow switching to work on jetpack/parachute
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parents:
3236
diff
changeset
|
252 |
CurAmmoGear^.AmmoType:= CurAmmoGear^.Ammo^.AmmoType; |
82 | 253 |
Message:= Message or gm_Attack; |
351 | 254 |
CurAmmoGear^.Message:= Message |
82 | 255 |
end else begin |
351 | 256 |
if not CurrentTeam^.ExtDriven and |
257 |
((Ammo^[CurSlot, CurAmmo].Propz and ammoprop_Power) <> 0) then SendIPC('a'); |
|
1849 | 258 |
AfterAttack; |
82 | 259 |
end |
1849 | 260 |
end else Message:= Message and not gm_Attack; |
32
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diff
changeset
|
261 |
end |
78bff13b11c0
With this patch the game doesn't crash when gaming by net
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diff
changeset
|
262 |
end; |
78bff13b11c0
With this patch the game doesn't crash when gaming by net
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diff
changeset
|
263 |
|
78bff13b11c0
With this patch the game doesn't crash when gaming by net
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diff
changeset
|
264 |
procedure AfterAttack; |
2502 | 265 |
var s: shortstring; |
32
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diff
changeset
|
266 |
begin |
602 | 267 |
with CurrentHedgehog^.Gear^, |
2948
3f21a9dc93d0
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changeset
|
268 |
CurrentHedgehog^ do |
3f21a9dc93d0
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changeset
|
269 |
begin |
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changeset
|
270 |
State:= State and not gstAttacking; |
3037
ab6e949eb5cb
Rename current things called utilities to Effects (since they impact game state / flags w/o using a gear) and add a bunch of things that don't cause damage and are just used to move to Utility crate.
nemo
parents:
3003
diff
changeset
|
271 |
if ((Ammo^[CurSlot, CurAmmo].Propz) and ammoprop_Effect) = 0 then |
2948
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changeset
|
272 |
begin |
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changeset
|
273 |
Inc(MultiShootAttacks); |
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changeset
|
274 |
|
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changeset
|
275 |
if (Ammo^[CurSlot, CurAmmo].NumPerTurn >= MultiShootAttacks) then |
3f21a9dc93d0
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changeset
|
276 |
begin |
3407 | 277 |
s:= inttostr(Ammo^[CurSlot, CurAmmo].NumPerTurn - MultiShootAttacks + 1); |
2948
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changeset
|
278 |
AddCaption(format(trmsg[sidRemaining], s), cWhiteColor, capgrpAmmostate); |
3f21a9dc93d0
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changeset
|
279 |
end; |
3f21a9dc93d0
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changeset
|
280 |
|
3f21a9dc93d0
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changeset
|
281 |
if (Ammo^[CurSlot, CurAmmo].NumPerTurn >= MultiShootAttacks) or |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
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parents:
2940
diff
changeset
|
282 |
((GameFlags and gfMultiWeapon) <> 0) then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
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parents:
2940
diff
changeset
|
283 |
begin |
3f21a9dc93d0
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parents:
2940
diff
changeset
|
284 |
isInMultiShoot:= true |
3f21a9dc93d0
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parents:
2940
diff
changeset
|
285 |
end |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
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parents:
2940
diff
changeset
|
286 |
else |
3f21a9dc93d0
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parents:
2940
diff
changeset
|
287 |
begin |
3396
e5b3e5f2818e
More portal changes. Allows for a multishoot utility. Hopefully not breaking anything.
nemo
parents:
3391
diff
changeset
|
288 |
if ((Ammo^[CurSlot, CurAmmo].Propz) and ammoprop_NoRoundEndHint) = 0 then |
e5b3e5f2818e
More portal changes. Allows for a multishoot utility. Hopefully not breaking anything.
nemo
parents:
3391
diff
changeset
|
289 |
begin |
3431 | 290 |
OnUsedAmmo(CurrentHedgehog^); |
3396
e5b3e5f2818e
More portal changes. Allows for a multishoot utility. Hopefully not breaking anything.
nemo
parents:
3391
diff
changeset
|
291 |
TurnTimeLeft:= Ammoz[Ammo^[CurSlot, CurAmmo].AmmoType].TimeAfterTurn; |
e5b3e5f2818e
More portal changes. Allows for a multishoot utility. Hopefully not breaking anything.
nemo
parents:
3391
diff
changeset
|
292 |
State:= State or gstAttacked |
3430 | 293 |
end |
294 |
else |
|
3431 | 295 |
begin |
296 |
OnUsedAmmo(CurrentHedgehog^); |
|
297 |
ApplyAmmoChanges(CurrentHedgehog^) |
|
298 |
end |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
299 |
end; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
300 |
end |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
301 |
else |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
302 |
begin |
3f21a9dc93d0
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unc0rr
parents:
2940
diff
changeset
|
303 |
OnUsedAmmo(CurrentHedgehog^); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
304 |
ApplyAmmoChanges(CurrentHedgehog^); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
305 |
end; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
306 |
AttackBar:= 0; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
307 |
end |
32
78bff13b11c0
With this patch the game doesn't crash when gaming by net
unc0rr
parents:
16
diff
changeset
|
308 |
end; |
78bff13b11c0
With this patch the game doesn't crash when gaming by net
unc0rr
parents:
16
diff
changeset
|
309 |
|
42 | 310 |
//////////////////////////////////////////////////////////////////////////////// |
863 | 311 |
procedure doStepHedgehogDead(Gear: PGear); |
868 | 312 |
const frametime = 200; |
313 |
timertime = frametime * 6; |
|
863 | 314 |
begin |
2769
82bfcc006afb
Some handling of interaction between king mode and place hogs mode.
