hedgewars/uStore.pas
author koda
Thu, 05 Nov 2009 19:50:16 +0000
changeset 2600 7b21daf84933
parent 2599 c7153d2348f3
child 2601 21ed7cec1fa2
permissions -rw-r--r--
revamped SDLh.pas
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2008 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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unit uStore;
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interface
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{$INCLUDE "options.inc"}
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uses sysutils, uConsts, uTeams, SDLh,
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{$IFDEF GLES11}
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	gles11,
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{$ELSE}
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	GL, GLext,
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{$ENDIF}
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uFloat;
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procedure StoreInit;
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procedure StoreLoad;
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procedure StoreRelease;
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procedure DrawSpriteFromRect(Sprite: TSprite; r: TSDL_Rect; X, Y, Height, Position: LongInt);
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procedure DrawSprite (Sprite: TSprite; X, Y, Frame: LongInt);
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procedure DrawSprite2(Sprite: TSprite; X, Y, FrameX, FrameY: LongInt);
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procedure DrawSpriteClipped(Sprite: TSprite; X, Y, TopY, RightX, BottomY, LeftX: LongInt);
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procedure DrawSurfSprite(X, Y, Height, Frame: LongInt; Source: PTexture);
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procedure DrawTexture(X, Y: LongInt; Texture: PTexture);
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procedure DrawTextureF(Texture: PTexture; Scale: GLfloat; X, Y, Frame, Dir, Frames: LongInt);
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procedure DrawRotatedTextureF(Texture: PTexture; Scale, OffsetX, OffsetY: GLfloat; X, Y, Frame, Dir, Frames: LongInt; Angle: real);
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procedure DrawRotated(Sprite: TSprite; X, Y, Dir: LongInt; Angle: real);
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procedure DrawRotatedF(Sprite: TSprite; X, Y, Frame, Dir: LongInt; Angle: real);
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procedure DrawRotatedTex(Tex: PTexture; hw, hh, X, Y, Dir: LongInt; Angle: real);
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procedure DrawCentered(X, Top: LongInt; Source: PTexture);
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procedure DrawFromRect(X, Y: LongInt; r: PSDL_Rect; SourceTexture: PTexture);
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procedure DrawHedgehog(X, Y: LongInt; Dir: LongInt; Pos, Step: LongWord; Angle: real);
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procedure DrawFillRect(r: TSDL_Rect);
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function  RenderStringTex(s: string; Color: Longword; font: THWFont): PTexture;
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function  RenderSpeechBubbleTex(s: string; SpeechType: Longword; font: THWFont): PTexture;
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procedure flipSurface(Surface: PSDL_Surface; Vertical: Boolean);
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//procedure rotateSurface(Surface: PSDL_Surface);
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procedure copyRotatedSurface(src, dest: PSDL_Surface); // this is necessary since width/height are read only in SDL
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procedure copyToXY(src, dest: PSDL_Surface; destX, destY: Integer);
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procedure RenderHealth(var Hedgehog: THedgehog);
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procedure AddProgress;
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procedure FinishProgress;
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function  LoadImage(const filename: string; imageFlags: Integer): PSDL_Surface;
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procedure SetupOpenGL;
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procedure SetScale(f: GLfloat);
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var PixelFormat: PSDL_PixelFormat = nil;
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 SDLPrimSurface: PSDL_Surface = nil;
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   PauseTexture,
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   SyncTexture,
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   ConfirmTexture: PTexture;
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   cScaleFactor: GLfloat = 2.0;
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   SupportNPOTT: Boolean = false;
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implementation
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uses uMisc, uConsole, uLand, uLocale, uWorld;
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type TGPUVendor = (gvUnknown, gvNVIDIA, gvATI, gvIntel);
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var
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    HHTexture: PTexture;
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	MaxTextureSize: Integer;
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	cGPUVendor: TGPUVendor;
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procedure StoreInit;
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begin
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	cGPUVendor:= gvUnknown;
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end;
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procedure DrawRoundRect(rect: PSDL_Rect; BorderColor, FillColor: Longword; Surface: PSDL_Surface; Clear: boolean);
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var r: TSDL_Rect;
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begin
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r:= rect^;
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if Clear then SDL_FillRect(Surface, @r, 0);
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BorderColor:= SDL_MapRGB(Surface^.format, BorderColor shr 16, BorderColor shr 8, BorderColor and $FF);
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FillColor:= SDL_MapRGB(Surface^.format, FillColor shr 16, FillColor shr 8, FillColor and $FF);
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r.y:= rect^.y + 1;
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r.h:= rect^.h - 2;
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SDL_FillRect(Surface, @r, BorderColor);
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r.x:= rect^.x + 1;
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r.w:= rect^.w - 2;
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r.y:= rect^.y;
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r.h:= rect^.h;
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SDL_FillRect(Surface, @r, BorderColor);
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r.x:= rect^.x + 2;
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r.y:= rect^.y + 1;
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r.w:= rect^.w - 4;
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r.h:= rect^.h - 2;
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SDL_FillRect(Surface, @r, FillColor);
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r.x:= rect^.x + 1;
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r.y:= rect^.y + 2;
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r.w:= rect^.w - 2;
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r.h:= rect^.h - 4;
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SDL_FillRect(Surface, @r, FillColor)
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end;
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function WriteInRoundRect(Surface: PSDL_Surface; X, Y: LongInt; Color: LongWord; Font: THWFont; s: string): TSDL_Rect;
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var w, h: LongInt;
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    tmpsurf: PSDL_Surface;
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    clr: TSDL_Color;
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    Result: TSDL_Rect;
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begin
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TTF_SizeUTF8(Fontz[Font].Handle, Str2PChar(s), w, h);
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Result.x:= X;
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Result.y:= Y;
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Result.w:= w + FontBorder * 2 + 4;
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Result.h:= h + FontBorder * 2;
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DrawRoundRect(@Result, cWhiteColor, cColorNearBlack, Surface, true);
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clr.r:= Color shr 16;
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clr.g:= (Color shr 8) and $FF;
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clr.b:= Color and $FF;
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tmpsurf:= TTF_RenderUTF8_Blended(Fontz[Font].Handle, Str2PChar(s), clr.value);
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Result.x:= X + FontBorder + 2;
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Result.y:= Y + FontBorder;
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SDLTry(tmpsurf <> nil, true);
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SDL_UpperBlit(tmpsurf, nil, Surface, @Result);
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SDL_FreeSurface(tmpsurf);
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Result.x:= X;
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Result.y:= Y;
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Result.w:= w + FontBorder * 2 + 4;
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Result.h:= h + FontBorder * 2;
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WriteInRoundRect:= Result
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end;
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procedure StoreLoad;
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var s: string;
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	procedure WriteNames(Font: THWFont);
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	var t: LongInt;
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		i: LongInt;
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		r, rr: TSDL_Rect;
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		drY: LongInt;
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		texsurf: PSDL_Surface;
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	begin
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	r.x:= 0;
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	r.y:= 0;
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	drY:= - 4;
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	for t:= 0 to Pred(TeamsCount) do
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		with TeamsArray[t]^ do
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		begin
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		NameTagTex:= RenderStringTex(TeamName, Clan^.Color, Font);
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		r.w:= cTeamHealthWidth + 5;
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		r.h:= NameTagTex^.h;
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   162
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		texsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, r.w, r.h, 32, RMask, GMask, BMask, AMask);
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		TryDo(texsurf <> nil, errmsgCreateSurface, true);
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		TryDo(SDL_SetColorKey(texsurf, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
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   166
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		DrawRoundRect(@r, cWhiteColor, cColorNearBlack, texsurf, true);
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		rr:= r;
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		inc(rr.x, 2); dec(rr.w, 4); inc(rr.y, 2); dec(rr.h, 4);
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		DrawRoundRect(@rr, Clan^.Color, Clan^.Color, texsurf, false);
