hedgewars/uStore.pas
author nemo
Sun, 14 Aug 2011 16:59:55 -0400
changeset 5562 8056d82b4d23
parent 5518 4b0ea752dec7
child 5565 1a326ba319c9
permissions -rw-r--r--
Seduction animation. New visual gear type.
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2011 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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{$INCLUDE "options.inc"}
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{$IF GLunit = GL}{$DEFINE GLunit:=GL,GLext}{$ENDIF}
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unit uStore;
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interface
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uses sysutils, uConsts, SDLh, GLunit, uTypes;
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procedure initModule;
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procedure freeModule;
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procedure StoreLoad;
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procedure StoreRelease;
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procedure RenderHealth(var Hedgehog: THedgehog);
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procedure AddProgress;
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procedure FinishProgress;
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function  LoadImage(const filename: shortstring; imageFlags: LongInt): PSDL_Surface;
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procedure LoadHedgehogHat(HHGear: PGear; newHat: shortstring);
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procedure SetupOpenGL;
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procedure SetScale(f: GLfloat);
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function  RenderHelpWindow(caption, subcaption, description, extra: ansistring; extracolor: LongInt; iconsurf: PSDL_Surface; iconrect: PSDL_Rect): PTexture;
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procedure RenderWeaponTooltip(atype: TAmmoType);
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procedure ShowWeaponTooltip(x, y: LongInt);
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procedure FreeWeaponTooltip;
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procedure MakeCrossHairs;
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implementation
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uses uMisc, uConsole, uMobile, uVariables, uUtils, uTextures, uRender, uRenderUtils, uCommands, uDebug;
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type TGPUVendor = (gvUnknown, gvNVIDIA, gvATI, gvIntel, gvApple);
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var MaxTextureSize: LongInt;
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    cGPUVendor: TGPUVendor;
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function WriteInRect(Surface: PSDL_Surface; X, Y: LongInt; Color: LongWord; Font: THWFont; s: ansistring): TSDL_Rect;
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var w, h: LongInt;
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    tmpsurf: PSDL_Surface;
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    clr: TSDL_Color;
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    finalRect: TSDL_Rect;
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begin
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w:= 0; h:= 0; // avoid compiler hints
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TTF_SizeUTF8(Fontz[Font].Handle, Str2PChar(s), w, h);
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finalRect.x:= X + FontBorder + 2;
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finalRect.y:= Y + FontBorder;
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finalRect.w:= w + FontBorder * 2 + 4;
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finalRect.h:= h + FontBorder * 2;
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clr.r:= Color shr 16;
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clr.g:= (Color shr 8) and $FF;
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clr.b:= Color and $FF;
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tmpsurf:= TTF_RenderUTF8_Blended(Fontz[Font].Handle, Str2PChar(s), clr);
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tmpsurf:= doSurfaceConversion(tmpsurf);
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SDLTry(tmpsurf <> nil, true);
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SDL_UpperBlit(tmpsurf, nil, Surface, @finalRect);
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SDL_FreeSurface(tmpsurf);
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finalRect.x:= X;
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finalRect.y:= Y;
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finalRect.w:= w + FontBorder * 2 + 4;
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finalRect.h:= h + FontBorder * 2;
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WriteInRect:= finalRect
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end;
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procedure MakeCrossHairs;
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var t: LongInt;
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    tmpsurf, texsurf: PSDL_Surface;
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    Color, i: Longword;
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    s : shortstring;
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begin
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s:= UserPathz[ptGraphics] + '/' + cCHFileName;
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if not FileExists(s+'.png') then s:= Pathz[ptGraphics] + '/' + cCHFileName;
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tmpsurf:= LoadImage(s, ifAlpha or ifCritical);
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for t:= 0 to Pred(TeamsCount) do
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    with TeamsArray[t]^ do
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    begin
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    texsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, tmpsurf^.w, tmpsurf^.h, 32, RMask, GMask, BMask, AMask);
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    TryDo(texsurf <> nil, errmsgCreateSurface, true);
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    Color:= Clan^.Color;
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    Color:= SDL_MapRGB(texsurf^.format, Color shr 16, Color shr 8, Color and $FF);
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    SDL_FillRect(texsurf, nil, Color);
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    SDL_UpperBlit(tmpsurf, nil, texsurf, nil);
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    TryDo(tmpsurf^.format^.BytesPerPixel = 4, 'Ooops', true);
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    if SDL_MustLock(texsurf) then
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        SDLTry(SDL_LockSurface(texsurf) >= 0, true);
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    // make black pixel be alpha-transparent
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    for i:= 0 to texsurf^.w * texsurf^.h - 1 do
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        if PLongwordArray(texsurf^.pixels)^[i] = AMask then PLongwordArray(texsurf^.pixels)^[i]:= (RMask or GMask or BMask) and Color;
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    if SDL_MustLock(texsurf) then
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        SDL_UnlockSurface(texsurf);
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    if CrosshairTex <> nil then FreeTexture(CrosshairTex);
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    CrosshairTex:= Surface2Tex(texsurf, false);
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    SDL_FreeSurface(texsurf)
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    end;
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SDL_FreeSurface(tmpsurf)
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end;
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procedure StoreLoad;
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var s: shortstring;
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    procedure WriteNames(Font: THWFont);
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    var t: LongInt;
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        i: LongInt;
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        r, rr: TSDL_Rect;
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        drY: LongInt;
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        texsurf, flagsurf, iconsurf: PSDL_Surface;
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    begin
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    r.x:= 0;
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    r.y:= 0;
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    drY:= - 4;
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    for t:= 0 to Pred(TeamsCount) do
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        with TeamsArray[t]^ do
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        begin
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        NameTagTex:= RenderStringTex(TeamName, Clan^.Color, Font);
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        r.w:= cTeamHealthWidth + 5;
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        r.h:= NameTagTex^.h;
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        texsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, r.w, r.h, 32, RMask, GMask, BMask, AMask);
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        TryDo(texsurf <> nil, errmsgCreateSurface, true);
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        TryDo(SDL_SetColorKey(texsurf, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
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        DrawRoundRect(@r, cWhiteColor, cNearBlackColorChannels.value, texsurf, true);
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        rr:= r;
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        inc(rr.x, 2); dec(rr.w, 4); inc(rr.y, 2); dec(rr.h, 4);
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        DrawRoundRect(@rr, Clan^.Color, Clan^.Color, texsurf, false);
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        HealthTex:= Surface2Tex(texsurf, false);
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        SDL_FreeSurface(texsurf);
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e9d35e319328 Finally, get rid of large stupid StoreSurface
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        r.x:= 0;
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        r.y:= 0;
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        r.w:= 32;
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        r.h:= 32;
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        texsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, r.w, r.h, 32, RMask, GMask, BMask, AMask);
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        TryDo(texsurf <> nil, errmsgCreateSurface, true);
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        TryDo(SDL_SetColorKey(texsurf, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
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        r.w:= 26;
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        r.h:= 19;
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        DrawRoundRect(@r, cWhiteColor, cNearBlackColor, texsurf, true);
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        // overwrite flag for cpu teams and keep players from using it
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        if (Hedgehogs[0].Gear <> nil) and (Hedgehogs[0].BotLevel > 0) then
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0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
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   168
            if Flag = 'hedgewars' then Flag:= 'cpu'
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        else if Flag = 'cpu' then
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            Flag:= 'hedgewars';
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   171
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nemo
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        flagsurf:= LoadImage(UserPathz[ptFlags] + '/' + Flag, ifNone);
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        if flagsurf = nil then flagsurf:= LoadImage(Pathz[ptFlags] + '/' + Flag, ifNone);
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        if flagsurf = nil then flagsurf:= LoadImage(UserPathz[ptFlags] + '/hedgewars', ifNone);
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        if flagsurf = nil then flagsurf:= LoadImage(Pathz[ptFlags] + '/hedgewars', ifNone);
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        TryDo(flagsurf <> nil, 'Failed to load flag "' + Flag + '" as well as the default flag', true);
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        copyToXY(flagsurf, texsurf, 2, 2);
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        SDL_FreeSurface(flagsurf);
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f589230fa21b now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
koda
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        flagsurf:= nil;
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        // restore black border pixels inside the flag
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        PLongwordArray(texsurf^.pixels)^[32 * 2 +  2]:= cNearBlackColor;
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        PLongwordArray(texsurf^.pixels)^[32 * 2 + 23]:= cNearBlackColor;
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        PLongwordArray(texsurf^.pixels)^[32 * 16 +  2]:= cNearBlackColor;
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        PLongwordArray(texsurf^.pixels)^[32 * 16 + 23]:= cNearBlackColor;
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smxx
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        FlagTex:= Surface2Tex(texsurf, false);
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177b2b273d4a fix a small leak
koda
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        SDL_FreeSurface(texsurf);
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f508adb769b8 procedure for loading hats
sheepluva
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        texsurf:= nil;
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koda
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f552c7b439fa Fixes memory leak -Burp
tiyuri@gmail.com
parents: 3765
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   191
        AIKillsTex := RenderStringTex(inttostr(stats.AIKills), Clan^.Color, fnt16);
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parents: 3765
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   192
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        dec(drY, r.h + 2);
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        DrawHealthY:= drY;
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        for i:= 0 to 7 do
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            with Hedgehogs[i] do
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                if Gear <> nil then
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                    begin
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f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
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                    NameTagTex:= RenderStringTex(Name, Clan^.Color, fnt16);
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                    if Hat <> 'NoHat' then
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                        begin
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3c7c2bf1ba38 A simple hat reservation mechanism. Can be worked around with a little effort, but to make it useful, you'd have to get everyone you played with to work around it too. Quite a bit of effort for a small reward feature.
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                        if (Length(Hat) > 39) and (Copy(Hat,1,8) = 'Reserved') and (Copy(Hat,9,32) = PlayerHash) then
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                            LoadHedgehogHat(Gear, 'Reserved/' + Copy(Hat,9,Length(s)-8))
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3c7c2bf1ba38 A simple hat reservation mechanism. Can be worked around with a little effort, but to make it useful, you'd have to get everyone you played with to work around it too. Quite a bit of effort for a small reward feature.
