QTfrontend/util/namegen.cpp
author Wuzzy <Wuzzy2@mail.ru>
Thu, 03 Jan 2019 19:46:48 +0100
changeset 14519 5ac181cb2396
parent 13915 6c8d4e140f27
child 14939 0ec0ed2d9045
permissions -rw-r--r--
Fix bee targeting fail across wrap world edge Previously, the bee always aimed for the light area, no matter where you actually put the target. It also got confused whenever it flew across the wrap world edge. How the bee works now: 1) The placed bee target is *not* recalculated when it was placed in the "gray" part of the wrap world edge. This allows for more fine-tuning. 1a) Place target in light area: bee aims for target light area 1b) Place target in gray area: bee aims for target, but flies to gray area first 2) Bee target is recalculated whenever bee passes the wrap world edge.
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2009 Martin Minarik <ttsmj@pokec.sk>
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 */
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#include <QFile>
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#include <QFileInfo>
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#include <QTextStream>
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#include <QStringList>
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#include <QLineEdit>
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#include "hwform.h"
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#include "DataManager.h"
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#include "namegen.h"
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HWNamegen::HWNamegen() {}
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QList<QStringList> HWNamegen::TypesTeamnames;
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QList<QStringList> HWNamegen::TypesHatnames;
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bool HWNamegen::typesAvailable = false;
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void HWNamegen::teamRandomTeamName(HWTeam & team)
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{
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    QString newName = getRandomTeamName(-1);
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    if(!newName.isNull())
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        team.setName(newName);
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}
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void HWNamegen::teamRandomFlag(HWTeam & team, bool withDLC)
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{
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    team.setFlag(getRandomFlag(withDLC));
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}
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void HWNamegen::teamRandomVoice(HWTeam & team, bool withDLC)
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{
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    team.setVoicepack(getRandomVoice(withDLC));
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}
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void HWNamegen::teamRandomGrave(HWTeam & team, bool withDLC)
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{
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    team.setGrave(getRandomGrave(withDLC));
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}
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void HWNamegen::teamRandomFort(HWTeam & team, bool withDLC)
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{
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    team.setFort(getRandomFort(withDLC));
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}
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void HWNamegen::teamRandomEverything(HWTeam & team)
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{
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    // load types if not already loaded
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    if (!typesAvailable)
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        if (!loadTypes())
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            return; // abort if loading failed
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    // abort if there are no hat types
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    if (TypesHatnames.size() <= 0)
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        return;
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    // the hat will influence which names the hogs get
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    int kind = (rand()%(TypesHatnames.size()));
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    team.setGrave(getRandomGrave());
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    team.setFort(getRandomFort());
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    team.setFlag(getRandomFlag());
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    team.setVoicepack(getRandomVoice());
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    QStringList dicts;
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    QStringList dict;
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    // Randomness mode:
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    // 0: Themed hats (from types.ini)
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    // 1: Equal hats for all
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    // 2: Random hat for each hedgehog
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    int r = rand() % 10;
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    int randomMode;
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    if (r <= 4)		// 0-4 (50%)
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       randomMode = 0;
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    else if (r <= 8)	// 5-8 (40%)
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       randomMode = 1;
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    else		// 9   (10%)
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       randomMode = 2;
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    // Generate random hats
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    for(int i = 0; i < HEDGEHOGS_PER_TEAM; i++)
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    {
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        HWHog hh = team.hedgehog(i);
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        if (randomMode == 0)
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        {
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            hh.Hat = TypesHatnames[kind][rand()%(TypesHatnames[kind].size())];
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        }
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        else if (randomMode == 1)
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        {
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            if (i == 0)
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            {
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                hh.Hat = getRandomHat();
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            }
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            else
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            {
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                hh.Hat = team.hedgehog(i-1).Hat;
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            }
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        }
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        else if (randomMode == 2)
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        {
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            hh.Hat = getRandomHat();
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        }
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        team.setHedgehog(i,hh);
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        // there is a chance that this hog has the same hat as the previous one
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        // let's reuse the hat-specific dict in this case
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        if ((i == 0) || (team.hedgehog(i).Hat != team.hedgehog(i-1).Hat))
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        {
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            dicts = dictsForHat(team.hedgehog(i).Hat);
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            dict  = dictContents(dicts[rand()%(dicts.size())]);
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        }
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        // give each hedgehog a random name
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        HWNamegen::teamRandomHogName(team,i,dict);
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    }
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    // If using themed hats, use themed team name.
