author | koda |
Sun, 24 Jan 2010 13:38:14 +0000 | |
changeset 2706 | 935b7d618cf0 |
parent 2703 | fbde0d971ba6 |
child 2726 | a84fc5113d01 |
permissions | -rw-r--r-- |
1881 | 1 |
/* |
2 |
* Hedgewars, a free turn based strategy game |
|
3 |
* Copyright (c) 2009 Andrey Korotaev <unC0Rr@gmail.com> |
|
4 |
* |
|
5 |
* This program is free software; you can redistribute it and/or modify |
|
6 |
* it under the terms of the GNU General Public License as published by |
|
7 |
* the Free Software Foundation; version 2 of the License |
|
8 |
* |
|
9 |
* This program is distributed in the hope that it will be useful, |
|
10 |
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
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* GNU General Public License for more details. |
|
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* |
|
14 |
* You should have received a copy of the GNU General Public License |
|
15 |
* along with this program; if not, write to the Free Software |
|
16 |
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
|
17 |
*/ |
|
18 |
||
1885 | 19 |
#include <QDebug> |
1881 | 20 |
#include <QModelIndex> |
1897 | 21 |
|
1881 | 22 |
#include "ammoSchemeModel.h" |
1897 | 23 |
#include "hwconsts.h" |
1881 | 24 |
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QList<QVariant> defaultScheme = QList<QVariant>() |
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<< QVariant("Default") // name 0 |
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<< QVariant(false) // fortsmode 1 |
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28 |
<< QVariant(false) // team divide 2 |
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<< QVariant(false) // solid land 3 |
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<< QVariant(false) // border 4 |
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<< QVariant(false) // low gravity 5 |
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<< QVariant(false) // laser sight 6 |
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<< QVariant(false) // invulnerable 7 |
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<< QVariant(true) // add mines 8 |
2017 | 35 |
<< QVariant(false) // vampiric 9 |
36 |
<< QVariant(false) // karma 10 |
|
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<< QVariant(false) // artillery 11 |
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<< QVariant(true) // random order 12 |
39 |
<< QVariant(100) // damage modfier 13 |
|
40 |
<< QVariant(45) // turn time 14 |
|
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<< QVariant(100) // init health 15 |
|
42 |
<< QVariant(15) // sudden death 16 |
|
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<< QVariant(5) // case prob 17 |
|
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<< QVariant(3) // mines time 18 |
|
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<< QVariant(4) // landadds 19 |
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; |
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|
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AmmoSchemeModel::AmmoSchemeModel(QObject* parent, const QString & fileName) : |
49 |
QAbstractTableModel(parent), |
|
1974 | 50 |
numberOfDefaultSchemes(4), |
1940 | 51 |
fileConfig(fileName, QSettings::IniFormat) |
1881 | 52 |
{ |
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QStringList predefSchemesNames; |
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predefSchemesNames |
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<< "Default" |
1968 | 56 |
<< "Pro mode" |
1974 | 57 |
<< "Shoppa" |
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<< "Basketball" |
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<< "Minefield"; |
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spNames = QStringList() |
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<< "name" // 0 |
63 |
<< "fortsmode" // 1 |
|
64 |
<< "divteams" // 2 |
|
65 |
<< "solidland" // 3 |
|
66 |
<< "border" // 4 |
|
67 |
<< "lowgrav" // 5 |
|
68 |
<< "laser" // 6 |
|
69 |
<< "invulnerability" // 7 |
|
70 |
<< "mines" // 8 |
|
2017 | 71 |
<< "vampiric" // 9 |
72 |
<< "karma" // 10 |
|
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73 |
<< "artillery" // 11 |
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<< "randomorder" // 12 |
75 |
<< "damagefactor" // 13 |
|
76 |
<< "turntime" // 14 |
|
77 |
<< "health" // 15 |
|
78 |
<< "suddendeath" // 16 |
|
79 |
<< "caseprobability" // 17 |
|
80 |
<< "minestime" // 18 |
|
81 |
<< "landadds" // 19 |
|
1897 | 82 |
