author | koda |
Fri, 21 Sep 2012 00:50:04 +0200 | |
changeset 7697 | 767d3c4153a1 |
parent 6045 | 9a7cc0f29430 |
child 7849 | a12155461b34 |
permissions | -rw-r--r-- |
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/******************************************************************** |
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* * |
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* THIS FILE IS PART OF THE OggVorbis 'TREMOR' CODEC SOURCE CODE. * |
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* * |
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* USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * |
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* GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * |
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* IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * |
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* * |
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* THE OggVorbis 'TREMOR' SOURCE CODE IS (C) COPYRIGHT 1994-2003 * |
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* BY THE Xiph.Org FOUNDATION http://www.xiph.org/ * |
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* * |
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******************************************************************** |
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function: normalized modified discrete cosine transform |
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power of two length transform only [64 <= n ] |
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last mod: $Id: mdct.c,v 1.9.6.5 2003/04/29 04:03:27 xiphmont Exp $ |
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Original algorithm adapted long ago from _The use of multirate filter |
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banks for coding of high quality digital audio_, by T. Sporer, |
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K. Brandenburg and B. Edler, collection of the European Signal |
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Processing Conference (EUSIPCO), Amsterdam, June 1992, Vol.1, pp |
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211-214 |
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The below code implements an algorithm that no longer looks much like |
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that presented in the paper, but the basic structure remains if you |
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dig deep enough to see it. |
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This module DOES NOT INCLUDE code to generate/apply the window |
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function. Everybody has their own weird favorite including me... I |
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happen to like the properties of y=sin(.5PI*sin^2(x)), but others may |
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vehemently disagree. |
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********************************************************************/ |
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#include "ivorbiscodec.h" |
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#include "os.h" |
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#include "misc.h" |
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#include "mdct.h" |
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#include "mdct_lookup.h" |
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STIN void presymmetry(DATA_TYPE *in,int n2,int step){ |
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DATA_TYPE *aX; |
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DATA_TYPE *bX; |
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LOOKUP_T *T; |
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int n4=n2>>1; |
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aX = in+n2-3; |
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T = sincos_lookup0; |
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do{ |
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REG_TYPE r0= aX[0]; |
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REG_TYPE r2= aX[2]; |
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XPROD31( r0, r2, T[0], T[1], &aX[0], &aX[2] ); T+=step; |
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aX-=4; |
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}while(aX>=in+n4); |
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do{ |
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REG_TYPE r0= aX[0]; |
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REG_TYPE r2= aX[2]; |
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XPROD31( r0, r2, T[1], T[0], &aX[0], &aX[2] ); T-=step; |
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aX-=4; |
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}while(aX>=in); |
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aX = in+n2-4; |
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bX = in; |
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T = sincos_lookup0; |
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do{ |
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REG_TYPE ri0= aX[0]; |
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REG_TYPE ri2= aX[2]; |
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REG_TYPE ro0= bX[0]; |
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REG_TYPE ro2= bX[2]; |
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XNPROD31( ro2, ro0, T[1], T[0], &aX[0], &aX[2] ); T+=step; |
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XNPROD31( ri2, ri0, T[0], T[1], &bX[0], &bX[2] ); |
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aX-=4; |
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bX+=4; |
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}while(aX>=in+n4); |
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} |
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/* 8 point butterfly (in place) */ |
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STIN void mdct_butterfly_8(DATA_TYPE *x){ |
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REG_TYPE r0 = x[0] + x[1]; |
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REG_TYPE r1 = x[0] - x[1]; |
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REG_TYPE r2 = x[2] + x[3]; |
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REG_TYPE r3 = x[2] - x[3]; |
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REG_TYPE r4 = x[4] + x[5]; |
