QTfrontend/hwconsts.h
author unc0rr
Sun, 02 Dec 2012 01:25:11 +0400
changeset 8178 8bd087478b48
parent 8161 0b8beacff8a5
child 8208 171da01bd04d
child 8323 ab0b618bdf13
permissions -rw-r--r--
Fix QSettings problems: - Reopen file in ReadOnly mode if it was open in ReadWrite mode and is being read. This is needed for stupid QSettings which opens file in ReadWrite mode just to call readAll() on it. - Implement setSize(0)
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
583
f7bc4bee2850 Oops, forgot file
unc0rr
parents:
diff changeset
     1
/*
1066
1f1b3686a2b0 Update copyright headers a bit
unc0rr
parents: 907
diff changeset
     2
 * Hedgewars, a free turn based strategy game
6952
7f70f37bbf08 license header year range adjustments
sheepluva
parents: 6937
diff changeset
     3
 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
583
f7bc4bee2850 Oops, forgot file
unc0rr
parents:
diff changeset
     4
 *
f7bc4bee2850 Oops, forgot file
unc0rr
parents:
diff changeset
     5
 * This program is free software; you can redistribute it and/or modify
f7bc4bee2850 Oops, forgot file
unc0rr
parents:
diff changeset
     6
 * it under the terms of the GNU General Public License as published by
f7bc4bee2850 Oops, forgot file
unc0rr
parents:
diff changeset
     7
 * the Free Software Foundation; version 2 of the License
f7bc4bee2850 Oops, forgot file
unc0rr
parents:
diff changeset
     8
 *
f7bc4bee2850 Oops, forgot file
unc0rr
parents:
diff changeset
     9
 * This program is distributed in the hope that it will be useful,
f7bc4bee2850 Oops, forgot file
unc0rr
parents:
diff changeset
    10
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
f7bc4bee2850 Oops, forgot file
unc0rr
parents:
diff changeset
    11
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
f7bc4bee2850 Oops, forgot file
unc0rr
parents:
diff changeset
    12
 * GNU General Public License for more details.
f7bc4bee2850 Oops, forgot file
unc0rr
parents:
diff changeset
    13
 *
f7bc4bee2850 Oops, forgot file
unc0rr
parents:
diff changeset
    14
 * You should have received a copy of the GNU General Public License
f7bc4bee2850 Oops, forgot file
unc0rr
parents:
diff changeset
    15
 * along with this program; if not, write to the Free Software
f7bc4bee2850 Oops, forgot file
unc0rr
parents:
diff changeset
    16
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
f7bc4bee2850 Oops, forgot file
unc0rr
parents:
diff changeset
    17
 */
f7bc4bee2850 Oops, forgot file
unc0rr
parents:
diff changeset
    18
5200
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 4976
diff changeset
    19
#if !defined(TARGET_OS_IPHONE)
583
f7bc4bee2850 Oops, forgot file
unc0rr
parents:
diff changeset
    20
#include <QString>
f7bc4bee2850 Oops, forgot file
unc0rr
parents:
diff changeset
    21
#include <QDir>
f7bc4bee2850 Oops, forgot file
unc0rr
parents:
diff changeset
    22
#include <QStringList>
1967
213d368a002f Predefine some ammo schemes
unc0rr
parents: 1415
diff changeset
    23
#include <QPair>
583
f7bc4bee2850 Oops, forgot file
unc0rr
parents:
diff changeset
    24
5289
9d18b61bd3eb - Implement ThemesModel (load theme icons once, store in memory, don't reload from disk every time selection changes)
unc0rr
parents: 5201
diff changeset
    25
583
f7bc4bee2850 Oops, forgot file
unc0rr
parents:
diff changeset
    26
extern QString * cProtoVer;
907
a5b0b93a39c8 Use constant generated by cmake for version string
unc0rr
parents: 883
diff changeset
    27
extern QString * cVersionString;
583
f7bc4bee2850 Oops, forgot file
unc0rr
parents:
diff changeset
    28
extern QString * cDataDir;
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2369
diff changeset
    29
extern QString * cConfigDir;
583
f7bc4bee2850 Oops, forgot file
unc0rr
parents:
diff changeset
    30
f7bc4bee2850 Oops, forgot file
unc0rr
parents:
diff changeset
    31
extern QDir * bindir;
f7bc4bee2850 Oops, forgot file
unc0rr
parents:
diff changeset
    32
extern QDir * cfgdir;
f7bc4bee2850 Oops, forgot file
unc0rr
parents:
diff changeset
    33
extern QDir * datadir;
f7bc4bee2850 Oops, forgot file
unc0rr
parents:
diff changeset
    34
3932
