author | koda |
Sat, 14 Aug 2010 02:10:27 +0200 | |
changeset 3739 | 97cf933e5bd2 |
parent 3737 | 2ba6ac8a114b |
child 3778 | 2e61bb50cc57 |
permissions | -rw-r--r-- |
3547 | 1 |
// |
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// GameConfigViewController.m |
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// HedgewarsMobile |
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// |
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// Created by Vittorio on 18/04/10. |
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// Copyright 2010 __MyCompanyName__. All rights reserved. |
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// |
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#import "GameConfigViewController.h" |
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#import "SDL_uikitappdelegate.h" |
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#import "CommodityFunctions.h" |
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#import "TeamConfigViewController.h" |
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#import "SchemeWeaponConfigViewController.h" |
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@implementation GameConfigViewController |
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-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { |
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return rotationManager(interfaceOrientation); |
3547 | 21 |
} |
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-(IBAction) buttonPressed:(id) sender { |
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// works even if it's not actually a button |
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UIButton *theButton = (UIButton *)sender; |
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switch (theButton.tag) { |
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case 0: |
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3625 | 28 |
if ([mapConfigViewController busy]) { |
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UIAlertView *alert = [[UIAlertView alloc] initWithTitle:NSLocalizedString(@"Wait for the Preview",@"") |
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message:NSLocalizedString(@"Before returning the preview needs to be generated",@"") |
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delegate:nil |
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cancelButtonTitle:NSLocalizedString(@"Ok, got it",@"") |
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otherButtonTitles:nil]; |
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[alert show]; |
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[alert release]; |
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} else |
3625 | 37 |
[[self parentViewController] dismissModalViewControllerAnimated:YES]; |
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break; |
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case 1: |
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theButton.enabled = NO; |
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3626 | 41 |
[self startGame:theButton]; |
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// [self performSelector:@selector(startGame:) |
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// withObject:theButton |
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// afterDelay:0.25]; |
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break; |
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default: |
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break; |
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} |
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} |
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-(IBAction) segmentPressed:(id) sender { |
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UISegmentedControl *theSegment = (UISegmentedControl *)sender; |
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switch (theSegment.selectedSegmentIndex) { |
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case 0: |
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// this init here is just aestetic as this controller was already set up in viewDidLoad |
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if (mapConfigViewController == nil) { |
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mapConfigViewController = [[MapConfigViewController alloc] initWithNibName:@"MapConfigViewController-iPhone" bundle:nil]; |
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} |
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activeController = mapConfigViewController; |
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break; |
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case 1: |
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if (teamConfigViewController == nil) { |
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teamConfigViewController = [[TeamConfigViewController alloc] initWithStyle:UITableViewStyleGrouped]; |
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// this message is compulsory otherwise the table won't be loaded at all |
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} |
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activeController = teamConfigViewController; |
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break; |
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case 2: |
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if (schemeWeaponConfigViewController == nil) { |
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schemeWeaponConfigViewController = [[SchemeWeaponConfigViewController alloc] initWithStyle:UITableViewStyleGrouped]; |
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} |
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activeController = schemeWeaponConfigViewController; |
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break; |
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} |
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// this message is compulsory otherwise the table won't be loaded at all |
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[activeController viewWillAppear:NO]; |
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[self.view addSubview:activeController.view]; |
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} |
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-(void) startGame:(UIButton *)button { |
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button.enabled = YES; |
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// don't start playing if the preview is in progress |
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if ([mapConfigViewController busy]) { |
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UIAlertView *alert = [[UIAlertView alloc] initWithTitle:NSLocalizedString(@"Wait for the Preview",@"") |
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message:NSLocalizedString(@"Before playing the preview needs to be generated",@"") |
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delegate:nil |
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cancelButtonTitle:NSLocalizedString(@"Ok, got it",@"") |
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otherButtonTitles:nil]; |
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[alert show]; |
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[alert release]; |
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return; |
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} |
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// play only if there is more than one team |
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if ([teamConfigViewController.listOfSelectedTeams count] < 2) { |
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UIAlertView *alert = [[UIAlertView alloc] initWithTitle:NSLocalizedString(@"Too few teams playing",@"") |