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    // Otherwise, only use “generic” team names from the first team
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    // in types.txt.
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    if (randomMode == 0)
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        team.setName(getRandomTeamName(kind));
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    else
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        team.setName(getRandomTeamName(0));
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}
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// Set random hats for entire team
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void HWNamegen::teamRandomHats(HWTeam & team, bool withDLC)
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{
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    // 50% chance that all hogs are set to the same hat.
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    // 50% chance that each hog gets a random head individually.
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    bool sameHogs = (rand()%2) == 0;
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    for(int i = 0; i < HEDGEHOGS_PER_TEAM; i++)
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    {
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        HWHog hh = team.hedgehog(i);
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        if (sameHogs && i > 0)
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            hh.Hat = team.hedgehog(i-1).Hat;
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        else
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            hh.Hat = getRandomHat(withDLC);
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        team.setHedgehog(i, hh);
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    }
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}
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void HWNamegen::teamRandomHat(HWTeam & team, const int HedgehogNumber, bool withDLC)
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{
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    HWHog hh = team.hedgehog(HedgehogNumber);
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    hh.Hat = getRandomHat(withDLC);
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    team.setHedgehog(HedgehogNumber, hh);
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}
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void HWNamegen::teamRandomHat(HWTeam & team, const int HedgehogNumber, const QStringList & dict)
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{
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    HWHog hh = team.hedgehog(HedgehogNumber);
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    hh.Name = dict[rand()%(dict.size())];
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    team.setHedgehog(HedgehogNumber, hh);
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}
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void HWNamegen::teamRandomHogNames(HWTeam & team)
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{
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    QStringList dicts, dict;
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    for(int i = 0; i < HEDGEHOGS_PER_TEAM; i++)
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    {
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        // there is a chance that this hog has the same hat as the previous one
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        // let's reuse the hat-specific dict in this case
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        if ((i == 0) || (team.hedgehog(i).Hat != team.hedgehog(i-1).Hat))
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        {
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            dicts = dictsForHat(team.hedgehog(i).Hat);
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            dict  = dictContents(dicts[rand()%(dicts.size())]);
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        }
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        // give each hedgehog a random name
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        HWNamegen::teamRandomHogName(team,i,dict);
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    }
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}
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void HWNamegen::teamRandomHogName(HWTeam & team, const int HedgehogNumber)
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{
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    QStringList dicts = dictsForHat(team.hedgehog(HedgehogNumber).Hat);
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    QStringList dict = dictContents(dicts[rand()%(dicts.size())]);
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    teamRandomHogName(team, HedgehogNumber, dict);
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}
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void HWNamegen::teamRandomHogName(HWTeam & team, const int HedgehogNumber, const QStringList & dict)
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{
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    QStringList namesDict = dict;
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    for(int i = 0; i < HEDGEHOGS_PER_TEAM; i++)
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    {
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        namesDict.removeOne(team.hedgehog(i).Name);
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    }
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    // if our dict doesn't have any new names we'll have to use duplicates
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    if (namesDict.size() < 1)
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        namesDict = dict;
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    HWHog hh = team.hedgehog(HedgehogNumber);
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    hh.Name = namesDict[rand()%(namesDict.size())];
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    team.setHedgehog(HedgehogNumber, hh);
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}
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QStringList HWNamegen::dictContents(const QString filename)
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{
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    QStringList list;
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    // find .txt to load the names from
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    QFile file(QString("physfs://Names/%1.txt").arg(filename));
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    if (file.open(QIODevice::ReadOnly | QIODevice::Text))
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    {
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        QTextStream in(&file);
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        QString line;
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        do
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        {
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            line = in.readLine();
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            if(!line.isEmpty())
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                list.append(line);
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        } while (!line.isNull());
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    }
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    if (list.size() == 0)
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        list.append(filename);
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    return list;
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}
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QStringList HWNamegen::dictsForHat(const QString hatname)
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{
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    QStringList list;
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    // Find and check .cfg to load the dicts from
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    QString path = QString("physfs://Names/%1.cfg").arg(hatname);
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    QFileInfo check_file(path);
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    // Note: The .cfg file is optional; a fallback mechanism is in place (see below)
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    // Check if file exists to prevent PhysFS from complaining in console so much
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    if (check_file.exists() && check_file.isFile())
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    {
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        QFile file(path);
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        if (file.open(QIODevice::ReadOnly | QIODevice::Text))
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        {
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            QTextStream in(&file);
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   276
            QString line;
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   277
            do
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   278
            {
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                line = in.readLine();
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   281
                if(!line.isEmpty())
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                    list.append(line);
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   283
            } while (!line.isNull());
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   284
        }
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nemo
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    }
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    // Use Data/Names/generic.cfg by default
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   288
    if (list.size() == 0)
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
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        list.append(QString("generic"));
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   291
    return list;
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   292
}
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   294
// loades types from ini files. returns true on success.
