author | Xeli |
Thu, 04 Aug 2011 17:34:21 +0200 | |
branch | hedgeroid |
changeset 5467 | 88e25840f532 |
parent 5452 | 3edc3e3b8cdc |
child 5495 | 272ed78e59a7 |
permissions | -rw-r--r-- |
2690 | 1 |
(* |
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* Hedgewars, a free turn based strategy game |
3 |
* Copyright (c) 2004-2011 Andrey Korotaev <unC0Rr@gmail.com> |
|
4 |
* |
|
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* This program is free software; you can redistribute it and/or modify |
|
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* it under the terms of the GNU General Public License as published by |
|
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* the Free Software Foundation; version 2 of the License |
|
2690 | 8 |
* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
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* GNU General Public License for more details. |
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2690 | 13 |
* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
|
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*) |
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||
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{$INCLUDE "options.inc"} |
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||
21 |
unit PascalExports; |
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5125 | 22 |
(* |
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* If the engine is compiled as library this unit will export functions |
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* as C declarations for convenient library usage in your application and |
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25 |
* language of choice. |
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* |
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* See also: C declarations on wikipedia |
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* http://en.wikipedia.org/wiki/X86_calling_conventions#cdecl |
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29 |
*) |
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2690 | 30 |
interface |
5194 | 31 |
uses uTypes, uConsts, uVariables, GLunit, uKeys, uSound, uAmmos, uUtils, uCommands; |
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{$INCLUDE "config.inc"} |
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procedure HW_versionInfo(netProto: PLongInt; versionStr: PPChar); cdecl; export; |
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function HW_getNumberOfWeapons:LongInt; cdecl; export; |
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function HW_getMaxNumberOfTeams:LongInt; cdecl; export; |
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function HW_getMaxNumberOfHogs:LongInt; cdecl; export; |
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|
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implementation |
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{$IFDEF HWLIBRARY} |
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var cZoomVal: GLfloat; |
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previousGameState: TGameState; |
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// retrieve protocol information |
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procedure HW_versionInfo(netProto: PLongInt; versionStr: PPChar); cdecl; export; |
2691 | 46 |
begin |
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netProto^:= cNetProtoVersion; |
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versionStr^:= cVersionString; |
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end; |
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// emulate mouse/keyboard input |
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procedure HW_click; cdecl; export; |
53 |
begin |
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leftClick:= true; |
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end; |
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||
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procedure HW_ammoMenu; cdecl; export; |
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begin |
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rightClick:= true; |
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end; |
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|
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procedure HW_zoomSet(value: GLfloat); cdecl; export; |
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63 |
begin |
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cZoomVal:= value; |
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ZoomValue:= value; |
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end; |
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67 |
|
2690 | 68 |
procedure HW_zoomIn; cdecl; export; |
69 |
begin |
|
3523 | 70 |
if wheelDown = false then |
71 |
wheelUp:= true; |
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2690 | 72 |
end; |
73 |
||
74 |
procedure HW_zoomOut; cdecl; export; |
|
75 |
begin |
|
3523 | 76 |
if wheelUp = false then |
77 |
wheelDown:= true; |
|
2690 | 78 |
end; |
79 |
||
80 |
procedure HW_zoomReset; cdecl; export; |
|
81 |
begin |
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ZoomValue:= cZoomVal; |
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//middleClick:= true; |
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// center the camera at current hog |
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if CurrentHedgehog <> nil then |
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followGear:= CurrentHedgehog^.Gear; |
2690 | 87 |
end; |
88 |
||
3680 | 89 |
function HW_zoomFactor: GLfloat; cdecl; export; |
90 |
begin |
|
91 |
exit( ZoomValue / cDefaultZoomLevel ); |
|
92 |
end; |
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93 |
||
94 |
function HW_zoomLevel: LongInt; cdecl; export; |
|
95 |
begin |
|
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exit( trunc((ZoomValue - cDefaultZoomLevel) / cZoomDelta) ); |
