hedgewars/uGearsRender.pas
author blackmetalowiec
Wed, 07 Dec 2011 12:19:36 +0100
changeset 6513 677b96d13e1f
parent 6508 bf5db4517148
child 6580 6155187bf599
permissions -rw-r--r--
Auto refresh room list after leaving room. Fixes issue #320 for voluntarily and involuntarily coming to room list.
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2011 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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{$INCLUDE "options.inc"}
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unit uGearsRender;
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interface
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uses uTypes, uConsts, GLunit, uFloat, SDLh;
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procedure RenderGear(Gear: PGear; x, y: LongInt);
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var RopePoints: record
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                Count: Longword;
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                HookAngle: GLfloat;
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                ar: array[0..MAXROPEPOINTS] of record
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                                  X, Y: hwFloat;
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                                  dLen: hwFloat;
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                                  b: boolean;
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                                  end;
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                rounded: array[0..MAXROPEPOINTS + 2] of TVertex2f;
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                end;
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implementation
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uses uRender, uUtils, uVariables, uAmmos, Math;
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procedure DrawRopeLinesRQ(Gear: PGear);
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begin
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with RopePoints do
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    begin
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    rounded[Count].X:= hwRound(Gear^.X);
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    rounded[Count].Y:= hwRound(Gear^.Y);
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    rounded[Count + 1].X:= hwRound(Gear^.Hedgehog^.Gear^.X);
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    rounded[Count + 1].Y:= hwRound(Gear^.Hedgehog^.Gear^.Y);
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    end;
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if (RopePoints.Count > 0) or (Gear^.Elasticity.QWordValue > 0) then
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    begin
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    glDisable(GL_TEXTURE_2D);
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    //glEnable(GL_LINE_SMOOTH);
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    glPushMatrix;
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    glTranslatef(WorldDx, WorldDy, 0);
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    glLineWidth(4.0);
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    Tint($C0, $C0, $C0, $FF);
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    glVertexPointer(2, GL_FLOAT, 0, @RopePoints.rounded[0]);
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    glDrawArrays(GL_LINE_STRIP, 0, RopePoints.Count + 2);
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    Tint($FF, $FF, $FF, $FF);
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    glPopMatrix;
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    glEnable(GL_TEXTURE_2D);
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    //glDisable(GL_LINE_SMOOTH)
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    end
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end;
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function DrawRopeLine(X1, Y1, X2, Y2, roplen: LongInt): LongInt;
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var  eX, eY, dX, dY: LongInt;
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    i, sX, sY, x, y, d: LongInt;
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    b: boolean;
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begin
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    if (X1 = X2) and (Y1 = Y2) then
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        begin
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        //OutError('WARNING: zero length rope line!', false);
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        exit
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        end;
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    eX:= 0;
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    eY:= 0;
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    dX:= X2 - X1;
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    dY:= Y2 - Y1;
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    if (dX > 0) then sX:= 1
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    else
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    if (dX < 0) then
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        begin
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        sX:= -1;
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        dX:= -dX
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        end else sX:= dX;
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    if (dY > 0) then 
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        sY:= 1
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    else
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        if (dY < 0) then
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            begin
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            sY:= -1;
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            dY:= -dY
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            end else 
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            sY:= dY;
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    if (dX > dY) then d:= dX
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                else d:= dY;
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    x:= X1;
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    y:= Y1;
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    for i:= 0 to d do
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        begin
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        inc(eX, dX);
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        inc(eY, dY);
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        b:= false;
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        if (eX > d) then
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            begin
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            dec(eX, d);
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            inc(x, sX);
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            b:= true
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            end;
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        if (eY > d) then
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            begin
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            dec(eY, d);
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            inc(y, sY);
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            b:= true
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            end;
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        if b then
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            begin
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            inc(roplen);
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            if (roplen mod 4) = 0 then DrawSprite(sprRopeNode, x - 2, y - 2, 0)
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            end
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    end;
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DrawRopeLine:= roplen;
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end;
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procedure DrawRope(Gear: PGear);
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var roplen: LongInt;
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    i: Longword;
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begin
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    if (cReducedQuality and rqSimpleRope) <> 0 then
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        DrawRopeLinesRQ(Gear)
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    else
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        begin
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        roplen:= 0;
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        if RopePoints.Count > 0 then
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            begin
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            i:= 0;
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            while i < Pred(RopePoints.Count) do
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                    begin
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                    roplen:= DrawRopeLine(hwRound(RopePoints.ar[i].X) + WorldDx, hwRound(RopePoints.ar[i].Y) + WorldDy,
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                                hwRound(RopePoints.ar[Succ(i)].X) + WorldDx, hwRound(RopePoints.ar[Succ(i)].Y) + WorldDy, roplen);
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                    inc(i)
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                    end;
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            roplen:= DrawRopeLine(hwRound(RopePoints.ar[i].X) + WorldDx, hwRound(RopePoints.ar[i].Y) + WorldDy,
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                        hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, roplen);
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            roplen:= DrawRopeLine(hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy,
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                        hwRound(Gear^.Hedgehog^.Gear^.X) + WorldDx, hwRound(Gear^.Hedgehog^.Gear^.Y) + WorldDy, roplen);
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            end else
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            if Gear^.Elasticity.QWordValue > 0 then
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            roplen:= DrawRopeLine(hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy,
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                        hwRound(Gear^.Hedgehog^.Gear^.X) + WorldDx, hwRound(Gear^.Hedgehog^.Gear^.Y) + WorldDy, roplen);
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        end;
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if RopePoints.Count > 0 then
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    DrawRotated(sprRopeHook, hwRound(RopePoints.ar[0].X) + WorldDx, hwRound(RopePoints.ar[0].Y) + WorldDy, 1, RopePoints.HookAngle)
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    else
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    if Gear^.Elasticity.QWordValue > 0 then
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        DrawRotated(sprRopeHook, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
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   176
end;
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   178
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   179
procedure DrawAltWeapon(Gear: PGear; sx, sy: LongInt);
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   180
begin
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   181
with Gear^.Hedgehog^ do
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   182
    begin
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   183
    if not (((Ammoz[CurAmmoType].Ammo.Propz and ammoprop_AltUse) <> 0) and ((Gear^.State and gstAttacked) = 0)) then
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   184
        exit;
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   185
    DrawTexture(sx + 16, sy + 16, ropeIconTex);
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    DrawTextureF(SpritesData[sprAMAmmos].Texture, 0.75, sx + 30, sy + 30, ord(CurAmmoType) - 1, 1, 32, 32);
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   187
    end;
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end;
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   190
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   191
procedure DrawHH(Gear: PGear; ox, oy: LongInt);
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var i, t: LongInt;
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    amt: TAmmoType;
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    sign, hx, hy, tx, ty, sx, sy, m: LongInt;  // hedgehog, crosshair, temp, sprite, direction
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   195
    dx, dy, ax, ay, aAngle, dAngle, hAngle, lx, ly: real;  // laser, change
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   196
    defaultPos, HatVisible: boolean;
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   197
    HH: PHedgehog;
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   198
    CurWeapon: PAmmo;
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   199
begin
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   200
    HH:= Gear^.Hedgehog;
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   201
    if HH^.Unplaced then exit;
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   202
    m:= 1;
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11c578d30bd3 Countless imporvements to the parser and countless help to the parser in sources.