nemo
parents:
2762
diff
changeset
|
315 |
if PHedgehog(Gear^.Hedgehog)^.Unplaced then exit; |
863 | 316 |
if Gear^.Timer > 1 then |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
317 |
begin |
3f21a9dc93d0
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unc0rr
parents:
2940
diff
changeset
|
318 |
AllInactive:= false; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
319 |
dec(Gear^.Timer); |
3f21a9dc93d0
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unc0rr
parents:
2940
diff
changeset
|
320 |
if (Gear^.Timer mod frametime) = 0 then inc(Gear^.Pos) |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
321 |
end else |
863 | 322 |
if Gear^.Timer = 1 then |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
323 |
begin |
3f21a9dc93d0
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unc0rr
parents:
2940
diff
changeset
|
324 |
Gear^.State:= Gear^.State or gstNoDamage; |
3f21a9dc93d0
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unc0rr
parents:
2940
diff
changeset
|
325 |
doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 30, EXPLAutoSound); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
326 |
AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtGrave, 0, _0, _0, 0)^.Hedgehog:= Gear^.Hedgehog; |
3f21a9dc93d0
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unc0rr
parents:
2940
diff
changeset
|
327 |
DeleteGear(Gear); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
328 |
SetAllToActive |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
329 |
end else // Gear^.Timer = 0 |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
330 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
331 |
AllInactive:= false; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
332 |
Gear^.Z:= cCurrHHZ; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
333 |
RemoveGearFromList(Gear); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
334 |
InsertGearToList(Gear); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
335 |
PlaySound(sndByeBye, PHedgehog(Gear^.Hedgehog)^.Team^.voicepack); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
336 |
Gear^.Pos:= 0; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
337 |
Gear^.Timer:= timertime |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
338 |
end |
863 | 339 |
end; |
340 |
||
341 |
//////////////////////////////////////////////////////////////////////////////// |
|
3310 | 342 |
procedure doStepHedgehogGone(Gear: PGear); |
343 |
const frametime = 65; |
|
344 |
timertime = frametime * 11; |
|
345 |
begin |
|
346 |
if PHedgehog(Gear^.Hedgehog)^.Unplaced then exit; |
|
347 |
if Gear^.Timer > 1 then |
|
348 |
begin |
|
349 |
AllInactive:= false; |
|
350 |
dec(Gear^.Timer); |
|
351 |
if (Gear^.Timer mod frametime) = 0 then inc(Gear^.Pos) |
|
352 |
end else |
|
353 |
if Gear^.Timer = 1 then |
|
354 |
begin |
|
355 |
DeleteGear(Gear); |
|
356 |
SetAllToActive |
|
357 |
end else // Gear^.Timer = 0 |
|
358 |
begin |
|
359 |
AllInactive:= false; |
|
360 |
Gear^.Z:= cCurrHHZ; |
|
361 |
RemoveGearFromList(Gear); |
|
362 |
InsertGearToList(Gear); |
|
363 |
PlaySound(sndByeBye, PHedgehog(Gear^.Hedgehog)^.Team^.voicepack); |
|
364 |
PlaySound(sndWarp); |
|
365 |
Gear^.Pos:= 0; |
|
366 |
Gear^.Timer:= timertime |
|
367 |
end |
|
368 |
end; |
|
369 |
||
370 |
//////////////////////////////////////////////////////////////////////////////// |
|
42 | 371 |
procedure PickUp(HH, Gear: PGear); |
295 | 372 |
var s: shortstring; |
373 |
a: TAmmoType; |
|
3169
c8c6ac44f51b
prophylactic removal of some Integer references, raise a few of the template islands up a bit so they work inverted without triggering border
nemo
parents:
3161
diff
changeset
|
374 |
i: LongInt; |
2972
82828fd23dea
Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents:
2948
diff
changeset
|
375 |
vga: PVisualGear; |
42 | 376 |
begin |
351 | 377 |
Gear^.Message:= gm_Destroy; |
2745 | 378 |
PlaySound(sndShotgunReload); |
351 | 379 |
case Gear^.Pos of |
1964 | 380 |
posCaseUtility, |
295 | 381 |
posCaseAmmo: begin |
351 | 382 |
a:= TAmmoType(Gear^.State); |
553
5478386d935f
- Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr
parents:
549
diff
changeset
|
383 |
AddAmmo(PHedgehog(HH^.Hedgehog)^, a); |
2853
953a6d71396f
Restore shared clan ammo (still needs flag), add ammo info message if the person who picked up the ammo was a member of your clan
nemo
parents:
2827
diff
changeset
|
384 |
// Possibly needs to check shared clan ammo game flag once added. |
953a6d71396f
Restore shared clan ammo (still needs flag), add ammo info message if the person who picked up the ammo was a member of your clan
nemo
parents:
2827
diff
changeset
|
385 |
// On the other hand, no obvious reason that clan members shouldn't know what ammo another clan member picked up |
953a6d71396f
Restore shared clan ammo (still needs flag), add ammo info message if the person who picked up the ammo was a member of your clan
nemo
parents:
2827
diff
changeset
|
386 |
if (not (PHedgehog(HH^.Hedgehog)^.Team^.ExtDriven |
1072 | 387 |
or (PHedgehog(HH^.Hedgehog)^.BotLevel > 0))) |
2972
82828fd23dea
Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents:
2948
diff
changeset
|
388 |
or (PHedgehog(HH^.Hedgehog)^.Team^.Clan^.ClanIndex = LocalClan) |
82828fd23dea
Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents:
2948
diff
changeset
|
389 |
or (GameType = gmtDemo) then |
82828fd23dea
Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents:
2948
diff
changeset
|
390 |
begin |
3196 | 391 |
