gameServer/HWProtoCore.hs
author dag10 <gottlieb.drew@gmail.com>
Wed, 16 Jan 2013 18:34:43 -0500
changeset 8393 85bd6c7b2641
parent 7766 98edc0724a28
child 8396 5123eac2f9d6
permissions -rw-r--r--
Can now change theme for static and mission maps. Fixed mission map descriptions that had commas which broke them. Now, you must escape commas in map descriptions. Made bgwidget repaint on animation tick to avoid buffer-not-clearing issue with widgets that change overtop the background leaving a ghost image of the widget's previous state. Generated map is now the default map in the mapconfig widget.
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{-# LANGUAGE OverloadedStrings #-}
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module HWProtoCore where
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import Control.Monad.Reader
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import Data.Maybe
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import qualified Data.ByteString.Char8 as B
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--------------------------------------
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import CoreTypes
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import Actions
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import HWProtoNEState
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import HWProtoLobbyState
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import HWProtoInRoomState
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import HandlerUtils
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import RoomsAndClients
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import Utils
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handleCmd, handleCmd_loggedin :: CmdHandler
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handleCmd ["PING"] = answerClient ["PONG"]
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handleCmd ("QUIT" : xs) = return [ByeClient msg]
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    where
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        msg = if not $ null xs then head xs else "bye"
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handleCmd ["PONG"] = do
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    cl <- thisClient
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    if pingsQueue cl == 0 then
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        return [ProtocolError "Protocol violation"]
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        else
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        return [ModifyClient (\c -> c{pingsQueue = pingsQueue c - 1})]
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handleCmd cmd = do
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    (ci, irnc) <- ask
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    if logonPassed (irnc `client` ci) then
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        handleCmd_loggedin cmd
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        else
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        handleCmd_NotEntered cmd
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handleCmd_loggedin ["INFO", asknick] = do
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    (_, rnc) <- ask
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    maybeClientId <- clientByNick asknick
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    isAdminAsking <- liftM isAdministrator thisClient
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    let noSuchClient = isNothing maybeClientId
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    let clientId = fromJust maybeClientId
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    let cl = rnc `client` fromJust maybeClientId
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    let roomId = clientRoom rnc clientId
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    let clRoom = room rnc roomId
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    let roomMasterSign = if isMaster cl then "@" else ""
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    let adminSign = if isAdministrator cl then "@" else ""
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    let rInfo = if roomId /= lobbyId then B.concat [roomMasterSign, "room ", name clRoom] else adminSign `B.append` "lobby"
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    let roomStatus = if isJust $ gameInfo clRoom then
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            if teamsInGame cl > 0 then "(playing)" else "(spectating)"
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            else
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            ""
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    let hostStr = if isAdminAsking then host cl else cutHost $ host cl
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    if noSuchClient then
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        return []
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        else
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        answerClient [
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            "INFO",
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            nick cl,
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            B.concat ["[", hostStr, "]"],
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            protoNumber2ver $ clientProto cl,
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            B.concat ["[", rInfo, "]", roomStatus]
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            ]
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handleCmd_loggedin cmd = do
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    (ci, rnc) <- ask
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    if clientRoom rnc ci == lobbyId then
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        handleCmd_lobby cmd
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        else
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        handleCmd_inRoom cmd