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    if ((Gear^.State and gstHHHJump) <> 0) and (not cArtillery) then m:= -1;
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   204
    sx:= ox + 1; // this offset is very common
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   205
    sy:= oy - 3;
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   206
    sign:= hwSign(Gear^.dX);
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   207
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   208
    if (Gear^.State and gstHHDeath) <> 0 then
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   209
        begin
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   210
        DrawSprite(sprHHDeath, ox - 16, oy - 26, Gear^.Pos);
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76315fdfb7a5 Apply RGBA consistently in Tint
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   211
        Tint(HH^.Team^.Clan^.Color shl 8 or $FF);
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   212
        DrawSprite(sprHHDeath, ox - 16, oy - 26, Gear^.Pos + 8);
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   213
        Tint($FF, $FF, $FF, $FF);
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   214
        exit
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   215
        end
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   216
    else if (Gear^.State and gstHHGone) <> 0 then
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   217
        begin
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   218
        DrawRotatedF(sprTeleport, sx, sy, Gear^.Pos, sign, 0);
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   219
        exit
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   220
        end;
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   221
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   222
    defaultPos:= true;
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   223
    HatVisible:= false;
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   224
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   225
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   226
    if HH^.Effects[hePoisoned] then
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   227
        begin
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   228
        Tint($00, $FF, $40, $40);
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   229
        DrawRotatedTextureF(SpritesData[sprSmokeWhite].texture, 2, 0, 0, sx, sy, 0, 1, 22, 22, (RealTicks shr 36) mod 360);
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   230
        Tint($FF, $FF, $FF, $FF)
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   231
        end;
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   232
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   233
    if ((Gear^.State and gstWinner) <> 0) and
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   234
    ((CurAmmoGear = nil) or (CurAmmoGear^.Kind <> gtPickHammer)) then
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   235
        begin
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   236
        DrawHedgehog(sx, sy,
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   237
                sign,
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   238
                2,
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   239
                0,
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   240
                0);
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   241
        defaultPos:= false
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   242
        end;
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   243
    if (Gear^.State and gstDrowning) <> 0 then
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   244
        begin
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   245
        DrawHedgehog(sx, sy,
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   246
                sign,
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   247
                1,
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   248
                7,
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   249
                0);
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   250
        defaultPos:= false
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   251
        end else
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   252
    if (Gear^.State and gstLoser) <> 0 then
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   253
        begin
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   254
        DrawHedgehog(sx, sy,
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   255
                sign,
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   256
                2,
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   257
                3,
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   258
                0);
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   259
        defaultPos:= false
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   260
        end else
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   261
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   262
    if (Gear^.State and gstHHDriven) <> 0 then
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   263
        begin
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120f4271f197 adjust crosshair criteria again. this should take care of sniper rifle and crosshair after attacking
nemo
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   264
        if ((Gear^.State and (gstHHThinking or gstAnimation)) = 0) and
5136
948da1e50205 Fix a few crosshair bugs. Disable ShowCrosshair and just decide when drawing.
nemo
parents: 5041
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   265
/// If current ammo is active, and current ammo has alt attack and uses a crosshair  (rope, basically, right now, with no crosshair for parachute/saucer
5145
120f4271f197 adjust crosshair criteria again. this should take care of sniper rifle and crosshair after attacking
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   266
           (((CurAmmoGear <> nil) and //((Ammoz[CurAmmoGear^.AmmoType].Ammo.Propz and ammoprop_AltAttack) <> 0) and
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948da1e50205 Fix a few crosshair bugs. Disable ShowCrosshair and just decide when drawing.
nemo
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   267
             ((Ammoz[CurAmmoGear^.AmmoType].Ammo.Propz and ammoprop_NoCrossHair) = 0)) or
948da1e50205 Fix a few crosshair bugs. Disable ShowCrosshair and just decide when drawing.
nemo
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   268
/// If no current ammo is active, and the selected ammo uses a crosshair
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120f4271f197 adjust crosshair criteria again. this should take care of sniper rifle and crosshair after attacking
nemo
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   269
             ((CurAmmoGear = nil) and ((Ammoz[HH^.CurAmmoType].Ammo.Propz and ammoprop_NoCrosshair) = 0) and ((Gear^.State and gstAttacked) = 0))) then
4388
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   270
            begin
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   271
    (* These calculations are a little complex for a few reasons:
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   272
    1: I need to draw the laser from weapon origin to nearest land
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   273
    2: I need to start the beam outside the hedgie for attractiveness.
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   274
    3: I need to extend the beam beyond land.
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   275
    This routine perhaps should be pushed into uStore or somesuch instead of continuuing the increase in size of this function.
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   276
    *)
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   277
            dx:= sign * m * Sin(Gear^.Angle * pi / cMaxAngle);
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   278
            dy:= -Cos(Gear^.Angle * pi / cMaxAngle);
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   279
            if cLaserSighting then
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   280
                begin
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   281
                lx:= GetLaunchX(HH^.CurAmmoType, sign * m, Gear^.Angle);
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   282
                ly:= GetLaunchY(HH^.CurAmmoType, Gear^.Angle);
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   283
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   284
                // ensure we start outside the hedgehog (he's solid after all)
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   285
                while abs(lx * lx + ly * ly) < (Gear^.radius * Gear^.radius) do
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   286
                    begin
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   287
                    lx:= lx + dx;
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   288
                    ly:= ly + dy
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   289
                    end;
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   290
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   291
                // add hog's position
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   292
                lx:= lx + ox - WorldDx;
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   293
                ly:= ly + oy - WorldDy;
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   294
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   295
                // decrease number of iterations required
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   296
                ax:= dx * 4;
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   297
                ay:= dy * 4;
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   298
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   299
                tx:= round(lx);
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   300
                ty:= round(ly);
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   301
                hx:= tx;
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   302
                hy:= ty;
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   303
                while ((ty and LAND_HEIGHT_MASK) = 0) and
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   304
                    ((tx and LAND_WIDTH_MASK) = 0) and
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   305
                    (Land[ty, tx] = 0) do // TODO: check for constant variable instead
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   306
                    begin
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   307
                    lx:= lx + ax;
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   308
                    ly:= ly + ay;
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   309
                    tx:= round(lx);
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   310
                    ty:= round(ly)
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   311
                    end;
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   312
                // reached edge of land. assume infinite beam. Extend it way out past camera
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   313
                if ((ty and LAND_HEIGHT_MASK) <> 0) or ((tx and LAND_WIDTH_MASK) <> 0) then
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   314
                    begin
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   315
                    tx:= round(lx + ax * (LAND_WIDTH div 4));
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   316
                    ty:= round(ly + ay * (LAND_WIDTH div 4));
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   317
                    end;
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   318
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   319
                //if (abs(lx-tx)>8) or (abs(ly-ty)>8) then
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   320
                    begin
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   321
                    DrawLine(hx, hy, tx, ty, 1.0, $FF, $00, $00, $C0);
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diff changeset
   322
                    end;
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diff changeset
   323
                end;
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diff changeset
   324
            // draw crosshair
5615
104f69e798bb changed aiming to be triggered when touching the crosshair
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parents: 5561
diff changeset
   325
            CrosshairX := Round(hwRound(Gear^.X) + dx * 80 + GetLaunchX(HH^.CurAmmoType, sign * m, Gear^.Angle));
104f69e798bb changed aiming to be triggered when touching the crosshair
Xeli
parents: 5561
diff changeset
   326
            CrosshairY := Round(hwRound(Gear^.Y) + dy * 80 + GetLaunchY(HH^.CurAmmoType, Gear^.Angle));
104f69e798bb changed aiming to be triggered when touching the crosshair
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parents: 5561
diff changeset
   327
 
104f69e798bb changed aiming to be triggered when touching the crosshair
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parents: 5561
diff changeset
   328
            
4388
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parents:
diff changeset
   329
            DrawRotatedTex(HH^.Team^.CrosshairTex,
5615
104f69e798bb changed aiming to be triggered when touching the crosshair
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diff changeset
   330
                    12, 12, CrosshairX + WorldDx, CrosshairY + WorldDy, 0,
4388
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parents:
diff changeset
   331
                    sign * (Gear^.Angle * 180.0) / cMaxAngle);
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parents:
diff changeset
   332
            end;
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parents:
diff changeset
   333
        hx:= ox + 8 * sign;
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parents:
diff changeset
   334
        hy:= oy - 2;
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parents:
diff changeset
   335
        aangle:= Gear^.Angle * 180 / cMaxAngle - 90;
5935
c89d5065d956 Requested a few times
nemo
parents: 5873
diff changeset
   336
        if (CurAmmoGear <> nil) and (CurAmmoGear^.Kind <> gtTardis) then
4388
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parents:
diff changeset
   337
        begin
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parents:
diff changeset
   338
            case CurAmmoGear^.Kind of
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parents:
diff changeset
   339
                gtShotgunShot: begin
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parents:
diff changeset
   340
                        if (CurAmmoGear^.State and gstAnimation <> 0) then
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parents:
diff changeset
   341
                            DrawRotated(sprShotgun, hx, hy, sign, aangle)
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parents:
diff changeset
   342
                        else
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parents:
diff changeset
   343
                            DrawRotated(sprHandShotgun, hx, hy, sign, aangle);
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parents:
diff changeset
   344
                    end;
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parents:
diff changeset
   345
                gtDEagleShot: DrawRotated(sprDEagle, hx, hy, sign, aangle);
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parents:
diff changeset
   346
                gtSniperRifleShot: begin
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parents:
diff changeset
   347
                        if (CurAmmoGear^.State and gstAnimation <> 0) then
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parents:
diff changeset
   348
                            DrawRotatedF(sprSniperRifle, hx, hy, 1, sign, aangle)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   349
                        else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   350
                            DrawRotatedF(sprSniperRifle, hx, hy, 0, sign, aangle)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   351
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   352
                gtBallgun: DrawRotated(sprHandBallgun, hx, hy, sign, aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   353
                gtRCPlane: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   354
                    DrawRotated(sprHandPlane, hx, hy, sign, 0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   355
                    defaultPos:= false
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   356
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   357
                gtRope: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   358
                    if Gear^.X < CurAmmoGear^.X then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   359
                        begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   360
                        dAngle:= 0;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   361
                        hAngle:= 180;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   362
                        i:= 1
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   363
                        end else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   364
                        begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   365
                        dAngle:= 180;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   366
                        hAngle:= 0;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   367
                        i:= -1
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   368
                        end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   369
                if ((Gear^.State and gstWinner) = 0) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   370