|
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end; |
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98 |
||
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procedure HW_walkingKeysUp; cdecl; export; |
100 |
begin |
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101 |
leftKey:= false; |
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rightKey:= false; |
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upKey:= false; |
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downKey:= false; |
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3649 | 105 |
preciseKey:= false; |
3626 | 106 |
end; |
107 |
||
108 |
procedure HW_otherKeysUp; cdecl; export; |
|
109 |
begin |
|
110 |
spaceKey:= false; |
|
111 |
enterKey:= false; |
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backspaceKey:= false; |
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end; |
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||
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procedure HW_allKeysUp; cdecl; export; |
116 |
begin |
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// set all keys to released |
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uKeys.initModule; |
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end; |
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121 |
procedure HW_walkLeft; cdecl; export; |
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begin |
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leftKey:= true; |
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end; |
125 |
||
126 |
procedure HW_walkRight; cdecl; export; |
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127 |
begin |
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rightKey:= true; |
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end; |
130 |
||
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procedure HW_preciseSet(status:boolean); cdecl; export; |
132 |
begin |
|
133 |
preciseKey:= status; |
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134 |
end; |
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||
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procedure HW_aimUp; cdecl; export; |
137 |
begin |
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upKey:= true; |
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end; |
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141 |
procedure HW_aimDown; cdecl; export; |
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begin |
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downKey:= true; |
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end; |
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procedure HW_shoot; cdecl; export; |
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begin |
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spaceKey:= true; |
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end; |
150 |
||
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procedure HW_jump; cdecl; export; |
152 |
begin |
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153 |
enterKey:= true; |
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154 |
end; |
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155 |
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156 |
procedure HW_backjump; cdecl; export; |
|
157 |
begin |
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158 |
backspaceKey:= true; |
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159 |
end; |
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160 |
||
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procedure HW_tab; cdecl; export; |
162 |
begin |
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163 |
tabKey:= true; |
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164 |
end; |
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procedure HW_chat; cdecl; export; |
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begin |
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chatAction:= true; |
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end; |
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procedure HW_screenshot; cdecl; export; |
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begin |
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flagMakeCapture:= true; |
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end; |
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175 |
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procedure HW_pause; cdecl; export; |
177 |
begin |
|
4454 | 178 |
if isPaused = false then |
179 |
pauseAction:= true; |
|
180 |
end; |
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181 |
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182 |
procedure HW_pauseToggle; cdecl; export; |
|
183 |
begin |
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pauseAction:= true; |
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end; |
186 |
||
4454 | 187 |
function HW_isPaused: boolean; cdecl; export; |
188 |
begin |
|
189 |
exit( isPaused ); |
|
190 |
end; |
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191 |
||
192 |
procedure HW_suspend; cdecl; export; |
|
193 |
begin |
|
194 |
previousGameState:= GameState; |
|
195 |
GameState:= gsSuspend; |
|
196 |
end; |
|
197 |
||
198 |
procedure HW_resume; cdecl; export; |
|
199 |
begin |
|
200 |
GameState:= previousGameState; |
|
201 |
end; |
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202 |
||
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203 |
// equivalent to esc+y; when closeFrontend = true the game exits after memory cleanup |
3063 | 204 |
procedure HW_terminate(closeFrontend: boolean); cdecl; export; |
205 |
begin |
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alsoShutdownFrontend:= closeFrontend; |
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207 |
ParseCommand('forcequit', true); |
3063 | 208 |
end; |
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209 |
