author | mbait |
Sat, 27 Mar 2010 08:59:10 +0000 | |
changeset 3100 | 5fe9c4ac4c99 |
parent 3076 | 7e246257adaa |
child 3112 | f1bbe35ddb83 |
permissions | -rw-r--r-- |
4 | 1 |
(* |
1066 | 2 |
* Hedgewars, a free turn based strategy game |
883 | 3 |
* Copyright (c) 2004-2008 Andrey Korotaev <unC0Rr@gmail.com> |
4 | 4 |
* |
183 | 5 |
* This program is free software; you can redistribute it and/or modify |
6 |
* it under the terms of the GNU General Public License as published by |
|
7 |
* the Free Software Foundation; version 2 of the License |
|
4 | 8 |
* |
183 | 9 |
* This program is distributed in the hope that it will be useful, |
10 |
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
11 |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
12 |
* GNU General Public License for more details. |
|
4 | 13 |
* |
183 | 14 |
* You should have received a copy of the GNU General Public License |
15 |
* along with this program; if not, write to the Free Software |
|
16 |
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
|
4 | 17 |
*) |
18 |
||
2599 | 19 |
{$INCLUDE "options.inc"} |
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|
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unit uTeams; |
22 |
interface |
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uses SDLh, uConsts, uKeys, uGears, uRandom, uFloat, uStats, uVisualGears, uCollisions, uLand, |
2152 | 24 |
{$IFDEF GLES11} |
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gles11, |
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{$ELSE} |
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GL, |
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{$ENDIF} |
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uSound; |
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31 |
type PHHAmmo = ^THHAmmo; |
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THHAmmo = array[0..cMaxSlotIndex, 0..cMaxSlotAmmoIndex] of TAmmo; |
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PHedgehog = ^THedgehog; |
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PTeam = ^TTeam; |
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PClan = ^TClan; |
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THedgehog = record |
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Name: string[MAXNAMELEN]; |
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Gear: PGear; |
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SpeechGear: PVisualGear; |
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NameTagTex, |
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HealthTagTex, |
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HatTex: PTexture; |
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Ammo: PHHAmmo; |
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AmmoStore: Longword; |
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CurSlot, CurAmmo: LongWord; |
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Team: PTeam; |
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MultiShootAttacks: Longword; |
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visStepPos: LongWord; |
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BotLevel : LongWord; // 0 - Human player |
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HatVisibility: GLfloat; |
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stats: TStatistics; |
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Hat: shortstring; |
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King: boolean; // Flag for a bunch of hedgehog attributes |
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Unplaced: boolean; // Flag for hog placing mode |
3030 | 57 |
Timer: Longword; |
3100 | 58 |
Poisoned: boolean; |
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end; |
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TTeam = record |
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Clan: PClan; |
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TeamName: string[MAXNAMELEN]; |
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ExtDriven: boolean; |
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Binds: TBinds; |
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Hedgehogs: array[0..cMaxHHIndex] of THedgehog; |
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CurrHedgehog: LongWord; |
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NameTagTex: PTexture; |
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CrosshairTex, |
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GraveTex, |
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HealthTex, |
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FlagTex: PTexture; |
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Flag: shortstring; |
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GraveName: shortstring; |
