hedgewars/uStore.pas
author smxx
Mon, 15 Feb 2010 21:54:26 +0000
changeset 2814 71e80c6e74bb
parent 2811 4cad87e11bf6
child 2841 2c9013664ea3
permissions -rw-r--r--
Engine: * Removed some commented out lines * Added "SetHealth" script command * Added support for global variables (between lua and game) Training Missions: * Once again fail if your time runs out * Training missions show a "You've lost!" message * Changed Shotgun training back to mushrooms map
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2008 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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{$INCLUDE "options.inc"}
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unit uStore;
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interface
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uses sysutils, uConsts, uTeams, SDLh, uFloat,
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{$IFDEF GLES11}
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	gles11;
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{$ELSE}
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	GL, GLext;
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{$ENDIF}
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var PixelFormat: PSDL_PixelFormat;
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    SDLPrimSurface: PSDL_Surface;
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    PauseTexture,
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    SyncTexture,
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    ConfirmTexture: PTexture;
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    cScaleFactor: GLfloat;
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    SupportNPOTT: Boolean;
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    Step: LongInt;
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    squaresize : LongInt;
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    numsquares : LongInt;
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    ProgrTex: PTexture;
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    MissionIcons: PSDL_Surface;
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    ropeIconTex: PTexture;
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procedure init_uStore;
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procedure free_uStore;
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procedure StoreLoad;
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procedure StoreRelease;
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procedure DrawSpriteFromRect(Sprite: TSprite; r: TSDL_Rect; X, Y, Height, Position: LongInt);
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procedure DrawSprite (Sprite: TSprite; X, Y, Frame: LongInt);
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procedure DrawSprite2(Sprite: TSprite; X, Y, FrameX, FrameY: LongInt);
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procedure DrawSpriteClipped(Sprite: TSprite; X, Y, TopY, RightX, BottomY, LeftX: LongInt);
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procedure DrawSurfSprite(X, Y, Height, Frame: LongInt; Source: PTexture);
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procedure DrawTexture(X, Y: LongInt; Texture: PTexture);
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procedure DrawTextureF(Texture: PTexture; Scale: GLfloat; X, Y, Frame, Dir, w, h: LongInt);
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procedure DrawRotatedTextureF(Texture: PTexture; Scale, OffsetX, OffsetY: GLfloat; X, Y, Frame, Dir, w, h: LongInt; Angle: real);
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procedure DrawRotated(Sprite: TSprite; X, Y, Dir: LongInt; Angle: real);
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procedure DrawRotatedF(Sprite: TSprite; X, Y, Frame, Dir: LongInt; Angle: real);
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procedure DrawRotatedTex(Tex: PTexture; hw, hh, X, Y, Dir: LongInt; Angle: real);
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procedure DrawCentered(X, Top: LongInt; Source: PTexture);
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procedure DrawFromRect(X, Y: LongInt; r: PSDL_Rect; SourceTexture: PTexture);
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procedure DrawHedgehog(X, Y: LongInt; Dir: LongInt; Pos, Step: LongWord; Angle: real);
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procedure DrawFillRect(r: TSDL_Rect);
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procedure DrawRoundRect(rect: PSDL_Rect; BorderColor, FillColor: Longword; Surface: PSDL_Surface; Clear: boolean);
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function  CheckCJKFont(s: string; font: THWFont): THWFont;
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function  RenderStringTex(s: string; Color: Longword; font: THWFont): PTexture;
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function  RenderSpeechBubbleTex(s: string; SpeechType: Longword; font: THWFont): PTexture;
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procedure flipSurface(Surface: PSDL_Surface; Vertical: Boolean);
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//procedure rotateSurface(Surface: PSDL_Surface);
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procedure copyRotatedSurface(src, dest: PSDL_Surface); // this is necessary since width/height are read only in SDL
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procedure copyToXY(src, dest: PSDL_Surface; destX, destY: Integer);
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procedure RenderHealth(var Hedgehog: THedgehog);
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procedure AddProgress;
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procedure FinishProgress;
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function  LoadImage(const filename: string; imageFlags: LongInt): PSDL_Surface;
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procedure SetupOpenGL;
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procedure SetScale(f: GLfloat);
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function RenderHelpWindow(caption, subcaption, description, extra: shortstring; extracolor: LongInt; iconsurf: PSDL_Surface; iconrect: PSDL_Rect): PTexture;
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procedure RenderWeaponTooltip(atype: TAmmoType);
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procedure ShowWeaponTooltip(x, y: LongInt);
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procedure FreeWeaponTooltip;
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implementation
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uses uMisc, uConsole, uLand, uLocale, uWorld{$IFDEF IPHONEOS}, PascalExports{$ENDIF};
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type TGPUVendor = (gvUnknown, gvNVIDIA, gvATI, gvIntel, gvApple);
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var HHTexture: PTexture;
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    MaxTextureSize: Integer;
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    cGPUVendor: TGPUVendor;
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procedure DrawRoundRect(rect: PSDL_Rect; BorderColor, FillColor: Longword; Surface: PSDL_Surface; Clear: boolean);
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var r: TSDL_Rect;
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begin
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r:= rect^;
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if Clear then SDL_FillRect(Surface, @r, 0);
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BorderColor:= SDL_MapRGB(Surface^.format, BorderColor shr 16, BorderColor shr 8, BorderColor and $FF);
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FillColor:= SDL_MapRGB(Surface^.format, FillColor shr 16, FillColor shr 8, FillColor and $FF);
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r.y:= rect^.y + 1;
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r.h:= rect^.h - 2;
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SDL_FillRect(Surface, @r, BorderColor);
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r.x:= rect^.x + 1;
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r.w:= rect^.w - 2;
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r.y:= rect^.y;
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r.h:= rect^.h;
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SDL_FillRect(Surface, @r, BorderColor);
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r.x:= rect^.x + 2;
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r.y:= rect^.y + 1;
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r.w:= rect^.w - 4;
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r.h:= rect^.h - 2;
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SDL_FillRect(Surface, @r, FillColor);
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r.x:= rect^.x + 1;
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r.y:= rect^.y + 2;
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r.w:= rect^.w - 2;
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r.h:= rect^.h - 4;
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SDL_FillRect(Surface, @r, FillColor)
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end;
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function WriteInRoundRect(Surface: PSDL_Surface; X, Y: LongInt; Color: LongWord; Font: THWFont; s: string): TSDL_Rect;
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var w, h: LongInt;
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    tmpsurf: PSDL_Surface;
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    clr: TSDL_Color;
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    finalRect: TSDL_Rect;
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begin
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TTF_SizeUTF8(Fontz[Font].Handle, Str2PChar(s), w, h);
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finalRect.x:= X;
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finalRect.y:= Y;
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finalRect.w:= w + FontBorder * 2 + 4;
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finalRect.h:= h + FontBorder * 2;
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DrawRoundRect(@finalRect, cWhiteColor, endian(cNearBlackColorChannels.value), Surface, true);
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clr.r:= (Color shr 16) and $FF;
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clr.g:= (Color shr 8) and $FF;
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clr.b:= Color and $FF;
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tmpsurf:= TTF_RenderUTF8_Blended(Fontz[Font].Handle, Str2PChar(s), clr);
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finalRect.x:= X + FontBorder + 2;
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finalRect.y:= Y + FontBorder;
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SDLTry(tmpsurf <> nil, true);
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SDL_UpperBlit(tmpsurf, nil, Surface, @finalRect);
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SDL_FreeSurface(tmpsurf);
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finalRect.x:= X;
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finalRect.y:= Y;
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finalRect.w:= w + FontBorder * 2 + 4;
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finalRect.h:= h + FontBorder * 2;
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WriteInRoundRect:= finalRect;
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end;
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function WriteInRect(Surface: PSDL_Surface; X, Y: LongInt; Color: LongWord; Font: THWFont; s: string): TSDL_Rect;
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var w, h: LongInt;
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    tmpsurf: PSDL_Surface;
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    clr: TSDL_Color;
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    finalRect: TSDL_Rect;
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begin
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TTF_SizeUTF8(Fontz[Font].Handle, Str2PChar(s), w, h);
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finalRect.x:= X + FontBorder + 2;
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finalRect.y:= Y + FontBorder;
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finalRect.w:= w + FontBorder * 2 + 4;
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finalRect.h:= h + FontBorder * 2;
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clr.r:= Color shr 16;
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clr.g:= (Color shr 8) and $FF;
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clr.b:= Color and $FF;
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tmpsurf:= TTF_RenderUTF8_Blended(Fontz[Font].Handle, Str2PChar(s), clr);
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tmpsurf:= doSurfaceConversion(tmpsurf);
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SDLTry(tmpsurf <> nil, true);
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SDL_UpperBlit(tmpsurf, nil, Surface, @finalRect);
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SDL_FreeSurface(tmpsurf);
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finalRect.x:= X;
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finalRect.y:= Y;
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finalRect.w:= w + FontBorder * 2 + 4;
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finalRect.h:= h + FontBorder * 2;
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WriteInRect:= finalRect
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end;
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procedure StoreLoad;
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var s: string;
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	procedure WriteNames(Font: THWFont);
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	var t: LongInt;
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		i: LongInt;
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		r, rr: TSDL_Rect;
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		drY: LongInt;
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		texsurf, flagsurf, iconsurf: PSDL_Surface;
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	begin
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	r.x:= 0;
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	r.y:= 0;
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	drY:= - 4;
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	for t:= 0 to Pred(TeamsCount) do
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		with TeamsArray[t]^ do
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		begin
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		NameTagTex:= RenderStringTex(TeamName, Clan^.Color, Font);
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		r.w:= cTeamHealthWidth + 5;
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		r.h:= NameTagTex^.h;
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		texsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, r.w, r.h, 32, RMask, GMask, BMask, AMask);
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		TryDo(texsurf <> nil, errmsgCreateSurface, true);
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		TryDo(SDL_SetColorKey(texsurf, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
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		DrawRoundRect(@r, cWhiteColor, cNearBlackColorChannels.value, texsurf, true);
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		rr:= r;
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		inc(rr.x, 2); dec(rr.w, 4); inc(rr.y, 2); dec(rr.h, 4);
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		DrawRoundRect(@rr, Clan^.Color, Clan^.Color, texsurf, false);
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		HealthTex:= Surface2Tex(texsurf, false);
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		SDL_FreeSurface(texsurf);
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		r.x:= 0;
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		r.y:= 0;
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		r.w:= 32;
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		r.h:= 32;
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		texsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, r.w, r.h, 32, RMask, GMask, BMask, AMask);
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		TryDo(texsurf <> nil, errmsgCreateSurface, true);
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		TryDo(SDL_SetColorKey(texsurf, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
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		r.w:= 26;
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		r.h:= 19;
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		DrawRoundRect(@r, cWhiteColor, cNearBlackColor, texsurf, true);
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		// overwrite flag for cpu teams and keep players from using it
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		if (Hedgehogs[0].Gear <> nil) and (Hedgehogs[0].BotLevel > 0) then
