QTfrontend/AutoUpdater.h
author dag10
Mon, 14 Jan 2013 11:19:59 +0100
changeset 8377 869f80966a77
parent 8284 a874d00df4a4
permissions -rw-r--r--
GCI2012: Improve Game Configuration Widget - Refactored mapmodel+datamanager to have two separate map models for static and mission maps, and then three static MapInfos in MapModel for the three special maps (random, maze, drawn). - Created theme selector dialog. - Created seed view/edit dialog. - Enlarged start icon on pagemultiplayer and pagenetgame, and added Start.png. - Moved "Settings" button on pagemultiplayer and pagenetgame from middle of page to page footer. - Added "load drawing" button to mapcontainer widget. - Map preview is no longer the randomize button; The randomize functionality is now in a button of its own. - Map preview no longer grays out (isn't disabled) when in slave mode. - Seed is now viewable and copyable when in slave mode -- but not editable. - You should now use the property master (isMaster() and setMaster()) on gamecfgwidget and mapcontainer instead of the enabled property. This is because some widgets (e.g. "view/edit seed" button and map preview) shouldn't be disabled, when all other widgets should be. - Added mission map descriptions w/ locale support in INI format in mapname/desc.txt if applicable. Use '|' for line break.
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/*
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 * Copyright (C) 2008 Remko Troncon
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 */
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#ifndef AUTOUPDATER_H
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#define AUTOUPDATER_H
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class AutoUpdater
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{
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    public:
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        virtual ~AutoUpdater();
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        virtual void checkForUpdates() = 0;
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        virtual void checkForUpdatesNow() = 0;
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};
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#endif