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		HealthTex:= Surface2Tex(texsurf, false);
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		SDL_FreeSurface(texsurf);
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		dec(drY, r.h + 2);
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		DrawHealthY:= drY;
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		for i:= 0 to 7 do
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			with Hedgehogs[i] do
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				if Gear <> nil then
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					begin
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					NameTagTex:= RenderStringTex(Name, Clan^.Color, fnt16);
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					if Hat <> 'NoHat' then
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						begin
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						texsurf:= LoadImage(Pathz[ptHats] + '/' + Hat, ifNone);
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						if texsurf <> nil then
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							begin
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							HatTex:= Surface2Tex(texsurf, true);
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							SDL_FreeSurface(texsurf)
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							end
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						end
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					end;
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		end;
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	end;
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	procedure MakeCrossHairs;
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	var t: LongInt;
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		tmpsurf, texsurf: PSDL_Surface;
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		Color, i: Longword;
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	begin
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	s:= Pathz[ptGraphics] + '/' + cCHFileName;
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	tmpsurf:= LoadImage(s, ifAlpha or ifCritical);
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	for t:= 0 to Pred(TeamsCount) do
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		with TeamsArray[t]^ do
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		begin
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		texsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, tmpsurf^.w, tmpsurf^.h, 32, RMask, GMask, BMask, AMask);
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		TryDo(texsurf <> nil, errmsgCreateSurface, true);
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		Color:= Clan^.Color;
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		Color:= SDL_MapRGB(texsurf^.format, Color shr 16, Color shr 8, Color and $FF);
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		SDL_FillRect(texsurf, nil, Color);
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		SDL_UpperBlit(tmpsurf, nil, texsurf, nil);
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		TryDo(tmpsurf^.format^.BytesPerPixel = 4, 'Ooops', true);
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		if SDL_MustLock(texsurf) then
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			SDLTry(SDL_LockSurface(texsurf) >= 0, true);
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		// make black pixel be alpha-transparent
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		for i:= 0 to texsurf^.w * texsurf^.h - 1 do
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			if PLongwordArray(texsurf^.pixels)^[i] = AMask then PLongwordArray(texsurf^.pixels)^[i]:= 0;
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		if SDL_MustLock(texsurf) then
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			SDL_UnlockSurface(texsurf);
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		CrosshairTex:= Surface2Tex(texsurf, false);
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		SDL_FreeSurface(texsurf)
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		end;
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   229
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	SDL_FreeSurface(tmpsurf)
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	end;
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	procedure InitHealth;
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	var i, t: LongInt;
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	begin
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	for t:= 0 to Pred(TeamsCount) do
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		if TeamsArray[t] <> nil then
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			with TeamsArray[t]^ do
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				begin
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				for i:= 0 to cMaxHHIndex do
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					if Hedgehogs[i].Gear <> nil then
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						RenderHealth(Hedgehogs[i]);
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				end
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	end;
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	procedure LoadGraves;
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	var t: LongInt;
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		texsurf: PSDL_Surface;
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	begin
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	for t:= 0 to Pred(TeamsCount) do
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	if TeamsArray[t] <> nil then
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		with TeamsArray[t]^ do
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			begin
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			if GraveName = '' then GraveName:= 'Simple';
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			texsurf:= LoadImage(Pathz[ptGraves] + '/' + GraveName, ifCritical or ifTransparent);
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			GraveTex:= Surface2Tex(texsurf, false);
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			SDL_FreeSurface(texsurf)
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			end
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	end;
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var ii: TSprite;
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    fi: THWFont;
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    ai: TAmmoType;
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    tmpsurf: PSDL_Surface;
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    i: LongInt;
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{$IFDEF DARWIN}
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tmpP: PLongWordArray;
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tmpA, tmpR, tmpG, tmpB: LongWord;
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{$ENDIF}
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begin
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   271
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for fi:= Low(THWFont) to High(THWFont) do
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	with Fontz[fi] do
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		begin
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		s:= Pathz[ptFonts] + '/' + Name;
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		WriteToConsole(msgLoading + s + '... ');
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		Handle:= TTF_OpenFont(Str2PChar(s), Height);
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		SDLTry(Handle <> nil, true);
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		TTF_SetFontStyle(Handle, style);
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		WriteLnToConsole(msgOK)
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		end;
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   282
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WriteNames(fnt16);
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MakeCrossHairs;
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LoadGraves;
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AddProgress;
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for ii:= Low(TSprite) to High(TSprite) do
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	with SpritesData[ii] do
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        // FIXME - add a sprite attribute
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        if (not cReducedQuality) or (not (ii in [sprSky, sprSkyL, sprSkyR, sprHorizont, sprHorizontL, sprHorizontR, sprFlake])) then // FIXME: hack
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		begin
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			if AltPath = ptNone then
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				if ii in [sprHorizontL, sprHorizontR, sprSkyL, sprSkyR] then // FIXME: hack
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					tmpsurf:= LoadImage(Pathz[Path] + '/' + FileName, ifAlpha or ifTransparent or ifLowRes)
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				else
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					tmpsurf:= LoadImage(Pathz[Path] + '/' + FileName, ifAlpha or ifTransparent or ifCritical or ifLowRes)
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			else begin
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				tmpsurf:= LoadImage(Pathz[Path] + '/' + FileName, ifAlpha or ifTransparent);
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				if tmpsurf = nil then
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						tmpsurf:= LoadImage(Pathz[AltPath] + '/' + FileName, ifAlpha or ifCritical or ifTransparent);
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				end;
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			if tmpsurf <> nil then
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				begin
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{$IFDEF DARWIN}   
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{* this is a workaround for http://bugzilla.libsdl.org/show_bug.cgi?id=868
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   remove this when it's fixed in upstream; it causes problems on ppc *}
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					tmpP := tmpsurf^.pixels;                                             
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					for i:= 0 to (tmpsurf^.pitch shr 2) * tmpsurf^.h - 1 do 
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					begin
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						tmpA:= tmpP^[i] shr 24 and $FF;
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						tmpR:= tmpP^[i] shr 16 and $FF;
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parents: 2592
diff changeset
   314
						tmpG:= tmpP^[i] shr 8 and $FF;
dd995a9c8871 add an uninstall target (to be tested)
koda
parents: 2592
diff changeset
   315
						tmpB:= tmpP^[i] and $FF;
dd995a9c8871 add an uninstall target (to be tested)
koda
parents: 2592
diff changeset
   316
dd995a9c8871 add an uninstall target (to be tested)
koda
parents: 2592
diff changeset
   317
						if tmpA <> 0 then
dd995a9c8871 add an uninstall target (to be tested)
koda
parents: 2592
diff changeset
   318
						begin
dd995a9c8871 add an uninstall target (to be tested)
koda
parents: 2592
diff changeset
   319
						tmpR:= round(tmpR * 255/tmpA);
dd995a9c8871 add an uninstall target (to be tested)
koda
parents: 2592
diff changeset
   320
						tmpG:= round(tmpG * 255/tmpA);
dd995a9c8871 add an uninstall target (to be tested)
koda
parents: 2592
diff changeset
   321
						tmpB:= round(tmpB * 255/tmpA);
dd995a9c8871 add an uninstall target (to be tested)
koda
parents: 2592
diff changeset
   322
						end;
dd995a9c8871 add an uninstall target (to be tested)
koda
parents: 2592
diff changeset
   323
dd995a9c8871 add an uninstall target (to be tested)
koda
parents: 2592
diff changeset
   324
						if tmpR > 255 then tmpR:= 255;
dd995a9c8871 add an uninstall target (to be tested)
koda
parents: 2592
diff changeset
   325
						if tmpG > 255 then tmpG:= 255;
dd995a9c8871 add an uninstall target (to be tested)
koda
parents: 2592
diff changeset
   326
						if tmpB > 255 then tmpB:= 255;
dd995a9c8871 add an uninstall target (to be tested)
koda
parents: 2592
diff changeset
   327
dd995a9c8871 add an uninstall target (to be tested)
koda
parents: 2592
diff changeset
   328
						tmpP^[i]:= (tmpA shl 24) or (tmpR shl 16) or (tmpG shl 8) or tmpB; 
dd995a9c8871 add an uninstall target (to be tested)
koda
parents: 2592
diff changeset