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   295
bool HWNamegen::loadTypes()
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   296
{
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    typesAvailable = false;
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   299
    // find .ini to load the names from
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   300
    QFile * file = new QFile(QString("physfs://Names/types.ini"));
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    if (file->exists() && file->open(QIODevice::ReadOnly | QIODevice::Text))
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    {
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sheepluva
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   306
        int counter = 0; //counter starts with 0 (teamnames mode)
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sheepluva
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   307
        TypesTeamnames.append(QStringList());
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sheepluva
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   308
        TypesHatnames.append(QStringList());
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sheepluva
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sheepluva
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        QTextStream in(file);
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sheepluva
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   311
        while (!in.atEnd())
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   312
        {
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sheepluva
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   313
            QString line = in.readLine();
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sheepluva
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   314
            if (line == QString("#####"))
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sheepluva
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diff changeset
   315
            {
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sheepluva
parents: 6060
diff changeset
   316
                counter++; //toggle mode (teamnames || hats)
863d3edf5690 cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
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diff changeset
   317
                if ((counter%2) == 0)
863d3edf5690 cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
parents: 6060
diff changeset
   318
                {
863d3edf5690 cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
parents: 6060
diff changeset
   319
                    TypesTeamnames.append(QStringList());
863d3edf5690 cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
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diff changeset
   320
                    TypesHatnames.append(QStringList());
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sheepluva
parents: 6060
diff changeset
   321
                }
5238
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
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diff changeset
   322
            }
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863d3edf5690 cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
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diff changeset
   323
            else if ((line == QString("*****")) || (line == QString("*END*")))
6024
d38da7c19e43 some more cleanups and refactoring.
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diff changeset
   324
            {
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863d3edf5690 cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
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diff changeset
   325
                typesAvailable = true;
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sheepluva
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diff changeset
   326
                return true; // bye bye
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d38da7c19e43 some more cleanups and refactoring.
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diff changeset
   327
            }
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sheepluva
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diff changeset
   328
            else
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sheepluva
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diff changeset
   329
            {
6160
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sheepluva
parents: 6060
diff changeset
   330
                if ((counter%2) == 0)
863d3edf5690 cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
parents: 6060
diff changeset
   331
                {
863d3edf5690 cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
parents: 6060
diff changeset
   332
                    // even => teamnames mode
863d3edf5690 cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
parents: 6060
diff changeset
   333
                    TypesTeamnames[(counter/2)].append(line);
863d3edf5690 cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
parents: 6060
diff changeset
   334
                }
863d3edf5690 cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
parents: 6060
diff changeset
   335
                else
863d3edf5690 cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
parents: 6060
diff changeset
   336
                {
863d3edf5690 cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
parents: 6060
diff changeset
   337
                    // odd => hats mode
863d3edf5690 cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
parents: 6060
diff changeset
   338
                    TypesHatnames[((counter-1)/2)].append(line);
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sheepluva
parents: 6060
diff changeset
   339
                }
5238
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents: 5115
diff changeset
   340
            }
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents: 5115
diff changeset
   341
        }
6160
863d3edf5690 cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
parents: 6060
diff changeset
   342
863d3edf5690 cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
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diff changeset
   343
        typesAvailable = true;
5238
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents: 5115
diff changeset
   344
    }
6024
d38da7c19e43 some more cleanups and refactoring.
