project_files/HedgewarsMobile/Classes/PascalImports.h
author koda
Sun, 29 Aug 2010 23:36:22 +0200
changeset 3787 6e84339eefee
parent 3779 3351a017d4ad
child 3789 c3eb56754e92
permissions -rw-r--r--
about page done
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
     1
/*
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
     2
 *  PascalImports.h
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
     3
//  fpciphonedel
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
     4
//
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
     5
//  Created by Vittorio on 07/01/10.
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
     6
//  Copyright __MyCompanyName__ 2010. All rights reserved.
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
     7
 *
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
     8
 */
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
     9
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    10
#ifndef PASCALIMPORTS
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    11
#define PASCALIMPORTS
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    12
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    13
#ifdef __cplusplus
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    14
extern "C" {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    15
#endif
3703
12d17c6e8855 halfway-through finishing the frontend with new graphics by Tiy + initial 'About' page set up
koda
parents: 3680
diff changeset
    16
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    17
    /* add C declarations below for all exported Pascal functions/procedure
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    18
     * that you want to use
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    19
     */
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    20
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    21
    void Game(const char *args[]);
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    22
    void GenLandPreview(void);
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    23
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    24
3650
ec90e573f47a add a timer selection for grenades
koda
parents: 3649
diff changeset
    25
    void HW_versionInfo(short int *netProto, char **versionStr);
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    26
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    27
    void HW_click(void);
3737
2ba6ac8a114b reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents: 3703
diff changeset
    28
    void HW_ammoMenu(void);
2ba6ac8a114b reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents: 3703
diff changeset
    29
    
2ba6ac8a114b reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents: 3703
diff changeset
    30
    void HW_zoomSet(float value);
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    31
    void HW_zoomIn(void);
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    32
    void HW_zoomOut(void);
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    33
    void HW_zoomReset(void);
3737
2ba6ac8a114b reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents: 3703
diff changeset
    34
    float HW_zoomFactor(void);
2ba6ac8a114b reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents: 3703
diff changeset
    35
    int HW_zoomLevel(void);
3703
12d17c6e8855 halfway-through finishing the frontend with new graphics by Tiy + initial 'About' page set up
koda
parents: 3680
diff changeset
    36
3626
19f78afa0188 fix the multitouch shooting and moving
koda
parents: 3551
diff changeset
    37
    void HW_walkingKeysUp(void);
19f78afa0188 fix the multitouch shooting and moving
koda
parents: 3551
diff changeset
    38
    void HW_otherKeysUp(void);
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    39
    void HW_allKeysUp(void);
3703
12d17c6e8855 halfway-through finishing the frontend with new graphics by Tiy + initial 'About' page set up
koda
parents: 3680
diff changeset
    40
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    41
    void HW_walkLeft(void);
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    42
    void HW_walkRight(void);
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    43
    void HW_aimUp(void);
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    44
    void HW_aimDown(void);
3649
bc35f8fee587 aim now starts slow and then moves faster
koda
parents: 3648
diff changeset
    45
    void HW_preciseSet(BOOL status);
3703
12d17c6e8855 halfway-through finishing the frontend with new graphics by Tiy + initial 'About' page set up
koda
parents: 3680
diff changeset
    46
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    47
    void HW_shoot(void);
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    48
    void HW_jump(void);
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    49
    void HW_backjump(void);
3703
12d17c6e8855 halfway-through finishing the frontend with new graphics by Tiy + initial 'About' page set up
koda
parents: 3680
diff changeset
    50
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    51
    void HW_chat(void);
3648
2477029463ed some further chat polishing
koda
parents: 3639
diff changeset
    52
    void HW_chatEnd(void);
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    53
    void HW_tab(void);
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    54
    void HW_pause(void);
3703
12d17c6e8855 halfway-through finishing the frontend with new graphics by Tiy + initial 'About' page set up
koda
parents: 3680
diff changeset
    55
3649
bc35f8fee587 aim now starts slow and then moves faster
koda
parents: 3648
diff changeset
    56
    void HW_terminate(BOOL andCloseFrontend);
3703
12d17c6e8855 halfway-through finishing the frontend with new graphics by Tiy + initial 'About' page set up
koda
parents: 3680
diff changeset
    57
3649
bc35f8fee587 aim now starts slow and then moves faster
koda
parents: 3648
diff changeset
    58
    void HW_setLandscape(BOOL rotate);
3551
d4de36b3801a moar zoom, fixed fort mode, other glitches
koda
parents: 3547
diff changeset
    59
    void HW_setCursor(int x, int y);
3661
2378ada8a6ee i can haz panning
koda
parents: 3651
diff changeset
    60
    void HW_getCursor(int *x, int *y);
3668
3f7a95234d8a tap to play piano notes, fix for audio and pause glitch
koda
parents: 3661
diff changeset
    61
3551
d4de36b3801a moar zoom, fixed fort mode, other glitches
koda
parents: 3547
diff changeset
    62
    BOOL HW_isAmmoOpen(void);
3668
3f7a95234d8a tap to play piano notes, fix for audio and pause glitch
koda
parents: 3661
diff changeset
    63
    BOOL HW_isPaused(void);
3779
3351a017d4ad tap to dismiss 'get ready', add a toggle to enable/disable it
koda
parents: 3737
diff changeset
    64
    BOOL HW_isWaiting(void);
3637
0db298524c3d implement the check on the type of ammo requiring a second tap to confirm
koda
parents: 3635
diff changeset
    65
    BOOL HW_isWeaponRequiringClick(void);
3650
ec90e573f47a add a timer selection for grenades
koda
parents: 3649
diff changeset
    66
    BOOL HW_isWeaponTimerable(void);
3651
7058ca178f3b switching hogs now works
koda
parents: 3650
diff changeset
    67
    BOOL HW_isWeaponSwitch(void);
3737
2ba6ac8a114b reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents: 3703
diff changeset
    68
    BOOL HW_isWeaponRope(void);
3703
12d17c6e8855 halfway-through finishing the frontend with new graphics by Tiy + initial 'About' page set up
koda
parents: 3680
diff changeset
    69
3650
ec90e573f47a add a timer selection for grenades
koda
parents: 3649
diff changeset
    70
    void HW_setGrenadeTime(int time);
3737
2ba6ac8a114b reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents: 3703
diff changeset
    71
    void HW_setPianoSound(int snd);
3703
12d17c6e8855 halfway-through finishing the frontend with new graphics by Tiy + initial 'About' page set up
koda
parents: 3680
diff changeset
    72
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    73
#ifdef __cplusplus
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    74
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    75
#endif
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    76
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    77
#endif