project_files/HedgewarsMobile/Classes/MapConfigViewController.m
author koda
Mon, 31 Oct 2011 03:08:16 +0100
changeset 6247 6dfad55fd71c
parent 6115 485cfecadc9a
child 6634 e00762923086
permissions -rw-r--r--
unified the objc game state in a single place, which allowed some optimization to ObjcExport class (and more)
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/*
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 * Hedgewars-iOS, a Hedgewars port for iOS devices
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 * Copyright (c) 2009-2011 Vittorio Giovara <vittorio.giovara@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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 *
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 * File created on 22/04/2010.
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 */
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#import "MapConfigViewController.h"
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#import <QuartzCore/QuartzCore.h>
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#import "SchemeWeaponConfigViewController.h"
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#import "GameConfigViewController.h"
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#define scIndex         self.segmentedControl.selectedSegmentIndex
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#define isRandomness()  (segmentedControl.selectedSegmentIndex == 0 || segmentedControl.selectedSegmentIndex == 2)
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@implementation MapConfigViewController
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@synthesize previewButton, maxHogs, seedCommand, templateFilterCommand, mapGenCommand, mazeSizeCommand, themeCommand, staticMapCommand,
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            missionCommand, tableView, maxLabel, sizeLabel, segmentedControl, slider, lastIndexPath, dataSourceArray, busy,
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            oldPage, oldValue;
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-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
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    return rotationManager(interfaceOrientation);
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}
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-(IBAction) mapButtonPressed:(id) sender {
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    [AudioManagerController playClickSound];
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    [self updatePreview];
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}
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-(void) updatePreview {
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    // don't generate a new preview while it's already generating one
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    if (self.busy)
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        return;
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    // generate a seed
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    CFUUIDRef uuid = CFUUIDCreate(kCFAllocatorDefault);
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    NSString *seed = (NSString *)CFUUIDCreateString(kCFAllocatorDefault, uuid);
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    CFRelease(uuid);
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    NSString *seedCmd = [[NSString alloc] initWithFormat:@"eseed {%@}", seed];
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    self.seedCommand = seedCmd;
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    [seedCmd release];
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    NSArray *source = [self.dataSourceArray objectAtIndex:scIndex];
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    if (isRandomness()) {
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        // prevent other events and add an activity while the preview is beign generated
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        [self turnOffWidgets];
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        [self.previewButton updatePreviewWithSeed:seed];
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        // the preview for static maps is loaded in didSelectRowAtIndexPath
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    }
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    [seed release];
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    // perform as if user clicked on an entry
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    NSIndexPath *theIndex = [NSIndexPath indexPathForRow:(random()%[source count]) inSection:0];
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    [self tableView:self.tableView didSelectRowAtIndexPath:theIndex];
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    if (IS_NOT_POWERFUL([HWUtils modelType]) == NO)
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        [self.tableView scrollToRowAtIndexPath:theIndex atScrollPosition:UITableViewScrollPositionMiddle animated:YES];
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}
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-(void) turnOffWidgets {
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    busy = YES;
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    self.previewButton.alpha = 0.5f;
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    self.previewButton.enabled = NO;
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    self.maxLabel.text = NSLocalizedString(@"Loading...",@"");;
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    self.segmentedControl.enabled = NO;
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    self.slider.enabled = NO;
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}
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#pragma mark -
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#pragma mark MapPreviewButtonView delegate methods
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-(void) turnOnWidgets {
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    self.previewButton.alpha = 1.0f;
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    self.previewButton.enabled = YES;
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    self.segmentedControl.enabled = YES;
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    self.slider.enabled = YES;
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    self.busy = NO;
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}
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-(void) setMaxLabelText:(NSString *)str {
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    self.maxHogs = [str intValue];
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    self.maxLabel.text = [NSString stringWithFormat:@"%@ %@",NSLocalizedString(@"Max Hogs:",@""),str];
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}
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-(NSDictionary *)getDataForEngine {
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    NSDictionary *dictForEngine = [NSDictionary dictionaryWithObjectsAndKeys:
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                                   self.seedCommand,@"seedCommand",