sheepluva
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diff changeset
   345
6160
863d3edf5690 cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
parents: 6060
diff changeset
   346
    // this QFile isn't needed any further
863d3edf5690 cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
parents: 6060
diff changeset
   347
    delete file;
863d3edf5690 cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
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diff changeset
   348
863d3edf5690 cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
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diff changeset
   349
    return typesAvailable;
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a104432e8301 Random team generator rework by ttsmj
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   350
}
a104432e8301 Random team generator rework by ttsmj
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parents:
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   351
12252
a6e0977be914 Fix non-matching team name when generating random teams
Wuzzy <almikes@aol.com>
parents: 12250
diff changeset
   352
/* Generates a random team name.
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diff changeset
   353
kind: Use to select a team name out of a group (types.ini).
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parents: 12250
diff changeset
   354
Use a negative value if you don't care.
a6e0977be914 Fix non-matching team name when generating random teams
Wuzzy <almikes@aol.com>
parents: 12250
diff changeset
   355
This function may return a null QString on error(this should never happen). */
a6e0977be914 Fix non-matching team name when generating random teams
Wuzzy <almikes@aol.com>
parents: 12250
diff changeset
   356
QString HWNamegen::getRandomTeamName(int kind)
12250
5206f9a803d1 Allow to randomize team name, flag, grave, voice and fort seperately
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parents: 12249
diff changeset
   357
{
5206f9a803d1 Allow to randomize team name, flag, grave, voice and fort seperately
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parents: 12249
diff changeset
   358
    // load types if not already loaded
5206f9a803d1 Allow to randomize team name, flag, grave, voice and fort seperately
Wuzzy <almikes@aol.com>
parents: 12249
diff changeset
   359
    if (!typesAvailable)
5206f9a803d1 Allow to randomize team name, flag, grave, voice and fort seperately
Wuzzy <almikes@aol.com>
parents: 12249
diff changeset
   360
        if (!loadTypes())
5206f9a803d1 Allow to randomize team name, flag, grave, voice and fort seperately
Wuzzy <almikes@aol.com>
parents: 12249
diff changeset
   361
            return QString(); // abort if loading failed
1907
a104432e8301 Random team generator rework by ttsmj
unc0rr
parents:
diff changeset
   362
12250
5206f9a803d1 Allow to randomize team name, flag, grave, voice and fort seperately
Wuzzy <almikes@aol.com>
parents: 12249
diff changeset
   363
    // abort if there are no hat types
5206f9a803d1 Allow to randomize team name, flag, grave, voice and fort seperately
Wuzzy <almikes@aol.com>
parents: 12249
diff changeset
   364
    if (TypesHatnames.size() <= 0)
5206f9a803d1 Allow to randomize team name, flag, grave, voice and fort seperately
Wuzzy <almikes@aol.com>
parents: 12249
diff changeset
   365
        return QString();
5206f9a803d1 Allow to randomize team name, flag, grave, voice and fort seperately
Wuzzy <almikes@aol.com>
parents: 12249
diff changeset
   366
12252
a6e0977be914 Fix non-matching team name when generating random teams
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parents: 12250
diff changeset
   367
    if(kind < 0)
a6e0977be914 Fix non-matching team name when generating random teams
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parents: 12250
diff changeset
   368
        kind = (rand()%(TypesHatnames.size()));
a6e0977be914 Fix non-matching team name when generating random teams
Wuzzy <almikes@aol.com>
parents: 12250
diff changeset
   369
12250
5206f9a803d1 Allow to randomize team name, flag, grave, voice and fort seperately
Wuzzy <almikes@aol.com>
parents: 12249
diff changeset
   370
    if (TypesTeamnames[kind].size() > 0)
5206f9a803d1 Allow to randomize team name, flag, grave, voice and fort seperately
Wuzzy <almikes@aol.com>
parents: 12249
diff changeset
   371
        return TypesTeamnames[kind][rand()%(TypesTeamnames[kind].size())];
5206f9a803d1 Allow to randomize team name, flag, grave, voice and fort seperately