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REG_TYPE r5 = x[4] - x[5]; |
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REG_TYPE r6 = x[6] + x[7]; |
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REG_TYPE r7 = x[6] - x[7]; |
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x[0] = r5 + r3; |
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x[1] = r7 - r1; |
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x[2] = r5 - r3; |
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x[3] = r7 + r1; |
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x[4] = r4 - r0; |
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x[5] = r6 - r2; |
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x[6] = r4 + r0; |
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x[7] = r6 + r2; |
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MB(); |
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} |
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/* 16 point butterfly (in place, 4 register) */ |
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STIN void mdct_butterfly_16(DATA_TYPE *x){ |
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REG_TYPE r0, r1, r2, r3; |
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r0 = x[ 8] - x[ 9]; x[ 8] += x[ 9]; |
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110 |
r1 = x[10] - x[11]; x[10] += x[11]; |
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111 |
r2 = x[ 1] - x[ 0]; x[ 9] = x[ 1] + x[0]; |
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112 |
r3 = x[ 3] - x[ 2]; x[11] = x[ 3] + x[2]; |
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113 |
x[ 0] = MULT31((r0 - r1) , cPI2_8); |
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114 |
x[ 1] = MULT31((r2 + r3) , cPI2_8); |
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115 |
x[ 2] = MULT31((r0 + r1) , cPI2_8); |
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x[ 3] = MULT31((r3 - r2) , cPI2_8); |
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117 |
MB(); |
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118 |
|
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119 |
r2 = x[12] - x[13]; x[12] += x[13]; |
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120 |
r3 = x[14] - x[15]; x[14] += x[15]; |
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121 |
r0 = x[ 4] - x[ 5]; x[13] = x[ 5] + x[ 4]; |
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122 |
r1 = x[ 7] - x[ 6]; x[15] = x[ 7] + x[ 6]; |
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123 |
x[ 4] = r2; x[ 5] = r1; |
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124 |
x[ 6] = r3; x[ 7] = r0; |
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125 |
MB(); |
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126 |
|
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127 |
mdct_butterfly_8(x); |
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128 |
mdct_butterfly_8(x+8); |
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129 |
} |
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130 |
|
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131 |
/* 32 point butterfly (in place, 4 register) */ |
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132 |
STIN void mdct_butterfly_32(DATA_TYPE *x){ |
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133 |
|
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134 |
REG_TYPE r0, r1, r2, r3; |
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135 |
|
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136 |
r0 = x[16] - x[17]; x[16] += x[17]; |
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137 |
r1 = x[18] - x[19]; x[18] += x[19]; |
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138 |
r2 = x[ 1] - x[ 0]; x[17] = x[ 1] + x[ 0]; |
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139 |
r3 = x[ 3] - x[ 2]; x[19] = x[ 3] + x[ 2]; |
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140 |
XNPROD31( r0, r1, cPI3_8, cPI1_8, &x[ 0], &x[ 2] ); |
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141 |
XPROD31 ( r2, r3, cPI1_8, cPI3_8, &x[ 1], &x[ 3] ); |
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142 |
MB(); |
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143 |
|
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144 |
r0 = x[20] - x[21]; x[20] += x[21]; |
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145 |
r1 = x[22] - x[23]; x[22] += x[23]; |
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146 |
r2 = x[ 5] - x[ 4]; x[21] = x[ 5] + x[ 4]; |
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147 |
r3 = x[ 7] - x[ 6]; x[23] = x[ 7] + x[ 6]; |
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148 |
x[ 4] = MULT31((r0 - r1) , cPI2_8); |
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149 |
x[ 5] = MULT31((r3 + r2) , cPI2_8); |
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150 |
x[ 6] = MULT31((r0 + r1) , cPI2_8); |
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151 |
x[ 7] = MULT31((r3 - r2) , cPI2_8); |
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152 |
MB(); |
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153 |
|
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154 |
r0 = x[24] - x[25]; x[24] += x[25]; |
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155 |
r1 = x[26] - x[27]; x[26] += x[27]; |
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156 |
r2 = x[ 9] - x[ 8]; x[25] = x[ 9] + x[ 8]; |
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157 |
r3 = x[11] - x[10]; x[27] = x[11] + x[10]; |
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158 |
XNPROD31( r0, r1, cPI1_8, cPI3_8, &x[ 8], &x[10] ); |
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159 |
XPROD31 ( r2, r3, cPI3_8, cPI1_8, &x[ 9], &x[11] ); |
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160 |
MB(); |
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161 |
|
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162 |
r0 = x[28] - x[29]; x[28] += x[29]; |
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163 |
r1 = x[30] - x[31]; x[30] += x[31]; |
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164 |
r2 = x[12] - x[13]; x[29] = x[13] + x[12]; |
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165 |
r3 = x[15] - x[14]; x[31] = x[15] + x[14]; |
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166 |
x[12] = r0; x[13] = r3; |
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167 |
x[14] = r1; x[15] = r2; |
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168 |
MB(); |
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169 |
