hedgewars/uVideoRec.pas
author Wuzzy <Wuzzy2@mail.ru>
Sat, 21 Apr 2018 17:17:42 +0200
changeset 13345 85644a45e988
parent 13231 4028d7f85233
child 13497 c7df0d96da81
permissions -rw-r--r--
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 *)
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{$INCLUDE "options.inc"}
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unit uVideoRec;
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{$IFNDEF USE_VIDEO_RECORDING}
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interface
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implementation
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end.
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{$ELSE}
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{$IFNDEF WIN32}
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    {$linklib avwrapper}
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{$ENDIF}
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interface
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var flagPrerecording: boolean = false;
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function BeginVideoRecording: Boolean;
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function LoadNextCameraPosition(out newRealTicks, newGameTicks: LongInt): Boolean;
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procedure EncodeFrame;
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procedure StopVideoRecording;
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procedure BeginPreRecording;
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procedure StopPreRecording;
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procedure SaveCameraPosition;
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procedure initModule;
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procedure freeModule;
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implementation
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uses uVariables, GLunit, SDLh, SysUtils, uUtils, uIO, uMisc, uTypes, uDebug;
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type TAddFileLogRaw = procedure (s: pchar); cdecl;
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const AvwrapperLibName = 'libavwrapper';
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function AVWrapper_Init(
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              AddLog: TAddFileLogRaw;
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              filename, desc, soundFile, format, vcodec, acodec: PChar;
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              width, height, framerateNum, framerateDen, vquality: LongInt): LongInt; cdecl; external AvwrapperLibName;
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function AVWrapper_Close: LongInt; cdecl; external AvwrapperLibName;
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function AVWrapper_WriteFrame(rgb: PByte): LongInt; cdecl; external AvwrapperLibName;
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type TFrame = record
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                  realTicks: LongWord;
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                  gameTicks: LongWord;
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                  CamX, CamY: LongInt;
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                  zoom: single;
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              end;
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var RGB_Buffer: PByte;
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    cameraFile: File of TFrame;
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    audioFile: File;
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    numPixels: LongWord;
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    startTime, numFrames, curTime, progress, maxProgress: LongWord;
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    soundFilePath: shortstring;
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    thumbnailSaved : Boolean;
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function BeginVideoRecording: Boolean;
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var filename, desc: shortstring;
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begin
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    AddFileLog('BeginVideoRecording');
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{$IOCHECKS OFF}
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    // open file with prerecorded camera positions
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    filename:= UserPathPrefix + '/VideoTemp/' + RecPrefix + '.txtin';
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    Assign(cameraFile, filename);
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    Reset(cameraFile);
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    maxProgress:= FileSize(cameraFile);
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    if IOResult <> 0 then
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    begin
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        AddFileLog('Error: Could not read from ' + filename);
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        exit(false);
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    end;
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{$IOCHECKS ON}
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    { Store some description in output file.
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    The comment must follow a particular format and must be in English.
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    This will be parsed by the frontend.
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    The frontend will parse lines of this format:
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        Key: Value
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    The key names will be localized in the frontend.
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    If you add a key/value pair, don't forget to add a localization
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    in the frontend! }
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    desc:= '';
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    if UserNick <> '' then
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        desc:= desc + 'Player: ' + UserNick + #10;
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    if recordFileName <> '' then
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        desc:= desc + 'Record: ' + recordFileName + #10;
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    if cMapName <> '' then
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        desc:= desc + 'Map: ' + cMapName + #10;
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    if Theme <> '' then
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        desc:= desc + 'Theme: ' + Theme + #10;
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    desc:= desc + 'prefix[' + RecPrefix + ']prefix';
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    filename:= UserPathPrefix + '/VideoTemp/' + RecPrefix;
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    soundFilePath:= UserPathPrefix + '/VideoTemp/' + RecPrefix + '.sw';
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    if checkFails(AVWrapper_Init(@AddFileLogRaw
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        , PChar(ansistring(filename))
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        , PChar(ansistring(desc))
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        , PChar(ansistring(soundFilePath))
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        , PChar(ansistring(cAVFormat))
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        , PChar(ansistring(cVideoCodec))