                    begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   371
                    DrawHedgehog(ox, oy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   372
                            i,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   373
                            1,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   374
                            0,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   375
                            DxDy2Angle(CurAmmoGear^.dY, CurAmmoGear^.dX) + dAngle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   376
                    with HH^ do
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   377
                        if (HatTex <> nil) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   378
                            begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   379
                            DrawRotatedTextureF(HatTex, 1.0, -1.0, -6.0, ox, oy, 0, i, 32, 32,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   380
                                i*DxDy2Angle(CurAmmoGear^.dY, CurAmmoGear^.dX) + hAngle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   381
                            if HatTex^.w > 64 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   382
                                begin
4810
76315fdfb7a5 Apply RGBA consistently in Tint
nemo
parents: 4808
diff changeset
   383
                                Tint(HH^.Team^.Clan^.Color shl 8 or $FF);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   384
                                DrawRotatedTextureF(HatTex, 1.0, -1.0, -6.0, ox, oy, 32, i, 32, 32,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   385
                                    i*DxDy2Angle(CurAmmoGear^.dY, CurAmmoGear^.dX) + hAngle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   386
                                Tint($FF, $FF, $FF, $FF)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   387
                                end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   388
                            end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   389
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   390
                    DrawAltWeapon(Gear, ox, oy);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   391
                    defaultPos:= false
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   392
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   393
                gtBlowTorch: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   394
                    DrawRotated(sprBlowTorch, hx, hy, sign, aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   395
                    DrawHedgehog(sx, sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   396
                            sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   397
                            3,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   398
                            HH^.visStepPos div 2,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   399
                            0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   400
                    with HH^ do
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   401
                        if (HatTex <> nil) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   402
                            begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   403
                            DrawTextureF(HatTex,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   404
                                1,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   405
                                sx,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   406
                                sy - 5,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   407
                                0,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   408
                                sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   409
                                32,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   410
                                32);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   411
                            if HatTex^.w > 64 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   412
                                begin
4810
76315fdfb7a5 Apply RGBA consistently in Tint
nemo
parents: 4808
diff changeset
   413
                                Tint(HH^.Team^.Clan^.Color shl 8 or $FF);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   414
                                DrawTextureF(HatTex,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   415
                                    1,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   416
                                    sx,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   417
                                    sy - 5,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   418
                                    32,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   419
                                    sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   420
                                    32,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   421
                                    32);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   422
                                Tint($FF, $FF, $FF, $FF)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   423
                                end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   424
                            end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   425
                    defaultPos:= false
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   426
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   427
                gtShover: DrawRotated(sprHandBaseball, hx, hy, sign, aangle + 180);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   428
                gtFirePunch: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   429
                    DrawHedgehog(sx, sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   430
                            sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   431
                            1,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   432
                            4,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   433
                            0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   434
                    defaultPos:= false
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   435
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   436
                gtPickHammer: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   437
                    defaultPos:= false;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   438
                    dec(sy,20);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   439
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   440
                gtTeleport: defaultPos:= false;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   441
                gtWhip: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   442
                    DrawRotatedF(sprWhip,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   443
                            sx,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   444
                            sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   445
                            1,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   446
                            sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   447
                            0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   448
                    defaultPos:= false
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   449
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   450
                gtHammer: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   451
                    DrawRotatedF(sprHammer,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   452
                            sx,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   453
                            sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   454
                            1,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   455
                            sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   456
                            0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   457
                    defaultPos:= false
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   458
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   459
                gtResurrector: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   460
                    DrawRotated(sprHandResurrector, sx, sy, 0, 0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   461
                    defaultPos:= false
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   462
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   463
                gtKamikaze: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   464
                    if CurAmmoGear^.Pos = 0 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   465
                        DrawHedgehog(sx, sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   466
                                sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   467
                                1,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   468
                                6,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   469
                                0)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   470
                    else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   471
                        DrawRotatedF(sprKamikaze,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   472
                                ox, oy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   473
                                CurAmmoGear^.Pos - 1,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   474
                                sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   475
                                aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   476
                    defaultPos:= false
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   477
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   478
                gtSeduction: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   479
                    if CurAmmoGear^.Pos >= 6 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   480
                        DrawHedgehog(sx, sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   481
                                sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   482
                                2,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   483
                                2,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   484
                                0)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   485
                    else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   486
                        begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   487
                        DrawRotatedF(sprDress,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   488
                                ox, oy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   489
                                CurAmmoGear^.Pos,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   490
                                sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   491
                                0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   492
                        DrawSprite(sprCensored, ox - 32, oy - 20, 0)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   493
                        end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   494
                    defaultPos:= false
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   495
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   496
                gtFlamethrower: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   497
                    DrawRotatedF(sprHandFlamethrower, hx, hy, (RealTicks div 125) mod 4, sign, aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   498
                    if CurAmmoGear^.Tex <> nil then DrawCentered(sx, sy - 40, CurAmmoGear^.Tex)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   499
                    end;
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
   500
                gtLandGun: begin DrawRotated(sprHandBallgun, hx, hy, sign, aangle);
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
   501
                    if CurAmmoGear^.Tex <> nil then DrawCentered(sx, sy - 40, CurAmmoGear^.Tex)
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
   502
                    end;
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   503
            end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   504
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   505
            case CurAmmoGear^.Kind of
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   506
                gtShotgunShot,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   507
                gtDEagleShot,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   508
                gtSniperRifleShot,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   509
                gtShover: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   510
                    DrawHedgehog(sx, sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   511
                            sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   512
                            0,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   513
                            4,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   514
                            0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   515
                    defaultPos:= false;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   516
                    HatVisible:= true
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   517
                end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   518
            end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   519
        end else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   520
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   521
        if ((Gear^.State and gstHHJumping) <> 0) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   522
        begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   523
        DrawHedgehog(sx, sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   524
            sign*m,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   525
            1,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   526
            1,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   527
            0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   528
        HatVisible:= true;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   529
        defaultPos:= false
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   530
        end else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   531
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   532
        if (Gear^.Message and (gmLeft or gmRight) <> 0) and (not isCursorVisible) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   533
            begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   534
            DrawHedgehog(sx, sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   535
                sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   536
                0,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   537
                HH^.visStepPos div 2,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   538
                0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   539
            defaultPos:= false;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   540
            HatVisible:= true
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   541
            end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   542
        else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   543
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   544
        if ((Gear^.State and gstAnimation) <> 0) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   545
            begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   546
            if (TWave(Gear^.Tag) < Low(TWave)) or (TWave(Gear^.Tag) > High(TWave)) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   547
                begin
6453
11c578d30bd3 Countless imporvements to the parser and countless help to the parser in sources.
unc0rr
parents: 6328
diff changeset
   548
                Gear^.State:= Gear^.State and (not gstAnimation);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   549
                end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   550
            else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   551
                begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   552
                DrawRotatedF(Wavez[TWave(Gear^.Tag)].Sprite,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   553
                        sx,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   554
                        sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   555
                        Gear^.Pos,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   556
                        sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   557
                        0.0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   558
                defaultPos:= false
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   559
                end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   560
            end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   561
        else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   562
        if ((Gear^.State and gstAttacked) = 0) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   563
            begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   564
            if HH^.Timer > 0 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   565
                begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   566
                // There must be a tidier way to do this. Anyone?