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			Flag:= 'cpu'
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		else if Flag = 'cpu' then
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			Flag:= 'hedgewars';
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		flagsurf:= LoadImage(Pathz[ptFlags] + '/' + Flag, ifNone);
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		if flagsurf = nil then
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			flagsurf:= LoadImage(Pathz[ptFlags] + '/hedgewars', ifNone);
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		TryDo(flagsurf <> nil, 'Failed to load flag "' + Flag + '" as well as the default flag', true);
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		copyToXY(flagsurf, texsurf, 2, 2);
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		SDL_FreeSurface(flagsurf);
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		// restore black border pixels inside the flag
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		PLongwordArray(texsurf^.pixels)^[32 * 2 +  2]:= cNearBlackColor;
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		PLongwordArray(texsurf^.pixels)^[32 * 2 + 23]:= cNearBlackColor;
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		PLongwordArray(texsurf^.pixels)^[32 * 16 +  2]:= cNearBlackColor;
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		PLongwordArray(texsurf^.pixels)^[32 * 16 + 23]:= cNearBlackColor;
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		FlagTex:= Surface2Tex(texsurf, false);
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		dec(drY, r.h + 2);
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		DrawHealthY:= drY;
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		for i:= 0 to 7 do
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			with Hedgehogs[i] do
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				if Gear <> nil then
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					begin
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					NameTagTex:= RenderStringTex(Name, Clan^.Color, fnt16);
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					if Hat <> 'NoHat' then
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						begin
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						texsurf:= LoadImage(Pathz[ptHats] + '/' + Hat, ifNone);
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						if texsurf <> nil then
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							begin
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							HatTex:= Surface2Tex(texsurf, true);
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							SDL_FreeSurface(texsurf)
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							end
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						end
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					end;
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		end;
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	MissionIcons:= LoadImage(Pathz[ptGraphics] + '/missions', ifCritical);
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	iconsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, 28, 28, 32, RMask, GMask, BMask, AMask);
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	if iconsurf <> nil then
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		begin
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		r.x:= 0;
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		r.y:= 0;
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		r.w:= 28;
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		r.h:= 28;
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		DrawRoundRect(@r, cWhiteColor, cNearBlackColor, iconsurf, true);
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		ropeIconTex:= Surface2Tex(iconsurf, false);
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		SDL_FreeSurface(iconsurf)
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		end;
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	end;
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	procedure MakeCrossHairs;
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	var t: LongInt;
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		tmpsurf, texsurf: PSDL_Surface;
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		Color, i: Longword;
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	begin
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	s:= Pathz[ptGraphics] + '/' + cCHFileName;
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	tmpsurf:= LoadImage(s, ifAlpha or ifCritical);
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	for t:= 0 to Pred(TeamsCount) do
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		with TeamsArray[t]^ do
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		begin
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		texsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, tmpsurf^.w, tmpsurf^.h, 32, RMask, GMask, BMask, AMask);
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		TryDo(texsurf <> nil, errmsgCreateSurface, true);
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		Color:= Clan^.Color;
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		Color:= SDL_MapRGB(texsurf^.format, Color shr 16, Color shr 8, Color and $FF);
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		SDL_FillRect(texsurf, nil, Color);
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		SDL_UpperBlit(tmpsurf, nil, texsurf, nil);
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		TryDo(tmpsurf^.format^.BytesPerPixel = 4, 'Ooops', true);
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   295
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		if SDL_MustLock(texsurf) then
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			SDLTry(SDL_LockSurface(texsurf) >= 0, true);
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		// make black pixel be alpha-transparent
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		for i:= 0 to texsurf^.w * texsurf^.h - 1 do
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			if PLongwordArray(texsurf^.pixels)^[i] = AMask then PLongwordArray(texsurf^.pixels)^[i]:= 0;
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		if SDL_MustLock(texsurf) then
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			SDL_UnlockSurface(texsurf);
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		CrosshairTex:= Surface2Tex(texsurf, false);
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		SDL_FreeSurface(texsurf)
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		end;
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	SDL_FreeSurface(tmpsurf)
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	end;
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	procedure InitHealth;
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	var i, t: LongInt;
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   315
	begin
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   316
	for t:= 0 to Pred(TeamsCount) do
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unc0rr
parents: 1180
diff changeset
   317
		if TeamsArray[t] <> nil then
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unc0rr
parents: 1180
diff changeset
   318
			with TeamsArray[t]^ do
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unc0rr
parents: 1180
diff changeset
   319
				begin
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unc0rr
parents: 1180
diff changeset
   320
				for i:= 0 to cMaxHHIndex do
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unc0rr
parents: 1180
diff changeset
   321
					if Hedgehogs[i].Gear <> nil then
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unc0rr
parents: 1180
diff changeset
   322
						RenderHealth(Hedgehogs[i]);
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   323
				end
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unc0rr
parents: 1180
diff changeset
   324
	end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   325
1185
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unc0rr
parents: 1180
diff changeset
   326
	procedure LoadGraves;
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   327
	var t: LongInt;
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unc0rr
parents: 1180
diff changeset
   328
		texsurf: PSDL_Surface;
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unc0rr
parents: 1180
diff changeset
   329
	begin
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unc0rr
parents: 1180
diff changeset
   330
	for t:= 0 to Pred(TeamsCount) do
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unc0rr
parents: 1180
diff changeset
   331
	if TeamsArray[t] <> nil then
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unc0rr
parents: 1180
diff changeset
   332
		with TeamsArray[t]^ do
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unc0rr
parents: 1180
diff changeset
   333
			begin
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unc0rr
parents: 1180
diff changeset
   334
			if GraveName = '' then GraveName:= 'Simple';
2171
8208946331ba Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents: 2161
diff changeset
   335
			texsurf:= LoadImage(Pathz[ptGraves] + '/' + GraveName, ifCritical or ifTransparent);
2290
bf87ca44782e Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
nemo
parents: 2285
diff changeset
   336
			GraveTex:= Surface2Tex(texsurf, false);
1185
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   337
			SDL_FreeSurface(texsurf)
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   338
			end
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unc0rr
parents: 1180
diff changeset
   339
	end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   340
844
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unc0rr
parents: 843
diff changeset
   341
var ii: TSprite;
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unc0rr
parents: 843
diff changeset
   342
    fi: THWFont;
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unc0rr
parents: 843
diff changeset
   343
    ai: TAmmoType;
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unc0rr
parents: 843
diff changeset
   344
    tmpsurf: PSDL_Surface;
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   345
    i: LongInt;
4
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unc0rr
parents: 1
diff changeset
   346
begin
2222
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koda
parents: 2171
diff changeset
   347
4
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unc0rr
parents: 1
diff changeset
   348
for fi:= Low(THWFont) to High(THWFont) do
1185
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unc0rr
parents: 1180
diff changeset
   349
	with Fontz[fi] do
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unc0rr
parents: 1180
diff changeset
   350
		begin
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unc0rr
parents: 1180
diff changeset
   351
		s:= Pathz[ptFonts] + '/' + Name;
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unc0rr
parents: 1180
diff changeset
   352
		WriteToConsole(msgLoading + s + '... ');
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unc0rr
parents: 1180
diff changeset
   353
		Handle:= TTF_OpenFont(Str2PChar(s), Height);
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   354
		SDLTry(Handle <> nil, true);
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unc0rr
parents: 1180
diff changeset
   355
		TTF_SetFontStyle(Handle, style);
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   356
		WriteLnToConsole(msgOK)
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unc0rr
parents: 1180
diff changeset
   357
		end;
53
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 49
diff changeset
   358
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   359
WriteNames(fnt16);
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 55
diff changeset
   360
MakeCrossHairs;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   361
LoadGraves;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   362
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   363
AddProgress;
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unc0rr
parents: 1
diff changeset
   364
for ii:= Low(TSprite) to High(TSprite) do
1185
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unc0rr
parents: 1180
diff changeset
   365
	with SpritesData[ii] do
2145
fa43619eb3e7 A few FIXME flags for easy grepping
nemo
parents: 2023
diff changeset
   366
        // FIXME - add a sprite attribute
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   367
        if (not cReducedQuality) or (not (ii in [sprSky, sprSkyL, sprSkyR, sprHorizont, sprHorizontL, sprHorizontR, sprFlake])) then // FIXME: hack
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2227
diff changeset
   368
		begin
1185
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unc0rr
parents: 1180
diff changeset
   369
			if AltPath = ptNone then
2426
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unc0rr
parents: 2397
diff changeset
   370
				if ii in [sprHorizontL, sprHorizontR, sprSkyL, sprSkyR] then // FIXME: hack
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   371
					tmpsurf:= LoadImage(Pathz[Path] + '/' + FileName, ifAlpha or ifTransparent or ifLowRes)
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   372
				else
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parents: 2397
diff changeset
   373
					tmpsurf:= LoadImage(Pathz[Path] + '/' + FileName, ifAlpha or ifTransparent or ifCritical or ifLowRes)
1185
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   374
			else begin
2171
8208946331ba Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents: 2161
diff changeset
   375
				tmpsurf:= LoadImage(Pathz[Path] + '/' + FileName, ifAlpha or ifTransparent);
1185
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   376
				if tmpsurf = nil then
2610
8c00c1ee6cac color works under ppc
koda
parents: 2603
diff changeset
   377
					tmpsurf:= LoadImage(Pathz[AltPath] + '/' + FileName, ifAlpha or ifCritical or ifTransparent);
1185
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   378
				end;
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   379
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   380
			if tmpsurf <> nil then
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
   381
			begin
2610
8c00c1ee6cac color works under ppc
koda
parents: 2603
diff changeset
   382
				if imageWidth = 0 then imageWidth:= tmpsurf^.w;
8c00c1ee6cac color works under ppc
koda
parents: 2603
diff changeset
   383
				if imageHeight = 0 then imageHeight:= tmpsurf^.h;
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   384
				if Width = 0 then Width:= tmpsurf^.w;
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   385
				if Height = 0 then Height:= tmpsurf^.h;
2452
a6edc408a376 Remove sprFlake from set of clamped textures
nemo
parents: 2447
diff changeset
   386
				if (ii in [sprSky, sprSkyL, sprSkyR, sprHorizont, sprHorizontL, sprHorizontR]) then
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   387
					Texture:= Surface2Tex(tmpsurf, true)
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   388
				else
2447
08d623a494e6 Smaxx's updated german translation + texture gap fixes + updated room list
koda
parents: 2438
diff changeset
   389
					begin
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   390
					Texture:= Surface2Tex(tmpsurf, false);
2447
08d623a494e6 Smaxx's updated german translation + texture gap fixes + updated room list
koda
parents: 2438
diff changeset
   391
					if (ii = sprWater) and not cReducedQuality then // HACK: We should include some sprite attribute to define the texture wrap directions
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
   392
					begin
2447
08d623a494e6 Smaxx's updated german translation + texture gap fixes + updated room list
koda
parents: 2438
diff changeset
   393
						glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
08d623a494e6 Smaxx's updated german translation + texture gap fixes + updated room list
koda
parents: 2438
diff changeset
   394
					end;
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
   395
				end;
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   396
				if saveSurf then Surface:= tmpsurf else SDL_FreeSurface(tmpsurf)
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   397
				end
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   398
			else
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   399
				Surface:= nil
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2227
diff changeset
   400
		end;
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 74
diff changeset
   401
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   402
AddProgress;
567
b6de36975a3c Small fixes
unc0rr
parents: 549
diff changeset
   403
2171
8208946331ba Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents: 2161
diff changeset
   404
tmpsurf:= LoadImage(Pathz[ptGraphics] + '/' + cHHFileName, ifAlpha or ifCritical or ifTransparent);
2290
bf87ca44782e Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
nemo
parents: 2285
diff changeset
   405
HHTexture:= Surface2Tex(tmpsurf, false);
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   406
SDL_FreeSurface(tmpsurf);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   407
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   408
