author | sheepluva |
Sat, 03 Dec 2016 09:09:16 +0100 | |
changeset 12103 | 966a9739812f |
parent 11660 | e15eb10f1703 |
child 14190 | 801dc57371c3 |
permissions | -rw-r--r-- |
7983 | 1 |
#ifndef PMATH_H_ |
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#define PMATH_H_ |
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#include <stdint.h> |
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8047
25a4daa6473c
cleanup headers, remove -I . from rtl lib to save a few warnings
koda
parents:
7983
diff
changeset
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#include <math.h> |
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#define fpcrtl_min(a, b) ((a) < (b) ? (a) : (b)) |
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#define fpcrtl_max(a, b) ((a) > (b) ? (a) : (b)) |
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float fpcrtl_power(float base, float exponent); |
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/* Currently the games only uses sign of an integer */ |
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int fpcrtl_signi(int x); |
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float fpcrtl_csc(float x); |
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#define fpcrtl_arctan2(y, x) atan2(y, x) |
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float __attribute__((overloadable)) fpcrtl_abs(float x); |
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double __attribute__((overloadable)) fpcrtl_abs(double x); |
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int __attribute__((overloadable)) fpcrtl_abs(int x); |
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int64_t __attribute__((overloadable)) fpcrtl_abs(int64_t x); |
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/* emscripten cannot find math.h through our cmake */ |
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#ifdef EMSCRIPTEN |
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double exp(double); |
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double log(double); |
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double sin(double); |
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double cos(double); |
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double fabs(double); |
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double ceil(double); |
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double sqrt(double); |
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double atan(double); |
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double atan2(double, double); |
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#endif |
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#endif /* PMATH_H_ */ |