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   567
                if aangle <= 90 then aangle:= aangle+360;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   568
                if Gear^.dX > _0 then aangle:= aangle-((aangle-240)*HH^.Timer/10)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   569
                else aangle:= aangle+((240-aangle)*HH^.Timer/10);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   570
                dec(HH^.Timer)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   571
                end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   572
            amt:= CurrentHedgehog^.CurAmmoType;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   573
            CurWeapon:= GetAmmoEntry(HH^);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   574
            case amt of
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   575
                amBazooka: DrawRotated(sprHandBazooka, hx, hy, sign, aangle);
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4394
diff changeset
   576
                amSnowball: DrawRotated(sprHandSnowball, hx, hy, sign, aangle);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   577
                amMortar: DrawRotated(sprHandMortar, hx, hy, sign, aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   578
                amMolotov: DrawRotated(sprHandMolotov, hx, hy, sign, aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   579
                amBallgun: DrawRotated(sprHandBallgun, hx, hy, sign, aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   580
                amDrill: DrawRotated(sprHandDrill, hx, hy, sign, aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   581
                amRope: DrawRotated(sprHandRope, hx, hy, sign, aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   582
                amShotgun: DrawRotated(sprHandShotgun, hx, hy, sign, aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   583
                amDEagle: DrawRotated(sprHandDEagle, hx, hy, sign, aangle);
5179
8d64dcb566ea Fix "Mixing signed expressions and longwords gives a 64bit result" warnings
unc0rr
parents: 5145
diff changeset
   584
                amSineGun: DrawRotatedF(sprHandSinegun, hx, hy, 73 + (sign * LongInt(RealTicks div 73)) mod 8, sign, aangle);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   585
                amPortalGun: if (CurWeapon^.Timer and 2) <> 0 then // Add a new Hedgehog value instead of abusing timer?
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   586
                                DrawRotatedF(sprPortalGun, hx, hy, 0, sign, aangle)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   587
                        else
4790
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4617
diff changeset
   588
                                DrawRotatedF(sprPortalGun, hx, hy, 1+CurWeapon^.Pos, sign, aangle);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   589
                amSniperRifle: DrawRotatedF(sprSniperRifle, hx, hy, 0, sign, aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   590
                amBlowTorch: DrawRotated(sprHandBlowTorch, hx, hy, sign, aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   591
                amCake: DrawRotated(sprHandCake, hx, hy, sign, aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   592
                amGrenade: DrawRotated(sprHandGrenade, hx, hy, sign, aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   593
                amWatermelon: DrawRotated(sprHandMelon, hx, hy, sign, aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   594
                amSkip: DrawRotated(sprHandSkip, hx, hy, sign, aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   595
                amClusterBomb: DrawRotated(sprHandCluster, hx, hy, sign, aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   596
                amDynamite: DrawRotated(sprHandDynamite, hx, hy, sign, aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   597
                amHellishBomb: DrawRotated(sprHandHellish, hx, hy, sign, aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   598
                amGasBomb: DrawRotated(sprHandCheese, hx, hy, sign, aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   599
                amMine: DrawRotated(sprHandMine, hx, hy, sign, aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   600
                amSMine: DrawRotated(sprHandSMine, hx, hy, sign, aangle);
5525
5fb06333314e Experimental area-of-effect Seduction
nemo
parents: 5519
diff changeset
   601
                amSeduction: begin
5fb06333314e Experimental area-of-effect Seduction
nemo
parents: 5519
diff changeset
   602
                             DrawRotated(sprHandSeduction, hx, hy, sign, aangle);
5561
dfbe55237c64 Shrink number of circle points to 60, reenable seduction circle (no longer crashes)
nemo
parents: 5560
diff changeset
   603
                             DrawCircle(ox, oy, 248, 4, $FF, $00, $00, $AA); 
dfbe55237c64 Shrink number of circle points to 60, reenable seduction circle (no longer crashes)
nemo
parents: 5560
diff changeset
   604
                             //Tint($FF, $0, $0, $AA);
dfbe55237c64 Shrink number of circle points to 60, reenable seduction circle (no longer crashes)
nemo
parents: 5560
diff changeset
   605
                             //DrawTexture(ox - 240, oy - 240, SpritesData[sprVampiric].Texture, 10);
dfbe55237c64 Shrink number of circle points to 60, reenable seduction circle (no longer crashes)
nemo
parents: 5560
diff changeset
   606
                             //Tint($FF, $FF, $FF, $FF);
5525
5fb06333314e Experimental area-of-effect Seduction
nemo
parents: 5519
diff changeset
   607
                             end;
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   608
                amVampiric: DrawRotatedF(sprHandVamp, hx, hy, (RealTicks div 125) mod 4, sign, aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   609
                amRCPlane: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   610
                    DrawRotated(sprHandPlane, hx, hy, sign, 0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   611
                    defaultPos:= false
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   612
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   613
                amGirder: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   614
                    DrawRotated(sprHandConstruction, hx, hy, sign, aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   615
                    DrawSpriteClipped(sprGirder,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   616
                                    ox-256,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   617
                                    oy-256,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   618
                                    LongInt(topY)+WorldDy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   619
                                    LongInt(rightX)+WorldDx,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   620
                                    cWaterLine+WorldDy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   621
                                    LongInt(leftX)+WorldDx)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   622
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   623
                amBee: DrawRotatedF(sprHandBee, hx, hy, (RealTicks div 125) mod 4, sign, aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   624
                amFlamethrower: DrawRotatedF(sprHandFlamethrower, hx, hy, (RealTicks div 125) mod 4, sign, aangle);
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 4976
diff changeset
   625
                amLandGun: DrawRotated(sprHandBallgun, hx, hy, sign, aangle);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   626
                amResurrector: DrawCircle(ox, oy, 98, 4, $F5, $DB, $35, $AA); // I'd rather not like to hardcode 100 here
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   627
            end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   628
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   629
            case amt of
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   630
                amAirAttack,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   631
                amMineStrike,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   632
                amDrillStrike: DrawRotated(sprHandAirAttack, sx, oy, sign, 0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   633
                amPickHammer: DrawHedgehog(sx, sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   634
                            sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   635
                            1,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   636
                            2,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   637
                            0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   638
                amTeleport: DrawRotatedF(sprTeleport, sx, sy, 0, sign, 0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   639
                amKamikaze: DrawHedgehog(sx, sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   640
                            sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   641
                            1,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   642
                            5,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   643
                            0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   644
                amWhip: DrawRotatedF(sprWhip,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   645
                            sx,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   646
                            sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   647
                            0,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   648
                            sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   649
                            0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   650
                amHammer: DrawRotatedF(sprHammer,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   651
                            sx,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   652
                            sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   653
                            0,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   654
                            sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   655
                            0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   656
            else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   657
                DrawHedgehog(sx, sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   658
                    sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   659
                    0,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   660
                    4,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   661
                    0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   662
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   663
                HatVisible:= true;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   664
                (* with HH^ do
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   665
                    if (HatTex <> nil)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   666
                    and (HatVisibility > 0) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   667
                        DrawTextureF(HatTex,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   668
                            HatVisibility,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   669
                            sx,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   670
                            sy - 5,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   671
                            0,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   672
                            sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   673
                            32,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   674
                            32); *)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   675
            end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   676
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   677
            case amt of
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   678
                amBaseballBat: DrawRotated(sprHandBaseball,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   679
                        sx - 4 * sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   680
                        sy + 9, sign, aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   681
            end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   682
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   683
            defaultPos:= false
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   684
        end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   685
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   686
    end else // not gstHHDriven
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   687
        begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   688
        if (Gear^.Damage > 0)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   689
        and (hwSqr(Gear^.dX) + hwSqr(Gear^.dY) > _0_003) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   690
            begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   691
            DrawHedgehog(sx, sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   692
                sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   693
                2,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   694
                1,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   695
                Gear^.DirAngle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   696
            defaultPos:= false
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   697
            end else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   698
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   699
        if ((Gear^.State and gstHHJumping) <> 0) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   700
            begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   701
            DrawHedgehog(sx, sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   702
                sign*m,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   703
                1,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   704
                1,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   705
                0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   706
            defaultPos:= false
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   707
            end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   708
        end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   709
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   710
    with HH^ do
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   711
        begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   712
        if defaultPos then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   713
            begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   714
            DrawRotatedF(sprHHIdle,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   715
                sx,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   716
                sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   717
                (RealTicks div 128 + Gear^.Pos) mod 19,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   718
                sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   719
                0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   720
            HatVisible:= true;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   721
            end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   722
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   723
        if HatVisible then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   724
            if HatVisibility < 1.0 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   725
                HatVisibility:= HatVisibility + 0.2
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   726
            else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   727
        else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   728
            if HatVisibility > 0.0 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   729
                HatVisibility:= HatVisibility - 0.2;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   730
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   731
        if (HatTex <> nil)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   732
        and (HatVisibility > 0) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   733