|
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170 |
mdct_butterfly_16(x); |
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171 |
mdct_butterfly_16(x+16); |
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172 |
} |
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173 |
|
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174 |
/* N/stage point generic N stage butterfly (in place, 2 register) */ |
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175 |
STIN void mdct_butterfly_generic(DATA_TYPE *x,int points,int step){ |
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176 |
|
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177 |
LOOKUP_T *T = sincos_lookup0; |
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178 |
DATA_TYPE *x1 = x + points - 4; |
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179 |
DATA_TYPE *x2 = x + (points>>1) - 4; |
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180 |
REG_TYPE r0, r1, r2, r3; |
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181 |
|
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182 |
do{ |
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183 |
r0 = x1[0] - x1[1]; x1[0] += x1[1]; |
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184 |
r1 = x1[3] - x1[2]; x1[2] += x1[3]; |
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185 |
r2 = x2[1] - x2[0]; x1[1] = x2[1] + x2[0]; |
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186 |
r3 = x2[3] - x2[2]; x1[3] = x2[3] + x2[2]; |
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187 |
XPROD31( r1, r0, T[0], T[1], &x2[0], &x2[2] ); |
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188 |
XPROD31( r2, r3, T[0], T[1], &x2[1], &x2[3] ); T+=step; |
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189 |
x1-=4; |
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190 |
x2-=4; |
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191 |
}while(T<sincos_lookup0+1024); |
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192 |
do{ |
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193 |
r0 = x1[0] - x1[1]; x1[0] += x1[1]; |
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194 |
r1 = x1[2] - x1[3]; x1[2] += x1[3]; |
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195 |
r2 = x2[0] - x2[1]; x1[1] = x2[1] + x2[0]; |
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196 |
r3 = x2[3] - x2[2]; x1[3] = x2[3] + x2[2]; |
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197 |
XNPROD31( r0, r1, T[0], T[1], &x2[0], &x2[2] ); |
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198 |
XNPROD31( r3, r2, T[0], T[1], &x2[1], &x2[3] ); T-=step; |
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199 |
x1-=4; |
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200 |
x2-=4; |
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201 |
}while(T>sincos_lookup0); |
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202 |
} |
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203 |
|
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204 |
STIN void mdct_butterflies(DATA_TYPE *x,int points,int shift){ |
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205 |
|
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206 |
int stages=8-shift; |
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207 |
int i,j; |
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208 |
|
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209 |
for(i=0;--stages>0;i++){ |
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210 |
for(j=0;j<(1<<i);j++) |
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mdct_butterfly_generic(x+(points>>i)*j,points>>i,4<<(i+shift)); |
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} |
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for(j=0;j<points;j+=32) |
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mdct_butterfly_32(x+j); |
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216 |
} |
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static unsigned char bitrev[16]={0,8,4,12,2,10,6,14,1,9,5,13,3,11,7,15}; |
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219 |
|
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220 |
STIN int bitrev12(int x){ |
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221 |
return bitrev[x>>8]|(bitrev[(x&0x0f0)>>4]<<4)|(((int)bitrev[x&0x00f])<<8); |
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222 |
} |
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223 |
|
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STIN void mdct_bitreverse(DATA_TYPE *x,int n,int shift){ |
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int bit = 0; |
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DATA_TYPE *w = x+(n>>1); |
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227 |
|
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228 |
do{ |
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DATA_TYPE b = bitrev12(bit++); |
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DATA_TYPE *xx = x + (b>>shift); |
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REG_TYPE r; |
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232 |
|
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w -= 2; |
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234 |
|
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if(w>xx){ |
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236 |
|
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r = xx[0]; |
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xx[0] = w[0]; |
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w[0] = r; |
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240 |
|
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241 |
r = xx[1]; |
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xx[1] = w[1]; |
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243 |
w[1] = r; |
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244 |
} |
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}while(w>x); |
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246 |
} |
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|
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248 |
STIN void mdct_step7(DATA_TYPE *x,int n,int step){ |
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249 |
DATA_TYPE *w0 = x; |
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250 |
DATA_TYPE *w1 = x+(n>>1); |
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251 |
LOOKUP_T *T = (step>=4)?(sincos_lookup0+(step>>1)):sincos_lookup1; |