2fc211f60015 Engine:
smaxx
parents: 3876
diff changeset
    35
extern bool custom_config;
2fc211f60015 Engine:
smaxx
parents: 3876
diff changeset
    36
extern bool custom_data;
2fc211f60015 Engine:
smaxx
parents: 3876
diff changeset
    37
3865
0b1c426b035f Frontend:
smaxx
parents: 3236
diff changeset
    38
extern int cMaxTeams;
4973
53411a26df7e Add server version (which is separate from protocol version) and a check in frontend for a new enough server (currently only qWarning)
unc0rr
parents: 4513
diff changeset
    39
extern int cMinServerVersion;
3865
0b1c426b035f Frontend:
smaxx
parents: 3236
diff changeset
    40
7130
fcab1fd02bc6 - Allow switching colors with mouse wheel
unc0rr
parents: 7007
diff changeset
    41
class QStandardItemModel;
5289
9d18b61bd3eb - Implement ThemesModel (load theme icons once, store in memory, don't reload from disk every time selection changes)
unc0rr
parents: 5201
diff changeset
    42
607
26a91a9f5514 Now trainings can have custom ammostore
unc0rr
parents: 583
diff changeset
    43
extern QString * cDefaultAmmoStore;
2369
c3eb11f1ab3a Implement probability editor for weapon schemes (engine doesn't support that yet)
unc0rr
parents: 1967
diff changeset
    44
extern int cAmmoNumber;
1967
213d368a002f Predefine some ammo schemes
unc0rr
parents: 1415
diff changeset
    45
extern QList< QPair<QString, QString> > cDefaultAmmos;
616
00928b3cf505 Use same team colors everywhere
unc0rr
parents: 607
diff changeset
    46
7258
722e8a0d89dc - Move colorsModel to appropriate place
unc0rr
parents: 7130
diff changeset
    47
extern unsigned int colors[];
654
1019b8fa8638 Finish asking host/port dialog implementation
unc0rr
parents: 616
diff changeset
    48
1019b8fa8638 Finish asking host/port dialog implementation
unc0rr
parents: 616
diff changeset
    49
extern QString * netHost;
1019b8fa8638 Finish asking host/port dialog implementation
unc0rr
parents: 616
diff changeset
    50
extern quint16 netPort;
1415
6fbfee0e113a Allow build without net game server: introduce -DWITH_SERVER configuration parameter
unc0rr
parents: 1210
diff changeset
    51
6fbfee0e113a Allow build without net game server: introduce -DWITH_SERVER configuration parameter
unc0rr
parents: 1210
diff changeset
    52
extern bool haveServer;
3074
271cfcb2bcda Frontend:
smxx
parents: 2428
diff changeset
    53
extern bool isDevBuild;
6579
fc52f7c22c9b GCI task: season greetings
valnut
parents: 6472
diff changeset
    54
fc52f7c22c9b GCI task: season greetings
valnut
parents: 6472
diff changeset
    55
//Current season, SEASON_NONE by default
fc52f7c22c9b GCI task: season greetings
valnut
parents: 6472
diff changeset
    56
extern int season;
fc52f7c22c9b GCI task: season greetings
valnut
parents: 6472
diff changeset
    57
//On the day of hedgewars birthday (Oct 31st) this variable is assigned
fc52f7c22c9b GCI task: season greetings
valnut
parents: 6472
diff changeset
    58
//with number of years past 2004 (foundation of hedgewars)
fc52f7c22c9b GCI task: season greetings
valnut
parents: 6472
diff changeset
    59
//Could be used to implement a text/graphic like "This is the xxth birthday of hedgewars" or similar
fc52f7c22c9b GCI task: season greetings
valnut
parents: 6472
diff changeset
    60
extern int years_since_foundation;
fc52f7c22c9b GCI task: season greetings
valnut
parents: 6472
diff changeset
    61
5200
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 4976
diff changeset
    62
#endif
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 4976
diff changeset
    63
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5771
diff changeset
    64
#define HEDGEHOGS_PER_TEAM           8
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5771
diff changeset
    65
8161
0b8beacff8a5 GCI2012: Remove Structure Weapon Code
deepdog
parents: 7905
diff changeset
    66
#define AMMOLINE_DEFAULT_QT     "9391929422199121032235111001201000000211110101011111101"
0b8beacff8a5 GCI2012: Remove Structure Weapon Code
deepdog
parents: 7905
diff changeset
    67
#define AMMOLINE_DEFAULT_PROB   "0405040541600655546554464776576666666155510101115411101"