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FortName: shortstring; |
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TeamHealth: LongInt; |
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TeamHealthBarWidth, |
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NewTeamHealthBarWidth: LongInt; |
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DrawHealthY: LongInt; |
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AttackBar: LongWord; |
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HedgehogsNumber: Longword; |
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hasGone: boolean; |
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voicepack: PVoicepack; |
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PlayerHash: shortstring; // md5 hash of player name. For temporary enabling of hats as thank you. Hashed for privacy of players |
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end; |
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TClan = record |
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Color: Longword; |
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Teams: array[0..Pred(cMaxTeams)] of PTeam; |
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TeamsNumber: Longword; |
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CurrTeam: LongWord; |
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ClanHealth: LongInt; |
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ClanIndex: LongInt; |
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TurnNumber: LongWord; |
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end; |
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var CurrentTeam: PTeam; |
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PreviousTeam: PTeam; |
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CurrentHedgehog: PHedgehog; |
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TeamsArray: array[0..Pred(cMaxTeams)] of PTeam; |
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TeamsCount: Longword; |
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ClansArray: array[0..Pred(cMaxTeams)] of PClan; |
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ClansCount: Longword; |
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LocalClan: LongInt; // last non-bot, non-extdriven clan |
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LocalAmmo: LongInt; // last non-bot, non-extdriven clan's first team's ammo index |
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CurMinAngle, CurMaxAngle: Longword; |
4 | 107 |
|
3038 | 108 |
procedure initModule; |
109 |
procedure freeModule; |
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function AddTeam(TeamColor: Longword): PTeam; |
4 | 111 |
procedure SwitchHedgehog; |
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procedure AfterSwitchHedgehog; |
4 | 113 |
procedure InitTeams; |
114 |
function TeamSize(p: PTeam): Longword; |
|
47 | 115 |
procedure RecountTeamHealth(team: PTeam); |
72 | 116 |
procedure RestoreTeamsFromSave; |
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function CheckForWin: boolean; |
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procedure TeamGone(s: shortstring); |
2040 | 119 |
procedure TeamGoneEffect(var Team: TTeam); |
4 | 120 |
|
121 |
implementation |
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uses uMisc, uWorld, uAI, uLocale, uConsole, uAmmos, uChat; |
371 | 123 |
const MaxTeamHealth: LongInt = 0; |
4 | 124 |
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125 |
function CheckForWin: boolean; |
576 | 126 |
var AliveClan: PClan; |
306 | 127 |
s: shortstring; |
1011 | 128 |
t, AliveCount, i, j: LongInt; |
83 | 129 |
begin |
548 | 130 |
AliveCount:= 0; |
549 | 131 |
for t:= 0 to Pred(ClansCount) do |
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if ClansArray[t]^.ClanHealth > 0 then |
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begin |
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inc(AliveCount); |
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AliveClan:= ClansArray[t] |
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end; |
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if (AliveCount > 1) |
139 |
or ((AliveCount = 1) and ((GameFlags and gfOneClanMode) <> 0)) then exit(false); |
|
351 | 140 |
CheckForWin:= true; |
83 | 141 |
|
142 |
TurnTimeLeft:= 0; |
|
548 | 143 |
if AliveCount = 0 then |
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begin // draw |
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AddCaption(trmsg[sidDraw], cWhiteColor, capgrpGameState); |
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SendStat(siGameResult, trmsg[sidDraw]); |
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AddGear(0, 0, gtATFinishGame, 0, _0, _0, 3000) |