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message:NSLocalizedString(@"Select at least two teams to play a game",@"") |
3547 | 101 |
delegate:nil |
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cancelButtonTitle:NSLocalizedString(@"Ok, got it",@"") |
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otherButtonTitles:nil]; |
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[alert show]; |
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[alert release]; |
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return; |
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} |
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// play if there's room for enough hogs in the selected map |
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int hogs = 0; |
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for (NSDictionary *teamData in teamConfigViewController.listOfSelectedTeams) |
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hogs += [[teamData objectForKey:@"number"] intValue]; |
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if (hogs > mapConfigViewController.maxHogs) { |
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UIAlertView *alert = [[UIAlertView alloc] initWithTitle:NSLocalizedString(@"Too many hogs",@"") |
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message:NSLocalizedString(@"The map is too small for that many hogs",@"") |
3547 | 117 |
delegate:nil |
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cancelButtonTitle:NSLocalizedString(@"Ok, got it",@"") |
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otherButtonTitles:nil]; |
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[alert show]; |
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[alert release]; |
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return; |
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} |
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if ([schemeWeaponConfigViewController.selectedScheme length] == 0 || [schemeWeaponConfigViewController.selectedWeapon length] == 0 ) { |
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UIAlertView *alert = [[UIAlertView alloc] initWithTitle:NSLocalizedString(@"Missing detail",@"") |
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message:NSLocalizedString(@"Select one Scheme and one Weapon for this game",@"") |
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delegate:nil |
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cancelButtonTitle:NSLocalizedString(@"Ok, got it",@"") |
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otherButtonTitles:nil]; |
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[alert show]; |
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[alert release]; |
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return; |
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} |
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// create the configuration file that is going to be sent to engine |
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NSDictionary *gameDictionary = [NSDictionary dictionaryWithObjectsAndKeys:mapConfigViewController.seedCommand,@"seed_command", |
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mapConfigViewController.templateFilterCommand,@"templatefilter_command", |
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mapConfigViewController.mapGenCommand,@"mapgen_command", |
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mapConfigViewController.mazeSizeCommand,@"mazesize_command", |
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mapConfigViewController.themeCommand,@"theme_command", |
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mapConfigViewController.staticMapCommand,@"staticmap_command", |
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teamConfigViewController.listOfSelectedTeams,@"teams_list", |
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schemeWeaponConfigViewController.selectedScheme,@"scheme", |
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schemeWeaponConfigViewController.selectedWeapon,@"weapon", |
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nil]; |
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3547 | 148 |
// finally launch game and remove this controller |
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DLog(@"sending config %@", gameDictionary); |
3697 | 150 |
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3642 | 151 |
if ([[gameDictionary allKeys] count] == 9) { |
3630 | 152 |
[[SDLUIKitDelegate sharedAppDelegate] startSDLgame:gameDictionary]; |
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} else { |
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DLog(@"gameconfig data not complete!!\nmapConfigViewController = %@\nteamConfigViewController = %@\nschemeWeaponConfigViewController = %@\n", |
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mapConfigViewController, teamConfigViewController, schemeWeaponConfigViewController); |
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3635
38d3e31556d3
improvements to touch interface (tap to select weap, don't move camera for spourious taps, ask for confirmation when using click-weapons)
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3632
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[self.parentViewController dismissModalViewControllerAnimated:YES]; |
3697 | 157 |
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// present an alert to the user, with an image on the ipad (too big for the iphone) |
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NSString *msg = NSLocalizedString(@"Something went wrong with your configuration. Please try again.",@""); |
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if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) |
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msg = [msg stringByAppendingString:@"\n\n\n\n\n\n\n\n"]; // this makes space for the image |
3697 | 162 |
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UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Whoops" |
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message:msg |
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delegate:nil |
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cancelButtonTitle:@"Ok" |
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otherButtonTitles:nil]; |
3697 | 168 |
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if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) { |
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UIImageView *deniedImg = [[UIImageView alloc] initWithImage:[UIImage imageWithContentsOfFile:@"denied.png"]]; |
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deniedImg.frame = CGRectMake(25, 80, 240, 160); |
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[alert addSubview:deniedImg]; |
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[deniedImg release]; |
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} |
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[alert show]; |
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[alert release]; |
3630 | 177 |
} |
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3547 | 179 |
} |
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-(void) viewDidLoad { |
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182 |
self.view.backgroundColor = [UIColor blackColor]; |
3697 | 183 |
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3547 | 184 |
CGRect screen = [[UIScreen mainScreen] bounds]; |
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self.view.frame = CGRectMake(0, 0, screen.size.height, screen.size.width); |
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if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) { |
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if (mapConfigViewController == nil) |