InitHealth;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   409
2623
9332f744bbdf forgot this file in previous commit
koda
parents: 2620
diff changeset
   410
PauseTexture:= RenderStringTex(trmsg[sidPaused], cYellowColor, fntBig);
9332f744bbdf forgot this file in previous commit
koda
parents: 2620
diff changeset
   411
ConfirmTexture:= RenderStringTex(trmsg[sidConfirm], cYellowColor, fntBig);
9332f744bbdf forgot this file in previous commit
koda
parents: 2620
diff changeset
   412
SyncTexture:= RenderStringTex(trmsg[sidSync], cYellowColor, fntBig);
281
5b483aa9f2ab Pause support (mouse cursor is released when the game is paused)
unc0rr
parents: 208
diff changeset
   413
2601
21ed7cec1fa2 fix iphone build
koda
parents: 2600
diff changeset
   414
AddProgress;
21ed7cec1fa2 fix iphone build
koda
parents: 2600
diff changeset
   415
2670
1b327b7515ed regression, powerpc colors working again
koda
parents: 2669
diff changeset
   416
// name of weapons in ammo menu
843
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 842
diff changeset
   417
for ai:= Low(TAmmoType) to High(TAmmoType) do
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 842
diff changeset
   418
	with Ammoz[ai] do
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 842
diff changeset
   419
		begin
2665
50b4e544c163 complete transition of longword->sdl_color for TTF bindings
koda
parents: 2663
diff changeset
   420
		tmpsurf:= TTF_RenderUTF8_Blended(Fontz[fnt16].Handle, Str2PChar(trAmmo[NameId]), cWhiteColorChannels);
2670
1b327b7515ed regression, powerpc colors working again
koda
parents: 2669
diff changeset
   421
		tmpsurf:= doSurfaceConversion(tmpsurf);
2290
bf87ca44782e Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
nemo
parents: 2285
diff changeset
   422
		NameTex:= Surface2Tex(tmpsurf, false);
843
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 842
diff changeset
   423
		SDL_FreeSurface(tmpsurf)
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 842
diff changeset
   424
		end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   425
2670
1b327b7515ed regression, powerpc colors working again
koda
parents: 2669
diff changeset
   426
// number of weapons in ammo menu
844
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   427
for i:= Low(CountTexz) to High(CountTexz) do
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   428
	begin
2665
50b4e544c163 complete transition of longword->sdl_color for TTF bindings
koda
parents: 2663
diff changeset
   429
	tmpsurf:= TTF_RenderUTF8_Blended(Fontz[fnt16].Handle, Str2PChar(IntToStr(i) + 'x'), cWhiteColorChannels);
2670
1b327b7515ed regression, powerpc colors working again
koda
parents: 2669
diff changeset
   430
	tmpsurf:= doSurfaceConversion(tmpsurf);
2290
bf87ca44782e Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
nemo
parents: 2285
diff changeset
   431
	CountTexz[i]:= Surface2Tex(tmpsurf, false);
844
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   432
	SDL_FreeSurface(tmpsurf)
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   433
	end;
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   434
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   435
{$IFDEF DUMP}
2601
21ed7cec1fa2 fix iphone build
koda
parents: 2600
diff changeset
   436
//not working anymore, where are LandSurface and StoreSurface defined?
21ed7cec1fa2 fix iphone build
koda
parents: 2600
diff changeset
   437
//SDL_SaveBMP_RW(LandSurface, SDL_RWFromFile('LandSurface.bmp', 'wb'), 1);
21ed7cec1fa2 fix iphone build
koda
parents: 2600
diff changeset
   438
//SDL_SaveBMP_RW(StoreSurface, SDL_RWFromFile('StoreSurface.bmp', 'wb'), 1);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   439
{$ENDIF}
2222
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
   440
AddProgress;
2669
4eec706e86b0 introduction of IMG_Init
koda
parents: 2666
diff changeset
   441
2672
0f1403bf267a check for sdl_image and sdl_mixer versions
koda
parents: 2671
diff changeset
   442
{$IFDEF SDL_IMAGE_NEWER}
2669
4eec706e86b0 introduction of IMG_Init
koda
parents: 2666
diff changeset
   443
IMG_Quit();
2671
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2670
diff changeset
   444
{$ENDIF}
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   445
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   446
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   447
procedure DrawFromRect(X, Y: LongInt; r: PSDL_Rect; SourceTexture: PTexture);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   448
var rr: TSDL_Rect;
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   449
    _l, _r, _t, _b: real;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   450
    VertexBuffer, TextureBuffer: array [0..3] of TVertex2f;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   451
begin
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
   452
if (SourceTexture^.h = 0) or (SourceTexture^.w = 0) then exit;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   453
rr.x:= X;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   454
rr.y:= Y;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   455
rr.w:= r^.w;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   456
rr.h:= r^.h;
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   457
1896
fdacad5d0acc Don't use GLU
unc0rr
parents: 1865
diff changeset
   458
_l:= r^.x / SourceTexture^.w * SourceTexture^.rx;
fdacad5d0acc Don't use GLU
unc0rr
parents: 1865
diff changeset
   459
_r:= (r^.x + r^.w) / SourceTexture^.w * SourceTexture^.rx;
fdacad5d0acc Don't use GLU
unc0rr
parents: 1865
diff changeset
   460
_t:= r^.y / SourceTexture^.h * SourceTexture^.ry;
fdacad5d0acc Don't use GLU
unc0rr
parents: 1865
diff changeset
   461
_b:= (r^.y + r^.h) / SourceTexture^.h * SourceTexture^.ry;
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   462
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   463
glBindTexture(GL_TEXTURE_2D, SourceTexture^.id);
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   464
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   465
VertexBuffer[0].X:= X;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   466
VertexBuffer[0].Y:= Y;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   467
VertexBuffer[1].X:= rr.w + X;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   468
VertexBuffer[1].Y:= Y;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   469
VertexBuffer[2].X:= rr.w + X;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   470
VertexBuffer[2].Y:= rr.h + Y;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   471
VertexBuffer[3].X:= X;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   472
VertexBuffer[3].Y:= rr.h + Y;
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   473
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   474
TextureBuffer[0].X:= _l;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   475
TextureBuffer[0].Y:= _t;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   476
TextureBuffer[1].X:= _r;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   477
TextureBuffer[1].Y:= _t;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   478
TextureBuffer[2].X:= _r;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   479
TextureBuffer[2].Y:= _b;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   480
TextureBuffer[3].X:= _l;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   481
TextureBuffer[3].Y:= _b;
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   482
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   483
glEnableClientState(GL_VERTEX_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   484
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   485
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   486
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   487
glTexCoordPointer(2, GL_FLOAT, 0, @TextureBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   488
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   489
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   490
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   491
glDisableClientState(GL_VERTEX_ARRAY)
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   492
end;
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   493
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   494
procedure DrawTexture(X, Y: LongInt; Texture: PTexture);
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   495
begin
1904
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   496
glPushMatrix;
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   497
glTranslatef(X, Y, 0);
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   498
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   499
glBindTexture(GL_TEXTURE_2D, Texture^.id);
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   500
1904
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   501
glEnableClientState(GL_VERTEX_ARRAY);
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   502
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   503
1912
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1908
diff changeset
   504
glVertexPointer(2, GL_FLOAT, 0, @Texture^.vb);
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1908
diff changeset
   505
glTexCoordPointer(2, GL_FLOAT, 0, @Texture^.tb);
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1908
diff changeset
   506
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(Texture^.vb));
1904
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   507
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   508
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   509
glDisableClientState(GL_VERTEX_ARRAY);
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   510
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   511
glPopMatrix
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   512
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   513
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   514
procedure DrawTextureF(Texture: PTexture; Scale: GLfloat; X, Y, Frame, Dir, w, h: LongInt);
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   515
begin
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   516
	DrawRotatedTextureF(Texture, Scale, 0, 0, X, Y, Frame, Dir, w, h, 0)
2597
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   517
end;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   518
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   519
procedure DrawRotatedTextureF(Texture: PTexture; Scale, OffsetX, OffsetY: GLfloat; X, Y, Frame, Dir, w, h: LongInt; Angle: real);
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   520
var ft, fb, fl, fr: GLfloat;
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   521
    hw, nx, ny: LongInt;
2597
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   522
    VertexBuffer, TextureBuffer: array [0..3] of TVertex2f;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   523
begin
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   524
glPushMatrix;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   525
glTranslatef(X, Y, 0);
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   526
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   527
if Dir < 0 then
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   528
   glRotatef(Angle, 0, 0, -1)
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   529
else
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   530
   glRotatef(Angle, 0, 0,  1);
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   531
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   532
glTranslatef(Dir*OffsetX, OffsetY, 0);
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   533
glScalef(Scale, Scale, 1);
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   534
2597
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   535
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   536
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   537
if Dir < 0 then
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   538
	hw:= w div -2
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   539
else
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   540
	hw:= w div 2;
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   541
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   542
nx:= round(Texture^.w * Texture^.rx / w);
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   543
ny:= round(Texture^.h * Texture^.ry / h);
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   544
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   545
ft:= ((Frame mod ny) / ny);
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   546
fb:= (((Frame mod ny) + 1) / ny);
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   547
fl:= ((Frame div ny) / nx) * Texture^.rx;
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   548
fr:= (((Frame div ny) + 1) / nx);
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   549
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   550
glBindTexture(GL_TEXTURE_2D, Texture^.id);
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   551
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   552
VertexBuffer[0].X:= -hw;
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   553
VertexBuffer[0].Y:= w / -2;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   554
VertexBuffer[1].X:= hw;
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   555
VertexBuffer[1].Y:= w / -2;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   556
VertexBuffer[2].X:= hw;
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   557
VertexBuffer[2].Y:= w / 2;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   558
VertexBuffer[3].X:= -hw;
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   559
VertexBuffer[3].Y:= w / 2;
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   560
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   561
TextureBuffer[0].X:= fl;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   562
TextureBuffer[0].Y:= ft;
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   563
TextureBuffer[1].X:= fr;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   564
TextureBuffer[1].Y:= ft;
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   565
TextureBuffer[2].X:= fr;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   566
TextureBuffer[2].Y:= fb;
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   567
TextureBuffer[3].X:= fl;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   568
TextureBuffer[3].Y:= fb;
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   569
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   570
glEnableClientState(GL_VERTEX_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   571
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   572
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   573
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   574
glTexCoordPointer(2, GL_FLOAT, 0, @TextureBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   575
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   576
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   577
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   578
glDisableClientState(GL_VERTEX_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   579
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   580
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   581
glPopMatrix
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   582
end;
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   583
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   584
procedure DrawRotated(Sprite: TSprite; X, Y, Dir: LongInt; Angle: real);
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   585
begin
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   586
DrawRotatedTex(SpritesData[Sprite].Texture,
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   587
		SpritesData[Sprite].Width,
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   588
		SpritesData[Sprite].Height,
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   589
		X, Y, Dir, Angle)
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   590
end;
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   591
853
0b4a23795530 Teleport animation
unc0rr
parents: 844
diff changeset
   592
procedure DrawRotatedF(Sprite: TSprite; X, Y, Frame, Dir: LongInt; Angle: real);
806
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   593
begin
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   594
glPushMatrix;
809
b33c2def1576 Fix hedgehogs switching hang
unc0rr
parents: 806
diff changeset
   595
glTranslatef(X, Y, 0);
806
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   596
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   597
if Dir < 0 then
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   598
   glRotatef(Angle, 0, 0, -1)
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   599
else
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   600
   glRotatef(Angle, 0, 0,  1);
853
0b4a23795530 Teleport animation
unc0rr
parents: 844
diff changeset
   601
if Dir < 0 then glScalef(-1.0, 1.0, 1.0);
0b4a23795530 Teleport animation
unc0rr
parents: 844
diff changeset
   602
0b4a23795530 Teleport animation
unc0rr
parents: 844
diff changeset
   603