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        , PChar(ansistring(cAudioCodec))
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        , cScreenWidth, cScreenHeight, cVideoFramerateNum, cVideoFramerateDen, cVideoQuality) >= 0,
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        'AVWrapper_Init failed',
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        true) then exit(false);
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    numPixels:= cScreenWidth*cScreenHeight;
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    RGB_Buffer:= GetMem(4*numPixels);
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    if RGB_Buffer = nil then
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    begin
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        AddFileLog('Error: Could not allocate memory for video recording (RGB buffer).');
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        exit(false);
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    end;
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    curTime:= 0;
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    numFrames:= 0;
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    progress:= 0;
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    BeginVideoRecording:= true;
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end;
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procedure StopVideoRecording;
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begin
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    AddFileLog('StopVideoRecording');
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    FreeMem(RGB_Buffer, 4*numPixels);
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    Close(cameraFile);
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    if AVWrapper_Close() < 0 then
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        halt(-1);
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    Erase(cameraFile);
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    DeleteFile(soundFilePath);
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    SendIPC(_S'v'); // inform frontend that we finished
7180
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end;
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   155
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   156
procedure EncodeFrame;
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var s: shortstring;
7180
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begin
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   159
    // read pixels from OpenGL
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    glReadPixels(0, 0, cScreenWidth, cScreenHeight, GL_RGBA, GL_UNSIGNED_BYTE, RGB_Buffer);
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   161
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   162
    if AVWrapper_WriteFrame(RGB_Buffer) < 0 then
9925
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   163
        halt(-1);
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diff changeset
   164
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   165
    // inform frontend that we have encoded new frame
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   166
    s[0]:= #3;
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   167
    s[1]:= 'p'; // p for progress
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   168
    SDLNet_Write16(progress*10000 div maxProgress, @s[2]);
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   169
    SendIPC(s);
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    inc(numFrames);
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end;
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   172
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   173
function LoadNextCameraPosition(out newRealTicks, newGameTicks: LongInt): Boolean;
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var frame: TFrame = (realTicks: 0; gameTicks: 0; CamX: 0; CamY: 0; zoom: 0);
7180
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begin
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   176
    // we need to skip or duplicate frames to match target framerate
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   177
    while Int64(curTime)*cVideoFramerateNum <= Int64(numFrames)*cVideoFramerateDen*1000 do
7376
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   178
    begin
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   179
    {$IOCHECKS OFF}
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   180
        if eof(cameraFile) then
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   181
            exit(false);
7376
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   182
        BlockRead(cameraFile, frame, 1);
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   183
    {$IOCHECKS ON}
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   184
        curTime:= frame.realTicks;
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   185
        WorldDx:= frame.CamX;
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   186
        WorldDy:= frame.CamY + cScreenHeight div 2;
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   187
        zoom:= frame.zoom*cScreenWidth;
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   188
        ZoomValue:= zoom;
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   189
        inc(progress);
7392
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   190
        newRealTicks:= frame.realTicks;
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diff changeset
   191
        newGameTicks:= frame.gameTicks;
7376
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   192
    end;
7392
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   193
    LoadNextCameraPosition:= true;
7180
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   194
end;
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   195
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baa69bd025d9 1. Implement new page in frontend with options for video recording.
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   196
// Callback which records sound.
baa69bd025d9 1. Implement new page in frontend with options for video recording.
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   197
// This procedure may be called from different thread.
7180
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   198
procedure RecordPostMix(udata: pointer; stream: PByte; len: LongInt); cdecl;
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   199
begin
7235
baa69bd025d9 1. Implement new page in frontend with options for video recording.
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   200
    udata:= udata; // avoid warning
7180
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   201
{$IOCHECKS OFF}
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   202
    BlockWrite(audioFile, stream^, len);
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   203
{$IOCHECKS ON}
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   204
end;
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   205
7306
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   206
procedure SaveThumbnail;
3cff5c769509 Here they come - thumbnails.
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   207
var thumbpath: shortstring;
3cff5c769509 Here they come - thumbnails.
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   208
    k: LongInt;
3cff5c769509 Here they come - thumbnails.
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   209
begin
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   210
    thumbpath:= '/VideoTemp/' + RecPrefix;
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   211
    AddFileLog('Saving thumbnail ' + thumbpath);
7386
e82a076df09b Fix bug with isInLag picture displayed at end of some videos.
