hedgewars/uTeams.pas
author nemo
Tue, 30 Mar 2010 13:33:01 +0000
changeset 3173 909b28b1b61a
parent 3165 3ec07a7d8456
child 3355 dc9e61e67484
permissions -rw-r--r--
This map has always been broken. This variant makes it slightly less broken (although something changed on the ceiling might prevent hiding on pixels on the slope). What will finally fix it is either moving nets closer together or adding angle bounce to hedgehogs or some other layout that prevents hiding.
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2008 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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{$INCLUDE "options.inc"}
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unit uTeams;
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interface
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uses SDLh, uConsts, uKeys, uGears, uRandom, uFloat, uStats, uVisualGears, uCollisions, uLand, GLunit, uSound;
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type PHHAmmo = ^THHAmmo;
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    THHAmmo = array[0..cMaxSlotIndex, 0..cMaxSlotAmmoIndex] of TAmmo;
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    PHedgehog = ^THedgehog;
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    PTeam     = ^TTeam;
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    PClan     = ^TClan;
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    THedgehog = record
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            Name: string[MAXNAMELEN];
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            Gear: PGear;
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            SpeechGear: PVisualGear;
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            NameTagTex,
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            HealthTagTex,
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            HatTex: PTexture;
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            Ammo: PHHAmmo;
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            AmmoStore: Longword;
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            CurSlot, CurAmmo: LongWord;
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            Team: PTeam;
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            MultiShootAttacks: Longword;
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            visStepPos: LongWord;
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            BotLevel  : LongWord; // 0 - Human player
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            HatVisibility: GLfloat;
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            stats: TStatistics;
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            Hat: shortstring;
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            King: boolean;  // Flag for a bunch of hedgehog attributes
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            Unplaced: boolean;  // Flag for hog placing mode
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            Timer: Longword;
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            Effects: Array[THogEffect] of boolean;
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            end;
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    TTeam = record
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            Clan: PClan;
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            TeamName: string[MAXNAMELEN];
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            ExtDriven: boolean;
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            Binds: TBinds;
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            Hedgehogs: array[0..cMaxHHIndex] of THedgehog;
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            CurrHedgehog: LongWord;
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            NameTagTex: PTexture;
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            CrosshairTex,
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            GraveTex,
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            HealthTex,
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            FlagTex: PTexture;
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            Flag: shortstring;
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            GraveName: shortstring;
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            FortName: shortstring;
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            TeamHealth: LongInt;
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            TeamHealthBarWidth,
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            NewTeamHealthBarWidth: LongInt;
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            DrawHealthY: LongInt;
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            AttackBar: LongWord;
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            HedgehogsNumber: Longword;
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            hasGone: boolean;
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            voicepack: PVoicepack;
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            PlayerHash: shortstring;   // md5 hash of player name. For temporary enabling of hats as thank you. Hashed for privacy of players
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            end;
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    TClan = record
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            Color: Longword;
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            Teams: array[0..Pred(cMaxTeams)] of PTeam;
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            TeamsNumber: Longword;
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            CurrTeam: LongWord;
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            ClanHealth: LongInt;
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            ClanIndex: LongInt;
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            TurnNumber: LongWord;
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            end;
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var CurrentTeam: PTeam;
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    PreviousTeam: PTeam;
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    CurrentHedgehog: PHedgehog;
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    TeamsArray: array[0..Pred(cMaxTeams)] of PTeam;
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    TeamsCount: Longword;
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    ClansArray: array[0..Pred(cMaxTeams)] of PClan;
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    ClansCount: Longword;
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    LocalClan: LongInt;  // last non-bot, non-extdriven clan
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    LocalAmmo: LongInt;  // last non-bot, non-extdriven clan's first team's ammo index
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    CurMinAngle, CurMaxAngle: Longword;
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procedure initModule;
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procedure freeModule;
