QTfrontend/hwconsts.cpp.in
author nemo
Fri, 13 Oct 2017 16:37:56 -0400
changeset 12706 79e13080b9db
parent 12263 41af2274953d
child 13491 4ef83bcb850b
permissions -rw-r--r--
mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 */
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#include <QStandardItemModel>
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#include "hwconsts.h"
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#include "weapons.h"
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// cDataDir gets 'Data' appended later (in main.cpp)
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QString * cDataDir = new QString("${HEDGEWARS_DATADIR}");
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QString * cProtoVer = new QString("${HEDGEWARS_PROTO_VER}");
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QString * cVersionString = new QString("${HEDGEWARS_VERSION}");
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QString * cRevisionString = new QString("${HEDGEWARS_REVISION}");
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QString * cHashString = new QString("${HEDGEWARS_HASH}");
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QDir * bindir = new QDir();
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QDir * cfgdir = new QDir();
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QDir * datadir = new QDir();
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bool custom_config = false;
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bool custom_data = false;
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int cMaxTeams = 8;
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int cMinServerVersion = 3;
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QString * cDefaultAmmoStore = new QString( AMMOLINE_DEFAULT_QT AMMOLINE_DEFAULT_PROB
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                                           AMMOLINE_DEFAULT_DELAY AMMOLINE_DEFAULT_CRATE );
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QString * cEmptyAmmoStore =   new QString( AMMOLINE_EMPTY_QT AMMOLINE_EMPTY_PROB
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                                           AMMOLINE_EMPTY_DELAY AMMOLINE_EMPTY_CRATE );
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int cAmmoNumber = cDefaultAmmoStore->size() / 4;
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QList< QPair<QString, QString> > cDefaultAmmos =
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        QList< QPair<QString, QString> >()
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        << qMakePair(QString("Default"), *cDefaultAmmoStore)
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        << qMakePair(QString("Crazy"),       QString(
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            AMMOLINE_CRAZY_QT AMMOLINE_CRAZY_PROB
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            AMMOLINE_CRAZY_DELAY AMMOLINE_CRAZY_CRATE ))
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        << qMakePair(QString("Pro Mode"),    QString(
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            AMMOLINE_PROMODE_QT AMMOLINE_PROMODE_PROB
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            AMMOLINE_PROMODE_DELAY AMMOLINE_PROMODE_CRATE ))
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        << qMakePair(QString("Shoppa"),      QString(
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            AMMOLINE_SHOPPA_QT AMMOLINE_SHOPPA_PROB
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            AMMOLINE_SHOPPA_DELAY AMMOLINE_SHOPPA_CRATE ))
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        << qMakePair(QString("Clean Slate"), QString(
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            AMMOLINE_CLEAN_QT AMMOLINE_CLEAN_PROB
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            AMMOLINE_CLEAN_DELAY AMMOLINE_CLEAN_CRATE ))
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        << qMakePair(QString("Minefield"),   QString(
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            AMMOLINE_MINES_QT AMMOLINE_MINES_PROB
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            AMMOLINE_MINES_DELAY AMMOLINE_MINES_CRATE ))
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        << qMakePair(QString("Thinking with Portals"), QString(
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            AMMOLINE_PORTALS_QT AMMOLINE_PORTALS_PROB
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            AMMOLINE_PORTALS_DELAY AMMOLINE_PORTALS_CRATE ))
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        << qMakePair(QString("One of Everything"), QString(
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            AMMOLINE_ONEEVERY_QT AMMOLINE_ONEEVERY_PROB
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            AMMOLINE_ONEEVERY_DELAY AMMOLINE_ONEEVERY_CRATE ))
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        << qMakePair(QString("Highlander"), QString(
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            AMMOLINE_HIGHLANDER_QT AMMOLINE_HIGHLANDER_PROB
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            AMMOLINE_HIGHLANDER_DELAY AMMOLINE_HIGHLANDER_CRATE ))
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        << qMakePair(QString("Construction Mode"),   QString(
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            AMMOLINE_CONSTRUCTION_QT AMMOLINE_CONSTRUCTION_PROB
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            AMMOLINE_CONSTRUCTION_DELAY AMMOLINE_CONSTRUCTION_CRATE ))
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        << qMakePair(QString("Shoppa Pro"), QString(
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            AMMOLINE_SHOPPAPRO_QT AMMOLINE_SHOPPAPRO_PROB
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            AMMOLINE_SHOPPAPRO_DELAY AMMOLINE_SHOPPAPRO_CRATE ))
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        << qMakePair(QString("HedgeEditor"), QString(
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            AMMOLINE_HEDGEEDITOR_QT AMMOLINE_HEDGEEDITOR_PROB
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            AMMOLINE_HEDGEEDITOR_DELAY AMMOLINE_HEDGEEDITOR_CRATE ))
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        ;
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unsigned int colors[] = HW_TEAMCOLOR_ARRAY;
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QString * netHost = new QString();
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quint16 netPort = NETGAME_DEFAULT_PORT;
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int season = SEASON_NONE;
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int years_since_foundation = 0;