            if DefaultPos then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   734
                begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   735
                DrawTextureF(HatTex,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   736
                    HatVisibility,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   737
                    sx,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   738
                    sy - 5,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   739
                    (RealTicks div 128 + Gear^.Pos) mod 19,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   740
                    sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   741
                    32,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   742
                    32);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   743
                if HatTex^.w > 64 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   744
                    begin
4810
76315fdfb7a5 Apply RGBA consistently in Tint
nemo
parents: 4808
diff changeset
   745
                    Tint(HH^.Team^.Clan^.Color shl 8 or $FF);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   746
                    DrawTextureF(HatTex,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   747
                        HatVisibility,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   748
                        sx,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   749
                        sy - 5,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   750
                        (RealTicks div 128 + Gear^.Pos) mod 19 + 32,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   751
                        sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   752
                        32,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   753
                        32);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   754
                    Tint($FF, $FF, $FF, $FF)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   755
                    end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   756
                end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   757
            else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   758
                begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   759
                DrawTextureF(HatTex,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   760
                    HatVisibility,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   761
                    sx,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   762
                    sy - 5,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   763
                    0,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   764
                    sign*m,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   765
                    32,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   766
                    32);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   767
                if HatTex^.w > 64 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   768
                    begin
4810
76315fdfb7a5 Apply RGBA consistently in Tint
nemo
parents: 4808
diff changeset
   769
                    Tint(HH^.Team^.Clan^.Color shl 8 or $FF);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   770
                    DrawTextureF(HatTex,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   771
                        HatVisibility,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   772
                        sx,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   773
                        sy - 5,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   774
                        32,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   775
                        sign*m,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   776
                        32,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   777
                        32);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   778
                    Tint($FF, $FF, $FF, $FF)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   779
                    end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   780
                end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   781
        end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   782
    if (Gear^.State and gstHHDriven) <> 0 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   783
        begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   784
    (*    if (CurAmmoGear = nil) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   785
            begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   786
            amt:= CurrentHedgehog^.CurAmmoType;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   787
            case amt of
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   788
                amJetpack: DrawSprite(sprJetpack, sx-32, sy-32, 0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   789
                end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   790
            end; *)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   791
        if CurAmmoGear <> nil then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   792
            begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   793
            case CurAmmoGear^.Kind of
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   794
                gtJetpack: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   795
                        DrawSprite(sprJetpack, sx-32, sy-32, 0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   796
                        if cWaterLine > hwRound(Gear^.Y) + Gear^.Radius then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   797
                            begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   798
                            if (CurAmmoGear^.MsgParam and gmUp) <> 0 then DrawSprite(sprJetpack, sx-32, sy-28, 1);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   799
                            if (CurAmmoGear^.MsgParam and gmLeft) <> 0 then DrawSprite(sprJetpack, sx-28, sy-28, 2);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   800
                            if (CurAmmoGear^.MsgParam and gmRight) <> 0 then DrawSprite(sprJetpack, sx-36, sy-28, 3)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   801
                            end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   802
                        if CurAmmoGear^.Tex <> nil then DrawCentered(sx, sy - 40, CurAmmoGear^.Tex);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   803
                        DrawAltWeapon(Gear, sx, sy)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   804
                        end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   805
                end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   806
            end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   807
        end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   808
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   809
    with HH^ do
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   810
        begin
6453
11c578d30bd3 Countless imporvements to the parser and countless help to the parser in sources.
unc0rr
parents: 6328
diff changeset
   811
        if ((Gear^.State and (not gstWinner)) = 0)
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   812
            or ((Gear^.State = gstWait) and (Gear^.dY.QWordValue = 0))
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   813
            or (bShowFinger and ((Gear^.State and gstHHDriven) <> 0)) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   814
            begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   815
            t:= sy - cHHRadius - 9;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   816
            if (cTagsMask and htTransparent) <> 0 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   817
                Tint($FF, $FF, $FF, $80);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   818
            if ((cTagsMask and htHealth) <> 0) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   819
                begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   820
                dec(t, HealthTagTex^.h + 2);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   821
                DrawCentered(ox, t, HealthTagTex)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   822
                end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   823
            if (cTagsMask and htName) <> 0 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   824
                begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   825
                dec(t, NameTagTex^.h + 2);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   826
                DrawCentered(ox, t, NameTagTex)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   827
                end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   828
            if (cTagsMask and htTeamName) <> 0 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   829
                begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   830
                dec(t, Team^.NameTagTex^.h + 2);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   831
                DrawCentered(ox, t, Team^.NameTagTex)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   832
                end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   833
            if (cTagsMask and htTransparent) <> 0 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   834
                Tint($FF, $FF, $FF, $FF)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   835
            end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   836
        if (Gear^.State and gstHHDriven) <> 0 then // Current hedgehog
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   837
            begin
4394
c1f2ca416ea8 move rendering to fix 4368:3698361802ed
nemo
parents: 4388
diff changeset
   838
            if (CurAmmoGear <> nil) and (CurAmmoGear^.Kind = gtResurrector) then
c1f2ca416ea8 move rendering to fix 4368:3698361802ed
nemo
parents: 4388
diff changeset
   839
                DrawCentered(ox, sy - cHHRadius - 7 - HealthTagTex^.h, HealthTagTex);
c1f2ca416ea8 move rendering to fix 4368:3698361802ed
nemo
parents: 4388
diff changeset
   840
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   841
            if bShowFinger and ((Gear^.State and gstHHDriven) <> 0) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   842
                DrawSprite(sprFinger, ox - 16, oy - 64,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   843
                            GameTicks div 32 mod 16);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   844
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   845
            if (Gear^.State and gstDrowning) = 0 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   846
                if (Gear^.State and gstHHThinking) <> 0 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   847
                    DrawSprite(sprQuestion, ox - 10, oy - cHHRadius - 34, (RealTicks shr 9) mod 8)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   848
            end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   849
        end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   850
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   851
    if HH^.Effects[hePoisoned] then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   852
        begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   853
        Tint($00, $FF, $40, $80);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   854
        DrawRotatedTextureF(SpritesData[sprSmokeWhite].texture, 1.5, 0, 0, sx, sy, 0, 1, 22, 22, 360 - (RealTicks shr 37) mod 360);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   855
        end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   856
    if HH^.Effects[heResurrected] then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   857
        begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   858
        Tint($f5, $db, $35, $20);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   859
        DrawSprite(sprVampiric, sx - 24, sy - 24, 0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   860
        end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   861
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   862
    if Gear^.Invulnerable then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   863
        begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   864
        Tint($FF, $FF, $FF, max($40, round($FF * abs(1 - ((RealTicks div 2 + Gear^.uid * 491) mod 1500) / 750))));
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   865
        DrawSprite(sprInvulnerable, sx - 24, sy - 24, 0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   866
        end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   867
    if cVampiric and
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   868
    (CurrentHedgehog^.Gear <> nil) and
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   869
    (CurrentHedgehog^.Gear = Gear) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   870
        begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   871
        Tint($FF, 0, 0, max($40, round($FF * abs(1 - (RealTicks mod 1500) / 750))));
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   872
        DrawSprite(sprVampiric, sx - 24, sy - 24, 0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   873
        end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   874
        Tint($FF, $FF, $FF, $FF)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   875
end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   876
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   877
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   878
procedure RenderGear(Gear: PGear; x, y: LongInt);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   879
var
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   880
    HHGear: PGear;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   881
    i: Longword;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   882
    startX, endX, startY, endY: LongInt;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   883
begin
5612
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5561
diff changeset
   884
    if Gear^.Target.X <> NoPointX then
5507
1040c0946ef8 This should make bee/airstrikes play nicer with infinite attack mode
nemo
parents: 5472
diff changeset
   885
        if Gear^.AmmoType = amBee then
5612
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5561
diff changeset
   886
            DrawRotatedF(sprTargetBee, Gear^.Target.X + WorldDx, Gear^.Target.Y + WorldDy, 0, 0, (RealTicks shr 3) mod 360)
5507
1040c0946ef8 This should make bee/airstrikes play nicer with infinite attack mode
nemo
parents: 5472
diff changeset
   887
        else
5612
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5561
diff changeset
   888
            DrawRotatedF(sprTargetP, Gear^.Target.X + WorldDx, Gear^.Target.Y + WorldDy, 0, 0, (RealTicks shr 3) mod 360);
5507
1040c0946ef8 This should make bee/airstrikes play nicer with infinite attack mode
nemo
parents: 5472
diff changeset
   889
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   890
    case Gear^.Kind of
5137
b6140f35735f rename gtBomb to gtGrenade, nerf grenade from 50 to 47 pending some flag to indicate pixels in Land[] belonging to current hog to avoid throwing grenades into hogs
nemo
parents: 5136
diff changeset
   891
          gtGrenade: DrawRotated(sprBomb, x, y, 0, Gear^.DirAngle);
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4394
diff changeset
   892
      gtSnowball: DrawRotated(sprSnowball, x, y, 0, Gear^.DirAngle);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   893
       gtGasBomb: DrawRotated(sprCheese, x, y, 0, Gear^.DirAngle);
5871
09daa06191d7 Since we are tweaking molotov. make the flame flickery and add a drowning frame
nemo
parents: 5787
diff changeset
   894
                  
09daa06191d7 Since we are tweaking molotov. make the flame flickery and add a drowning frame
nemo
parents: 5787
diff changeset
   895
       gtMolotov: if (Gear^.State and gstDrowning) = 0 then
5873
4f2d8ce3732b fix side-effects of nemo's bottle-turnin'
sheepluva
parents: 5871
diff changeset
   896
                       DrawRotatedF(sprMolotov, x, y, (RealTicks div 125) mod 8, hwSign(Gear^.dX), Gear^.DirAngle * hwSign(Gear^.dX))
5871
09daa06191d7 Since we are tweaking molotov. make the flame flickery and add a drowning frame
nemo
parents: 5787
diff changeset
   897
                  else DrawSprite(sprMolotov, x, y, 8);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   898
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   899
       gtRCPlane: begin
6138
5cd55ca715b9 tint RC plane with team colour. untested.