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function  AddTeam(TeamColor: Longword): PTeam;
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procedure SwitchHedgehog;
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procedure AfterSwitchHedgehog;
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procedure InitTeams;
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function  TeamSize(p: PTeam): Longword;
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procedure RecountTeamHealth(team: PTeam);
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procedure RestoreTeamsFromSave;
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function  CheckForWin: boolean;
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procedure TeamGone(s: shortstring);
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procedure TeamGoneEffect(var Team: TTeam);
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implementation
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uses uMisc, uWorld, uAI, uLocale, uConsole, uAmmos, uChat;
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const MaxTeamHealth: LongInt = 0;
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function CheckForWin: boolean;
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var AliveClan: PClan;
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    s: shortstring;
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    t, AliveCount, i, j: LongInt;
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begin
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AliveCount:= 0;
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for t:= 0 to Pred(ClansCount) do
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    if ClansArray[t]^.ClanHealth > 0 then
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        begin
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        inc(AliveCount);
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        AliveClan:= ClansArray[t]
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        end;
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if (AliveCount > 1)
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or ((AliveCount = 1) and ((GameFlags and gfOneClanMode) <> 0)) then exit(false);
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CheckForWin:= true;
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TurnTimeLeft:= 0;
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if AliveCount = 0 then
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    begin // draw
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    AddCaption(trmsg[sidDraw], cWhiteColor, capgrpGameState);
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    SendStat(siGameResult, trmsg[sidDraw]);
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    AddGear(0, 0, gtATFinishGame, 0, _0, _0, 3000)
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    end else // win
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    with AliveClan^ do
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        begin
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        if TeamsNumber = 1 then
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            s:= Format(shortstring(trmsg[sidWinner]), Teams[0]^.TeamName)  // team wins
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        else
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            s:= Format(shortstring(trmsg[sidWinner]), Teams[0]^.TeamName); // clan wins
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        for j:= 0 to Pred(TeamsNumber) do
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            with Teams[j]^ do
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                for i:= 0 to cMaxHHIndex do
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                    with Hedgehogs[i] do
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                        if (Gear <> nil) then
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                            Gear^.State:= gstWinner;
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        AddCaption(s, cWhiteColor, capgrpGameState);
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        SendStat(siGameResult, s);
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        AddGear(0, 0, gtATFinishGame, 0, _0, _0, 3000)
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        end;
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SendStats
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end;
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   163
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procedure SwitchHedgehog;
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var c: LongWord;
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    PrevHH, PrevTeam: LongWord;
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begin
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TargetPoint.X:= NoPointX;
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TryDo(CurrentTeam <> nil, 'nil Team', true);
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with CurrentHedgehog^ do
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    if (PreviousTeam <> nil) and PlacingHogs and Unplaced then
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        begin
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        Unplaced:= false;
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        if Gear <> nil then 
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           begin
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           DeleteCI(Gear);
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           FindPlace(Gear, false, 0, LAND_WIDTH);
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           if Gear <> nil then AddGearCI(Gear)
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           end
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        end;
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PreviousTeam:= CurrentTeam;
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with CurrentHedgehog^ do
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    begin
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    if Gear <> nil then
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        begin
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        MultiShootAttacks:= 0;
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        Gear^.Message:= 0;
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        Gear^.Z:= cHHZ;
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        RemoveGearFromList(Gear);
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        InsertGearToList(Gear)
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        end
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    end;
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c:= CurrentTeam^.Clan^.ClanIndex;
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repeat
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    inc(c);
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    if c = ClansCount then
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        begin
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        if not PlacingHogs then inc(TotalRounds);
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        c:= 0
