misc/libphyslayer/CMakeLists.txt
author nemo
Mon, 11 May 2015 13:53:08 -0400
changeset 10942 5d7dd938dedc
parent 10015 4feced261c68
child 11342 ed5a6478e710
permissions -rw-r--r--
This probably fixes bug #839 - mine time was hardcoded to 3000 in Attack, instead of using the "0 as undefined" input that other places were using. When re653e96b0ec3 started paying attention to the input parameter, this previously ignored value became a problem.
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find_package(SDL1or2)
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include_directories(${PHYSFS_INCLUDE_DIR})
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include_directories(${SDL_INCLUDE_DIR})
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include_directories(${LUA_INCLUDE_DIR})
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set(PHYSLAYER_SRCS
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    physfscompat.c
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    physfsrwops.c
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    physfslualoader.c
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    hwpacksmounter.c
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)
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#compiles and links actual library
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add_library (physlayer ${PHYSLAYER_SRCS})
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#TODO: find good VERSION and SOVERSION values
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target_link_libraries(physlayer ${SDL_LIBRARY} lua physfs)
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install(TARGETS physlayer RUNTIME DESTINATION ${target_binary_install_dir}
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                          LIBRARY DESTINATION ${target_library_install_dir}
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                          ARCHIVE DESTINATION ${target_library_install_dir})
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get_target_property(physlayer_fullpath physlayer LOCATION)
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## added standard variables (FORCE or cmake won't pick 'em)
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set(PHYSLAYER_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR} CACHE STRING "Physlayer include dir" FORCE)
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set(PHYSLAYER_LIBRARY ${physlayer_fullpath} CACHE STRING "Physlayer library" FORCE)
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