   329
dd995a9c8871 add an uninstall target (to be tested)
koda
parents: 2592
diff changeset
   330
						//AddFileLog(inttostr(tmpP^[i*128] shr 24) + ' | ' + inttostr(tmpP^[i*128] shr 16 and $FF) + ' | ' + inttostr(tmpP^[i*128] shr 8 and $FF)+ ' | ' + inttostr(tmpP^[i*128] and $FF));  
dd995a9c8871 add an uninstall target (to be tested)
koda
parents: 2592
diff changeset
   331
				end;                                                   
dd995a9c8871 add an uninstall target (to be tested)
koda
parents: 2592
diff changeset
   332
{$ENDIF}
dd995a9c8871 add an uninstall target (to be tested)
koda
parents: 2592
diff changeset
   333
				
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   334
				if imageWidth = 0 then imageWidth := tmpsurf^.w;
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   335
				if imageHeight = 0 then imageHeight := tmpsurf^.h;
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   336
				if Width = 0 then Width:= tmpsurf^.w;
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   337
				if Height = 0 then Height:= tmpsurf^.h;
2452
a6edc408a376 Remove sprFlake from set of clamped textures
nemo
parents: 2447
diff changeset
   338
				if (ii in [sprSky, sprSkyL, sprSkyR, sprHorizont, sprHorizontL, sprHorizontR]) then
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   339
					Texture:= Surface2Tex(tmpsurf, true)
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   340
				else
2447
08d623a494e6 Smaxx's updated german translation + texture gap fixes + updated room list
koda
parents: 2438
diff changeset
   341
					begin
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   342
					Texture:= Surface2Tex(tmpsurf, false);
2447
08d623a494e6 Smaxx's updated german translation + texture gap fixes + updated room list
koda
parents: 2438
diff changeset
   343
					if (ii = sprWater) and not cReducedQuality then // HACK: We should include some sprite attribute to define the texture wrap directions
08d623a494e6 Smaxx's updated german translation + texture gap fixes + updated room list
koda
parents: 2438
diff changeset
   344
						glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
08d623a494e6 Smaxx's updated german translation + texture gap fixes + updated room list
koda
parents: 2438
diff changeset
   345
					end;
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   346
				if saveSurf then Surface:= tmpsurf else SDL_FreeSurface(tmpsurf)
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   347
				end
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   348
			else
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   349
				Surface:= nil
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2227
diff changeset
   350
		end;
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 74
diff changeset
   351
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   352
AddProgress;
567
b6de36975a3c Small fixes
unc0rr
parents: 549
diff changeset
   353
2171
8208946331ba Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents: 2161
diff changeset
   354
tmpsurf:= LoadImage(Pathz[ptGraphics] + '/' + cHHFileName, ifAlpha or ifCritical or ifTransparent);
2290
bf87ca44782e Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
nemo
parents: 2285
diff changeset
   355
HHTexture:= Surface2Tex(tmpsurf, false);
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   356
SDL_FreeSurface(tmpsurf);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   357
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   358
InitHealth;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   359
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   360
PauseTexture:= RenderStringTex(trmsg[sidPaused], $FFFF00, fntBig);
1023
2a32ee7affa3 Complete exit confirmation implementation
unc0rr
parents: 883
diff changeset
   361
ConfirmTexture:= RenderStringTex(trmsg[sidConfirm], $FFFF00, fntBig);
2397
2ca4ca6b4bab - Patch for "Syncronizing" message by Smaxx + some tweaks by me
unc0rr
parents: 2376
diff changeset
   362
SyncTexture:= RenderStringTex(trmsg[sidSync], $FFFF00, fntBig);
281
5b483aa9f2ab Pause support (mouse cursor is released when the game is paused)
unc0rr
parents: 208
diff changeset
   363
843
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 842
diff changeset
   364
for ai:= Low(TAmmoType) to High(TAmmoType) do
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 842
diff changeset
   365
	with Ammoz[ai] do
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 842
diff changeset
   366
		begin
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 842
diff changeset
   367
		tmpsurf:= TTF_RenderUTF8_Blended(Fontz[fnt16].Handle, Str2PChar(trAmmo[NameId]), $FFFFFF);
2290
bf87ca44782e Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
nemo
parents: 2285
diff changeset
   368
		NameTex:= Surface2Tex(tmpsurf, false);
843
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 842
diff changeset
   369
		SDL_FreeSurface(tmpsurf)
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 842
diff changeset
   370
		end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   371
844
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   372
for i:= Low(CountTexz) to High(CountTexz) do
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   373
	begin
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   374
	tmpsurf:= TTF_RenderUTF8_Blended(Fontz[fnt16].Handle, Str2PChar(IntToStr(i) + 'x'), $FFFFFF);
2290
bf87ca44782e Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
nemo
parents: 2285
diff changeset
   375
	CountTexz[i]:= Surface2Tex(tmpsurf, false);
844
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   376
	SDL_FreeSurface(tmpsurf)
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   377
	end;
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   378
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   379
{$IFDEF DUMP}
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   380
SDL_SaveBMP_RW(LandSurface, SDL_RWFromFile('LandSurface.bmp', 'wb'), 1);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   381
SDL_SaveBMP_RW(StoreSurface, SDL_RWFromFile('StoreSurface.bmp', 'wb'), 1);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   382
{$ENDIF}
2222
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
   383
AddProgress;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   384
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   385
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   386
procedure DrawFromRect(X, Y: LongInt; r: PSDL_Rect; SourceTexture: PTexture);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   387
var rr: TSDL_Rect;
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   388
    _l, _r, _t, _b: real;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   389
    VertexBuffer, TextureBuffer: array [0..3] of TVertex2f;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   390
begin
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
   391
if (SourceTexture^.h = 0) or (SourceTexture^.w = 0) then exit;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   392
rr.x:= X;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   393
rr.y:= Y;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   394
rr.w:= r^.w;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   395
rr.h:= r^.h;
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   396
1896
fdacad5d0acc Don't use GLU
unc0rr
parents: 1865
diff changeset
   397
_l:= r^.x / SourceTexture^.w * SourceTexture^.rx;
fdacad5d0acc Don't use GLU
unc0rr
parents: 1865
diff changeset
   398
_r:= (r^.x + r^.w) / SourceTexture^.w * SourceTexture^.rx;
fdacad5d0acc Don't use GLU
unc0rr
parents: 1865
diff changeset
   399
_t:= r^.y / SourceTexture^.h * SourceTexture^.ry;
fdacad5d0acc Don't use GLU
unc0rr
parents: 1865
diff changeset
   400
_b:= (r^.y + r^.h) / SourceTexture^.h * SourceTexture^.ry;
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   401
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   402
glBindTexture(GL_TEXTURE_2D, SourceTexture^.id);
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   403
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   404
VertexBuffer[0].X:= X;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   405
VertexBuffer[0].Y:= Y;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   406
VertexBuffer[1].X:= rr.w + X;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   407
VertexBuffer[1].Y:= Y;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   408
VertexBuffer[2].X:= rr.w + X;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   409
VertexBuffer[2].Y:= rr.h + Y;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   410
VertexBuffer[3].X:= X;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   411
VertexBuffer[3].Y:= rr.h + Y;
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   412
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   413
TextureBuffer[0].X:= _l;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   414
TextureBuffer[0].Y:= _t;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   415
TextureBuffer[1].X:= _r;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   416
TextureBuffer[1].Y:= _t;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   417
TextureBuffer[2].X:= _r;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   418
TextureBuffer[2].Y:= _b;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   419
TextureBuffer[3].X:= _l;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   420
TextureBuffer[3].Y:= _b;
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   421
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   422
glEnableClientState(GL_VERTEX_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   423
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   424
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   425
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   426
glTexCoordPointer(2, GL_FLOAT, 0, @TextureBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   427
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   428
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   429
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   430
glDisableClientState(GL_VERTEX_ARRAY)
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   431
end;
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   432
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   433
procedure DrawTexture(X, Y: LongInt; Texture: PTexture);
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   434
begin
1904
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   435
glPushMatrix;
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   436
glTranslatef(X, Y, 0);
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   437
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   438
glBindTexture(GL_TEXTURE_2D, Texture^.id);
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   439
1904
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   440
glEnableClientState(GL_VERTEX_ARRAY);
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   441
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   442
1912
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1908
diff changeset
   443
glVertexPointer(2, GL_FLOAT, 0, @Texture^.vb);
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1908
diff changeset
   444
glTexCoordPointer(2, GL_FLOAT, 0, @Texture^.tb);
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1908
diff changeset
   445
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(Texture^.vb));
1904
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   446
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   447
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   448
glDisableClientState(GL_VERTEX_ARRAY);
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   449
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   450
glPopMatrix
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   451
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   452
1251
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
   453
procedure DrawTextureF(Texture: PTexture; Scale: GLfloat; X, Y, Frame, Dir, Frames: LongInt);
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   454
var ft, fb: GLfloat;
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   455
	hw: LongInt;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   456
    VertexBuffer, TextureBuffer: array [0..3] of TVertex2f;
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   457
begin
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   458
glPushMatrix;
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   459
glTranslatef(X, Y, 0);
2598
e118329666ff Oops. Accidentally removed the scaling.