; |
83 |
||
84 |
QList<QVariant> proMode; |
|
85 |
proMode |
|
1968 | 86 |
<< predefSchemesNames[1] // name 0 |
1897 | 87 |
<< QVariant(false) // fortsmode 1 |
88 |
<< QVariant(false) // team divide 2 |
|
89 |
<< QVariant(false) // solid land 3 |
|
90 |
<< QVariant(false) // border 4 |
|
91 |
<< QVariant(false) // low gravity 5 |
|
92 |
<< QVariant(false) // laser sight 6 |
|
93 |
<< QVariant(false) // invulnerable 7 |
|
94 |
<< QVariant(false) // add mines 8 |
|
2017 | 95 |
<< QVariant(false) // vampiric 9 |
96 |
<< QVariant(false) // karma 10 |
|
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97 |
<< QVariant(false) // artillery 11 |
2703 | 98 |
<< QVariant(true) // random order 12 |
99 |
<< QVariant(100) // damage modfier 13 |
|
100 |
<< QVariant(15) // turn time 14 |
|
101 |
<< QVariant(100) // init health 15 |
|
102 |
<< QVariant(15) // sudden death 16 |
|
103 |
<< QVariant(0) // case prob 17 |
|
104 |
<< QVariant(3) // mines time 18 |
|
105 |
<< QVariant(4) // landadds 19 |
|
1897 | 106 |
; |
107 |
||
1968 | 108 |
QList<QVariant> shoppa; |
109 |
shoppa |
|
110 |
<< predefSchemesNames[2] // name 0 |
|
111 |
<< QVariant(false) // fortsmode 1 |
|
112 |
<< QVariant(false) // team divide 2 |
|
113 |
<< QVariant(true) // solid land 3 |
|
114 |
<< QVariant(true) // border 4 |
|
115 |
<< QVariant(false) // low gravity 5 |
|
116 |
<< QVariant(false) // laser sight 6 |
|
117 |
<< QVariant(false) // invulnerable 7 |
|
118 |
<< QVariant(false) // add mines 8 |
|
2017 | 119 |
<< QVariant(false) // vampiric 9 |
120 |
<< QVariant(false) // karma 10 |
|
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121 |
<< QVariant(false) // artillery 11 |
2703 | 122 |
<< QVariant(true) // random order 12 |
123 |
<< QVariant(100) // damage modfier 13 |
|
124 |
<< QVariant(30) // turn time 14 |
|
125 |
<< QVariant(100) // init health 15 |
|
126 |
<< QVariant(50) // sudden death 16 |
|
127 |
<< QVariant(1) // case prob 17 |
|
128 |
<< QVariant(3) // mines time 18 |
|
129 |
<< QVariant(4) // landadds 19 |
|
1974 | 130 |
; |
131 |
||
132 |
QList<QVariant> basketball; |
|
133 |
basketball |
|
134 |
<< predefSchemesNames[3] // name 0 |
|
135 |
<< QVariant(false) // fortsmode 1 |
|
136 |
<< QVariant(false) // team divide 2 |
|
137 |
<< QVariant(true) // solid land 3 |
|
138 |
<< QVariant(true) // border 4 |
|
139 |
<< QVariant(true) // low gravity 5 |
|
140 |
<< QVariant(false) // laser sight 6 |
|
141 |
<< QVariant(true) // invulnerable 7 |
|
142 |
<< QVariant(false) // add mines 8 |
|
2017 | 143 |
<< QVariant(false) // vampiric 9 |
144 |
<< QVariant(false) // karma 10 |
|
2023
41d3afaa20c7
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nemo
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145 |
<< QVariant(false) // artillery 11 |
2703 | 146 |
<< QVariant(true) // random order 12 |
147 |
<< QVariant(100) // damage modfier 13 |
|
148 |
<< QVariant(30) // turn time 14 |
|
149 |
<< QVariant(100) // init health 15 |
|
150 |
<< QVariant(15) // sudden death 16 |
|
151 |
<< QVariant(0) // case prob 17 |
|
152 |
<< QVariant(3) // mines time 18 |
|
153 |
<< QVariant(4) // landadds 19 |
|
1968 | 154 |
; |
155 |
||
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QList<QVariant> minefield; |
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minefield |
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<< predefSchemesNames[4] // name 0 |
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<< QVariant(false) // fortsmode 1 |
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<< QVariant(false) // team divide 2 |
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<< QVariant(false) // solid land 3 |
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<< QVariant(false) // border 4 |
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<< QVariant(false) // low gravity 5 |
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<< QVariant(false) // laser sight 6 |
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<< QVariant(false) // invulnerable 7 |
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<< QVariant(true) // add mines 8 |
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167 |
<< QVariant(false) // vampiric 9 |
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168 |
<< QVariant(false) // karma 10 |
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169 |
<< QVariant(false) // artillery 11 |
2703 | 170 |
<< QVariant(true) // random order 12 |
171 |
<< QVariant(150) // damage modfier 13 |
|
172 |
<< QVariant(30) // turn time 14 |
|
173 |
