hedgewars/uConsts.pas
author unc0rr
Sat, 16 Aug 2008 11:22:34 +0000
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parent 1190 73ec31d8bb6f
child 1242 4aca5f7b2504
permissions -rw-r--r--
Start seduction weapon implementation
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2008 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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unit uConsts;
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interface
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uses SDLh, GL, uLocale;
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{$INCLUDE options.inc}
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{$INCLUDE proto.inc}
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type
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     TGameState = (gsLandGen, gsStart, gsGame, gsChat, gsConfirm, gsExit);
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     TGameType  = (gmtLocal, gmtDemo, gmtNet, gmtSave, gmtLandPreview);
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     TPathType  = (ptNone, ptData, ptGraphics, ptThemes, ptCurrTheme, ptTeams, ptMaps,
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                   ptMapCurrent, ptDemos, ptSounds, ptGraves, ptFonts, ptForts,
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                   ptLocale, ptAmmoMenu, ptHedgehog, ptVoices, ptHats);
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     TSprite    = (sprWater, sprCloud, sprBomb, sprBigDigit, sprFrame,
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                   sprLag, sprArrow, sprGrenade, sprTargetP, sprUFO,
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                   sprSmokeTrace, sprRopeHook, sprExplosion50, sprMineOff,
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                   sprMineOn, sprCase, sprFAid, sprDynamite, sprPower,
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                   sprClusterBomb, sprClusterParticle, sprFlame, sprHorizont,
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                   sprSky, sprAMBorders, sprAMSlot, sprAMSlotName, sprAMAmmos,
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                   sprAMSlotKeys, sprAMSelection, sprFinger, sprAirBomb,
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                   sprAirplane, sprAmAirplane, sprAmGirder, sprHHTelepMask,
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                   sprSwitch, sprParachute, sprTarget, sprRopeNode,
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                   sprQuestion, sprPowerBar, sprWindBar, sprWindL, sprWindR,
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                   sprFlake, sprHandRope, sprHandBazooka, sprHandShotgun,
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                   sprHandDEagle, sprHandAirAttack, sprHandBaseball, sprPHammer,
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                   sprHandBlowTorch, sprBlowTorch, sprTeleport, sprHHDeath,
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                   sprShotgun, sprDEagle, sprHHIdle, sprMortar, sprTurnsLeft,
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                   sprHat, sprKamikaze, sprWhip, sprKowtow, sprSad, sprWave,
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                   sprHurrah, sprLemonade, sprExplPart, sprExplPart2,
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                   sprCakeWalk, sprCakeDown, sprAMAmmosBW);
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     TGearType  = (gtAmmo_Bomb, gtHedgehog, gtAmmo_Grenade, gtHealthTag,
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                   gtGrave, gtUFO, gtShotgunShot, gtPickHammer, gtRope,
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                   gtSmokeTrace, gtExplosion, gtMine, gtCase, gtDEagleShot, gtDynamite,
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                   gtTeamHealthSorter, gtClusterBomb, gtCluster, gtShover, gtFlame,
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                   gtFirePunch, gtATStartGame, gtATSmoothWindCh, gtATFinishGame,
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                   gtParachute, gtAirAttack, gtAirBomb, gtBlowTorch, gtGirder,
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                   gtTeleport, gtSmallDamage, gtSwitcher, gtTarget, gtMortar,
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                   gtWhip, gtKamikaze, gtCake);
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     TVisualGearType = (vgtFlake, vgtCloud, vgtExplPart, vgtExplPart2, vgtFire);
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     TGearsType = set of TGearType;
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     TSound     = (sndGrenadeImpact, sndExplosion, sndThrowPowerUp, sndThrowRelease,
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                   sndSplash, sndShotgunReload, sndShotgunFire, sndGraveImpact,
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                   sndMineTick, sndPickhammer, sndGun, sndUFO, sndJump1, sndJump2,
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                   sndJump3, sndYesSir, sndLaugh, sndIllGetYou, sndIncoming,
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                   sndMissed, sndStupid, sndFirstBlood, sndBoring, sndByeBye,
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                   sndSameTeam, sndNutter, sndReinforce, sndTraitor, sndRegret,
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                   sndEnemyDown, sndCoward, sndHurry, sndWatchIt, sndKamikaze,
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                   sndCake, sndOw1, sndOw4);
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     TAmmoType  = (amGrenade, amClusterBomb, amBazooka, amUFO, amShotgun, amPickHammer,
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                   amSkip, amRope, amMine, amDEagle, amDynamite, amFirePunch, amWhip,
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                   amBaseballBat, amParachute, amAirAttack, amMineStrike, amBlowTorch,
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                   amGirder, amTeleport, amSwitch, amMortar, amKamikaze, amCake,
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                   amSeduction);
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     THWFont    = (fnt16, fntBig, fntSmall);
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     TCapGroup  = (capgrpGameState, capgrpAmmoinfo, capgrpNetSay, capgrpVolume);
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     TStatInfoType = (siGameResult, siMaxStepDamage, siMaxStepKills, siKilledHHs);
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     TWave = (waveRollup, waveSad,waveWave, waveHurrah, waveLemonade);
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     THHFont    = record
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                  Handle: PTTF_Font;
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                  Height: LongInt;
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                  style: LongInt;
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                  Name: string[19];
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                  end;
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     PAmmo = ^TAmmo;
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     TAmmo = record
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             Propz: LongWord;
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             Count: LongWord;
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             NumPerTurn: LongWord;
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             Timer: LongWord;
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             Pos: LongWord;