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diff changeset
   212
    k:= max(max(cScreenWidth, cScreenHeight) div 400, 1); // here 400 is minimum size of thumbnail
10633
2f062fac5791 Add that "make screenshots of Land/LandPixels" thing for map creators
nemo
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   213
    MakeScreenshot(thumbpath, k, 0);
7306
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   214
    thumbnailSaved:= true;
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   215
end;
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parents: 7286
diff changeset
   216
7392
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   217
// copy file (free pascal doesn't have copy file function)
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   218
procedure CopyFile(src, dest: shortstring);
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   219
var inF, outF: file;
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   220
    buffer: array[0..1023] of byte;
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   221
    result: LongInt;
8370
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martin_bede
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   222
    i: integer;
7392
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   223
begin
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   224
{$IOCHECKS OFF}
8370
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martin_bede
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   225
    result:= 0; // avoid compiler hint and warning
0c79946e96f8 Fix tons of warnings
martin_bede
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diff changeset
   226
    for i:= 0 to 1023 do
0c79946e96f8 Fix tons of warnings
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   227
        buffer[i]:= 0;
7392
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diff changeset
   228
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   229
    Assign(inF, src);
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   230
    Reset(inF, 1);
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diff changeset
   231
    if IOResult <> 0 then
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diff changeset
   232
    begin
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   233
        AddFileLog('Error: Could not read from ' + src);
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   234
        exit;
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diff changeset
   235
    end;
bc3306c59a08 Correctly distinguish between game and real ticks while recording video,
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diff changeset
   236
bc3306c59a08 Correctly distinguish between game and real ticks while recording video,
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   237
    Assign(outF, dest);
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   238
    Rewrite(outF, 1);
bc3306c59a08 Correctly distinguish between game and real ticks while recording video,
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parents: 7386
diff changeset
   239
    if IOResult <> 0 then
bc3306c59a08 Correctly distinguish between game and real ticks while recording video,
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parents: 7386
diff changeset
   240
    begin
bc3306c59a08 Correctly distinguish between game and real ticks while recording video,
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parents: 7386
diff changeset
   241
        AddFileLog('Error: Could not write to ' + dest);
bc3306c59a08 Correctly distinguish between game and real ticks while recording video,
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parents: 7386
diff changeset
   242
        exit;
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diff changeset
   243
    end;
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parents: 7386
diff changeset
   244
bc3306c59a08 Correctly distinguish between game and real ticks while recording video,
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   245
    repeat
bc3306c59a08 Correctly distinguish between game and real ticks while recording video,
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diff changeset
   246
        BlockRead(inF, buffer, 1024, result);
bc3306c59a08 Correctly distinguish between game and real ticks while recording video,
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diff changeset
   247
        BlockWrite(outF, buffer, result);
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   248
    until result < 1024;
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diff changeset
   249
{$IOCHECKS ON}
bc3306c59a08 Correctly distinguish between game and real ticks while recording video,
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diff changeset
   250
end;
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diff changeset
   251
7198
5debd5fe526e 1. Add IFDEFs for video recording
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   252
procedure BeginPreRecording;
7180
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parents:
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   253
var format: word;
7306
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   254
    filename: shortstring;
7280
fd707afbc3a2 pagevideos is now much better that before:
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   255
    frequency, channels: LongInt;
7180
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parents:
diff changeset
   256
begin
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parents:
diff changeset
   257
    AddFileLog('BeginPreRecording');
7235
baa69bd025d9 1. Implement new page in frontend with options for video recording.
Stepan777 <stepik-777@mail.ru>
parents: 7198
diff changeset
   258
7369
46921fbe76d3 Move SDL_GetTicks() to another place, maybe this will fix sound desync.
Stepan777 <stepik-777@mail.ru>
parents: 7363
diff changeset
   259
    thumbnailSaved:= false;
7386
e82a076df09b Fix bug with isInLag picture displayed at end of some videos.
Stepan777 <stepik-777@mail.ru>
parents: 7379
diff changeset
   260
    RecPrefix:= 'hw-' + FormatDateTime('YYYY-MM-DD_HH-mm-ss-z', Now());
7306
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parents: 7286
diff changeset
   261
7392
bc3306c59a08 Correctly distinguish between game and real ticks while recording video,
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parents: 7386
diff changeset
   262
    // If this video is recorded from demo executed directly (without frontend)
bc3306c59a08 Correctly distinguish between game and real ticks while recording video,
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parents: 7386
diff changeset
   263
    // then we need to copy demo so that frontend will be able to find it later.