<< QVariant(50) // init health 15 |
|
174 |
<< QVariant(15) // sudden death 16 |
|
175 |
<< QVariant(0) // case prob 17 |
|
176 |
<< QVariant(0) // mines time 18 |
|
177 |
<< QVariant(50) // landadds 19 |
|
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178 |
; |
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179 |
|
1884 | 180 |
schemes.append(defaultScheme); |
1897 | 181 |
schemes.append(proMode); |
1968 | 182 |
schemes.append(shoppa); |
1974 | 183 |
schemes.append(basketball); |
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184 |
schemes.append(minefield); |
1897 | 185 |
|
186 |
||
187 |
int size = fileConfig.beginReadArray("schemes"); |
|
188 |
for (int i = 0; i < size; ++i) { |
|
189 |
fileConfig.setArrayIndex(i); |
|
190 |
||
191 |
if (!predefSchemesNames.contains(fileConfig.value(spNames[0]).toString())) |
|
192 |
{ |
|
193 |
QList<QVariant> scheme; |
|
194 |
||
195 |
for (int k = 0; k < spNames.size(); ++k) |
|
196 |
scheme << fileConfig.value(spNames[k], defaultScheme[k]); |
|
197 |
||
198 |
schemes.append(scheme); |
|
199 |
} |
|
200 |
} |
|
201 |
fileConfig.endArray(); |
|
1881 | 202 |
} |
203 |
||
204 |
QVariant AmmoSchemeModel::headerData(int section, Qt::Orientation orientation, int role) const |
|
205 |
{ |
|
206 |
return QVariant(); |
|
207 |
} |
|
208 |
||
209 |
int AmmoSchemeModel::rowCount(const QModelIndex &parent) const |
|
210 |
{ |
|
211 |
if (parent.isValid()) |
|
212 |
return 0; |
|
213 |
else |
|
214 |
return schemes.size(); |
|
215 |
} |
|
216 |
||
217 |
int AmmoSchemeModel::columnCount(const QModelIndex & parent) const |
|
218 |
{ |
|
219 |
if (parent.isValid()) |
|
220 |
return 0; |
|
221 |
else |
|
1884 | 222 |
return defaultScheme.size(); |
1881 | 223 |
} |
224 |
||
225 |
Qt::ItemFlags AmmoSchemeModel::flags(const QModelIndex & index) const |
|
226 |
{ |
|
227 |
return |
|
228 |
Qt::ItemIsEnabled |
|
229 |
| Qt::ItemIsSelectable |
|
230 |
| Qt::ItemIsEditable; |
|
231 |
} |
|
232 |
||
233 |
bool AmmoSchemeModel::setData(const QModelIndex & index, const QVariant & value, int role) |
|
234 |
{ |
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235 |
if (!index.isValid() || index.row() < numberOfDefaultSchemes |
1884 | 236 |
|| index.row() >= schemes.size() |
237 |
|| index.column() >= defaultScheme.size() |
|
1885 | 238 |
|| role != Qt::EditRole) |
1884 | 239 |
return false; |
240 |
||
1890 | 241 |
schemes[index.row()][index.column()] = value; |
1885 | 242 |
|
1881 | 243 |
emit dataChanged(index, index); |
1884 | 244 |
return true; |
1881 | 245 |
} |
1884 | 246 |
|
247 |
bool AmmoSchemeModel::insertRows(int row, int count, const QModelIndex & parent) |
|
248 |
{ |
|
249 |
beginInsertRows(parent, row, row); |
|
250 |
||
1890 | 251 |
QList<QVariant> newScheme = defaultScheme; |
252 |
newScheme[0] = QVariant(tr("new")); |
|
2377 | 253 |
|
1889 | 254 |
schemes.insert(row, newScheme); |
1884 | 255 |
|
256 |
endInsertRows(); |
|
2377 | 257 |
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258 |
return true; |
1884 | 259 |
} |
260 |
||
261 |
bool AmmoSchemeModel::removeRows(int row, int count, const QModelIndex & parent) |
|
262 |
{ |
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263 |
if(count != 1 |
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264 |
|| row < numberOfDefaultSchemes |
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265 |
|| row >= schemes.size()) |
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|
266 |
return false; |
2377 | 267 |
|
1884 | 268 |
beginRemoveRows(parent, row, row); |
269 |
||
270 |
schemes.removeAt(row); |
|
271 |
||
272 |
endRemoveRows(); |
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273 |
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274 |
return true; |
1884 | 275 |
} |
276 |
||
277 |
QVariant AmmoSchemeModel::data(const QModelIndex &index, int role) const |
|
278 |
{ |
|
279 |
if (!index.isValid() || index.row() < 0 |
|
280 |
|| index.row() >= schemes.size() |
|
281 |
|| index.column() >= defaultScheme.size() |
|
1889 | 282 |
|| (role != Qt::EditRole && role != Qt::DisplayRole) |
283 |
) |
|
1884 | 284 |
return QVariant(); |
285 |
||
1890 | 286 |
return schemes[index.row()][index.column()]; |
1884 | 287 |
} |
1897 | 288 |
|
289 |
void AmmoSchemeModel::Save() |
|
290 |
{ |
|
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|
291 |
fileConfig.beginWriteArray("schemes", schemes.size()); |
2377 | 292 |
|
1897 | 293 |
for (int i = 0; i < schemes.size(); ++i) { |
294 |
fileConfig.setArrayIndex(i); |
|
295 |
||
296 |
QList<QVariant> scheme = schemes[i]; |
