hedgewars/hwengine.pas
author koda
Sun, 29 Aug 2010 16:55:27 +0200
changeset 3783 8e9daf967406
parent 3779 3351a017d4ad
child 3799 5341dc5a8919
permissions -rw-r--r--
X&Y buttons, sounds for some buttons, cleanup
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(*
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* Hedgewars, a free turn based strategy game
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* Copyright (c) 2004-2010 Andrey Korotaev <unC0Rr@gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; version 2 of the License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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*)
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{$INCLUDE "options.inc"}
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{$IFDEF WIN32}
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{$R hwengine.rc}
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{$ENDIF}
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{$IFDEF HWLIBRARY}
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unit hwengine;
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interface
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{$ELSE}
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program hwengine;
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{$ENDIF}
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uses SDLh, uMisc, uConsole, uGame, uConsts, uLand, uAmmos, uVisualGears, uGears, uStore, uWorld, uKeys, uSound,
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     uScript, uTeams, uStats, uIO, uLocale, uChat, uAI, uAIMisc, uRandom, uLandTexture, uCollisions, sysutils;
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var isTerminated: boolean = false;
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    alsoShutdownFrontend: boolean = false;
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{$IFDEF HWLIBRARY}
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type arrayofpchar = array[0..10] of PChar;
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procedure initEverything(complete:boolean);
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procedure freeEverything(complete:boolean);
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implementation
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{$ELSE}
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procedure OnDestroy; forward;
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procedure initEverything(complete:boolean); forward;
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procedure freeEverything(complete:boolean); forward;
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{$ENDIF}
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////////////////////////////////
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procedure DoTimer(Lag: LongInt);
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var s: shortstring;
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begin
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    if not isPaused then inc(RealTicks, Lag);
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    case GameState of
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        gsLandGen: begin
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                GenMap;
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                GameState:= gsStart;
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                end;
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        gsStart: begin
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                if HasBorder then DisableSomeWeapons;
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                AddClouds;
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                AssignHHCoords;
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                AddMiscGears;
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                StoreLoad;
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                InitWorld;
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                ResetKbd;
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                SoundLoad;
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                if GameType = gmtSave then
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                    begin
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                    isSEBackup:= isSoundEnabled;
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                    isSoundEnabled:= false
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                    end;
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                FinishProgress;
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                PlayMusic;
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                SetScale(zoom);
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                ScriptCall('onGameStart');
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                GameState:= gsGame;
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                end;
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        gsConfirm,
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        gsGame: begin
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                DrawWorld(Lag); // never place between ProcessKbd and DoGameTick - bugs due to /put cmd and isCursorVisible
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                ProcessKbd;
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                if not isPaused then
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                    begin
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                    if ReadyTimeLeft = 0 then DoGameTick(Lag);
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                    ProcessVisualGears(Lag);
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                    end;
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                end;
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        gsChat: begin
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                DrawWorld(Lag);
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                if not isPaused then
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                    begin
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                    if ReadyTimeLeft = 0 then DoGameTick(Lag);
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                    ProcessVisualGears(Lag);
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                    end;
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                end;
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        gsExit: begin
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                isTerminated:= true;
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                end;
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        end;
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{$IFDEF SDL13}
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    SDL_RenderPresent();
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{$ELSE}
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    SDL_GL_SwapBuffers();
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{$ENDIF}
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    // not going to make captures on the iPhone
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    if flagMakeCapture then
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    begin
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        flagMakeCapture:= false;
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        s:= 'hw_' + FormatDateTime('YYYY-MM-DD_HH-mm-ss', Now()) + inttostr(GameTicks);