s:= trammo[Ammoz[a].NameId] + ' (+' + IntToStr(Ammoz[a].NumberInCase) + ')'; |
2972
82828fd23dea
Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents:
2948
diff
changeset
|
392 |
AddCaption(s, PHedgehog(HH^.Hedgehog)^.Team^.Clan^.Color, capgrpAmmoinfo); |
82828fd23dea
Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents:
2948
diff
changeset
|
393 |
|
82828fd23dea
Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents:
2948
diff
changeset
|
394 |
// show ammo icon |
82828fd23dea
Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents:
2948
diff
changeset
|
395 |
vga:= AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtAmmo); |
82828fd23dea
Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents:
2948
diff
changeset
|
396 |
if vga <> nil then |
82828fd23dea
Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents:
2948
diff
changeset
|
397 |
vga^.Frame:= Longword(a); |
82828fd23dea
Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents:
2948
diff
changeset
|
398 |
end; |
82828fd23dea
Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents:
2948
diff
changeset
|
399 |
|
295 | 400 |
end; |
42 | 401 |
posCaseHealth: begin |
351 | 402 |
inc(HH^.Health, Gear^.Health); |
3112 | 403 |
PHedgehog(HH^.Hedgehog)^.Effects[hePoisoned] := false; |
351 | 404 |
str(Gear^.Health, s); |
295 | 405 |
s:= '+' + s; |
549 | 406 |
AddCaption(s, PHedgehog(HH^.Hedgehog)^.Team^.Clan^.Color, capgrpAmmoinfo); |
351 | 407 |
RenderHealth(PHedgehog(HH^.Hedgehog)^); |
2428 | 408 |
RecountTeamHealth(PHedgehog(HH^.Hedgehog)^.Team); |
409 |
||
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
410 |
i:= 0; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
411 |
while i < Gear^.Health do |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
412 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
413 |
AddVisualGear(hwRound(HH^.X), hwRound(HH^.Y), vgtHealth); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
414 |
inc(i, 5); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
415 |
end; |
42 | 416 |
end; |
435 | 417 |
end |
42 | 418 |
end; |
32
78bff13b11c0
With this patch the game doesn't crash when gaming by net
unc0rr
parents:
16
diff
changeset
|
419 |
|
4 | 420 |
const StepTicks: LongWord = 0; |
421 |
||
302 | 422 |
procedure HedgehogStep(Gear: PGear); |
371 | 423 |
var PrevdX: LongInt; |
302 | 424 |
begin |
542 | 425 |
if ((Gear^.State and (gstAttacking or gstMoving)) = 0) then |
4 | 426 |
begin |
408 | 427 |
if isCursorVisible then |
428 |
with PHedgehog(Gear^.Hedgehog)^ do |
|
429 |
with Ammo^[CurSlot, CurAmmo] do |
|
430 |
begin |
|
542 | 431 |
if (Gear^.Message and gm_Left ) <> 0 then |
3407 | 432 |
Pos:= (Pos - 1 + Ammoz[AmmoType].PosCount) mod Ammoz[AmmoType].PosCount |
408 | 433 |
else |
542 | 434 |
if (Gear^.Message and gm_Right ) <> 0 then |
408 | 435 |
Pos:= (Pos + 1) mod Ammoz[AmmoType].PosCount |
436 |
else exit; |
|
423 | 437 |
StepTicks:= 200; |
408 | 438 |
exit |
439 |
end; |
|
505
fcba7d7aea0d
Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents:
498
diff
changeset
|
440 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
441 |
if ((Gear^.Message and gm_Animate) <> 0) then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
442 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
443 |
Gear^.Message:= 0; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
444 |
Gear^.State:= Gear^.State or gstAnimation; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
445 |
Gear^.Tag:= Gear^.MsgParam; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
446 |
Gear^.Timer:= 0; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
447 |
Gear^.Pos:= 0 |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
448 |
end; |
1033 | 449 |
|
351 | 450 |
if ((Gear^.Message and gm_LJump ) <> 0) then |
4 | 451 |
begin |
542 | 452 |
Gear^.Message:= Gear^.Message and not gm_LJump; |
505
fcba7d7aea0d
Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents:
498
diff
changeset
|
453 |
DeleteCI(Gear); |
68 | 454 |
if not TestCollisionYwithGear(Gear, -1) then |
498 | 455 |
if not TestCollisionXwithXYShift(Gear, _0, -2, hwSign(Gear^.dX)) then Gear^.Y:= Gear^.Y - _2 else |
456 |
if not TestCollisionXwithXYShift(Gear, _0, -1, hwSign(Gear^.dX)) then Gear^.Y:= Gear^.Y - _1; |
|
351 | 457 |
if not (TestCollisionXwithGear(Gear, hwSign(Gear^.dX)) |
68 | 458 |
or TestCollisionYwithGear(Gear, -1)) then |
4 | 459 |
begin |
351 | 460 |
Gear^.dY:= -_0_15; |
2024
2985f3bd18b7
Disable long jump in artillery mode, make snipre rifle single shot
nemo
parents:
2023
diff
changeset
|
461 |
if not cArtillery then Gear^.dX:= SignAs(_0_15, Gear^.dX); |
542 | 462 |
Gear^.State:= Gear^.State or gstMoving or gstHHJumping; |
2745 | 463 |
PlaySound(sndJump1, PHedgehog(Gear^.Hedgehog)^.Team^.voicepack); |
4 | 464 |
exit |
465 |
end; |
|
466 |
end; |
|
505
fcba7d7aea0d
Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents:
498
diff
changeset
|
467 |
|
351 | 468 |
if ((Gear^.Message and gm_HJump ) <> 0) then |
4 | 469 |
begin |
505
fcba7d7aea0d
Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents:
498
diff
changeset
|
470 |
DeleteCI(Gear); |
542 | 471 |
Gear^.Message:= Gear^.Message and not gm_HJump; |
855
8842c71d16bf
- Fix too long delay between shotgun and deagle shots
unc0rr
parents:
854
diff
changeset
|
472 |
|
8842c71d16bf
- Fix too long delay between shotgun and deagle shots
unc0rr
parents:
854
diff
changeset
|
473 |
Gear^.dY:= -_0_2; |
8842c71d16bf
- Fix too long delay between shotgun and deagle shots
unc0rr
parents:
854
diff
changeset
|
474 |
SetLittle(Gear^.dX); |
