hedgewars/uCommandHandlers.pas
author sheepluva
Fri, 21 Oct 2011 08:41:21 +0200
changeset 6167 728cabee2c9f
parent 6131 4e8816cf9459
child 6224 42b256eca362
child 6245 6df227b5e4c9
permissions -rw-r--r--
simplified some stuff I wrote
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2011 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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{$INCLUDE "options.inc"}
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unit uCommandHandlers;
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interface
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procedure initModule;
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procedure freeModule;
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implementation
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uses uCommands, uTypes, uVariables, uIO, uDebug, uConsts, uScript, uUtils, SDLh, uRandom, uCaptions;
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procedure chGenCmd(var s: shortstring);
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begin
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case s[1] of
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     'R': if ReadyTimeLeft > 1 then 
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          begin
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          ReadyTimeLeft:= 1;
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          if not CurrentTeam^.ExtDriven then SendIPC('c'+s);
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          end
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    end
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end;
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procedure chQuit(var s: shortstring);
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const prevGState: TGameState = gsConfirm;
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begin
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    s:= s; // avoid compiler hint
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    if (GameState = gsGame) or (GameState = gsChat) then
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        begin
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        prevGState:= GameState;
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        GameState:= gsConfirm;
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        SDL_ShowCursor(1)
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        end else
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        if GameState = gsConfirm then
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            begin
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            GameState:= prevGState;
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            SDL_ShowCursor(ord(isPaused))
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            end
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end;
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procedure chForceQuit(var s: shortstring);
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begin
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    s:= s; // avoid compiler hint
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    GameState:= gsConfirm;
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    ParseCommand('confirm', true);
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end;
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procedure chConfirm(var s: shortstring);
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begin
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    s:= s; // avoid compiler hint
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    if GameState = gsConfirm then
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    begin
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        SendIPC('Q');
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        GameState:= gsExit
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    end
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else
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    ParseCommand('chat team', true);
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end;
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procedure chHalt (var s: shortstring);
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begin
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    s:= s; // avoid compiler hint
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    SendIPC('H');
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    GameState:= gsExit
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end;
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procedure chCheckProto(var s: shortstring);
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var i, c: LongInt;
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begin
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    if isDeveloperMode then
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        begin
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        val(s, i, c);
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        if (c <> 0) or (i = 0) then exit;
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        TryDo(i <= cNetProtoVersion, 'Protocol version mismatch: engine is too old (got '+intToStr(i)+', expecting '+intToStr(cNetProtoVersion)+')', true);
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        TryDo(i >= cNetProtoVersion, 'Protocol version mismatch: engine is too new (got '+intToStr(i)+', expecting '+intToStr(cNetProtoVersion)+')', true);
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    end
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end;
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procedure chTeamLocal(var s: shortstring);
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begin
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s:= s; // avoid compiler hint
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if not isDeveloperMode then exit;
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if CurrentTeam = nil then OutError(errmsgIncorrectUse + ' "/rdriven"', true);
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CurrentTeam^.ExtDriven:= true
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end;
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procedure chGrave(var s: shortstring);
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begin
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if CurrentTeam = nil then OutError(errmsgIncorrectUse + ' "/grave"', true);
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if s[1]='"' then Delete(s, 1, 1);
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if s[byte(s[0])]='"' then Delete(s, byte(s[0]), 1);
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CurrentTeam^.GraveName:= s
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end;
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procedure chFort(var s: shortstring);
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begin
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if CurrentTeam = nil then OutError(errmsgIncorrectUse + ' "/fort"', true);
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if s[1]='"' then Delete(s, 1, 1);
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if s[byte(s[0])]='"' then Delete(s, byte(s[0]), 1);
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CurrentTeam^.FortName:= s
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end;
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procedure chFlag(var s: shortstring);
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begin
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if CurrentTeam = nil then OutError(errmsgIncorrectUse + ' "/flag"', true);
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if s[1]='"' then Delete(s, 1, 1);
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if s[byte(s[0])]='"' then Delete(s, byte(s[0]), 1);
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CurrentTeam^.flag:= s
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end;
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procedure chScript(var s: shortstring);
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begin
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if s[1]='"' then Delete(s, 1, 1);
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if s[byte(s[0])]='"' then Delete(s, byte(s[0]), 1);
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ScriptLoad(s)
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end;
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procedure chSetHat(var s: shortstring);
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begin
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if (not isDeveloperMode) or (CurrentTeam = nil) then exit;
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with CurrentTeam^ do
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    begin
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    if not CurrentHedgehog^.King then
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    if (s = '') or
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        (((GameFlags and gfKing) <> 0) and (s = 'crown')) or
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        ((Length(s) > 39) and (Copy(s,1,8) = 'Reserved') and (Copy(s,9,32) <> PlayerHash)) then
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        CurrentHedgehog^.Hat:= 'NoHat'
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    else
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        CurrentHedgehog^.Hat:= s
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    end;
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end;
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procedure chCurU_p(var s: shortstring);
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begin
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s:= s; // avoid compiler hint
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CursorMovementY:= -1;
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end;
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procedure chCurU_m(var s: shortstring);
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begin
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s:= s; // avoid compiler hint
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CursorMovementY:= 0;
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end;
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procedure chCurD_p(var s: shortstring);
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begin
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s:= s; // avoid compiler hint
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CursorMovementY:= 1;
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end;
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procedure chCurD_m(var s: shortstring);
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begin
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s:= s; // avoid compiler hint
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CursorMovementY:= 0;
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end;
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procedure chCurL_p(var s: shortstring);
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begin
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s:= s; // avoid compiler hint
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CursorMovementX:= -1;
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   179
end;
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   180
46caab3a8f84 uCommandHandlers
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   181
procedure chCurL_m(var s: shortstring);
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begin
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s:= s; // avoid compiler hint
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   184
CursorMovementX:= 0;
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   185
end;
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   186
46caab3a8f84 uCommandHandlers
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   187
procedure chCurR_p(var s: shortstring);
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   188
begin
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s:= s; // avoid compiler hint
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CursorMovementX:= 1;
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   191
end;
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   192
46caab3a8f84 uCommandHandlers
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   193
procedure chCurR_m(var s: shortstring);
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   194
begin
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s:= s; // avoid compiler hint
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   196
CursorMovementX:= 0;
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   197
end;
46caab3a8f84 uCommandHandlers
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   198
46caab3a8f84 uCommandHandlers
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   199
procedure chLeft_p(var s: shortstring);
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begin
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   201
s:= s; // avoid compiler hint
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   202
if CheckNoTeamOrHH or isPaused then exit;
46caab3a8f84 uCommandHandlers
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   203
if not CurrentTeam^.ExtDriven then SendIPC('L');
46caab3a8f84 uCommandHandlers
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   204
bShowFinger:= false;
46caab3a8f84 uCommandHandlers
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   205
with CurrentHedgehog^.Gear^ do
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    Message:= Message or (gmLeft and InputMask);
f5d858e4b634 Whole ton of script callbacks on commands. Poor engine.