0b8beacff8a5 GCI2012: Remove Structure Weapon Code
deepdog
parents: 7905
diff changeset
    68
#define AMMOLINE_DEFAULT_DELAY  "0000000000000205500000040007004000000000220000000600000"
0b8beacff8a5 GCI2012: Remove Structure Weapon Code
deepdog
parents: 7905
diff changeset
    69
#define AMMOLINE_DEFAULT_CRATE  "1311110312111111123114111111111111111211111101111111101"
5200
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 4976
diff changeset
    70
8161
0b8beacff8a5 GCI2012: Remove Structure Weapon Code
deepdog
parents: 7905
diff changeset
    71
#define AMMOLINE_CRAZY_QT       "9999999999999999992999999999999999299999999909999992909"
0b8beacff8a5 GCI2012: Remove Structure Weapon Code
deepdog
parents: 7905
diff changeset
    72
#define AMMOLINE_CRAZY_PROB     "1111110111111111111111111111111111111111111101111111101"
0b8beacff8a5 GCI2012: Remove Structure Weapon Code
deepdog
parents: 7905
diff changeset
    73
#define AMMOLINE_CRAZY_DELAY    "0000000000000000000000000000000000000000000000000000000"
0b8beacff8a5 GCI2012: Remove Structure Weapon Code
deepdog
parents: 7905
diff changeset
    74
#define AMMOLINE_CRAZY_CRATE    "1311110312111111123114111111111111111211110101111111101"
5200
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 4976
diff changeset
    75
8161
0b8beacff8a5 GCI2012: Remove Structure Weapon Code
deepdog
parents: 7905
diff changeset
    76
#define AMMOLINE_PROMODE_QT     "9090009000000000000009000000000000000000000000000000000"
0b8beacff8a5 GCI2012: Remove Structure Weapon Code
deepdog
parents: 7905
diff changeset
    77
#define AMMOLINE_PROMODE_PROB   "0000000000000000000000000000000000000000000000000000000"
0b8beacff8a5 GCI2012: Remove Structure Weapon Code
deepdog
parents: 7905
diff changeset
    78
#define AMMOLINE_PROMODE_DELAY  "0000000000000205500000040007004000000000200000000000002"
0b8beacff8a5 GCI2012: Remove Structure Weapon Code
deepdog
parents: 7905
diff changeset
    79
#define AMMOLINE_PROMODE_CRATE  "1111111111111111111111111111111111111111100101111111101"
5200
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 4976
diff changeset
    80
8161
0b8beacff8a5 GCI2012: Remove Structure Weapon Code
deepdog
parents: 7905
diff changeset
    81
#define AMMOLINE_SHOPPA_QT      "0000009900000000000000000000000000000000000000000000000"
0b8beacff8a5 GCI2012: Remove Structure Weapon Code
deepdog
parents: 7905
diff changeset
    82
#define AMMOLINE_SHOPPA_PROB    "4444410044244402210112121222422000000002000400010011001"
0b8beacff8a5 GCI2012: Remove Structure Weapon Code
deepdog
parents: 7905
diff changeset
    83
#define AMMOLINE_SHOPPA_DELAY   "0000000000000000000000000000000000000000000000000000000"
0b8beacff8a5 GCI2012: Remove Structure Weapon Code
deepdog
parents: 7905
diff changeset
    84
#define AMMOLINE_SHOPPA_CRATE   "1111111111111111111111111111111111111111101101111111001"
5200
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 4976
diff changeset
    85
8161
0b8beacff8a5 GCI2012: Remove Structure Weapon Code
deepdog
parents: 7905
diff changeset
    86
#define AMMOLINE_CLEAN_QT       "1010009000010000011000000000000000000000000000001000000"
0b8beacff8a5 GCI2012: Remove Structure Weapon Code
deepdog
parents: 7905
diff changeset
    87
#define AMMOLINE_CLEAN_PROB     "0405040541600655546554464776576666666155510101115411101"
0b8beacff8a5 GCI2012: Remove Structure Weapon Code
deepdog
parents: 7905
diff changeset
    88
#define AMMOLINE_CLEAN_DELAY    "0000000000000000000000000000000000000000000000000000000"
0b8beacff8a5 GCI2012: Remove Structure Weapon Code
deepdog
parents: 7905
diff changeset
    89
#define AMMOLINE_CLEAN_CRATE    "1311110312111111123114111111111111111211111101111111101"
5200
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 4976
diff changeset
    90
8161
0b8beacff8a5 GCI2012: Remove Structure Weapon Code
deepdog
parents: 7905
diff changeset
    91
#define AMMOLINE_MINES_QT       "0000009900090000000300000000000000000000000000000000000"
0b8beacff8a5 GCI2012: Remove Structure Weapon Code
deepdog
parents: 7905
diff changeset
    92
#define AMMOLINE_MINES_PROB     "0000000000000000000000000000000000000000000000000000000"