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        WriteLnToConsole('Saving ' + s + '...');
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        MakeScreenshot(s);
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        //SDL_SaveBMP_RW(SDLPrimSurface, SDL_RWFromFile(Str2PChar(s), 'wb'), 1)
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    end;
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end;
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////////////////////
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procedure OnDestroy;
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begin
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    WriteLnToConsole('Freeing resources...');
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    FreeActionsList();
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    StoreRelease();
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    ControllerClose();
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    SendKB();
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    CloseIPC();
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    TTF_Quit();
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{$IFDEF SDL13}
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    SDL_DestroyRenderer(SDLwindow);
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    SDL_DestroyWindow(SDLwindow);
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{$ENDIF}
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    SDL_Quit();
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    isTerminated:= false;
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end;
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///////////////////
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procedure MainLoop;
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var PrevTime, CurrTime: Longword;
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    event: TSDL_Event;
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begin
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    PrevTime:= SDL_GetTicks;
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    while isTerminated = false do
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    begin
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        while SDL_PollEvent(@event) <> 0 do
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        begin
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            case event.type_ of
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                SDL_KEYDOWN: if GameState = gsChat then
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{$IFDEF IPHONEOS}
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                    // sdl on iphone supports only ashii keyboards and the unicode field is deprecated in sdl 1.3
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                    KeyPressChat(event.key.keysym.sym);
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{$ELSE}
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                    KeyPressChat(event.key.keysym.unicode);
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                SDL_MOUSEBUTTONDOWN: if event.button.button = SDL_BUTTON_WHEELDOWN then uKeys.wheelDown:= true;
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                SDL_MOUSEBUTTONUP: if event.button.button = SDL_BUTTON_WHEELUP then uKeys.wheelUp:= true;
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{$ENDIF}
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{$IFDEF SDL13}
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                SDL_WINDOWEVENT:
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                    if event.wevent.event = SDL_WINDOWEVENT_SHOWN then
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                        cHasFocus:= true;
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{$ELSE}
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                SDL_ACTIVEEVENT:
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                    if (event.active.state and SDL_APPINPUTFOCUS) <> 0 then
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                        cHasFocus:= event.active.gain = 1;
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{$ENDIF}
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                SDL_JOYAXISMOTION: ControllerAxisEvent(event.jaxis.which, event.jaxis.axis, event.jaxis.value);
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                SDL_JOYHATMOTION: ControllerHatEvent(event.jhat.which, event.jhat.hat, event.jhat.value);
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                SDL_JOYBUTTONDOWN: ControllerButtonEvent(event.jbutton.which, event.jbutton.button, true);
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                SDL_JOYBUTTONUP: ControllerButtonEvent(event.jbutton.which, event.jbutton.button, false);
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                SDL_QUITEV: isTerminated:= true
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            end; // end case event.type_
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        end; // end while SDL_PollEvent(@event) <> 0
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        if isTerminated = false then
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        begin
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            CurrTime:= SDL_GetTicks;
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            if PrevTime + cTimerInterval <= CurrTime then
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            begin
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                DoTimer(CurrTime - PrevTime);
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                PrevTime:= CurrTime
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            end
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            else SDL_Delay(1);
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            IPCCheckSock();
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        end;
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    end;
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end;
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/////////////////////////
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procedure ShowMainWindow;
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begin
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    if cFullScreen then ParseCommand('fullscr 1', true)
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    else ParseCommand('fullscr 0', true);
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    SDL_ShowCursor(0)
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end;
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///////////////
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{$IFDEF HWLIBRARY}
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procedure Game(gameArgs: arrayofpchar); cdecl; export;
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{$ELSE}
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procedure Game;
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{$ENDIF}
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var p: TPathType;
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    s: shortstring;
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{$IFDEF DEBUGFILE}
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    i: LongInt;
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{$ENDIF}
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begin
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{$IFDEF HWLIBRARY}
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    cBits:= 32;
