author | nemo |
Tue, 30 Mar 2010 02:45:31 +0000 | |
changeset 3171 | 601f092071e7 |
parent 3165 | 3ec07a7d8456 |
child 3236 | 4ab3917d7d44 |
permissions | -rw-r--r-- |
184 | 1 |
(* |
1066 | 2 |
* Hedgewars, a free turn based strategy game |
883 | 3 |
* Copyright (c) 2005-2008 Andrey Korotaev <unC0Rr@gmail.com> |
184 | 4 |
* |
5 |
* This program is free software; you can redistribute it and/or modify |
|
6 |
* it under the terms of the GNU General Public License as published by |
|
7 |
* the Free Software Foundation; version 2 of the License |
|
8 |
* |
|
9 |
* This program is distributed in the hope that it will be useful, |
|
10 |
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
11 |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
12 |
* GNU General Public License for more details. |
|
13 |
* |
|
14 |
* You should have received a copy of the GNU General Public License |
|
15 |
* along with this program; if not, write to the Free Software |
|
16 |
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
|
17 |
*) |
|
18 |
||
2630 | 19 |
{$INCLUDE "options.inc"} |
20 |
||
184 | 21 |
unit uLandObjects; |
22 |
interface |
|
23 |
uses SDLh; |
|
24 |
||
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25 |
procedure AddObjects(); |
3053 | 26 |
procedure FreeLandObjects(); |
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procedure LoadThemeConfig; |
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28 |
procedure BlitImageAndGenerateCollisionInfo(cpX, cpY, Width: Longword; Image: PSDL_Surface); |
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29 |
procedure AddOnLandObjects(Surface: PSDL_Surface); |
184 | 30 |
|
31 |
implementation |
|
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32 |
uses uLand, uStore, uConsts, uMisc, uConsole, uRandom, uVisualGears, uFloat, uSound, uWorld, GLunit; |
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33 |
|
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34 |
const MaxRects = 512; |
184 | 35 |
MAXOBJECTRECTS = 16; |
36 |
MAXTHEMEOBJECTS = 32; |
|
37 |
||
38 |
type PRectArray = ^TRectsArray; |
|
39 |
TRectsArray = array[0..MaxRects] of TSDL_Rect; |
|
40 |
TThemeObject = record |
|
41 |
Surf: PSDL_Surface; |
|
42 |
inland: TSDL_Rect; |
|
43 |
outland: array[0..Pred(MAXOBJECTRECTS)] of TSDL_Rect; |
|
44 |
rectcnt: Longword; |
|
45 |
Width, Height: Longword; |
|
46 |
Maxcnt: Longword; |
|
47 |
end; |
|
48 |
TThemeObjects = record |
|
371 | 49 |
Count: LongInt; |
184 | 50 |
objs: array[0..Pred(MAXTHEMEOBJECTS)] of TThemeObject; |
51 |
end; |
|
52 |
TSprayObject = record |
|
53 |
Surf: PSDL_Surface; |
|
54 |
Width, Height: Longword; |
|
55 |
Maxcnt: Longword; |
|
56 |
end; |
|
57 |
TSprayObjects = record |
|
371 | 58 |
Count: LongInt; |
184 | 59 |
objs: array[0..Pred(MAXTHEMEOBJECTS)] of TSprayObject |
60 |
end; |
|
61 |
||
62 |
var Rects: PRectArray; |
|
63 |
RectCount: Longword; |
|
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ThemeObjects: TThemeObjects; |
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SprayObjects: TSprayObjects; |
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|
184 | 67 |
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68 |
procedure BlitImageAndGenerateCollisionInfo(cpX, cpY, Width: Longword; Image: PSDL_Surface); |
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69 |
var p: PLongwordArray; |
184 | 70 |
x, y: Longword; |
371 | 71 |
bpp: LongInt; |
184 | 72 |
begin |
73 |
WriteToConsole('Generating collision info... '); |
|
74 |
||
75 |
if SDL_MustLock(Image) then |
|
76 |
SDLTry(SDL_LockSurface(Image) >= 0, true); |
|
77 |
||
351 | 78 |
bpp:= Image^.format^.BytesPerPixel; |
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79 |
TryDo(bpp = 4, 'Land object should be 32bit', true); |
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80 |
|
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81 |
if Width = 0 then Width:= Image^.w; |
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82 |
|
351 | 83 |
p:= Image^.pixels; |
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84 |
for y:= 0 to Pred(Image^.h) do |