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252 |
LOOKUP_T *Ttop = T+1024; |
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REG_TYPE r0, r1, r2, r3; |
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254 |
|
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255 |
do{ |
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256 |
w1 -= 2; |
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257 |
|
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258 |
r0 = w0[0] + w1[0]; |
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259 |
r1 = w1[1] - w0[1]; |
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r2 = MULT32(r0, T[1]) + MULT32(r1, T[0]); |
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261 |
r3 = MULT32(r1, T[1]) - MULT32(r0, T[0]); |
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T+=step; |
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263 |
|
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264 |
r0 = (w0[1] + w1[1])>>1; |
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r1 = (w0[0] - w1[0])>>1; |
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w0[0] = r0 + r2; |
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w0[1] = r1 + r3; |
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w1[0] = r0 - r2; |
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w1[1] = r3 - r1; |
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270 |
|
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271 |
w0 += 2; |
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}while(T<Ttop); |
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273 |
do{ |
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w1 -= 2; |
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275 |
|
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276 |
r0 = w0[0] + w1[0]; |
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r1 = w1[1] - w0[1]; |
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278 |
T-=step; |
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279 |
r2 = MULT32(r0, T[0]) + MULT32(r1, T[1]); |
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280 |
r3 = MULT32(r1, T[0]) - MULT32(r0, T[1]); |
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281 |
|
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282 |
r0 = (w0[1] + w1[1])>>1; |
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283 |
r1 = (w0[0] - w1[0])>>1; |
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284 |
w0[0] = r0 + r2; |
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285 |
w0[1] = r1 + r3; |
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286 |
w1[0] = r0 - r2; |
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287 |
w1[1] = r3 - r1; |
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|
288 |
|
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289 |
w0 += 2; |
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290 |
}while(w0<w1); |
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291 |
} |
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292 |
|
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293 |
STIN void mdct_step8(DATA_TYPE *x, int n, int step){ |
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294 |
LOOKUP_T *T; |
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295 |
LOOKUP_T *V; |
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296 |
DATA_TYPE *iX =x+(n>>1); |
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297 |
step>>=2; |
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|
298 |
|
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299 |
switch(step) { |
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300 |
default: |
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301 |
T=(step>=4)?(sincos_lookup0+(step>>1)):sincos_lookup1; |
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302 |
do{ |
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303 |
REG_TYPE r0 = x[0]; |
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304 |
REG_TYPE r1 = -x[1]; |
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305 |
XPROD31( r0, r1, T[0], T[1], x, x+1); T+=step; |
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306 |
x +=2; |
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307 |
}while(x<iX); |
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308 |
break; |
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|
309 |
|
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310 |
case 1: |
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311 |
{ |
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312 |
/* linear interpolation between table values: offset=0.5, step=1 */ |
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313 |
REG_TYPE t0,t1,v0,v1,r0,r1; |
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314 |
T = sincos_lookup0; |
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315 |
V = sincos_lookup1; |
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316 |
t0 = (*T++)>>1; |
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317 |
t1 = (*T++)>>1; |
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switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
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changeset
|
318 |
do{ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
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diff
changeset
|
319 |
r0 = x[0]; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
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diff
changeset
|
320 |
r1 = -x[1]; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
321 |
t0 += (v0 = (*V++)>>1); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
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diff
changeset
|
322 |
t1 += (v1 = (*V++)>>1); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
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diff
changeset
|
323 |
XPROD31( r0, r1, t0, t1, x, x+1 ); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
324 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
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diff
changeset
|
325 |
r0 = x[2]; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
326 |
r1 = -x[3]; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
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diff
changeset
|
327 |
v0 += (t0 = (*T++)>>1); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
328 |
v1 += (t1 = (*T++)>>1); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
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diff
changeset
|
329 |
