misc/liblua/Android.mk
author nemo
Fri, 13 Oct 2017 16:37:56 -0400
changeset 12706 79e13080b9db
parent 6039 d75329716a02
permissions -rw-r--r--
mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
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LOCAL_PATH      := $(call my-dir)
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include $(CLEAR_VARS)
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LOCAL_MODULE    := lua5.1
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LOCAL_CFLAGS    := -DANDROID
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LOCAL_SRC_FILES := lapi.c lauxlib.c lbaselib.c lcode.c ldblib.c ldebug.c ldo.c ldump.c lfunc.c lgc.c linit.c liolib.c llex.c lmathlib.c lmem.c loadlib.c lobject.c lopcodes.c loslib.c lparser.c lstate.c lstring.c lstrlib.c ltable.c ltablib.c ltm.c lundump.c lvm.c lzio.c
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include $(BUILD_SHARED_LIBRARY)
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