nemo
parents: 5935
diff changeset
   900
                  Tint(Gear^.Hedgehog^.Team^.Clan^.Color shl 8 or $FF);
6141
nemo
parents: 6140
diff changeset
   901
                  if Gear^.Tag = -1 then
nemo
parents: 6140
diff changeset
   902
                      begin
6308
ef2804785a4e Might as well make the air attack team coloured too
nemo
parents: 6142
diff changeset
   903
                      DrawRotatedF(sprPlane, x, y, 0, -1, DxDy2Angle(Gear^.dX, Gear^.dY) + 90);
6141
nemo
parents: 6140
diff changeset
   904
                      Tint($FF, $FF, $FF, $FF);
6308
ef2804785a4e Might as well make the air attack team coloured too
nemo
parents: 6142
diff changeset
   905
                      DrawRotatedF(sprPlane, x, y, 1, -1, DxDy2Angle(Gear^.dX, Gear^.dY) + 90)
6141
nemo
parents: 6140
diff changeset
   906
                      end
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   907
                  else
6141
nemo
parents: 6140
diff changeset
   908
                      begin
6308
ef2804785a4e Might as well make the air attack team coloured too
nemo
parents: 6142
diff changeset
   909
                      DrawRotatedF(sprPlane, x, y, 0, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
6141
nemo
parents: 6140
diff changeset
   910
                      Tint($FF, $FF, $FF, $FF);
6308
ef2804785a4e Might as well make the air attack team coloured too
nemo
parents: 6142
diff changeset
   911
                      DrawRotatedF(sprPlane, x, y, 1, 0, DxDy2Angle(Gear^.dY, Gear^.dX))
6141
nemo
parents: 6140
diff changeset
   912
                      end
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   913
                  end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   914
       gtBall: DrawRotatedf(sprBalls, x, y, Gear^.Tag,0, Gear^.DirAngle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   915
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   916
       gtPortal: if ((Gear^.Tag and 1) = 0) // still moving?
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   917
                 or (Gear^.IntersectGear = nil) or (Gear^.IntersectGear^.IntersectGear <> Gear) // not linked&backlinked?
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   918
                 or ((Gear^.IntersectGear^.Tag and 1) = 0) then // linked portal still moving?
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   919
                      DrawRotatedf(sprPortal, x, y, Gear^.Tag, hwSign(Gear^.dX), Gear^.DirAngle)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   920
                 else DrawRotatedf(sprPortal, x, y, 4 + Gear^.Tag div 2, hwSign(Gear^.dX), Gear^.DirAngle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   921
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   922
           gtDrill: if (Gear^.State and gsttmpFlag) <> 0 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   923
                        DrawRotated(sprAirDrill, x, y, 0, DxDy2Angle(Gear^.dY, Gear^.dX))
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   924
                    else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   925
                        DrawRotated(sprDrill, x, y, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   926
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   927
        gtHedgehog: DrawHH(Gear, x, y);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   928
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   929
           gtShell: DrawRotated(sprBazookaShell, x, y, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   930
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   931
           gtGrave: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   932
                    DrawTextureF(Gear^.Hedgehog^.Team^.GraveTex, 1, x, y, (GameTicks shr 7+Gear^.uid) and 7, 1, 32, 32);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   933
                    if Gear^.Health > 0 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   934
                        begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   935
                        //Tint($33, $33, $FF, max($40, round($FF * abs(1 - (GameTicks mod (6000 div Gear^.Health)) / 750))));
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   936
                        Tint($f5, $db, $35, max($40, round($FF * abs(1 - (GameTicks mod 1500) / (750 + Gear^.Health)))));
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   937
                        //Tint($FF, $FF, $FF, max($40, round($FF * abs(1 - (RealTicks mod 1500) / 750))));
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   938
                        DrawSprite(sprVampiric, x - 24, y - 24, 0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   939
                        Tint($FF, $FF, $FF, $FF)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   940
                        end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   941
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   942
             gtBee: DrawRotatedF(sprBee, x, y, (GameTicks shr 5) mod 2, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   943
      gtPickHammer: DrawSprite(sprPHammer, x - 16, y - 50 + LongInt(((GameTicks shr 5) and 1) * 2), 0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   944
            gtRope: DrawRope(Gear);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   945
            gtMine: if (((Gear^.State and gstAttacking) = 0)or((Gear^.Timer and $3FF) < 420)) and (Gear^.Health <> 0) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   946
                           DrawRotated(sprMineOff, x, y, 0, Gear^.DirAngle)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   947
                       else if Gear^.Health <> 0 then DrawRotated(sprMineOn, x, y, 0, Gear^.DirAngle)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   948
                       else DrawRotated(sprMineDead, x, y, 0, Gear^.DirAngle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   949
           gtSMine: if (((Gear^.State and gstAttacking) = 0)or((Gear^.Timer and $3FF) < 420)) and (Gear^.Health <> 0) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   950
                           DrawRotated(sprSMineOff, x, y, 0, Gear^.DirAngle)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   951
                       else if Gear^.Health <> 0 then DrawRotated(sprSMineOn, x, y, 0, Gear^.DirAngle)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   952
                       else DrawRotated(sprMineDead, x, y, 0, Gear^.DirAngle);
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5197
diff changeset
   953
            gtCase: if ((Gear^.Pos and posCaseAmmo) <> 0) then
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5197
diff changeset
   954
                        begin
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5197
diff changeset
   955
                        i:= (GameTicks shr 6) mod 64;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5197
diff changeset
   956
                        if i > 18 then i:= 0;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5197
diff changeset
   957
                        DrawSprite(sprCase, x - 24, y - 24, i);
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5197
diff changeset
   958
                        end
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5197
diff changeset
   959
                    else if ((Gear^.Pos and posCaseHealth) <> 0) then
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5197
diff changeset
   960
                        begin
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5197
diff changeset
   961
                        i:= ((GameTicks shr 6) + 38) mod 64;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5197
diff changeset
   962
                        if i > 13 then i:= 0;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5197
diff changeset
   963
                        DrawSprite(sprFAid, x - 24, y - 24, i);
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5197
diff changeset
   964
                        end
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5197
diff changeset
   965
                    else if ((Gear^.Pos and posCaseUtility) <> 0) then
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5197
diff changeset
   966
                        begin
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5197
diff changeset
   967
                        i:= (GameTicks shr 6) mod 70;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5197
diff changeset
   968
                        if i > 23 then i:= 0;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5197
diff changeset
   969
                        i:= i mod 12;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5197
diff changeset
   970
                        DrawSprite(sprUtility, x - 24, y - 24, i);
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5197
diff changeset
   971
                        end;
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   972
      gtExplosives: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   973
                    if ((Gear^.State and gstDrowning) <> 0) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   974
                        DrawSprite(sprExplosivesRoll, x - 24, y - 24, 0)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   975
                    else if Gear^.State and gstAnimation = 0 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   976
                        begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   977
                        i:= (GameTicks shr 6 + Gear^.uid*3) mod 64;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   978
                        if i > 18 then i:= 0;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   979
                        DrawSprite(sprExplosives, x - 24, y - 24, i)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   980
                        end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   981
                    else if Gear^.State and gsttmpFlag = 0 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   982
                        DrawRotatedF(sprExplosivesRoll, x, y + 4, 0, 0, Gear^.DirAngle)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   983
                    else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   984
                        DrawRotatedF(sprExplosivesRoll, x, y + 4, 1, 0, Gear^.DirAngle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   985
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   986
        gtDynamite: DrawSprite2(sprDynamite, x - 16, y - 25, Gear^.Tag and 1, Gear^.Tag shr 1);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   987
     gtClusterBomb: DrawRotated(sprClusterBomb, x, y, 0, Gear^.DirAngle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   988
         gtCluster: DrawSprite(sprClusterParticle, x - 8, y - 8, 0);
6324
53e0d825cc25 flip some flames
nemo
parents: 6322
diff changeset
   989
           gtFlame: if Gear^.Tag and 1 = 0 then
53e0d825cc25 flip some flames
nemo
parents: 6322
diff changeset
   990
                         DrawTextureF(SpritesData[sprFlame].Texture, 2 / (Gear^.Tag mod 3 + 2), x, y, (GameTicks shr 7 + LongWord(Gear^.Tag)) mod 8, 1, 16, 16)
53e0d825cc25 flip some flames
nemo
parents: 6322
diff changeset
   991
                    else DrawTextureF(SpritesData[sprFlame].Texture, 2 / (Gear^.Tag mod 3 + 2), x, y, (GameTicks shr 7 + LongWord(Gear^.Tag)) mod 8, -1, 16, 16);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   992
       gtParachute: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   993
                    DrawSprite(sprParachute, x - 24, y - 48, 0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   994
                    DrawAltWeapon(Gear, x + 1, y - 3)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   995
                    end;
6308
ef2804785a4e Might as well make the air attack team coloured too
nemo
parents: 6142
diff changeset
   996
       gtAirAttack: begin
ef2804785a4e Might as well make the air attack team coloured too
nemo
parents: 6142
diff changeset
   997
                    Tint(Gear^.Hedgehog^.Team^.Clan^.Color shl 8 or $FF);