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                        else
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                            LoadHedgehogHat(Gear, Hat);
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                        end
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                    end;
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        end;
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    MissionIcons:= LoadImage(UserPathz[ptGraphics] + '/missions', ifNone);
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    if MissionIcons = nil then MissionIcons:= LoadImage(Pathz[ptGraphics] + '/missions', ifCritical);
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    iconsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, 28, 28, 32, RMask, GMask, BMask, AMask);
3862
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    if iconsurf <> nil then
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        begin
3862
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        r.x:= 0;
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        r.y:= 0;
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        r.w:= 28;
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   217
        r.h:= 28;
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   218
        DrawRoundRect(@r, cWhiteColor, cNearBlackColor, iconsurf, true);
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   219
        ropeIconTex:= Surface2Tex(iconsurf, false);
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        SDL_FreeSurface(iconsurf);
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        iconsurf:= nil;
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        end;
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    end;
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   224
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    procedure InitHealth;
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   226
    var i, t: LongInt;
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    begin
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   228
    for t:= 0 to Pred(TeamsCount) do
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   229
        if TeamsArray[t] <> nil then
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   230
            with TeamsArray[t]^ do
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   231
                begin
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                for i:= 0 to cMaxHHIndex do
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   233
                    if Hedgehogs[i].Gear <> nil then
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   234
                        RenderHealth(Hedgehogs[i]);
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   235
                end
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    end;
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   237
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   238
    procedure LoadGraves;
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   239
    var t: LongInt;
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   240
        texsurf: PSDL_Surface;
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   241
    begin
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   242
    for t:= 0 to Pred(TeamsCount) do
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   243
    if TeamsArray[t] <> nil then
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   244
        with TeamsArray[t]^ do
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   245
            begin
3689
e2be39ee19f0 Engine:
smaxx
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   246
            if GraveName = '' then GraveName:= 'Statue';
5238
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents: 5215
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   247
            texsurf:= LoadImage(UserPathz[ptGraves] + '/' + GraveName, ifTransparent);
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
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   248
            if texsurf = nil then texsurf:= LoadImage(Pathz[ptGraves] + '/' + GraveName, ifTransparent);
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
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   249
            if texsurf = nil then texsurf:= LoadImage(UserPathz[ptGraves] + '/Statue', ifTransparent);
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e2be39ee19f0 Engine:
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   250
            if texsurf = nil then texsurf:= LoadImage(Pathz[ptGraves] + '/Statue', ifCritical or ifTransparent);
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            GraveTex:= Surface2Tex(texsurf, false);
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            SDL_FreeSurface(texsurf)
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   253
            end
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   254
    end;
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   255
844
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   256
var ii: TSprite;
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   257
    fi: THWFont;
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   258
    ai: TAmmoType;
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   259
    tmpsurf: PSDL_Surface;
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   260
    i: LongInt;
4
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   261
begin
2222
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
   262
4
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   263
for fi:= Low(THWFont) to High(THWFont) do
2948
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   264
    with Fontz[fi] do
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   265
        begin
5238
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
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   266
        s:= UserPathz[ptFonts] + '/' + Name;
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
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   267
        if not FileExists(s) then s:= Pathz[ptFonts] + '/' + Name;
3185
19d84448835f Frontend:
smxx
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   268
        WriteToConsole(msgLoading + s + ' (' + inttostr(Height) + 'pt)... ');
2948
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   269
        Handle:= TTF_OpenFont(Str2PChar(s), Height);
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        SDLTry(Handle <> nil, true);
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   271
        TTF_SetFontStyle(Handle, style);
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        WriteLnToConsole(msgOK)
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   273
        end;
53
0e27949850e3 - Fixed bubble theme object
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diff changeset
   274
4
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   275
WriteNames(fnt16);
70
82d93eeecebe - Many AI improvements
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   276
MakeCrossHairs;
4
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   277
LoadGraves;
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   278
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   279
AddProgress;
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   280
for ii:= Low(TSprite) to High(TSprite) do
2948
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   281
    with SpritesData[ii] do
5215
d4c529624460 Try and avoid problem reported by users like RDChrisco with cards that only support 512 texture size, and disable backgrounds. Also, reorganise the rq flags sprite loading a bit. Needs testing to make sure it matches the sprite uses. It should though.
nemo
parents: 5187
diff changeset
   282
        // FIXME - add a sprite attribute to match on rq flags?
d4c529624460 Try and avoid problem reported by users like RDChrisco with cards that only support 512 texture size, and disable backgrounds. Also, reorganise the rq flags sprite loading a bit. Needs testing to make sure it matches the sprite uses. It should though.
nemo
parents: 5187
diff changeset
   283
        if (((cReducedQuality and (rqNoBackground or rqLowRes)) = 0) or   // why rqLowRes?
d4c529624460 Try and avoid problem reported by users like RDChrisco with cards that only support 512 texture size, and disable backgrounds. Also, reorganise the rq flags sprite loading a bit. Needs testing to make sure it matches the sprite uses. It should though.
nemo
parents: 5187
diff changeset
   284
                (not (ii in [sprSky, sprSkyL, sprSkyR, sprHorizont, sprHorizontL, sprHorizontR]))) and
d4c529624460 Try and avoid problem reported by users like RDChrisco with cards that only support 512 texture size, and disable backgrounds. Also, reorganise the rq flags sprite loading a bit. Needs testing to make sure it matches the sprite uses. It should though.
nemo
parents: 5187
diff changeset
   285
           (((cReducedQuality and rqPlainSplash) = 0) or ((not (ii in [sprSplash, sprDroplet, sprSDSplash, sprSDDroplet])))) and
5285
af4dc03dd60d Make sky, horizon, flakes and clouds optional, replace repeated strips of skyL/skyR with 2x2 transparent PNGs instead of larger images of variable dimensions, remove a number of empty unused images
nemo
parents: 5284
diff changeset
   286
           (((cReducedQuality and rqKillFlakes) = 0) or (Theme = 'Snow') or (Theme = 'Christmas') or ((not (ii in [sprFlake, sprSDFlake])))) and
af4dc03dd60d Make sky, horizon, flakes and clouds optional, replace repeated strips of skyL/skyR with 2x2 transparent PNGs instead of larger images of variable dimensions, remove a number of empty unused images
nemo
parents: 5284
diff changeset
   287
           ((cCloudsNumber > 0) or (ii <> sprCloud)) and
af4dc03dd60d Make sky, horizon, flakes and clouds optional, replace repeated strips of skyL/skyR with 2x2 transparent PNGs instead of larger images of variable dimensions, remove a number of empty unused images
nemo
parents: 5284
diff changeset
   288
           ((vobCount > 0) or (ii <> sprFlake)) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   289
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   290
            if AltPath = ptNone then
5285
af4dc03dd60d Make sky, horizon, flakes and clouds optional, replace repeated strips of skyL/skyR with 2x2 transparent PNGs instead of larger images of variable dimensions, remove a number of empty unused images
nemo
parents: 5284
diff changeset
   291
                if ii in [sprHorizont, sprHorizontL, sprHorizontR, sprSky, sprSkyL, sprSkyR, sprChunk] then // FIXME: hack
5238
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents: 5215
diff changeset
   292
                    begin
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents: 5215
diff changeset
   293
                    tmpsurf:= LoadImage(UserPathz[Path] + '/' + FileName, ifAlpha or ifTransparent);
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents: 5215
diff changeset
   294
                    if tmpsurf = nil then tmpsurf:= LoadImage(Pathz[Path] + '/' + FileName, ifAlpha or ifTransparent)
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents: 5215
diff changeset
   295
                    end
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   296
                else
5238
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents: 5215
diff changeset
   297
                    begin
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents: 5215
diff changeset
   298
                    tmpsurf:= LoadImage(UserPathz[Path] + '/' + FileName, ifAlpha or ifTransparent);
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents: 5215
diff changeset
   299
                    if tmpsurf = nil then tmpsurf:= LoadImage(Pathz[Path] + '/' + FileName, ifAlpha or ifTransparent or ifCritical)
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents: 5215
diff changeset
   300
                    end
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   301
            else begin
5238
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents: 5215
diff changeset
   302
                tmpsurf:= LoadImage(UserPathz[Path] + '/' + FileName, ifAlpha or ifTransparent);
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents: 5215
diff changeset
   303
                if tmpsurf = nil then tmpsurf:= LoadImage(Pathz[Path] + '/' + FileName, ifAlpha or ifTransparent);
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents: 5215
diff changeset
   304
                if tmpsurf = nil then tmpsurf:= LoadImage(UserPathz[AltPath] + '/' + FileName, ifAlpha or ifTransparent);
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents: 5215
diff changeset
   305
                if tmpsurf = nil then tmpsurf:= LoadImage(Pathz[AltPath] + '/' + FileName, ifAlpha or ifCritical or ifTransparent);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   306
                end;
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   307
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   308
            if tmpsurf <> nil then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   309
            begin
3558
86a4437e614b Flag dimensions with booleans instead of using 0.
nemo
parents: 3537
diff changeset
   310
                if getImageDimensions then
5284
34abd278344e Remove default transparent chunks. Chunk will only be added if theme defined.
nemo
parents: 5238
diff changeset
   311
		begin
3558
86a4437e614b Flag dimensions with booleans instead of using 0.
nemo
parents: 3537
diff changeset
   312
                    imageWidth:= tmpsurf^.w;
86a4437e614b Flag dimensions with booleans instead of using 0.
nemo
parents: 3537
diff changeset
   313
                    imageHeight:= tmpsurf^.h
3765
ebfe7c9b3085 set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
koda
parents: 3764
diff changeset
   314
                end;
3558
86a4437e614b Flag dimensions with booleans instead of using 0.
nemo
parents: 3537
diff changeset
   315
                if getDimensions then
3765
ebfe7c9b3085 set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
koda
parents: 3764
diff changeset
   316
                begin
3558
86a4437e614b Flag dimensions with booleans instead of using 0.
nemo
parents: 3537
diff changeset
   317
                    Width:= tmpsurf^.w;
86a4437e614b Flag dimensions with booleans instead of using 0.
nemo
parents: 3537
diff changeset
   318
                    Height:= tmpsurf^.h
3765
ebfe7c9b3085 set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
koda
parents: 3764
diff changeset
   319
                end;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   320
                if (ii in [sprSky, sprSkyL, sprSkyR, sprHorizont, sprHorizontL, sprHorizontR]) then
3765
ebfe7c9b3085 set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
koda
parents: 3764
diff changeset
   321
                begin
3537
8f5b3108f29c New approach to the low-res problem. Basically, we already have a 1024 minimum, and the tallest maps are restricting themselves to 2048 maximum. All backgrounds are scaled down 50%, then scaled up on draw. Saves memory, and backgrounds are already deliberately fuzzed for depth of field anyway.
