project_files/HedgewarsMobile/SDL-50560ca58f80.patch
author sheepluva
Mon, 21 Nov 2011 21:23:23 +0100
branch0.9.17
changeset 6408 58d0195ec76e
parent 6337 84e7d1a5e3df
permissions -rw-r--r--
this should fix the highlighting failz with non-lowercase player names like the one CheezeMonkey ran into. there is a workaround: in the user dir put the playername in <playerNameWithCorrectCase>_highlight.txt
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diff -r 9738f2a8eee4 Xcode-iPhoneOS/SDL/SDLiPhoneOS.xcodeproj/project.pbxproj
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--- a/Xcode-iPhoneOS/SDL/SDLiPhoneOS.xcodeproj/project.pbxproj	Wed Nov 09 02:35:49 2011 -0500
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+++ b/Xcode-iPhoneOS/SDL/SDLiPhoneOS.xcodeproj/project.pbxproj	Sat Nov 12 21:55:27 2011 +0100
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@@ -1596,9 +1596,12 @@
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 				"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
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 				GCC_C_LANGUAGE_STANDARD = c99;
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 				GCC_DEBUGGING_SYMBOLS = full;
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+				GCC_OPTIMIZATION_LEVEL = 0;
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+				GCC_THUMB_SUPPORT = NO;
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+				GCC_VERSION = com.apple.compilers.llvm.clang.1_0;
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 				GCC_WARN_ABOUT_RETURN_TYPE = YES;
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 				GCC_WARN_UNUSED_VARIABLE = NO;
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-				IPHONEOS_DEPLOYMENT_TARGET = 3.1.3;
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+				IPHONEOS_DEPLOYMENT_TARGET = 3.0;
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 				ONLY_ACTIVE_ARCH = NO;
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 				PREBINDING = NO;
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 				SDKROOT = iphoneos;
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@@ -1613,9 +1616,12 @@
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 				ARCHS = "$(ARCHS_STANDARD_32_BIT)";
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 				"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
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 				GCC_C_LANGUAGE_STANDARD = c99;
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+				GCC_FAST_MATH = YES;
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+				GCC_THUMB_SUPPORT = NO;
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+				GCC_VERSION = com.apple.compilers.llvm.clang.1_0;
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 				GCC_WARN_ABOUT_RETURN_TYPE = YES;
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 				GCC_WARN_UNUSED_VARIABLE = NO;
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-				IPHONEOS_DEPLOYMENT_TARGET = 3.1.3;
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+				IPHONEOS_DEPLOYMENT_TARGET = 3.0;
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 				PREBINDING = NO;
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 				SDKROOT = iphoneos;
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 				TARGETED_DEVICE_FAMILY = "1,2";
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@@ -1630,6 +1636,7 @@
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 				DEPLOYMENT_LOCATION = NO;
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 				GCC_DYNAMIC_NO_PIC = NO;
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 				GCC_OPTIMIZATION_LEVEL = 0;
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+				GCC_PREPROCESSOR_DEFINITIONS = SDL_NO_COMPAT;
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 				PREBINDING = NO;
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 				PRODUCT_NAME = SDL;
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 				SKIP_INSTALL = YES;
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@@ -1644,6 +1651,7 @@
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 				DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
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 				DEPLOYMENT_LOCATION = NO;
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 				GCC_ENABLE_FIX_AND_CONTINUE = NO;
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+				GCC_PREPROCESSOR_DEFINITIONS = SDL_NO_COMPAT;
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 				PREBINDING = NO;
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 				PRODUCT_NAME = SDL;
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 				SKIP_INSTALL = YES;
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diff -r 9738f2a8eee4 include/SDL_compat.h
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--- a/include/SDL_compat.h	Wed Nov 09 02:35:49 2011 -0500
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+++ b/include/SDL_compat.h	Sat Nov 12 21:55:27 2011 +0100
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@@ -40,7 +40,7 @@
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  /*@}*/
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-#ifdef SDL_NO_COMPAT
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+#ifndef SDL_NO_COMPAT
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 #define _SDL_compat_h
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 #endif
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diff -r 9738f2a8eee4 include/SDL_config_iphoneos.h
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--- a/include/SDL_config_iphoneos.h	Wed Nov 09 02:35:49 2011 -0500
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+++ b/include/SDL_config_iphoneos.h	Sat Nov 12 21:55:27 2011 +0100
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@@ -106,7 +106,7 @@
