author | nemo |
Tue, 15 Oct 2019 13:42:50 -0400 | |
changeset 15482 | 923a6a8ae7c1 |
parent 14920 | a3ad06ac390e |
permissions | -rw-r--r-- |
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import QtQuick 2.7 |
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import QtQuick.Controls 2.0 |
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import QtQuick.Layouts 1.3 |
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import Hedgewars.Engine 1.0 |
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Item { |
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id: element |
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property alias button1: button1 |
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property alias previewImage: previewImage |
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property alias gameButton: gameButton |
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width: 1024 |
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height: 800 |
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property alias netButton: netButton |
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property alias tickButton: tickButton |
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property alias gameView: gameView |
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ColumnLayout { |
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anchors.fill: parent |
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RowLayout { |
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Layout.alignment: Qt.AlignHCenter |
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Button { |
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id: button1 |
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text: qsTr("Preview") |
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} |
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Button { |
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id: gameButton |
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text: qsTr("Game") |
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} |
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Button { |
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id: tickButton |
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text: qsTr("Tick") |
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} |
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} |
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Rectangle { |
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border.color: "orange" |
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border.width: 5 |
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radius: 5 |
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Layout.minimumHeight: 256 |
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Layout.fillWidth: true |
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gradient: Gradient { |
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GradientStop { |
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position: 0 |
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color: "lightblue" |
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} |
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GradientStop { |
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position: 0.9 |
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color: "blue" |
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} |
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Some refactoring of qmlfrontend. It now shows land preview generated by hedgewars-engine
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parents:
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changeset
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GradientStop { |
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changeset
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position: 0.9 |
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color: "darkblue" |
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} |
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GradientStop { |
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position: 1.0 |
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color: "darkblue" |
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} |
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} |
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Image { |
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id: previewImage |
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anchors.fill: parent |
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anchors.margins: parent.radius |
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source: "qrc:/res/iconTime.png" |
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fillMode: Image.PreserveAspectFit |
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cache: false |
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} |
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} |
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GameView { |
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id: gameView |
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Layout.fillWidth: true |
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Layout.fillHeight: true |
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} |
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14299
21be7838a127
Add advance_simulation() function to engine lib, some WIP on frontend
unc0rr
parents:
14159
diff
changeset
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} |
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Button { |
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id: netButton |
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text: qsTr("Net") |
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anchors.bottom: parent.bottom |
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anchors.bottomMargin: 8 |
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anchors.left: parent.left |
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anchors.leftMargin: 8 |
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} |
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} |