nemo
parents: 3525
diff changeset
   322
                    Texture:= Surface2Tex(tmpsurf, true);
8f5b3108f29c New approach to the low-res problem. Basically, we already have a 1024 minimum, and the tallest maps are restricting themselves to 2048 maximum. All backgrounds are scaled down 50%, then scaled up on draw. Saves memory, and backgrounds are already deliberately fuzzed for depth of field anyway.
nemo
parents: 3525
diff changeset
   323
                    Texture^.Scale:= 2
3765
ebfe7c9b3085 set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
koda
parents: 3764
diff changeset
   324
                end
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   325
                else
3765
ebfe7c9b3085 set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
koda
parents: 3764
diff changeset
   326
                begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   327
                    Texture:= Surface2Tex(tmpsurf, false);
4809
9c7d5f802618 rearrange quality flags a little, disable snow rendering on rqLowRes
koda
parents: 4782
diff changeset
   328
                    // HACK: We should include some sprite attribute to define the texture wrap directions
9c7d5f802618 rearrange quality flags a little, disable snow rendering on rqLowRes
koda
parents: 4782
diff changeset
   329
                    if ((ii = sprWater) or (ii = sprSDWater)) and ((cReducedQuality and (rq2DWater or rqClampLess)) = 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   330
                        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   331
                end;
3491
4619b1ae99b5 Engine:
smxx
parents: 3490
diff changeset
   332
                glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_PRIORITY, priority);
3765
ebfe7c9b3085 set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
koda
parents: 3764
diff changeset
   333
                if saveSurf then
ebfe7c9b3085 set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
koda
parents: 3764
diff changeset
   334
                    Surface:= tmpsurf else SDL_FreeSurface(tmpsurf)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   335
                end
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   336
            else
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   337
                Surface:= nil
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   338
        end;
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 74
diff changeset
   339
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   340
AddProgress;
567
b6de36975a3c Small fixes
unc0rr
parents: 549
diff changeset
   341
5238
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents: 5215
diff changeset
   342
tmpsurf:= LoadImage(UserPathz[ptGraphics] + '/' + cHHFileName, ifAlpha or ifTransparent);
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents: 5215
diff changeset
   343
if tmpsurf = nil then tmpsurf:= LoadImage(Pathz[ptGraphics] + '/' + cHHFileName, ifAlpha or ifCritical or ifTransparent);
2290
bf87ca44782e Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
nemo
parents: 2285
diff changeset
   344
HHTexture:= Surface2Tex(tmpsurf, false);
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   345
SDL_FreeSurface(tmpsurf);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   346
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   347
InitHealth;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   348
2623
9332f744bbdf forgot this file in previous commit
koda
parents: 2620
diff changeset
   349
PauseTexture:= RenderStringTex(trmsg[sidPaused], cYellowColor, fntBig);
9332f744bbdf forgot this file in previous commit
koda
parents: 2620
diff changeset
   350
ConfirmTexture:= RenderStringTex(trmsg[sidConfirm], cYellowColor, fntBig);
9332f744bbdf forgot this file in previous commit
koda
parents: 2620
diff changeset
   351
SyncTexture:= RenderStringTex(trmsg[sidSync], cYellowColor, fntBig);
281
5b483aa9f2ab Pause support (mouse cursor is released when the game is paused)
unc0rr
parents: 208
diff changeset
   352
2601
21ed7cec1fa2 fix iphone build
koda
parents: 2600
diff changeset
   353
AddProgress;
21ed7cec1fa2 fix iphone build
koda
parents: 2600
diff changeset
   354
2670
1b327b7515ed regression, powerpc colors working again
koda
parents: 2669
diff changeset
   355
// name of weapons in ammo menu
843
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 842
diff changeset
   356
for ai:= Low(TAmmoType) to High(TAmmoType) do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   357
    with Ammoz[ai] do
3765
ebfe7c9b3085 set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
koda
parents: 3764
diff changeset
   358
    begin
3384
7eb4707d43f0 * added some comments
sheepluva
parents: 3381
diff changeset
   359
        TryDo(trAmmo[NameId] <> '','No default text/translation found for ammo type #' + intToStr(ord(ai)) + '!',true);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   360
        tmpsurf:= TTF_RenderUTF8_Blended(Fontz[CheckCJKFont(trAmmo[NameId],fnt16)].Handle, Str2PChar(trAmmo[NameId]), cWhiteColorChannels);
3384
7eb4707d43f0 * added some comments
sheepluva
parents: 3381
diff changeset
   361
        TryDo(tmpsurf <> nil,'Name-texture creation for ammo type #' + intToStr(ord(ai)) + ' failed!',true);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   362
        tmpsurf:= doSurfaceConversion(tmpsurf);
4925
3d90fd7f738a initialize pointers properly with nil
sheepluva
parents: 4920
diff changeset
   363
        if (NameTex <> nil) then
3d90fd7f738a initialize pointers properly with nil
sheepluva
parents: 4920
diff changeset
   364
            FreeTexture(NameTex);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   365
        NameTex:= Surface2Tex(tmpsurf, false);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   366
        SDL_FreeSurface(tmpsurf)
3765
ebfe7c9b3085 set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
koda
parents: 3764
diff changeset
   367
    end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   368
2670
1b327b7515ed regression, powerpc colors working again
koda
parents: 2669
diff changeset
   369
// number of weapons in ammo menu
844
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   370
for i:= Low(CountTexz) to High(CountTexz) do
3765
ebfe7c9b3085 set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
koda
parents: 3764
diff changeset
   371
begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   372
    tmpsurf:= TTF_RenderUTF8_Blended(Fontz[fnt16].Handle, Str2PChar(IntToStr(i) + 'x'), cWhiteColorChannels);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   373
    tmpsurf:= doSurfaceConversion(tmpsurf);
4925
3d90fd7f738a initialize pointers properly with nil
sheepluva
parents: 4920
diff changeset
   374
    if (CountTexz[i] <> nil) then
3d90fd7f738a initialize pointers properly with nil
sheepluva
parents: 4920
diff changeset
   375
        FreeTexture(CountTexz[i]);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   376
    CountTexz[i]:= Surface2Tex(tmpsurf, false);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   377
    SDL_FreeSurface(tmpsurf)
3765
ebfe7c9b3085 set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
koda
parents: 3764
diff changeset
   378
end;
844
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   379
2222
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
   380
AddProgress;
2669
4eec706e86b0 introduction of IMG_Init
koda
parents: 2666
diff changeset
   381
2672
0f1403bf267a check for sdl_image and sdl_mixer versions
koda
parents: 2671
diff changeset
   382
{$IFDEF SDL_IMAGE_NEWER}
2669
4eec706e86b0 introduction of IMG_Init
koda
parents: 2666
diff changeset
   383
IMG_Quit();
2671
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2670
diff changeset
   384
{$ENDIF}
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   385
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   386
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   387
procedure StoreRelease;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   388
var ii: TSprite;
4901
d1e2d82d9ccc Thou shalt not leak!
sheepluva
parents: 4900
diff changeset
   389
    ai: TAmmoType;
d1e2d82d9ccc Thou shalt not leak!
sheepluva
parents: 4900
diff changeset
   390
    i, t: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   391
begin
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
   392
    for ii:= Low(TSprite) to High(TSprite) do
5562
8056d82b4d23 Seduction animation. New visual gear type.
nemo
parents: 5518
diff changeset
   393
        begin
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
   394
        FreeTexture(SpritesData[ii].Texture);
3513
f589230fa21b now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
koda
parents: 3509
diff changeset
   395
        SpritesData[ii].Texture:= nil;
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
   396
        if SpritesData[ii].Surface <> nil then
3513
f589230fa21b now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
koda
parents: 3509
diff changeset
   397
            SDL_FreeSurface(SpritesData[ii].Surface);
f589230fa21b now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
koda
parents: 3509
diff changeset
   398
        SpritesData[ii].Surface:= nil;
5562
8056d82b4d23 Seduction animation. New visual gear type.
nemo
parents: 5518
diff changeset
   399
        end;
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
   400
    SDL_FreeSurface(MissionIcons);
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
   401
    FreeTexture(ropeIconTex);
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
   402
    FreeTexture(HHTexture);
4901
d1e2d82d9ccc Thou shalt not leak!
sheepluva
parents: 4900
diff changeset
   403
    FreeTexture(PauseTexture);
d1e2d82d9ccc Thou shalt not leak!
sheepluva
parents: 4900
diff changeset
   404
    FreeTexture(ConfirmTexture);
d1e2d82d9ccc Thou shalt not leak!
sheepluva
parents: 4900
diff changeset
   405
    FreeTexture(SyncTexture);
d1e2d82d9ccc Thou shalt not leak!
sheepluva
parents: 4900
diff changeset
   406
    // free all ammo name textures
d1e2d82d9ccc Thou shalt not leak!
sheepluva
parents: 4900
diff changeset
   407
    for ai:= Low(TAmmoType) to High(TAmmoType) do
d1e2d82d9ccc Thou shalt not leak!
sheepluva
parents: 4900
diff changeset
   408
        FreeTexture(Ammoz[ai].NameTex);
5562
8056d82b4d23 Seduction animation. New visual gear type.
nemo
parents: 5518
diff changeset
   409
4901
d1e2d82d9ccc Thou shalt not leak!
sheepluva
parents: 4900
diff changeset
   410
    // free all count textures
d1e2d82d9ccc Thou shalt not leak!
sheepluva
parents: 4900
diff changeset
   411
    for i:= Low(CountTexz) to High(CountTexz) do
d1e2d82d9ccc Thou shalt not leak!
sheepluva
parents: 4900
diff changeset
   412
        FreeTexture(CountTexz[i]);
5562
8056d82b4d23 Seduction animation. New visual gear type.
nemo
parents: 5518
diff changeset
   413
4901
d1e2d82d9ccc Thou shalt not leak!
sheepluva
parents: 4900
diff changeset
   414
    // free all team and hedgehog textures
d1e2d82d9ccc Thou shalt not leak!
