gameServer2/src/utils.rs
author Wuzzy <Wuzzy2@mail.ru>
Mon, 03 Sep 2018 22:14:46 +0200
changeset 13760 6908d1e65cdc
parent 13529 5359ff75da3a
child 13806 5fb40c8e5542
permissions -rw-r--r--
Rip out stats code from TurnReaction and put it into new function TurnStats. Fixes buggy stats
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use std::iter::Iterator;
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use mio;
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use base64::{encode};
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pub const PROTOCOL_VERSION : u32 = 3;
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pub const SERVER: mio::Token = mio::Token(1_000_000_000);
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pub fn is_name_illegal(name: &str ) -> bool{
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    name.len() > 40 ||
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        name.trim().is_empty() ||
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        name.chars().any(|c|
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            "$()*+?[]^{|}\x7F".contains(c) ||
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                '\x00' <= c && c <= '\x1F')
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}
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pub fn to_engine_msg<T>(msg: T) -> String
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    where T: Iterator<Item = u8> + Clone
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{
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    let mut tmp = Vec::new();
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    tmp.push(msg.clone().count() as u8);
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    tmp.extend(msg);
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    encode(&tmp)
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}