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        end;
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    with ClansArray[c]^ do
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        begin
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        PrevTeam:= CurrTeam;
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        repeat
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            CurrTeam:= Succ(CurrTeam) mod TeamsNumber;
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            CurrentTeam:= Teams[CurrTeam];
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            with CurrentTeam^ do
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                begin
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                PrevHH:= CurrHedgehog mod HedgehogsNumber; // prevent infinite loop when CurrHedgehog = 7, but HedgehogsNumber < 8 (team is destroyed before its first turn)
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                repeat
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                    CurrHedgehog:= Succ(CurrHedgehog) mod HedgehogsNumber;
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                until (Hedgehogs[CurrHedgehog].Gear <> nil) or (CurrHedgehog = PrevHH)
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                end
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        until (CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear <> nil) or (PrevTeam = CurrTeam);
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        end
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until (CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear <> nil);
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CurrentHedgehog:= @(CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog])
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end;
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procedure AfterSwitchHedgehog;
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var g: PGear;
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    i, t: LongInt;
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begin
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if PlacingHogs then
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   begin
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   PlacingHogs:= false;
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   for t:= 0 to Pred(TeamsCount) do
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      for i:= 0 to cMaxHHIndex do
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          if (TeamsArray[t]^.Hedgehogs[i].Gear <> nil) and (TeamsArray[t]^.Hedgehogs[i].Unplaced) then 
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             PlacingHogs:= true;
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   if not PlacingHogs then // Reset  various things I mucked with
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      begin
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      for i:= 0 to ClansCount do
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         if ClansArray[i] <> nil then ClansArray[i]^.TurnNumber:= 0;
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      ResetWeapons
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      end
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   end;
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   244
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inc(CurrentTeam^.Clan^.TurnNumber);
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88cdabb51995 Fix bug with rope and bazooka
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SwitchNotHeldAmmo(CurrentHedgehog^);
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602
f7628ebfccde Add CurrentHedgehog variable which simplifies code
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with CurrentHedgehog^ do
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    begin
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    with Gear^ do
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        begin
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        Z:= cCurrHHZ;
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        State:= gstHHDriven;
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        Active:= true
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        end;
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    RemoveGearFromList(Gear);
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    InsertGearToList(Gear);
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    FollowGear:= Gear
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    end;
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   261
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ResetKbd;
351
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   263
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   264
cWindSpeed:= rndSign(GetRandom * cMaxWindSpeed);
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9c8b385dc9a1 - Get rid of operator := to have GPC support
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   265
g:= AddGear(0, 0, gtATSmoothWindCh, 0, _0, _0, 1);
351
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   266
g^.Tag:= hwRound(cWindSpeed * 72 / cMaxWindSpeed);
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   267
{$IFDEF DEBUGFILE}AddFileLog('Wind = '+FloatToStr(cWindSpeed));{$ENDIF}
602
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   268
ApplyAmmoChanges(CurrentHedgehog^);
800
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   269
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   270
{$IFNDEF IPHONEOS}
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a65681cc27c2 Don't fallback to default binds set when switching to remotely driven team
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if not CurrentTeam^.ExtDriven then SetBinds(CurrentTeam^.Binds);
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{$ENDIF}
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   273
176
533d03041dcd 'h' marks out current hedgehog
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   274
bShowFinger:= true;
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   275
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0323e5c7ee54 - 'Incoming!' shout when the plane appears
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if (CurrentTeam^.ExtDriven or (CurrentHedgehog^.BotLevel > 0)) then
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    PlaySound(sndIllGetYou, CurrentTeam^.voicepack)
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   278
else
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    PlaySound(sndYesSir, CurrentTeam^.voicepack);
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   280
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if PlacingHogs then
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   begin
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   283
   if CurrentHedgehog^.Unplaced then TurnTimeLeft:= 15000
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   284
   else TurnTimeLeft:= 0
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   285
   end
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   286
else TurnTimeLeft:= cHedgehogTurnTime
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   287