DrawSprite(Sprite, -SpritesData[Sprite].Width div 2, -SpritesData[Sprite].Height div 2, Frame);
806
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   604
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   605
glPopMatrix
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   606
end;
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   607
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   608
procedure DrawRotatedTex(Tex: PTexture; hw, hh, X, Y, Dir: LongInt; Angle: real);
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   609
var VertexBuffer: array [0..3] of TVertex2f;
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   610
begin
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   611
glPushMatrix;
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   612
glTranslatef(X, Y, 0);
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   613
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   614
if Dir < 0 then
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   615
   begin
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   616
   hw:= - hw;
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   617
   glRotatef(Angle, 0, 0, -1);
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   618
   end else
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   619
   glRotatef(Angle, 0, 0,  1);
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   620
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   621
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   622
glBindTexture(GL_TEXTURE_2D, Tex^.id);
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   623
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   624
VertexBuffer[0].X:= -hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   625
VertexBuffer[0].Y:= -hh;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   626
VertexBuffer[1].X:= hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   627
VertexBuffer[1].Y:= -hh;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   628
VertexBuffer[2].X:= hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   629
VertexBuffer[2].Y:= hh;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   630
VertexBuffer[3].X:= -hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   631
VertexBuffer[3].Y:= hh;
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   632
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   633
glEnableClientState(GL_VERTEX_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   634
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   635
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   636
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   637
glTexCoordPointer(2, GL_FLOAT, 0, @Tex^.tb);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   638
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   639
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   640
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   641
glDisableClientState(GL_VERTEX_ARRAY);
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   642
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   643
glPopMatrix
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   644
end;
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   645
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   646
procedure DrawSpriteFromRect(Sprite: TSprite; r: TSDL_Rect; X, Y, Height, Position: LongInt);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   647
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   648
r.y:= r.y + Height * Position;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   649
r.h:= Height;
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   650
DrawFromRect(X, Y, @r, SpritesData[Sprite].Texture)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   651
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   652
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   653
procedure DrawSprite (Sprite: TSprite; X, Y, Frame: LongInt);
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2227
diff changeset
   654
var row, col, numFramesFirstCol: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   655
begin
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2227
diff changeset
   656
numFramesFirstCol:= SpritesData[Sprite].imageHeight div SpritesData[Sprite].Height;
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2227
diff changeset
   657
row:= Frame mod numFramesFirstCol;
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2227
diff changeset
   658
col:= Frame div numFramesFirstCol;
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2227
diff changeset
   659
DrawSprite2 (Sprite, X, Y, col, row);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   660
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   661
1939
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   662
procedure DrawSpriteClipped(Sprite: TSprite; X, Y, TopY, RightX, BottomY, LeftX: LongInt);
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   663
var r: TSDL_Rect;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   664
begin
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   665
r.x:= 0;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   666
r.y:= 0;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   667
r.w:= SpritesData[Sprite].Width;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   668
r.h:= SpritesData[Sprite].Height;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   669
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   670
if (X < LeftX) then
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   671
    r.x:= LeftX - X;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   672
if (Y < TopY) then
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   673
    r.y:= TopY - Y;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   674
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   675
if (Y + SpritesData[Sprite].Height > BottomY) then
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   676
    r.h:= BottomY - Y + 1;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   677
if (X + SpritesData[Sprite].Width > RightX) then
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   678
    r.w:= RightX - X + 1;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   679
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   680
dec(r.h, r.y);
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   681
dec(r.w, r.x);
2230
d6963f72d21a once again, trying to restore windows compatibility from nemo's experiments
koda
parents: 2229
diff changeset
   682
1939
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   683
DrawFromRect(X + r.x, Y + r.y, @r, SpritesData[Sprite].Texture)
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   684
end;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   685
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   686
procedure DrawSprite2(Sprite: TSprite; X, Y, FrameX, FrameY: LongInt);
43
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   687
var r: TSDL_Rect;
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   688
begin
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   689
r.x:= FrameX * SpritesData[Sprite].Width;
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   690
r.w:= SpritesData[Sprite].Width;
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   691
r.y:= FrameY * SpritesData[Sprite].Height;
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   692
r.h:= SpritesData[Sprite].Height;
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   693
DrawFromRect(X, Y, @r, SpritesData[Sprite].Texture)
43
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   694
end;
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   695
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   696
procedure DrawSurfSprite(X, Y, Height, Frame: LongInt; Source: PTexture);
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   697
var r: TSDL_Rect;
198
6f00e0f4cb88 - New crosshair
unc0rr
parents: 196
diff changeset
   698
begin
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   699
r.x:= 0;
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   700
r.w:= Source^.w;
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   701
r.y:= Frame * Height;
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   702
r.h:= Height;
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   703
DrawFromRect(X, Y, @r, Source)
198
6f00e0f4cb88 - New crosshair
unc0rr
parents: 196
diff changeset
   704
end;
6f00e0f4cb88 - New crosshair
unc0rr
parents: 196
diff changeset
   705
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   706
procedure DrawCentered(X, Top: LongInt; Source: PTexture);
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   707
begin
2567
02ff5f9510b5 WE HAVE TOUCH INPUT
koda
parents: 2565
diff changeset
   708
DrawTexture(X - Source^.w shr 1, Top, Source)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   709
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   710
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1854
diff changeset
   711
procedure DrawHedgehog(X, Y: LongInt; Dir: LongInt; Pos, Step: LongWord; Angle: real);
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   712
const VertexBuffer: array [0..3] of TVertex2f = (
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   713
		(x: -16; y: -16),
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   714
		(x:  16; y: -16),
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   715
		(x:  16; y:  16),
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   716
		(x: -16; y:  16));
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   717
var l, r, t, b: real;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   718
    TextureBuffer: array [0..3] of TVertex2f;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   719
begin
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   720
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   721
t:= Pos * 32 / HHTexture^.h;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   722
b:= (Pos + 1) * 32 / HHTexture^.h;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   723
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   724
if Dir = -1 then
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   725
   begin
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   726
   l:= (Step + 1) * 32 / HHTexture^.w;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   727
   r:= Step * 32 / HHTexture^.w
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   728
   end else
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   729
   begin
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   730
   l:= Step * 32 / HHTexture^.w;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   731
   r:= (Step + 1) * 32 / HHTexture^.w
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   732
   end;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   733
821
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   734
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   735
glPushMatrix();
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   736
glTranslatef(X, Y, 0);
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   737
glRotatef(Angle, 0, 0, 1);
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   738
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   739
glBindTexture(GL_TEXTURE_2D, HHTexture^.id);
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   740
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   741
TextureBuffer[0].X:= l;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   742
TextureBuffer[0].Y:= t;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   743
TextureBuffer[1].X:= r;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   744
TextureBuffer[1].Y:= t;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   745
TextureBuffer[2].X:= r;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   746
TextureBuffer[2].Y:= b;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   747
TextureBuffer[3].X:= l;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   748
TextureBuffer[3].Y:= b;
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   749
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   750
glEnableClientState(GL_VERTEX_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   751
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   752
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   753
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   754
glTexCoordPointer(2, GL_FLOAT, 0, @TextureBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   755
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   756
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   757
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   758
glDisableClientState(GL_VERTEX_ARRAY);
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   759
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1806
diff changeset
   760
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1806
diff changeset
   761
glColor4f(1,1,1,1);
821
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   762
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   763
glPopMatrix
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   764
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   765
1431
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   766
procedure DrawFillRect(r: TSDL_Rect);
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   767
var VertexBuffer: array [0..3] of TVertex2f;
1431
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   768
begin
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   769
glDisable(GL_TEXTURE_2D);
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   770
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   771
glColor4ub(0, 0, 0, 127);
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   772
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   773
VertexBuffer[0].X:= r.x;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   774
VertexBuffer[0].Y:= r.y;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   775
VertexBuffer[1].X:= r.x + r.w;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   776
VertexBuffer[1].Y:= r.y;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   777
VertexBuffer[2].X:= r.x + r.w;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   778
VertexBuffer[2].Y:= r.y + r.h;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   779
VertexBuffer[3].X:= r.x;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   780
VertexBuffer[3].Y:= r.y + r.h;
1431
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   781
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   782
glEnableClientState(GL_VERTEX_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   783
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   784
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   785
glDisableClientState(GL_VERTEX_ARRAY);
1431
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   786
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   787
glColor4f(1, 1, 1, 1);
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   788
glEnable(GL_TEXTURE_2D)
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   789
end;
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   790
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   791
procedure StoreRelease;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   792
var ii: TSprite;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   793
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   794
for ii:= Low(TSprite) to High(TSprite) do
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   795
    begin
759
8da05b316d81 Enable back fps counter
unc0rr
parents: 756
diff changeset
   796
    FreeTexture(SpritesData[ii].Texture);
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   797
    if SpritesData[ii].Surface <> nil then SDL_FreeSurface(SpritesData[ii].Surface)
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   798
    end;
2786
85f6425a4d74 Engine:
smxx
parents: 2753
diff changeset
   799
SDL_FreeSurface(MissionIcons);
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   800
FreeTexture(ropeIconTex);
1806
3c4f0886c123 More reorganization
unc0rr
parents: 1805
diff changeset
   801
FreeTexture(HHTexture)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   802
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   803
2677
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   804
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   805
function CheckCJKFont(s: string; font: THWFont): THWFont;
2681
dcbb5e98afc7 Drop the LongInt conversion, strip the two tests that are too large
nemo
parents: 2679
diff changeset
   806
var l, i : LongInt;
dcbb5e98afc7 Drop the LongInt conversion, strip the two tests that are too large
nemo
parents: 2679
diff changeset
   807
    u: WideChar;
2677
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   808
    tmpstr: array[0..256] of WideChar;
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   809
begin
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   810
if font >= CJKfntSmall then exit(font);
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   811
2684
04c086d8d9d4 Hopefully this is the last error. Fix the if test, offset by -1 due to how the output appears to be handled.