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|
85 |
begin |
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86 |
for x:= 0 to Pred(Width) do |
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87 |
if LandPixels[cpY + y, cpX + x] = 0 then |
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88 |
begin |
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89 |
LandPixels[cpY + y, cpX + x]:= p^[x]; |
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90 |
if (p^[x] and AMask) <> 0 then Land[cpY + y, cpX + x]:= COLOR_OBJECT; |
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91 |
end; |
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92 |
p:= @(p^[Image^.pitch shr 2]); |
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93 |
end; |
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94 |
|
184 | 95 |
if SDL_MustLock(Image) then |
96 |
SDL_UnlockSurface(Image); |
|
97 |
WriteLnToConsole(msgOK) |
|
98 |
end; |
|
99 |
||
371 | 100 |
procedure AddRect(x1, y1, w1, h1: LongInt); |
184 | 101 |
begin |
351 | 102 |
with Rects^[RectCount] do |
184 | 103 |
begin |
104 |
x:= x1; |
|
105 |
y:= y1; |
|
106 |
w:= w1; |
|
107 |
h:= h1 |
|
108 |
end; |
|
109 |
inc(RectCount); |
|
110 |
TryDo(RectCount < MaxRects, 'AddRect: overflow', true) |
|
111 |
end; |
|
112 |
||
113 |
procedure InitRects; |
|
114 |
begin |
|
115 |
RectCount:= 0; |
|
116 |
New(Rects) |
|
117 |
end; |
|
118 |
||
119 |
procedure FreeRects; |
|
120 |
begin |
|
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121 |
Dispose(rects) |
184 | 122 |
end; |
123 |
||
371 | 124 |
function CheckIntersect(x1, y1, w1, h1: LongInt): boolean; |
184 | 125 |
var i: Longword; |
2695 | 126 |
res: boolean = false; |
184 | 127 |
begin |
2695 | 128 |
|
184 | 129 |
i:= 0; |
130 |
if RectCount > 0 then |
|
131 |
repeat |
|
351 | 132 |
with Rects^[i] do |
2695 | 133 |
res:= (x < x1 + w1) and (x1 < x + w) and |
184 | 134 |
(y < y1 + h1) and (y1 < y + h); |
135 |
inc(i) |
|
2695 | 136 |
until (i = RectCount) or (res); |
137 |
CheckIntersect:= res; |
|
184 | 138 |
end; |
139 |
||
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140 |
function AddGirder(gX: LongInt): boolean; |
184 | 141 |
var tmpsurf: PSDL_Surface; |
371 | 142 |
x1, x2, y, k, i: LongInt; |
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143 |
rr: TSDL_Rect; |
2695 | 144 |
bRes: boolean; |
184 | 145 |
|
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146 |
function CountNonZeroz(x, y: LongInt): Longword; |
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var i: LongInt; |
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148 |
lRes: Longword; |
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149 |
begin |
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150 |
lRes:= 0; |
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151 |
for i:= y to y + 15 do |
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152 |
if Land[i, x] <> 0 then inc(lRes); |
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153 |
CountNonZeroz:= lRes; |
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154 |
end; |
184 | 155 |
|
156 |
begin |
|
1792 | 157 |
y:= topY+150; |
184 | 158 |
repeat |
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159 |
inc(y, 24); |
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160 |
x1:= gX; |
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161 |
x2:= gX; |
2376 | 162 |
|
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163 |
while (x1 > Longint(leftX)+150) and (CountNonZeroz(x1, y) = 0) do dec(x1, 2); |
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164 |
|
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165 |
i:= x1 - 12; |
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166 |
repeat |
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|
167 |
dec(x1, 2); |
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168 |
k:= CountNonZeroz(x1, y) |
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169 |
until (x1 < Longint(leftX)+150) or (k = 0) or (k = 16) or (x1 < i); |
2376 | 170 |
|
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171 |
inc(x1, 2); |