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    cFullScreen:= false;
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    cTimerInterval:= 8;
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    PathPrefix:= 'Data';
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{$IFDEF DEBUGFILE}
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    cShowFPS:= true;
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{$ELSE}
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    cShowFPS:= false;    // update me at release time
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{$ENDIF}
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    val(gameArgs[0], ipcPort);
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    val(gameArgs[1], cScreenHeight);
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    val(gameArgs[2], cScreenWidth);
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    val(gameArgs[3], cReducedQuality);
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    cLocaleFName:= gameArgs[4];
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    UserNick:= gameArgs[5];
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    isSoundEnabled:= gameArgs[6] = '1';
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    isMusicEnabled:= gameArgs[7] = '1';
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    cAltDamage:= gameArgs[8] = '1';
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    if CompareStr(gameArgs[9],'0') = 0 then
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        cReadyDelay:= 0;
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    recordFileName:= gameArgs[10];
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{$ENDIF}
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    initEverything(true);
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    WriteLnToConsole('Hedgewars ' + cVersionString + ' engine (network protocol: ' + inttostr(cNetProtoVersion) + ')');
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{$IFDEF DEBUGFILE}
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    AddFileLog('Prefix: "' + PathPrefix +'"');
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    for i:= 0 to ParamCount do
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        AddFileLog(inttostr(i) + ': ' + ParamStr(i));
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{$ENDIF}
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    for p:= Succ(Low(TPathType)) to High(TPathType) do
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        if p <> ptMapCurrent then Pathz[p]:= PathPrefix + '/' + Pathz[p];
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    WriteToConsole('Init SDL... ');
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    SDLTry(SDL_Init(SDL_INIT_VIDEO) >= 0, true);
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    WriteLnToConsole(msgOK);
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    SDL_EnableUNICODE(1);
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    WriteToConsole('Init SDL_ttf... ');
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    SDLTry(TTF_Init() <> -1, true);
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    WriteLnToConsole(msgOK);
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{$IFDEF WIN32}
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    s:= SDL_getenv('SDL_VIDEO_CENTERED');
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    SDL_putenv('SDL_VIDEO_CENTERED=1');
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    ShowMainWindow();
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    SDL_putenv(str2pchar('SDL_VIDEO_CENTERED=' + s));
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{$ELSE}
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    ShowMainWindow();
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{$ENDIF}
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    AddProgress();
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    ControllerInit(); // has to happen before InitKbdKeyTable to map keys
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    InitKbdKeyTable();
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    if recordFileName = '' then
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        InitIPC;
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    WriteLnToConsole(msgGettingConfig);
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    LoadLocale(Pathz[ptLocale] + '/en.txt');  // Do an initial load with english
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    if cLocaleFName <> 'en.txt' then
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    begin
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        // Try two letter locale first before trying specific locale overrides
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        if (Length(cLocaleFName) > 6) and (Copy(cLocaleFName,1,2)+'.txt' <> 'en.txt') then
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            LoadLocale(Pathz[ptLocale] + '/' + Copy(cLocaleFName,1,2)+'.txt');
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        LoadLocale(Pathz[ptLocale] + '/' + cLocaleFName);
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    end;
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    if recordFileName = '' then
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        SendIPCAndWaitReply('C')        // ask for game config
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    else
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        LoadRecordFromFile(recordFileName);
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    ScriptOnGameInit;
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    s:= 'eproto ' + inttostr(cNetProtoVersion);
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    SendIPCRaw(@s[0], Length(s) + 1); // send proto version
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    InitTeams();
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    AssignStores();
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    if isSoundEnabled then
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        InitSound();
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    isDeveloperMode:= false;
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    TryDo(InitStepsFlags = cifAllInited, 'Some parameters not set (flags = ' + inttostr(InitStepsFlags) + ')', true);
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    ParseCommand('rotmask', true);
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    MainLoop();
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    // clean up SDL and GL context
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    OnDestroy();
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    // clean up all the other memory allocated
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    freeEverything(true);
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    if alsoShutdownFrontend then halt;
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end;
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procedure initEverything (complete:boolean);
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begin
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    Randomize();
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    // uConsts does not need initialization as they are all consts
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    uMisc.initModule;
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    uConsole.initModule;    // MUST happen after uMisc
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    uLand.initModule;
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    uIO.initModule;
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    if complete then
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    begin