8842c71d16bf
- Fix too long delay between shotgun and deagle shots
unc0rr
parents:
854
diff
changeset
|
475 |
Gear^.State:= Gear^.State or gstMoving or gstHHJumping; |
2745 | 476 |
PlaySound(sndJump3, PHedgehog(Gear^.Hedgehog)^.Team^.voicepack); |
855
8842c71d16bf
- Fix too long delay between shotgun and deagle shots
unc0rr
parents:
854
diff
changeset
|
477 |
exit |
4 | 478 |
end; |
505
fcba7d7aea0d
Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents:
498
diff
changeset
|
479 |
|
351 | 480 |
PrevdX:= hwSign(Gear^.dX); |
2603 | 481 |
if (Gear^.Message and gm_Left )<>0 then Gear^.dX:= -cLittle else |
482 |
if (Gear^.Message and gm_Right )<>0 then Gear^.dX:= cLittle else exit; |
|
505
fcba7d7aea0d
Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents:
498
diff
changeset
|
483 |
|
2940 | 484 |
if (Gear^.Message and (gm_Left or gm_Right)) <> 0 then |
485 |
begin |
|
486 |
StepSoundTimer:= cHHStepTicks; |
|
487 |
end; |
|
488 |
||
74 | 489 |
StepTicks:= cHHStepTicks; |
610 | 490 |
if PrevdX <> hwSign(Gear^.dX) then |
491 |
begin |
|
492 |
FollowGear:= Gear; |
|
493 |
exit |
|
494 |
end; |
|
495 |
DeleteCI(Gear); // must be after exit!! (see previous line) |
|
838 | 496 |
|
351 | 497 |
PHedgehog(Gear^.Hedgehog)^.visStepPos:= (PHedgehog(Gear^.Hedgehog)^.visStepPos + 1) and 7; |
498 |
if TestCollisionXwithGear(Gear, hwSign(Gear^.dX)) then |
|
4 | 499 |
begin |
498 | 500 |
if not (TestCollisionXwithXYShift(Gear, _0, -6, hwSign(Gear^.dX)) |
501 |
or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1; |
|
502 |
if not (TestCollisionXwithXYShift(Gear, _0, -5, hwSign(Gear^.dX)) |
|
503 |
or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1; |
|
504 |
if not (TestCollisionXwithXYShift(Gear, _0, -4, hwSign(Gear^.dX)) |
|
505 |
or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1; |
|
506 |
if not (TestCollisionXwithXYShift(Gear, _0, -3, hwSign(Gear^.dX)) |
|
507 |
or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1; |
|
508 |
if not (TestCollisionXwithXYShift(Gear, _0, -2, hwSign(Gear^.dX)) |
|
509 |
or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1; |
|
510 |
if not (TestCollisionXwithXYShift(Gear, _0, -1, hwSign(Gear^.dX)) |
|
511 |
or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1; |
|
4 | 512 |
end; |
1528 | 513 |
|
2585
0899ce8ad77f
Smaxx: only allow change direction when shift key is pressed
unc0rr
parents:
2502
diff
changeset
|
514 |
if (not cArtillery) and ((Gear^.Message and gm_Precise) = 0) and (not TestCollisionXwithGear(Gear, hwSign(Gear^.dX))) then |
0899ce8ad77f
Smaxx: only allow change direction when shift key is pressed
unc0rr
parents:
2502
diff
changeset
|
515 |
Gear^.X:= Gear^.X + SignAs(_1, Gear^.dX); |
0899ce8ad77f
Smaxx: only allow change direction when shift key is pressed
unc0rr
parents:
2502
diff
changeset
|
516 |
|
62 | 517 |
SetAllHHToActive; |
37 | 518 |
|
68 | 519 |
if not TestCollisionYwithGear(Gear, 1) then |
4 | 520 |
begin |
498 | 521 |
Gear^.Y:= Gear^.Y + _1; |
68 | 522 |
if not TestCollisionYwithGear(Gear, 1) then |
4 | 523 |
begin |
498 | 524 |
Gear^.Y:= Gear^.Y + _1; |
68 | 525 |
if not TestCollisionYwithGear(Gear, 1) then |
4 | 526 |
begin |
498 | 527 |
Gear^.Y:= Gear^.Y + _1; |
68 | 528 |
if not TestCollisionYwithGear(Gear, 1) then |
4 | 529 |
begin |
498 | 530 |
Gear^.Y:= Gear^.Y + _1; |
68 | 531 |
if not TestCollisionYwithGear(Gear, 1) then |
4 | 532 |
begin |
498 | 533 |
Gear^.Y:= Gear^.Y + _1; |
68 | 534 |
if not TestCollisionYwithGear(Gear, 1) then |
4 | 535 |
begin |
498 | 536 |
Gear^.Y:= Gear^.Y + _1; |
68 | 537 |
if not TestCollisionYwithGear(Gear, 1) then |
4 | 538 |
begin |
498 | 539 |
Gear^.Y:= Gear^.Y - _6; |
540 |
Gear^.dY:= _0; |
|
542 | 541 |
Gear^.State:= Gear^.State or gstMoving; |
505
fcba7d7aea0d
Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents:
498
diff
changeset
|
542 |
exit |
4 | 543 |
end; |
544 |
end |
|
545 |
end |
|
546 |
end |
|
547 |
end |
|
548 |
end |
|
505
fcba7d7aea0d
Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents:
498
diff
changeset
|
549 |
end; |
fcba7d7aea0d
Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents:
498
diff
changeset
|
550 |
AddGearCI(Gear) |
4 | 551 |
end |
552 |
end; |
|
553 |
||
303
1659c4aad5ab
Now blow torch angle can be changed during blowing :)
unc0rr
parents:
302
diff
changeset
|
554 |
procedure HedgehogChAngle(Gear: PGear); |
958 | 555 |
var da: LongWord; |
303
1659c4aad5ab
Now blow torch angle can be changed during blowing :)
unc0rr
parents:
302
diff
changeset
|
556 |
begin |
958 | 557 |
with PHedgehog(Gear^.Hedgehog)^ do |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
558 |
if (Ammo^[CurSlot, CurAmmo].AmmoType = amRope) |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
559 |
and ((Gear^.State and (gstMoving or gstHHJumping)) = gstMoving) then da:= 2 else da:= 1; |
958 | 560 |
|
1639 | 561 |
if (((Gear^.Message and gm_Precise) = 0) or ((GameTicks mod 5) = 1)) then |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
562 |
if ((Gear^.Message and gm_Up) <> 0) and (Gear^.Angle >= CurMinAngle + da) then dec(Gear^.Angle, da) |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
563 |
else |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
564 |
if ((Gear^.Message and gm_Down) <> 0) and (Gear^.Angle + da <= CurMaxAngle) then inc(Gear^.Angle, da) |
303
1659c4aad5ab
Now blow torch angle can be changed during blowing :)
unc0rr
parents:
302
diff
changeset
|
565 |
end; |
1659c4aad5ab
Now blow torch angle can be changed during blowing :)
unc0rr
parents:
302