|
4920 | 210 |
function HW_getSDLWindow: pointer; cdecl; export; |
211 |
begin |
|
4924 | 212 |
{$IFDEF SDL13} |
4920 | 213 |
exit( SDLwindow ); |
4924 | 214 |
{$ELSE} |
215 |
exit( nil ); |
|
216 |
{$ENDIF} |
|
4920 | 217 |
end; |
218 |
||
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219 |
// cursor handling |
3551 | 220 |
procedure HW_setCursor(x,y: LongInt); cdecl; export; |
221 |
begin |
|
222 |
CursorPoint.X:= x; |
|
223 |
CursorPoint.Y:= y; |
|
224 |
end; |
|
225 |
||
3661 | 226 |
procedure HW_getCursor(x,y: PLongInt); cdecl; export; |
227 |
begin |
|
228 |
x^:= CursorPoint.X; |
|
229 |
y^:= CursorPoint.Y; |
|
230 |
end; |
|
231 |
||
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232 |
// ammo menu related functions |
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233 |
function HW_isAmmoMenuOpen: boolean; cdecl; export; |
3551 | 234 |
begin |
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235 |
exit( bShowAmmoMenu ); |
3551 | 236 |
end; |
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237 |
|
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function HW_isAmmoMenuNotAllowed: boolean; cdecl; export; |
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239 |
begin; |
4150 | 240 |
exit ( (TurnTimeLeft = 0) or (not CurrentTeam^.ExtDriven and (((CurAmmoGear = nil) or |
241 |
((Ammoz[CurAmmoGear^.AmmoType].Ammo.Propz and ammoprop_AltAttack) = 0)) and hideAmmoMenu)) ); |
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242 |
end; |
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243 |
|
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244 |
function HW_isWeaponRequiringClick: boolean; cdecl; export; |
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245 |
begin |
3739 | 246 |
if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Gear <> nil) and (CurrentHedgehog^.BotLevel = 0) then |
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exit( (CurrentHedgehog^.Gear^.State and gstHHChooseTarget) <> 0 ) |
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248 |
else |
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249 |
exit(false); |
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250 |
end; |
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251 |
|
3650 | 252 |
function HW_isWeaponTimerable: boolean; cdecl; export; |
253 |
begin |
|
3739 | 254 |
if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Ammo <> nil) and (CurrentHedgehog^.BotLevel = 0) then |
3874 | 255 |
exit( (Ammoz[CurrentHedgehog^.CurAmmoType].Ammo.Propz and ammoprop_Timerable) <> 0) |
3739 | 256 |
else |
257 |
exit(false); |
|
3650 | 258 |
end; |
259 |
||
3651 | 260 |
function HW_isWeaponSwitch: boolean cdecl; export; |
261 |
begin |
|
3739 | 262 |
if (CurAmmoGear <> nil) and (CurrentHedgehog^.BotLevel = 0) then |
3697 | 263 |
exit(CurAmmoGear^.AmmoType = amSwitch) |
3651 | 264 |
else |
265 |
exit(false) |
|
266 |
end; |
|
267 |
||
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|
268 |
function HW_isWeaponRope: boolean cdecl; export; |
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|
269 |
begin |
3739 | 270 |
if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Ammo <> nil) and (CurrentHedgehog^.BotLevel = 0) then |
3874 | 271 |
exit (CurrentHedgehog^.CurAmmoType = amRope) |
3739 | 272 |
else |
273 |
exit(false); |
|
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|
274 |
end; |
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275 |
|
3650 | 276 |
procedure HW_setGrenadeTime(time: LongInt); cdecl; export; |
277 |
begin |
|
278 |
ParseCommand('/timer ' + inttostr(time), true); |
|
279 |
end; |
|
280 |
||
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281 |
procedure HW_setPianoSound(snd: LongInt); cdecl; export; |
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282 |
begin |
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|
283 |
// this most likely won't work in network game |
3739 | 284 |
if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Ammo <> nil) and (CurrentHedgehog^.BotLevel = 0) |
3874 | 285 |
and (CurrentHedgehog^.CurAmmoType = amPiano) then |
3737
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|
286 |
case snd of |
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|
287 |
0: PlaySound(sndPiano0); |
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|
288 |
1: PlaySound(sndPiano1); |
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|
289 |
2: PlaySound(sndPiano2); |
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|
290 |
3: PlaySound(sndPiano3); |
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|
291 |
4: PlaySound(sndPiano4); |
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|
292 |
5: PlaySound(sndPiano5); |
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|
293 |
6: PlaySound(sndPiano6); |
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|
294 |
7: PlaySound(sndPiano7); |
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295 |
else PlaySound(sndPiano8); |
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|
296 |
end; |
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|
297 |
end; |
3924 | 298 |
|
3926
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|
299 |
function HW_getWeaponNameByIndex(whichone: LongInt): PChar; cdecl; export; |
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300 |
begin |
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301 |
exit (str2pchar(trammo[Ammoz[TAmmoType(whichone+1)].NameId])); |
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302 |
end; |
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|
303 |
|
3981
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|
304 |
function HW_getWeaponCaptionByIndex(whichone: LongInt): PChar; cdecl; export; |
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|
305 |
begin |
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|
306 |
exit (str2pchar(trammoc[Ammoz[TAmmoType(whichone+1)].NameId])); |
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|
307 |
end; |