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                                   self.templateFilterCommand,@"templateFilterCommand",
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                                   self.mapGenCommand,@"mapGenCommand",
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                                   self.mazeSizeCommand,@"mazeSizeCommand",
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                                   nil];
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    return dictForEngine;
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}
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#pragma mark -
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#pragma mark Table view data source
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-(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView {
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    return 1;
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}
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-(NSInteger) tableView:(UITableView *)aTableView numberOfRowsInSection:(NSInteger) section {
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    return [[self.dataSourceArray objectAtIndex:scIndex] count];
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}
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-(UITableViewCell *)tableView:(UITableView *)aTableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
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    static NSString *CellIdentifier = @"Cell";
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    NSInteger row = [indexPath row];
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    UITableViewCell *cell = [aTableView dequeueReusableCellWithIdentifier:CellIdentifier];
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    if (cell == nil)
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        cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
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    NSArray *source = [self.dataSourceArray objectAtIndex:scIndex];
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    NSString *labelString = [source objectAtIndex:row];
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    cell.textLabel.text = labelString;
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    cell.textLabel.adjustsFontSizeToFitWidth = YES;
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    cell.textLabel.minimumFontSize = 7;
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    cell.textLabel.textColor = [UIColor lightYellowColor];
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    cell.textLabel.backgroundColor = [UIColor clearColor];
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    if (isRandomness()) {
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        UIImage *image = [[UIImage alloc] initWithContentsOfFile:[NSString stringWithFormat:@"%@/%@/icon.png",THEMES_DIRECTORY(),labelString]];
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        cell.imageView.image = image;
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        [image release];
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    } else
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        cell.imageView.image = nil;
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    if (row == [self.lastIndexPath row]) {
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        UIImageView *checkbox = [[UIImageView alloc] initWithImage:[UIImage imageWithContentsOfFile:@"checkbox.png"]];
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        cell.accessoryView = checkbox;
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        [checkbox release];
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    } else
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        cell.accessoryView = nil;
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    cell.backgroundColor = [UIColor blackColorTransparent];
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    return cell;
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}
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// this set details for a static map (called by didSelectRowAtIndexPath)
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-(void) setDetailsForStaticMap:(NSInteger) index {
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    NSArray *source = [self.dataSourceArray objectAtIndex:scIndex];
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    NSString *fileCfg = [[NSString alloc] initWithFormat:@"%@/%@/map.cfg", 
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                         (scIndex == 1) ? MAPS_DIRECTORY() : MISSIONS_DIRECTORY(),[source objectAtIndex:index]];
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    NSString *contents = [[NSString alloc] initWithContentsOfFile:fileCfg encoding:NSUTF8StringEncoding error:NULL];
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    [fileCfg release];
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    NSArray *split = [contents componentsSeparatedByString:@"\n"];
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    [contents release];
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    // if the number is not set we keep 18 standard;
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    // sometimes it's not set but there are trailing characters, we get around them with the second equation
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    NSString *max;
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    if ([split count] > 1 && [[split objectAtIndex:1] intValue] > 0)
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        max = [split objectAtIndex:1];
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    else
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        max = @"18";
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    [self setMaxLabelText:max];
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    self.themeCommand = [NSString stringWithFormat:@"etheme %@", [split objectAtIndex:0]];
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    self.staticMapCommand = [NSString stringWithFormat:@"emap %@", [source objectAtIndex:index]];
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    if (scIndex != 3)
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        self.missionCommand = @"";
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    else
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        self.missionCommand = [NSString stringWithFormat:@"escript Missions/Maps/%@/map.lua",[source objectAtIndex:index]];
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}
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#pragma mark -
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#pragma mark Table view delegate
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-(void) tableView:(UITableView *)aTableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
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    int newRow = [indexPath row];
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    int oldRow = (lastIndexPath != nil) ? [lastIndexPath row] : -1;
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    if (newRow != oldRow) {