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end else // win |
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with AliveClan^ do |
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begin |
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if TeamsNumber = 1 then |
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s:= Format(shortstring(trmsg[sidWinner]), Teams[0]^.TeamName) // team wins |
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else |
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s:= Format(shortstring(trmsg[sidWinner]), Teams[0]^.TeamName); // clan wins |
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for j:= 0 to Pred(TeamsNumber) do |
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with Teams[j]^ do |
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for i:= 0 to cMaxHHIndex do |
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with Hedgehogs[i] do |
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if (Gear <> nil) then |
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161 |
Gear^.State:= gstWinner; |
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AddCaption(s, cWhiteColor, capgrpGameState); |
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SendStat(siGameResult, s); |
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AddGear(0, 0, gtATFinishGame, 0, _0, _0, 3000) |
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166 |
end; |
307 | 167 |
SendStats |
83 | 168 |
end; |
169 |
||
4 | 170 |
procedure SwitchHedgehog; |
551 | 171 |
var c: LongWord; |
552 | 172 |
PrevHH, PrevTeam: LongWord; |
4 | 173 |
begin |
174 |
TargetPoint.X:= NoPointX; |
|
89 | 175 |
TryDo(CurrentTeam <> nil, 'nil Team', true); |
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176 |
with CurrentHedgehog^ do |
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177 |
if (PreviousTeam <> nil) and PlacingHogs and Unplaced then |
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178 |
begin |
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|
179 |
Unplaced:= false; |
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180 |
if Gear <> nil then |
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181 |
begin |
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|
182 |
DeleteCI(Gear); |
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183 |
FindPlace(Gear, false, 0, LAND_WIDTH); |
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184 |
if Gear <> nil then AddGearCI(Gear) |
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185 |
end |
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186 |
end; |
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187 |
|
1678 | 188 |
PreviousTeam:= CurrentTeam; |
547 | 189 |
|
944 | 190 |
with CurrentHedgehog^ do |
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191 |
begin |
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192 |
if Gear <> nil then |
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|
193 |
begin |
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194 |
MultiShootAttacks:= 0; |
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|
195 |
Gear^.Message:= 0; |
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|
196 |
Gear^.Z:= cHHZ; |
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|
197 |
RemoveGearFromList(Gear); |
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|
198 |
InsertGearToList(Gear) |
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|
199 |
end |
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200 |
end; |
4 | 201 |
|
550 | 202 |
c:= CurrentTeam^.Clan^.ClanIndex; |
4 | 203 |
repeat |
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204 |
inc(c); |
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205 |
if c = ClansCount then |
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206 |
begin |
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|
207 |
if not PlacingHogs then inc(TotalRounds); |
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208 |
c:= 0 |
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|
209 |
end; |
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|
210 |
|
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|
211 |
with ClansArray[c]^ do |
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212 |
begin |
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213 |
PrevTeam:= CurrTeam; |
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|
214 |
repeat |
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215 |
CurrTeam:= Succ(CurrTeam) mod TeamsNumber; |
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216 |
CurrentTeam:= Teams[CurrTeam]; |
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|
217 |
with CurrentTeam^ do |
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218 |
begin |
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219 |