end;
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   288
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4278a80140a8 - Introduce clans (teams with same color)
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   289
function AddTeam(TeamColor: Longword): PTeam;
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var team: PTeam;
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   291
    c: LongInt;
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   292
begin
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   293
TryDo(TeamsCount < cMaxTeams, 'Too many teams', true);
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   294
New(team);
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   295
TryDo(team <> nil, 'AddTeam: team = nil', true);
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   296
FillChar(team^, sizeof(TTeam), 0);
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   297
team^.AttackBar:= 2;
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   298
team^.CurrHedgehog:= 0;
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   299
team^.Flag:= 'hedgewars';
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   300
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ed789a7ef68d makes freepascal code compatible with OBJFPC mode
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   301
TeamsArray[TeamsCount]:= team;
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   302
inc(TeamsCount);
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diff changeset
   303
549
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   304
c:= Pred(ClansCount);
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diff changeset
   305
while (c >= 0) and (ClansArray[c]^.Color <> TeamColor) do dec(c);
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diff changeset
   306
if c < 0 then
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diff changeset
   307
   begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
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parents: 2619
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   308
   new(team^.Clan);
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
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parents: 2619
diff changeset
   309
   FillChar(team^.Clan^, sizeof(TClan), 0);
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
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diff changeset
   310
   ClansArray[ClansCount]:= team^.Clan;
549
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diff changeset
   311
   inc(ClansCount);
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
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parents: 2619
diff changeset
   312
   with team^.Clan^ do
549
4278a80140a8 - Introduce clans (teams with same color)
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diff changeset
   313
        begin
550
f6a18d2bab00 Clan-based hedgehogs switching
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diff changeset
   314
        ClanIndex:= Pred(ClansCount);
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
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parents: 762
diff changeset
   315
        Color:= TeamColor
549
4278a80140a8 - Introduce clans (teams with same color)
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parents: 548
diff changeset
   316
        end
4278a80140a8 - Introduce clans (teams with same color)
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diff changeset
   317
   end else
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diff changeset
   318
   begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
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   319
   team^.Clan:= ClansArray[c];
549
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diff changeset
   320
   end;
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parents: 548
diff changeset
   321
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   322
with team^.Clan^ do
549
4278a80140a8 - Introduce clans (teams with same color)
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diff changeset
   323
    begin
2695
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diff changeset
   324
    Teams[TeamsNumber]:= team;
549
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parents: 548
diff changeset
   325
    inc(TeamsNumber)
4278a80140a8 - Introduce clans (teams with same color)
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parents: 548
diff changeset
   326
    end;
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parents: 548
diff changeset
   327
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   328
CurrentTeam:= team;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
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parents: 2619
diff changeset
   329
AddTeam:= team;
4
bcbd7adb4e4b - set svn:eol-style to native
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diff changeset
   330
end;
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diff changeset
   331
47
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diff changeset
   332
procedure RecountAllTeamsHealth;
547
b81a055f2d06 Convert teams list to array
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diff changeset
   333
var t: LongInt;
2376
ece7b87f1334 Strip trailing spaces
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parents: 2289
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   334
begin
547
b81a055f2d06 Convert teams list to array
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   335
for t:= 0 to Pred(TeamsCount) do
b81a055f2d06 Convert teams list to array
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   336
    RecountTeamHealth(TeamsArray[t])
47
8daf1ee0b9a3 Show team health bars, without sorting yet
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   337
end;
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diff changeset
   338
8daf1ee0b9a3 Show team health bars, without sorting yet
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   339
procedure InitTeams;
547
b81a055f2d06 Convert teams list to array
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diff changeset
   340
var i, t: LongInt;
2784
1a2e3c7c6a46 King health proportional to team size
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   341
    th, h: LongInt;
47
8daf1ee0b9a3 Show team health bars, without sorting yet
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parents: 32
diff changeset
   342
begin
2726
a84fc5113d01 Update translation files, add "King Mode"
nemo
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diff changeset
   343
547
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   344
for t:= 0 to Pred(TeamsCount) do
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   345
   with TeamsArray[t]^ do
47
8daf1ee0b9a3 Show team health bars, without sorting yet
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   346
      begin
2124
d39c61eaca15 experiment in only sending a message to your clan
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diff changeset
   347
      if (not ExtDriven) and (Hedgehogs[0].BotLevel = 0) then
2855
7e6adeb57427 Show the ammo menu of the last local non-bot team when not local turn. needs testing
nemo
parents: 2826
diff changeset
   348
          begin
2856
cc70797a0b75 Adjust LocalClan when shuffling, set to -1 in case all local clans are bots.