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        uAI.initModule;
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        //uAIActions does not need initialization
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        //uAIAmmoTests does not need initialization
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        uAIMisc.initModule;
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        uAmmos.initModule;
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        uChat.initModule;
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        uCollisions.initModule;
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        //uFloat does not need initialization
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        //uGame does not need initialization
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        uGears.initModule;
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        uKeys.initModule;
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        //uLandGraphics does not need initialization
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   338
        //uLandObjects does not need initialization
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   339
        //uLandTemplates does not need initialization
3612
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   340
        uLandTexture.initModule;
3525
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   341
        //uLocale does not need initialization
3697
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   342
        uRandom.initModule;
3525
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   343
        uScript.initModule;
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   344
        uSound.initModule;
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   345
        uStats.initModule;
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   346
        uStore.initModule;
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   347
        uTeams.initModule;
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   348
        uVisualGears.initModule;
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   349
        uWorld.initModule;
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   350
    end;
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
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   351
end;
249adefa9c1c replace initialization/finalization statements with custom init functions
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   352
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   353
procedure freeEverything (complete:boolean);
2699
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   354
begin
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   355
    if complete then
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   356
    begin
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   357
        uWorld.freeModule;
3615
b78d7959540a further code cleanup and less redundancy
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diff changeset
   358
        uVisualGears.freeModule;
3525
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koda
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diff changeset
   359
        uTeams.freeModule;
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   360
        uStore.freeModule;          //stub
1d7b056ff866 some memory caring code
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diff changeset
   361
        uStats.freeModule;          //stub
3615
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diff changeset
   362
        uSound.freeModule;
3525
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diff changeset
   363
        uScript.freeModule;
1d7b056ff866 some memory caring code
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diff changeset
   364
        uRandom.freeModule;         //stub
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   365
        //uLocale does not need to be freed
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parents: 3523
diff changeset
   366
        //uLandTemplates does not need to be freed
3612
b50215a8a43d land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
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diff changeset
   367
        uLandTexture.freeModule;
3525
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diff changeset
   368
        //uLandObjects does not need to be freed
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diff changeset
   369
        //uLandGraphics does not need to be freed
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diff changeset
   370
        uKeys.freeModule;           //stub
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   371
        uGears.freeModule;
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diff changeset
   372
        //uGame does not need to be freed
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diff changeset
   373
        //uFloat does not need to be freed
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diff changeset
   374
        uCollisions.freeModule;     //stub
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diff changeset
   375
        uChat.freeModule;           //stub
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koda
parents: 3523
diff changeset
   376
        uAmmos.freeModule;
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diff changeset
   377
        uAIMisc.freeModule;         //stub
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koda
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diff changeset
   378
        //uAIAmmoTests does not need to be freed
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diff changeset
   379
        //uAIActions does not need to be freed
3617
1df21e06b8ba a couple of fixes i missed previously
koda
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diff changeset
   380
        uAI.freeModule;             //stub
3525
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diff changeset
   381
    end;
3697
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diff changeset
   382
3525
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   383
    uIO.freeModule;             //stub
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 3029
diff changeset
   384
    uLand.freeModule;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   385
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 3029
diff changeset
   386
    uConsole.freeModule;
3525
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parents: 3523
diff changeset
   387
    uMisc.freeModule;           // uMisc closes the debug log.
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
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diff changeset
   388
end;
2803
1f446fc5c8ec allow to compile engine as library with HWLIBRARY symbol
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parents: 2800
diff changeset
   389
2698
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diff changeset
   390
/////////////////////////
3610
8590424bdfb0 small cleanup
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   391
procedure GenLandPreview{$IFDEF HWLIBRARY}(port: LongInt); cdecl; export{$ENDIF};
2698
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diff changeset
   392
var Preview: TPreview;
90585aba87ad objc/pascal finally working
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diff changeset
   393
begin
3611
ed00aa2b339e interpret parameters before initializing everything
koda
parents: 3610
diff changeset
   394
    initEverything(false);
3610
8590424bdfb0 small cleanup
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diff changeset
   395
{$IFDEF HWLIBRARY}
3365
37ac593e9027 wow all these files only for land preview and seed generation
koda
parents: 3312
diff changeset
   396
