hedgewars/options.inc
author dag10 <gottlieb.drew@gmail.com>
Wed, 16 Jan 2013 18:34:43 -0500
changeset 8393 85bd6c7b2641
parent 8138 cfb228baa598
child 8330 aaefa587e277
child 8838 aa2ffd427f6a
permissions -rw-r--r--
Can now change theme for static and mission maps. Fixed mission map descriptions that had commas which broke them. Now, you must escape commas in map descriptions. Made bgwidget repaint on animation tick to avoid buffer-not-clearing issue with widgets that change overtop the background leaving a ghost image of the widget's previous state. Generated map is now the default map in the mapconfig widget.
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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{$IFNDEF FPC}
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    {$ERROR Only FreePascal Compiler is supported!}
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{$ENDIF}
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{$MACRO ON}
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{$MODE OBJFPC}
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{$DEFINE GLunit:=GL}
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{$WRITEABLECONST OFF}
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{$IMPLICITEXCEPTIONS OFF}
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{$VARSTRINGCHECKS ON}
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{$DEFINE USE_LUA_SCRIPT}
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{$IFDEF ANDROID}
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    {$DEFINE MOBILE}
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    {$DEFINE USE_SDLTHREADS}
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    {$DEFINE USE_CONTEXT_RESTORE}
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    {$DEFINE Java_Prefix:= 'Java_org_hedgewars_hedgeroid_EngineProtocol_PascalExports_'}
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{$ENDIF}
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{$IFDEF IPHONEOS}
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    {$DEFINE MOBILE}
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{$ENDIF}
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{$IFDEF MOBILE}
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    {$DEFINE HWLIBRARY}
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    {$DEFINE GLunit:=gles11}
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    {$DEFINE USE_LANDSCAPE_AMMOMENU}
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    {$DEFINE USE_TOUCH_INTERFACE}
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{$ELSE}
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    {$DEFINE USE_AM_NUMCOLUMN}
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    {$DEFINE USE_S3D_RENDERING}
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{$ENDIF}
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{$IFDEF WIN32}
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    {$DEFINE USE_CONTEXT_RESTORE}
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{$ENDIF}
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{$IFDEF DARWIN}
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    {$IFNDEF IPHONEOS}
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        {$DEFINE USE_CONTEXT_RESTORE}
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    {$ENDIF}
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{$ENDIF}
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{$IFDEF USE_TOUCH_INTERFACE}
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    {$DEFINE SDL13}
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{$ENDIF}
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{$IFDEF PAS2C}
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    {$DEFINE NOCONSOLE}
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    {$DEFINE USE_SDLTHREADS}
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{$ENDIF}
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{$DEFINE _S:=}
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{$DEFINE _P:=}
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//{$DEFINE TRACEAIACTIONS}
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//{$DEFINE COUNTTICKS}
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