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diff changeset
   349
          LocalClan:= Clan^.ClanIndex;
2855
7e6adeb57427 Show the ammo menu of the last local non-bot team when not local turn. needs testing
nemo
parents: 2826
diff changeset
   350
          LocalAmmo:= Hedgehogs[0].AmmoStore
7e6adeb57427 Show the ammo menu of the last local non-bot team when not local turn. needs testing
nemo
parents: 2826
diff changeset
   351
          end;
47
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 32
diff changeset
   352
      th:= 0;
2784
1a2e3c7c6a46 King health proportional to team size
nemo
parents: 2770
diff changeset
   353
      for i:= 0 to cMaxHHIndex do
1a2e3c7c6a46 King health proportional to team size
nemo
parents: 2770
diff changeset
   354
          if Hedgehogs[i].Gear <> nil then
1a2e3c7c6a46 King health proportional to team size
nemo
parents: 2770
diff changeset
   355
             inc(th, Hedgehogs[i].Gear^.Health);
1a2e3c7c6a46 King health proportional to team size
nemo
parents: 2770
diff changeset
   356
      if th > MaxTeamHealth then MaxTeamHealth:= th;
2758
033aa644578f Add one king per team instead of clan, kill off clan if all kings are dead. untested.
nemo
parents: 2747
diff changeset
   357
      // Some initial King buffs
033aa644578f Add one king per team instead of clan, kill off clan if all kings are dead. untested.
nemo
parents: 2747
diff changeset
   358
      if (GameFlags and gfKing) <> 0 then
033aa644578f Add one king per team instead of clan, kill off clan if all kings are dead. untested.
nemo
parents: 2747
diff changeset
   359
          begin
033aa644578f Add one king per team instead of clan, kill off clan if all kings are dead. untested.
nemo
parents: 2747
diff changeset
   360
          Hedgehogs[0].King:= true;
033aa644578f Add one king per team instead of clan, kill off clan if all kings are dead. untested.
nemo
parents: 2747
diff changeset
   361
          Hedgehogs[0].Hat:= 'crown';
3112
f1bbe35ddb83 Engine:
smxx
parents: 3100
diff changeset
   362
          Hedgehogs[0].Effects[hePoisoned] := false;
2784
1a2e3c7c6a46 King health proportional to team size
nemo
parents: 2770
diff changeset
   363
          h:= Hedgehogs[0].Gear^.Health;
1a2e3c7c6a46 King health proportional to team size
nemo
parents: 2770
diff changeset
   364
          Hedgehogs[0].Gear^.Health:= hwRound(int2hwFloat(th)*_0_375);
2785
de6406cd6b25 set min on king health proportion
nemo
parents: 2784
diff changeset
   365
          if Hedgehogs[0].Gear^.Health > h then
de6406cd6b25 set min on king health proportion
nemo
parents: 2784
diff changeset
   366
              begin
de6406cd6b25 set min on king health proportion
nemo
parents: 2784
diff changeset
   367
              dec(th, h);
de6406cd6b25 set min on king health proportion
nemo
parents: 2784
diff changeset
   368
              inc(th, Hedgehogs[0].Gear^.Health);
de6406cd6b25 set min on king health proportion
nemo
parents: 2784
diff changeset
   369
              if th > MaxTeamHealth then MaxTeamHealth:= th
de6406cd6b25 set min on king health proportion
nemo
parents: 2784
diff changeset
   370
              end
de6406cd6b25 set min on king health proportion
nemo
parents: 2784
diff changeset
   371
          else Hedgehogs[0].Gear^.Health:= h
2758
033aa644578f Add one king per team instead of clan, kill off clan if all kings are dead. untested.