PrevHH:= CurrHedgehog mod HedgehogsNumber; // prevent infinite loop when CurrHedgehog = 7, but HedgehogsNumber < 8 (team is destroyed before its first turn) |
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220 |
repeat |
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221 |
CurrHedgehog:= Succ(CurrHedgehog) mod HedgehogsNumber; |
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222 |
until (Hedgehogs[CurrHedgehog].Gear <> nil) or (CurrHedgehog = PrevHH) |
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223 |
end |
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224 |
until (CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear <> nil) or (PrevTeam = CurrTeam); |
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225 |
end |
2040 | 226 |
until (CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear <> nil); |
83 | 227 |
|
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228 |
CurrentHedgehog:= @(CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog]) |
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|
229 |
end; |
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|
230 |
|
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|
231 |
procedure AfterSwitchHedgehog; |
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|
232 |
var g: PGear; |
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233 |
i, t: LongInt; |
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234 |
begin |
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|
235 |
if PlacingHogs then |
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|
236 |
begin |
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|
237 |
PlacingHogs:= false; |
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|
238 |
for t:= 0 to Pred(TeamsCount) do |
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|
239 |
for i:= 0 to cMaxHHIndex do |
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240 |
if (TeamsArray[t]^.Hedgehogs[i].Gear <> nil) and (TeamsArray[t]^.Hedgehogs[i].Unplaced) then |
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|
241 |
PlacingHogs:= true; |
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|
242 |
|
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|
243 |
if not PlacingHogs then // Reset various things I mucked with |
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|
244 |
begin |
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|
245 |
for i:= 0 to ClansCount do |
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|
246 |
if ClansArray[i] <> nil then ClansArray[i]^.TurnNumber:= 0; |
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|
247 |
ResetWeapons |
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|
248 |
end |
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|
249 |
end; |
2fbc8d35eb52
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|
250 |
|
2431
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Real fix to ammo slot overflow (bug triggered by r2411 fix)
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|
251 |
inc(CurrentTeam^.Clan^.TurnNumber); |
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|
252 |
|
1922 | 253 |
SwitchNotHeldAmmo(CurrentHedgehog^); |
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|
254 |
|
602 | 255 |
with CurrentHedgehog^ do |
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|
256 |
begin |
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|
257 |
with Gear^ do |
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|
258 |
begin |
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|
259 |
Z:= cCurrHHZ; |
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|
260 |
State:= gstHHDriven; |
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|
261 |
Active:= true |
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|
262 |
end; |
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|
263 |
RemoveGearFromList(Gear); |
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|
264 |
InsertGearToList(Gear); |
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|
265 |
FollowGear:= Gear |
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|
266 |
end; |
941
b5222ddafe1f
- Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
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diff
changeset
|
267 |
|
4 | 268 |
ResetKbd; |
351 | 269 |
|
270 |
cWindSpeed:= rndSign(GetRandom * cMaxWindSpeed); |
|
498 | 271 |
g:= AddGear(0, 0, gtATSmoothWindCh, 0, _0, _0, 1); |
351 | 272 |
g^.Tag:= hwRound(cWindSpeed * 72 / cMaxWindSpeed); |
4 | 273 |
{$IFDEF DEBUGFILE}AddFileLog('Wind = '+FloatToStr(cWindSpeed));{$ENDIF} |
602 | 274 |
ApplyAmmoChanges(CurrentHedgehog^); |
800 | 275 |
|
2716
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changeset
|
276 |
{$IFNDEF IPHONEOS} |
1650