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|
308 |
|
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|
309 |
function HW_getWeaponDescriptionByIndex(whichone: LongInt): PChar; cdecl; export; |
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|
310 |
begin |
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311 |
exit (str2pchar(trammod[Ammoz[TAmmoType(whichone+1)].NameId])); |
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|
312 |
end; |
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|
313 |
|
3926
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|
314 |
function HW_getNumberOfWeapons:LongInt; cdecl; export; |
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|
315 |
begin |
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|
316 |
exit(ord(high(TAmmoType))); |
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|
317 |
end; |
3924 | 318 |
|
319 |
procedure HW_setWeapon(whichone: LongInt); cdecl; export; |
|
320 |
begin |
|
3926
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321 |
if (not CurrentTeam^.ExtDriven) and (CurrentTeam^.Hedgehogs[0].BotLevel = 0) then |
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322 |
SetWeapon(TAmmoType(whichone+1)); |
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|
323 |
end; |
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|
324 |
|
3952
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|
325 |
function HW_isWeaponAnEffect(whichone: LongInt): boolean; cdecl; export; |
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|
326 |
begin |
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|
327 |
exit(Ammoz[TAmmoType(whichone+1)].Ammo.Propz and ammoprop_Effect <> 0) |
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|
328 |
end; |
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changeset
|
329 |
|
3940
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|
330 |
function HW_getAmmoCounts(counts: PLongInt): LongInt; cdecl; export; |
cc29628976cc
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|
331 |
var a : PHHAmmo; |
3928
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|
332 |
slot, index: LongInt; |
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|
333 |
begin |
3989 | 334 |
if (CurrentTeam = nil) or |
335 |
(CurrentHedgehog = nil) or |
|
336 |
(CurrentTeam^.ExtDriven) or |
|
337 |
(CurrentTeam^.Hedgehogs[0].BotLevel <> 0) then |
|
3940
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|
338 |
exit(-1); |
3989 | 339 |
|
3928
2560731c860d
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|
340 |
a:= CurrentHedgehog^.Ammo; |
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|
341 |
for slot:= 0 to cMaxSlotIndex do |
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|
342 |
for index:= 0 to cMaxSlotAmmoIndex do |
3973 | 343 |
if a^[slot,index].Count <> 0 then // yes, ammomenu is hell |
344 |
counts[ord(a^[slot,index].AmmoType)-1]:= a^[slot,index].Count; |
|
3940
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|
345 |
exit(0); |
3928
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|
346 |
end; |
2560731c860d
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parents:
3926
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changeset
|
347 |
|
3940
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|
348 |
procedure HW_getAmmoDelays (skipTurns: PByte); cdecl; export; |
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|
349 |
var a : TAmmoType; |
3926
668b71f31e51
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|
350 |
begin |
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|
351 |
for a:= Low(TAmmoType) to High(TAmmoType) do |
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|
352 |
skipTurns[ord(a)-1]:= byte(Ammoz[a].SkipTurns); |
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|
353 |
end; |
668b71f31e51
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changeset
|
354 |
|
3989 | 355 |
function HW_getTurnsForCurrentTeam: LongInt; cdecl; export; |
3926
668b71f31e51
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changeset
|
356 |
begin |
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parents:
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changeset
|
357 |
exit(CurrentTeam^.Clan^.TurnNumber); |
668b71f31e51
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parents:
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changeset
|
358 |
end; |
668b71f31e51
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koda
parents:
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changeset
|
359 |
|
668b71f31e51
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parents:
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changeset
|
360 |
function HW_getMaxNumberOfHogs: LongInt; cdecl; export; |
668b71f31e51
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koda
parents:
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changeset
|
361 |
begin |
668b71f31e51
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parents:
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changeset
|
362 |
exit(cMaxHHIndex+1); |
668b71f31e51
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koda
parents:
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diff
changeset
|
363 |
end; |
668b71f31e51
use dynamic data from engine instead of using hardcoded values
koda
parents:
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diff
changeset
|
364 |
|
668b71f31e51
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koda
parents:
3924
diff
changeset
|
365 |
function HW_getMaxNumberOfTeams: LongInt; cdecl; export; |
668b71f31e51
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koda
parents:
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diff
changeset
|
366 |
begin |
668b71f31e51
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parents:
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changeset
|
367 |
exit(cMaxTeams); |
3924 | 368 |
end; |
2690 | 369 |
{$ENDIF} |
370 |
||
371 |
end. |
|
372 |