nemo
parents: 2747
diff changeset
   372
          end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   373
      end;
2726
a84fc5113d01 Update translation files, add "King Mode"
nemo
parents: 2716
diff changeset
   374
47
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 32
diff changeset
   375
RecountAllTeamsHealth
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   376
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   377
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   378
function  TeamSize(p: PTeam): Longword;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2619
diff changeset
   379
var i, value: Longword;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   380
begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2619
diff changeset
   381
value:= 0;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   382
for i:= 0 to cMaxHHIndex do
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2619
diff changeset
   383
    if p^.Hedgehogs[i].Gear <> nil then inc(value);
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2619
diff changeset
   384
TeamSize:= value;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   385
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   386
549
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   387
procedure RecountClanHealth(clan: PClan);
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   388
var i: LongInt;
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   389
begin
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   390
with clan^ do
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   391
    begin
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   392
    ClanHealth:= 0;
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   393
    for i:= 0 to Pred(TeamsNumber) do
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   394
        inc(ClanHealth, Teams[i]^.TeamHealth)
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   395
    end
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   396
end;
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   397
47
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 32
diff changeset
   398
procedure RecountTeamHealth(team: PTeam);
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 364
diff changeset
   399
var i: LongInt;
47
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 32
diff changeset
   400
begin
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 32
diff changeset
   401
with team^ do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   402
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   403
    NewTeamHealthBarWidth:= 0;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2289
diff changeset
   404
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   405
    if not hasGone then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   406
        for i:= 0 to cMaxHHIndex do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   407
            if Hedgehogs[i].Gear <> nil then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   408
                inc(NewTeamHealthBarWidth, Hedgehogs[i].Gear^.Health);
1352
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1351
diff changeset
   409
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   410
    TeamHealth:= NewTeamHealthBarWidth;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   411
    if NewTeamHealthBarWidth > MaxTeamHealth then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   412
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   413
        MaxTeamHealth:= NewTeamHealthBarWidth;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   414
        RecountAllTeamsHealth;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   415
        end else NewTeamHealthBarWidth:= (NewTeamHealthBarWidth * cTeamHealthWidth) div MaxTeamHealth
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   416
    end;
549
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   417
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   418
RecountClanHealth(team^.Clan);
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   419
2005
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1922
diff changeset
   420
AddVisualGear(0, 0, vgtTeamHealthSorter)
47
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 32
diff changeset
   421
end;
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 32
diff changeset
   422
72
aeb2ac1878dc Basic save support in engine
unc0rr
parents: 70
diff changeset
   423
procedure RestoreTeamsFromSave;
547
b81a055f2d06 Convert teams list to array
unc0rr
parents: 540
diff changeset
   424
var t: LongInt;
72
aeb2ac1878dc Basic save support in engine
unc0rr
parents: 70
diff changeset
   425
begin
547
b81a055f2d06 Convert teams list to array
unc0rr
parents: 540
diff changeset
   426
for t:= 0 to Pred(TeamsCount) do
b81a055f2d06 Convert teams list to array
unc0rr
parents: 540
diff changeset
   427
   TeamsArray[t]^.ExtDriven:= false
72
aeb2ac1878dc Basic save support in engine
unc0rr
parents: 70
diff changeset
   428
end;
aeb2ac1878dc Basic save support in engine
unc0rr
parents: 70
diff changeset
   429
1351
aa7aefec5c1b Add partial implementation of handling disconnects while playing via network
unc0rr
parents: 1299
diff changeset
   430
procedure TeamGone(s: shortstring);
2040
7c366fc3c099 - Fix for desyncs when player exits
unc0rr