sheepluva
parents: 4900
diff changeset
   415
    for t:= 0 to Pred(TeamsCount) do
d1e2d82d9ccc Thou shalt not leak!
sheepluva
parents: 4900
diff changeset
   416
    begin
d1e2d82d9ccc Thou shalt not leak!
sheepluva
parents: 4900
diff changeset
   417
        if TeamsArray[t] <> nil then
d1e2d82d9ccc Thou shalt not leak!
sheepluva
parents: 4900
diff changeset
   418
        begin
d1e2d82d9ccc Thou shalt not leak!
sheepluva
parents: 4900
diff changeset
   419
            FreeTexture(TeamsArray[t]^.NameTagTex);
d1e2d82d9ccc Thou shalt not leak!
sheepluva
parents: 4900
diff changeset
   420
            FreeTexture(TeamsArray[t]^.CrosshairTex);
d1e2d82d9ccc Thou shalt not leak!
sheepluva
parents: 4900
diff changeset
   421
            FreeTexture(TeamsArray[t]^.GraveTex);
d1e2d82d9ccc Thou shalt not leak!
sheepluva
parents: 4900
diff changeset
   422
            FreeTexture(TeamsArray[t]^.HealthTex);
d1e2d82d9ccc Thou shalt not leak!
sheepluva
parents: 4900
diff changeset
   423
            FreeTexture(TeamsArray[t]^.AIKillsTex);
d1e2d82d9ccc Thou shalt not leak!
sheepluva
parents: 4900
diff changeset
   424
            FreeTexture(TeamsArray[t]^.FlagTex);
d1e2d82d9ccc Thou shalt not leak!
sheepluva
parents: 4900
diff changeset
   425
            for i:= 0 to cMaxHHIndex do
d1e2d82d9ccc Thou shalt not leak!
sheepluva
parents: 4900
diff changeset
   426
            begin
d1e2d82d9ccc Thou shalt not leak!
sheepluva
parents: 4900
diff changeset
   427
                FreeTexture(TeamsArray[t]^.Hedgehogs[i].NameTagTex);
d1e2d82d9ccc Thou shalt not leak!
sheepluva
parents: 4900
diff changeset
   428
                FreeTexture(TeamsArray[t]^.Hedgehogs[i].HealthTagTex);
d1e2d82d9ccc Thou shalt not leak!
sheepluva
parents: 4900
diff changeset
   429
                FreeTexture(TeamsArray[t]^.Hedgehogs[i].HatTex);
d1e2d82d9ccc Thou shalt not leak!
sheepluva
parents: 4900
diff changeset
   430
            end;
d1e2d82d9ccc Thou shalt not leak!
sheepluva
parents: 4900
diff changeset
   431
        end;
d1e2d82d9ccc Thou shalt not leak!
sheepluva
parents: 4900
diff changeset
   432
    end;
4347
0ddb100fea61 add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents: 4343
diff changeset
   433
{$IFNDEF S3D_DISABLED}
3696
6009d8378422 Engine:
smaxx
parents: 3692
diff changeset
   434
    if (cStereoMode = smHorizontal) or (cStereoMode = smVertical) or (cStereoMode = smAFR) then
3692
bbec1275e46f these were removed by mistake
koda
parents: 3690
diff changeset
   435
    begin
bbec1275e46f these were removed by mistake
koda
parents: 3690
diff changeset
   436
        glDeleteTextures(1, @texl);
bbec1275e46f these were removed by mistake
koda
parents: 3690
diff changeset
   437
        glDeleteRenderbuffersEXT(1, @depthl);
bbec1275e46f these were removed by mistake
koda
parents: 3690
diff changeset
   438
        glDeleteFramebuffersEXT(1, @framel);
bbec1275e46f these were removed by mistake
koda
parents: 3690
diff changeset
   439
        glDeleteTextures(1, @texr);
bbec1275e46f these were removed by mistake
koda
parents: 3690
diff changeset
   440
        glDeleteRenderbuffersEXT(1, @depthr);
bbec1275e46f these were removed by mistake
koda
parents: 3690
diff changeset
   441
        glDeleteFramebuffersEXT(1, @framer)
bbec1275e46f these were removed by mistake
koda
parents: 3690
diff changeset
   442
    end
4347
0ddb100fea61 add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents: 4343
diff changeset
   443
{$ENDIF}
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   444
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   445
2677
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   446
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   447
procedure RenderHealth(var Hedgehog: THedgehog);
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   448
var s: shortstring;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   449
begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   450
    str(Hedgehog.Gear^.Health, s);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   451
    if Hedgehog.HealthTagTex <> nil then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   452
        FreeTexture(Hedgehog.HealthTagTex);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   453
    Hedgehog.HealthTagTex:= RenderStringTex(s, Hedgehog.Team^.Clan^.Color, fnt16)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   454
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   455
2905
f3c79f7193a9 Engine:
smxx
parents: 2874
diff changeset
   456
function  LoadImage(const filename: shortstring; imageFlags: LongInt): PSDL_Surface;
30
794e98e11b66 - Fixed slow sprite blt
unc0rr
parents: 4
diff changeset
   457
var tmpsurf: PSDL_Surface;
355
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
   458
    s: shortstring;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   459
begin
4603
d362ab6c7f53 damn. it.
koda
parents: 4517
diff changeset
   460
    WriteToConsole(msgLoading + filename + '.png [flags: ' + inttostr(imageFlags) + '] ');
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   461
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   462
    s:= filename + '.png';
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   463
    tmpsurf:= IMG_Load(Str2PChar(s));
2254
bb68e5a5be56 -fix bamboo theme (unsupported color profile)
koda
parents: 2252
diff changeset
   464
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   465
    if tmpsurf = nil then
5562
8056d82b4d23 Seduction animation. New visual gear type.
nemo
parents: 5518
diff changeset
   466
        begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   467
        OutError(msgFailed, (imageFlags and ifCritical) <> 0);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   468
        exit(nil)
5562
8056d82b4d23 Seduction animation. New visual gear type.
nemo
parents: 5518
diff changeset
   469
        end;
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
   470
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   471
    if ((imageFlags and ifIgnoreCaps) = 0) and ((tmpsurf^.w > MaxTextureSize) or (tmpsurf^.h > MaxTextureSize)) then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   472
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   473
        SDL_FreeSurface(tmpsurf);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   474
        OutError(msgFailedSize, (imageFlags and ifCritical) <> 0);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   475
        // dummy surface to replace non-critical textures that failed to load due to their size
3862
4d462b29428e Engine:
smaxx
parents: 3853
diff changeset
   476
        exit(SDL_CreateRGBSurface(SDL_SWSURFACE, 2, 2, 32, RMask, GMask, BMask, AMask));
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   477
    end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   478
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   479
    tmpsurf:= doSurfaceConversion(tmpsurf);
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
   480
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   481
    if (imageFlags and ifTransparent) <> 0 then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   482
        TryDo(SDL_SetColorKey(tmpsurf, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
   483
3407
dcc129c4352e Engine:
smxx
parents: 3405
diff changeset
   484
    WriteLnToConsole(msgOK + ' (' + inttostr(tmpsurf^.w) + 'x' + inttostr(tmpsurf^.h) + ')');
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
   485
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   486
    LoadImage:= tmpsurf //Result
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
   487
end;
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
   488
4874
f508adb769b8 procedure for loading hats
sheepluva
parents: 4850
diff changeset
   489
procedure LoadHedgehogHat(HHGear: PGear; newHat: shortstring);
f508adb769b8 procedure for loading hats
sheepluva
parents: 4850
diff changeset
   490
var texsurf: PSDL_Surface;
f508adb769b8 procedure for loading hats
sheepluva
parents: 4850
diff changeset
   491
begin
5238
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents: 5215
diff changeset
   492
    texsurf:= LoadImage(UserPathz[ptHats] + '/' + newHat, ifNone);
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents: 5215
diff changeset
   493
    if texsurf = nil then texsurf:= LoadImage(Pathz[ptHats] + '/' + newHat, ifNone);
4874
f508adb769b8 procedure for loading hats
sheepluva
parents: 4850
diff changeset
   494
f508adb769b8 procedure for loading hats
sheepluva
parents: 4850
diff changeset
   495
    // only do something if the hat could be loaded
f508adb769b8 procedure for loading hats
sheepluva
parents: 4850
diff changeset
   496
    if texsurf <> nil then
f508adb769b8 procedure for loading hats
sheepluva
parents: 4850
diff changeset
   497
        begin
f508adb769b8 procedure for loading hats
sheepluva
parents: 4850
diff changeset
   498
        // free the mem of any previously assigned texture
f508adb769b8 procedure for loading hats
sheepluva
parents: 4850
diff changeset
   499
        FreeTexture(HHGear^.Hedgehog^.HatTex);
f508adb769b8 procedure for loading hats
sheepluva
parents: 4850
diff changeset
   500
f508adb769b8 procedure for loading hats
sheepluva
parents: 4850
diff changeset
   501
        // assign new hat to hedgehog
f508adb769b8 procedure for loading hats
sheepluva
parents: 4850
diff changeset
   502
        HHGear^.Hedgehog^.HatTex:= Surface2Tex(texsurf, true);
f508adb769b8 procedure for loading hats
sheepluva
parents: 4850
diff changeset
   503
f508adb769b8 procedure for loading hats
sheepluva
parents: 4850
diff changeset
   504
        // cleanup: free temporary surface mem
f508adb769b8 procedure for loading hats
sheepluva
parents: 4850
diff changeset
   505
        SDL_FreeSurface(texsurf)
f508adb769b8 procedure for loading hats
sheepluva
parents: 4850
diff changeset
   506
        end;
f508adb769b8 procedure for loading hats
sheepluva
parents: 4850
diff changeset
   507
end;
f508adb769b8 procedure for loading hats
sheepluva
parents: 4850
diff changeset
   508
2905
f3c79f7193a9 Engine:
smxx
parents: 2874
diff changeset
   509
function glLoadExtension(extension : shortstring) : boolean;
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
   510
begin
4850
434cd1284204 code cleanup
koda
parents: 4812
diff changeset
   511
{$IF GLunit = gles11}
4900
8ad0e23e6d63 addfilelog <3 debugfile
koda
parents: 4894
diff changeset
   512
    // FreePascal doesnt come with OpenGL ES 1.1 Extension headers
3971
5c82ee165ed5 minor stuff
koda
parents: 3963
diff changeset
   513
    extension:= extension; // avoid hint
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   514
    glLoadExtension:= false;
3333
560e2766c445 Frontend:
smxx
parents: 3327
diff changeset
   515
    AddFileLog('OpenGL - "' + extension + '" skipped')
2580
aeccc8f51d3f completes touch input/control (problems with moving camera)
koda
parents: 2578
diff changeset
   516
{$ELSE}
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   517
    glLoadExtension:= glext_LoadExtension(extension);
4347
0ddb100fea61 add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents: 4343
diff changeset
   518
    if glLoadExtension then
0ddb100fea61 add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents: 4343
diff changeset
   519
        AddFileLog('OpenGL - "' + extension + '" loaded')
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   520
    else
4347
0ddb100fea61 add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents: 4343
diff changeset
   521
        AddFileLog('OpenGL - "' + extension + '" failed to load');
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
   522
{$ENDIF}
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
   523
end;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
   524
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
   525
procedure SetupOpenGL;
5505
a55aab592950 Ditch the renderer system in sdl1.3 and use the 'old fashioned' sdl/opengl context. This gives us more flexibility and less problem in receiving video events (expecially on mobile platform) as well as not having to care to reset the gl context every time sdl interferes.