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172 |
if k = 16 then |
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173 |
begin |
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|
174 |
while (x2 < (rightX-150)) and (CountNonZeroz(x2, y) = 0) do inc(x2, 2); |
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175 |
i:= x2 + 12; |
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|
176 |
repeat |
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|
177 |
inc(x2, 2); |
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178 |
k:= CountNonZeroz(x2, y) |
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|
179 |
until (x2 >= (rightX-150)) or (k = 0) or (k = 16) or (x2 > i) or (x2 - x1 >= 768); |
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|
180 |
if (x2 < (rightX - 150)) and (k = 16) and (x2 - x1 > 250) and (x2 - x1 < 768) |
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181 |
and not CheckIntersect(x1 - 32, y - 64, x2 - x1 + 64, 144) then break; |
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|
182 |
end; |
184 | 183 |
x1:= 0; |
1753 | 184 |
until y > (LAND_HEIGHT-125); |
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185 |
|
184 | 186 |
if x1 > 0 then |
2695 | 187 |
begin |
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188 |
bRes:= true; |
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189 |
tmpsurf:= LoadImage(Pathz[ptCurrTheme] + '/Girder', ifTransparent or ifIgnoreCaps); |
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|
190 |
if tmpsurf = nil then tmpsurf:= LoadImage(Pathz[ptGraphics] + '/Girder', ifCritical or ifTransparent or ifIgnoreCaps); |
2376 | 191 |
|
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192 |
rr.x:= x1; |
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|
193 |
while rr.x < x2 do |
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194 |
begin |
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|
195 |
BlitImageAndGenerateCollisionInfo(rr.x, y, min(x2 - rr.x, tmpsurf^.w), tmpsurf); |
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196 |
inc(rr.x, tmpsurf^.w); |
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197 |
end; |
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198 |
SDL_FreeSurface(tmpsurf); |
2376 | 199 |
|
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200 |
AddRect(x1 - 8, y - 32, x2 - x1 + 16, 80); |
2695 | 201 |
end |
202 |
else bRes:= false; |
|
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203 |
|
2695 | 204 |
AddGirder:= bRes; |
184 | 205 |
end; |
206 |
||
207 |
function CheckLand(rect: TSDL_Rect; dX, dY, Color: Longword): boolean; |
|
208 |
var i: Longword; |
|
2695 | 209 |
bRes: boolean = true; |
184 | 210 |
begin |
211 |
inc(rect.x, dX); |
|
212 |
inc(rect.y, dY); |
|
213 |
i:= 0; |
|
214 |
{$WARNINGS OFF} |
|
2695 | 215 |
while (i <= rect.w) and bRes do |
184 | 216 |
begin |
2695 | 217 |
bRes:= (Land[rect.y, rect.x + i] = Color) and (Land[rect.y + rect.h, rect.x + i] = Color); |
184 | 218 |
inc(i) |
219 |
end; |
|
220 |
i:= 0; |
|
2695 | 221 |
while (i <= rect.h) and bRes do |
184 | 222 |
begin |
2695 | 223 |
bRes:= (Land[rect.y + i, rect.x] = Color) and (Land[rect.y + i, rect.x + rect.w] = Color); |
184 | 224 |
inc(i) |
225 |
end; |
|
226 |
{$WARNINGS ON} |
|
2695 | 227 |
CheckLand:= bRes; |
184 | 228 |
end; |
229 |
||
230 |
function CheckCanPlace(x, y: Longword; var Obj: TThemeObject): boolean; |
|
231 |
var i: Longword; |
|
2695 | 232 |
bRes: boolean; |
184 | 233 |
begin |
234 |
with Obj do |
|
1776 | 235 |
if CheckLand(inland, x, y, COLOR_LAND) then |
184 | 236 |
begin |
2695 | 237 |
bRes:= true; |
184 | 238 |
i:= 1; |
2695 | 239 |
while bRes and (i <= rectcnt) do |
184 | 240 |
begin |
2695 | 241 |
bRes:= CheckLand(outland[i], x, y, 0); |
184 | 242 |
inc(i) |
243 |
end; |
|
2695 | 244 |
if bRes then |
245 |
bRes:= not CheckIntersect(x, y, Width, Height) |
|
184 | 246 |
end else |
2695 | 247 |
bRes:= false; |
248 |
CheckCanPlace:= bRes; |
|
184 | 249 |
end; |
250 |
||
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Start implementing support for 32bit sprites concerned in map generation process.