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             AmmoType: TAmmoType;
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             end;
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     TTexture = record
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                id: GLuint;
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                w, h: LongInt;
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                end;
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     PTexture = ^TTexture;
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const
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      errmsgCreateSurface   = 'Error creating SDL surface';
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      errmsgTransparentSet  = 'Error setting transparent color';
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      errmsgUnknownCommand  = 'Unknown command';
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      errmsgUnknownVariable = 'Unknown variable';
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      errmsgIncorrectUse    = 'Incorrect use';
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      errmsgShouldntRun     = 'This program shouldn''t be run manually';
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      errmsgWrongNumber     = 'Wrong parameters number';
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      msgLoading           = 'Loading ';
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      msgOK                = 'ok';
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      msgFailed            = 'failed';
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      msgGettingConfig     = 'Getting game config...';
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const
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	cMaxPower     = 1500;
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	cMaxAngle     = 2048;
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	cPowerDivisor = 1500;
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	MAXNAMELEN = 192;
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	COLOR_LAND = $00FFFFFF;
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	cifRandomize = $00000001;
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	cifTheme     = $00000002;
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	cifMap       = $00000002; // either theme or map (or map+theme)
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	cifAllInited = cifRandomize or
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					cifTheme or
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					cifMap;
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	cTransparentColor: Longword = $000000;
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	cMaxTeams        = 6;
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	cMaxHHIndex      = 7;
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	cMaxHHs          = 30;
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	cMaxSpawnPoints  = 1024;
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	cMaxEdgePoints = 16384;
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	cHHRadius = 9;
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	cHHStepTicks = 29;
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	cHHZ = 1000;
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	cCurrHHZ = Succ(cHHZ);
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	cOnHHZ = 2000;
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   156
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	cShotgunRadius = 22;
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	cBlowTorchC    = 6;
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   159
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	cKeyMaxIndex = 1023;
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	cMaxCaptions = 4;
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	gfForts       = $00000001;
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   165
	gfMultiWeapon = $00000002;
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   166
	gfSolidLand   = $00000004;
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   167
	gfOneClanMode = $10000000;
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   168
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	gstDrowning       = $00000001;
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   170
	gstHHDriven       = $00000002;
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   171
	gstMoving         = $00000004;
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   172
	gstAttacked       = $00000008;
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   173
	gstAttacking      = $00000010;
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   174
	gstCollision      = $00000020;
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   175
	gstHHChooseTarget = $00000040;
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   176
	gstHHJumping      = $00000100;
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   177
	gsttmpFlag        = $00000200;
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   178
	gstHHThinking     = $00000800;
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   179
	gstNoDamage       = $00001000;
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   180
	gstHHHJump        = $00002000;
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   181
	gstAnimation      = $00004000;
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   182
	gstHHDeath        = $00008000;
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   183
	gstWinner         = $00010000;
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	gstWait           = $00020000;
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   185
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	gm_Left   = $00000001;
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   187
	gm_Right  = $00000002;
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   188
	gm_Up     = $00000004;
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   189
	gm_Down   = $00000008;
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   190
	gm_Switch = $00000010;
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   191
	gm_Attack = $00000020;
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   192
	gm_LJump  = $00000040;
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   193
	gm_HJump  = $00000080;
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   194
	gm_Destroy= $00000100;
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   195
	gm_Slot   = $00000200; // with param
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   196
	gm_Weapon = $00000400; // with param
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   197
	gm_Timer  = $00000800; // with param
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   198
	gm_Animate= $00001000; // with param
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   199
	gmAllStoppable = gm_Left or gm_Right or gm_Up or gm_Down or gm_Attack;
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   200
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	cMaxSlotIndex       = 8;
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   202
	cMaxSlotAmmoIndex   = 3;
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   203
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	ammoprop_Timerable    = $00000001;
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   205
	ammoprop_Power        = $00000002;
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   206
	ammoprop_NeedTarget   = $00000004;
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   207
	ammoprop_ForwMsgs     = $00000008;
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   208
	ammoprop_AttackInMove = $00000010;
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   209
	ammoprop_NoCrosshair  = $00000040;