nemo
parents: 2681
diff changeset
   812
l:= Utf8ToUnicode(@tmpstr, Str2PChar(s), length(s))-1;
2677
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   813
i:= 0;
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   814
while i < l do
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   815
    begin
2681
dcbb5e98afc7 Drop the LongInt conversion, strip the two tests that are too large
nemo
parents: 2679
diff changeset
   816
    u:= tmpstr[i];
dcbb5e98afc7 Drop the LongInt conversion, strip the two tests that are too large
nemo
parents: 2679
diff changeset
   817
    if (#$2E80  <= u) and  (
2684
04c086d8d9d4 Hopefully this is the last error. Fix the if test, offset by -1 due to how the output appears to be handled.
nemo
parents: 2681
diff changeset
   818
                           (u <= #$2FDF )  or // CJK Radicals Supplement / Kangxi Radicals
04c086d8d9d4 Hopefully this is the last error. Fix the if test, offset by -1 due to how the output appears to be handled.
nemo
parents: 2681
diff changeset
   819
       ((#$2FF0  <= u) and (u <= #$303F))  or // Ideographic Description Characters / CJK Radicals Supplement
04c086d8d9d4 Hopefully this is the last error. Fix the if test, offset by -1 due to how the output appears to be handled.
nemo
parents: 2681
diff changeset
   820
       ((#$31C0  <= u) and (u <= #$31EF))  or // CJK Strokes
04c086d8d9d4 Hopefully this is the last error. Fix the if test, offset by -1 due to how the output appears to be handled.
nemo
parents: 2681
diff changeset
   821
       ((#$3200  <= u) and (u <= #$4DBF))  or // Enclosed CJK Letters and Months / CJK Compatibility / CJK Unified Ideographs Extension A
04c086d8d9d4 Hopefully this is the last error. Fix the if test, offset by -1 due to how the output appears to be handled.
nemo
parents: 2681
diff changeset
   822
       ((#$4E00  <= u) and (u <= #$9FFF))  or // CJK Unified Ideographs
04c086d8d9d4 Hopefully this is the last error. Fix the if test, offset by -1 due to how the output appears to be handled.
nemo
parents: 2681
diff changeset
   823
       ((#$F900  <= u) and (u <= #$FAFF))  or // CJK Compatibility Ideographs
04c086d8d9d4 Hopefully this is the last error. Fix the if test, offset by -1 due to how the output appears to be handled.
nemo
parents: 2681
diff changeset
   824
       ((#$FE30  <= u) and (u <= #$FE4F)))    // CJK Compatibility Forms
2677
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   825
       then exit(THWFont( ord(font) + ((ord(High(THWFont))+1) div 2) ));
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   826
    inc(i)
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   827
    end;
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   828
exit(font);
2681
dcbb5e98afc7 Drop the LongInt conversion, strip the two tests that are too large
nemo
parents: 2679
diff changeset
   829
(* two more to check. pascal WideChar is only 16 bit though
dcbb5e98afc7 Drop the LongInt conversion, strip the two tests that are too large
nemo
parents: 2679
diff changeset
   830
       ((#$20000 <= u) and (u >= #$2A6DF)) or // CJK Unified Ideographs Extension B
dcbb5e98afc7 Drop the LongInt conversion, strip the two tests that are too large
nemo
parents: 2679
diff changeset
   831
       ((#$2F800 <= u) and (u >= #$2FA1F)))   // CJK Compatibility Ideographs Supplement *)
2677
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   832
end;
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   833
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   834
function  RenderStringTex(s: string; Color: Longword; font: THWFont): PTexture;
2677
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   835
var w, h : LongInt;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   836
    finalSurface: PSDL_Surface;
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   837
begin
1989
129e8c4fe554 - Fix training
unc0rr
parents: 1939
diff changeset
   838
if length(s) = 0 then s:= ' ';
2677
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   839
font:= CheckCJKFont(s, font);
355
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
   840
TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(s), w, h);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   841
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   842
finalSurface:= SDL_CreateRGBSurface(SDL_SWSURFACE, w + FontBorder * 2 + 4, h + FontBorder * 2,
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   843
         32, RMask, GMask, BMask, AMask);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   844
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   845
TryDo(finalSurface <> nil, 'RenderString: fail to create surface', true);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   846
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   847
WriteInRoundRect(finalSurface, 0, 0, Color, font, s);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   848
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   849
TryDo(SDL_SetColorKey(finalSurface, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   850
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   851
RenderStringTex:= Surface2Tex(finalSurface, false);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   852
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   853
SDL_FreeSurface(finalSurface);
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   854
end;
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   855
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   856
function RenderSpeechBubbleTex(s: string; SpeechType: Longword; font: THWFont): PTexture;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   857
var textWidth, textHeight, x, y, w, h, i, j, pos, prevpos, line, numLines, edgeWidth, edgeHeight, cornerWidth, cornerHeight: LongInt;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   858
    finalSurface, tmpsurf, rotatedEdge: PSDL_Surface;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   859
    rect: TSDL_Rect;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   860
    chars: TSysCharSet = [#9,' ','.',';',':','?','!',','];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   861
    substr: shortstring;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   862
    edge, corner, tail: TSPrite;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   863
begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   864
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   865
case SpeechType of
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   866
    1: begin;
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   867
       edge:= sprSpeechEdge;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   868
       corner:= sprSpeechCorner;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   869
       tail:= sprSpeechTail;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   870
       end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   871
    2: begin;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   872
       edge:= sprThoughtEdge;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   873
       corner:= sprThoughtCorner;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   874
       tail:= sprThoughtTail;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   875
       end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   876
    3: begin;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   877
       edge:= sprShoutEdge;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   878
       corner:= sprShoutCorner;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   879
       tail:= sprShoutTail;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   880
       end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   881
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   882
edgeHeight:= SpritesData[edge].Height;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   883
edgeWidth:= SpritesData[edge].Width;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   884
cornerWidth:= SpritesData[corner].Width;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   885
cornerHeight:= SpritesData[corner].Height;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   886
// This one screws up WrapText
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   887
//s:= 'This is the song that never ends.  ''cause it goes on and on my friends. Some people, started singing it not knowing what it was. And they''ll just go on singing it forever just because... This is the song that never ends...';
2154
3d2917be12c3 Change default output to stderr since /tmp doesn't exist under windows and is useless under iphoneos, add a couple of extra parameters
nemo
parents: 2153
diff changeset
   888
// This one does not
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   889
//s:= 'This is the song that never ends.  cause it goes on and on my friends. Some people, started singing it not knowing what it was. And they will go on singing it forever just because... This is the song that never ends... ';
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   890
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   891
numLines:= 0;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   892
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   893
if length(s) = 0 then s:= '...';
2677
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   894
font:= CheckCJKFont(s, font);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   895
TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(s), w, h);
2332
351abbbb12f3 Lower bound on speech text width for proper rendering
nemo
parents: 2292
diff changeset
   896
if w<8 then w:= 8;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   897
j:= 0;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   898
if (length(s) > 20) then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   899
    begin
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   900
    w:= 0;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   901
    i:= round(Sqrt(length(s)) * 2);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   902
    s:= WrapText(s, #1, chars, i);
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   903
    pos:= 1; prevpos:= 0; line:= 0;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   904
// Find the longest line for the purposes of centring the text.  Font dependant.
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   905
    while pos <= length(s) do
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   906
        begin
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   907
        if (s[pos] = #1) or (pos = length(s)) then
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   908
            begin
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   909
            inc(numlines);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   910
            if s[pos] <> #1 then inc(pos);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   911
            while s[prevpos+1] = ' ' do inc(prevpos);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   912
            substr:= copy(s, prevpos+1, pos-prevpos-1);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   913
            i:= 0; j:= 0;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   914
            TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(substr), i, j);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   915
            if i > w then w:= i;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   916
            prevpos:= pos;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   917
            end;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   918
        inc(pos);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   919
        end;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   920
    end
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   921
else numLines := 1;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   922
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   923
textWidth:=((w-(cornerWidth-edgeWidth)*2) div edgeWidth)*edgeWidth+edgeWidth;
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   924
textHeight:=(((numlines * h + 2)-((cornerHeight-edgeWidth)*2)) div edgeWidth)*edgeWidth;
2019
b3f1eda8865f Oops, remove debug stuff
unc0rr
parents: 2017
diff changeset
   925
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   926
textHeight:=max(textHeight,edgeWidth);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   927
//textWidth:=max(textWidth,SpritesData[tail].Width);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   928
rect.x:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   929
rect.y:= 0;
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   930
rect.w:= textWidth + (cornerWidth * 2);
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   931
rect.h:= textHeight + cornerHeight*2 - edgeHeight + SpritesData[tail].Height;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   932
//s:= inttostr(w) + ' ' + inttostr(numlines) + ' ' + inttostr(rect.x) + ' '+inttostr(rect.y) + ' ' + inttostr(rect.w) + ' ' + inttostr(rect.h);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   933
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   934
finalSurface:= SDL_CreateRGBSurface(SDL_SWSURFACE, rect.w, rect.h, 32, RMask, GMask, BMask, AMask);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   935
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   936
TryDo(finalSurface <> nil, 'RenderString: fail to create surface', true);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   937
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   938
//////////////////////////////// CORNERS ///////////////////////////////
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   939
copyToXY(SpritesData[corner].Surface, finalSurface, 0, 0); /////////////////// NW
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   940
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   941
flipSurface(SpritesData[corner].Surface, true); // store all 4 versions in memory to avoid repeated flips?