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|
251 |
function TryPut(var Obj: TThemeObject): boolean; overload; |
184 | 252 |
const MaxPointsIndex = 2047; |
253 |
var x, y: Longword; |
|
254 |
ar: array[0..MaxPointsIndex] of TPoint; |
|
255 |
cnt, i: Longword; |
|
2695 | 256 |
bRes: boolean; |
184 | 257 |
begin |
258 |
cnt:= 0; |
|
259 |
with Obj do |
|
260 |
begin |
|
261 |
if Maxcnt = 0 then |
|
351 | 262 |
exit(false); |
184 | 263 |
x:= 0; |
264 |
repeat |
|
1792 | 265 |
y:= topY+32; // leave room for a hedgie to teleport in |
184 | 266 |
repeat |
267 |
if CheckCanPlace(x, y, Obj) then |
|
268 |
begin |
|
269 |
ar[cnt].x:= x; |
|
270 |
ar[cnt].y:= y; |
|
271 |
inc(cnt); |
|
272 |
if cnt > MaxPointsIndex then // buffer is full, do not check the rest land |
|
273 |
begin |
|
274 |
y:= 5000; |
|
275 |
x:= 5000; |
|
276 |
end |
|
277 |
end; |
|
278 |
inc(y, 3); |
|
1773 | 279 |
until y > LAND_HEIGHT - 1 - Height; |
184 | 280 |
inc(x, getrandom(6) + 3) |
1773 | 281 |
until x > LAND_WIDTH - 1 - Width; |
2695 | 282 |
bRes:= cnt <> 0; |
283 |
if bRes then |
|
184 | 284 |
begin |
285 |
i:= getrandom(cnt); |
|
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286 |
BlitImageAndGenerateCollisionInfo(ar[i].x, ar[i].y, 0, Obj.Surf); |
184 | 287 |
AddRect(ar[i].x, ar[i].y, Width, Height); |
288 |
dec(Maxcnt) |
|
289 |
end else Maxcnt:= 0 |
|
351 | 290 |
end; |
2695 | 291 |
TryPut:= bRes; |
184 | 292 |
end; |
293 |
||
294 |
function TryPut(var Obj: TSprayObject; Surface: PSDL_Surface): boolean; overload; |
|
295 |
const MaxPointsIndex = 8095; |
|
296 |
var x, y: Longword; |
|
297 |
ar: array[0..MaxPointsIndex] of TPoint; |
|
298 |
cnt, i: Longword; |
|
299 |
r: TSDL_Rect; |
|
2695 | 300 |
bRes: boolean; |
184 | 301 |
begin |
302 |
cnt:= 0; |
|
303 |
with Obj do |
|
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304 |
begin |
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|
305 |
if Maxcnt = 0 then |
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|
306 |
exit(false); |
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|
307 |
x:= 0; |
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|
308 |
r.x:= 0; |
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309 |
r.y:= 0; |
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|
310 |
r.w:= Width; |
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|
311 |
r.h:= Height + 16; |
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|
312 |
repeat |
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|
313 |
y:= 8; |
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|
314 |
repeat |
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|
315 |
if CheckLand(r, x, y - 8, COLOR_LAND) |
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316 |
and not CheckIntersect(x, y, Width, Height) then |
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|
317 |
begin |
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|
318 |
ar[cnt].x:= x; |
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|
319 |
ar[cnt].y:= y; |
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|
320 |
inc(cnt); |
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|
321 |
if cnt > MaxPointsIndex then // buffer is full, do not check the rest land |
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|
322 |
begin |
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|
323 |
y:= 5000; |
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|
324 |
x:= 5000; |
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|
325 |
end |
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|
326 |
end; |
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|
327 |
inc(y, 12); |
2275
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Make all theme numbers proportional to map MaxHedgehogs. This should mean the numbers should be as in past for 18 hedgehog map
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|
328 |
until y > LAND_HEIGHT - 1 - Height - 8; |
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|
329 |
inc(x, getrandom(12) + 12) |
2275
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|
330 |
until x > LAND_WIDTH - 1 - Width; |
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|
331 |
bRes:= cnt <> 0; |
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|
332 |
if bRes then |
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|
333 |
begin |
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|
334 |
i:= getrandom(cnt); |
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|
335 |
r.x:= ar[i].X; |
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|
336 |