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mapConfigViewController = [[MapConfigViewController alloc] initWithNibName:@"MapConfigViewController-iPad" bundle:nil]; |
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3705 | 190 |
mapConfigViewController.delegate = self; |
3547 | 191 |
if (teamConfigViewController == nil) |
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teamConfigViewController = [[TeamConfigViewController alloc] initWithStyle:UITableViewStyleGrouped]; |
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koda
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193 |
teamConfigViewController.view.frame = CGRectMake(362, 200, 300, 480); |
3547 | 194 |
teamConfigViewController.view.backgroundColor = [UIColor clearColor]; |
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[mapConfigViewController.view addSubview:teamConfigViewController.view]; |
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if (schemeWeaponConfigViewController == nil) |
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schemeWeaponConfigViewController = [[SchemeWeaponConfigViewController alloc] initWithStyle:UITableViewStyleGrouped]; |
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koda
parents:
3705
diff
changeset
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198 |
schemeWeaponConfigViewController.view.frame = CGRectMake(10, 70, 300, 550); |
3547 | 199 |
[mapConfigViewController.view addSubview:schemeWeaponConfigViewController.view]; |
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koda
parents:
3705
diff
changeset
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200 |
mapConfigViewController.view.frame = CGRectMake(0, 0, screen.size.height, screen.size.width); |
3616
85d69ddb41b6
tackling the iphoneos todo (another trial for the beginning sporadic bug, remove curl animation, don't need to go to detail page)
koda
parents:
3548
diff
changeset
|
201 |
} else { |
85d69ddb41b6
tackling the iphoneos todo (another trial for the beginning sporadic bug, remove curl animation, don't need to go to detail page)
koda
parents:
3548
diff
changeset
|
202 |
// this is the visible controller |
3547 | 203 |
mapConfigViewController = [[MapConfigViewController alloc] initWithNibName:@"MapConfigViewController-iPhone" bundle:nil]; |
3629
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koda
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3626
diff
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204 |
// this must be loaded & added to auto set default scheme and ammo |
3616
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koda
parents:
3548
diff
changeset
|
205 |
schemeWeaponConfigViewController = [[SchemeWeaponConfigViewController alloc] initWithStyle:UITableViewStyleGrouped]; |
3629
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3626
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206 |
[self.view addSubview:schemeWeaponConfigViewController.view]; |
3616
85d69ddb41b6
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koda
parents:
3548
diff
changeset
|
207 |
} |
3547 | 208 |
activeController = mapConfigViewController; |
3697 | 209 |
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3547 | 210 |
[self.view addSubview:mapConfigViewController.view]; |
3697 | 211 |
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3547 | 212 |
[super viewDidLoad]; |
213 |
} |
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214 |
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215 |
-(void) viewWillAppear:(BOOL)animated { |
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[mapConfigViewController viewWillAppear:animated]; |
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217 |
[teamConfigViewController viewWillAppear:animated]; |
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[schemeWeaponConfigViewController viewWillAppear:animated]; |
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// ADD other controllers here |
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3697 | 220 |
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3547 | 221 |
[super viewWillAppear:animated]; |
222 |
} |
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223 |
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224 |
-(void) viewDidAppear:(BOOL)animated { |
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225 |
[mapConfigViewController viewDidAppear:animated]; |
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226 |
[teamConfigViewController viewDidAppear:animated]; |
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227 |
[schemeWeaponConfigViewController viewDidAppear:animated]; |
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228 |
[super viewDidAppear:animated]; |
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229 |
} |
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230 |
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3739 | 231 |
-(void) viewWillDisappear:(BOOL)animated { |
232 |
[mapConfigViewController viewWillDisappear:animated]; |
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233 |
[teamConfigViewController viewWillDisappear:animated]; |
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234 |
[schemeWeaponConfigViewController viewWillDisappear:animated]; |
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235 |
[super viewWillDisappear:animated]; |
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236 |
} |
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237 |
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238 |
-(void) viewDidDisappear:(BOOL)animated { |
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239 |
[mapConfigViewController viewDidDisappear:animated]; |
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240 |
[teamConfigViewController viewDidDisappear:animated]; |
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241 |
[schemeWeaponConfigViewController viewDidDisappear:animated]; |
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242 |
[super viewDidDisappear:animated]; |
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243 |
} |
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244 |
||
3547 | 245 |
-(void) didReceiveMemoryWarning { |
3697 | 246 |
if (activeController.view.superview == nil) |
3661 | 247 |
activeController = nil; |
3547 | 248 |
// Releases the view if it doesn't have a superview. |
249 |
[super didReceiveMemoryWarning]; |
|
250 |
// Release any cached data, images, etc that aren't in use. |
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3697 | 251 |
if (mapConfigViewController.view.superview == nil) |
3547 | 252 |
mapConfigViewController = nil; |
253 |
if (teamConfigViewController.view.superview == nil) |
|
254 |
teamConfigViewController = nil; |
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255 |
if (schemeWeaponConfigViewController.view.superview == nil) |
|
256 |
schemeWeaponConfigViewController = nil; |
|
257 |
MSG_MEMCLEAN(); |
|
258 |
} |
|
259 |
||
260 |
-(void) viewDidUnload { |
|
261 |
activeController = nil; |
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262 |
mapConfigViewController = nil; |
|
263 |
teamConfigViewController = nil; |
|
264 |
schemeWeaponConfigViewController = nil; |
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polish polish polish polish (also: panning horizontal fix, panning momentum, settings page reworked yet again, memory leaks, crashes, segfaults)
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|
265 |
MSG_DIDUNLOAD(); |
3547 | 266 |
[super viewDidUnload]; |
267 |
} |
|
268 |
||
269 |
-(void) dealloc { |
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270 |
[mapConfigViewController release]; |
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271 |
[teamConfigViewController release]; |
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272 |
[schemeWeaponConfigViewController release]; |
|
273 |
[super dealloc]; |
|
274 |
} |
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275 |
||
276 |
@end |