diff
changeset
|
566 |
|
302 | 567 |
procedure doStepHedgehog(Gear: PGear); forward; |
568 |
//////////////////////////////////////////////////////////////////////////////// |
|
538 | 569 |
procedure doStepHedgehogMoving(Gear: PGear); |
545 | 570 |
var isFalling: boolean; |
538 | 571 |
begin |
3396
e5b3e5f2818e
More portal changes. Allows for a multishoot utility. Hopefully not breaking anything.
nemo
parents:
3391
diff
changeset
|
572 |
if Gear^.dX > _0_995 then Gear^.dX:= _0_995; |
e5b3e5f2818e
More portal changes. Allows for a multishoot utility. Hopefully not breaking anything.
nemo
parents:
3391
diff
changeset
|
573 |
if Gear^.dY > _0_995 then Gear^.dY:= _0_995; |
2762
2fbc8d35eb52
Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents:
2745
diff
changeset
|
574 |
if PHedgehog(Gear^.Hedgehog)^.Unplaced then |
2fbc8d35eb52
Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents:
2745
diff
changeset
|
575 |
begin |
2fbc8d35eb52
Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents:
2745
diff
changeset
|
576 |
Gear^.dY:= _0; |
2fbc8d35eb52
Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents:
2745
diff
changeset
|
577 |
Gear^.dX:= _0; |
2fbc8d35eb52
Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents:
2745
diff
changeset
|
578 |
Gear^.State:= Gear^.State and not gstMoving; |
2fbc8d35eb52
Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents:
2745
diff
changeset
|
579 |
exit |
2fbc8d35eb52
Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents:
2745
diff
changeset
|
580 |
end; |
855
8842c71d16bf
- Fix too long delay between shotgun and deagle shots
unc0rr
parents:
854
diff
changeset
|
581 |
isFalling:= (Gear^.dY.isNegative) or not TestCollisionYKick(Gear, 1); |
542 | 582 |
if isFalling then |
538 | 583 |
begin |
584 |
if (Gear^.dY.isNegative) and TestCollisionYKick(Gear, -1) then Gear^.dY:= _0; |
|
542 | 585 |
Gear^.State:= Gear^.State or gstMoving; |
538 | 586 |
Gear^.dY:= Gear^.dY + cGravity |
587 |
end else |
|
588 |
begin |
|
589 |
if ((hwAbs(Gear^.dX) + hwAbs(Gear^.dY)) < _0_55) |
|
590 |
and ((Gear^.State and gstHHJumping) <> 0) then SetLittle(Gear^.dX); |
|
591 |
||
540 | 592 |
if not Gear^.dY.isNegative then |
593 |
begin |
|
594 |
CheckHHDamage(Gear); |
|
790
a6f442173822
Make high jump behaviour like in worms (back somersault)
unc0rr
parents:
783
diff
changeset
|
595 |
|
2137 | 596 |
if ((Gear^.State and gstHHHJump) <> 0) and (not cArtillery) and |
790
a6f442173822
Make high jump behaviour like in worms (back somersault)
unc0rr
parents:
783
diff
changeset
|
597 |
(Gear^.dX.QWordValue < _0_02.QWordValue) then Gear^.dX.isNegative:= not Gear^.dX.isNegative; // landing after high jump |
a6f442173822
Make high jump behaviour like in worms (back somersault)
unc0rr
parents:
783
diff
changeset
|
598 |
|
542 | 599 |
Gear^.State:= Gear^.State and not (gstHHJumping or gstHHHJump); |
540 | 600 |
Gear^.dY:= _0; |
601 |
end else Gear^.dY:= Gear^.dY + cGravity; |
|
538 | 602 |
|
603 |
if ((Gear^.State and gstMoving) <> 0) then Gear^.dX:= Gear^.dX * Gear^.Friction |
|
604 |
end; |
|
605 |
||
606 |
if (Gear^.State <> 0) then DeleteCI(Gear); |
|
783 | 607 |
|
538 | 608 |
if (Gear^.State and gstMoving) <> 0 then |
609 |
if TestCollisionXKick(Gear, hwSign(Gear^.dX)) then |
|
542 | 610 |
if not isFalling then |
538 | 611 |
if hwAbs(Gear^.dX) > _0_01 then |
612 |
if not TestCollisionXwithXYShift(Gear, int2hwFloat(hwSign(Gear^.dX)) - Gear^.dX, -1, hwSign(Gear^.dX)) then begin Gear^.X:= Gear^.X + Gear^.dX; Gear^.dX:= Gear^.dX * _0_96; Gear^.Y:= Gear^.Y - _1 end else |
|
613 |
if not TestCollisionXwithXYShift(Gear, int2hwFloat(hwSign(Gear^.dX)) - Gear^.dX, -2, hwSign(Gear^.dX)) then begin Gear^.X:= Gear^.X + Gear^.dX; Gear^.dX:= Gear^.dX * _0_93; Gear^.Y:= Gear^.Y - _2 end else |
|
614 |
if not TestCollisionXwithXYShift(Gear, int2hwFloat(hwSign(Gear^.dX)) - Gear^.dX, -3, hwSign(Gear^.dX)) then begin Gear^.X:= Gear^.X + Gear^.dX; Gear^.dX:= Gear^.dX * _0_9 ; Gear^.Y:= Gear^.Y - _3 end else |
|
615 |
if not TestCollisionXwithXYShift(Gear, int2hwFloat(hwSign(Gear^.dX)) - Gear^.dX, -4, hwSign(Gear^.dX)) then begin Gear^.X:= Gear^.X + Gear^.dX; Gear^.dX:= Gear^.dX * _0_87; Gear^.Y:= Gear^.Y - _4 end else |
|
616 |
if not TestCollisionXwithXYShift(Gear, int2hwFloat(hwSign(Gear^.dX)) - Gear^.dX, -5, hwSign(Gear^.dX)) then begin Gear^.X:= Gear^.X + Gear^.dX; Gear^.dX:= Gear^.dX * _0_84; Gear^.Y:= Gear^.Y - _5 end else |
|
617 |
if hwAbs(Gear^.dX) > _0_02 then Gear^.dX:= -Gear^.Elasticity * Gear^.dX |
|
618 |
else begin |
|
619 |
Gear^.State:= Gear^.State and not gstMoving; |
|
620 |
SetLittle(Gear^.dX) |
|
621 |
end |
|
622 |
else begin |
|
623 |
Gear^.State:= Gear^.State and not gstMoving; |
|
624 |
SetLittle(Gear^.dX) |
|
625 |
end |
|
1518 | 626 |
else if (hwAbs(Gear^.dX) > cLittle) |
627 |
and ((Gear^.State and gstHHJumping) = 0) |
|
628 |
then Gear^.dX:= -Gear^.Elasticity * Gear^.dX |
|
629 |
else SetLittle(Gear^.dX); |
|
538 | 630 |
|
542 | 631 |
if (not isFalling) and |
538 | 632 |
(hwAbs(Gear^.dX) + hwAbs(Gear^.dY) < _0_03) then |
633 |
begin |
|
1865
ebc6dfca60d4
- nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents:
1861
diff
changeset
|
634 |
Gear^.State:= Gear^.State and not gstWinner; |
538 | 635 |
Gear^.State:= Gear^.State and not gstMoving; |
636 |
SetLittle(Gear^.dX); |
|
637 |
Gear^.dY:= _0 |
|
638 |
end else Gear^.State:= Gear^.State or gstMoving; |
|
639 |
||
640 |
if (Gear^.State and gstMoving) <> 0 then |
|
641 |
begin |
|
642 |
Gear^.State:= Gear^.State and not gstAnimation; |
|