bc3306c59a08 Correctly distinguish between game and real ticks while recording video,
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parents: 7386
diff changeset
   264
    if recordFileName <> '' then
bc3306c59a08 Correctly distinguish between game and real ticks while recording video,
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parents: 7386
diff changeset
   265
    begin
bc3306c59a08 Correctly distinguish between game and real ticks while recording video,
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parents: 7386
diff changeset
   266
        if GameType <> gmtDemo then // this is save and game demo is not recording, abort
bc3306c59a08 Correctly distinguish between game and real ticks while recording video,
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parents: 7386
diff changeset
   267
            exit;
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parents: 7386
diff changeset
   268
        CopyFile(recordFileName, UserPathPrefix + '/VideoTemp/' + RecPrefix + '.hwd');
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diff changeset
   269
    end;
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parents: 7386
diff changeset
   270
7180
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parents:
diff changeset
   271
    Mix_QuerySpec(@frequency, @format, @channels);
7280
fd707afbc3a2 pagevideos is now much better that before:
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parents: 7235
diff changeset
   272
    AddFileLog('sound: frequency = ' + IntToStr(frequency) + ', format = ' + IntToStr(format) + ', channels = ' + IntToStr(channels));
7180
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parents:
diff changeset
   273
    if format <> $8010 then
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parents:
diff changeset
   274
    begin
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parents:
diff changeset
   275
        // TODO: support any audio format
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parents:
diff changeset
   276
        AddFileLog('Error: Unexpected audio format ' + IntToStr(format));
7198
5debd5fe526e 1. Add IFDEFs for video recording
Stepan777 <stepik-777@mail.ru>
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diff changeset
   277
        exit;
7180
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parents:
diff changeset
   278
    end;
53ffc8853008 here it is
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parents:
diff changeset
   279
53ffc8853008 here it is
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parents:
diff changeset
   280
{$IOCHECKS OFF}
7235
baa69bd025d9 1. Implement new page in frontend with options for video recording.
Stepan777 <stepik-777@mail.ru>
parents: 7198
diff changeset
   281
    // create sound file
7306
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diff changeset
   282
    filename:= UserPathPrefix + '/VideoTemp/' + RecPrefix + '.sw';
7180
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parents:
diff changeset
   283
    Assign(audioFile, filename);
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parents:
diff changeset
   284
    Rewrite(audioFile, 1);
53ffc8853008 here it is
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parents:
diff changeset
   285
    if IOResult <> 0 then
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    begin
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        AddFileLog('Error: Could not write to ' + filename);
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        exit;
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    end;
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    // create file with camera positions
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    filename:= UserPathPrefix + '/VideoTemp/' + RecPrefix + '.txtout';
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    Assign(cameraFile, filename);
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    Rewrite(cameraFile);
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    if IOResult <> 0 then
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    begin
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        AddFileLog('Error: Could not write to ' + filename);
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        exit;
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    end;
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    // save audio parameters in sound file
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    BlockWrite(audioFile, frequency, 4);
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    BlockWrite(audioFile, channels, 4);
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{$IOCHECKS ON}
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    // register callback for actual audio recording
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    Mix_SetPostMix(@RecordPostMix, nil);
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    startTime:= SDL_GetTicks();
7180
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    flagPrerecording:= true;
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end;
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procedure StopPreRecording;
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begin
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    AddFileLog('StopPreRecording');
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    flagPrerecording:= false;
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    // call SDL_LockAudio because RecordPostMix may be executing right now
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    SDL_LockAudio();
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    Close(audioFile);
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    Close(cameraFile);
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    Mix_SetPostMix(nil, nil);
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    SDL_UnlockAudio();
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46921fbe76d3 Move SDL_GetTicks() to another place, maybe this will fix sound desync.
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    if not thumbnailSaved then
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        SaveThumbnail();
7180
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end;
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procedure SaveCameraPosition;
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var frame: TFrame;
7180
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begin
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    if (not thumbnailSaved) and (ScreenFade = sfNone) then
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        SaveThumbnail();
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   334
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    frame.realTicks:= SDL_GetTicks() - startTime;
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    frame.gameTicks:= GameTicks;
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    frame.CamX:= WorldDx;
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    frame.CamY:= WorldDy - cScreenHeight div 2;
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    frame.zoom:= zoom/cScreenWidth;
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    BlockWrite(cameraFile, frame, 1);
7180
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end;
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   342
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procedure initModule;
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begin
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    // we need to make sure these variables are initialized before the main loop
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    // or the wrapper will keep the default values of preinit
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    cScreenWidth:= max(cWindowedWidth, 640);
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    cScreenHeight:= max(cWindowedHeight, 480);
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end;
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7180
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procedure freeModule;
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   352
begin
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   353
    if flagPrerecording then
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   354
        StopPreRecording();
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   355
end;
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   356
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   357
end.
7286
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   358
068adc6948e3 remaining IFDEFs
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   359
{$ENDIF} // USE_VIDEO_RECORDING