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    ScriptCall('onLeft');
4413
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   208
end;
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   209
46caab3a8f84 uCommandHandlers
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   210
procedure chLeft_m(var s: shortstring);
46caab3a8f84 uCommandHandlers
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   211
begin
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   212
s:= s; // avoid compiler hint
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   213
if CheckNoTeamOrHH then exit;
46caab3a8f84 uCommandHandlers
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parents:
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   214
if not CurrentTeam^.ExtDriven then SendIPC('l');
46caab3a8f84 uCommandHandlers
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   215
with CurrentHedgehog^.Gear^ do
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    Message:= Message and not (gmLeft and InputMask);
f5d858e4b634 Whole ton of script callbacks on commands. Poor engine.
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    ScriptCall('onLeftUp');
4413
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   218
end;
46caab3a8f84 uCommandHandlers
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   219
46caab3a8f84 uCommandHandlers
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   220
procedure chRight_p(var s: shortstring);
46caab3a8f84 uCommandHandlers
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   221
begin
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   222
s:= s; // avoid compiler hint
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parents:
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   223
if CheckNoTeamOrHH or isPaused then exit;
46caab3a8f84 uCommandHandlers
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   224
if not CurrentTeam^.ExtDriven then SendIPC('R');
46caab3a8f84 uCommandHandlers
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parents:
diff changeset
   225
bShowFinger:= false;
46caab3a8f84 uCommandHandlers
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parents:
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   226
with CurrentHedgehog^.Gear^ do
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mikade
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   227
    Message:= Message or (gmRight and InputMask);
f5d858e4b634 Whole ton of script callbacks on commands. Poor engine.
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   228
    ScriptCall('onRight');
4413
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   229
end;
46caab3a8f84 uCommandHandlers
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parents:
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   230
46caab3a8f84 uCommandHandlers
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parents:
diff changeset
   231
procedure chRight_m(var s: shortstring);
46caab3a8f84 uCommandHandlers
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parents:
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   232
begin
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parents:
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   233
s:= s; // avoid compiler hint
46caab3a8f84 uCommandHandlers
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parents:
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   234
if CheckNoTeamOrHH then exit;
46caab3a8f84 uCommandHandlers
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parents:
diff changeset
   235
if not CurrentTeam^.ExtDriven then SendIPC('r');
46caab3a8f84 uCommandHandlers
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parents:
diff changeset
   236
with CurrentHedgehog^.Gear^ do
4661
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mikade
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   237
    Message:= Message and not (gmRight and InputMask);
f5d858e4b634 Whole ton of script callbacks on commands. Poor engine.
mikade
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   238
    ScriptCall('onRightUp');
4413
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   239
end;
46caab3a8f84 uCommandHandlers
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parents:
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   240
46caab3a8f84 uCommandHandlers
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diff changeset
   241
procedure chUp_p(var s: shortstring);
46caab3a8f84 uCommandHandlers
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   242
begin
46caab3a8f84 uCommandHandlers
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parents:
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   243
s:= s; // avoid compiler hint
46caab3a8f84 uCommandHandlers
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parents:
diff changeset
   244
if CheckNoTeamOrHH or isPaused then exit;
46caab3a8f84 uCommandHandlers
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parents:
diff changeset
   245
if not CurrentTeam^.ExtDriven then SendIPC('U');
46caab3a8f84 uCommandHandlers
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parents:
diff changeset
   246
bShowFinger:= false;
46caab3a8f84 uCommandHandlers
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parents:
diff changeset
   247
with CurrentHedgehog^.Gear^ do
4661
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mikade
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   248
    Message:= Message or (gmUp and InputMask);
f5d858e4b634 Whole ton of script callbacks on commands. Poor engine.