2017 | 643 |
// ARTILLERY but not being moved by explosions |
538 | 644 |
Gear^.X:= Gear^.X + Gear^.dX; |
645 |
Gear^.Y:= Gear^.Y + Gear^.dY; |
|
646 |
if (not Gear^.dY.isNegative) and |
|
647 |
(not TestCollisionYKick(Gear, 1)) and |
|
648 |
TestCollisionYwithXYShift(Gear, 0, 1, 1) then |
|
649 |
begin |
|
650 |
CheckHHDamage(Gear); |
|
651 |
Gear^.dY:= _0; |
|
652 |
Gear^.Y:= Gear^.Y + _1 |
|
653 |
end; |
|
1658
208a3258afdf
Fix a bug with visible cursor when hedgehog is dead
unc0rr
parents:
1645
diff
changeset
|
654 |
CheckGearDrowning(Gear); |
208a3258afdf
Fix a bug with visible cursor when hedgehog is dead
unc0rr
parents:
1645
diff
changeset
|
655 |
if (Gear^.State and gstDrowning) <> 0 then isCursorVisible:= false |
2428 | 656 |
end; |
657 |
||
3003 | 658 |
if (hwAbs(Gear^.dY) > _0) and (Gear^.FlightTime > 0) and ((GameFlags and gfLowGravity) = 0) then |
2428 | 659 |
begin |
660 |
inc(Gear^.FlightTime, 1); |
|
3174 | 661 |
if Gear^.FlightTime = 3000 then |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
662 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
663 |
AddCaption(GetEventString(eidHomerun), cWhiteColor, capgrpMessage); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
664 |
PlaySound(sndHomerun) |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
665 |
end; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
666 |
end |
2428 | 667 |
else |
668 |
begin |
|
669 |
Gear^.FlightTime:= 0; |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
670 |
end; |
2428 | 671 |
|
538 | 672 |
end; |
673 |
||
302 | 674 |
procedure doStepHedgehogDriven(Gear: PGear); |
675 |
var t: PGear; |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
676 |
wasJumping: boolean; |
302 | 677 |
begin |
558
b2b840eeb10a
Fix bug when hedgehog moves not right after it is kicked
unc0rr
parents:
553
diff
changeset
|
678 |
if not isInMultiShoot then |
b2b840eeb10a
Fix bug when hedgehog moves not right after it is kicked
unc0rr
parents:
553
diff
changeset
|
679 |
AllInactive:= false |
b2b840eeb10a
Fix bug when hedgehog moves not right after it is kicked
unc0rr
parents:
553
diff
changeset
|
680 |
else |
b2b840eeb10a
Fix bug when hedgehog moves not right after it is kicked
unc0rr
parents:
553
diff
changeset
|
681 |
Gear^.Message:= 0; |
505
fcba7d7aea0d
Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents:
498
diff
changeset
|
682 |
|
1035 | 683 |
if (TurnTimeLeft = 0) or (Gear^.Damage > 0) then |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
684 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
685 |
TurnTimeLeft:= 0; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
686 |
isCursorVisible:= false; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
687 |
Gear^.State:= Gear^.State and not (gstHHDriven or gstAnimation or gstAttacking); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
688 |
AttackBar:= 0; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
689 |
if Gear^.Damage > 0 then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
690 |
Gear^.State:= Gear^.State and not (gstHHJumping or gstHHHJump); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
691 |
exit |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
692 |
end; |
1035 | 693 |
|
1033 | 694 |
if (Gear^.State and gstAnimation) <> 0 then |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
695 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
696 |
Gear^.Message:= 0; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
697 |
if (Gear^.Pos = Wavez[TWave(Gear^.Tag)].VoiceDelay) and (Gear^.Timer = 0) then PlaySound(Wavez[TWave(Gear^.Tag)].Voice, PHedgehog(Gear^.Hedgehog)^.Team^.voicepack); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
698 |
inc(Gear^.Timer); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
699 |
if Gear^.Timer = Wavez[TWave(Gear^.Tag)].Interval then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
700 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
701 |
Gear^.Timer:= 0; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
702 |
inc(Gear^.Pos); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
703 |
if Gear^.Pos = Wavez[TWave(Gear^.Tag)].FramesCount then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
704 |
Gear^.State:= Gear^.State and not gstAnimation |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
705 |
end; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
706 |
exit |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
707 |
end; |
1033 | 708 |
|
836 | 709 |
if ((Gear^.State and gstMoving) <> 0) |
710 |
or (StepTicks = cHHStepTicks) |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
711 |
or (CurAmmoGear <> nil) then // we are moving |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
712 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
713 |
with PHedgehog(Gear^.Hedgehog)^ do |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
714 |
if (CurAmmoGear = nil) |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
715 |
and (Gear^.dY > _0_39) |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
716 |
and (Ammo^[CurSlot, CurAmmo].AmmoType = amParachute) then Gear^.Message:= Gear^.Message or gm_Attack; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
717 |
// check for case with ammo |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
718 |
t:= CheckGearNear(Gear, gtCase, 36, 36); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
719 |
if t <> nil then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
720 |
PickUp(Gear, t) |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