nemo
parents: 2597
diff changeset
   460
glScalef(Scale, Scale, 1.0);
2597
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   461
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   462
if Dir < 0 then
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   463
	hw:= - 16
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   464
else
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   465
	hw:= 16;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   466
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   467
ft:= Frame / Frames * Texture^.ry;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   468
fb:= (Frame + 1) / Frames * Texture^.ry;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   469
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   470
glBindTexture(GL_TEXTURE_2D, Texture^.id);
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   471
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   472
VertexBuffer[0].X:= -hw;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   473
VertexBuffer[0].Y:= -16;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   474
VertexBuffer[1].X:= hw;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   475
VertexBuffer[1].Y:= -16;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   476
VertexBuffer[2].X:= hw;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   477
VertexBuffer[2].Y:= 16;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   478
VertexBuffer[3].X:= -hw;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   479
VertexBuffer[3].Y:= 16;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   480
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   481
TextureBuffer[0].X:= 0;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   482
TextureBuffer[0].Y:= ft;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   483
TextureBuffer[1].X:= Texture^.rx;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   484
TextureBuffer[1].Y:= ft;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   485
TextureBuffer[2].X:= Texture^.rx;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   486
TextureBuffer[2].Y:= fb;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   487
TextureBuffer[3].X:= 0;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   488
TextureBuffer[3].Y:= fb;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   489
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   490
glEnableClientState(GL_VERTEX_ARRAY);
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   491
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   492
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   493
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   494
glTexCoordPointer(2, GL_FLOAT, 0, @TextureBuffer[0]);
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   495
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   496
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   497
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   498
glDisableClientState(GL_VERTEX_ARRAY);
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   499
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   500
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   501
glPopMatrix
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   502
end;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   503
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   504
procedure DrawRotatedTextureF(Texture: PTexture; Scale, OffsetX, OffsetY: GLfloat; X, Y, Frame, Dir, Frames: LongInt; Angle: real);
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   505
var ft, fb: GLfloat;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   506
	hw: LongInt;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   507
    VertexBuffer, TextureBuffer: array [0..3] of TVertex2f;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   508
begin
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   509
glPushMatrix;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   510
glTranslatef(X, Y, 0);
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   511
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   512
if Dir < 0 then
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   513
   glRotatef(Angle, 0, 0, -1)
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   514
else
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   515
   glRotatef(Angle, 0, 0,  1);
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   516
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   517
glTranslatef(Dir*OffsetX, OffsetY, 0);
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   518
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   519
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   520
if Dir < 0 then
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   521
	hw:= - 16
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   522
else
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   523
	hw:= 16;
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   524
1896
fdacad5d0acc Don't use GLU
unc0rr
parents: 1865
diff changeset
   525
ft:= Frame / Frames * Texture^.ry;
fdacad5d0acc Don't use GLU
unc0rr
parents: 1865
diff changeset
   526
fb:= (Frame + 1) / Frames * Texture^.ry;
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   527
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   528
glBindTexture(GL_TEXTURE_2D, Texture^.id);
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   529
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   530
VertexBuffer[0].X:= -hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   531
VertexBuffer[0].Y:= -16;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   532
VertexBuffer[1].X:= hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   533
VertexBuffer[1].Y:= -16;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   534
VertexBuffer[2].X:= hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   535
VertexBuffer[2].Y:= 16;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   536
VertexBuffer[3].X:= -hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   537
VertexBuffer[3].Y:= 16;
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   538
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   539
TextureBuffer[0].X:= 0;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   540
TextureBuffer[0].Y:= ft;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   541
TextureBuffer[1].X:= Texture^.rx;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   542
TextureBuffer[1].Y:= ft;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   543
TextureBuffer[2].X:= Texture^.rx;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   544
TextureBuffer[2].Y:= fb;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   545
TextureBuffer[3].X:= 0;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   546
TextureBuffer[3].Y:= fb;
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   547
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   548
glEnableClientState(GL_VERTEX_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   549
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   550
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   551
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   552
glTexCoordPointer(2, GL_FLOAT, 0, @TextureBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   553
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   554
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   555
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   556
glDisableClientState(GL_VERTEX_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   557
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   558
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   559
glPopMatrix
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   560
end;
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   561
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   562
procedure DrawRotated(Sprite: TSprite; X, Y, Dir: LongInt; Angle: real);
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   563
begin
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   564
DrawRotatedTex(SpritesData[Sprite].Texture,
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   565
		SpritesData[Sprite].Width,
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   566
		SpritesData[Sprite].Height,
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   567
		X, Y, Dir, Angle)
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   568
end;
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   569
853
0b4a23795530 Teleport animation
unc0rr
parents: 844
diff changeset
   570
procedure DrawRotatedF(Sprite: TSprite; X, Y, Frame, Dir: LongInt; Angle: real);
806
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   571
begin
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   572
glPushMatrix;
809
b33c2def1576 Fix hedgehogs switching hang
unc0rr
parents: 806
diff changeset
   573
glTranslatef(X, Y, 0);
806
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   574
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   575
if Dir < 0 then
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   576
   glRotatef(Angle, 0, 0, -1)
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   577
else
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   578
   glRotatef(Angle, 0, 0,  1);
853
0b4a23795530 Teleport animation
unc0rr
parents: 844
diff changeset
   579
if Dir < 0 then glScalef(-1.0, 1.0, 1.0);
0b4a23795530 Teleport animation
unc0rr
parents: 844
diff changeset
   580
0b4a23795530 Teleport animation
unc0rr
parents: 844
diff changeset
   581
DrawSprite(Sprite, -SpritesData[Sprite].Width div 2, -SpritesData[Sprite].Height div 2, Frame);
806
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   582
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   583
glPopMatrix
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   584
end;
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   585
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   586
procedure DrawRotatedTex(Tex: PTexture; hw, hh, X, Y, Dir: LongInt; Angle: real);
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   587
var VertexBuffer: array [0..3] of TVertex2f;
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   588
begin
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   589
glPushMatrix;
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   590
glTranslatef(X, Y, 0);
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   591
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   592
if Dir < 0 then
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   593
   begin
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   594
   hw:= - hw;
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   595
   glRotatef(Angle, 0, 0, -1);
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   596
   end else
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   597
   glRotatef(Angle, 0, 0,  1);
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   598
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   599
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   600
glBindTexture(GL_TEXTURE_2D, Tex^.id);
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   601
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   602
VertexBuffer[0].X:= -hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   603
VertexBuffer[0].Y:= -hh;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   604
VertexBuffer[1].X:= hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   605
VertexBuffer[1].Y:= -hh;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   606
VertexBuffer[2].X:= hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   607
VertexBuffer[2].Y:= hh;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   608
VertexBuffer[3].X:= -hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   609
VertexBuffer[3].Y:= hh;
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   610
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   611
glEnableClientState(GL_VERTEX_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   612
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   613
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   614
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   615
glTexCoordPointer(2, GL_FLOAT, 0, @Tex^.tb);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   616
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   617
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   618
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   619
glDisableClientState(GL_VERTEX_ARRAY);
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   620
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   621
glPopMatrix
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   622
end;
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   623
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   624
procedure DrawSpriteFromRect(Sprite: TSprite; r: TSDL_Rect; X, Y, Height, Position: LongInt);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   625
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   626
r.y:= r.y + Height * Position;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   627
r.h:= Height;
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   628
DrawFromRect(X, Y, @r, SpritesData[Sprite].Texture)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   629
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   630
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   631
procedure DrawSprite (Sprite: TSprite; X, Y, Frame: LongInt);
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2227
diff changeset
   632
var row, col, numFramesFirstCol: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   633
begin
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2227
diff changeset
   634
numFramesFirstCol:= SpritesData[Sprite].imageHeight div SpritesData[Sprite].Height;
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2227
diff changeset
   635
row:= Frame mod numFramesFirstCol;
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2227
diff changeset
   636
col:= Frame div numFramesFirstCol;
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2227
diff changeset
   637
DrawSprite2 (Sprite, X, Y, col, row);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   638
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   639
1939
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   640
procedure DrawSpriteClipped(Sprite: TSprite; X, Y, TopY, RightX, BottomY, LeftX: LongInt);
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   641
var r: TSDL_Rect;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   642
begin
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   643
r.x:= 0;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   644
r.y:= 0;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   645
r.w:= SpritesData[Sprite].Width;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   646
r.h:= SpritesData[Sprite].Height;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   647
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   648
if (X < LeftX) then
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   649
    r.x:= LeftX - X;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   650
if (Y < TopY) then
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   651
    r.y:= TopY - Y;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   652
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   653
if (Y + SpritesData[Sprite].Height > BottomY) then
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   654
    r.h:= BottomY - Y + 1;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   655
if (X + SpritesData[Sprite].Width > RightX) then
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   656
    r.w:= RightX - X + 1;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   657
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   658
dec(r.h, r.y);
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   659
dec(r.w, r.x);
2230
d6963f72d21a once again, trying to restore windows compatibility from nemo's experiments
koda
parents: 2229
diff changeset
   660
1939
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   661
DrawFromRect(X + r.x, Y + r.y, @r, SpritesData[Sprite].Texture)