ef2804785a4e Might as well make the air attack team coloured too
nemo
parents: 6142
diff changeset
   998
                    DrawRotatedF(sprAirplane, x, y, 0, Gear^.Tag, 0);
ef2804785a4e Might as well make the air attack team coloured too
nemo
parents: 6142
diff changeset
   999
                    Tint($FF, $FF, $FF, $FF);
ef2804785a4e Might as well make the air attack team coloured too
nemo
parents: 6142
diff changeset
  1000
                    DrawRotatedF(sprAirplane, x, y, 1, Gear^.Tag, 0);
ef2804785a4e Might as well make the air attack team coloured too
nemo
parents: 6142
diff changeset
  1001
                    end;
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1002
         gtAirBomb: DrawRotated(sprAirBomb, x, y, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1003
        gtTeleport: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1004
                    HHGear:= Gear^.Hedgehog^.Gear;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1005
                    if not Gear^.Hedgehog^.Unplaced then DrawRotatedF(sprTeleport, x + 1, y - 3, Gear^.Pos, hwSign(Gear^.dX), 0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1006
                    DrawRotatedF(sprTeleport, hwRound(HHGear^.X) + 1 + WorldDx, hwRound(HHGear^.Y) - 3 + WorldDy, 11 - Gear^.Pos, hwSign(HHGear^.dX), 0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1007
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1008
        gtSwitcher: DrawSprite(sprSwitch, x - 16, y - 56, (GameTicks shr 6) mod 12);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1009
          gtTarget: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1010
                    Tint($FF, $FF, $FF, round($FF * Gear^.Timer / 1000));
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1011
                    DrawSprite(sprTarget, x - 16, y - 16, 0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1012
                    Tint($FF, $FF, $FF, $FF);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1013
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1014
          gtMortar: DrawRotated(sprMortar, x, y, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1015
          gtCake: if Gear^.Pos = 6 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1016
                     DrawRotatedf(sprCakeWalk, x, y, (GameTicks div 40) mod 6, hwSign(Gear^.dX), Gear^.DirAngle * hwSign(Gear^.dX) + 90)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1017
                  else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1018
                     DrawRotatedf(sprCakeDown, x, y, 5 - Gear^.Pos, hwSign(Gear^.dX), Gear^.DirAngle * hwSign(Gear^.dX) + 90);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1019
       gtSeduction: if Gear^.Pos >= 14 then DrawSprite(sprSeduction, x - 16, y - 16, 0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1020
      gtWatermelon: DrawRotatedf(sprWatermelon, x, y, 0, 0, Gear^.DirAngle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1021
      gtMelonPiece: DrawRotatedf(sprWatermelon, x, y, 1, 0, Gear^.DirAngle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1022
     gtHellishBomb: DrawRotated(sprHellishBomb, x, y, 0, Gear^.DirAngle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1023
           gtBirdy: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1024
                    if Gear^.State and gstAnimation = gstAnimation then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1025
                        begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1026
                        if Gear^.State and gstTmpFlag = 0 then // Appearing
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1027
                            begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1028
                            endX:= x - WorldDx;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1029
                            endY:= y - WorldDy;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1030
                            if Gear^.Tag < 0 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1031
                                startX:= max(LAND_WIDTH + 1024, endX + 2048)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1032
                            else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1033
                                startX:= max(-LAND_WIDTH - 1024, endX - 2048);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1034
                            startY:= endY - 256;
5179
8d64dcb566ea Fix "Mixing signed expressions and longwords gives a 64bit result" warnings
unc0rr
parents: 5145
diff changeset
  1035
                            DrawTextureF(SpritesData[sprBirdy].Texture, 1, startX + WorldDx + LongInt(round((endX - startX) * (-power(2, -10 * LongInt(Gear^.Timer)/2000) + 1))), startY + WorldDy + LongInt(round((endY - startY) * sqrt(1 - power((LongInt(Gear^.Timer)/2000)-1, 2)))), ((Gear^.Pos shr 6) or (RealTicks shr 8)) mod 2, Gear^.Tag, 75, 75);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1036
                            end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1037
                        else // Disappearing
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1038
                            begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1039
                            startX:= x - WorldDx;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1040
                            startY:= y - WorldDy;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1041
                            if Gear^.Tag > 0 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1042
                                endX:= max(LAND_WIDTH + 1024, startX + 2048)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1043
                            else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1044
                                endX:= max(-LAND_WIDTH - 1024, startX - 2048);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1045
                            endY:= startY + 256;
5179
8d64dcb566ea Fix "Mixing signed expressions and longwords gives a 64bit result" warnings
unc0rr
parents: 5145
diff changeset
  1046
                            DrawTextureF(SpritesData[sprBirdy].Texture, 1, startX + WorldDx + LongInt(round((endX - startX) * power(2, 10 * (LongInt(Gear^.Timer)/2000 - 1)))) + hwRound(Gear^.dX * Gear^.Timer), startY + WorldDy + LongInt(round((endY - startY) * cos(LongInt(Gear^.Timer)/2000 * (Pi/2)) - (endY - startY))) + hwRound(Gear^.dY * Gear^.Timer), ((Gear^.Pos shr 6) or (RealTicks shr 8)) mod 2, Gear^.Tag, 75, 75);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1047
                            end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1048
                        end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1049
                    else
5528
c539e5c81870 slight visual tweak. birdy's wings beat faster if he's just about tired out
nemo
parents: 5526
diff changeset
  1050
                        begin
c539e5c81870 slight visual tweak. birdy's wings beat faster if he's just about tired out
nemo
parents: 5526
diff changeset
  1051
                        if Gear^.Health < 250 then
c539e5c81870 slight visual tweak. birdy's wings beat faster if he's just about tired out
nemo
parents: 5526
diff changeset
  1052
                            DrawTextureF(SpritesData[sprBirdy].Texture, 1, x, y, ((Gear^.Pos shr 6) or (RealTicks shr 7)) mod 2, Gear^.Tag, 75, 75)
c539e5c81870 slight visual tweak. birdy's wings beat faster if he's just about tired out
nemo
parents: 5526
diff changeset
  1053
                        else
c539e5c81870 slight visual tweak. birdy's wings beat faster if he's just about tired out
nemo
parents: 5526
diff changeset
  1054
                            DrawTextureF(SpritesData[sprBirdy].Texture, 1, x, y, ((Gear^.Pos shr 6) or (RealTicks shr 8)) mod 2, Gear^.Tag, 75, 75);
c539e5c81870 slight visual tweak. birdy's wings beat faster if he's just about tired out
nemo
parents: 5526
diff changeset
  1055
                        end;
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1056
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1057
             gtEgg: DrawRotatedTextureF(SpritesData[sprEgg].Texture, 1, 0, 0, x, y, 0, 1, 16, 16, Gear^.DirAngle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1058
           gtPiano: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1059
                    if (Gear^.State and gstDrowning) = 0 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1060
                        begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1061
                        Tint($FF, $FF, $FF, $10);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1062
                        for i:= 8 downto 1 do
6322
b310f0bc8dde If I'm going to be arbitrary about it, might as well go for the more minimal arbitrariness
nemo
parents: 6318
diff changeset
  1063
                            DrawTextureF(SpritesData[sprPiano].Texture, 1, x, y - hwRound(Gear^.dY * 4 * i), 0, 1, 128, 128);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1064
                        Tint($FF, $FF, $FF, $FF)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1065
                        end;
6322
b310f0bc8dde If I'm going to be arbitrary about it, might as well go for the more minimal arbitrariness
nemo
parents: 6318
diff changeset
  1066
                    DrawTextureF(SpritesData[sprPiano].Texture, 1, x, y, 0, 1, 128, 128);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1067
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1068
     gtPoisonCloud: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1069
                    if Gear^.Timer < 1020 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1070
                        Tint($C0, $C0, $00, Gear^.Timer div 8)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1071
                    else if Gear^.Timer > 3980 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1072
                        Tint($C0, $C0, $00, (5000 - Gear^.Timer) div 8)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1073
                    else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1074
                        Tint($C0, $C0, $00, $C0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1075
                    DrawRotatedTextureF(SpritesData[sprSmokeWhite].texture, 3, 0, 0, x, y, 0, 1, 22, 22, (RealTicks shr 36 + Gear^.UID * 100) mod 360);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1076
                    Tint($FF, $FF, $FF, $FF)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1077
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1078
     gtResurrector: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1079
                    DrawRotated(sprCross, x, y, 0, 0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1080
                    Tint($f5, $db, $35, max($00, round($C0 * abs(1 - (GameTicks mod 6000) / 3000))));
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1081
                    DrawTexture(x - 108, y - 108, SpritesData[sprVampiric].Texture, 4.5);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1082
                    Tint($FF, $FF, $FF, $FF);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1083
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1084
      gtNapalmBomb: DrawRotated(sprNapalmBomb, x, y, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
5519
c803fca71084 drowning flake graphics tweak
nemo
parents: 5507
diff changeset
  1085
           gtFlake: if Gear^.State and (gstDrowning or gstTmpFlag) <> 0  then
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 4976
diff changeset
  1086
                        begin
5041
3dc6ad20cbfe Fix endianness
nemo
parents: 5039
diff changeset
  1087
                        Tint((cExplosionBorderColor shr RShift) and $FF, 
3dc6ad20cbfe Fix endianness
nemo
parents: 5039
diff changeset
  1088
                             (cExplosionBorderColor shr GShift) and $FF, 
3dc6ad20cbfe Fix endianness
nemo
parents: 5039
diff changeset
  1089
                             (cExplosionBorderColor shr BShift) and $FF, 
5461
3c2d4e46440f Deletion was a bad idea.