mikade
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   249
    ScriptCall('onUp');
4413
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   250
end;
46caab3a8f84 uCommandHandlers
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parents:
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   251
46caab3a8f84 uCommandHandlers
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parents:
diff changeset
   252
procedure chUp_m(var s: shortstring);
46caab3a8f84 uCommandHandlers
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   253
begin
46caab3a8f84 uCommandHandlers
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parents:
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   254
s:= s; // avoid compiler hint
46caab3a8f84 uCommandHandlers
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parents:
diff changeset
   255
if CheckNoTeamOrHH then exit;
46caab3a8f84 uCommandHandlers
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parents:
diff changeset
   256
if not CurrentTeam^.ExtDriven then SendIPC('u');
46caab3a8f84 uCommandHandlers
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parents:
diff changeset
   257
with CurrentHedgehog^.Gear^ do
4522
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
parents: 4437
diff changeset
   258
    Message:= Message and not (gmUp and InputMask);
4661
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mikade
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   259
    ScriptCall('onUpUp');
4413
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   260
end;
46caab3a8f84 uCommandHandlers
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parents:
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   261
46caab3a8f84 uCommandHandlers
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parents:
diff changeset
   262
procedure chDown_p(var s: shortstring);
46caab3a8f84 uCommandHandlers
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diff changeset
   263
begin
46caab3a8f84 uCommandHandlers
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parents:
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   264
s:= s; // avoid compiler hint
46caab3a8f84 uCommandHandlers
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parents:
diff changeset
   265
if CheckNoTeamOrHH or isPaused then exit;
46caab3a8f84 uCommandHandlers
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parents:
diff changeset
   266
if not CurrentTeam^.ExtDriven then SendIPC('D');
46caab3a8f84 uCommandHandlers
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parents:
diff changeset
   267
bShowFinger:= false;
46caab3a8f84 uCommandHandlers
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parents:
diff changeset
   268
with CurrentHedgehog^.Gear^ do
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mikade
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   269
    Message:= Message or (gmDown and InputMask);
f5d858e4b634 Whole ton of script callbacks on commands. Poor engine.
mikade
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   270
    ScriptCall('onDown');
4413
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diff changeset
   271
end;
46caab3a8f84 uCommandHandlers
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parents:
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   272
46caab3a8f84 uCommandHandlers
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parents:
diff changeset
   273
procedure chDown_m(var s: shortstring);
46caab3a8f84 uCommandHandlers
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parents:
diff changeset
   274
begin
46caab3a8f84 uCommandHandlers
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parents:
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   275
s:= s; // avoid compiler hint
46caab3a8f84 uCommandHandlers
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parents:
diff changeset
   276
if CheckNoTeamOrHH then exit;
46caab3a8f84 uCommandHandlers
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parents:
diff changeset
   277
if not CurrentTeam^.ExtDriven then SendIPC('d');
46caab3a8f84 uCommandHandlers
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parents:
diff changeset
   278
with CurrentHedgehog^.Gear^ do
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mikade
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   279
    Message:= Message and not (gmDown and InputMask);
f5d858e4b634 Whole ton of script callbacks on commands. Poor engine.
mikade
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   280
    ScriptCall('onDownUp');
4413
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diff changeset
   281
end;
46caab3a8f84 uCommandHandlers
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parents:
diff changeset
   282
46caab3a8f84 uCommandHandlers
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diff changeset
   283
procedure chPrecise_p(var s: shortstring);
46caab3a8f84 uCommandHandlers
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parents:
diff changeset
   284
begin
46caab3a8f84 uCommandHandlers
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parents:
diff changeset
   285
s:= s; // avoid compiler hint
46caab3a8f84 uCommandHandlers
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parents:
diff changeset
   286
if CheckNoTeamOrHH or isPaused then exit;
46caab3a8f84 uCommandHandlers
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parents:
diff changeset
   287
if not CurrentTeam^.ExtDriven then SendIPC('Z');
46caab3a8f84 uCommandHandlers
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parents:
diff changeset
   288
bShowFinger:= false;
46caab3a8f84 uCommandHandlers
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parents:
diff changeset
   289
with CurrentHedgehog^.Gear^ do
4522
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
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diff changeset
   290
    Message:= Message or (gmPrecise and InputMask);
4661
f5d858e4b634 Whole ton of script callbacks on commands. Poor engine.
mikade
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diff changeset
   291
    ScriptCall('onPrecise');
4413
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parents:
diff changeset
   292
end;
46caab3a8f84 uCommandHandlers
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parents:
diff changeset
   293
46caab3a8f84 uCommandHandlers
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parents:
diff changeset
   294
procedure chPrecise_m(var s: shortstring);
46caab3a8f84 uCommandHandlers
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parents:
diff changeset
   295
begin
46caab3a8f84 uCommandHandlers
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parents:
diff changeset
   296
s:= s; // avoid compiler hint
46caab3a8f84 uCommandHandlers
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parents:
diff changeset
   297
if CheckNoTeamOrHH then exit;
46caab3a8f84 uCommandHandlers
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parents:
diff changeset
   298
if not CurrentTeam^.ExtDriven then SendIPC('z');
46caab3a8f84 uCommandHandlers
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parents:
diff changeset
   299
with CurrentHedgehog^.Gear^ do
4522
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
parents: 4437
diff changeset
   300
    Message:= Message and not (gmPrecise and InputMask);
4661
f5d858e4b634 Whole ton of script callbacks on commands. Poor engine.
mikade
parents: 4611
diff changeset
   301
    ScriptCall('onPreciseUp');
4413
46caab3a8f84 uCommandHandlers
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parents:
diff changeset
   302
end;
46caab3a8f84 uCommandHandlers
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parents:
diff changeset
   303
46caab3a8f84 uCommandHandlers
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parents:
diff changeset
   304
procedure chLJump(var s: shortstring);
46caab3a8f84 uCommandHandlers
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parents:
diff changeset
   305
begin
46caab3a8f84 uCommandHandlers
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parents:
diff changeset
   306
s:= s; // avoid compiler hint
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   307
if CheckNoTeamOrHH or isPaused then exit;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   308
if not CurrentTeam^.ExtDriven then SendIPC('j');
46caab3a8f84 uCommandHandlers
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parents:
diff changeset
   309
bShowFinger:= false;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   310
with CurrentHedgehog^.Gear^ do
4661
f5d858e4b634 Whole ton of script callbacks on commands. Poor engine.