0b8beacff8a5 GCI2012: Remove Structure Weapon Code
deepdog
parents: 7905
diff changeset
    93
#define AMMOLINE_MINES_DELAY    "0000000000000205500000040007004000000000200000000600000"
0b8beacff8a5 GCI2012: Remove Structure Weapon Code
deepdog
parents: 7905
diff changeset
    94
#define AMMOLINE_MINES_CRATE    "1111111111111111111111111111111111111111111101111111101"
5200
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 4976
diff changeset
    95
8161
0b8beacff8a5 GCI2012: Remove Structure Weapon Code
deepdog
parents: 7905
diff changeset
    96
#define AMMOLINE_PORTALS_QT     "9000009002000000002100000000000000110000090000000000000"
0b8beacff8a5 GCI2012: Remove Structure Weapon Code
deepdog
parents: 7905
diff changeset
    97
#define AMMOLINE_PORTALS_PROB   "0405040541600655546554464776576666666155510101115411101"
0b8beacff8a5 GCI2012: Remove Structure Weapon Code
deepdog
parents: 7905
diff changeset
    98
#define AMMOLINE_PORTALS_DELAY  "0000000000000205500000040007004000000000200000000600000"
0b8beacff8a5 GCI2012: Remove Structure Weapon Code
deepdog
parents: 7905
diff changeset
    99
#define AMMOLINE_PORTALS_CRATE  "1311110312111111123114111111111111111211111101111111101"
5200
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 4976
diff changeset
   100
6579
fc52f7c22c9b GCI task: season greetings
valnut
parents: 6472
diff changeset
   101
//Different seasons; assigned to season (int)
fc52f7c22c9b GCI task: season greetings
valnut
parents: 6472
diff changeset
   102
#define SEASON_NONE 0
fc52f7c22c9b GCI task: season greetings
valnut
parents: 6472
diff changeset
   103
#define SEASON_CHRISTMAS 2
fc52f7c22c9b GCI task: season greetings
valnut
parents: 6472
diff changeset
   104
#define SEASON_HWBDAY 4
fc52f7c22c9b GCI task: season greetings
valnut
parents: 6472
diff changeset
   105
#define SEASON_EASTER 8
5201
7b9aa7aac336 * moved colours and default port from .cpp.in to .h
koda
parents: 5200
diff changeset
   106
7b9aa7aac336 * moved colours and default port from .cpp.in to .h
koda
parents: 5200
diff changeset
   107
#define NETGAME_DEFAULT_PORT 46631
7b9aa7aac336 * moved colours and default port from .cpp.in to .h
koda
parents: 5200
diff changeset
   108
7b9aa7aac336 * moved colours and default port from .cpp.in to .h
koda
parents: 5200
diff changeset
   109
7b9aa7aac336 * moved colours and default port from .cpp.in to .h
koda
parents: 5200
diff changeset
   110
// see http://en.wikipedia.org/wiki/List_of_colors
5443
83cb9dd54469 set of 9 colours proposed by bugq - attempting to avoid colours that are hard to distinguish
nemo
parents: 5289
diff changeset
   111
/*define HW_TEAMCOLOR_ARRAY  {0xff007fff, /. azure          ./ \
83cb9dd54469 set of 9 colours proposed by bugq - attempting to avoid colours that are hard to distinguish
nemo
parents: 5289
diff changeset
   112
                              0xffdd0000, /. classic red    ./ \
83cb9dd54469 set of 9 colours proposed by bugq - attempting to avoid colours that are hard to distinguish
nemo
parents: 5289
diff changeset
   113
                              0xff3e9321, /. classic green  ./ \
83cb9dd54469 set of 9 colours proposed by bugq - attempting to avoid colours that are hard to distinguish
nemo
parents: 5289
diff changeset
   114
                              0xffa23dbb, /. classic purple ./ \
83cb9dd54469 set of 9 colours proposed by bugq - attempting to avoid colours that are hard to distinguish
nemo
parents: 5289
diff changeset
   115
                              0xffffb347, /. pastel orange  ./ \
83cb9dd54469 set of 9 colours proposed by bugq - attempting to avoid colours that are hard to distinguish
nemo
parents: 5289
diff changeset
   116
                              0xffcfcfc4, /. pastel gray    ./ \
83cb9dd54469 set of 9 colours proposed by bugq - attempting to avoid colours that are hard to distinguish
nemo
parents: 5289
diff changeset
   117
                              0xffbff000, /. lime           ./ \
83cb9dd54469 set of 9 colours proposed by bugq - attempting to avoid colours that are hard to distinguish
nemo
parents: 5289
diff changeset
   118
