gameServer/ServerCore.hs
author dag10 <gottlieb.drew@gmail.com>
Wed, 16 Jan 2013 18:34:43 -0500
changeset 8393 85bd6c7b2641
parent 7766 98edc0724a28
child 9973 7589978c9912
permissions -rw-r--r--
Can now change theme for static and mission maps. Fixed mission map descriptions that had commas which broke them. Now, you must escape commas in map descriptions. Made bgwidget repaint on animation tick to avoid buffer-not-clearing issue with widgets that change overtop the background leaving a ghost image of the widget's previous state. Generated map is now the default map in the mapconfig widget.
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module ServerCore where
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import Control.Concurrent
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import Control.Monad
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import System.Log.Logger
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import Control.Monad.Reader
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import Control.Monad.State.Strict
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import Data.Set as Set
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import qualified Data.ByteString.Char8 as B
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import Control.DeepSeq
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import Data.Unique
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import Data.Maybe
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--------------------------------------
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import CoreTypes
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import NetRoutines
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import HWProtoCore
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import Actions
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import OfficialServer.DBInteraction
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import ServerState
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timerLoop :: Int -> Chan CoreMessage -> IO ()
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timerLoop tick messagesChan = threadDelay 30000000 >> writeChan messagesChan (TimerAction tick) >> timerLoop (tick + 1) messagesChan
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reactCmd :: [B.ByteString] -> StateT ServerState IO ()
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reactCmd cmd = do
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    (Just ci) <- gets clientIndex
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    rnc <- gets roomsClients
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    actions <- liftIO $ withRoomsAndClients rnc (\irnc -> runReader (handleCmd cmd) (ci, irnc))
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    forM_ (actions `deepseq` actions) processAction
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mainLoop :: StateT ServerState IO ()
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mainLoop = forever $ do
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    -- get >>= \s -> put $! s
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    si <- gets serverInfo
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    r <- liftIO $ readChan $ coreChan si
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    case r of
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        Accept ci -> processAction (AddClient ci)
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        ClientMessage (ci, cmd) -> do
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            liftIO $ debugM "Clients" $ show ci ++ ": " ++ show cmd
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            removed <- gets removedClients
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            unless (ci `Set.member` removed) $ do
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                modify (\s -> s{clientIndex = Just ci})
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                reactCmd cmd
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        Remove ci ->
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            processAction (DeleteClient ci)
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        ClientAccountInfo ci uid info -> do
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            rnc <- gets roomsClients
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            exists <- liftIO $ clientExists rnc ci
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            when exists $ do
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                modify (\s -> s{clientIndex = Just ci})
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                uid' <- client's clUID
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                when (uid == hashUnique uid') $ processAction (ProcessAccountInfo info)
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                return ()
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        TimerAction tick ->
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                mapM_ processAction $
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                    PingAll : [StatsAction | even tick]
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startServer :: ServerInfo -> IO ()
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startServer si = do
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    noticeM "Core" $ "Listening on port " ++ show (listenPort si)
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    _ <- forkIO $
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        acceptLoop
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            (fromJust $ serverSocket si)
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            (coreChan si)
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    _ <- forkIO $ timerLoop 0 $ coreChan si
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    startDBConnection si
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    rnc <- newRoomsAndClients newRoom
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    evalStateT mainLoop (ServerState Nothing si Set.empty rnc)