r.y:= ar[i].Y; |
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|
337 |
r.w:= Width; |
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|
338 |
r.h:= Height; |
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|
339 |
SDL_UpperBlit(Obj.Surf, nil, Surface, @r); |
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|
340 |
AddRect(ar[i].x - 32, ar[i].y - 32, Width + 64, Height + 64); |
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|
341 |
dec(Maxcnt) |
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|
342 |
end else Maxcnt:= 0 |
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|
343 |
end; |
2695 | 344 |
TryPut:= bRes; |
184 | 345 |
end; |
346 |
||
347 |
procedure ReadThemeInfo(var ThemeObjects: TThemeObjects; var SprayObjects: TSprayObjects); |
|
2905 | 348 |
var s: shortstring; |
184 | 349 |
f: textfile; |
371 | 350 |
i, ii: LongInt; |
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|
351 |
c1, c2: TSDL_Color; |
1277 | 352 |
|
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|
353 |
procedure CheckRect(Width, Height, x, y, w, h: LongWord); |
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|
354 |
begin |
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|
355 |
if (x + w > Width) then OutError('Object''s rectangle exceeds image: x + w (' + inttostr(x) + ' + ' + inttostr(w) + ') > Width (' + inttostr(Width) + ')', true); |
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|
356 |
if (y + h > Height) then OutError('Object''s rectangle exceeds image: y + h (' + inttostr(y) + ' + ' + inttostr(h) + ') > Height (' + inttostr(Height) + ')', true); |
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|
357 |
end; |
1277 | 358 |
|
184 | 359 |
begin |
2671
7e0f88013fe8
smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents:
2647
diff
changeset
|
360 |
|
7e0f88013fe8
smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents:
2647
diff
changeset
|
361 |
AddProgress; |
7e0f88013fe8
smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents:
2647
diff
changeset
|
362 |
|
184 | 363 |
s:= Pathz[ptCurrTheme] + '/' + cThemeCFGFilename; |
364 |
WriteLnToConsole('Reading objects info...'); |
|
351 | 365 |
Assign(f, s); |
184 | 366 |
{$I-} |
2747 | 367 |
filemode:= 0; // readonly |
184 | 368 |
Reset(f); |
1085
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Load flakes information from theme.cfg when playing painted map
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changeset
|
369 |
|
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changeset
|
370 |
// read sky and explosion border colors |
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Load flakes information from theme.cfg when playing painted map
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|
371 |
Readln(f, c1.r, c1.g, c1. b); |
0b82870073b5
Load flakes information from theme.cfg when playing painted map
unc0rr
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changeset
|
372 |
Readln(f, c2.r, c2.g, c2. b); |
1256 | 373 |
// read water gradient colors |
2171
8208946331ba
Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents:
2152
diff
changeset
|
374 |
Readln(f, WaterColorArray[0].r, WaterColorArray[0].g, WaterColorArray[0].b); |
2272
c59656d7b1de
Add water opacity to theme - defaulting to 50% opaque on all themes but Eyes (80%) and Underwater (100%)
nemo
parents:
2171
diff
changeset
|
375 |
Readln(f, WaterColorArray[2].r, WaterColorArray[2].g, WaterColorArray[2].b, cWaterOpacity); |
2171
8208946331ba
Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents:
2152
diff
changeset
|
376 |
WaterColorArray[0].a := 255; |
8208946331ba
Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents:
2152
diff
changeset
|
377 |
WaterColorArray[2].a := 255; |
1911 | 378 |
WaterColorArray[1]:= WaterColorArray[0]; |
379 |
WaterColorArray[3]:= WaterColorArray[2]; |
|
1085
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Load flakes information from theme.cfg when playing painted map
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changeset
|
380 |
|
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changeset
|
381 |
glClearColor(c1.r / 255, c1.g / 255, c1.b / 255, 0.99); // sky color |
2592 | 382 |
cExplosionBorderColor:= c2.value or AMask; |
1085
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Load flakes information from theme.cfg when playing painted map
unc0rr
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diff
changeset
|
383 |
|
1097 | 384 |
ReadLn(f, s); |
385 |
if MusicFN = '' then MusicFN:= s; |
|
386 |
||
1131
c5b8f2bfa487
- Add ability to choose clouds number in theme config file