koda
parents: 5285
diff changeset
   526
var vendor: shortstring = '';
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
   527
{$IFDEF DARWIN}
5187
b01ab1ef01fb make sdl1.3 window creation code more readable
koda
parents: 5186
diff changeset
   528
const one : LongInt = 1;
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
   529
{$ENDIF}
5505
a55aab592950 Ditch the renderer system in sdl1.3 and use the 'old fashioned' sdl/opengl context. This gives us more flexibility and less problem in receiving video events (expecially on mobile platform) as well as not having to care to reset the gl context every time sdl interferes.
koda
parents: 5285
diff changeset
   530
begin
a55aab592950 Ditch the renderer system in sdl1.3 and use the 'old fashioned' sdl/opengl context. This gives us more flexibility and less problem in receiving video events (expecially on mobile platform) as well as not having to care to reset the gl context every time sdl interferes.
koda
parents: 5285
diff changeset
   531
{$IFDEF SDL13}
a55aab592950 Ditch the renderer system in sdl1.3 and use the 'old fashioned' sdl/opengl context. This gives us more flexibility and less problem in receiving video events (expecially on mobile platform) as well as not having to care to reset the gl context every time sdl interferes.
koda
parents: 5285
diff changeset
   532
    // this function creates an opengles1.1 context by default on mobile devices
a55aab592950 Ditch the renderer system in sdl1.3 and use the 'old fashioned' sdl/opengl context. This gives us more flexibility and less problem in receiving video events (expecially on mobile platform) as well as not having to care to reset the gl context every time sdl interferes.
koda
parents: 5285
diff changeset
   533
    // use SDL_GL_SetAttribute to change this behaviour
a55aab592950 Ditch the renderer system in sdl1.3 and use the 'old fashioned' sdl/opengl context. This gives us more flexibility and less problem in receiving video events (expecially on mobile platform) as well as not having to care to reset the gl context every time sdl interferes.
koda
parents: 5285
diff changeset
   534
    SDLGLcontext:=SDL_GL_CreateContext(SDLwindow);
a55aab592950 Ditch the renderer system in sdl1.3 and use the 'old fashioned' sdl/opengl context. This gives us more flexibility and less problem in receiving video events (expecially on mobile platform) as well as not having to care to reset the gl context every time sdl interferes.
koda
parents: 5285
diff changeset
   535
    SDLTry(SDLGLcontext <> nil, true);
a55aab592950 Ditch the renderer system in sdl1.3 and use the 'old fashioned' sdl/opengl context. This gives us more flexibility and less problem in receiving video events (expecially on mobile platform) as well as not having to care to reset the gl context every time sdl interferes.
koda
parents: 5285
diff changeset
   536
    SDL_GL_SetSwapInterval(1);
3928
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents: 3922
diff changeset
   537
{$ENDIF}
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
   538
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
   539
{$IFDEF IPHONEOS}
5186
a05c14510c8a fix some more warnings
koda
parents: 5174
diff changeset
   540
    SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 0);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   541
    SDL_GL_SetAttribute(SDL_GL_RETAINED_BACKING, 1);
5505
a55aab592950 Ditch the renderer system in sdl1.3 and use the 'old fashioned' sdl/opengl context. This gives us more flexibility and less problem in receiving video events (expecially on mobile platform) as well as not having to care to reset the gl context every time sdl interferes.
koda
parents: 5285
diff changeset
   542
    vendor:= vendor; // avoid hint
a55aab592950 Ditch the renderer system in sdl1.3 and use the 'old fashioned' sdl/opengl context. This gives us more flexibility and less problem in receiving video events (expecially on mobile platform) as well as not having to care to reset the gl context every time sdl interferes.
koda
parents: 5285
diff changeset
   543
    one:= one; // avoid hint
3376
faee68a28b82 Engine:
smxx
parents: 3341
diff changeset
   544
{$ELSE}
faee68a28b82 Engine:
smxx
parents: 3341
diff changeset
   545
    SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
3928
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents: 3922
diff changeset
   546
    vendor:= LowerCase(shortstring(pchar(glGetString(GL_VENDOR))));
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
   547
{$IFNDEF SDL13}
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
   548
// this attribute is default in 1.3 and must be enabled in MacOSX
5187
b01ab1ef01fb make sdl1.3 window creation code more readable
koda
parents: 5186
diff changeset
   549
    SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, LongInt((cReducedQuality and rqDesyncVBlank) = 0));
5186
a05c14510c8a fix some more warnings
koda
parents: 5174
diff changeset
   550
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
   551
{$IFDEF DARWIN}
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
   552
// fixes vsync in Snow Leopard
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
   553
    CGLSetParameter(CGLGetCurrentContext(), 222, @one);
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
   554
{$ENDIF}
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
   555
{$ENDIF}
3376
faee68a28b82 Engine:
smxx
parents: 3341
diff changeset
   556
{$ENDIF}
faee68a28b82 Engine:
smxx
parents: 3341
diff changeset
   557
    SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 0); // no depth buffer
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   558
    SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   559
    SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 6);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   560
    SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5);
3376
faee68a28b82 Engine:
smxx
parents: 3341
diff changeset
   561
    SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0); // no alpha channel required
faee68a28b82 Engine:
smxx
parents: 3341
diff changeset
   562
    SDL_GL_SetAttribute(SDL_GL_BUFFER_SIZE, 16); // buffer has to be 16 bit only
faee68a28b82 Engine:
smxx
parents: 3341
diff changeset
   563
    SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL, 1); // try to prefer hardware rendering
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
   564
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   565
    glGetIntegerv(GL_MAX_TEXTURE_SIZE, @MaxTextureSize);
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
   566
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   567
    AddFileLog('OpenGL-- Renderer: ' + shortstring(pchar(glGetString(GL_RENDERER))));
3757
ad2f669c8435 Frontend:
smaxx
parents: 3697
diff changeset
   568
    AddFileLog('  |----- Vendor: ' + shortstring(pchar(glGetString(GL_VENDOR))));
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   569
    AddFileLog('  |----- Version: ' + shortstring(pchar(glGetString(GL_VERSION))));
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   570
    AddFileLog('  \----- GL_MAX_TEXTURE_SIZE: ' + inttostr(MaxTextureSize));
2252
03fd99dff989 accessory stuff for iphone
koda
parents: 2248
diff changeset
   571
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   572
    if MaxTextureSize <= 0 then
5215
d4c529624460 Try and avoid problem reported by users like RDChrisco with cards that only support 512 texture size, and disable backgrounds. Also, reorganise the rq flags sprite loading a bit. Needs testing to make sure it matches the sprite uses. It should though.
nemo
parents: 5187
diff changeset
   573
        begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   574
        MaxTextureSize:= 1024;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   575
        AddFileLog('OpenGL Warning - driver didn''t provide any valid max texture size; assuming 1024');
5215
d4c529624460 Try and avoid problem reported by users like RDChrisco with cards that only support 512 texture size, and disable backgrounds. Also, reorganise the rq flags sprite loading a bit. Needs testing to make sure it matches the sprite uses. It should though.
nemo
parents: 5187
diff changeset
   576
        end
d4c529624460 Try and avoid problem reported by users like RDChrisco with cards that only support 512 texture size, and disable backgrounds. Also, reorganise the rq flags sprite loading a bit. Needs testing to make sure it matches the sprite uses. It should though.
nemo
parents: 5187
diff changeset
   577
    else if (MaxTextureSize < 1024) and (MaxTextureSize >= 512) then
d4c529624460 Try and avoid problem reported by users like RDChrisco with cards that only support 512 texture size, and disable backgrounds. Also, reorganise the rq flags sprite loading a bit. Needs testing to make sure it matches the sprite uses. It should though.
nemo
parents: 5187
diff changeset
   578
        begin
d4c529624460 Try and avoid problem reported by users like RDChrisco with cards that only support 512 texture size, and disable backgrounds. Also, reorganise the rq flags sprite loading a bit. Needs testing to make sure it matches the sprite uses. It should though.
nemo
parents: 5187
diff changeset
   579
        cReducedQuality := cReducedQuality or rqNoBackground;  
d4c529624460 Try and avoid problem reported by users like RDChrisco with cards that only support 512 texture size, and disable backgrounds. Also, reorganise the rq flags sprite loading a bit. Needs testing to make sure it matches the sprite uses. It should though.
nemo
parents: 5187
diff changeset
   580
        AddFileLog('Texture size too small for backgrounds, disabling.');
d4c529624460 Try and avoid problem reported by users like RDChrisco with cards that only support 512 texture size, and disable backgrounds. Also, reorganise the rq flags sprite loading a bit. Needs testing to make sure it matches the sprite uses. It should though.