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   662
end;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   663
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   664
procedure DrawSprite2(Sprite: TSprite; X, Y, FrameX, FrameY: LongInt);
43
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   665
var r: TSDL_Rect;
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   666
begin
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   667
r.x:= FrameX * SpritesData[Sprite].Width;
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   668
r.w:= SpritesData[Sprite].Width;
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   669
r.y:= FrameY * SpritesData[Sprite].Height;
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   670
r.h:= SpritesData[Sprite].Height;
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   671
DrawFromRect(X, Y, @r, SpritesData[Sprite].Texture)
43
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   672
end;
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   673
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   674
procedure DrawSurfSprite(X, Y, Height, Frame: LongInt; Source: PTexture);
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   675
var r: TSDL_Rect;
198
6f00e0f4cb88 - New crosshair
unc0rr
parents: 196
diff changeset
   676
begin
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   677
r.x:= 0;
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   678
r.w:= Source^.w;
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   679
r.y:= Frame * Height;
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   680
r.h:= Height;
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   681
DrawFromRect(X, Y, @r, Source)
198
6f00e0f4cb88 - New crosshair
unc0rr
parents: 196
diff changeset
   682
end;
6f00e0f4cb88 - New crosshair
unc0rr
parents: 196
diff changeset
   683
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   684
procedure DrawCentered(X, Top: LongInt; Source: PTexture);
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   685
begin
2567
02ff5f9510b5 WE HAVE TOUCH INPUT
koda
parents: 2565
diff changeset
   686
DrawTexture(X - Source^.w shr 1, Top, Source)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   687
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   688
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1854
diff changeset
   689
procedure DrawHedgehog(X, Y: LongInt; Dir: LongInt; Pos, Step: LongWord; Angle: real);
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   690
const VertexBuffer: array [0..3] of TVertex2f = (
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   691
		(x: -16; y: -16),
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   692
		(x:  16; y: -16),
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   693
		(x:  16; y:  16),
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   694
		(x: -16; y:  16));
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   695
var l, r, t, b: real;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   696
    TextureBuffer: array [0..3] of TVertex2f;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   697
begin
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   698
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   699
t:= Pos * 32 / HHTexture^.h;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   700
b:= (Pos + 1) * 32 / HHTexture^.h;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   701
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   702
if Dir = -1 then
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   703
   begin
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   704
   l:= (Step + 1) * 32 / HHTexture^.w;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   705
   r:= Step * 32 / HHTexture^.w
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   706
   end else
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   707
   begin
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   708
   l:= Step * 32 / HHTexture^.w;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   709
   r:= (Step + 1) * 32 / HHTexture^.w
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   710
   end;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   711
821
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   712
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   713
glPushMatrix();
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   714
glTranslatef(X, Y, 0);
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   715
glRotatef(Angle, 0, 0, 1);
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   716
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   717
glBindTexture(GL_TEXTURE_2D, HHTexture^.id);
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   718
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   719
TextureBuffer[0].X:= l;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   720
TextureBuffer[0].Y:= t;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   721
TextureBuffer[1].X:= r;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   722
TextureBuffer[1].Y:= t;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   723
TextureBuffer[2].X:= r;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   724
TextureBuffer[2].Y:= b;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   725
TextureBuffer[3].X:= l;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   726
TextureBuffer[3].Y:= b;
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   727
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   728
glEnableClientState(GL_VERTEX_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   729
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   730
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   731
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   732
glTexCoordPointer(2, GL_FLOAT, 0, @TextureBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   733
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   734
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   735
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   736
glDisableClientState(GL_VERTEX_ARRAY);
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   737
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1806
diff changeset
   738
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1806
diff changeset
   739
glColor4f(1,1,1,1);
821
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   740
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   741
glPopMatrix
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   742
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   743
1431
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   744
procedure DrawFillRect(r: TSDL_Rect);
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   745
var VertexBuffer: array [0..3] of TVertex2f;
1431
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   746
begin
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   747
glDisable(GL_TEXTURE_2D);
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   748
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   749
glColor4ub(0, 0, 0, 127);
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   750
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   751
VertexBuffer[0].X:= r.x;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   752
VertexBuffer[0].Y:= r.y;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   753
VertexBuffer[1].X:= r.x + r.w;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   754
VertexBuffer[1].Y:= r.y;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   755
VertexBuffer[2].X:= r.x + r.w;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   756
VertexBuffer[2].Y:= r.y + r.h;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   757
VertexBuffer[3].X:= r.x;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   758
VertexBuffer[3].Y:= r.y + r.h;
1431
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   759
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   760
glEnableClientState(GL_VERTEX_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   761
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   762
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   763
glDisableClientState(GL_VERTEX_ARRAY);
1431
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   764
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   765
glColor4f(1, 1, 1, 1);
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   766
glEnable(GL_TEXTURE_2D)
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   767
end;
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   768
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   769
procedure StoreRelease;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   770
var ii: TSprite;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   771
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   772
for ii:= Low(TSprite) to High(TSprite) do
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   773
    begin
759
8da05b316d81 Enable back fps counter
unc0rr
parents: 756
diff changeset
   774
    FreeTexture(SpritesData[ii].Texture);
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   775
    if SpritesData[ii].Surface <> nil then SDL_FreeSurface(SpritesData[ii].Surface)
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   776
    end;
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   777
1806
3c4f0886c123 More reorganization
unc0rr
parents: 1805
diff changeset
   778
FreeTexture(HHTexture)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   779
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   780
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   781
function  RenderStringTex(s: string; Color: Longword; font: THWFont): PTexture;
432
b0f693024b50 Delphi mode off
unc0rr
parents: 393
diff changeset
   782
var w, h: LongInt;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   783
    Result: PSDL_Surface;
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   784
begin
1989
129e8c4fe554 - Fix training
unc0rr
parents: 1939
diff changeset
   785
if length(s) = 0 then s:= ' ';
355
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
   786
TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(s), w, h);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   787
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   788
Result:= SDL_CreateRGBSurface(SDL_SWSURFACE, w + FontBorder * 2 + 4, h + FontBorder * 2,
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   789
         32, RMask, GMask, BMask, AMask);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   790
107
b08ce0293a51 - Many type fixes
unc0rr
parents: 105
diff changeset
   791
TryDo(Result <> nil, 'RenderString: fail to create surface', true);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   792
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   793
WriteInRoundRect(Result, 0, 0, Color, font, s);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   794
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   795
TryDo(SDL_SetColorKey(Result, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   796
2290
bf87ca44782e Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
nemo
parents: 2285
diff changeset
   797
RenderStringTex:= Surface2Tex(Result, false);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   798
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   799
SDL_FreeSurface(Result)
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   800
end;
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   801
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   802
function RenderSpeechBubbleTex(s: string; SpeechType: Longword; font: THWFont): PTexture;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   803
var textWidth, textHeight, x, y, w, h, i, j, pos, prevpos, line, numLines, edgeWidth, edgeHeight, cornerWidth, cornerHeight: LongInt;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   804
    Result, tmpsurf, rotatedEdge: PSDL_Surface;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   805
    rect: TSDL_Rect;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   806
    chars: TSysCharSet = [#9,' ','.',';',':','?','!',','];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   807
    substr: shortstring;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   808
    edge, corner, tail: TSPrite;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   809
begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   810
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   811
case SpeechType of
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   812
    1: begin;
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   813
       edge:= sprSpeechEdge;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   814
       corner:= sprSpeechCorner;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   815
       tail:= sprSpeechTail;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   816
       end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   817
    2: begin;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   818
       edge:= sprThoughtEdge;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   819
       corner:= sprThoughtCorner;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   820
       tail:= sprThoughtTail;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   821
       end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   822
    3: begin;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   823
       edge:= sprShoutEdge;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   824
       corner:= sprShoutCorner;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   825
       tail:= sprShoutTail;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   826
       end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   827
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   828
edgeHeight:= SpritesData[edge].Height;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   829
edgeWidth:= SpritesData[edge].Width;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   830
cornerWidth:= SpritesData[corner].Width;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   831
cornerHeight:= SpritesData[corner].Height;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   832
// This one screws up WrapText
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   833
//s:= 'This is the song that never ends.  ''cause it goes on and on my friends. Some people, started singing it not knowing what it was. And they''ll just go on singing it forever just because... This is the song that never ends...';
2154
3d2917be12c3 Change default output to stderr since /tmp doesn't exist under windows and is useless under iphoneos, add a couple of extra parameters
nemo
parents: 2153
diff changeset
   834
// This one does not
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   835
//s:= 'This is the song that never ends.  cause it goes on and on my friends. Some people, started singing it not knowing what it was. And they will go on singing it forever just because... This is the song that never ends... ';
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   836
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   837
numLines:= 0;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   838
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   839
if length(s) = 0 then s:= '...';
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   840
TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(s), w, h);
2332
351abbbb12f3 Lower bound on speech text width for proper rendering
nemo
parents: 2292
diff changeset
   841
if w<8 then w:= 8;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   842
j:= 0;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   843
if (length(s) > 20) then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   844
    begin
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   845
    w:= 0;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   846
    i:= round(Sqrt(length(s)) * 2);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   847
    s:= WrapText(s, #1, chars, i);
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   848
    pos:= 1; prevpos:= 0; line:= 0;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   849
// Find the longest line for the purposes of centring the text.  Font dependant.