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 /* enable iPhone version of Core Audio driver */
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 #define SDL_AUDIO_DRIVER_COREAUDIO 1
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 /* Enable the dummy audio driver (src/audio/dummy/\*.c) */
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-#define SDL_AUDIO_DRIVER_DUMMY	1
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+#define SDL_AUDIO_DRIVER_DUMMY	0
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 /* Enable the stub haptic driver (src/haptic/dummy/\*.c) */
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 #define SDL_HAPTIC_DISABLED	1
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@@ -132,16 +132,16 @@
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 /* enable OpenGL ES */
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 #define SDL_VIDEO_OPENGL_ES	1
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 #define SDL_VIDEO_RENDER_OGL_ES	1
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-#define SDL_VIDEO_RENDER_OGL_ES2	1
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+#define SDL_VIDEO_RENDER_OGL_ES2	0
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 /* Enable system power support */
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-#define SDL_POWER_UIKIT 1
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+#define SDL_POWER_UIKIT 0
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 /* enable iPhone keyboard support */
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 #define SDL_IPHONE_KEYBOARD 1
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 /* enable joystick subsystem */
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-#define SDL_JOYSTICK_DISABLED 0
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+#define SDL_JOYSTICK_DISABLED 1
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 /* Set max recognized G-force from accelerometer
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    See src/joystick/uikit/SDLUIAccelerationDelegate.m for notes on why this is needed
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diff -r 9738f2a8eee4 include/SDL_events.h
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--- a/include/SDL_events.h	Wed Nov 09 02:35:49 2011 -0500
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+++ b/include/SDL_events.h	Sat Nov 12 21:55:27 2011 +0100
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@@ -107,11 +107,12 @@
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     SDL_CLIPBOARDUPDATE = 0x900, /**< The clipboard changed */
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+#ifndef SDL_NO_COMPAT
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     /* Obsolete events */
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     SDL_EVENT_COMPAT1 = 0x7000, /**< SDL 1.2 events for compatibility */
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     SDL_EVENT_COMPAT2,
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     SDL_EVENT_COMPAT3,
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-
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+#endif
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     /** Events ::SDL_USEREVENT through ::SDL_LASTEVENT are for your use,
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      *  and should be allocated with SDL_RegisterEvents()
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diff -r 9738f2a8eee4 src/SDL_compat.c
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--- a/src/SDL_compat.c	Wed Nov 09 02:35:49 2011 -0500
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+++ b/src/SDL_compat.c	Sat Nov 12 21:55:27 2011 +0100
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@@ -29,6 +29,7 @@
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 #include "video/SDL_pixels_c.h"
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 #include "render/SDL_yuv_sw_c.h"
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+#ifndef SDL_NO_COMPAT
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 static SDL_Window *SDL_VideoWindow = NULL;
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 static SDL_Surface *SDL_WindowSurface = NULL;
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@@ -1813,4 +1814,5 @@
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     return 0;
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 }
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+#endif /* SDL_NO_COMPAT */
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 /* vi: set ts=4 sw=4 expandtab: */
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diff -r 9738f2a8eee4 src/video/SDL_surface.c
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--- a/src/video/SDL_surface.c	Wed Nov 09 02:35:49 2011 -0500
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+++ b/src/video/SDL_surface.c	Sat Nov 12 21:55:27 2011 +0100
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@@ -195,12 +195,14 @@
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         SDL_InvalidateMap(surface->map);
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     }
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+#ifndef SDL_NO_COMPAT
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     /* Compatibility mode */
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     if (surface->map->info.flags & SDL_COPY_COLORKEY) {
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         surface->flags |= SDL_SRCCOLORKEY;
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     } else {
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         surface->flags &= ~SDL_SRCCOLORKEY;
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     }
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+#endif