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        NSArray *source = [self.dataSourceArray objectAtIndex:scIndex];
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        if (isRandomness()) {
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            // just change the theme, don't update preview
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            self.themeCommand = [NSString stringWithFormat:@"etheme %@", [source objectAtIndex:newRow]];
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        } else {
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            NSString *fileImage = [NSString stringWithFormat:@"%@/%@/preview.png",
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                                   (scIndex == 1) ? MAPS_DIRECTORY() : MISSIONS_DIRECTORY(),[source objectAtIndex:newRow]];
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            [self.previewButton updatePreviewWithFile:fileImage];
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            [self setDetailsForStaticMap:newRow];
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   199
        }
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        UITableViewCell *newCell = [aTableView cellForRowAtIndexPath:indexPath];
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        UIImageView *checkbox = [[UIImageView alloc] initWithImage:[UIImage imageWithContentsOfFile:@"checkbox.png"]];
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        newCell.accessoryView = checkbox;
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        [checkbox release];
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        UITableViewCell *oldCell = [aTableView cellForRowAtIndexPath:self.lastIndexPath];
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        oldCell.accessoryView = nil;
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        self.lastIndexPath = indexPath;
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   209
        [aTableView selectRowAtIndexPath:indexPath animated:YES scrollPosition:UITableViewScrollPositionNone];
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   210
    }
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   211
    [aTableView deselectRowAtIndexPath:indexPath animated:YES];
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   212
}
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   213
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#pragma mark -
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   215
#pragma mark slider & segmentedControl & button
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// this updates the label and the command keys when the slider is moved, depending of the selection in segmentedControl
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// no methods are called by this routine and you can pass nil to it
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-(IBAction) sliderChanged:(id) sender {
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    NSString *labelText;
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    NSString *templateCommand;
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    NSString *mazeCommand;
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    switch ((int)(self.slider.value*100)) {
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        case 0:
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            if (self.segmentedControl.selectedSegmentIndex == 0) {
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   226
                labelText = NSLocalizedString(@"Wacky",@"");
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   227
            } else {
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                labelText = NSLocalizedString(@"Large Floating Islands",@"");
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   229
            }
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            templateCommand = @"e$template_filter 5";
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            mazeCommand = @"e$maze_size 5";
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            break;
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   233
        case 1:
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   234
            if (self.segmentedControl.selectedSegmentIndex == 0) {
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   235
                labelText = NSLocalizedString(@"Cavern",@"");
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   236
            } else {
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                labelText = NSLocalizedString(@"Medium Floating Islands",@"");
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   238
            }
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            templateCommand = @"e$template_filter 4";
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   240
            mazeCommand = @"e$maze_size 4";
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            break;
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   242
        case 2:
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   243
            if (self.segmentedControl.selectedSegmentIndex == 0) {
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   244
                labelText = NSLocalizedString(@"Small",@"");
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   245
            } else {
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   246
                labelText = NSLocalizedString(@"Small Floating Islands",@"");
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   247
            }
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   248
            templateCommand = @"e$template_filter 1";
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   249
            mazeCommand = @"e$maze_size 3";
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   250
            break;
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   251
        case 3:
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   252
            if (self.segmentedControl.selectedSegmentIndex == 0) {
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   253
                labelText = NSLocalizedString(@"Medium",@"");
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   254
            } else {
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   255
                labelText = NSLocalizedString(@"Large Tunnels",@"");
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   256
            }
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   257
            templateCommand = @"e$template_filter 2";
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   258
            mazeCommand = @"e$maze_size 2";
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   259
            break;
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   260
        case 4:
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   261
            if (self.segmentedControl.selectedSegmentIndex == 0) {
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   262
                labelText = NSLocalizedString(@"Large",@"");
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   263
            } else {
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   264
