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#ifndef HWENGINE_H
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#define HWENGINE_H
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#include <QObject>
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#include "flib.h"
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class QQmlEngine;
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class HWEnginePrivate;
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class HWEngine : public QObject {
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Q_OBJECT
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public:
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explicit HWEngine(QQmlEngine* engine, QObject* parent = nullptr);
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~HWEngine();
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static void exposeToQML();
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signals:
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void previewIsRendering();
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void previewImageChanged();
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void previewHogCountChanged(int count);
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public slots:
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private:
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QQmlEngine* m_engine;
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static void guiMessagesCallback(void* context, MessageType mt, const char* msg, uint32_t len);
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private slots:
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void engineMessageHandler(MessageType mt, const QByteArray& msg);
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};
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#endif // HWENGINE_H
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