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     return 0;
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 }
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@@ -405,12 +407,14 @@
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         SDL_InvalidateMap(surface->map);
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     }
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+#ifndef SDL_NO_COMPAT
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     /* Compatibility mode */
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     if (surface->map->info.flags & SDL_COPY_BLEND) {
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         surface->flags |= SDL_SRCALPHA;
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     } else {
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         surface->flags &= ~SDL_SRCALPHA;
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     }
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+#endif
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     return status;
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 }
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diff -r 9738f2a8eee4 src/video/uikit/SDL_uikitappdelegate.h
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--- a/src/video/uikit/SDL_uikitappdelegate.h	Wed Nov 09 02:35:49 2011 -0500
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+++ b/src/video/uikit/SDL_uikitappdelegate.h	Sat Nov 12 21:55:27 2011 +0100
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@@ -24,7 +24,7 @@
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 @interface SDLUIKitDelegate : NSObject<UIApplicationDelegate> {
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 }
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-+ (SDLUIKitDelegate *)sharedAppDelegate;
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++ (id) sharedAppDelegate;
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 + (NSString *)getAppDelegateClassName;
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 @end
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diff -r 9738f2a8eee4 src/video/uikit/SDL_uikitappdelegate.m
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--- a/src/video/uikit/SDL_uikitappdelegate.m	Wed Nov 09 02:35:49 2011 -0500
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+++ b/src/video/uikit/SDL_uikitappdelegate.m	Sat Nov 12 21:55:27 2011 +0100
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@@ -79,10 +79,10 @@
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 @implementation SDLUIKitDelegate
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 /* convenience method */
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-+ (SDLUIKitDelegate *)sharedAppDelegate
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++ (id) sharedAppDelegate
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 {
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     /* the delegate is set in UIApplicationMain(), which is garaunteed to be called before this method */
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-    return (SDLUIKitDelegate *)[[UIApplication sharedApplication] delegate];
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+    return [[UIApplication sharedApplication] delegate];
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 }
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 + (NSString *)getAppDelegateClassName
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diff -r 9738f2a8eee4 src/video/uikit/SDL_uikitopengles.m
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--- a/src/video/uikit/SDL_uikitopengles.m	Wed Nov 09 02:35:49 2011 -0500
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+++ b/src/video/uikit/SDL_uikitopengles.m	Sat Nov 12 21:55:27 2011 +0100
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@@ -79,7 +79,7 @@
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 void UIKit_GL_SwapWindow(_THIS, SDL_Window * window)
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 {
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-#ifdef SDL_POWER_UIKIT
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+#if SDL_POWER_UIKIT
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     // Check once a frame to see if we should turn off the battery monitor.
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     SDL_UIKit_UpdateBatteryMonitoring();
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 #endif
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diff -r 9738f2a8eee4 src/video/uikit/SDL_uikitopenglview.m
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--- a/src/video/uikit/SDL_uikitopenglview.m	Wed Nov 09 02:35:49 2011 -0500
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+++ b/src/video/uikit/SDL_uikitopenglview.m	Sat Nov 12 21:55:27 2011 +0100
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@@ -117,8 +117,8 @@
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         // !!! FIXME: use the screen this is on!
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         /* Use the main screen scale (for retina display support) */
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-        if ([[UIScreen mainScreen] respondsToSelector:@selector(scale)])
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-            self.contentScaleFactor = [UIScreen mainScreen].scale;
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+        if ([self respondsToSelector:@selector(contentScaleFactor)])
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+            self.contentScaleFactor = [[UIScreen mainScreen] scale];
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         self.autoresizingMask = 0;  // don't allow autoresize, since we need to do some magic in -(void)updateFrame.