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Don't fallback to default binds set when switching to remotely driven team
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|
277 |
if not CurrentTeam^.ExtDriven then SetBinds(CurrentTeam^.Binds); |
2579 | 278 |
{$ENDIF} |
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|
279 |
|
176 | 280 |
bShowFinger:= true; |
800 | 281 |
|
801 | 282 |
if (CurrentTeam^.ExtDriven or (CurrentHedgehog^.BotLevel > 0)) then |
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|
283 |
PlaySound(sndIllGetYou, CurrentTeam^.voicepack) |
801 | 284 |
else |
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|
285 |
PlaySound(sndYesSir, CurrentTeam^.voicepack); |
800 | 286 |
|
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changeset
|
287 |
if PlacingHogs then |
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changeset
|
288 |
begin |
3024 | 289 |
if CurrentHedgehog^.Unplaced then TurnTimeLeft:= 15000 |
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|
290 |
else TurnTimeLeft:= 0 |
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|
291 |
end |
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|
292 |
else TurnTimeLeft:= cHedgehogTurnTime |
4 | 293 |
end; |
294 |
||
549 | 295 |
function AddTeam(TeamColor: Longword): PTeam; |
2695 | 296 |
var team: PTeam; |
549 | 297 |
c: LongInt; |
4 | 298 |
begin |
1170 | 299 |
TryDo(TeamsCount < cMaxTeams, 'Too many teams', true); |
2695 | 300 |
New(team); |
301 |
TryDo(team <> nil, 'AddTeam: team = nil', true); |
|
302 |
FillChar(team^, sizeof(TTeam), 0); |
|
303 |
team^.AttackBar:= 2; |
|
2806 | 304 |
team^.CurrHedgehog:= 0; |
2747 | 305 |
team^.Flag:= 'hedgewars'; |
547 | 306 |
|
2695 | 307 |
TeamsArray[TeamsCount]:= team; |
547 | 308 |
inc(TeamsCount); |
309 |
||
549 | 310 |
c:= Pred(ClansCount); |
311 |
while (c >= 0) and (ClansArray[c]^.Color <> TeamColor) do dec(c); |
|
312 |
if c < 0 then |
|
313 |
begin |
|
2695 | 314 |
new(team^.Clan); |
315 |
FillChar(team^.Clan^, sizeof(TClan), 0); |
|
316 |
ClansArray[ClansCount]:= team^.Clan; |
|
549 | 317 |
inc(ClansCount); |
2695 | 318 |
with team^.Clan^ do |
549 | 319 |
begin |
550 | 320 |
ClanIndex:= Pred(ClansCount); |
764
7513452b1d51
Now game looks almost like it did before switching to OpenGL
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762
diff
changeset
|
321 |
Color:= TeamColor |
549 | 322 |
end |
323 |
end else |
|
324 |
begin |
|
2695 | 325 |
team^.Clan:= ClansArray[c]; |
549 | 326 |
end; |
327 |
||
2695 | 328 |
with team^.Clan^ do |
549 | 329 |
begin |
2695 | 330 |
Teams[TeamsNumber]:= team; |
549 | 331 |
inc(TeamsNumber) |
332 |
end; |
|
333 |
||
2695 | 334 |
CurrentTeam:= team; |
335 |
AddTeam:= team; |
|
4 | 336 |
end; |
337 |
||
47 | 338 |
procedure RecountAllTeamsHealth; |
547 | 339 |
var t: LongInt; |
2376 | 340 |
begin |
547 | 341 |
for t:= 0 to Pred(TeamsCount) do |
342 |
RecountTeamHealth(TeamsArray[t]) |
|
47 | 343 |
end; |
344 |
||
345 |
procedure InitTeams; |
|
547 | 346 |
var i, t: LongInt; |
2784 | 347 |
th, h: LongInt; |
47 | 348 |
begin |
2726 | 349 |
|
547 | 350 |
for t:= 0 to Pred(TeamsCount) do |
351 |
with TeamsArray[t]^ do |
|
47 | 352 |
begin |
2124 | 353 |
if (not ExtDriven) and (Hedgehogs[0].BotLevel = 0) then |
2855
7e6adeb57427
Show the ammo menu of the last local non-bot team when not local turn. needs testing
nemo
parents:
2826
diff
changeset
|
354 |
begin |
2856
cc70797a0b75
Adjust LocalClan when shuffling, set to -1 in case all local clans are bots.
nemo
parents:
2855
diff
changeset
|
355 |
LocalClan:= Clan^.ClanIndex; |
2855
7e6adeb57427
Show the ammo menu of the last local non-bot team when not local turn. needs testing
nemo
parents:
2826
diff
changeset
|
356 |
LocalAmmo:= Hedgehogs[0].AmmoStore |
7e6adeb57427
Show the ammo menu of the last local non-bot team when not local turn. needs testing
nemo
parents:
2826
diff
changeset
|
357 |
end; |
47 | 358 |
th:= 0; |
2784 | 359 |
for i:= 0 to cMaxHHIndex do |
360 |
if Hedgehogs[i].Gear <> nil then |
|
361 |
inc(th, Hedgehogs[i].Gear^.Health); |
|
362 |
if th > MaxTeamHealth then MaxTeamHealth:= th; |
|
2758
033aa644578f
Add one king per team instead of clan, kill off clan if all kings are dead. untested.
nemo
parents:
2747
diff
changeset
|
363 |
// Some initial King buffs |
033aa644578f
Add one king per team instead of clan, kill off clan if all kings are dead. untested.
nemo
parents:
2747
diff
changeset
|
364 |
if (GameFlags and gfKing) <> 0 then |
033aa644578f
Add one king per team instead of clan, kill off clan if all kings are dead. untested.
nemo
parents:
2747
diff
changeset
|
365 |
begin |
033aa644578f
Add one king per team instead of clan, kill off clan if all kings are dead. untested.
nemo
parents:
2747
diff
changeset
|
366 |
Hedgehogs[0].King:= true; |
033aa644578f
Add one king per team instead of clan, kill off clan if all kings are dead. untested.