XPROD31( r0, r1, v0, v1, x+2, x+3 ); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
330 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
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diff
changeset
|
331 |
x += 4; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
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diff
changeset
|
332 |
}while(x<iX); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
333 |
break; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
334 |
} |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
335 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
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diff
changeset
|
336 |
case 0: |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
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diff
changeset
|
337 |
{ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
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diff
changeset
|
338 |
/* linear interpolation between table values: offset=0.25, step=0.5 */ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
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changeset
|
339 |
REG_TYPE t0,t1,v0,v1,q0,q1,r0,r1; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
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diff
changeset
|
340 |
T = sincos_lookup0; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
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diff
changeset
|
341 |
V = sincos_lookup1; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
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diff
changeset
|
342 |
t0 = *T++; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
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diff
changeset
|
343 |
t1 = *T++; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
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diff
changeset
|
344 |
do{ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
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diff
changeset
|
345 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
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diff
changeset
|
346 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
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diff
changeset
|
347 |
v0 = *V++; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
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diff
changeset
|
348 |
v1 = *V++; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
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diff
changeset
|
349 |
t0 += (q0 = (v0-t0)>>2); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
350 |
t1 += (q1 = (v1-t1)>>2); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
351 |
r0 = x[0]; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
352 |
r1 = -x[1]; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
353 |
XPROD31( r0, r1, t0, t1, x, x+1 ); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
354 |
t0 = v0-q0; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
355 |
t1 = v1-q1; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
356 |
r0 = x[2]; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
357 |
r1 = -x[3]; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
358 |
XPROD31( r0, r1, t0, t1, x+2, x+3 ); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
359 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
360 |
t0 = *T++; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
361 |
t1 = *T++; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
362 |
v0 += (q0 = (t0-v0)>>2); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
363 |
v1 += (q1 = (t1-v1)>>2); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
364 |
r0 = x[4]; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
365 |
r1 = -x[5]; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
366 |
XPROD31( r0, r1, v0, v1, x+4, x+5 ); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
367 |
v0 = t0-q0; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
368 |
v1 = t1-q1; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
369 |
r0 = x[6]; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
370 |
r1 = -x[7]; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
371 |
XPROD31( r0, r1, v0, v1, x+5, x+6 ); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
372 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
373 |
x+=8; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
374 |
}while(x<iX); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
375 |
break; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
376 |
} |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
377 |
} |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
378 |
} |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
379 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
380 |
/* partial; doesn't perform last-step deinterleave/unrolling. That |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
381 |
can be done more efficiently during pcm output */ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
382 |
void mdct_backward(int n, DATA_TYPE *in){ |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
383 |
int shift; |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
384 |
int step; |
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
385 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
386 |
for (shift=4;!(n&(1<<shift));shift++); |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
387 |
shift=13-shift; |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
388 |
step=2<<shift; |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
389 |
|
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
390 |
presymmetry(in,n>>1,step); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
391 |
mdct_butterflies(in,n>>1,shift); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
392 |
mdct_bitreverse(in,n,shift); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
393 |
mdct_step7(in,n,step); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
394 |
mdct_step8(in,n,step); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
395 |
} |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
396 |
|
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
397 |
void mdct_shift_right(int n, DATA_TYPE *in, DATA_TYPE *right){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
398 |
int i; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
399 |
n>>=2; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
400 |
in+=1; |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
401 |
|
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
402 |