                labelText = NSLocalizedString(@"Medium Tunnels",@"");
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   265
            }
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   266
            templateCommand = @"e$template_filter 3";
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   267
            mazeCommand = @"e$maze_size 1";
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   268
            break;
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   269
        case 5:
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   270
            if (self.segmentedControl.selectedSegmentIndex == 0) {
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   271
                labelText = NSLocalizedString(@"All",@"");
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   272
            } else {
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   273
                labelText = NSLocalizedString(@"Small Tunnels",@"");
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   274
            }
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   275
            templateCommand = @"e$template_filter 0";
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   276
            mazeCommand = @"e$maze_size 0";
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   277
            break;
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   278
        default:
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   279
            labelText = nil;
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   280
            templateCommand = nil;
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   281
            mazeCommand = nil;
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   282
            break;
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diff changeset
   283
    }
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   284
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   285
    self.sizeLabel.text = labelText;
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   286
    self.templateFilterCommand = templateCommand;
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   287
    self.mazeSizeCommand = mazeCommand;
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   288
}
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   289
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   290
// update preview (if not busy and if its value really changed) as soon as the user lifts its finger up
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   291
-(IBAction) sliderEndedChanging:(id) sender {
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   292
    int num = (int) (self.slider.value * 100);
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   293
    if (oldValue != num) {
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   294
        [self updatePreview];
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   295
        oldValue = num;
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   296
    }
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dbcebcd3d79f ios frontend: sounds and music have their own class now (with caching\!) instead of being spread here and there (exploiting class methods like a true oop pro)
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   297
    [AudioManagerController playClickSound];
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   298
}
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   299
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   300
// perform actions based on the activated section, then call updatePreview to visually update the selection
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   301
// and if necessary update the table with a slide animation
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   302
-(IBAction) segmentedControlChanged:(id) sender {
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   303
    NSString *mapgen, *staticmap, *mission;
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   304
    NSInteger newPage = self.segmentedControl.selectedSegmentIndex;
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   305
6000
dbcebcd3d79f ios frontend: sounds and music have their own class now (with caching\!) instead of being spread here and there (exploiting class methods like a true oop pro)
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   306
    [AudioManagerController playSelectSound];
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   307
    switch (newPage) {
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        case 0: // Random
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   309
            mapgen = @"e$mapgen 0";
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   310
            staticmap = @"";
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            mission = @"";
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            [self sliderChanged:nil];
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   313
            self.slider.enabled = YES;
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   314
            [SchemeWeaponConfigViewController fillInstanceSections];
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   315
            break;
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   316
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   317
        case 1: // Map
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   318
            mapgen = @"e$mapgen 0";
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            // dummy values, these are set by -updatePreview -> -didSelectRowAtIndexPath -> -setDetailsForStaticMap
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   320
            staticmap = @"map Bamboo";
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   321
            mission = @"";
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   322
            self.slider.enabled = NO;
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98072b3871c1 help page for ingame, some other fixes here and there
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   323
            self.sizeLabel.text = NSLocalizedString(@"No filter",@"");
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   324
            [SchemeWeaponConfigViewController fillInstanceSections];
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   325
            break;
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   326
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   327
        case 2: // Maze
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   328
            mapgen = @"e$mapgen 1";
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   329
            staticmap = @"";
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   330
            mission = @"";
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   331
            [self sliderChanged:nil];
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   332
            self.slider.enabled = YES;
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diff changeset
   333
            [SchemeWeaponConfigViewController fillInstanceSections];
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   334
            break;
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   335