nemo
parents:
2747
diff
changeset
|
367 |
Hedgehogs[0].Hat:= 'crown'; |
3100 | 368 |
Hedgehogs[0].Poisoned := false; |
2784 | 369 |
h:= Hedgehogs[0].Gear^.Health; |
370 |
Hedgehogs[0].Gear^.Health:= hwRound(int2hwFloat(th)*_0_375); |
|
2785 | 371 |
if Hedgehogs[0].Gear^.Health > h then |
372 |
begin |
|
373 |
dec(th, h); |
|
374 |
inc(th, Hedgehogs[0].Gear^.Health); |
|
375 |
if th > MaxTeamHealth then MaxTeamHealth:= th |
|
376 |
end |
|
377 |
else Hedgehogs[0].Gear^.Health:= h |
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378 |
end; |
4 | 379 |
end; |
2726 | 380 |
|
47 | 381 |
RecountAllTeamsHealth |
4 | 382 |
end; |
383 |
||
384 |
function TeamSize(p: PTeam): Longword; |
|
2695 | 385 |
var i, value: Longword; |
4 | 386 |
begin |
2695 | 387 |
value:= 0; |
4 | 388 |
for i:= 0 to cMaxHHIndex do |
2695 | 389 |
if p^.Hedgehogs[i].Gear <> nil then inc(value); |
390 |
TeamSize:= value; |
|
4 | 391 |
end; |
392 |
||
549 | 393 |
procedure RecountClanHealth(clan: PClan); |
394 |
var i: LongInt; |
|
395 |
begin |
|
396 |
with clan^ do |
|
397 |
begin |
|
398 |
ClanHealth:= 0; |
|
399 |
for i:= 0 to Pred(TeamsNumber) do |
|
400 |
inc(ClanHealth, Teams[i]^.TeamHealth) |
|
401 |
end |
|
402 |
end; |
|
403 |
||
47 | 404 |
procedure RecountTeamHealth(team: PTeam); |
371 | 405 |
var i: LongInt; |
47 | 406 |
begin |
407 |
with team^ do |
|
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408 |
begin |
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409 |
NewTeamHealthBarWidth:= 0; |
2376 | 410 |
|
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if not hasGone then |
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412 |
for i:= 0 to cMaxHHIndex do |
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413 |
if Hedgehogs[i].Gear <> nil then |
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414 |
inc(NewTeamHealthBarWidth, Hedgehogs[i].Gear^.Health); |
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405ad07cf875
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changeset
|
415 |
|
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416 |
TeamHealth:= NewTeamHealthBarWidth; |
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|
417 |
if NewTeamHealthBarWidth > MaxTeamHealth then |
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|
418 |
begin |
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419 |
MaxTeamHealth:= NewTeamHealthBarWidth; |
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|
420 |
RecountAllTeamsHealth; |
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|
421 |
end else NewTeamHealthBarWidth:= (NewTeamHealthBarWidth * cTeamHealthWidth) div MaxTeamHealth |
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422 |
end; |
549 | 423 |
|
424 |
RecountClanHealth(team^.Clan); |
|
425 |
||
2005 | 426 |
AddVisualGear(0, 0, vgtTeamHealthSorter) |
47 | 427 |
end; |
428 |
||
72 | 429 |
procedure RestoreTeamsFromSave; |
547 | 430 |
var t: LongInt; |
72 | 431 |
begin |
547 | 432 |
for t:= 0 to Pred(TeamsCount) do |
433 |
TeamsArray[t]^.ExtDriven:= false |
|
72 | 434 |
end; |
435 |
||
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changeset
|
436 |
procedure TeamGone(s: shortstring); |
2040 | 437 |
var t: LongInt; |
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changeset
|
438 |
begin |
1362 | 439 |
t:= 0; |
1356 | 440 |
while (t < cMaxTeams) |
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changeset
|
441 |
and (TeamsArray[t] <> nil) |
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|
442 |
and (TeamsArray[t]^.TeamName <> s) do inc(t); |
1356 | 443 |
if (t = cMaxTeams) or (TeamsArray[t] = nil) then exit; |
1351
aa7aefec5c1b
Add partial implementation of handling disconnects while playing via network
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diff
changeset
|
444 |
|
1356 | 445 |
with TeamsArray[t]^ do |
2948