unc0rr
parents:
1097
diff
changeset
|
387 |
ReadLn(f, cCloudsNumber); |
c5b8f2bfa487
- Add ability to choose clouds number in theme config file
unc0rr
parents:
1097
diff
changeset
|
388 |
|
1801 | 389 |
// TODO - adjust all the theme cloud numbers. This should not be a permanent fix |
390 |
cCloudsNumber:= cCloudsNumber * (LAND_WIDTH div 2048); |
|
391 |
||
184 | 392 |
Readln(f, ThemeObjects.Count); |
393 |
for i:= 0 to Pred(ThemeObjects.Count) do |
|
2948
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changeset
|
394 |
begin |
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changeset
|
395 |
Readln(f, s); // filename |
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changeset
|
396 |
with ThemeObjects.objs[i] do |
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changeset
|
397 |
begin |
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|
398 |
Surf:= LoadImage(Pathz[ptCurrTheme] + '/' + s, ifCritical or ifTransparent or ifIgnoreCaps); |
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|
399 |
Width:= Surf^.w; |
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|
400 |
Height:= Surf^.h; |
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changeset
|
401 |
Read(f, Maxcnt); |
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changeset
|
402 |
if (Maxcnt < 1) or (Maxcnt > MAXTHEMEOBJECTS) then OutError('Object''s max count should be between 1 and '+ inttostr(MAXTHEMEOBJECTS) +' (it was '+ inttostr(Maxcnt) +').', true); |
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changeset
|
403 |
with inland do |
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changeset
|
404 |
begin |
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changeset
|
405 |
Read(f, x, y, w, h); |
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changeset
|
406 |
CheckRect(Width, Height, x, y, w, h) |
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changeset
|
407 |
end; |
3f21a9dc93d0
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changeset
|
408 |
Read(f, rectcnt); |
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parents:
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changeset
|
409 |
for ii:= 1 to rectcnt do |
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parents:
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changeset
|
410 |
with outland[ii] do |
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changeset
|
411 |
begin |
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changeset
|
412 |
Read(f, x, y, w, h); |
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|
413 |
CheckRect(Width, Height, x, y, w, h) |
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|
414 |
end; |
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|
415 |
ReadLn(f) |
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|
416 |
end; |
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|
417 |
end; |
184 | 418 |
|
802
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
780
diff
changeset
|
419 |
// sprays |
184 | 420 |
Readln(f, SprayObjects.Count); |
421 |
for i:= 0 to Pred(SprayObjects.Count) do |
|
422 |
begin |
|
423 |
Readln(f, s); // filename |
|
424 |
with SprayObjects.objs[i] do |
|
425 |
begin |
|
2171
8208946331ba
Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents:
2152
diff
changeset
|
426 |
Surf:= LoadImage(Pathz[ptCurrTheme] + '/' + s, ifCritical or ifTransparent or ifIgnoreCaps); |
351 | 427 |
Width:= Surf^.w; |
428 |
Height:= Surf^.h; |
|
184 | 429 |
ReadLn(f, Maxcnt) |
430 |
end; |
|
431 |
end; |
|
802
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
780
diff
changeset
|
432 |
|
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
780
diff
changeset
|
433 |
// snowflakes |
805 | 434 |
Readln(f, vobCount); |
435 |
if vobCount > 0 then |
|
436 |
Readln(f, vobFramesCount, vobFrameTicks, vobVelocity, vobFallSpeed); |
|
437 |
||
438 |
for i:= 0 to Pred(vobCount) do |
|
1869 | 439 |
AddVisualGear( -cScreenWidth + random(cScreenWidth * 2 + LAND_WIDTH), random(1024+200) - 100 + LAND_HEIGHT, vgtFlake); |
805 | 440 |
|
351 | 441 |
Close(f); |
184 | 442 |
{$I+} |
2671
7e0f88013fe8
smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents:
2647
diff
changeset
|
443 |
TryDo(IOResult = 0, 'Bad data or cannot access file ' + cThemeCFGFilename, true); |
7e0f88013fe8
smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents:
2647
diff
changeset
|
444 |
AddProgress; |
184 | 445 |
end; |
446 |
||
2870 | 447 |
procedure AddThemeObjects(var ThemeObjects: TThemeObjects); |
371 | 448 |
var i, ii, t: LongInt; |
184 | 449 |
b: boolean; |
450 |
begin |
|