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   210
	ammoprop_AttackingPut = $00000080;
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   211
	ammoprop_DontHold     = $00000100;
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   212
	ammoprop_AltAttack    = $00000200;
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   213
	ammoprop_AltUse       = $00000400;
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	AMMO_INFINITE = 9;
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	EXPLAllDamageInRadius = $00000001;
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   218
	EXPLAutoSound         = $00000002;
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   219
	EXPLNoDamage          = $00000004;
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   220
	EXPLDoNotTouchHH      = $00000008;
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   221
	EXPLDontDraw          = $00000010;
42
72ffe21f027c - Fixed console behavior
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   222
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   223
	posCaseAmmo    = $00000001;
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   224
	posCaseHealth  = $00000002;
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   225
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	NoPointX = Low(LongInt);
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   227
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	cHHFileName   = 'Hedgehog';
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   229
	cCHFileName   = 'Crosshair';
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   230
	cThemeCFGFilename = 'theme.cfg';
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   231
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	Fontz: array[THWFont] of THHFont = (
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			(Handle: nil;
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   234
			Height: 12;
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			style: TTF_STYLE_NORMAL;
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			Name: 'DejaVuSans-Bold.ttf'),
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			(Handle: nil;
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   238
			Height: 24;
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   239
			style: TTF_STYLE_NORMAL;
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			Name: 'DejaVuSans-Bold.ttf'),
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			(Handle: nil;
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   242
			Height: 10;
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   243
			style: TTF_STYLE_NORMAL;
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   244
			Name: 'DejaVuSans-Bold.ttf')
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   245
			);
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   246
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   247
	FontBorder = 2;
202
8603c0420461 Support font styles
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   248
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   249
	PathPrefix: string = './';
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   250
	Pathz: array[TPathType] of String = (
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   251
			'',                              // ptNone
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			'',                              // ptData
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   253
			'Graphics',                      // ptGraphics
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   254
			'Themes',                        // ptThemes
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   255
			'Themes/avematan',               // ptCurrTheme
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   256
			'Teams',                         // ptTeams
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   257
			'Maps',                          // ptMaps
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   258
			'',                              // ptMapCurrent
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   259
			'Demos',                         // ptDemos
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   260
			'Sounds',                        // ptSounds
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   261
			'Graphics/Graves',               // ptGraves
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   262
			'Fonts',                         // ptFonts
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   263
			'Forts',                         // ptForts
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   264
			'Locale',                        // ptLocale
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   265
			'Graphics/AmmoMenu',             // ptAmmoMenu
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   266
			'Graphics/Hedgehog',             // ptHedgehog
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   267
			'Sounds/voices',                 // ptVoices
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   268
			'Graphics/Hats'                  // ptHats
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   269
			);
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   270
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   271
      SpritesData: array[TSprite] of record
1037
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   272
                     FileName: String[14];
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
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                     Path, AltPath: TPathType;
755
edf26e9554ac Now show sprites too
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                     Texture: PTexture;
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                     Surface: PSDL_Surface;
371
731ad6d27bd1 integer -> LongInt
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                     Width, Height: LongInt;
769
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                     saveSurf: boolean;
35
9367f246fb5f - New rope
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   278
                     end = (
1184
852f8872da1a Allow theme-customizable water and girder
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   279
                     (FileName:  'BlueWater'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
793
c4a790225799 - Massive images update by Tiyuri
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                      Width: 256; Height: 32; saveSurf: false),// sprWater
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   281
                     (FileName:     'Clouds'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
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   282
                      Width: 256; Height:128; saveSurf: false),// sprCloud
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   283
                     (FileName:       'Bomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
776
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   284
                      Width:   8; Height:  8; saveSurf: false),// sprBomb
769
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   285
                     (FileName:  'BigDigits'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
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   286
                      Width:  32; Height: 32; saveSurf: false),// sprBigDigit
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   287
                     (FileName:      'Frame'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
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   288
                      Width:   4; Height: 32; saveSurf: false),// sprFrame
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   289
                     (FileName:        'Lag'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
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   290