mikade
parents: 4611
diff changeset
   311
    Message:= Message or (gmLJump and InputMask);
f5d858e4b634 Whole ton of script callbacks on commands. Poor engine.
mikade
parents: 4611
diff changeset
   312
    ScriptCall('onLJump');
4413
46caab3a8f84 uCommandHandlers
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parents:
diff changeset
   313
end;
46caab3a8f84 uCommandHandlers
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parents:
diff changeset
   314
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   315
procedure chHJump(var s: shortstring);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   316
begin
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   317
s:= s; // avoid compiler hint
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   318
if CheckNoTeamOrHH or isPaused then exit;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   319
if not CurrentTeam^.ExtDriven then SendIPC('J');
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   320
bShowFinger:= false;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   321
with CurrentHedgehog^.Gear^ do
4661
f5d858e4b634 Whole ton of script callbacks on commands. Poor engine.
mikade
parents: 4611
diff changeset
   322
    Message:= Message or (gmHJump and InputMask);
f5d858e4b634 Whole ton of script callbacks on commands. Poor engine.
mikade
parents: 4611
diff changeset
   323
    ScriptCall('onHJump');
4413
46caab3a8f84 uCommandHandlers
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parents:
diff changeset
   324
end;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   325
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   326
procedure chAttack_p(var s: shortstring);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   327
begin
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   328
s:= s; // avoid compiler hint
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   329
if CheckNoTeamOrHH or isPaused then exit;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   330
bShowFinger:= false;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   331
with CurrentHedgehog^.Gear^ do
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   332
    begin
4900
8ad0e23e6d63 addfilelog <3 debugfile
koda
parents: 4845
diff changeset
   333
    AddFileLog('/+attack: hedgehog''s Gear^.State = '+inttostr(State));
4413
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   334
    if ((State and gstHHDriven) <> 0) then
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   335
        begin
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   336
        FollowGear:= CurrentHedgehog^.Gear;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   337
        if not CurrentTeam^.ExtDriven then SendIPC('A');
4661
f5d858e4b634 Whole ton of script callbacks on commands. Poor engine.
mikade
parents: 4611
diff changeset
   338
        Message:= Message or (gmAttack and InputMask);
5247
bf6d4bc531d2 Ability to turn camera following gears off
unc0rr
parents: 5238
diff changeset
   339
        ScriptCall('onAttack');
4413
46caab3a8f84 uCommandHandlers
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parents:
diff changeset
   340
        end
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   341
    end
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   342
end;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   343
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   344
procedure chAttack_m(var s: shortstring);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   345
begin
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   346
s:= s; // avoid compiler hint
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   347
if CheckNoTeamOrHH then exit;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   348
with CurrentHedgehog^.Gear^ do
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   349
    begin
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   350
    if not CurrentTeam^.ExtDriven and
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   351
        ((Message and gmAttack) <> 0) then SendIPC('a');
4661
f5d858e4b634 Whole ton of script callbacks on commands. Poor engine.
mikade
parents: 4611
diff changeset
   352
    Message:= Message and not (gmAttack and InputMask);
f5d858e4b634 Whole ton of script callbacks on commands. Poor engine.
mikade
parents: 4611
diff changeset
   353
    ScriptCall('onAttackUp');
4413
46caab3a8f84 uCommandHandlers
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parents:
diff changeset
   354
    end
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   355
end;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   356
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   357
procedure chSwitch(var s: shortstring);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   358
begin
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   359
s:= s; // avoid compiler hint
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   360
if CheckNoTeamOrHH or isPaused then exit;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   361
if not CurrentTeam^.ExtDriven then SendIPC('S');
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   362
bShowFinger:= false;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   363
with CurrentHedgehog^.Gear^ do
4661
f5d858e4b634 Whole ton of script callbacks on commands. Poor engine.
mikade
parents: 4611
diff changeset
   364
    Message:= Message or (gmSwitch and InputMask);
f5d858e4b634 Whole ton of script callbacks on commands. Poor engine.
mikade
parents: 4611
diff changeset
   365
    ScriptCall('onSwitch');
4413
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   366
end;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   367
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   368
procedure chNextTurn(var s: shortstring);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   369
begin
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   370
    s:= s; // avoid compiler hint
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   371
    TryDo(AllInactive, '/nextturn called when not all gears are inactive', true);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   372
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   373
    if not CurrentTeam^.ExtDriven then SendIPC('N');
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   374
    AddFileLog('Doing SwitchHedgehog: time '+inttostr(GameTicks));
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   375
end;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   376
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   377
procedure chTimer(var s: shortstring);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   378
begin
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   379
if (s[0] <> #1) or (s[1] < '1') or (s[1] > '5') or CheckNoTeamOrHH then exit;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   380
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   381
if not CurrentTeam^.ExtDriven then SendIPC(s);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   382
bShowFinger:= false;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   383
with CurrentHedgehog^.Gear^ do
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   384
    begin
4522
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
parents: 4437
diff changeset
   385
    Message:= Message or (gmTimer and InputMask);
4661
f5d858e4b634 Whole ton of script callbacks on commands. Poor engine.
mikade
parents: 4611
diff changeset
   386
    MsgParam:= byte(s[1]) - ord('0');
f5d858e4b634 Whole ton of script callbacks on commands. Poor engine.
