QTfrontend/chatwidget.h
author smxx
Mon, 15 Feb 2010 21:54:26 +0000
changeset 2814 71e80c6e74bb
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child 2845 19db164dd20d
permissions -rw-r--r--
Engine: * Removed some commented out lines * Added "SetHealth" script command * Added support for global variables (between lua and game) Training Missions: * Once again fail if your time runs out * Training missions show a "You've lost!" message * Changed Shotgun training back to mushrooms map
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2007 Igor Ulyanov <iulyanov@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 */
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#ifndef _CHAT_WIDGET_INCLUDED
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#define _CHAT_WIDGET_INCLUDED
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#include <QWidget>
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#include <QListWidget>
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#include <QString>
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#include <QGridLayout>
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#include "SDLs.h"
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class QTextBrowser;
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class QLineEdit;
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class QListWidget;
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class QSettings;
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class SDLInteraction;
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class HWChatWidget : public QWidget
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{
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  Q_OBJECT
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 public:
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    HWChatWidget(QWidget* parent, QSettings * gameSettings, SDLInteraction * sdli, bool notify);
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 public slots:
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  void onChatString(const QString& str);
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  void onServerMessage(const QString& str);
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  void nickAdded(const QString& nick, bool notifyNick);
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  void nickRemoved(const QString& nick);
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  void clear();
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  void setReadyStatus(const QString & nick, bool isReady);
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  void adminAccess(bool);
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 signals:
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  void chatLine(const QString& str);
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  void kick(const QString & str);
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  void ban(const QString & str);
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  void info(const QString & str);
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  void follow(const QString &);
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 private:
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  QGridLayout mainLayout;
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  QTextBrowser* chatText;
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  QStringList chatStrings;
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  QListWidget* chatNicks;
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  QLineEdit* chatEditLine;
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  QAction * acInfo;
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  QAction * acKick;
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  QAction * acBan;
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  QAction * acFollow;
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  QSettings * gameSettings;
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  SDLInteraction * sdli;
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  Mix_Chunk *sound[4];
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  bool notify;
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 private slots:
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  void returnPressed();
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  void onBan();
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  void onKick();
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  void onInfo();
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  void onFollow();
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  void chatNickDoubleClicked(QListWidgetItem * item);
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};
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#endif // _CHAT_WIDGET_INCLUDED