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   336
        case 3: // Mission
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   337
            mapgen = @"e$mapgen 0";
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   338
            // dummy values, these are set by -updatePreview -> -didSelectRowAtIndexPath -> -setDetailsForStaticMap
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   339
            staticmap = @"map Bamboo";
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diff changeset
   340
            mission = @"";
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diff changeset
   341
            self.slider.enabled = NO;
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diff changeset
   342
            self.sizeLabel.text = NSLocalizedString(@"No filter",@"");
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   343
            [SchemeWeaponConfigViewController emptyInstanceSections];
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   344
            break;
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diff changeset
   345
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   346
        default:
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   347
            mapgen = nil;
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diff changeset
   348
            staticmap = nil;
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46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
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   349
            mission = nil;
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   350
            break;
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diff changeset
   351
    }
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   352
    self.mapGenCommand = mapgen;
3642
fb39fecca350 support for static map added to iFrontend
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diff changeset
   353
    self.staticMapCommand = staticmap;
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   354
    self.missionCommand = mission;
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diff changeset
   355
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46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
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diff changeset
   356
    [self.tableView reloadData];
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
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diff changeset
   357
    [self updatePreview];
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   358
    oldPage = newPage;
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diff changeset
   359
}
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diff changeset
   360
4082
bfe14b38dad1 better support for wimpier i-devices
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diff changeset
   361
#pragma mark -
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diff changeset
   362
#pragma mark view management
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   363
-(NSArray *) dataSourceArray {
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   364
    if (dataSourceArray == nil) {
0741c0f0203e some code refactoring of the ios game config
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parents: 6079
diff changeset
   365
        NSString *model = [HWUtils modelType];
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   366
        
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   367
        // only folders containing icon.png are a valid theme
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   368
        NSArray *themeArrayFull = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:THEMES_DIRECTORY() error:NULL];
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diff changeset
   369
        NSMutableArray *themeArray = [[NSMutableArray alloc] init];
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   370
        for (NSString *themeName in themeArrayFull) {
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   371
            NSString *checkPath = [[NSString alloc] initWithFormat:@"%@/%@/icon.png",THEMES_DIRECTORY(),themeName];
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diff changeset
   372
            if ([[NSFileManager defaultManager] fileExistsAtPath:checkPath])
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   373
                [themeArray addObject:themeName];
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   374
            [checkPath release];
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   375
        }
0741c0f0203e some code refactoring of the ios game config
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parents: 6079
diff changeset
   376
        
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   377
        // remove images that are too big for certain devices without loading the whole image
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   378
        NSArray *mapArrayFull = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:MAPS_DIRECTORY() error:NULL];
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   379
        NSMutableArray *mapArray = [[NSMutableArray alloc] init];
0741c0f0203e some code refactoring of the ios game config
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parents: 6079
diff changeset
   380
        for (NSString *str in mapArrayFull) {
0741c0f0203e some code refactoring of the ios game config
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parents: 6079
diff changeset
   381
            CGSize imgSize = [UIImage imageSizeFromMetadataOf:[MAPS_DIRECTORY() stringByAppendingFormat:@"%@/map.png",str]];
0741c0f0203e some code refactoring of the ios game config
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parents: 6079
diff changeset
   382
            if (IS_NOT_POWERFUL(model) && imgSize.height > 1024.0f)
0741c0f0203e some code refactoring of the ios game config
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parents: 6079
diff changeset
   383
                continue;
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   384
            if (IS_NOT_VERY_POWERFUL(model) && imgSize.height > 1280.0f)
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   385
                continue;
0741c0f0203e some code refactoring of the ios game config
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parents: 6079
diff changeset
   386
            [mapArray addObject:str];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   387
        }
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   388
        
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   389
        NSArray *missionArrayFull = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:MISSIONS_DIRECTORY() error:NULL];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   390
        NSMutableArray *missionArray = [[NSMutableArray alloc] init];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   391
        for (NSString *str in missionArrayFull) {
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   392
            CGSize imgSize = [UIImage imageSizeFromMetadataOf:[MISSIONS_DIRECTORY() stringByAppendingFormat:@"%@/map.png",str]];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   393
            if (IS_NOT_POWERFUL(model) && imgSize.height > 1024.0f)