nemo
parents: 5313
diff changeset
  1090
                             $FF);
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
  1091
                        // Needs a nicer white texture to tint
5472
a724fe2d2ce0 trying another texture
nemo
parents: 5461
diff changeset
  1092
                        DrawRotatedTextureF(SpritesData[sprSnowDust].Texture, 1, 0, 0, x, y, 0, 1, 8, 8, Gear^.DirAngle);
5461
3c2d4e46440f Deletion was a bad idea.
nemo
parents: 5313
diff changeset
  1093
                        //DrawRotated(sprSnowDust, x, y, 0, Gear^.DirAngle);
5472
a724fe2d2ce0 trying another texture
nemo
parents: 5461
diff changeset
  1094
                        //DrawTexture(x, y, SpritesData[sprVampiric].Texture, 0.1);
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 4976
diff changeset
  1095
                        Tint($FF, $FF, $FF, $FF);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 4976
diff changeset
  1096
                        end
5787
f2caf41f2984 Add a fade out when in lag for snow.
nemo
parents: 5740
diff changeset
  1097
                    else //if not isInLag then
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 4976
diff changeset
  1098
                        begin
5787
f2caf41f2984 Add a fade out when in lag for snow.
nemo
parents: 5740
diff changeset
  1099
                        if isInLag and (Gear^.FlightTime < 256) then inc(Gear^.FlightTime, 8)
f2caf41f2984 Add a fade out when in lag for snow.
nemo
parents: 5740
diff changeset
  1100
                        else if not isInLag and (Gear^.FlightTime > 0) then dec(Gear^.FlightTime, 8);
f2caf41f2984 Add a fade out when in lag for snow.
nemo
parents: 5740
diff changeset
  1101
                        if Gear^.FlightTime > 0 then Tint($FF, $FF, $FF, $FF-min(255,Gear^.FlightTime));
4617
42aad2cd981e minor visual tweaks to snow
nemo
parents: 4611
diff changeset
  1102
                        if vobVelocity = 0 then
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 4976
diff changeset
  1103
                            DrawSprite(sprFlake, x, y, Gear^.Timer)
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 4976
diff changeset
  1104
                        else
5787
f2caf41f2984 Add a fade out when in lag for snow.
nemo
parents: 5740
diff changeset
  1105
                            DrawRotatedF(sprFlake, x, y, Gear^.Timer, 1, Gear^.DirAngle);
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 4976
diff changeset
  1106
//DrawSprite(sprFlake, x-SpritesData[sprFlake].Width div 2, y-SpritesData[sprFlake].Height div 2, Gear^.Timer)
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 4976
diff changeset
  1107
//DrawRotatedF(sprFlake, x-SpritesData[sprFlake].Width div 2, y-SpritesData[sprFlake].Height div 2, Gear^.Timer, 1, Gear^.DirAngle);
5787
f2caf41f2984 Add a fade out when in lag for snow.
nemo
parents: 5740
diff changeset
  1108
                        if Gear^.FlightTime > 0 then Tint($FF, $FF, $FF, $FF);
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 4976
diff changeset
  1109
                        end;
4883
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  1110
       gtStructure: DrawSprite(sprTarget, x - 16, y - 16, 0);
5706
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5612
diff changeset
  1111
          gtTardis: if Gear^.Pos <> 4 then
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5612
diff changeset
  1112
                        begin
5740
caf10b231b08 Add awesome new TARDIS art
nemo
parents: 5728
diff changeset
  1113
                        if Gear^.Pos = 2 then Tint(Gear^.Hedgehog^.Team^.Clan^.Color shl 8 or $FF)
caf10b231b08 Add awesome new TARDIS art
nemo
parents: 5728
diff changeset
  1114
                        else Tint(Gear^.Hedgehog^.Team^.Clan^.Color shl 8 or max($00, round(Gear^.Power * (1-abs(0.5 - (GameTicks mod 2000) / 2000)))));
5706
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5612
diff changeset
  1115
                        DrawSprite(sprTardis, x-24, y-63,0);
5740
caf10b231b08 Add awesome new TARDIS art
nemo
parents: 5728
diff changeset
  1116
                        if Gear^.Pos = 2 then Tint($FF, $FF, $FF, $FF)
caf10b231b08 Add awesome new TARDIS art
nemo
parents: 5728
diff changeset
  1117
			else Tint($FF,$FF,$FF,max($00, round(Gear^.Power * (1-abs(0.5 - (GameTicks mod 2000) / 2000)))));
caf10b231b08 Add awesome new TARDIS art
nemo
parents: 5728
diff changeset
  1118
                        DrawSprite(sprTardis, x-24, y-63,1);
caf10b231b08 Add awesome new TARDIS art
nemo
parents: 5728
diff changeset
  1119
                        if Gear^.Pos <> 2 then Tint($FF, $FF, $FF, $FF)
caf10b231b08 Add awesome new TARDIS art
nemo
parents: 5728
diff changeset
  1120
(*
5728
aca2acfba4ca *sigh* I suppose I'd best avoid those trademarks...
nemo
parents: 5706
diff changeset
  1121
                        Tint(Gear^.Hedgehog^.Team^.Clan^.Color shl 8 or max($00, round(Gear^.Power * abs(1 - (RealTicks mod 500) / 250))));
aca2acfba4ca *sigh* I suppose I'd best avoid those trademarks...
nemo
parents: 5706
diff changeset
  1122
                        DrawTexture(x-6, y-70, SpritesData[sprVampiric].Texture, 0.25);
aca2acfba4ca *sigh* I suppose I'd best avoid those trademarks...
nemo
parents: 5706
diff changeset
  1123
                        Tint($FF, $FF, $FF, $FF)
5740
caf10b231b08 Add awesome new TARDIS art
nemo
parents: 5728
diff changeset
  1124
*)
5706
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5612
diff changeset
  1125
                        end;
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5612
diff changeset
  1126
4611
445d382cd401 A very very basic snow implementation
nemo
parents: 4578
diff changeset
  1127
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1128
         end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1129
      if Gear^.RenderTimer and (Gear^.Tex <> nil) then DrawCentered(x + 8, y + 8, Gear^.Tex);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1130
end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1131
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1132
end.