                              0xffffef00, /. yellow         ./ \
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6579
diff changeset
   119
                              // add new colors here
5443
83cb9dd54469 set of 9 colours proposed by bugq - attempting to avoid colours that are hard to distinguish
nemo
parents: 5289
diff changeset
   120
                              0 }*/
6309
82e846e5d502 Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents: 6015
diff changeset
   121
/*
82e846e5d502 Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents: 6015
diff changeset
   122
#define HW_TEAMCOLOR_ARRAY  { 0xffd12b42, /. red    ./ \
82e846e5d502 Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents: 6015
diff changeset
   123
                              0xff4980c1, /. blue   ./ \
82e846e5d502 Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents: 6015
diff changeset
   124
                              0xff6ab530, /. green  ./ \
82e846e5d502 Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents: 6015
diff changeset
   125
                              0xffbc64c4, /. purple ./ \
82e846e5d502 Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents: 6015
diff changeset
   126
                              0xffe76d14, /. orange ./ \
82e846e5d502 Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents: 6015
diff changeset
   127
                              0xff3fb6e6, /. cyan   ./ \
82e846e5d502 Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents: 6015
diff changeset
   128
                              0xffe3e90c, /. yellow ./ \
82e846e5d502 Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents: 6015
diff changeset
   129
                              0xff61d4ac, /. mint   ./ \
82e846e5d502 Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents: 6015
diff changeset
   130
                              0xfff1c3e1, /. pink   ./ \
82e846e5d502 Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents: 6015
diff changeset
   131
                              // add new colors here
82e846e5d502 Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents: 6015
diff changeset
   132
                              0 }*/
82e846e5d502 Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents: 6015
diff changeset
   133
/* another set. this one is a merge of mikade/bugq colours w/ a bit of channel feedback */
82e846e5d502 Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents: 6015
diff changeset
   134
#define HW_TEAMCOLOR_ARRAY  { 0xffff0204, /* red    */ \
5443
83cb9dd54469 set of 9 colours proposed by bugq - attempting to avoid colours that are hard to distinguish
nemo
parents: 5289
diff changeset
   135
                              0xff4980c1, /* blue   */ \
6309
82e846e5d502 Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents: 6015
diff changeset
   136
                              0xff1de6ba, /* teal   */ \
82e846e5d502 Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents: 6015
diff changeset
   137
                              0xffb541ef, /* purple */ \
82e846e5d502 Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents: 6015
diff changeset
   138
                              0xffe55bb0, /* pink   */ \
82e846e5d502 Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents: 6015
diff changeset
   139
                              0xff20bf00, /* green  */ \
82e846e5d502 Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents: 6015
diff changeset
   140
                              0xfffe8b0e, /* orange */ \
82e846e5d502 Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents: 6015
diff changeset
   141
                              0xff5f3605, /* brown  */ \
82e846e5d502 Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents: 6015
diff changeset
   142
                              0xffffff01, /* yellow */ \
5201
7b9aa7aac336 * moved colours and default port from .cpp.in to .h
koda
parents: 5200
diff changeset
   143
                              /* add new colors here */ \
7b9aa7aac336 * moved colours and default port from .cpp.in to .h
koda
parents: 5200
diff changeset
   144
                              0 }