Wuzzy <almikes@aol.com>
parents: 12249
diff changeset
   372
    else
5206f9a803d1 Allow to randomize team name, flag, grave, voice and fort seperately
Wuzzy <almikes@aol.com>
parents: 12249
diff changeset
   373
        return QString();
5206f9a803d1 Allow to randomize team name, flag, grave, voice and fort seperately
Wuzzy <almikes@aol.com>
parents: 12249
diff changeset
   374
}
5114
a05081bc2769 Improved random name generation (now a random fort and random grave is choosen
Jonathan@Jonathan-PC.fritz.box
parents: 4976
diff changeset
   375
12506
92c597704e57 Use completely random hats when clicking on "Random hats" button in team editor
Wuzzy <almikes@aol.com>
parents: 12504
diff changeset
   376
QString HWNamegen::getRandomHat(bool withDLC)
92c597704e57 Use completely random hats when clicking on "Random hats" button in team editor
Wuzzy <almikes@aol.com>
parents: 12504
diff changeset
   377
{
92c597704e57 Use completely random hats when clicking on "Random hats" button in team editor
Wuzzy <almikes@aol.com>
parents: 12504
diff changeset
   378
    QStringList Hats;
92c597704e57 Use completely random hats when clicking on "Random hats" button in team editor
Wuzzy <almikes@aol.com>
parents: 12504
diff changeset
   379
92c597704e57 Use completely random hats when clicking on "Random hats" button in team editor
Wuzzy <almikes@aol.com>
parents: 12504
diff changeset
   380
    // list all available hats
92c597704e57 Use completely random hats when clicking on "Random hats" button in team editor
Wuzzy <almikes@aol.com>
parents: 12504
diff changeset
   381
    Hats.append(DataManager::instance().entryList(
92c597704e57 Use completely random hats when clicking on "Random hats" button in team editor
Wuzzy <almikes@aol.com>
parents: 12504
diff changeset
   382
                      "Graphics/Hats",
92c597704e57 Use completely random hats when clicking on "Random hats" button in team editor
Wuzzy <almikes@aol.com>
parents: 12504
diff changeset
   383
                      QDir::Files,
92c597704e57 Use completely random hats when clicking on "Random hats" button in team editor
Wuzzy <almikes@aol.com>
parents: 12504
diff changeset
   384
                      QStringList("*.png"),
92c597704e57 Use completely random hats when clicking on "Random hats" button in team editor
Wuzzy <almikes@aol.com>
parents: 12504
diff changeset
   385
                      withDLC
92c597704e57 Use completely random hats when clicking on "Random hats" button in team editor
Wuzzy <almikes@aol.com>
parents: 12504
diff changeset
   386
                  ).replaceInStrings(QRegExp("\\.png$"), "")
92c597704e57 Use completely random hats when clicking on "Random hats" button in team editor
Wuzzy <almikes@aol.com>
parents: 12504
diff changeset
   387
                 );
92c597704e57 Use completely random hats when clicking on "Random hats" button in team editor
Wuzzy <almikes@aol.com>
parents: 12504
diff changeset
   388
92c597704e57 Use completely random hats when clicking on "Random hats" button in team editor
Wuzzy <almikes@aol.com>
parents: 12504
diff changeset
   389
    if(Hats.size()==0)
92c597704e57 Use completely random hats when clicking on "Random hats" button in team editor
Wuzzy <almikes@aol.com>
parents: 12504
diff changeset
   390
    {
92c597704e57 Use completely random hats when clicking on "Random hats" button in team editor
Wuzzy <almikes@aol.com>
parents: 12504
diff changeset
   391
        // TODO do some serious error handling
92c597704e57 Use completely random hats when clicking on "Random hats" button in team editor
Wuzzy <almikes@aol.com>
parents: 12504
diff changeset
   392
        return "Error";
92c597704e57 Use completely random hats when clicking on "Random hats" button in team editor
Wuzzy <almikes@aol.com>
parents: 12504
diff changeset
   393
    }
92c597704e57 Use completely random hats when clicking on "Random hats" button in team editor
Wuzzy <almikes@aol.com>
parents: 12504
diff changeset
   394
92c597704e57 Use completely random hats when clicking on "Random hats" button in team editor
Wuzzy <almikes@aol.com>
parents: 12504
diff changeset
   395
    // pick a random hat
92c597704e57 Use completely random hats when clicking on "Random hats" button in team editor
Wuzzy <almikes@aol.com>
parents: 12504
diff changeset
   396
    return Hats[rand()%(Hats.size())];
92c597704e57 Use completely random hats when clicking on "Random hats" button in team editor
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parents: 12504