2948
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|
451 |
if ThemeObjects.Count = 0 then exit; |
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|
452 |
WriteLnToConsole('Adding theme objects...'); |
2783
1532fde15179
Palewolf's patch to allow controlling proportion of various objects in themes. Desert and Nature have non-default values
nemo
parents:
2747
diff
changeset
|
453 |
|
2948
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changeset
|
454 |
for i:=0 to ThemeObjects.Count do |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
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parents:
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diff
changeset
|
455 |
ThemeObjects.objs[i].Maxcnt := max(1, (ThemeObjects.objs[i].Maxcnt * MaxHedgehogs) div 18); // Maxcnt is proportional to map size, but allow objects to span even if we're on a tiny map |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
456 |
|
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
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diff
changeset
|
457 |
repeat |
3f21a9dc93d0
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unc0rr
parents:
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diff
changeset
|
458 |
t := getrandom(ThemeObjects.Count); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
459 |
b := false; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
460 |
for i:=0 to ThemeObjects.Count do |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
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diff
changeset
|
461 |
begin |
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|
462 |
ii := (i+t) mod ThemeObjects.Count; |
3f21a9dc93d0
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unc0rr
parents:
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changeset
|
463 |
|
3f21a9dc93d0
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parents:
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diff
changeset
|
464 |
if ThemeObjects.objs[ii].Maxcnt <> 0 then |
3f21a9dc93d0
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unc0rr
parents:
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changeset
|
465 |
b := b or TryPut(ThemeObjects.objs[ii]) |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
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diff
changeset
|
466 |
end; |
3f21a9dc93d0
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changeset
|
467 |
until not b; |
184 | 468 |
end; |
469 |
||
2870 | 470 |
procedure AddSprayObjects(Surface: PSDL_Surface; var SprayObjects: TSprayObjects); |
471 |
var i, ii, t: LongInt; |
|
184 | 472 |
b: boolean; |
473 |
begin |
|
2948
3f21a9dc93d0
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changeset
|
474 |
if SprayObjects.Count = 0 then exit; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
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diff
changeset
|
475 |
WriteLnToConsole('Adding spray objects...'); |
2870 | 476 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
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diff
changeset
|
477 |
for i:=0 to SprayObjects.Count do |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
478 |
SprayObjects.objs[i].Maxcnt := max(1, (SprayObjects.objs[i].Maxcnt * MaxHedgehogs) div 18); // Maxcnt is proportional to map size, but allow objects to span even if we're on a tiny map |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
479 |
|
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
480 |
repeat |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
481 |
t := getrandom(SprayObjects.Count); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
482 |
b := false; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
483 |
for i:=0 to SprayObjects.Count do |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
484 |
begin |
3f21a9dc93d0
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unc0rr
parents:
2905
diff
changeset
|
485 |
ii := (i+t) mod SprayObjects.Count; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
486 |
|
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
487 |
if SprayObjects.objs[ii].Maxcnt <> 0 then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
488 |
b := b or TryPut(SprayObjects.objs[ii], Surface) |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
489 |
end; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
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diff
changeset
|
490 |
until not b; |
184 | 491 |
end; |
492 |
||
1180
e56317fdf78d
Start implementing support for 32bit sprites concerned in map generation process.