3f21a9dc93d0
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|
446 |
begin |
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|
447 |
AddChatString('** '+ TeamName + ' is gone'); |
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|
448 |
hasGone:= true |
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|
449 |
end; |
2376 | 450 |
|
1363 | 451 |
RecountTeamHealth(TeamsArray[t]) |
1351
aa7aefec5c1b
Add partial implementation of handling disconnects while playing via network
unc0rr
parents:
1299
diff
changeset
|
452 |
end; |
aa7aefec5c1b
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unc0rr
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1299
diff
changeset
|
453 |
|
2040 | 454 |
procedure TeamGoneEffect(var Team: TTeam); |
455 |
var i: LongInt; |
|
456 |
begin |
|
457 |
with Team do |
|
2948
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unc0rr
parents:
2905
diff
changeset
|
458 |
for i:= 0 to cMaxHHIndex do |
3f21a9dc93d0
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unc0rr
parents:
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diff
changeset
|
459 |
with Hedgehogs[i] do |
3f21a9dc93d0
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unc0rr
parents:
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diff
changeset
|
460 |
if Gear <> nil then |
2826
fbcfc86ef477
Remove invulnerability protection from the team gone effect
nemo
parents:
2806
diff
changeset
|
461 |
begin |
fbcfc86ef477
Remove invulnerability protection from the team gone effect
nemo
parents:
2806
diff
changeset
|
462 |
Gear^.Invulnerable:= false; |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
463 |
Gear^.Damage:= Gear^.Health |
2826
fbcfc86ef477
Remove invulnerability protection from the team gone effect
nemo
parents:
2806
diff
changeset
|
464 |
end |
2040 | 465 |
end; |
466 |
||
3038 | 467 |
procedure initModule; |
2699
249adefa9c1c
replace initialization/finalization statements with custom init functions
koda
parents:
2695
diff
changeset
|
468 |
begin |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
469 |
CurrentTeam:= nil; |
3f21a9dc93d0
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unc0rr
parents:
2905
diff
changeset
|
470 |
PreviousTeam:= nil; |
3f21a9dc93d0
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unc0rr
parents:
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diff
changeset
|
471 |
CurrentHedgehog:= nil; |
3f21a9dc93d0
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unc0rr
parents:
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changeset
|
472 |
TeamsCount:= 0; |
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unc0rr
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changeset
|
473 |
ClansCount:= 0; |
3f21a9dc93d0
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unc0rr
parents:
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diff
changeset
|
474 |
LocalClan:= -1; |
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unc0rr
parents:
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diff
changeset
|
475 |
LocalAmmo:= -1; |
2699
249adefa9c1c
replace initialization/finalization statements with custom init functions
koda
parents:
2695
diff
changeset
|
476 |
end; |
4 | 477 |
|
3038 | 478 |
procedure freeModule; |
3051 | 479 |
var i: LongWord; |
2699
249adefa9c1c
replace initialization/finalization statements with custom init functions
koda
parents:
2695
diff
changeset
|
480 |
begin |
3051 | 481 |
if TeamsCount > 0 then |
482 |
begin |
|
483 |
for i:= 0 to Pred(TeamsCount) do Dispose(TeamsArray[i]); |
|
484 |
for i:= 0 to Pred(ClansCount) do Dispose(ClansArray[i]); |
|
485 |
end; |
|
486 |
TeamsCount:= 0; |
|
487 |
ClansCount:= 0 |
|
2699
249adefa9c1c
replace initialization/finalization statements with custom init functions
koda
parents:
2695
diff
changeset
|
488 |
end; |
4 | 489 |
|
490 |
end. |