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   942
x:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   943
y:= textHeight + cornerHeight -1;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   944
copyToXY(SpritesData[corner].Surface, finalSurface, x, y); /////////////////// SW
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   945
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   946
flipSurface(SpritesData[corner].Surface, false);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   947
x:= rect.w-cornerWidth-1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   948
y:= textHeight + cornerHeight -1;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   949
copyToXY(SpritesData[corner].Surface, finalSurface, x, y); /////////////////// SE
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   950
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   951
flipSurface(SpritesData[corner].Surface, true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   952
x:= rect.w-cornerWidth-1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   953
y:= 0;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   954
copyToXY(SpritesData[corner].Surface, finalSurface, x, y); /////////////////// NE
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   955
flipSurface(SpritesData[corner].Surface, false); // restore original position
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   956
//////////////////////////////// END CORNERS ///////////////////////////////
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   957
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   958
//////////////////////////////// EDGES //////////////////////////////////////
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   959
x:= cornerWidth;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   960
y:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   961
while x < rect.w-cornerWidth-1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   962
    begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   963
    copyToXY(SpritesData[edge].Surface, finalSurface, x, y); ///////////////// top edge
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   964
    inc(x,edgeWidth);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   965
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   966
flipSurface(SpritesData[edge].Surface, true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   967
x:= cornerWidth;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   968
y:= textHeight + cornerHeight*2 - edgeHeight-1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   969
while x < rect.w-cornerWidth-1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   970
    begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   971
    copyToXY(SpritesData[edge].Surface, finalSurface, x, y); ///////////////// bottom edge
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   972
    inc(x,edgeWidth);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   973
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   974
flipSurface(SpritesData[edge].Surface, true); // restore original position
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   975
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   976
rotatedEdge:= SDL_CreateRGBSurface(SDL_SWSURFACE, edgeHeight, edgeWidth, 32, RMask, GMask, BMask, AMask);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   977
x:= rect.w - edgeHeight - 1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   978
y:= cornerHeight;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   979
//// initially was going to rotate in place, but the SDL spec claims width/height are read only
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   980
copyRotatedSurface(SpritesData[edge].Surface,rotatedEdge);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   981
while y < textHeight + cornerHeight do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   982
    begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   983
    copyToXY(rotatedEdge, finalSurface, x, y);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   984
    inc(y,edgeWidth);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   985
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   986
flipSurface(rotatedEdge, false); // restore original position
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   987
x:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   988
y:= cornerHeight;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   989
while y < textHeight + cornerHeight do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   990
    begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   991
    copyToXY(rotatedEdge, finalSurface, x, y);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   992
    inc(y,edgeWidth);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   993
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   994
//////////////////////////////// END EDGES //////////////////////////////////////
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   995
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   996
x:= cornerWidth;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   997
y:= textHeight + cornerHeight * 2 - edgeHeight - 1;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   998
copyToXY(SpritesData[tail].Surface, finalSurface, x, y);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   999
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1000
rect.x:= edgeHeight;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1001
rect.y:= edgeHeight;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1002
rect.w:= rect.w - edgeHeight * 2;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1003
rect.h:= textHeight + cornerHeight * 2 - edgeHeight * 2;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
  1004
i:= rect.w;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
  1005
j:= rect.h;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
  1006
SDL_FillRect(finalSurface, @rect, cWhiteColor);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1007
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1008
pos:= 1; prevpos:= 0; line:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1009
while pos <= length(s) do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1010
    begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1011
    if (s[pos] = #1) or (pos = length(s)) then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1012
        begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1013
        if s[pos] <> #1 then inc(pos);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1014
        while s[prevpos+1] = ' 'do inc(prevpos);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1015
        substr:= copy(s, prevpos+1, pos-prevpos-1);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1016
        if Length(substr) <> 0 then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1017
           begin
2666
2b8c8f16421e update SDLMain.m/.h to latest version
koda
parents: 2665
diff changeset
  1018
           tmpsurf:= TTF_RenderUTF8_Blended(Fontz[Font].Handle, Str2PChar(substr), cNearBlackColorChannels);
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
  1019
           rect.x:= edgeHeight + 1 + ((i - w) div 2);
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
  1020
           // trying to more evenly position the text, vertically
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
  1021
           rect.y:= edgeHeight + ((j-(numLines*h)) div 2) + line * h;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1022
           SDLTry(tmpsurf <> nil, true);
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
  1023
           SDL_UpperBlit(tmpsurf, nil, finalSurface, @rect);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1024
           SDL_FreeSurface(tmpsurf);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1025
           inc(line);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1026
           prevpos:= pos;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1027
           end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1028
        end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1029
    inc(pos);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1030
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1031
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
  1032
//TryDo(SDL_SetColorKey(finalSurface, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
  1033
RenderSpeechBubbleTex:= Surface2Tex(finalSurface, true);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1034
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1035
SDL_FreeSurface(rotatedEdge);
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
  1036
SDL_FreeSurface(finalSurface);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1037
end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1038
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1039
procedure RenderHealth(var Hedgehog: THedgehog);
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
  1040
var s: shortstring;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1041
begin
2705
2b5625c4ec16 fix a nasty 196 bytes memory leak in engine, plus other stuff for iphone frontend
koda
parents: 2701
diff changeset
  1042
	str(Hedgehog.Gear^.Health, s);
2b5625c4ec16 fix a nasty 196 bytes memory leak in engine, plus other stuff for iphone frontend
koda
parents: 2701
diff changeset
  1043
	if Hedgehog.HealthTagTex <> nil then
2b5625c4ec16 fix a nasty 196 bytes memory leak in engine, plus other stuff for iphone frontend
koda
parents: 2701
diff changeset
  1044
		FreeTexture(Hedgehog.HealthTagTex);
2b5625c4ec16 fix a nasty 196 bytes memory leak in engine, plus other stuff for iphone frontend
koda
parents: 2701
diff changeset
  1045
	Hedgehog.HealthTagTex:= RenderStringTex(s, Hedgehog.Team^.Clan^.Color, fnt16)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1046
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1047
2671
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2670
diff changeset
  1048
function  LoadImage(const filename: string; imageFlags: LongInt): PSDL_Surface;
30
794e98e11b66 - Fixed slow sprite blt
unc0rr
parents: 4
diff changeset
  1049
var tmpsurf: PSDL_Surface;
355
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
  1050
    s: shortstring;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1051
begin
2671
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2670
diff changeset
  1052
	WriteToConsole(msgLoading + filename + ' [flags: ' + inttostr(imageFlags) + ']... ');
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
  1053
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1054
	s:= filename + '.png';
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1055
	tmpsurf:= IMG_Load(Str2PChar(s));
2254
bb68e5a5be56 -fix bamboo theme (unsupported color profile)
koda
parents: 2252
diff changeset
  1056
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1057
	if (imageFlags and ifLowRes) <> 0 then
2244
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1058
	begin
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1059
		s:= filename + '-lowres.png';
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1060
		if (tmpsurf <> nil) then
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
  1061
		begin
2244
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1062
			if ((tmpsurf^.w > MaxTextureSize) or (tmpsurf^.h > MaxTextureSize)) then
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1063
			begin
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
  1064
				SDL_FreeSurface(tmpsurf);
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1065
				{$IFDEF DEBUGFILE}
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1066
				AddFileLog('...image too big, trying to load lowres version: ' + s + '...');
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1067
				{$ENDIF}
2244
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1068
				tmpsurf:= IMG_Load(Str2PChar(s))
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1069
			end;
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1070
		end
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1071
		else
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1072
		begin
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1073
			{$IFDEF DEBUGFILE}
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1074
			AddFileLog('...image not found, trying to load lowres version: ' + s + '...');
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1075
			{$ENDIF}
2244
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1076
			tmpsurf:= IMG_Load(Str2PChar(s))
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1077
		end;
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1078
	end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
  1079
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1080
	if tmpsurf = nil then
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
  1081
	begin
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1082
		OutError(msgFailed, (imageFlags and ifCritical) <> 0);
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1083
		exit(nil)
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
  1084
	end;
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
  1085
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1086
	if ((imageFlags and ifIgnoreCaps) = 0) and ((tmpsurf^.w > MaxTextureSize) or (tmpsurf^.h > MaxTextureSize)) then
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
  1087
	begin
2244
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1088
		SDL_FreeSurface(tmpsurf);
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1089
		OutError(msgFailedSize, (imageFlags and ifCritical) <> 0);
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1090
		// dummy surface to replace non-critical textures that failed to load due to their size
2244
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1091
		exit(SDL_CreateRGBSurface(SDL_SWSURFACE, 32, 32, 32, RMask, GMask, BMask, AMask));
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
  1092
	end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
  1093
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1094
	tmpsurf:= doSurfaceConversion(tmpsurf);
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1095
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1096
	if (imageFlags and ifTransparent) <> 0 then
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1097
		TryDo(SDL_SetColorKey(tmpsurf, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1098
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1099
	WriteLnToConsole('(' + inttostr(tmpsurf^.w) + ',' + inttostr(tmpsurf^.h) + ') ');
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1100
	WriteLnToConsole(msgOK);
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1101
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1102
	LoadImage:= tmpsurf //Result
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
  1103
end;
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
  1104
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1105
function glLoadExtension(extension : string) : boolean;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1106
begin
2580
aeccc8f51d3f completes touch input/control (problems with moving camera)
koda
parents: 2578
diff changeset
  1107
{$IFDEF IPHONEOS}
aeccc8f51d3f completes touch input/control (problems with moving camera)
koda
parents: 2578
diff changeset
  1108
	glLoadExtension:= false;
aeccc8f51d3f completes touch input/control (problems with moving camera)
koda
parents: 2578
diff changeset
  1109
{$ELSE}
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1110
	glLoadExtension:= glext_LoadExtension(extension);
2438
6df2e58b6ab2 can compile on iphone again
koda
parents: 2428
diff changeset
  1111
{$ENDIF}
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1112
{$IFDEF DEBUGFILE}
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1113
	if not glLoadExtension then
2575
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1114
		AddFileLog('OpenGL - "' + extension + '" failed to load')
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1115
	else
2575
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1116
		AddFileLog('OpenGL - "' + extension + '" loaded');
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1117
{$ENDIF}
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1118
end;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1119
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
  1120
procedure SetupOpenGL;
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1121
var vendor: shortstring;
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
  1122
begin
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1123
{$IFDEF IPHONEOS}
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1124
//these are good performance savers, perhaps we could enable them by default
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1125
	SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 0);
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1126
	SDL_GL_SetAttribute(SDL_GL_RETAINED_BACKING, 1);
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1127
	SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 0);
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1128
	SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5);
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1129
	SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 6);
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1130
	SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5);
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1131
	SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0);
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1132
	SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL, 1);
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1133
	//SDL_GL_SetAttribute(SDL_GL_BUFFER_SIZE, 32);