    WriteLnToConsole('Preview connecting on port ' + inttostr(port));
37ac593e9027 wow all these files only for land preview and seed generation
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diff changeset
   397
    ipcPort:= port;
37ac593e9027 wow all these files only for land preview and seed generation
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parents: 3312
diff changeset
   398
{$ENDIF}
2947
803b277e4894 hate Smaxx (tested)
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diff changeset
   399
    InitIPC;
803b277e4894 hate Smaxx (tested)
unc0rr
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diff changeset
   400
    IPCWaitPongEvent;
803b277e4894 hate Smaxx (tested)
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parents: 2905
diff changeset
   401
    TryDo(InitStepsFlags = cifRandomize, 'Some parameters not set (flags = ' + inttostr(InitStepsFlags) + ')', true);
2698
90585aba87ad objc/pascal finally working
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parents: 2697
diff changeset
   402
3365
37ac593e9027 wow all these files only for land preview and seed generation
koda
parents: 3312
diff changeset
   403
    Preview:= GenPreview();
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   404
    WriteLnToConsole('Sending preview...');
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   405
    SendIPCRaw(@Preview, sizeof(Preview));
3365
37ac593e9027 wow all these files only for land preview and seed generation
koda
parents: 3312
diff changeset
   406
    SendIPCRaw(@MaxHedgehogs, sizeof(byte));
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   407
    WriteLnToConsole('Preview sent, disconnect');
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   408
    CloseIPC();
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   409
    freeEverything(false);
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   410
end;
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   411
3021
1d3302ac371f move the buttons a little
koda
parents: 2990
diff changeset
   412
{$IFNDEF HWLIBRARY}
2008
fc2fb5c938c3 Patch by koda:
unc0rr
parents: 2006
diff changeset
   413
/////////////////////
fc2fb5c938c3 Patch by koda:
unc0rr
parents: 2006
diff changeset
   414
procedure DisplayUsage;
2691
c0da3a98c01c initial support for engine protocol
koda
parents: 2690
diff changeset
   415
var i: LongInt;
2008
fc2fb5c938c3 Patch by koda:
unc0rr
parents: 2006
diff changeset
   416
begin
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   417
    WriteLn('Wrong argument format: correct configurations is');
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   418
    WriteLn();
3678
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   419
    WriteLn('  hwengine <path to data folder> <path to replay file> [options]');
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   420
    WriteLn();
3678
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   421
    WriteLn('where [options] must be specified either as:');
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   422
    WriteLn(' --set-video [screen width] [screen height] [color dept]');
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   423
    WriteLn(' --set-audio [volume] [enable music] [enable sounds]');
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   424
    WriteLn(' --set-other [language file] [full screen] [show FPS]');
3678
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   425
    WriteLn(' --set-multimedia [screen width] [screen height] [color dept] [volume] [enable music] [enable sounds] [language file] [full screen]');
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   426
    WriteLn(' --set-everything [screen width] [screen height] [color dept] [volume] [enable music] [enable sounds] [language file] [full screen] [show FPS] [alternate damage] [timer value] [reduced quality]');
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   427
    WriteLn();
3678
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   428
    WriteLn('Read documentation online at http://code.google.com/p/hedgewars/wiki/CommandLineOptions for more information');
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   429
    WriteLn();
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   430
    Write('PARSED COMMAND: ');
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   431
    for i:=0 to ParamCount do
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   432
        Write(ParamStr(i) + ' ');
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   433
    WriteLn();
2008
fc2fb5c938c3 Patch by koda:
unc0rr
parents: 2006
diff changeset
   434
end;
fc2fb5c938c3 Patch by koda:
unc0rr
parents: 2006
diff changeset
   435
51
b6e3ae05857f - Get rid of hwserv and runhelper
unc0rr
parents:
diff changeset
   436
////////////////////
3678
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   437
{$INCLUDE "ArgParsers.inc"}
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   438
51
b6e3ae05857f - Get rid of hwserv and runhelper
unc0rr
parents:
diff changeset
   439
procedure GetParams;
97
e7c1df9cce2c - make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
unc0rr
parents: 81
diff changeset
   440
begin
3678
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   441
    if (ParamCount < 2) then
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   442
        GameType:= gmtSyntax
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   443
    else
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   444
        if (ParamCount = 3) then
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   445
            internalSetGameTypeLandPreviewFromParameters()
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   446
        else
3709
c7849b74748d clean and reorder arguments passed to engine
koda
parents: 3697
diff changeset
   447
            if (ParamCount = cDefaultParamNum) then
3678
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   448
                internalStartGameWithParameters()
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   449
            else
3678
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   450
                playReplayFileWithParameters();
51
b6e3ae05857f - Get rid of hwserv and runhelper
unc0rr
parents:
diff changeset
   451
end;
3021
1d3302ac371f move the buttons a little
koda
parents: 2990
diff changeset
   452
155
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   453
////////////////////////////////////////////////////////////////////////////////
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   454
/////////////////////////////// m a i n ////////////////////////////////////////
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   455
////////////////////////////////////////////////////////////////////////////////
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   456
begin
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   457
    GetParams();
2008
fc2fb5c938c3 Patch by koda:
unc0rr
parents: 2006
diff changeset
   458
3078
07d4ca3afce3 Remove doubled call of freeEverything
nemo
parents: 3064
diff changeset
   459
    if GameType = gmtLandPreview then GenLandPreview()
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   460
    else if GameType = gmtSyntax then DisplayUsage()
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   461
    else Game();
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3693
diff changeset
   462
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   463
    if GameType = gmtSyntax then
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   464
        ExitCode:= 1
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   465
    else
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   466
        ExitCode:= 0;
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   467
{$ENDIF}
51
b6e3ae05857f - Get rid of hwserv and runhelper
unc0rr
parents:
diff changeset
   468
end.