diff changeset
   397
}
92c597704e57 Use completely random hats when clicking on "Random hats" button in team editor
Wuzzy <almikes@aol.com>
parents: 12504
diff changeset
   398
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ac57d564efce Add DLC filtering in DataManager.cpp and namegen.cpp
Wuzzy <almikes@aol.com>
parents: 12253
diff changeset
   399
QString HWNamegen::getRandomGrave(bool withDLC)
5114
a05081bc2769 Improved random name generation (now a random fort and random grave is choosen
Jonathan@Jonathan-PC.fritz.box
parents: 4976
diff changeset
   400
{
5115
276410cc1178 fix indentation and missing newline at end of file
sheepluva
parents: 5114
diff changeset
   401
    QStringList Graves;
276410cc1178 fix indentation and missing newline at end of file
sheepluva
parents: 5114
diff changeset
   402
276410cc1178 fix indentation and missing newline at end of file
sheepluva
parents: 5114
diff changeset
   403
    //list all available Graves
6930
d187ea93fc4f renaming HWDataManager -> DataManager
sheepluva
parents: 6824
diff changeset
   404
    Graves.append(DataManager::instance().entryList(
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6212
diff changeset
   405
                      "Graphics/Graves",
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6212
diff changeset
   406
                      QDir::Files,
12300
ac57d564efce Add DLC filtering in DataManager.cpp and namegen.cpp
Wuzzy <almikes@aol.com>
parents: 12253
diff changeset
   407
                      QStringList("*.png"),
ac57d564efce Add DLC filtering in DataManager.cpp and namegen.cpp
Wuzzy <almikes@aol.com>
parents: 12253
diff changeset
   408
                      withDLC
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6212
diff changeset
   409
                  ).replaceInStrings(QRegExp("\\.png$"), "")
6160
863d3edf5690 cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
parents: 6060
diff changeset
   410
                 );
5114
a05081bc2769 Improved random name generation (now a random fort and random grave is choosen
Jonathan@Jonathan-PC.fritz.box
parents: 4976
diff changeset
   411
5115
276410cc1178 fix indentation and missing newline at end of file
sheepluva
parents: 5114
diff changeset
   412
    if(Graves.size()==0)
276410cc1178 fix indentation and missing newline at end of file
sheepluva
parents: 5114
diff changeset
   413
    {
6160
863d3edf5690 cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
parents: 6060
diff changeset
   414
        // TODO do some serious error handling
5115
276410cc1178 fix indentation and missing newline at end of file
sheepluva
parents: 5114
diff changeset
   415
        return "Error";
276410cc1178 fix indentation and missing newline at end of file
sheepluva
parents: 5114
diff changeset
   416
    }
5114
a05081bc2769 Improved random name generation (now a random fort and random grave is choosen
Jonathan@Jonathan-PC.fritz.box
parents: 4976
diff changeset
   417
5115
276410cc1178 fix indentation and missing newline at end of file
sheepluva
parents: 5114
diff changeset
   418
    //pick a random grave
276410cc1178 fix indentation and missing newline at end of file
sheepluva
parents: 5114
diff changeset
   419
    return Graves[rand()%(Graves.size())];
5114
a05081bc2769 Improved random name generation (now a random fort and random grave is choosen
Jonathan@Jonathan-PC.fritz.box
parents: 4976
diff changeset
   420
}
a05081bc2769 Improved random name generation (now a random fort and random grave is choosen
Jonathan@Jonathan-PC.fritz.box
parents: 4976
diff changeset
   421
12300
ac57d564efce Add DLC filtering in DataManager.cpp and namegen.cpp
Wuzzy <almikes@aol.com>
parents: 12253
diff changeset
   422
QString HWNamegen::getRandomFlag(bool withDLC)
11893
618d99523933 Set random flags and voice in random teams
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   423
{
618d99523933 Set random flags and voice in random teams
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   424
    QStringList Flags;
618d99523933 Set random flags and voice in random teams
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   425
618d99523933 Set random flags and voice in random teams
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   426
    //list all available flags
618d99523933 Set random flags and voice in random teams
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   427
    Flags.append(DataManager::instance().entryList(
618d99523933 Set random flags and voice in random teams