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   850
    while pos <= length(s) do
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   851
        begin
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   852
        if (s[pos] = #1) or (pos = length(s)) then
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   853
            begin
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   854
            inc(numlines);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   855
            if s[pos] <> #1 then inc(pos);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   856
            while s[prevpos+1] = ' ' do inc(prevpos);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   857
            substr:= copy(s, prevpos+1, pos-prevpos-1);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   858
            i:= 0; j:= 0;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   859
            TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(substr), i, j);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   860
            if i > w then w:= i;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   861
            prevpos:= pos;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   862
            end;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   863
        inc(pos);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   864
        end;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   865
    end
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   866
else numLines := 1;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   867
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   868
textWidth:=((w-(cornerWidth-edgeWidth)*2) div edgeWidth)*edgeWidth+edgeWidth;
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   869
textHeight:=(((numlines * h + 2)-((cornerHeight-edgeWidth)*2)) div edgeWidth)*edgeWidth;
2019
b3f1eda8865f Oops, remove debug stuff
unc0rr
parents: 2017
diff changeset
   870
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   871
textHeight:=max(textHeight,edgeWidth);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   872
//textWidth:=max(textWidth,SpritesData[tail].Width);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   873
rect.x:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   874
rect.y:= 0;
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   875
rect.w:= textWidth + (cornerWidth * 2);
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   876
rect.h:= textHeight + cornerHeight*2 - edgeHeight + SpritesData[tail].Height;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   877
//s:= inttostr(w) + ' ' + inttostr(numlines) + ' ' + inttostr(rect.x) + ' '+inttostr(rect.y) + ' ' + inttostr(rect.w) + ' ' + inttostr(rect.h);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   878
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   879
Result:= SDL_CreateRGBSurface(SDL_SWSURFACE, rect.w, rect.h, 32, RMask, GMask, BMask, AMask);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   880
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   881
TryDo(Result <> nil, 'RenderString: fail to create surface', true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   882
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   883
//////////////////////////////// CORNERS ///////////////////////////////
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   884
copyToXY(SpritesData[corner].Surface, Result, 0, 0); /////////////////// NW
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   885
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   886
flipSurface(SpritesData[corner].Surface, true); // store all 4 versions in memory to avoid repeated flips?
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   887
x:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   888
y:= textHeight + cornerHeight -1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   889
copyToXY(SpritesData[corner].Surface, Result, x, y); /////////////////// SW
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   890
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   891
flipSurface(SpritesData[corner].Surface, false);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   892
x:= rect.w-cornerWidth-1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   893
y:= textHeight + cornerHeight -1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   894
copyToXY(SpritesData[corner].Surface, Result, x, y); /////////////////// SE
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   895
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   896
flipSurface(SpritesData[corner].Surface, true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   897
x:= rect.w-cornerWidth-1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   898
y:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   899
copyToXY(SpritesData[corner].Surface, Result, x, y); /////////////////// NE
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   900
flipSurface(SpritesData[corner].Surface, false); // restore original position
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   901
//////////////////////////////// END CORNERS ///////////////////////////////
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   902
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   903
//////////////////////////////// EDGES //////////////////////////////////////
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   904
x:= cornerWidth;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   905
y:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   906
while x < rect.w-cornerWidth-1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   907
    begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   908
    copyToXY(SpritesData[edge].Surface, Result, x, y); ///////////////// top edge
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   909
    inc(x,edgeWidth);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   910
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   911
flipSurface(SpritesData[edge].Surface, true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   912
x:= cornerWidth;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   913
y:= textHeight + cornerHeight*2 - edgeHeight-1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   914
while x < rect.w-cornerWidth-1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   915
    begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   916
    copyToXY(SpritesData[edge].Surface, Result, x, y); ///////////////// bottom edge
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   917
    inc(x,edgeWidth);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   918
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   919
flipSurface(SpritesData[edge].Surface, true); // restore original position
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   920
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   921
rotatedEdge:= SDL_CreateRGBSurface(SDL_SWSURFACE, edgeHeight, edgeWidth, 32, RMask, GMask, BMask, AMask);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   922
x:= rect.w - edgeHeight - 1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   923
y:= cornerHeight;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   924
//// initially was going to rotate in place, but the SDL spec claims width/height are read only
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   925
copyRotatedSurface(SpritesData[edge].Surface,rotatedEdge);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   926
while y < textHeight + cornerHeight do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   927
    begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   928
    copyToXY(rotatedEdge, Result, x, y);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   929
    inc(y,edgeWidth);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   930
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   931
flipSurface(rotatedEdge, false); // restore original position
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   932
x:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   933
y:= cornerHeight;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   934
while y < textHeight + cornerHeight do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   935
    begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   936
    copyToXY(rotatedEdge, Result, x, y);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   937
    inc(y,edgeWidth);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   938
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   939
//////////////////////////////// END EDGES //////////////////////////////////////
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   940
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   941
x:= cornerWidth;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   942
y:= textHeight + cornerHeight * 2 - edgeHeight - 1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   943
copyToXY(SpritesData[tail].Surface, Result, x, y);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   944
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   945
rect.x:= edgeHeight;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   946
rect.y:= edgeHeight;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   947
rect.w:= rect.w - edgeHeight * 2;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   948
rect.h:= textHeight + cornerHeight * 2 - edgeHeight * 2;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   949
i:= rect.w;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   950
j:= rect.h;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   951
SDL_FillRect(Result, @rect, cWhiteColor);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   952
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   953
pos:= 1; prevpos:= 0; line:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   954
while pos <= length(s) do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   955
    begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   956
    if (s[pos] = #1) or (pos = length(s)) then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   957
        begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   958
        if s[pos] <> #1 then inc(pos);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   959
        while s[prevpos+1] = ' 'do inc(prevpos);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   960
        substr:= copy(s, prevpos+1, pos-prevpos-1);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   961
        if Length(substr) <> 0 then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   962
           begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   963
           tmpsurf:= TTF_RenderUTF8_Blended(Fontz[Font].Handle, Str2PChar(substr), cColorNearBlack);
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   964
           rect.x:= edgeHeight + 1 + ((i - w) div 2);
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   965
           // trying to more evenly position the text, vertically
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   966
           rect.y:= edgeHeight + ((j-(numLines*h)) div 2) + line * h;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   967
           SDLTry(tmpsurf <> nil, true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   968
           SDL_UpperBlit(tmpsurf, nil, Result, @rect);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   969
           SDL_FreeSurface(tmpsurf);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   970
           inc(line);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   971
           prevpos:= pos;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   972
           end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   973
        end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   974
    inc(pos);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   975
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   976
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   977
//TryDo(SDL_SetColorKey(Result, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
2447
08d623a494e6 Smaxx's updated german translation + texture gap fixes + updated room list
koda
parents: 2438
diff changeset
   978
RenderSpeechBubbleTex:= Surface2Tex(Result, true);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   979
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   980
SDL_FreeSurface(rotatedEdge);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   981
SDL_FreeSurface(Result)
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   982