unc0rr
parents:
1156
diff
changeset
|
493 |
procedure AddObjects(); |
1792 | 494 |
var i, int: Longword; |
184 | 495 |
begin |
1183
540cea859395
Step 4: repair girder rendering (girder is 32bit now)
unc0rr
parents:
1182
diff
changeset
|
496 |
InitRects; |
1776 | 497 |
if hasGirders then |
498 |
begin |
|
1792 | 499 |
int:= max(playWidth div 8, 256); |
500 |
i:=leftX+int; |
|
501 |
repeat |
|
502 |
AddGirder(i); |
|
503 |
i:=i+int; |
|
504 |
until (i>rightX-int); |
|
1776 | 505 |
end; |
2870 | 506 |
AddThemeObjects(ThemeObjects); |
2705
2b5625c4ec16
fix a nasty 196 bytes memory leak in engine, plus other stuff for iphone frontend
koda
parents:
2699
diff
changeset
|
507 |
AddProgress(); |
2b5625c4ec16
fix a nasty 196 bytes memory leak in engine, plus other stuff for iphone frontend
koda
parents:
2699
diff
changeset
|
508 |
FreeRects(); |
1190
73ec31d8bb6f
Enable back rendering objects that are put on top of land texture
unc0rr
parents:
1186
diff
changeset
|
509 |
end; |
73ec31d8bb6f
Enable back rendering objects that are put on top of land texture
unc0rr
parents:
1186
diff
changeset
|
510 |
|
73ec31d8bb6f
Enable back rendering objects that are put on top of land texture
unc0rr
parents:
1186
diff
changeset
|
511 |
procedure AddOnLandObjects(Surface: PSDL_Surface); |
73ec31d8bb6f
Enable back rendering objects that are put on top of land texture
unc0rr
parents:
1186
diff
changeset
|
512 |
begin |
73ec31d8bb6f
Enable back rendering objects that are put on top of land texture
unc0rr
parents:
1186
diff
changeset
|
513 |
InitRects; |
2275
3f56c99a70f8
Make all theme numbers proportional to map MaxHedgehogs. This should mean the numbers should be as in past for 18 hedgehog map
nemo
parents:
2272
diff
changeset
|
514 |
//AddSprayObjects(Surface, SprayObjects, 12); |
2870 | 515 |
AddSprayObjects(Surface, SprayObjects); |
1186
bf5af791d234
Step 5: Finally... we have theme objects with alpha-channel!
unc0rr
parents:
1185
diff
changeset
|
516 |
FreeRects |
184 | 517 |
end; |
518 |
||
1085
0b82870073b5
Load flakes information from theme.cfg when playing painted map
unc0rr
parents:
1066
diff
changeset
|
519 |
procedure LoadThemeConfig; |
0b82870073b5
Load flakes information from theme.cfg when playing painted map
unc0rr
parents:
1066
diff
changeset
|
520 |
begin |
0b82870073b5
Load flakes information from theme.cfg when playing painted map
unc0rr
parents:
1066
diff
changeset
|
521 |
ReadThemeInfo(ThemeObjects, SprayObjects) |
0b82870073b5
Load flakes information from theme.cfg when playing painted map
unc0rr
parents:
1066
diff
changeset
|
522 |
end; |
0b82870073b5
Load flakes information from theme.cfg when playing painted map
unc0rr
parents:
1066
diff
changeset
|
523 |
|
3053 | 524 |
procedure FreeLandObjects(); |
525 |
var i: Longword; |
|
526 |
begin |
|
3057
e6e4c109ceb8
Use MAXTHEMEOBJECTS instead of Count which appears to be 0 at this point.
nemo
parents:
3053
diff
changeset
|
527 |
for i:= 0 to Pred(MAXTHEMEOBJECTS) do |
e6e4c109ceb8
Use MAXTHEMEOBJECTS instead of Count which appears to be 0 at this point.
nemo
parents:
3053
diff
changeset
|
528 |
if ThemeObjects.objs[i].Surf <> nil then |
e6e4c109ceb8
Use MAXTHEMEOBJECTS instead of Count which appears to be 0 at this point.
nemo
parents:
3053
diff
changeset
|
529 |
SDL_FreeSurface(ThemeObjects.objs[i].Surf); |
e6e4c109ceb8
Use MAXTHEMEOBJECTS instead of Count which appears to be 0 at this point.
nemo
parents:
3053
diff
changeset
|
530 |
for i:= 0 to Pred(MAXTHEMEOBJECTS) do |
e6e4c109ceb8
Use MAXTHEMEOBJECTS instead of Count which appears to be 0 at this point.
nemo
parents:
3053
diff
changeset
|
531 |
if SprayObjects.objs[i].Surf <> nil then |
e6e4c109ceb8
Use MAXTHEMEOBJECTS instead of Count which appears to be 0 at this point.
nemo
parents:
3053
diff
changeset
|
532 |
SDL_FreeSurface(SprayObjects.objs[i].Surf); |
3053 | 533 |
end; |
534 |
||
184 | 535 |
end. |