|
2377 | 297 |
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298 |
for (int k = 0; k < scheme.size(); ++k) |
1897 | 299 |
fileConfig.setValue(spNames[k], scheme[k]); |
300 |
} |
|
301 |
fileConfig.endArray(); |
|
302 |
} |
|
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|
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304 |
|
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|
305 |
NetAmmoSchemeModel::NetAmmoSchemeModel(QObject * parent) : |
5763f46d7486
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|
306 |
QAbstractTableModel(parent) |
5763f46d7486
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307 |
{ |
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netScheme = defaultScheme; |
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} |
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310 |
|
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QVariant NetAmmoSchemeModel::headerData(int section, Qt::Orientation orientation, int role) const |
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{ |
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313 |
return QVariant(); |
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314 |
} |
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315 |
|
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316 |
int NetAmmoSchemeModel::rowCount(const QModelIndex & parent) const |
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{ |
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318 |
if (parent.isValid()) |
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319 |
return 0; |
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320 |
else |
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321 |
return 1; |
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322 |
} |
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323 |
|
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324 |
int NetAmmoSchemeModel::columnCount(const QModelIndex & parent) const |
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325 |
{ |
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326 |
if (parent.isValid()) |
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327 |
return 0; |
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328 |
else |
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329 |
return defaultScheme.size(); |
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330 |
} |
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331 |
|
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332 |
QVariant NetAmmoSchemeModel::data(const QModelIndex &index, int role) const |
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333 |
{ |
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334 |
if (!index.isValid() || index.row() < 0 |
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335 |
|| index.row() > 1 |
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336 |
|| index.column() >= defaultScheme.size() |
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337 |
|| (role != Qt::EditRole && role != Qt::DisplayRole) |
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338 |
) |
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339 |
return QVariant(); |
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|
340 |
|
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341 |
return netScheme[index.column()]; |
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|
342 |
} |
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343 |
|
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344 |
void NetAmmoSchemeModel::setNetSchemeConfig(QStringList & cfg) |
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345 |
{ |
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346 |
if(cfg.size() != netScheme.size()) |
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347 |
{ |
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348 |
qWarning("Incorrect scheme cfg size"); |
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|
349 |
return; |
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|
350 |
} |
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351 |
|
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352 |
for(int i = 0; i < cfg.size(); ++i) |
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353 |
netScheme[i] = QVariant(cfg[i]); |
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354 |
|
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355 |
reset(); |
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356 |
} |