end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   983
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   984
procedure RenderHealth(var Hedgehog: THedgehog);
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   985
var s: shortstring;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   986
begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   987
str(Hedgehog.Gear^.Health, s);
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   988
if Hedgehog.HealthTagTex <> nil then FreeTexture(Hedgehog.HealthTagTex);
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   989
Hedgehog.HealthTagTex:= RenderStringTex(s, Hedgehog.Team^.Clan^.Color, fnt16)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   990
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   991
2171
8208946331ba Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents: 2161
diff changeset
   992
function  LoadImage(const filename: string; imageFlags: Integer): PSDL_Surface;
30
794e98e11b66 - Fixed slow sprite blt
unc0rr
parents: 4
diff changeset
   993
var tmpsurf: PSDL_Surface;
355
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
   994
    s: shortstring;
2248
26e11cb27c61 real fix for iphone color (reverting previous commit)
koda
parents: 2244
diff changeset
   995
    convertedSurf: PSDL_Surface;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   996
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   997
WriteToConsole(msgLoading + filename + '... ');
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   998
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   999
s:= filename + '.png';
355
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
  1000
tmpsurf:= IMG_Load(Str2PChar(s));
2254
bb68e5a5be56 -fix bamboo theme (unsupported color profile)
koda
parents: 2252
diff changeset
  1001
2244
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1002
if ((imageFlags and ifLowRes) <> 0) then
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1003
	begin
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1004
		s:= filename + '-lowres.png';
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1005
		if (tmpsurf <> nil) then
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
  1006
		begin
2244
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1007
			if ((tmpsurf^.w > MaxTextureSize) or (tmpsurf^.h > MaxTextureSize)) then
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1008
			begin
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
  1009
				SDL_FreeSurface(tmpsurf);
2600
7b21daf84933 revamped SDLh.pas
koda
parents: 2599
diff changeset
  1010
				WriteLnToConsole('Image too big, trying to load lowres version: ' + s);
2244
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1011
				tmpsurf:= IMG_Load(Str2PChar(s))
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1012
			end;
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1013
		end
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1014
		else
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1015
		begin
2600
7b21daf84933 revamped SDLh.pas
koda
parents: 2599
diff changeset
  1016
			WriteLnToConsole('Image not found, trying to load lowres version: ' + s);
2244
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1017
			tmpsurf:= IMG_Load(Str2PChar(s))
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1018
		end;
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1019
	end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
  1020
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 74
diff changeset
  1021
if tmpsurf = nil then
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
  1022
	begin
2171
8208946331ba Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents: 2161
diff changeset
  1023
	OutError(msgFailed, (imageFlags and ifCritical) <> 0);
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
  1024
	exit(nil)
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
  1025
	end;
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
  1026
2171
8208946331ba Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents: 2161
diff changeset
  1027
if ((imageFlags and ifIgnoreCaps) = 0) and ((tmpsurf^.w > MaxTextureSize) or (tmpsurf^.h > MaxTextureSize)) then
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
  1028
	begin
2244
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1029
		SDL_FreeSurface(tmpsurf);
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1030
		OutError(msgFailedSize, (imageFlags and ifCritical) <> 0);
2248
26e11cb27c61 real fix for iphone color (reverting previous commit)
koda
parents: 2244
diff changeset
  1031
		//dummy surface to replace non-critical textures that failed to load due to their size
2244
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1032
		exit(SDL_CreateRGBSurface(SDL_SWSURFACE, 32, 32, 32, RMask, GMask, BMask, AMask));
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
  1033
	end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
  1034
2575
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1035
//for more information http://www.idevgames.com/forum/showpost.php?p=85864&postcount=7
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1036
if (tmpsurf^.format^.bitsperpixel = 24) or ((tmpsurf^.format^.bitsperpixel = 32) and (tmpsurf^.format^.rshift > tmpsurf^.format^.bshift)) then
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1037
begin
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1038
	convertedSurf:= SDL_ConvertSurface(tmpsurf, @convFormat, SDL_SWSURFACE);
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1039
	SDL_FreeSurface(tmpsurf);	
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1040
	tmpsurf:= convertedSurf;
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1041
end;
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1042
2171
8208946331ba Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents: 2161
diff changeset
  1043
if (imageFlags and ifTransparent) <> 0 then TryDo(SDL_SetColorKey(tmpsurf, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
2248
26e11cb27c61 real fix for iphone color (reverting previous commit)
koda
parents: 2244
diff changeset
  1044
//if (imageFlags and ifAlpha) <> 0 then Result:= SDL_DisplayFormatAlpha(tmpsurf) else Result:= SDL_DisplayFormat(tmpsurf);
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
  1045
WriteLnToConsole('(' + inttostr(tmpsurf^.w) + ',' + inttostr(tmpsurf^.h) + ') ');
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
  1046
WriteLnToConsole(msgOK);
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
  1047
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
  1048
LoadImage:= tmpsurf //Result
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
  1049
end;
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
  1050
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1051
function glLoadExtension(extension : string) : boolean;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1052
begin
2580
aeccc8f51d3f completes touch input/control (problems with moving camera)
koda
parents: 2578
diff changeset
  1053
{$IFDEF IPHONEOS}
aeccc8f51d3f completes touch input/control (problems with moving camera)
koda
parents: 2578
diff changeset
  1054
	glLoadExtension:= false;
aeccc8f51d3f completes touch input/control (problems with moving camera)
koda
parents: 2578
diff changeset
  1055
{$ELSE}
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1056
	glLoadExtension:= glext_LoadExtension(extension);
2438
6df2e58b6ab2 can compile on iphone again
koda
parents: 2428
diff changeset
  1057
{$ENDIF}
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1058
{$IFDEF DEBUGFILE}
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1059
	if not glLoadExtension then
2575
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1060
		AddFileLog('OpenGL - "' + extension + '" failed to load')
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1061
	else
2575
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1062
		AddFileLog('OpenGL - "' + extension + '" loaded');
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1063
{$ENDIF}
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1064
end;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1065
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
  1066
procedure SetupOpenGL;
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1067
var vendor: shortstring;
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
  1068
begin
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
  1069
glGetIntegerv(GL_MAX_TEXTURE_SIZE, @MaxTextureSize);
2565
54296af65fe9 update sdlmain files to 1.2.14
koda
parents: 2452
diff changeset
  1070
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
  1071
{$IFDEF DEBUGFILE}
2575
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1072
AddFileLog('OpenGL - Renderer: ' + string(pchar(glGetString(GL_RENDERER))));
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1073
AddFileLog('OpenGL - Vendor: ' + string(pchar(glGetString(GL_VENDOR))));
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1074
AddFileLog('OpenGL - Version: ' + string(pchar(glGetString(GL_VERSION))));
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1075
AddFileLog('OpenGL - GL_MAX_TEXTURE_SIZE: ' + inttostr(MaxTextureSize));
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
  1076
{$ENDIF}
2252
03fd99dff989 accessory stuff for iphone
koda
parents: 2248
diff changeset
  1077
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1078
if MaxTextureSize = 0 then
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1079
	begin
2575
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1080
{$IFDEF DARWIN}
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1081
	MaxTextureSize:= 2048;
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1082
{$ELSE}
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1083
	MaxTextureSize:= 1024;
2575
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1084
{$ENDIF}
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1085
{$IFDEF DEBUGFILE}
2575
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1086
	AddFileLog('OpenGL Warning - driver didn''t provide any valid max texture size; assuming 1024');
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1087
{$ENDIF}
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1088
	end;
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1089
2575
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1090
vendor:= LowerCase(string(pchar(glGetString(GL_VENDOR))));
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1091
if StrPos(Str2PChar(vendor), Str2PChar('nvidia')) <> nil then
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1092
	cGPUVendor:= gvNVIDIA
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1093
else if StrPos(Str2PChar(vendor), Str2PChar('intel')) <> nil then
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1094
	cGPUVendor:= gvATI
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1095
else if StrPos(Str2PChar(vendor), Str2PChar('ati')) <> nil then
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1096
	cGPUVendor:= gvIntel;
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1097
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1098
	
2438
6df2e58b6ab2 can compile on iphone again
koda
parents: 2428
diff changeset
  1099
{$IFNDEF IPHONEOS}
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1100
// since ATI seems to be unable to provide proper texture filtering/quality,
2575
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1101
// do not even try to load the extension on ATI cards
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1102
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1103
{$IFDEF DARWIN}
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1104
if true then
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1105
{$ELSE}
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1106
if cGPUVendor <> gvATI then
2575
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1107
{$ENDIF}
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1108
	SupportNPOTT:= glLoadExtension('GL_ARB_texture_non_power_of_two')
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1109
{$IFDEF DEBUGFILE}
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1110
else
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1111
	AddFileLog('OpenGL: Skipped extension GL_ARB_texture_non_power_of_two due to ATI card')
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1112
{$ENDIF}
2575
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1113
; // do not touch this line! :)
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1114
{$ENDIF}