mikade
parents: 4611
diff changeset
   387
    ScriptCall('onTimer');
4413
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   388
    end
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   389
end;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   390
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   391
procedure chSlot(var s: shortstring);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   392
var slot: LongWord;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   393
begin
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   394
if (s[0] <> #1) or CheckNoTeamOrHH then exit;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   395
slot:= byte(s[1]) - 49;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   396
if slot > cMaxSlotIndex then exit;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   397
if not CurrentTeam^.ExtDriven then SendIPC(char(byte(s[1]) + 79));
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   398
bShowFinger:= false;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   399
with CurrentHedgehog^.Gear^ do
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   400
    begin
4522
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
parents: 4437
diff changeset
   401
    Message:= Message or (gmSlot and InputMask);
4661
f5d858e4b634 Whole ton of script callbacks on commands. Poor engine.
mikade
parents: 4611
diff changeset
   402
    MsgParam:= slot; 
f5d858e4b634 Whole ton of script callbacks on commands. Poor engine.
mikade
parents: 4611
diff changeset
   403
    ScriptCall('onSlot');
4413
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   404
    end
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   405
end;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   406
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   407
procedure chSetWeapon(var s: shortstring);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   408
begin
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   409
    if (s[0] <> #1) or CheckNoTeamOrHH then exit;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   410
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   411
    if TAmmoType(s[1]) > High(TAmmoType) then exit;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   412
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   413
    if not CurrentTeam^.ExtDriven then SendIPC('w' + s);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   414
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   415
    with CurrentHedgehog^.Gear^ do
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   416
    begin
4522
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
parents: 4437
diff changeset
   417
        Message:= Message or (gmWeapon and InputMask);
4413
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   418
        MsgParam:= byte(s[1]);
5247
bf6d4bc531d2 Ability to turn camera following gears off
unc0rr
parents: 5238
diff changeset
   419
    ScriptCall('onSetWeapon');
4413
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   420
    end;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   421
end;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   422
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   423
procedure chTaunt(var s: shortstring);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   424
begin
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   425
if (s[0] <> #1) or CheckNoTeamOrHH then exit;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   426
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   427
if TWave(s[1]) > High(TWave) then exit;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   428
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   429
if not CurrentTeam^.ExtDriven then SendIPC('t' + s);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   430
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   431
with CurrentHedgehog^.Gear^ do
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   432
    begin
4522
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
parents: 4437
diff changeset
   433
    Message:= Message or (gmAnimate and InputMask);
4661
f5d858e4b634 Whole ton of script callbacks on commands. Poor engine.
mikade
parents: 4611
diff changeset
   434
    MsgParam:= byte(s[1]) ; 
f5d858e4b634 Whole ton of script callbacks on commands. Poor engine.
mikade
parents: 4611
diff changeset
   435
    ScriptCall('onTaunt');
4413
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   436
    end
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   437
end;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   438
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   439
procedure chPut(var s: shortstring);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   440
begin
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   441
    s:= s; // avoid compiler hint
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   442
    doPut(0, 0, false);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   443
end;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   444
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   445
procedure chCapture(var s: shortstring);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   446
begin
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   447
s:= s; // avoid compiler hint
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   448
flagMakeCapture:= true
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   449
end;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   450
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   451
procedure chSetMap(var s: shortstring);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   452
begin
5679
505c6448069b accidentally reverted this when reverting the rest of the override changes.
nemo
parents: 5555
diff changeset
   453
if isDeveloperMode then
6088
47d1b04003d1 - Frontend: don't pass /script for missions
unc0rr
parents: 5679
diff changeset
   454
    begin
47d1b04003d1 - Frontend: don't pass /script for missions
unc0rr
parents: 5679
diff changeset
   455
    UserPathz[ptMapCurrent]:= UserPathz[ptMaps] + '/' + s;
47d1b04003d1 - Frontend: don't pass /script for missions
unc0rr
parents: 5679
diff changeset
   456
    Pathz[ptMapCurrent]:= Pathz[ptMaps] + '/' + s;
47d1b04003d1 - Frontend: don't pass /script for missions
unc0rr
parents: 5679
diff changeset
   457
    InitStepsFlags:= InitStepsFlags or cifMap
47d1b04003d1 - Frontend: don't pass /script for missions
unc0rr
parents: 5679
diff changeset
   458
    end;
47d1b04003d1 - Frontend: don't pass /script for missions
unc0rr
parents: 5679
diff changeset
   459
47d1b04003d1 - Frontend: don't pass /script for missions
unc0rr
parents: 5679
diff changeset
   460
ScriptLoad(s)
4413
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   461
end;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   462
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   463
procedure chSetTheme(var s: shortstring);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   464
begin
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   465
if isDeveloperMode then
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   466
begin
5238
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents: 5026
diff changeset
   467
UserPathz[ptCurrTheme]:= UserPathz[ptThemes] + '/' + s;
4413
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   468
Pathz[ptCurrTheme]:= Pathz[ptThemes] + '/' + s;
4611
445d382cd401 A very very basic snow implementation
nemo
parents: 4532
diff changeset
   469
Theme:= s;
4413
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   470
InitStepsFlags:= InitStepsFlags or cifTheme
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   471
end
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   472
end;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   473
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   474
procedure chSetSeed(var s: shortstring);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   475
begin
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   476
if isDeveloperMode then
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   477
begin
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   478
SetRandomSeed(s);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   479
cSeed:= s;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   480
InitStepsFlags:= InitStepsFlags or cifRandomize
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   481
end
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   482
end;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   483
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   484
procedure chAmmoMenu(var s: shortstring);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   485
begin
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   486
s:= s; // avoid compiler hint
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   487
if CheckNoTeamOrHH then
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   488
    bShowAmmoMenu:= true