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     }
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@@ -147,8 +147,8 @@
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     // !!! FIXME: use the screen this is on!
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     /* Use the main screen scale (for retina display support) */
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-    if ([[UIScreen mainScreen] respondsToSelector:@selector(scale)])
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-        self.contentScaleFactor = [UIScreen mainScreen].scale;
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+    if ([self respondsToSelector:@selector(contentScaleFactor)])
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+        self.contentScaleFactor = [[UIScreen mainScreen] scale];
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 }
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 - (void)setCurrentContext
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diff -r 9738f2a8eee4 src/video/uikit/SDL_uikitvideo.m
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--- a/src/video/uikit/SDL_uikitvideo.m	Wed Nov 09 02:35:49 2011 -0500
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+++ b/src/video/uikit/SDL_uikitvideo.m	Sat Nov 12 21:55:27 2011 +0100
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@@ -201,10 +201,8 @@
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 {
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     _this->gl_config.driver_loaded = 1;
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-    NSString *reqSysVer = @"3.2";
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-    NSString *currSysVer = [[UIDevice currentDevice] systemVersion];
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-    if ([currSysVer compare:reqSysVer options:NSNumericSearch] != NSOrderedAscending)
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-        SDL_UIKit_supports_multiple_displays = YES;
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+    // this tells us whether we are running on ios >= 3.2
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+    SDL_UIKit_supports_multiple_displays = [UIScreen instancesRespondToSelector:@selector(currentMode)];
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     // Add the main screen.
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     UIScreen *uiscreen = [UIScreen mainScreen];
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diff -r 9738f2a8eee4 src/video/uikit/SDL_uikitview.m
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--- a/src/video/uikit/SDL_uikitview.m	Wed Nov 09 02:35:49 2011 -0500
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+++ b/src/video/uikit/SDL_uikitview.m	Sat Nov 12 21:55:27 2011 +0100
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@@ -316,7 +316,7 @@
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 /* iPhone keyboard addition functions */
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 #if SDL_IPHONE_KEYBOARD
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-static SDL_uikitview * getWindowView(SDL_Window * window)
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+SDL_uikitview *SDL_getUikitView(SDL_Window *window)
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 {
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     if (window == NULL) {
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         SDL_SetError("Window does not exist");
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@@ -333,9 +333,9 @@
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     return view;
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 }
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-int SDL_iPhoneKeyboardShow(SDL_Window * window)
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+int SDL_iPhoneKeyboardShow(SDL_Window *window)
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 {
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-    SDL_uikitview *view = getWindowView(window);
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+    SDL_uikitview *view = SDL_getUikitView(window);
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     if (view == nil) {
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         return -1;
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     }
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@@ -344,9 +344,9 @@
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     return 0;
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 }
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-int SDL_iPhoneKeyboardHide(SDL_Window * window)
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+int SDL_iPhoneKeyboardHide(SDL_Window *window)
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 {
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-    SDL_uikitview *view = getWindowView(window);
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+    SDL_uikitview *view = SDL_getUikitView(window);
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     if (view == nil) {
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         return -1;
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     }
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@@ -355,9 +355,9 @@
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     return 0;
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 }
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-SDL_bool SDL_iPhoneKeyboardIsShown(SDL_Window * window)
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+SDL_bool SDL_iPhoneKeyboardIsShown(SDL_Window *window)
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 {
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-    SDL_uikitview *view = getWindowView(window);
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+    SDL_uikitview *view = SDL_getUikitView(window);
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     if (view == nil) {
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         return 0;
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     }
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@@ -365,9 +365,9 @@
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     return view.keyboardVisible;
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 }
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-int SDL_iPhoneKeyboardToggle(SDL_Window * window)
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+int SDL_iPhoneKeyboardToggle(SDL_Window *window)
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 {
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-    SDL_uikitview *view = getWindowView(window);
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+    SDL_uikitview *view = SDL_getUikitView(window);
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     if (view == nil) {
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         return -1;
