gameServer/OfficialServer/extdbinterface.hs
author nemo
Sat, 09 Jun 2012 10:28:45 -0400
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parent 6040 a740069c21e3
child 8909 95542e198bc8
permissions -rw-r--r--
Ignore all objects for fall tracing with shove to avoid considering checkins as obstacles. many objects will get knocked by the kick anyway, so end result should be pretty good. Oh, and ditch the sniper rifle doubling.
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{-# LANGUAGE ScopedTypeVariables, OverloadedStrings #-}
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module Main where
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import Prelude hiding (catch)
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import Control.Monad
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import Control.Exception
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import System.IO
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import Data.Maybe
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import Database.HDBC
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import Database.HDBC.MySQL
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--------------------------
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import CoreTypes
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dbQueryAccount =
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    "SELECT users.pass, users_roles.rid FROM users LEFT JOIN users_roles ON users.uid = users_roles.uid WHERE users.name = ?"
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dbQueryStats =
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    "INSERT INTO gameserver_stats (players, rooms, last_update) VALUES (?, ?, UNIX_TIMESTAMP())"
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dbInteractionLoop dbConn = forever $ do
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    q <- liftM read getLine
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    hPutStrLn stderr $ show q
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    case q of
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        CheckAccount clId clUid clNick _ -> do
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                statement <- prepare dbConn dbQueryAccount
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                execute statement [SqlByteString clNick]
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                passAndRole <- fetchRow statement
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                finish statement
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                let response = 
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                        if isJust passAndRole then
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                        (
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                            clId,
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                            clUid,
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                            HasAccount
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                                (fromSql . head . fromJust $ passAndRole)
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                                (fromSql (last . fromJust $ passAndRole) == Just (3 :: Int))
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                        )
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                        else
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                        (clId, clUid, Guest)
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                print response
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                hFlush stdout
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        SendStats clients rooms ->
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                run dbConn dbQueryStats [SqlInt32 $ fromIntegral clients, SqlInt32 $ fromIntegral rooms] >> return ()
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dbConnectionLoop mySQLConnectionInfo =
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    Control.Exception.handle (\(e :: IOException) -> hPutStrLn stderr $ show e) $ handleSqlError $
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        bracket
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            (connectMySQL mySQLConnectionInfo)
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            disconnect
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            dbInteractionLoop
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--processRequest :: DBQuery -> IO String
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--processRequest (CheckAccount clId clUid clNick clHost) = return $ show (clclId, clUid, Guest)
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main = do
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        dbHost <- getLine
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        dbName <- getLine
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        dbLogin <- getLine
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        dbPassword <- getLine
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        let mySQLConnectInfo = defaultMySQLConnectInfo {mysqlHost = dbHost, mysqlDatabase = dbName, mysqlUser = dbLogin, mysqlPassword = dbPassword}
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        dbConnectionLoop mySQLConnectInfo