721 |
end; |
302 | 722 |
|
930 | 723 |
if (CurAmmoGear = nil) then |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
724 |
if (((Gear^.Message and gm_Attack) <> 0) |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
725 |
or ((Gear^.State and gstAttacking) <> 0)) then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
726 |
Attack(Gear) // should be before others to avoid desync with '/put' msg and changing weapon msgs |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
727 |
else |
930 | 728 |
else with PHedgehog(Gear^.Hedgehog)^ do |
3302
0973c5af5141
Add reference to ammo at time of gear creation to allow switching to work on jetpack/parachute
nemo
parents:
3236
diff
changeset
|
729 |
if ((Ammoz[CurAmmoGear^.AmmoType].Ammo.Propz and ammoprop_AltAttack) <> 0) |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
730 |
and ((Gear^.Message and gm_LJump) <> 0) |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
731 |
and (((Ammo^[CurSlot, CurAmmo].Propz) and ammoprop_AltUse) <> 0) then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
732 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
733 |
Gear^.Message:= Gear^.Message and not gm_LJump; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
734 |
Attack(Gear) |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
735 |
end; |
930 | 736 |
|
737 |
if (CurAmmoGear = nil) |
|
3302
0973c5af5141
Add reference to ammo at time of gear creation to allow switching to work on jetpack/parachute
nemo
parents:
3236
diff
changeset
|
738 |
or ((Ammoz[CurAmmoGear^.AmmoType].Ammo.Propz and ammoprop_AltAttack) <> 0) then |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
739 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
740 |
if ((Gear^.Message and gm_Slot) <> 0) then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
741 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
742 |
ChangeAmmo(Gear); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
743 |
ApplyAmmoChanges(PHedgehog(Gear^.Hedgehog)^) |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
744 |
end; |
930 | 745 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
746 |
if ((Gear^.Message and gm_Weapon) <> 0) then HHSetWeapon(Gear); |
930 | 747 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
748 |
if ((Gear^.Message and gm_Timer) <> 0) then HHSetTimer(Gear); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
749 |
end; |
930 | 750 |
|
302 | 751 |
if CurAmmoGear <> nil then |
752 |
begin |
|
351 | 753 |
CurAmmoGear^.Message:= Gear^.Message; |
302 | 754 |
exit |
755 |
end; |
|
756 |
||
952 | 757 |
if not isInMultiShoot then |
758 |
HedgehogChAngle(Gear); |
|
926
d231e007452a
Timer as hedgehog message (avoid possible desync in very rare cases)
unc0rr
parents:
925
diff
changeset
|
759 |
|
542 | 760 |
if (Gear^.State and gstMoving) <> 0 then |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
761 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
762 |
wasJumping:= ((Gear^.State and gstHHJumping) <> 0); |
2376 | 763 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
764 |
if ((Gear^.Message and gm_HJump) <> 0) and |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
765 |
wasJumping and |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
766 |
((Gear^.State and gstHHHJump) = 0) then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
767 |
if (not (hwAbs(Gear^.dX) > cLittle)) and (Gear^.dY < -_0_02) then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
768 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
769 |
Gear^.State:= Gear^.State or gstHHHJump; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
770 |
Gear^.dY:= -_0_25; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
771 |
if not cArtillery then Gear^.dX:= -SignAs(_0_02, Gear^.dX); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
772 |
PlaySound(sndJump2, PHedgehog(Gear^.Hedgehog)^.Team^.voicepack) |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
773 |
end; |
2376 | 774 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
775 |
Gear^.Message:= Gear^.Message and not (gm_LJump or gm_HJump); |
538 | 776 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
777 |
if (not cArtillery) and wasJumping and |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
778 |
TestCollisionXwithGear(Gear, hwSign(Gear^.dX)) then SetLittle(Gear^.dX); |
538 | 779 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
780 |
doStepHedgehogMoving(Gear); |
542 | 781 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
782 |
if ((Gear^.State and (gstMoving or gstDrowning)) = 0) then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
783 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
784 |
AddGearCI(Gear); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
785 |
if wasJumping then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
786 |
StepTicks:= 410 |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
787 |
else |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
788 |
StepTicks:= 95 |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
789 |
end; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
790 |
exit |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
791 |
end; |
302 | 792 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
793 |
if not isInMultiShoot then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
794 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
795 |
if StepTicks > 0 then dec(StepTicks); |
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|