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   428
                      "Graphics/Flags",
618d99523933 Set random flags and voice in random teams
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   429
                      QDir::Files,
12300
ac57d564efce Add DLC filtering in DataManager.cpp and namegen.cpp
Wuzzy <almikes@aol.com>
parents: 12253
diff changeset
   430
                      QStringList("*.png"),
ac57d564efce Add DLC filtering in DataManager.cpp and namegen.cpp
Wuzzy <almikes@aol.com>
parents: 12253
diff changeset
   431
                      withDLC
11893
618d99523933 Set random flags and voice in random teams
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parents: 11046
diff changeset
   432
                  ).replaceInStrings(QRegExp("\\.png$"), "")
618d99523933 Set random flags and voice in random teams
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parents: 11046
diff changeset
   433
                 );
618d99523933 Set random flags and voice in random teams
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parents: 11046
diff changeset
   434
    //remove internal flags
618d99523933 Set random flags and voice in random teams
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   435
    Flags.removeAll("cpu");
618d99523933 Set random flags and voice in random teams
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   436
    Flags.removeAll("cpu_plain");
618d99523933 Set random flags and voice in random teams
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   437
618d99523933 Set random flags and voice in random teams
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   438
    if(Flags.size()==0)
618d99523933 Set random flags and voice in random teams
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   439
    {
618d99523933 Set random flags and voice in random teams
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   440
        // TODO do some serious error handling
618d99523933 Set random flags and voice in random teams
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   441
        return "Error";
618d99523933 Set random flags and voice in random teams
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   442
    }
618d99523933 Set random flags and voice in random teams
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   443
618d99523933 Set random flags and voice in random teams
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   444
    //pick a random flag
618d99523933 Set random flags and voice in random teams
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   445
    return Flags[rand()%(Flags.size())];
618d99523933 Set random flags and voice in random teams
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   446
}
618d99523933 Set random flags and voice in random teams
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   447
12300
ac57d564efce Add DLC filtering in DataManager.cpp and namegen.cpp
Wuzzy <almikes@aol.com>
parents: 12253
diff changeset
   448
QString HWNamegen::getRandomFort(bool withDLC)
5114
a05081bc2769 Improved random name generation (now a random fort and random grave is choosen
Jonathan@Jonathan-PC.fritz.box
parents: 4976
diff changeset
   449
{
5115
276410cc1178 fix indentation and missing newline at end of file
sheepluva
parents: 5114
diff changeset
   450
    QStringList Forts;
5114
a05081bc2769 Improved random name generation (now a random fort and random grave is choosen
Jonathan@Jonathan-PC.fritz.box
parents: 4976
diff changeset
   451
5115
276410cc1178 fix indentation and missing newline at end of file
sheepluva
parents: 5114
diff changeset
   452
    //list all available Forts
6930
d187ea93fc4f renaming HWDataManager -> DataManager
sheepluva
parents: 6824
diff changeset
   453
    Forts.append(DataManager::instance().entryList(
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6212
diff changeset
   454
                     "Forts",
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6212
diff changeset
   455
                     QDir::Files,
12300
ac57d564efce Add DLC filtering in DataManager.cpp and namegen.cpp
Wuzzy <almikes@aol.com>
parents: 12253
diff changeset
   456
                     QStringList("*L.png"),
ac57d564efce Add DLC filtering in DataManager.cpp and namegen.cpp
Wuzzy <almikes@aol.com>
parents: 12253
diff changeset
   457
                     withDLC
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6212
diff changeset
   458