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     }
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@@ -385,24 +385,24 @@
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 /* stubs, used if compiled without keyboard support */
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-int SDL_iPhoneKeyboardShow(SDL_Window * window)
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+int SDL_iPhoneKeyboardShow(SDL_Window *window)
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 {
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     SDL_SetError("Not compiled with keyboard support");
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     return -1;
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 }
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-int SDL_iPhoneKeyboardHide(SDL_Window * window)
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+int SDL_iPhoneKeyboardHide(SDL_Window *window)
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 {
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     SDL_SetError("Not compiled with keyboard support");
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     return -1;
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 }
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-SDL_bool SDL_iPhoneKeyboardIsShown(SDL_Window * window)
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+SDL_bool SDL_iPhoneKeyboardIsShown(SDL_Window *window)
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 {
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     return 0;
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 }
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-int SDL_iPhoneKeyboardToggle(SDL_Window * window)
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+int SDL_iPhoneKeyboardToggle(SDL_Window *window)
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 {
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     SDL_SetError("Not compiled with keyboard support");
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     return -1;
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diff -r 9738f2a8eee4 src/video/uikit/SDL_uikitviewcontroller.m
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--- a/src/video/uikit/SDL_uikitviewcontroller.m	Wed Nov 09 02:35:49 2011 -0500
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+++ b/src/video/uikit/SDL_uikitviewcontroller.m	Sat Nov 12 21:55:27 2011 +0100
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@@ -30,8 +30,8 @@
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 #include "SDL_uikitwindow.h"
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-#import "SDL_uikitviewcontroller.h"
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-
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+#include "SDL_uikitviewcontroller.h"
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+#include "SDL_uikitvideo.h"
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 @implementation SDL_uikitviewcontroller
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@@ -118,38 +118,17 @@
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     const UIInterfaceOrientation toInterfaceOrientation = [self interfaceOrientation];
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     SDL_WindowData *data = self->window->driverdata;
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     UIWindow *uiwindow = data->uiwindow;
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-    UIScreen *uiscreen = [uiwindow screen];
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+    UIScreen *uiscreen;
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+    if (SDL_UIKit_supports_multiple_displays)
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+        uiscreen = [uiwindow screen];
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+    else
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+        uiscreen = [UIScreen mainScreen];
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     const int noborder = self->window->flags & SDL_WINDOW_BORDERLESS;
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     CGRect frame = noborder ? [uiscreen bounds] : [uiscreen applicationFrame];
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-    const CGSize size = frame.size;
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-    int w, h;
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-
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-    switch (toInterfaceOrientation) {
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-        case UIInterfaceOrientationPortrait:
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-        case UIInterfaceOrientationPortraitUpsideDown:
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-            w = (size.width < size.height) ? size.width : size.height;
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-            h = (size.width > size.height) ? size.width : size.height;
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-            break;
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-
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-        case UIInterfaceOrientationLandscapeLeft:
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-        case UIInterfaceOrientationLandscapeRight:
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-            w = (size.width > size.height) ? size.width : size.height;
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-            h = (size.width < size.height) ? size.width : size.height;
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-            break;
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-
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-        default:
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-            SDL_assert(0 && "Unexpected interface orientation!");
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-            return;
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-    }
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-
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-    frame.size.width = w;
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-    frame.size.height = h;
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-    frame.origin.x = 0;
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-    frame.origin.y = 0;
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     [uiwindow setFrame:frame];
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     [data->view updateFrame];
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-    SDL_SendWindowEvent(self->window, SDL_WINDOWEVENT_RESIZED, w, h);
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+    SDL_SendWindowEvent(self->window, SDL_WINDOWEVENT_RESIZED, frame.size.width, frame.size.height);
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 }
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 #endif /* SDL_VIDEO_DRIVER_UIKIT */