parents: 2017
diff changeset
   431
var t: LongInt;
1351
aa7aefec5c1b Add partial implementation of handling disconnects while playing via network
unc0rr
parents: 1299
diff changeset
   432
begin
1362
6298e9dbd33c Fix uninitialised variable
unc0rr
parents: 1356
diff changeset
   433
t:= 0;
1356
77ab8735401d Share chat between frontend and engine
unc0rr
parents: 1355
diff changeset
   434
while (t < cMaxTeams)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   435
    and (TeamsArray[t] <> nil)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   436
    and (TeamsArray[t]^.TeamName <> s) do inc(t);
1356
77ab8735401d Share chat between frontend and engine
unc0rr
parents: 1355
diff changeset
   437
if (t = cMaxTeams) or (TeamsArray[t] = nil) then exit;
1351
aa7aefec5c1b Add partial implementation of handling disconnects while playing via network
unc0rr
parents: 1299
diff changeset
   438
1356
77ab8735401d Share chat between frontend and engine
unc0rr
parents: 1355
diff changeset
   439
with TeamsArray[t]^ do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   440
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   441
    AddChatString('** '+ TeamName + ' is gone');
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   442
    hasGone:= true
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   443
    end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2289
diff changeset
   444
1363
bcd4cb0245f0 Fix using wrong variable =(
unc0rr
parents: 1362
diff changeset
   445
RecountTeamHealth(TeamsArray[t])
1351
aa7aefec5c1b Add partial implementation of handling disconnects while playing via network
unc0rr
parents: 1299
diff changeset
   446
end;
aa7aefec5c1b Add partial implementation of handling disconnects while playing via network
unc0rr
parents: 1299
diff changeset
   447
2040
7c366fc3c099 - Fix for desyncs when player exits
unc0rr
parents: 2017
diff changeset
   448
procedure TeamGoneEffect(var Team: TTeam);
7c366fc3c099 - Fix for desyncs when player exits
unc0rr
parents: 2017
diff changeset
   449
var i: LongInt;
7c366fc3c099 - Fix for desyncs when player exits
unc0rr
parents: 2017
diff changeset
   450
begin
7c366fc3c099 - Fix for desyncs when player exits
unc0rr
parents: 2017
diff changeset
   451
with Team do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   452
    for i:= 0 to cMaxHHIndex do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   453
        with Hedgehogs[i] do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   454
            if Gear <> nil then
2826
fbcfc86ef477 Remove invulnerability protection from the team gone effect
nemo
parents: 2806
diff changeset
   455
                begin
fbcfc86ef477 Remove invulnerability protection from the team gone effect
nemo
parents: 2806
diff changeset
   456
                Gear^.Invulnerable:= false;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   457
                Gear^.Damage:= Gear^.Health
2826
fbcfc86ef477 Remove invulnerability protection from the team gone effect
nemo
parents: 2806
diff changeset
   458
                end
2040
7c366fc3c099 - Fix for desyncs when player exits
unc0rr
parents: 2017
diff changeset
   459
end;
7c366fc3c099 - Fix for desyncs when player exits
unc0rr
parents: 2017
diff changeset
   460
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 3030
diff changeset
   461
procedure initModule;
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2695
diff changeset
   462
begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   463
    CurrentTeam:= nil;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   464
    PreviousTeam:= nil;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   465
    CurrentHedgehog:= nil;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   466
    TeamsCount:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   467
    ClansCount:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   468
    LocalClan:= -1;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   469
    LocalAmmo:= -1;
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2695
diff changeset
   470
end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   471
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 3030
diff changeset
   472
procedure freeModule;
3051
e39d8fa0e063 Ok, this part is ok
unc0rr
parents: 3045
diff changeset
   473
var i: LongWord;
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2695
diff changeset
   474
begin
3051
e39d8fa0e063 Ok, this part is ok
unc0rr
parents: 3045
diff changeset
   475
   if TeamsCount > 0 then
e39d8fa0e063 Ok, this part is ok
unc0rr
parents: 3045
diff changeset
   476
     begin
e39d8fa0e063 Ok, this part is ok
unc0rr
parents: 3045
diff changeset
   477
     for i:= 0 to Pred(TeamsCount) do Dispose(TeamsArray[i]);
e39d8fa0e063 Ok, this part is ok
unc0rr
parents: 3045
diff changeset
   478
     for i:= 0 to Pred(ClansCount) do Dispose(ClansArray[i]);
e39d8fa0e063 Ok, this part is ok
unc0rr
parents: 3045
diff changeset
   479
     end;
e39d8fa0e063 Ok, this part is ok
unc0rr
parents: 3045
diff changeset
   480
   TeamsCount:= 0;
e39d8fa0e063 Ok, this part is ok
unc0rr
parents: 3045
diff changeset
   481
   ClansCount:= 0
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2695
diff changeset
   482
end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   483
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   484
end.