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   394
                continue;
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   395
            if (IS_NOT_VERY_POWERFUL(model) && imgSize.height > 1280.0f)
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   396
                continue;
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   397
            [missionArray addObject:str];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   398
        }
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   399
        NSArray *array = [[NSArray alloc] initWithObjects:themeArray,mapArray,themeArray,missionArray,nil];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   400
        [missionArray release];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   401
        [themeArray release];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   402
        [mapArray release];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   403
        
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   404
        self.dataSourceArray = array;
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   405
        [array release];
5281
3324e9897ea7 update theme listing for ios
koda
parents: 5208
diff changeset
   406
    }
6107
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   407
    return dataSourceArray;
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   408
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   409
6109
f6726ec81e64 finally removed the white border glitch of the ipad preview map, moved initialization from IB to code
koda
parents: 6108
diff changeset
   410
-(MapPreviewButtonView *)previewButton {
f6726ec81e64 finally removed the white border glitch of the ipad preview map, moved initialization from IB to code
koda
parents: 6108
diff changeset
   411
    if (previewButton == nil) {
6115
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   412
        MapPreviewButtonView *preview = [[MapPreviewButtonView alloc] initWithFrame:CGRectMake(32, 26, 256, 128)];
6109
f6726ec81e64 finally removed the white border glitch of the ipad preview map, moved initialization from IB to code
koda
parents: 6108
diff changeset
   413
        preview.delegate = self;
f6726ec81e64 finally removed the white border glitch of the ipad preview map, moved initialization from IB to code
koda
parents: 6108
diff changeset
   414
        [preview addTarget:self action:@selector(mapButtonPressed:) forControlEvents:UIControlEventTouchUpInside];
f6726ec81e64 finally removed the white border glitch of the ipad preview map, moved initialization from IB to code
koda
parents: 6108
diff changeset
   415
        [self.view addSubview:preview];
f6726ec81e64 finally removed the white border glitch of the ipad preview map, moved initialization from IB to code
koda
parents: 6108
diff changeset
   416
        self.previewButton = preview;
f6726ec81e64 finally removed the white border glitch of the ipad preview map, moved initialization from IB to code
koda
parents: 6108
diff changeset
   417
        [preview release];
f6726ec81e64 finally removed the white border glitch of the ipad preview map, moved initialization from IB to code
koda
parents: 6108
diff changeset
   418
    }
f6726ec81e64 finally removed the white border glitch of the ipad preview map, moved initialization from IB to code
koda
parents: 6108
diff changeset
   419
    return previewButton;
f6726ec81e64 finally removed the white border glitch of the ipad preview map, moved initialization from IB to code
koda
parents: 6108
diff changeset
   420
}
f6726ec81e64 finally removed the white border glitch of the ipad preview map, moved initialization from IB to code
koda
parents: 6108
diff changeset
   421
3547
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   422
-(void) viewDidLoad {
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   423
    [super viewDidLoad];
3697
d5b30d6373fc remove trailing spaces from end of line
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parents: 3670
diff changeset
   424
3547
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   425
    srandom(time(NULL));
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   426
6115
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   427
    /*
3547
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   428
    CGSize screenSize = [[UIScreen mainScreen] bounds].size;
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   429
    self.view.frame = CGRectMake(0, 0, screenSize.height, screenSize.width - 44);
6115
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   430
    */
3911
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   431
    
3547
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   432
    // initialize some "default" values
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   433
    self.slider.value = 0.05f;
6115
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   434
    self.slider.enabled = NO;
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   435
    self.sizeLabel.text = NSLocalizedString(@"No filter",@"");
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   436
    self.oldValue = 5;
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   437
    self.busy = NO;
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   438
    self.oldPage = self.segmentedControl.selectedSegmentIndex;
3547
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   439
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   440
    self.templateFilterCommand = @"e$template_filter 0";
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   441
    self.mazeSizeCommand = @"e$maze_size 0";
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   442
    self.mapGenCommand = @"e$mapgen 0";
3642
fb39fecca350 support for static map added to iFrontend
koda
parents: 3625
diff changeset
   443
    self.staticMapCommand = @"";
3911
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   444
    self.missionCommand = @"";
3910
dd47efbdec46 move all preview drawing code into its own class (for a simplified and more readable MapConfigViewController)
koda
parents: 3829
diff changeset
   445
6108
7a8da11a6144 refreshed the ipad interface with some white
koda
parents: 6107
diff changeset
   446
    if (IS_IPAD()) {
7a8da11a6144 refreshed the ipad interface with some white
koda
parents: 6107
diff changeset
   447
        [self.tableView setBackgroundColorForAnyTable:[UIColor darkBlueColorTransparent]];
7a8da11a6144 refreshed the ipad interface with some white
koda
parents: 6107
diff changeset
   448
        self.tableView.layer.borderColor = [[UIColor darkYellowColor] CGColor];
7a8da11a6144 refreshed the ipad interface with some white
koda
parents: 6107
diff changeset
   449
        self.tableView.layer.borderWidth = 2.7f;
7a8da11a6144 refreshed the ipad interface with some white
koda
parents: 6107
diff changeset
   450
        self.tableView.layer.cornerRadius = 8;
7a8da11a6144 refreshed the ipad interface with some white
koda
parents: 6107
diff changeset
   451
        self.tableView.contentInset = UIEdgeInsetsMake(10, 0, 10, 0);
6115
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   452
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   453
        UILabel *backLabel = [[UILabel alloc] initWithFrame:CGRectMake(10, 14, 300, 190) andTitle:nil withBorderWidth:2.3f];