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1134
{$ELSE}
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1135
	SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1136
{$ENDIF}
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1137
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1138
{$IFNDEF SDL13}
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1139
// this attribute is default in 1.3 and must be enabled in MacOSX
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1140
{$IFNDEF DARWIN}
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1141
	if cVSyncInUse then
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1142
{$ENDIF}
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1143
		SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, 1);
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1144
{$ENDIF}
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1145
2671
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2670
diff changeset
  1146
	glGetIntegerv(GL_MAX_TEXTURE_SIZE, @MaxTextureSize);
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1147
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
  1148
	vendor:= LowerCase(string(pchar(glGetString(GL_VENDOR))));
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1149
{$IFDEF DEBUGFILE}
2701
3a8560c00f78 settings tab has now a very nice iphone-like interface
koda
parents: 2699
diff changeset
  1150
	AddFileLog('OpenGL-- Renderer: ' + string(pchar(glGetString(GL_RENDERER))));
2671
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2670
diff changeset
  1151
	AddFileLog('  |----- Vendor: ' + vendor);
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2670
diff changeset
  1152
	AddFileLog('  |----- Version: ' + string(pchar(glGetString(GL_VERSION))));
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2670
diff changeset
  1153
	AddFileLog('  \----- GL_MAX_TEXTURE_SIZE: ' + inttostr(MaxTextureSize));
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
  1154
{$ENDIF}
2252
03fd99dff989 accessory stuff for iphone
koda
parents: 2248
diff changeset
  1155
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1156
	if MaxTextureSize <= 0 then
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1157
	begin
2633
9eb131794a6e trailing mods from previous commit
koda
parents: 2630
diff changeset
  1158
		MaxTextureSize:= 1024;
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1159
{$IFDEF DEBUGFILE}
2633
9eb131794a6e trailing mods from previous commit
koda
parents: 2630
diff changeset
  1160
		AddFileLog('OpenGL Warning - driver didn''t provide any valid max texture size; assuming 1024');
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1161
{$ENDIF}
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1162
	end;
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1163
2671
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2670
diff changeset
  1164
{$IFNDEF IPHONEOS}
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1165
	if StrPos(Str2PChar(vendor), Str2PChar('nvidia')) <> nil then
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1166
		cGPUVendor:= gvNVIDIA
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1167
	else if StrPos(Str2PChar(vendor), Str2PChar('intel')) <> nil then
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1168
		cGPUVendor:= gvATI
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1169
	else if StrPos(Str2PChar(vendor), Str2PChar('ati')) <> nil then
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1170
		cGPUVendor:= gvIntel;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2633
diff changeset
  1171
//SupportNPOTT:= glLoadExtension('GL_ARB_texture_non_power_of_two');
2735
f2008d0ce3f8 Engine:
smxx
parents: 2724
diff changeset
  1172
{$ELSE}
f2008d0ce3f8 Engine:
smxx
parents: 2724
diff changeset
  1173
	cGPUVendor:= gvApple;
f2008d0ce3f8 Engine:
smxx
parents: 2724
diff changeset
  1174
{$ENDIF}
f2008d0ce3f8 Engine:
smxx
parents: 2724
diff changeset
  1175
f2008d0ce3f8 Engine:
smxx
parents: 2724
diff changeset
  1176
{$IFDEF DEBUGFILE}
f2008d0ce3f8 Engine:
smxx
parents: 2724
diff changeset
  1177
	if cGPUVendor = gvUnknown then
f2008d0ce3f8 Engine:
smxx
parents: 2724
diff changeset
  1178
		AddFileLog('OpenGL Warning - unknown hardware vendor; please report');
f2008d0ce3f8 Engine:
smxx
parents: 2724
diff changeset
  1179
{$ELSE}
f2008d0ce3f8 Engine:
smxx
parents: 2724
diff changeset
  1180
	// just avoid 'never used' compiler warning for now
f2008d0ce3f8 Engine:
smxx
parents: 2724
diff changeset
  1181
	if cGPUVendor = gvUnknown then cGPUVendor:= gvUnknown;
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1182
{$ENDIF}
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1183
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1184
	// set view port to whole window
2724
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2723
diff changeset
  1185
{$IFDEF IPHONEOS}
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2723
diff changeset
  1186
	glViewport(0, 0, cScreenHeight, cScreenWidth);
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2723
diff changeset
  1187
{$ELSE}
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1188
	glViewport(0, 0, cScreenWidth, cScreenHeight);
2724
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2723
diff changeset
  1189
{$ENDIF}
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1190
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1191
	glMatrixMode(GL_MODELVIEW);
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1192
	// prepare default translation/scaling
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1193
	glLoadIdentity();
2724
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2723
diff changeset
  1194
{$IFDEF IPHONEOS}
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2723
diff changeset
  1195
	glRotatef(-90, 0, 0, 1);
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2723
diff changeset
  1196
{$ENDIF}
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1197
	glScalef(2.0 / cScreenWidth, -2.0 / cScreenHeight, 1.0);
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1198
	glTranslatef(0, -cScreenHeight / 2, 0);
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1199
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1200
	// enable alpha blending
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1201
	glEnable(GL_BLEND);
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1202
	glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1203
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1204
2161
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
  1205
procedure SetScale(f: GLfloat);
2724
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2723
diff changeset
  1206
var
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2723
diff changeset
  1207
{$IFDEF IPHONEOS}
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2723
diff changeset
  1208
scale: GLfloat = 1.5;
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2723
diff changeset
  1209
{$ELSE}
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2723
diff changeset
  1210
scale: GLfloat = 2.0;
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2723
diff changeset
  1211
{$ENDIF}
2161
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
  1212
begin
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1213
	// leave immediately if scale factor did not change
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1214
	if f = cScaleFactor then exit;
2161
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
  1215
2724
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2723
diff changeset
  1216
	if f = scale then glPopMatrix	// "return" to default scaling
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2723
diff changeset
  1217
	else				// other scaling
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1218
	begin
2724
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2723
diff changeset
  1219
		glPushMatrix;		// save default scaling
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1220
		glLoadIdentity;
2724
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2723
diff changeset
  1221
{$IFDEF IPHONEOS}
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2723
diff changeset
  1222
		glRotatef(-90, 0, 0, 1);
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2723
diff changeset
  1223
{$ENDIF}
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1224
		glScalef(f / cScreenWidth, -f / cScreenHeight, 1.0);
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1225
		glTranslatef(0, -cScreenHeight / 2, 0);
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1226
	end;
2258
3dd028604cfd corrects a wrong binding
koda
parents: 2254
diff changeset
  1227
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1228
	cScaleFactor:= f;
2161
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
  1229
end;
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
  1230
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1231
////////////////////////////////////////////////////////////////////////////////
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1232
procedure AddProgress;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1233
var r: TSDL_Rect;
766
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
  1234
    texsurf: PSDL_Surface;
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1235
begin
2671
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2670
diff changeset
  1236
	if Step = 0 then
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2670
diff changeset
  1237
	begin
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1238
{$IFDEF SDL_IMAGE_NEWER}
2671
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2670
diff changeset
  1239
		WriteToConsole('Init SDL_image... ');
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2670
diff changeset
  1240
		SDLTry(IMG_Init(IMG_INIT_PNG) <> 0, true);
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2670
diff changeset
  1241
		WriteLnToConsole(msgOK);
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1242
{$ENDIF}
2671
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2670
diff changeset
  1243
	
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2670
diff changeset
  1244
		WriteToConsole(msgLoading + 'progress sprite: ');
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2670
diff changeset
  1245
		texsurf:= LoadImage(Pathz[ptGraphics] + '/Progress', ifCritical or ifTransparent);
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2705
diff changeset
  1246
2671
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2670
diff changeset
  1247
		ProgrTex:= Surface2Tex(texsurf, false);
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2705
diff changeset
  1248
		
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1249
		squaresize:= texsurf^.w shr 1;
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1250
		numsquares:= texsurf^.h div squaresize;
2671
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2670
diff changeset
  1251
		SDL_FreeSurface(texsurf);
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2670
diff changeset
  1252
	end;
1045
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1023
diff changeset
  1253
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1254
	TryDo(ProgrTex <> nil, 'Error - Progress Texure is nil!', true);
2284
bd091b6b128d - Remove one AddProgress call
unc0rr
parents: 2258
diff changeset
  1255
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1256
	glClear(GL_COLOR_BUFFER_BIT);
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1257
	glEnable(GL_TEXTURE_2D);
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1258
	if Step < numsquares then r.x:= 0
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1259
	else r.x:= squaresize;
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1260
	
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1261
	r.y:= (Step mod numsquares) * squaresize;
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1262
	r.w:= squaresize;
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1263
	r.h:= squaresize;
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1264
	
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1265
	DrawFromRect( -squaresize div 2, (cScreenHeight - squaresize) shr 1, @r, ProgrTex);
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2705
diff changeset
  1266
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1267
	glDisable(GL_TEXTURE_2D);
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1268
	SDL_GL_SwapBuffers();
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2705
diff changeset
  1269
{$IFDEF SDL13}
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2705
diff changeset
  1270
	SDL_RenderPresent();
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2705
diff changeset
  1271
{$ENDIF}
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1272
	inc(Step);
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2705
diff changeset
  1273
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1274
end;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1275
2222
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
  1276
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1277
procedure FinishProgress;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1278
begin
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1279
	WriteLnToConsole('Freeing progress surface... ');
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1280
	FreeTexture(ProgrTex);
2689
dfda97c153a4 iphone overlay button animation
koda
parents: 2684
diff changeset
  1281
dfda97c153a4 iphone overlay button animation
koda
parents: 2684
diff changeset
  1282
{$IFDEF IPHONEOS}
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1283
	// show overlay buttons
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1284
	IPH_showControls;
2689
dfda97c153a4 iphone overlay button animation
koda
parents: 2684
diff changeset
  1285
{$ENDIF}
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1286
end;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1287
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1288
procedure flipSurface(Surface: PSDL_Surface; Vertical: Boolean);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1289
var y, x, i, j: LongInt;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1290
    tmpPixel: Longword;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1291
    pixels: PLongWordArray;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1292
begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1293
TryDo(Surface^.format^.BytesPerPixel = 4, 'flipSurface failed, expecting 32 bit surface', true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1294
pixels:= Surface^.pixels;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1295
if Vertical then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1296
   for y := 0 to (Surface^.h div 2) - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1297
       for x := 0 to Surface^.w - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1298
           begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1299
           i:= y * Surface^.w + x;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1300
           j:= (Surface^.h - y - 1) * Surface^.w + x;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1301
           tmpPixel:= pixels^[i];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1302
           pixels^[i]:= pixels^[j];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1303
           pixels^[j]:= tmpPixel;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1304
           end
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1305
else
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1306
   for x := 0 to (Surface^.w div 2) - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1307
       for y := 0 to Surface^.h -1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1308
           begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1309
           i:= y*Surface^.w + x;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1310
           j:= y*Surface^.w + (Surface^.w - x - 1);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1311
           tmpPixel:= pixels^[i];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1312
           pixels^[i]:= pixels^[j];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1313
           pixels^[j]:= tmpPixel;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1314
           end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1315
end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1316
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1317
procedure copyToXY(src, dest: PSDL_Surface; destX, destY: Integer);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1318
var srcX, srcY, i, j, maxDest: LongInt;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1319
    srcPixels, destPixels: PLongWordArray;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1320
begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1321
maxDest:= (dest^.pitch div 4) * dest^.h;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1322
srcPixels:= src^.pixels;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1323
destPixels:= dest^.pixels;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1324
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1325
for srcX:= 0 to src^.w - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1326
   for srcY:= 0 to src^.h - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1327
      begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1328
      i:= (destY + srcY) * (dest^.pitch div 4) + destX + srcX;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1329
      j:= srcY * (src^.pitch div 4) + srcX;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1330
      // basic skip of transparent pixels - cleverness would be to do true alpha
2592
d86618629e20 fix missing land on ppc
koda
parents: 2587
diff changeset
  1331