796 |
if (StepTicks = 0) then HedgehogStep(Gear) |
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|
797 |
end |
302 | 798 |
end; |
799 |
||
4 | 800 |
//////////////////////////////////////////////////////////////////////////////// |
801 |
procedure doStepHedgehogFree(Gear: PGear); |
|
511 | 802 |
var prevState: Longword; |
4 | 803 |
begin |
511 | 804 |
prevState:= Gear^.State; |
4 | 805 |
|
538 | 806 |
doStepHedgehogMoving(Gear); |
4 | 807 |
|
1002 | 808 |
if (Gear^.State and (gstMoving or gstDrowning)) <> 0 then |
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|
809 |
begin |
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|
810 |
if Gear^.Damage > 0 then CalcRotationDirAngle(Gear); |
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|
811 |
AllInactive:= false; |
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|
812 |
exit |
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|
813 |
end; |
4 | 814 |
|
863 | 815 |
if (Gear^.Health = 0) then |
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|
816 |
begin |
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|
817 |
if PrvInactive then |
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|
818 |
begin |
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|
819 |
Gear^.Timer:= 0; |
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|
820 |
FollowGear:= Gear; |
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|
821 |
PrvInactive:= false; |
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|
822 |
AllInactive:= false; |
2140 | 823 |
|
3310 | 824 |
if not PHedgehog(Gear^.Hedgehog)^.Team^.hasGone then |
825 |
begin |
|
826 |
Gear^.State:= Gear^.State or gstHHDeath; |
|
827 |
Gear^.doStep:= @doStepHedgehogDead; |
|
828 |
// Death message |
|
829 |
AddCaption(Format(GetEventString(eidDied), PHedgehog(Gear^.Hedgehog)^.Name), cWhiteColor, capgrpMessage); |
|
830 |
end |
|
831 |
else |
|
832 |
begin |
|
833 |
Gear^.State:= Gear^.State or gstHHGone; |
|
834 |
Gear^.doStep:= @doStepHedgehogGone; |
|
835 |
// Gone message |
|
836 |
AddCaption(Format(GetEventString(eidGone), PHedgehog(Gear^.Hedgehog)^.Name), cWhiteColor, capgrpMessage); |
|
837 |
end |
|
2948
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|
838 |
end; |
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|
839 |
exit |
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|
840 |
end; |
4 | 841 |
|
1033 | 842 |
if ((Gear^.State and gstWait) = 0) and |
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|
843 |
(prevState <> Gear^.State) then |
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|
844 |
begin |
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|
845 |
Gear^.State:= gstWait; |
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|
846 |
Gear^.Timer:= 150 |
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|
847 |
end else |
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changeset
|
848 |
begin |
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changeset
|
849 |
if Gear^.Timer = 0 then |
3f21a9dc93d0
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|
850 |
begin |
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|
851 |
Gear^.State:= 0; |
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|
852 |
Gear^.Active:= false; |
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|
853 |
AddGearCI(Gear); |
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changeset
|
854 |
exit |
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|
855 |
end else dec(Gear^.Timer) |
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|
856 |
end; |
863 | 857 |
|
858 |
AllInactive:= false |
|
4 | 859 |
end; |
860 |
||
861 |
//////////////////////////////////////////////////////////////////////////////// |
|
862 |
procedure doStepHedgehog(Gear: PGear); |
|
863 |
begin |
|
351 | 864 |
if (Gear^.Message and gm_Destroy) <> 0 then |
2948
3f21a9dc93d0
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parents:
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changeset
|
865 |
begin |
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changeset
|
866 |
DeleteGear(Gear); |
3f21a9dc93d0
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parents:
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changeset
|
867 |
exit |
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changeset
|
868 |
end; |
1505 | 869 |
|
2040 | 870 |
if (Gear^.State and gstHHDriven) = 0 then |
2948
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parents:
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diff
changeset
|
871 |
doStepHedgehogFree(Gear) |
2040 | 872 |
else |
2948
3f21a9dc93d0
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unc0rr
parents:
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diff
changeset
|
873 |
begin |
3f21a9dc93d0
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parents:
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diff
changeset
|
874 |
with PHedgehog(Gear^.Hedgehog)^ do |
3f21a9dc93d0
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diff
changeset
|
875 |
if Team^.hasGone then TeamGoneEffect(Team^); |
3f21a9dc93d0
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parents:
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diff
changeset
|
876 |
doStepHedgehogDriven(Gear) |
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diff
changeset
|
877 |
end; |
2585
0899ce8ad77f
Smaxx: only allow change direction when shift key is pressed
unc0rr
parents:
2502
diff
changeset
|
878 |
end; |