nemo
parents: 5187
diff changeset
   581
        end;
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
   582
3692
bbec1275e46f these were removed by mistake
koda
parents: 3690
diff changeset
   583
{$IFDEF IPHONEOS}
bbec1275e46f these were removed by mistake
koda
parents: 3690
diff changeset
   584
    cGPUVendor:= gvApple;
bbec1275e46f these were removed by mistake
koda
parents: 3690
diff changeset
   585
{$ELSE}
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   586
    if StrPos(Str2PChar(vendor), Str2PChar('nvidia')) <> nil then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   587
        cGPUVendor:= gvNVIDIA
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   588
    else if StrPos(Str2PChar(vendor), Str2PChar('intel')) <> nil then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   589
        cGPUVendor:= gvATI
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   590
    else if StrPos(Str2PChar(vendor), Str2PChar('ati')) <> nil then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   591
        cGPUVendor:= gvIntel;
4347
0ddb100fea61 add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents: 4343
diff changeset
   592
{$ENDIF}
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2633
diff changeset
   593
//SupportNPOTT:= glLoadExtension('GL_ARB_texture_non_power_of_two');
4347
0ddb100fea61 add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents: 4343
diff changeset
   594
{$IFNDEF S3D_DISABLED}
3696
6009d8378422 Engine:
smaxx
parents: 3692
diff changeset
   595
    if (cStereoMode = smHorizontal) or (cStereoMode = smVertical) or (cStereoMode = smAFR) then
3692
bbec1275e46f these were removed by mistake
koda
parents: 3690
diff changeset
   596
    begin
bbec1275e46f these were removed by mistake
koda
parents: 3690
diff changeset
   597
        // prepare left and right frame buffers and associated textures
4347
0ddb100fea61 add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents: 4343
diff changeset
   598
        if glLoadExtension('GL_EXT_framebuffer_object') then
0ddb100fea61 add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents: 4343
diff changeset
   599
        begin
0ddb100fea61 add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents: 4343
diff changeset
   600
            // left
0ddb100fea61 add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents: 4343
diff changeset
   601
            glGenFramebuffersEXT(1, @framel);
0ddb100fea61 add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents: 4343
diff changeset
   602
            glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, framel);
0ddb100fea61 add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents: 4343
diff changeset
   603
            glGenRenderbuffersEXT(1, @depthl);
0ddb100fea61 add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents: 4343
diff changeset
   604
            glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, depthl);
0ddb100fea61 add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents: 4343
diff changeset
   605
            glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT, cScreenWidth, cScreenHeight);
0ddb100fea61 add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents: 4343
diff changeset
   606
            glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT, GL_RENDERBUFFER_EXT, depthl);
0ddb100fea61 add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents: 4343
diff changeset
   607
            glGenTextures(1, @texl);
0ddb100fea61 add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents: 4343
diff changeset
   608
            glBindTexture(GL_TEXTURE_2D, texl);
0ddb100fea61 add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents: 4343
diff changeset
   609
            glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8,  cScreenWidth, cScreenHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, nil);
0ddb100fea61 add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents: 4343
diff changeset
   610
            glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
0ddb100fea61 add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents: 4343
diff changeset
   611
            glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
0ddb100fea61 add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents: 4343
diff changeset
   612
            glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_2D, texl, 0);
3692
bbec1275e46f these were removed by mistake
koda
parents: 3690
diff changeset
   613
4347
0ddb100fea61 add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents: 4343
diff changeset
   614
            // right
0ddb100fea61 add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents: 4343
diff changeset
   615
            glGenFramebuffersEXT(1, @framer);
0ddb100fea61 add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents: 4343
diff changeset
   616
            glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, framer);
0ddb100fea61 add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents: 4343
diff changeset
   617
            glGenRenderbuffersEXT(1, @depthr);
0ddb100fea61 add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents: 4343
diff changeset
   618
            glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, depthr);
0ddb100fea61 add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents: 4343
diff changeset
   619
            glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT, cScreenWidth, cScreenHeight);
0ddb100fea61 add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents: 4343
diff changeset
   620
            glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT, GL_RENDERBUFFER_EXT, depthr);
0ddb100fea61 add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents: 4343
diff changeset
   621
            glGenTextures(1, @texr);
0ddb100fea61 add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents: 4343
diff changeset
   622
            glBindTexture(GL_TEXTURE_2D, texr);
0ddb100fea61 add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents: 4343
diff changeset
   623
            glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8,  cScreenWidth, cScreenHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, nil);
0ddb100fea61 add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents: 4343
diff changeset
   624
            glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
0ddb100fea61 add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents: 4343
diff changeset
   625
            glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
0ddb100fea61 add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents: 4343
diff changeset
   626
            glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_2D, texr, 0);
3692
bbec1275e46f these were removed by mistake
koda
parents: 3690
diff changeset
   627
4347
0ddb100fea61 add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents: 4343
diff changeset
   628
            // reset
0ddb100fea61 add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents: 4343
diff changeset
   629
            glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0)
0ddb100fea61 add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents: 4343
diff changeset
   630
        end
0ddb100fea61 add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents: 4343
diff changeset
   631
        else
0ddb100fea61 add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents: 4343
diff changeset
   632
            cStereoMode:= smNone;
3692
bbec1275e46f these were removed by mistake
koda
parents: 3690
diff changeset
   633
    end;
2735
f2008d0ce3f8 Engine:
smxx
parents: 2724
diff changeset
   634
{$ENDIF}
f2008d0ce3f8 Engine:
smxx
parents: 2724
diff changeset
   635
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   636
    if cGPUVendor = gvUnknown then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   637
        AddFileLog('OpenGL Warning - unknown hardware vendor; please report');
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
   638
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   639
    // set view port to whole window
3940
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3939
diff changeset
   640
    if (rotationQt = 0) or (rotationQt = 180) then
3922
44804043b691 iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents: 3906
diff changeset
   641
        glViewport(0, 0, cScreenWidth, cScreenHeight)
44804043b691 iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents: 3906
diff changeset
   642
    else
44804043b691 iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents: 3906
diff changeset
   643
        glViewport(0, 0, cScreenHeight, cScreenWidth);
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
   644
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   645
    glMatrixMode(GL_MODELVIEW);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   646
    // prepare default translation/scaling
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   647
    glLoadIdentity();
3394
47b51e22e670 Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents: 3390
diff changeset
   648
    glRotatef(rotationQt, 0, 0, 1);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   649
    glScalef(2.0 / cScreenWidth, -2.0 / cScreenHeight, 1.0);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   650
    glTranslatef(0, -cScreenHeight / 2, 0);
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
   651
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   652
    // enable alpha blending
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   653
    glEnable(GL_BLEND);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   654
    glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
5045
f215eb5d4b75 this supposedly makes hwengine work with sdl 1.3 past rev 5296
koda
parents: 5043
diff changeset
   655
    // disable/lower perspective correction (will not need it anyway)
3376
faee68a28b82 Engine:
smxx
parents: 3341
diff changeset
   656
    glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST);
faee68a28b82 Engine:
smxx
parents: 3341
diff changeset
   657
    // disable dithering
faee68a28b82 Engine:
smxx
parents: 3341
diff changeset
   658
    glDisable(GL_DITHER);
3641
98319a621dc8 save the gl client state to get a nice 80% fps boost
koda
parents: 3634
diff changeset
   659
    // enable common states by default as they save a lot
3376
faee68a28b82 Engine:
smxx
parents: 3341
diff changeset
   660
    glEnable(GL_TEXTURE_2D);
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3695
diff changeset
   661
    glEnableClientState(GL_VERTEX_ARRAY);
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3695
diff changeset
   662
    glEnableClientState(GL_TEXTURE_COORD_ARRAY);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   663
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   664
2161
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
   665
procedure SetScale(f: GLfloat);
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
   666
begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   667
    // leave immediately if scale factor did not change
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   668
    if f = cScaleFactor then exit;
2161
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
   669
3523
6592fbb969da fix zoom smoothness
koda
parents: 3513
diff changeset
   670
    if f = cDefaultZoomLevel then
6592fbb969da fix zoom smoothness
koda
parents: 3513
diff changeset
   671
        glPopMatrix         // "return" to default scaling
6592fbb969da fix zoom smoothness
koda
parents: 3513
diff changeset
   672
    else                    // other scaling
3394
47b51e22e670 Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents: 3390
diff changeset
   673
    begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   674
        glPushMatrix;       // save default scaling
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   675
        glLoadIdentity;
3394
47b51e22e670 Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents: 3390
diff changeset
   676
        glRotatef(rotationQt, 0, 0, 1);
3922
44804043b691 iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents: 3906
diff changeset
   677
        glScalef(f / cScreenWidth, -f / cScreenHeight, 1.0);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   678
        glTranslatef(0, -cScreenHeight / 2, 0);
3394
47b51e22e670 Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents: 3390
diff changeset
   679
    end;
2258
3dd028604cfd corrects a wrong binding
koda
parents: 2254
diff changeset
   680
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   681
    cScaleFactor:= f;
2161
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
   682
end;
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
   683
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   684
////////////////////////////////////////////////////////////////////////////////
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   685
procedure AddProgress;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   686
var r: TSDL_Rect;
766
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
   687
    texsurf: PSDL_Surface;
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   688
begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   689
    if Step = 0 then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   690
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   691
        WriteToConsole(msgLoading + 'progress sprite: ');
5238
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents: 5215
diff changeset
   692
        texsurf:= LoadImage(UserPathz[ptGraphics] + '/Progress', ifTransparent);
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents: 5215
diff changeset
   693
        if texsurf = nil then texsurf:= LoadImage(Pathz[ptGraphics] + '/Progress', ifCritical or ifTransparent);
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2705
diff changeset
   694
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   695
        ProgrTex:= Surface2Tex(texsurf, false);
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3695
diff changeset
   696
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   697
        squaresize:= texsurf^.w shr 1;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   698
        numsquares:= texsurf^.h div squaresize;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   699
        SDL_FreeSurface(texsurf);
3928
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents: 3922
diff changeset
   700
5174
f5294509783e initial refactoring of ObjcExports and OverlayViewController
koda
parents: 5167
diff changeset
   701
        uMobile.GameLoading();
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   702
    end;
1045
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1023
diff changeset
   703
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   704
    TryDo(ProgrTex <> nil, 'Error - Progress Texure is nil!', true);
2284
bd091b6b128d - Remove one AddProgress call
unc0rr
parents: 2258
diff changeset
   705
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   706
    glClear(GL_COLOR_BUFFER_BIT);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   707
    if Step < numsquares then r.x:= 0
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   708
    else r.x:= squaresize;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3695
diff changeset
   709
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   710
    r.y:= (Step mod numsquares) * squaresize;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   711
    r.w:= squaresize;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   712
    r.h:= squaresize;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3695
diff changeset
   713
3922
44804043b691 iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents: 3906
diff changeset
   714
    DrawFromRect( -squaresize div 2, (cScreenHeight - squaresize) shr 1, @r, ProgrTex);
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2705
diff changeset
   715
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2705
diff changeset
   716
{$IFDEF SDL13}
5505
a55aab592950 Ditch the renderer system in sdl1.3 and use the 'old fashioned' sdl/opengl context. This gives us more flexibility and less problem in receiving video events (expecially on mobile platform) as well as not having to care to reset the gl context every time sdl interferes.