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   454
        [self.view insertSubview:backLabel belowSubview:self.segmentedControl];
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   455
        [backLabel release];
6108
7a8da11a6144 refreshed the ipad interface with some white
koda
parents: 6107
diff changeset
   456
    }
7a8da11a6144 refreshed the ipad interface with some white
koda
parents: 6107
diff changeset
   457
    self.tableView.separatorColor = [UIColor whiteColor];
4244
bf46b4bdf27d iphone interface
koda
parents: 4115
diff changeset
   458
    self.tableView.separatorStyle = UITableViewCellSeparatorStyleNone;
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   459
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   460
3911
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   461
-(void) viewWillAppear:(BOOL)animated {
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   462
    [super viewWillAppear:animated];
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   463
}
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   464
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   465
-(void) viewDidAppear:(BOOL) animated {
3910
dd47efbdec46 move all preview drawing code into its own class (for a simplified and more readable MapConfigViewController)
koda
parents: 3829
diff changeset
   466
    [self updatePreview];
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   467
    [super viewDidAppear:animated];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   468
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   469
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   470
-(void) viewDidUnload {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   471
    self.previewButton = nil;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   472
    self.seedCommand = nil;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   473
    self.templateFilterCommand = nil;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   474
    self.mapGenCommand = nil;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   475
    self.mazeSizeCommand = nil;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   476
    self.themeCommand = nil;
3642
fb39fecca350 support for static map added to iFrontend
koda
parents: 3625
diff changeset
   477
    self.staticMapCommand = nil;
3911
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   478
    self.missionCommand = nil;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   479
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   480
    self.previewButton = nil;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   481
    self.tableView = nil;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   482
    self.maxLabel = nil;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   483
    self.sizeLabel = nil;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   484
    self.segmentedControl = nil;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   485
    self.slider = nil;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   486
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   487
    self.lastIndexPath = nil;
3911
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   488
    self.dataSourceArray = nil;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   489
3662
a44406f4369b polish polish polish polish (also: panning horizontal fix, panning momentum, settings page reworked yet again, memory leaks, crashes, segfaults)
koda
parents: 3660
diff changeset
   490
    MSG_DIDUNLOAD();
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   491
    [super viewDidUnload];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   492
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   493
3911
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   494
-(void) didReceiveMemoryWarning {
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   495
    self.dataSourceArray = nil;
6109
f6726ec81e64 finally removed the white border glitch of the ipad preview map, moved initialization from IB to code
koda
parents: 6108
diff changeset
   496
    self.previewButton = nil;
4356
d1d26f8963a3 update some files for new graphics and new ios4.2
koda
parents: 4349
diff changeset
   497
    [super didReceiveMemoryWarning];
3984
d92509c2f255 some more memory opt
koda
parents: 3978
diff changeset
   498
4356
d1d26f8963a3 update some files for new graphics and new ios4.2
koda
parents: 4349
diff changeset
   499
    if (self.view.superview == nil) {
d1d26f8963a3 update some files for new graphics and new ios4.2
koda
parents: 4349
diff changeset
   500
        self.tableView = nil;
d1d26f8963a3 update some files for new graphics and new ios4.2
koda
parents: 4349
diff changeset
   501
        self.maxLabel = nil;
d1d26f8963a3 update some files for new graphics and new ios4.2
koda
parents: 4349
diff changeset
   502
        self.sizeLabel = nil;
d1d26f8963a3 update some files for new graphics and new ios4.2
koda
parents: 4349
diff changeset
   503
        self.slider = nil;
d1d26f8963a3 update some files for new graphics and new ios4.2
koda
parents: 4349
diff changeset
   504
    }
3971
5c82ee165ed5 minor stuff
koda
parents: 3930
diff changeset
   505
3911
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   506
    MSG_MEMCLEAN();
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   507
}
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   508
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   509
-(void) dealloc {
5208
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   510
    releaseAndNil(seedCommand);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   511
    releaseAndNil(templateFilterCommand);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   512
    releaseAndNil(mapGenCommand);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   513
    releaseAndNil(mazeSizeCommand);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   514
    releaseAndNil(themeCommand);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   515
    releaseAndNil(staticMapCommand);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   516
    releaseAndNil(missionCommand);
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   517
5208
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   518
    releaseAndNil(previewButton);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   519
    releaseAndNil(tableView);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   520
    releaseAndNil(maxLabel);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   521
    releaseAndNil(sizeLabel);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   522
    releaseAndNil(segmentedControl);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   523
    releaseAndNil(slider);
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   524
5208
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   525
    releaseAndNil(lastIndexPath);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   526
    releaseAndNil(dataSourceArray);
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   527
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   528
    [super dealloc];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   529
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   530
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   531
@end