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1115
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1116
// set view port to whole window
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1117
glViewport(0, 0, cScreenWidth, cScreenHeight);
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1118
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1119
glMatrixMode(GL_MODELVIEW);
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1120
// prepare default translation/scaling
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1121
glLoadIdentity;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1122
glScalef(2.0 / cScreenWidth, -2.0 / cScreenHeight, 1.0);
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1123
glTranslatef(0, -cScreenHeight / 2, 0);
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1124
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1125
// enable alpha blending
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1126
glEnable(GL_BLEND);
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1127
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1128
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1129
2161
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
  1130
procedure SetScale(f: GLfloat);
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
  1131
begin
2438
6df2e58b6ab2 can compile on iphone again
koda
parents: 2428
diff changeset
  1132
// leave immediately if scale factor did not change
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1133
if f = cScaleFactor then exit;
2161
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
  1134
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1135
if f = 2.0 then // default scaling
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1136
	glPopMatrix // "return" to default scaling
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1137
else // other scaling
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1138
	begin
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1139
	glPushMatrix; // save default scaling
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1140
	glLoadIdentity;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1141
	glScalef(f / cScreenWidth, -f / cScreenHeight, 1.0);
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1142
	glTranslatef(0, -cScreenHeight / 2, 0);
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1143
	end;
2258
3dd028604cfd corrects a wrong binding
koda
parents: 2254
diff changeset
  1144
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1145
cScaleFactor:= f;
2161
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
  1146
end;
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
  1147
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1148
////////////////////////////////////////////////////////////////////////////////
766
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
  1149
var ProgrTex: PTexture = nil;
534
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 518
diff changeset
  1150
    Step: integer = 0;
2222
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
  1151
	squaresize : LongInt;
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
  1152
	numsquares : integer;
2284
bd091b6b128d - Remove one AddProgress call
unc0rr
parents: 2258
diff changeset
  1153
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1154
procedure AddProgress;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1155
var r: TSDL_Rect;
766
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
  1156
    texsurf: PSDL_Surface;
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1157
begin
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1158
if Step = 0 then
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1159
   begin
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1160
   WriteToConsole(msgLoading + 'progress sprite: ');
2171
8208946331ba Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents: 2161
diff changeset
  1161
   texsurf:= LoadImage(Pathz[ptGraphics] + '/Progress', ifCritical or ifTransparent);
2290
bf87ca44782e Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
nemo
parents: 2285
diff changeset
  1162
   ProgrTex:= Surface2Tex(texsurf, false);
2222
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
  1163
   SDL_FreeSurface(texsurf);
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
  1164
   squaresize:= ProgrTex^.w shr 1;
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
  1165
   numsquares:= ProgrTex^.h div squaresize;
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1166
   end;
1045
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1023
diff changeset
  1167
2284
bd091b6b128d - Remove one AddProgress call
unc0rr
parents: 2258
diff changeset
  1168
TryDo(ProgrTex <> nil, 'ProgrTex = nil!', true);
bd091b6b128d - Remove one AddProgress call
unc0rr
parents: 2258
diff changeset
  1169
766
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
  1170
glClear(GL_COLOR_BUFFER_BIT);
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
  1171
glEnable(GL_TEXTURE_2D);
2222
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
  1172
if Step < numsquares then r.x:= 0
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
  1173
else r.x:= squaresize;
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
  1174
r.y:= (Step mod numsquares) * squaresize;
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
  1175
r.w:= squaresize;
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
  1176
r.h:= squaresize;
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
  1177
DrawFromRect( -squaresize div 2, (cScreenHeight - squaresize) shr 1, @r, ProgrTex);
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
  1178
glDisable(GL_TEXTURE_2D);
766
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
  1179
SDL_GL_SwapBuffers();
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1180
inc(Step);
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1181
end;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1182
2222
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
  1183
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1184
procedure FinishProgress;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1185
begin
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1186
WriteLnToConsole('Freeing progress surface... ');
2284
bd091b6b128d - Remove one AddProgress call
unc0rr
parents: 2258
diff changeset
  1187
FreeTexture(ProgrTex);
bd091b6b128d - Remove one AddProgress call
unc0rr
parents: 2258
diff changeset
  1188
ProgrTex:= nil
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1189
end;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1190
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1191
procedure flipSurface(Surface: PSDL_Surface; Vertical: Boolean);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1192
var y, x, i, j: LongInt;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1193
    tmpPixel: Longword;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1194
    pixels: PLongWordArray;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1195
begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1196
TryDo(Surface^.format^.BytesPerPixel = 4, 'flipSurface failed, expecting 32 bit surface', true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1197
pixels:= Surface^.pixels;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1198
if Vertical then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1199
   for y := 0 to (Surface^.h div 2) - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1200
       for x := 0 to Surface^.w - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1201
           begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1202
           i:= y * Surface^.w + x;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1203
           j:= (Surface^.h - y - 1) * Surface^.w + x;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1204
           tmpPixel:= pixels^[i];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1205
           pixels^[i]:= pixels^[j];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1206
           pixels^[j]:= tmpPixel;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1207
           end
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1208
else
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1209
   for x := 0 to (Surface^.w div 2) - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1210
       for y := 0 to Surface^.h -1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1211
           begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1212
           i:= y*Surface^.w + x;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1213
           j:= y*Surface^.w + (Surface^.w - x - 1);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1214
           tmpPixel:= pixels^[i];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1215
           pixels^[i]:= pixels^[j];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1216
           pixels^[j]:= tmpPixel;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1217
           end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1218
end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1219
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1220
procedure copyToXY(src, dest: PSDL_Surface; destX, destY: Integer);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1221
var srcX, srcY, i, j, maxDest: LongInt;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1222
    srcPixels, destPixels: PLongWordArray;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1223
begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1224
maxDest:= (dest^.pitch div 4) * dest^.h;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1225
srcPixels:= src^.pixels;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1226
destPixels:= dest^.pixels;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1227
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1228
for srcX:= 0 to src^.w - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1229
   for srcY:= 0 to src^.h - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1230
      begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1231
      i:= (destY + srcY) * (dest^.pitch div 4) + destX + srcX;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1232
      j:= srcY * (src^.pitch div 4) + srcX;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1233
      // basic skip of transparent pixels - cleverness would be to do true alpha
2592
d86618629e20 fix missing land on ppc
koda
parents: 2587
diff changeset
  1234
      if (i < maxDest) and (AMask and srcPixels^[j] <> 0) then destPixels^[i]:= srcPixels^[j];
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1235
      end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1236
end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1237
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1238
procedure copyRotatedSurface(src, dest: PSDL_Surface); // this is necessary since width/height are read only in SDL, apparently
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1239
var y, x, i, j: LongInt;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1240
    srcPixels, destPixels: PLongWordArray;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1241
begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1242
TryDo(src^.format^.BytesPerPixel = 4, 'rotateSurface failed, expecting 32 bit surface', true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1243
TryDo(dest^.format^.BytesPerPixel = 4, 'rotateSurface failed, expecting 32 bit surface', true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1244
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1245
srcPixels:= src^.pixels;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1246
destPixels:= dest^.pixels;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1247
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1248
j:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1249
for x := 0 to src^.w - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1250
    for y := 0 to src^.h - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1251
        begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1252
        i:= (src^.h - 1 - y) * (src^.pitch div 4) + x;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1253
        destPixels^[j]:= srcPixels^[i];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1254
        inc(j)
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1255
        end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1256
end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1257
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1258
end.