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   489
else
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   490
    begin
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   491
    with CurrentTeam^ do
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   492
        with Hedgehogs[CurrHedgehog] do
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   493
            begin
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   494
            bSelected:= false;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   495
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   496
            if bShowAmmoMenu then bShowAmmoMenu:= false
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   497
            else if ((Gear^.State and (gstAttacking or gstAttacked)) <> 0) or
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   498
                    ((MultiShootAttacks > 0) and ((Ammoz[CurAmmoType].Ammo.Propz and ammoprop_NoRoundEnd) = 0)) or
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   499
                    ((Gear^.State and gstHHDriven) = 0) then else bShowAmmoMenu:= true
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   500
            end;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   501
    end
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   502
end;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   503
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   504
procedure chVol_p(var s: shortstring);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   505
begin
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   506
s:= s; // avoid compiler hint
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   507
inc(cVolumeDelta, 3)
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   508
end;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   509
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   510
procedure chVol_m(var s: shortstring);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   511
begin
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   512
s:= s; // avoid compiler hint
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   513
dec(cVolumeDelta, 3)
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   514
end;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   515
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   516
procedure chFindhh(var s: shortstring);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   517
begin
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   518
s:= s; // avoid compiler hint
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   519
if CheckNoTeamOrHH or isPaused then exit;
5247
bf6d4bc531d2 Ability to turn camera following gears off
unc0rr
parents: 5238
diff changeset
   520
bf6d4bc531d2 Ability to turn camera following gears off
unc0rr
parents: 5238
diff changeset
   521
if FollowGear <> nil then
bf6d4bc531d2 Ability to turn camera following gears off
unc0rr
parents: 5238
diff changeset
   522
    begin
bf6d4bc531d2 Ability to turn camera following gears off
unc0rr
parents: 5238
diff changeset
   523
    AddCaption('Auto Camera Off', $CCCCCC, capgrpVolume);
bf6d4bc531d2 Ability to turn camera following gears off
unc0rr
parents: 5238
diff changeset
   524
    autoCameraOn:= false
bf6d4bc531d2 Ability to turn camera following gears off
unc0rr
parents: 5238
diff changeset
   525
    end
bf6d4bc531d2 Ability to turn camera following gears off
unc0rr
parents: 5238
diff changeset
   526
    else begin
bf6d4bc531d2 Ability to turn camera following gears off
unc0rr
parents: 5238
diff changeset
   527
    AddCaption('Auto Camera On', $CCCCCC, capgrpVolume);
bf6d4bc531d2 Ability to turn camera following gears off
unc0rr
parents: 5238
diff changeset
   528
    bShowFinger:= true;
bf6d4bc531d2 Ability to turn camera following gears off
unc0rr
parents: 5238
diff changeset
   529
    FollowGear:= CurrentHedgehog^.Gear;
bf6d4bc531d2 Ability to turn camera following gears off
unc0rr
parents: 5238
diff changeset
   530
    autoCameraOn:= true
bf6d4bc531d2 Ability to turn camera following gears off
unc0rr
parents: 5238
diff changeset
   531
    end
4413
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   532
end;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   533
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   534
procedure chPause(var s: shortstring);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   535
begin
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   536
s:= s; // avoid compiler hint
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   537
if gameType <> gmtNet then
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   538
    isPaused:= not isPaused;
5524
40b7f95d9f18 Oh, and fix cursor visibility correlations between gsConfirm state and paused state
unc0rr
parents: 5523
diff changeset
   539
40b7f95d9f18 Oh, and fix cursor visibility correlations between gsConfirm state and paused state
unc0rr
parents: 5523
diff changeset
   540
if isPaused then
40b7f95d9f18 Oh, and fix cursor visibility correlations between gsConfirm state and paused state
unc0rr
parents: 5523
diff changeset
   541
    SDL_ShowCursor(1)
40b7f95d9f18 Oh, and fix cursor visibility correlations between gsConfirm state and paused state
unc0rr
parents: 5523
diff changeset
   542
    else
40b7f95d9f18 Oh, and fix cursor visibility correlations between gsConfirm state and paused state
unc0rr
parents: 5523
diff changeset
   543
    SDL_ShowCursor(ord(GameState = gsConfirm))
4413
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   544
end;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   545
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   546
procedure chRotateMask(var s: shortstring);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   547
begin
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   548
s:= s; // avoid compiler hint
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   549
if ((GameFlags and gfInvulnerable) = 0) then cTagsMask:= cTagsMasks[cTagsMask] else cTagsMask:= cTagsMasksNoHealth[cTagsMask];
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   550
end;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   551
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   552
procedure chSpeedup_p(var s: shortstring);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   553
begin
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   554
s:= s; // avoid compiler hint
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   555
isSpeed:= true
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   556
end;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   557
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   558
procedure chSpeedup_m(var s: shortstring);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   559
begin
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   560
s:= s; // avoid compiler hint
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   561
isSpeed:= false
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   562
end;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   563
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   564
procedure chZoomIn(var s: shortstring);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   565
begin
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   566
    s:= s; // avoid compiler hint
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   567
    if ZoomValue < cMinZoomLevel then
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   568
        ZoomValue:= ZoomValue + cZoomDelta;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   569
end;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   570
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   571
procedure chZoomOut(var s: shortstring);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   572
begin
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   573
    s:= s; // avoid compiler hint
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   574
    if ZoomValue > cMaxZoomLevel then
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   575
        ZoomValue:= ZoomValue - cZoomDelta;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   576
end;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   577
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   578
procedure chZoomReset(var s: shortstring);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   579
begin
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   580
    s:= s; // avoid compiler hint
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   581
    ZoomValue:= cDefaultZoomLevel;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   582
end;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   583
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   584
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   585
procedure initModule;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   586
begin
4528
630f4ab0c926 Reorder top registered variables by frequency gathered from 60 or so games of varying length/type. Oh. And add green hair to joker.