                 ).replaceInStrings(QRegExp("L\\.png$"), "")
6160
863d3edf5690 cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
parents: 6060
diff changeset
   459
                );
5114
a05081bc2769 Improved random name generation (now a random fort and random grave is choosen
Jonathan@Jonathan-PC.fritz.box
parents: 4976
diff changeset
   460
5115
276410cc1178 fix indentation and missing newline at end of file
sheepluva
parents: 5114
diff changeset
   461
    if(Forts.size()==0)
276410cc1178 fix indentation and missing newline at end of file
sheepluva
parents: 5114
diff changeset
   462
    {
6160
863d3edf5690 cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
parents: 6060
diff changeset
   463
        // TODO do some serious error handling
5115
276410cc1178 fix indentation and missing newline at end of file
sheepluva
parents: 5114
diff changeset
   464
        return "Error";
276410cc1178 fix indentation and missing newline at end of file
sheepluva
parents: 5114
diff changeset
   465
    }
276410cc1178 fix indentation and missing newline at end of file
sheepluva
parents: 5114
diff changeset
   466
276410cc1178 fix indentation and missing newline at end of file
sheepluva
parents: 5114
diff changeset
   467
    //pick a random fort
276410cc1178 fix indentation and missing newline at end of file
sheepluva
parents: 5114
diff changeset
   468
    return Forts[rand()%(Forts.size())];
276410cc1178 fix indentation and missing newline at end of file
sheepluva
parents: 5114
diff changeset
   469
}
11893
618d99523933 Set random flags and voice in random teams
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   470
12300
ac57d564efce Add DLC filtering in DataManager.cpp and namegen.cpp
Wuzzy <almikes@aol.com>
parents: 12253
diff changeset
   471
QString HWNamegen::getRandomVoice(bool withDLC)
11893
618d99523933 Set random flags and voice in random teams
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   472
{
618d99523933 Set random flags and voice in random teams
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   473
    QStringList Voices;
618d99523933 Set random flags and voice in random teams
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   474
618d99523933 Set random flags and voice in random teams
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   475
    //list all available voices 
618d99523933 Set random flags and voice in random teams
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   476
    Voices.append(DataManager::instance().entryList(
618d99523933 Set random flags and voice in random teams
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   477
                     "Sounds/voices",
618d99523933 Set random flags and voice in random teams
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   478
                     QDir::Dirs | QDir::NoDotAndDotDot,
12300
ac57d564efce Add DLC filtering in DataManager.cpp and namegen.cpp
Wuzzy <almikes@aol.com>
parents: 12253
diff changeset
   479
                     QStringList("*"),
ac57d564efce Add DLC filtering in DataManager.cpp and namegen.cpp
Wuzzy <almikes@aol.com>
parents: 12253
diff changeset
   480
                     withDLC));
11893
618d99523933 Set random flags and voice in random teams
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   481
618d99523933 Set random flags and voice in random teams
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   482
    if(Voices.size()==0)
618d99523933 Set random flags and voice in random teams
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   483
    {
618d99523933 Set random flags and voice in random teams
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   484
        // TODO do some serious error handling
618d99523933 Set random flags and voice in random teams
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   485
        return "Error";
618d99523933 Set random flags and voice in random teams
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   486
    }
618d99523933 Set random flags and voice in random teams
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   487
618d99523933 Set random flags and voice in random teams
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   488
    //pick a random voice
618d99523933 Set random flags and voice in random teams
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   489
    return Voices[rand()%(Voices.size())];
618d99523933 Set random flags and voice in random teams
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   490
}