koda
parents: 5285
diff changeset
   717
    SDL_GL_SwapWindow(SDLwindow);
5043
2df62e1a6c02 glswapbuffer consistency and create the window in the center (still, it doesn't work past sdl r5296)
koda
parents: 5018
diff changeset
   718
{$ELSE}
2df62e1a6c02 glswapbuffer consistency and create the window in the center (still, it doesn't work past sdl r5296)
koda
parents: 5018
diff changeset
   719
    SDL_GL_SwapBuffers();
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2705
diff changeset
   720
{$ENDIF}
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   721
    inc(Step);
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2705
diff changeset
   722
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   723
end;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   724
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   725
procedure FinishProgress;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   726
begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   727
    WriteLnToConsole('Freeing progress surface... ');
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   728
    FreeTexture(ProgrTex);
5174
f5294509783e initial refactoring of ObjcExports and OverlayViewController
koda
parents: 5167
diff changeset
   729
    uMobile.GameLoaded();
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   730
end;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   731
2905
f3c79f7193a9 Engine:
smxx
parents: 2874
diff changeset
   732
function RenderHelpWindow(caption, subcaption, description, extra: ansistring; extracolor: LongInt; iconsurf: PSDL_Surface; iconrect: PSDL_Rect): PTexture;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   733
var tmpsurf: PSDL_SURFACE;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   734
    w, h, i, j: LongInt;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   735
    font: THWFont;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   736
    r, r2: TSDL_Rect;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   737
    wa, ha: LongInt;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   738
    tmpline, tmpline2, tmpdesc: ansistring;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   739
begin
2843
75f18393d70a Check the right midpoint font
nemo
parents: 2841
diff changeset
   740
// make sure there is a caption as well as a sub caption - description is optional
75f18393d70a Check the right midpoint font
nemo
parents: 2841
diff changeset
   741
if caption = '' then caption:= '???';
75f18393d70a Check the right midpoint font
nemo
parents: 2841
diff changeset
   742
if subcaption = '' then subcaption:= ' ';
75f18393d70a Check the right midpoint font
nemo
parents: 2841
diff changeset
   743
2841
2c9013664ea3 Fix CJK in tooltips.
nemo
parents: 2811
diff changeset
   744
font:= CheckCJKFont(caption,fnt16);
2c9013664ea3 Fix CJK in tooltips.
nemo
parents: 2811
diff changeset
   745
font:= CheckCJKFont(subcaption,font);
2c9013664ea3 Fix CJK in tooltips.
nemo
parents: 2811
diff changeset
   746
font:= CheckCJKFont(description,font);
2c9013664ea3 Fix CJK in tooltips.
nemo
parents: 2811
diff changeset
   747
font:= CheckCJKFont(extra,font);
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   748
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   749
w:= 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   750
h:= 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   751
wa:= FontBorder * 2 + 4;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   752
ha:= FontBorder * 2;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   753
3407
dcc129c4352e Engine:
smxx
parents: 3405
diff changeset
   754
i:= 0; j:= 0; // avoid compiler hints
dcc129c4352e Engine:
smxx
parents: 3405
diff changeset
   755
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   756
// TODO: Recheck height/position calculation
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   757
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   758
// get caption's dimensions
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   759
TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(caption), i, j);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   760
// width adds 36 px (image + space)
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   761
w:= i + 36 + wa;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   762
h:= j + ha;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   763
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   764
// get sub caption's dimensions
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   765
TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(subcaption), i, j);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   766
// width adds 36 px (image + space)
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   767
if w < (i + 36 + wa) then w:= i + 36 + wa;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   768
inc(h, j + ha);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   769
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   770
// get description's dimensions
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   771
tmpdesc:= description;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   772
while tmpdesc <> '' do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   773
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   774
    tmpline:= tmpdesc;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   775
    SplitByChar(tmpline, tmpdesc, '|');
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   776
    if tmpline <> '' then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   777
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   778
        TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(tmpline), i, j);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   779
        if w < (i + wa) then w:= i + wa;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   780
        inc(h, j + ha)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   781
        end
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   782
    end;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   783
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   784
if extra <> '' then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   785
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   786
    // get extra label's dimensions
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   787
    TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(extra), i, j);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   788
    if w < (i + wa) then w:= i + wa;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   789
    inc(h, j + ha);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   790
    end;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3695
diff changeset
   791
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   792
// add borders space
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   793
inc(w, wa);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   794
inc(h, ha + 8);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   795
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   796
tmpsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, w, h, 32, RMask, GMask, BMask, AMask);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   797
TryDo(tmpsurf <> nil, 'RenderHelpWindow: fail to create surface', true);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   798
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   799
// render border and background
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   800
r.x:= 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   801
r.y:= 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   802
r.w:= w;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   803
r.h:= h;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   804
DrawRoundRect(@r, cWhiteColor, cNearBlackColor, tmpsurf, true);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   805
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   806
// render caption
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   807
r:= WriteInRect(tmpsurf, 36 + FontBorder + 2, ha, $ffffffff, font, caption);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   808
// render sub caption
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   809
r:= WriteInRect(tmpsurf, 36 + FontBorder + 2, r.y + r.h, $ffc7c7c7, font, subcaption);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   810
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   811
// render all description lines
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   812
tmpdesc:= description;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   813
while tmpdesc <> '' do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   814
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   815
    tmpline:= tmpdesc;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   816
    SplitByChar(tmpline, tmpdesc, '|');
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   817
    r2:= r;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   818
    if tmpline <> '' then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   819
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   820
        r:= WriteInRect(tmpsurf, FontBorder + 2, r.y + r.h, $ff707070, font, tmpline);
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3695
diff changeset
   821
5518
4b0ea752dec7 oops this slipped through
koda
parents: 5505
diff changeset
   822
        // render highlighted caption (if there is a ':')
3407
dcc129c4352e Engine:
smxx
parents: 3405
diff changeset
   823
        tmpline2:= '';
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   824
        SplitByChar(tmpline, tmpline2, ':');
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   825
        if tmpline2 <> '' then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   826
            WriteInRect(tmpsurf, FontBorder + 2, r2.y + r2.h, $ffc7c7c7, font, tmpline + ':');
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   827
        end
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   828
    end;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   829
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   830
if extra <> '' then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   831
    r:= WriteInRect(tmpsurf, FontBorder + 2, r.y + r.h, extracolor, font, extra);
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   832
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   833
r.x:= FontBorder + 6;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   834
r.y:= FontBorder + 4;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   835
r.w:= 32;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   836
r.h:= 32;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   837
SDL_FillRect(tmpsurf, @r, $ffffffff);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   838
SDL_UpperBlit(iconsurf, iconrect, tmpsurf, @r);
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3695
diff changeset
   839
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   840
RenderHelpWindow:=  Surface2Tex(tmpsurf, true);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   841
SDL_FreeSurface(tmpsurf)
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   842
end;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   843
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   844
procedure RenderWeaponTooltip(atype: TAmmoType);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   845
var r: TSDL_Rect;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   846
    i: LongInt;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   847
    extra: ansistring;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   848
    extracolor: LongInt;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   849
begin
3634
93d260c96635 cWeaponTooltips -> rqTooltipsOff
koda
parents: 3629
diff changeset
   850
    // don't do anything if the window shouldn't be shown
93d260c96635 cWeaponTooltips -> rqTooltipsOff
koda
parents: 3629
diff changeset
   851
    if (cReducedQuality and rqTooltipsOff) <> 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   852
    begin
3634
93d260c96635 cWeaponTooltips -> rqTooltipsOff
koda
parents: 3629
diff changeset
   853
        WeaponTooltipTex:= nil;
93d260c96635 cWeaponTooltips -> rqTooltipsOff
koda
parents: 3629
diff changeset
   854
        exit
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   855
    end;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   856
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   857
// free old texture
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   858
FreeWeaponTooltip;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   859
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   860
// image region
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   861
i:= LongInt(atype) - 1;
3853
9bd5319d1fcc Adjust to reduced ammo menu dimensions.
nemo
parents: 3799
diff changeset
   862
r.x:= (i shr 4) * 32;
9bd5319d1fcc Adjust to reduced ammo menu dimensions.