nemo
parents: 4522
diff changeset
   587
//////// Begin top sorted by freq analysis not including chatmsg
630f4ab0c926 Reorder top registered variables by frequency gathered from 60 or so games of varying length/type. Oh. And add green hair to joker.
nemo
parents: 4522
diff changeset
   588
    RegisterVariable('+right'  , vtCommand, @chRight_p      , false);
630f4ab0c926 Reorder top registered variables by frequency gathered from 60 or so games of varying length/type. Oh. And add green hair to joker.
nemo
parents: 4522
diff changeset
   589
    RegisterVariable('-right'  , vtCommand, @chRight_m      , false);
630f4ab0c926 Reorder top registered variables by frequency gathered from 60 or so games of varying length/type. Oh. And add green hair to joker.
nemo
parents: 4522
diff changeset
   590
    RegisterVariable('+up'     , vtCommand, @chUp_p         , false);
630f4ab0c926 Reorder top registered variables by frequency gathered from 60 or so games of varying length/type. Oh. And add green hair to joker.
nemo
parents: 4522
diff changeset
   591
    RegisterVariable('-up'     , vtCommand, @chUp_m         , false);
630f4ab0c926 Reorder top registered variables by frequency gathered from 60 or so games of varying length/type. Oh. And add green hair to joker.
nemo
parents: 4522
diff changeset
   592
    RegisterVariable('+left'   , vtCommand, @chLeft_p       , false);
630f4ab0c926 Reorder top registered variables by frequency gathered from 60 or so games of varying length/type. Oh. And add green hair to joker.
nemo
parents: 4522
diff changeset
   593
    RegisterVariable('-left'   , vtCommand, @chLeft_m       , false);
630f4ab0c926 Reorder top registered variables by frequency gathered from 60 or so games of varying length/type. Oh. And add green hair to joker.
nemo
parents: 4522
diff changeset
   594
    RegisterVariable('+attack' , vtCommand, @chAttack_p     , false);
630f4ab0c926 Reorder top registered variables by frequency gathered from 60 or so games of varying length/type. Oh. And add green hair to joker.
nemo
parents: 4522
diff changeset
   595
    RegisterVariable('+down'   , vtCommand, @chDown_p       , false);
630f4ab0c926 Reorder top registered variables by frequency gathered from 60 or so games of varying length/type. Oh. And add green hair to joker.
nemo
parents: 4522
diff changeset
   596
    RegisterVariable('-down'   , vtCommand, @chDown_m       , false);
630f4ab0c926 Reorder top registered variables by frequency gathered from 60 or so games of varying length/type. Oh. And add green hair to joker.
nemo
parents: 4522
diff changeset
   597
    RegisterVariable('hjump'   , vtCommand, @chHJump        , false);
630f4ab0c926 Reorder top registered variables by frequency gathered from 60 or so games of varying length/type. Oh. And add green hair to joker.
nemo
parents: 4522
diff changeset
   598
    RegisterVariable('ljump'   , vtCommand, @chLJump        , false);
630f4ab0c926 Reorder top registered variables by frequency gathered from 60 or so games of varying length/type. Oh. And add green hair to joker.
nemo
parents: 4522
diff changeset
   599
    RegisterVariable('nextturn', vtCommand, @chNextTurn     , false);
630f4ab0c926 Reorder top registered variables by frequency gathered from 60 or so games of varying length/type. Oh. And add green hair to joker.
nemo
parents: 4522
diff changeset
   600
    RegisterVariable('-attack' , vtCommand, @chAttack_m     , false);
630f4ab0c926 Reorder top registered variables by frequency gathered from 60 or so games of varying length/type. Oh. And add green hair to joker.
nemo
parents: 4522
diff changeset
   601
    RegisterVariable('slot'    , vtCommand, @chSlot         , false);
630f4ab0c926 Reorder top registered variables by frequency gathered from 60 or so games of varying length/type. Oh. And add green hair to joker.
nemo
parents: 4522
diff changeset
   602
    RegisterVariable('setweap' , vtCommand, @chSetWeapon    , false);
630f4ab0c926 Reorder top registered variables by frequency gathered from 60 or so games of varying length/type. Oh. And add green hair to joker.
nemo
parents: 4522
diff changeset
   603
//////// End top by freq analysis
4531
4ea193b0e378 Reenable ReadyTimer using a synced message NEEDS TESTING.
