author | unc0rr |
Tue, 25 Jul 2006 20:19:46 +0000 | |
changeset 86 | 664b536a1c27 |
parent 85 | 44d9045b26ff |
child 97 | e7c1df9cce2c |
permissions | -rw-r--r-- |
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/* |
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* Hedgewars, a worms-like game |
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* Copyright (c) 2005 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* Distributed under the terms of the BSD-modified licence: |
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* |
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* Permission is hereby granted, free of charge, to any person obtaining a copy |
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* of this software and associated documentation files (the "Software"), to deal |
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* with the Software without restriction, including without limitation the |
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* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or |
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* sell copies of the Software, and to permit persons to whom the Software is |
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* furnished to do so, subject to the following conditions: |
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* |
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* 1. Redistributions of source code must retain the above copyright notice, |
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* this list of conditions and the following disclaimer. |
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* 2. Redistributions in binary form must reproduce the above copyright notice, |
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* this list of conditions and the following disclaimer in the documentation |
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* and/or other materials provided with the distribution. |
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* 3. The name of the author may not be used to endorse or promote products |
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* derived from this software without specific prior written permission. |
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* |
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED |
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF |
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO |
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* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; |
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, |
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR |
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF |
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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*/ |
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#ifndef NET_H |
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#define NET_H |
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#include <QObject> |
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#include <QTcpSocket> |
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#include <QRegExp> |
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#include <QStringList> |
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#include <QTimer> |
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#include "team.h" |
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#include "rndstr.h" |
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#define MAGIC_CHAR "\x02" |
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struct netTeam |
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{ |
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QString nick; |
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QStringList hhs; |
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}; |
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class GameUIConfig; |
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class HWNet : public QObject |
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{ |
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Q_OBJECT |
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public: |
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HWNet(GameUIConfig * config); |
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void Connect(const QString & hostName, quint16 port, const QString & nick); |
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void Disconnect(); |
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void JoinGame(const QString & game); |
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void AddTeam(const HWTeam & team); |
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void StartGame(); |
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signals: |
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void Connected(); |
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void AddGame(const QString & chan); |
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void EnteredGame(); |
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void FromNet(const QByteArray & buf); |
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void LocalCFG(const QString & team); |
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void ChangeInTeams(const QStringList & teams); |
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public slots: |
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void SendNet(const QByteArray & buf); |
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private: |
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enum NetState { |
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nsDisconnected = 0, |
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nsConnecting = 1, |
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nsConnected = 3, |
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nsJoining = 4, |
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nsJoined = 5, |
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nsStarting = 6, |
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nsGaming = 7, |
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nsQuitting = 8 |
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}; |
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QTcpSocket NetSocket; |
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NetState state; |
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QRegExp * IRCmsg_cmd_text; |
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QRegExp * IRCmsg_number_param; |
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QRegExp * IRCmsg_who_cmd_target; |
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QRegExp * IRCmsg_who_cmd_target_text; |
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QRegExp * IRCmsg_who_cmd_text; |
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QString mynick; |
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QString opnick; |
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QString channel; |
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bool isOp; |
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quint32 opCount; |
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netTeam teams[5]; |
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quint8 teamsCount; |
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RNDStr seedgen; |
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int playerscnt; |
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int configasks; |
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QByteArray NetBuffer; |
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QTimer * TimerFlusher; |
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GameUIConfig * config; |
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void RawSendNet(const QString & buf); |
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void RawSendNet(const QByteArray & buf); |
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void ParseLine(const QString & msg); |
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void msgcmd_textHandler(const QString & msg); |
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void msgnumber_paramHandler(const QString & msg); |
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void msgwho_cmd_targetHandler(const QString & msg); |
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void msgwho_cmd_textHandler(const QString & msg); |
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void msgwho_cmd_target_textHandler(const QString & msg); |
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void hwp_opmsg(const QString & who, const QString & msg); |
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void hwp_chanmsg(const QString & who, const QString & msg); |
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void ConfigAsked(); |
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void NetTeamAdded(const QString & msg); |
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void RunGame(const QString & seed); |
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private slots: |
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void ClientRead(); |
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void OnConnect(); |
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void OnDisconnect(); |
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void Perform(); |
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void displayError(QAbstractSocket::SocketError socketError); |
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void FlushNetBuf(); |
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}; |
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#define SENDCFGSTRNET(a) {\ |
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QByteArray strmsg; \ |
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strmsg.append(a); \ |
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quint8 sz = strmsg.size(); \ |
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QByteArray enginemsg = QByteArray((char *)&sz, 1) + strmsg; \ |
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QString _msg = MAGIC_CHAR MAGIC_CHAR + QString(enginemsg.toBase64()); \ |
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hwp_chanmsg(mynick, _msg); \ |
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RawSendNet(QString("PRIVMSG %1 :").arg(channel) + _msg); \ |
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} |
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#define SENDCFGSTRLOC(a) {\ |
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QByteArray strmsg; \ |
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strmsg.append(a); \ |
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quint8 sz = strmsg.size(); \ |
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QByteArray enginemsg = QByteArray((char *)&sz, 1) + strmsg; \ |
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emit FromNet(enginemsg); \ |
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} |
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#endif |