nemo
parents: 3799
diff changeset
   863
r.y:= (i mod 16) * 32;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   864
r.w:= 32;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   865
r.h:= 32;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   866
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   867
// default (no extra text)
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   868
extra:= '';
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   869
extracolor:= 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   870
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   871
if (CurrentTeam <> nil) and (Ammoz[atype].SkipTurns >= CurrentTeam^.Clan^.TurnNumber) then // weapon or utility is not yet available
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   872
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   873
    extra:= trmsg[sidNotYetAvailable];
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   874
    extracolor:= LongInt($ffc77070);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   875
    end
5518
4b0ea752dec7 oops this slipped through
koda
parents: 5505
diff changeset
   876
else if (Ammoz[atype].Ammo.Propz and ammoprop_NoRoundEnd) <> 0 then // weapon or utility will not end your turn
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   877
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   878
    extra:= trmsg[sidNoEndTurn];
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   879
    extracolor:= LongInt($ff70c770);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   880
    end
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3695
diff changeset
   881
else
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   882
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   883
    extra:= '';
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   884
    extracolor:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   885
    end;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   886
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   887
// render window and return the texture
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   888
WeaponTooltipTex:= RenderHelpWindow(trammo[Ammoz[atype].NameId], trammoc[Ammoz[atype].NameId], trammod[Ammoz[atype].NameId], extra, extracolor, SpritesData[sprAMAmmos].Surface, @r)
2753
2305bb5dc5f2 update iphone port to new code from Smaxx
koda
parents: 2751
diff changeset
   889
end;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   890
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   891
procedure ShowWeaponTooltip(x, y: LongInt);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   892
begin
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   893
// draw the texture if it exists
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   894
if WeaponTooltipTex <> nil then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   895
    DrawTexture(x, y, WeaponTooltipTex)
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   896
end;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   897
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   898
procedure FreeWeaponTooltip;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   899
begin
5045
f215eb5d4b75 this supposedly makes hwengine work with sdl 1.3 past rev 5296
koda
parents: 5043
diff changeset
   900
// free the existing texture (if there is any)
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   901
if WeaponTooltipTex = nil then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   902
    exit;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   903
FreeTexture(WeaponTooltipTex);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   904
WeaponTooltipTex:= nil
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   905
end;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   906
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   907
procedure chFullScr(var s: shortstring);
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   908
var flags: Longword = 0;
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   909
    ico: PSDL_Surface;
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   910
    buf: array[byte] of char;
5052
74a81c276d67 fix a couple of loose ends
koda
parents: 5045
diff changeset
   911
    {$IFDEF SDL13}x, y: LongInt;{$ENDIF}
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   912
begin
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   913
    s:= s; // avoid compiler hint
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   914
    if Length(s) = 0 then cFullScreen:= not cFullScreen
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   915
    else cFullScreen:= s = '1';
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   916
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   917
    buf[0]:= char(0); // avoid compiler hint
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   918
    AddFileLog('Prepare to change video parameters...');
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   919
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   920
    flags:= SDL_OPENGL;// or SDL_RESIZABLE;
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   921
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   922
    if cFullScreen then
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   923
        flags:= flags or SDL_FULLSCREEN;
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   924
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   925
{$IFDEF SDL_IMAGE_NEWER}
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   926
    WriteToConsole('Init SDL_image... ');
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   927
    SDLTry(IMG_Init(IMG_INIT_PNG) <> 0, true);
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   928
    WriteLnToConsole(msgOK);
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   929
{$ENDIF}
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   930
    // load engine icon
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   931
{$IFDEF DARWIN}
5238
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents: 5215
diff changeset
   932
    ico:= LoadImage(UserPathz[ptGraphics] + '/hwengine_mac', ifIgnoreCaps);
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents: 5215
diff changeset
   933
    if ico = nil then ico:= LoadImage(Pathz[ptGraphics] + '/hwengine_mac', ifIgnoreCaps);
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   934
{$ELSE}
5238
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents: 5215
diff changeset
   935
    ico:= LoadImage(UserPathz[ptGraphics] + '/hwengine', ifIgnoreCaps);
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents: 5215
diff changeset
   936
    if ico = nil then ico:= LoadImage(Pathz[ptGraphics] + '/hwengine', ifIgnoreCaps);
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   937
{$ENDIF}
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   938
    if ico <> nil then
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   939
    begin
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   940
        SDL_WM_SetIcon(ico, 0);
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   941
        SDL_FreeSurface(ico)
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   942
    end;
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   943
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   944
    // set window caption
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   945
    SDL_WM_SetCaption('Hedgewars', nil);
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   946
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   947
    if SDLPrimSurface <> nil then
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   948
    begin
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   949
        AddFileLog('Freeing old primary surface...');
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   950
        SDL_FreeSurface(SDLPrimSurface);
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   951
        SDLPrimSurface:= nil;
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   952
    end;
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   953
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   954
{$IFDEF SDL13}
5187
b01ab1ef01fb make sdl1.3 window creation code more readable
koda
parents: 5186
diff changeset
   955
    // these values in x and y make the window appear in the center
b01ab1ef01fb make sdl1.3 window creation code more readable
koda
parents: 5186
diff changeset
   956
    x:= SDL_WINDOWPOS_CENTERED_MASK;
b01ab1ef01fb make sdl1.3 window creation code more readable
koda
parents: 5186
diff changeset
   957
    y:= SDL_WINDOWPOS_CENTERED_MASK;
b01ab1ef01fb make sdl1.3 window creation code more readable
koda
parents: 5186
diff changeset
   958
    flags:= SDL_WINDOW_OPENGL or SDL_WINDOW_SHOWN;
b01ab1ef01fb make sdl1.3 window creation code more readable
koda
parents: 5186
diff changeset
   959
b01ab1ef01fb make sdl1.3 window creation code more readable
koda
parents: 5186
diff changeset
   960
{$IFDEF IPHONEOS}
b01ab1ef01fb make sdl1.3 window creation code more readable
koda
parents: 5186
diff changeset
   961
    // make the sdl window appear on the second monitor when present
b01ab1ef01fb make sdl1.3 window creation code more readable
koda
parents: 5186
diff changeset
   962
    x:= x or (SDL_GetNumVideoDisplays() - 1);
b01ab1ef01fb make sdl1.3 window creation code more readable
koda
parents: 5186
diff changeset
   963
    y:= y or (SDL_GetNumVideoDisplays() - 1);
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   964
5518
4b0ea752dec7 oops this slipped through
koda
parents: 5505
diff changeset
   965
    flags:= flags or SDL_WINDOW_BORDERLESS; // do not use SDL_WINDOW_RESIZABLE on ios (yet)
5187
b01ab1ef01fb make sdl1.3 window creation code more readable
koda
parents: 5186
diff changeset
   966
{$ENDIF}
b01ab1ef01fb make sdl1.3 window creation code more readable
koda
parents: 5186
diff changeset
   967
b01ab1ef01fb make sdl1.3 window creation code more readable
koda
parents: 5186
diff changeset
   968
    SDLwindow:= SDL_CreateWindow('Hedgewars', x, y, cScreenWidth, cScreenHeight, flags);
b01ab1ef01fb make sdl1.3 window creation code more readable
koda
parents: 5186
diff changeset
   969
    SDLTry(SDLwindow <> nil, true);
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   970
{$ELSE}
5130
3602ede67ec5 Add a parameter for game simulation with no gui/sound enabled, just to get statistics
unc0rr
parents: 5109
diff changeset
   971
    if not cOnlyStats then
3602ede67ec5 Add a parameter for game simulation with no gui/sound enabled, just to get statistics
unc0rr
parents: 5109
diff changeset
   972
        begin
3602ede67ec5 Add a parameter for game simulation with no gui/sound enabled, just to get statistics
unc0rr
parents: 5109
diff changeset
   973
        SDLPrimSurface:= SDL_SetVideoMode(cScreenWidth, cScreenHeight, cBits, flags);
3602ede67ec5 Add a parameter for game simulation with no gui/sound enabled, just to get statistics
unc0rr
parents: 5109
diff changeset
   974
        SDLTry(SDLPrimSurface <> nil, true);
3602ede67ec5 Add a parameter for game simulation with no gui/sound enabled, just to get statistics
unc0rr
parents: 5109
diff changeset
   975
        end;
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   976
{$ENDIF}
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   977
4900
8ad0e23e6d63 addfilelog <3 debugfile
koda
parents: 4894
diff changeset
   978
    AddFileLog('Setting up OpenGL (using driver: ' + shortstring(SDL_VideoDriverName(buf, sizeof(buf))) + ')');
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   979
    SetupOpenGL();
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   980
end;
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   981
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 3025
diff changeset
   982
procedure initModule;
4925
3d90fd7f738a initialize pointers properly with nil
sheepluva
parents: 4920
diff changeset
   983
var ai: TAmmoType;
3d90fd7f738a initialize pointers properly with nil
sheepluva
parents: 4920
diff changeset
   984
    i: LongInt;
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   985
begin
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   986
    RegisterVariable('fullscr', vtCommand, @chFullScr, true);
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
   987
3394
47b51e22e670 Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents: 3390
diff changeset
   988
    SDLPrimSurface:= nil;
3922
44804043b691 iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents: 3906
diff changeset
   989
44804043b691 iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents: 3906
diff changeset
   990
{$IFNDEF IPHONEOS}
3626
19f78afa0188 fix the multitouch shooting and moving
koda
parents: 3611
diff changeset
   991
    rotationQt:= 0;
3394
47b51e22e670 Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents: 3390
diff changeset
   992
    cGPUVendor:= gvUnknown;
47b51e22e670 Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents: 3390
diff changeset
   993
{$ENDIF}
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3695
diff changeset
   994
3394
47b51e22e670 Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents: 3390
diff changeset
   995
    cScaleFactor:= 2.0;
47b51e22e670 Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents: 3390
diff changeset
   996
    SupportNPOTT:= false;
47b51e22e670 Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents: 3390
diff changeset
   997
    Step:= 0;
47b51e22e670 Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents: 3390
diff changeset
   998
    ProgrTex:= nil;
4925
3d90fd7f738a initialize pointers properly with nil
sheepluva
parents: 4920
diff changeset
   999
3d90fd7f738a initialize pointers properly with nil
sheepluva
parents: 4920
diff changeset
  1000
    // init all ammo name texture pointers
3d90fd7f738a initialize pointers properly with nil
sheepluva
parents: 4920
diff changeset
  1001
    for ai:= Low(TAmmoType) to High(TAmmoType) do
3d90fd7f738a initialize pointers properly with nil
sheepluva
parents: 4920
diff changeset
  1002
    begin
3d90fd7f738a initialize pointers properly with nil
sheepluva
parents: 4920
diff changeset
  1003
        Ammoz[ai].NameTex := nil;
3d90fd7f738a initialize pointers properly with nil
sheepluva
parents: 4920
diff changeset
  1004
    end;
3d90fd7f738a initialize pointers properly with nil
sheepluva
parents: 4920
diff changeset
  1005
    // init all count texture pointers
3d90fd7f738a initialize pointers properly with nil
sheepluva
parents: 4920
diff changeset
  1006
    for i:= Low(CountTexz) to High(CountTexz) do
3d90fd7f738a initialize pointers properly with nil
sheepluva
parents: 4920
diff changeset
  1007
        CountTexz[i] := nil;
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
  1008
end;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
  1009
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 3025
diff changeset
  1010
procedure freeModule;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2705
diff changeset
  1011
begin
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2705
diff changeset
  1012
end;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2705
diff changeset
  1013
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1014
end.