nemo
parents: 4528
diff changeset
   604
    RegisterVariable('gencmd'  , vtCommand, @chGenCmd       , false);
4413
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   605
    RegisterVariable('flag'    , vtCommand, @chFlag         , false);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   606
    RegisterVariable('script'  , vtCommand, @chScript       , false);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   607
    RegisterVariable('proto'   , vtCommand, @chCheckProto   , true );
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   608
    RegisterVariable('spectate', vtBoolean, @fastUntilLag   , false);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   609
    RegisterVariable('capture' , vtCommand, @chCapture      , true );
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   610
    RegisterVariable('rotmask' , vtCommand, @chRotateMask   , true );
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   611
    RegisterVariable('rdriven' , vtCommand, @chTeamLocal    , false);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   612
    RegisterVariable('map'     , vtCommand, @chSetMap       , false);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   613
    RegisterVariable('theme'   , vtCommand, @chSetTheme     , false);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   614
    RegisterVariable('seed'    , vtCommand, @chSetSeed      , false);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   615
    RegisterVariable('template_filter', vtLongInt, @cTemplateFilter, false);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   616
    RegisterVariable('mapgen'  , vtLongInt, @cMapGen        , false);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   617
    RegisterVariable('maze_size',vtLongInt, @cMazeSize      , false);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   618
    RegisterVariable('delay'   , vtLongInt, @cInactDelay    , false);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   619
    RegisterVariable('ready'   , vtLongInt, @cReadyDelay    , false);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   620
    RegisterVariable('casefreq', vtLongInt, @cCaseFactor    , false);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   621
    RegisterVariable('healthprob', vtLongInt, @cHealthCaseProb, false);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   622
    RegisterVariable('hcaseamount', vtLongInt, @cHealthCaseAmount, false);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   623
    RegisterVariable('sd_turns', vtLongInt, @cSuddenDTurns  , false);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   624
    RegisterVariable('waterrise', vtLongInt, @cWaterRise    , false);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   625
    RegisterVariable('healthdec', vtLongInt, @cHealthDecrease, false);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   626
    RegisterVariable('damagepct',vtLongInt, @cDamagePercent , false);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   627
    RegisterVariable('ropepct' , vtLongInt, @cRopePercent   , false);
5026
e83d4552625f percentage modifier for get away time
nikin
parents: 4976
diff changeset
   628
    RegisterVariable('getawaytime' , vtLongInt, @cGetAwayTime , false);
4413
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   629
    RegisterVariable('minedudpct',vtLongInt,@cMineDudPercent, false);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   630
    RegisterVariable('minesnum', vtLongInt, @cLandMines     , false);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   631
    RegisterVariable('explosives',vtLongInt,@cExplosives    , false);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   632
    RegisterVariable('gmflags' , vtLongInt, @GameFlags      , false);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   633
    RegisterVariable('turntime', vtLongInt, @cHedgehogTurnTime, false);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   634
    RegisterVariable('minestime',vtLongInt, @cMinesTime     , false);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   635
    RegisterVariable('fort'    , vtCommand, @chFort         , false);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   636
    RegisterVariable('grave'   , vtCommand, @chGrave        , false);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   637
    RegisterVariable('hat'     , vtCommand, @chSetHat       , false);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   638
    RegisterVariable('quit'    , vtCommand, @chQuit         , true );
4744
ecc2c757d0df general uKey refactor in preparaiton of two new shortcuts
koda
parents: 4661
diff changeset
   639
    RegisterVariable('forcequit', vtCommand, @chForceQuit   , true );
4413
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   640
    RegisterVariable('confirm' , vtCommand, @chConfirm      , true );
4751
849740a91d36 possible fix hanging server on ctlr+w
koda
parents: 4746
diff changeset
   641
    RegisterVariable('halt',     vtCommand, @chHalt         , true );
4413
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   642
    RegisterVariable('+speedup', vtCommand, @chSpeedup_p    , true );
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   643
    RegisterVariable('-speedup', vtCommand, @chSpeedup_m    , true );
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   644
    RegisterVariable('zoomin'  , vtCommand, @chZoomIn       , true );
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   645
    RegisterVariable('zoomout' , vtCommand, @chZoomOut      , true );
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   646
    RegisterVariable('zoomreset',vtCommand, @chZoomReset    , true );
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   647
    RegisterVariable('ammomenu', vtCommand, @chAmmoMenu     , true);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   648
    RegisterVariable('+precise', vtCommand, @chPrecise_p    , false);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   649
    RegisterVariable('-precise', vtCommand, @chPrecise_m    , false);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   650
    RegisterVariable('switch'  , vtCommand, @chSwitch       , false);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   651
    RegisterVariable('timer'   , vtCommand, @chTimer        , false);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   652
    RegisterVariable('taunt'   , vtCommand, @chTaunt        , false);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   653
    RegisterVariable('put'     , vtCommand, @chPut          , false);
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   654
    RegisterVariable('+volup'  , vtCommand, @chVol_p        , true );
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   655
    RegisterVariable('-volup'  , vtCommand, @chVol_m        , true );
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   656
    RegisterVariable('+voldown', vtCommand, @chVol_m        , true );
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   657
    RegisterVariable('-voldown', vtCommand, @chVol_p        , true );
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   658
    RegisterVariable('findhh'  , vtCommand, @chFindhh       , true );
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   659
    RegisterVariable('pause'   , vtCommand, @chPause        , true );
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   660
    RegisterVariable('+cur_u'  , vtCommand, @chCurU_p       , true );
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   661
    RegisterVariable('-cur_u'  , vtCommand, @chCurU_m       , true );
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   662
    RegisterVariable('+cur_d'  , vtCommand, @chCurD_p       , true );
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   663
    RegisterVariable('-cur_d'  , vtCommand, @chCurD_m       , true );
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   664
    RegisterVariable('+cur_l'  , vtCommand, @chCurL_p       , true );
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   665
    RegisterVariable('-cur_l'  , vtCommand, @chCurL_m       , true );
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   666
    RegisterVariable('+cur_r'  , vtCommand, @chCurR_p       , true );
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   667
    RegisterVariable('-cur_r'  , vtCommand, @chCurR_m       , true );
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   668
end;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   669
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   670
procedure freeModule;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   671
begin
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   672
end;
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   673
46caab3a8f84 uCommandHandlers
unc0rr
parents:
diff changeset
   674
end.