      if (i < maxDest) and (AMask and srcPixels^[j] <> 0) then destPixels^[i]:= srcPixels^[j];
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1332
      end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1333
end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1334
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1335
procedure copyRotatedSurface(src, dest: PSDL_Surface); // this is necessary since width/height are read only in SDL, apparently
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1336
var y, x, i, j: LongInt;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1337
    srcPixels, destPixels: PLongWordArray;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1338
begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1339
TryDo(src^.format^.BytesPerPixel = 4, 'rotateSurface failed, expecting 32 bit surface', true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1340
TryDo(dest^.format^.BytesPerPixel = 4, 'rotateSurface failed, expecting 32 bit surface', true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1341
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1342
srcPixels:= src^.pixels;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1343
destPixels:= dest^.pixels;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1344
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1345
j:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1346
for x := 0 to src^.w - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1347
    for y := 0 to src^.h - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1348
        begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1349
        i:= (src^.h - 1 - y) * (src^.pitch div 4) + x;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1350
        destPixels^[j]:= srcPixels^[i];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1351
        inc(j)
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1352
        end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1353
end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1354
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1355
function RenderHelpWindow(caption, subcaption, description, extra: shortstring; extracolor: LongInt; iconsurf: PSDL_Surface; iconrect: PSDL_Rect): PTexture;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1356
var tmpsurf: PSDL_SURFACE;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1357
	w, h, i, j: LongInt;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1358
	font: THWFont;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1359
	r, r2: TSDL_Rect;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1360
	wa, ha: LongInt;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1361
	tmpline, tmpline2, tmpdesc: shortstring;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1362
begin
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1363
font:= fnt16;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1364
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1365
// make sure there is a caption as well as a sub caption - description is optional
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1366
if caption = '' then caption:= '???';
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1367
if subcaption = '' then subcaption:= ' ';
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1368
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1369
w:= 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1370
h:= 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1371
wa:= FontBorder * 2 + 4;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1372
ha:= FontBorder * 2;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1373
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1374
// TODO: Recheck height/position calculation
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1375
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1376
// get caption's dimensions
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1377
TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(caption), i, j);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1378
// width adds 36 px (image + space)
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1379
w:= i + 36 + wa;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1380
h:= j + ha;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1381
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1382
// get sub caption's dimensions
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1383
TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(subcaption), i, j);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1384
// width adds 36 px (image + space)
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1385
if w < (i + 36 + wa) then w:= i + 36 + wa;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1386
inc(h, j + ha);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1387
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1388
// get description's dimensions
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1389
tmpdesc:= description;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1390
while tmpdesc <> '' do
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1391
	begin
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1392
	tmpline:= tmpdesc;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1393
	SplitByChar(tmpline, tmpdesc, '|');
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1394
	if tmpline <> '' then
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1395
		begin
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1396
		TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(tmpline), i, j);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1397
		if w < (i + wa) then w:= i + wa;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1398
		inc(h, j + ha)
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1399
		end
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1400
	end;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1401
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1402
if extra <> '' then
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1403
	begin
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1404
	// get extra label's dimensions
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1405
	TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(extra), i, j);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1406
	if w < (i + wa) then w:= i + wa;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1407
	inc(h, j + ha);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1408
	end;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1409
	
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1410
// add borders space
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1411
inc(w, wa);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1412
inc(h, ha + 8);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1413
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1414
tmpsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, w, h, 32, RMask, GMask, BMask, AMask);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1415
TryDo(tmpsurf <> nil, 'RenderHelpWindow: fail to create surface', true);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1416
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1417
// render border and background
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1418
r.x:= 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1419
r.y:= 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1420
r.w:= w;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1421
r.h:= h;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1422
DrawRoundRect(@r, cWhiteColor, cNearBlackColor, tmpsurf, true);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1423
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1424
// render caption
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1425
r:= WriteInRect(tmpsurf, 36 + FontBorder + 2, ha, $ffffffff, font, caption);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1426
// render sub caption
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1427
r:= WriteInRect(tmpsurf, 36 + FontBorder + 2, r.y + r.h, $ffc7c7c7, font, subcaption);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1428
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1429
// render all description lines
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1430
tmpdesc:= description;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1431
while tmpdesc <> '' do
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1432
	begin
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1433
	tmpline:= tmpdesc;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1434
	SplitByChar(tmpline, tmpdesc, '|');
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1435
	r2:= r;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1436
	if tmpline <> '' then
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1437
		begin
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1438
		r:= WriteInRect(tmpsurf, FontBorder + 2, r.y + r.h, $ff707070, font, tmpline);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1439
		
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1440
		// render highlighted caption (if there's a ':')
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1441
		SplitByChar(tmpline, tmpline2, ':');
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1442
		if tmpline2 <> '' then
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1443
			WriteInRect(tmpsurf, FontBorder + 2, r2.y + r2.h, $ffc7c7c7, font, tmpline + ':');
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1444
		end
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1445
	end;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1446
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1447
if extra <> '' then
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1448
	r:= WriteInRect(tmpsurf, FontBorder + 2, r.y + r.h, extracolor, font, extra);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1449
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1450
r.x:= FontBorder + 6;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1451
r.y:= FontBorder + 4;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1452
r.w:= 32;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1453
r.h:= 32;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1454
SDL_FillRect(tmpsurf, @r, $ffffffff);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1455
SDL_UpperBlit(iconsurf, iconrect, tmpsurf, @r);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1456
	
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1457
RenderHelpWindow:=  Surface2Tex(tmpsurf, true);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1458
SDL_FreeSurface(tmpsurf)
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1459
end;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1460
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1461
procedure RenderWeaponTooltip(atype: TAmmoType);
2753
2305bb5dc5f2 update iphone port to new code from Smaxx
koda
parents: 2751
diff changeset
  1462
{$IFNDEF IPHONEOS}
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1463
var r: TSDL_Rect;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1464
	i: LongInt;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1465
	extra: string;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1466
	extracolor: LongInt;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1467
begin
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1468
// don't do anything if the window shouldn't be shown
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1469
if not cWeaponTooltips then
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1470
	begin
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1471
	WeaponTooltipTex:= nil;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1472
	exit
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1473
	end;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1474
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1475
// free old texture
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1476
FreeWeaponTooltip;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1477
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1478
// image region
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1479
i:= LongInt(atype) - 1;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1480
r.x:= (i shr 5) * 32;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1481
r.y:= (i mod 32) * 32;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1482
r.w:= 32;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1483
r.h:= 32;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1484
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1485
// default (no extra text)
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1486
extra:= '';
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1487
extracolor:= 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1488
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1489
if (CurrentTeam <> nil) and (Ammoz[atype].SkipTurns >= CurrentTeam^.Clan^.TurnNumber) then // weapon or utility is not yet available
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1490
	begin
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1491
	extra:= trmsg[sidNotYetAvailable];
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1492
	extracolor:= LongInt($ffc77070);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1493
	end
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1494
else if (Ammoz[atype].Ammo.Propz and ammoprop_NoRoundEndHint) <> 0 then // weapon or utility won't end your turn
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1495
	begin
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1496
	extra:= trmsg[sidNoEndTurn];
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1497
	extracolor:= LongInt($ff70c770);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1498
	end
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1499
else 
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1500
	begin
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1501
	extra:= '';
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1502
	extracolor:= 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1503
	end;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1504
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1505
// render window and return the texture
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1506
WeaponTooltipTex:= RenderHelpWindow(trammo[Ammoz[atype].NameId], trammoc[Ammoz[atype].NameId], trammod[Ammoz[atype].NameId], extra, extracolor, SpritesData[sprAMAmmos].Surface, @r)
2753
2305bb5dc5f2 update iphone port to new code from Smaxx
koda
parents: 2751
diff changeset
  1507
end;
2305bb5dc5f2 update iphone port to new code from Smaxx
koda
parents: 2751
diff changeset
  1508
{$ELSE}
2305bb5dc5f2 update iphone port to new code from Smaxx
koda
parents: 2751
diff changeset
  1509
begin end;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1510
{$ENDIF}
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1511
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1512
procedure ShowWeaponTooltip(x, y: LongInt);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1513
begin
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1514
{$IFNDEF IPHONEOS}
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1515
// draw the texture if it exists
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1516
if WeaponTooltipTex <> nil then
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1517
	DrawTexture(x, y, WeaponTooltipTex)
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1518
{$ENDIF}
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1519
end;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1520
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1521
procedure FreeWeaponTooltip;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1522
begin
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1523
{$IFNDEF IPHONEOS}
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1524
// free the existing texture (if there's any)
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1525
if WeaponTooltipTex = nil then
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1526
	exit;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1527
FreeTexture(WeaponTooltipTex);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1528
WeaponTooltipTex:= nil
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1529
{$ENDIF}
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1530
end;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1531
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
  1532
procedure init_uStore;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
  1533
begin
2801
24739a3bf5e3 Engine:
smxx
parents: 2786
diff changeset
  1534
PixelFormat:= nil;
24739a3bf5e3 Engine:
smxx
parents: 2786
diff changeset
  1535
SDLPrimSurface:= nil;
24739a3bf5e3 Engine:
smxx
parents: 2786
diff changeset
  1536
{$IFNDEF IPHONEOS}cGPUVendor:= gvUnknown;{$ENDIF}
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
  1537
2801
24739a3bf5e3 Engine:
smxx
parents: 2786
diff changeset
  1538
cScaleFactor:= 2.0;
24739a3bf5e3 Engine:
smxx
parents: 2786
diff changeset
  1539
SupportNPOTT:= false;
24739a3bf5e3 Engine:
smxx
parents: 2786
diff changeset
  1540
Step:= 0;
24739a3bf5e3 Engine:
smxx
parents: 2786
diff changeset
  1541
ProgrTex:= nil;
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
  1542
end;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
  1543
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2705
diff changeset
  1544
procedure free_uStore;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2705
diff changeset
  1545
begin
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2705
diff changeset
  1546
end;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2705
diff changeset
  1547
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1548
end.