for(i=0;i<n;i++) |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
403 |
right[i]=in[i<<1]; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
404 |
} |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
405 |
|
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
406 |
void mdct_unroll_lap(int n0,int n1, |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
407 |
int lW,int W, |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
408 |
DATA_TYPE *in, |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
409 |
DATA_TYPE *right, |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
410 |
LOOKUP_T *w0, |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
411 |
LOOKUP_T *w1, |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
412 |
ogg_int16_t *out, |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
413 |
int step, |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
414 |
int start, /* samples, this frame */ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
415 |
int end /* samples, this frame */){ |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
416 |
|
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
417 |
DATA_TYPE *l=in+(W&&lW ? n1>>1 : n0>>1); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
418 |
DATA_TYPE *r=right+(lW ? n1>>2 : n0>>2); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
419 |
DATA_TYPE *post; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
420 |
LOOKUP_T *wR=(W && lW ? w1+(n1>>1) : w0+(n0>>1)); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
421 |
LOOKUP_T *wL=(W && lW ? w1 : w0 ); |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
422 |
|
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
423 |
int preLap=(lW && !W ? (n1>>2)-(n0>>2) : 0 ); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
424 |
int halfLap=(lW && W ? (n1>>2) : (n0>>2) ); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
425 |
int postLap=(!lW && W ? (n1>>2)-(n0>>2) : 0 ); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
426 |
int n,off; |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
427 |
|
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
428 |
/* preceeding direct-copy lapping from previous frame, if any */ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
429 |
if(preLap){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
430 |
n = (end<preLap?end:preLap); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
431 |
off = (start<preLap?start:preLap); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
432 |
post = r-n; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
433 |
r -= off; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
434 |
start -= off; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
435 |
end -= n; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
436 |
while(r>post){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
437 |
*out = CLIP_TO_15((*--r)>>9); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
438 |
out+=step; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
439 |
} |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
440 |
} |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
441 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
442 |
/* cross-lap; two halves due to wrap-around */ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
443 |
n = (end<halfLap?end:halfLap); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
444 |
off = (start<halfLap?start:halfLap); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
445 |
post = r-n; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
446 |
r -= off; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
447 |
l -= off*2; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
448 |
start -= off; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
449 |
wR -= off; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
450 |
wL += off; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
451 |
end -= n; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
452 |
while(r>post){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
453 |
l-=2; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
454 |
*out = CLIP_TO_15((MULT31(*--r,*--wR) + MULT31(*l,*wL++))>>9); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
455 |
out+=step; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
456 |
} |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
457 |
|
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
458 |
n = (end<halfLap?end:halfLap); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
459 |
off = (start<halfLap?start:halfLap); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
460 |
post = r+n; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
461 |
r += off; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
462 |
l += off*2; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
463 |
start -= off; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
464 |
end -= n; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
465 |
wR -= off; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
466 |
wL += off; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
467 |
while(r<post){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
468 |
*out = CLIP_TO_15((MULT31(*r++,*--wR) - MULT31(*l,*wL++))>>9); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
469 |
out+=step; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
470 |
l+=2; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
471 |
} |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
472 |
|
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
473 |
/* preceeding direct-copy lapping from previous frame, if any */ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
474 |
if(postLap){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
475 |
n = (end<postLap?end:postLap); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
476 |
off = (start<postLap?start:postLap); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
477 |
post = l+n*2; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
478 |
l += off*2; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
479 |
while(l<post){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
480 |
*out = CLIP_TO_15((-*l)>>9); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
481 |
out+=step; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
482 |
l+=2; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
483 |
} |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
484 |
} |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
485 |
} |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
486 |