                      Width:  65; Height: 65; saveSurf: false),// sprLag
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   291
                     (FileName:      'Arrow'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
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   292
                      Width:  16; Height: 16; saveSurf: false),// sprCursor
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   293
                     (FileName:    'Grenade'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
775
23c253aae336 - Some optimizations
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   294
                      Width:  16; Height: 16; saveSurf: false),// sprGrenade
769
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   295
                     (FileName:    'Targetp'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
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   296
                      Width:  32; Height: 32; saveSurf: false),// sprTargetP
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diff changeset
   297
                     (FileName:        'UFO'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
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   298
                      Width:  32; Height: 32; saveSurf: false),// sprUFO
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diff changeset
   299
                     (FileName: 'SmokeTrace'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
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   300
                      Width:  32; Height: 32; saveSurf: false),// sprSmokeTrace
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   301
                     (FileName:   'RopeHook'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
776
8fc7e59d9cb4 Convert the rest of rotated sprites to be rotated by OpenGL
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   302
                      Width:  16; Height: 16; saveSurf: false),// sprRopeHook
769
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diff changeset
   303
                     (FileName:     'Expl50'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
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diff changeset
   304
                      Width:  64; Height: 64; saveSurf: false),// sprExplosion50
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
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diff changeset
   305
                     (FileName:    'MineOff'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
776
8fc7e59d9cb4 Convert the rest of rotated sprites to be rotated by OpenGL
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diff changeset
   306
                      Width:   8; Height:  8; saveSurf: false),// sprMineOff
769
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diff changeset
   307
                     (FileName:     'MineOn'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
776
8fc7e59d9cb4 Convert the rest of rotated sprites to be rotated by OpenGL
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diff changeset
   308
                      Width:   8; Height:  8; saveSurf: false),// sprMineOn
769
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parents: 760
diff changeset
   309
                     (FileName:       'Case'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
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parents: 760
diff changeset
   310
                      Width:  32; Height: 32; saveSurf: false),// sprCase
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   311
                     (FileName:   'FirstAid'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   312
                      Width:  48; Height: 48; saveSurf: false),// sprFAid
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   313
                     (FileName:   'dynamite'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   314
                      Width:  32; Height: 32; saveSurf: false),// sprDynamite
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   315
                     (FileName:      'Power'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   316
                      Width:  32; Height: 32; saveSurf: false),// sprPower
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   317
                     (FileName:     'ClBomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   318
                      Width:  16; Height: 16; saveSurf: false),// sprClusterBomb
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   319
                     (FileName: 'ClParticle'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   320
                      Width:  16; Height: 16; saveSurf: false),// sprClusterParticle
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   321
                     (FileName:      'Flame'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   322
                      Width:  16; Height: 16; saveSurf: false),// sprFlame
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   323
                     (FileName:   'horizont'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   324
                      Width:   0; Height:  0; saveSurf: false),// sprHorizont
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   325
                     (FileName:        'Sky'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   326
                      Width:   0; Height:  0; saveSurf: false),// sprSky
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   327
                     (FileName:  'BrdrLines'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   328
                      Width: 202; Height:  1; saveSurf: false),// sprAMBorders
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   329
                     (FileName:       'Slot'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   330
                      Width: 202; Height: 33; saveSurf: false),// sprAMSlot
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   331
                     (FileName:   'AmmoName'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   332
                      Width: 202; Height: 33; saveSurf: false),// sprAMSlotName
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   333
                     (FileName:      'Ammos'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   334
                      Width:  32; Height: 32; saveSurf: false),// sprAMAmmos
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   335
                     (FileName:   'SlotKeys'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   336
                      Width:  32; Height: 32; saveSurf: false),// sprAMSlotKeys
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   337
                     (FileName:  'Selection'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   338
                      Width:  32; Height: 32; saveSurf: false),// sprAMSelection
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   339
                     (FileName:     'Finger'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   340
                      Width:  32; Height: 48; saveSurf: false),// sprFinger
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   341
                     (FileName:    'AirBomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
776
8fc7e59d9cb4 Convert the rest of rotated sprites to be rotated by OpenGL
unc0rr
parents: 775
diff changeset
   342
                      Width:  16; Height: 16; saveSurf: false),// sprAirBomb
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   343
                     (FileName:   'Airplane'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   344
                      Width: 125; Height: 42; saveSurf: false),// sprAirplane
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   345
                     (FileName: 'amAirplane'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
776
8fc7e59d9cb4 Convert the rest of rotated sprites to be rotated by OpenGL
unc0rr
parents: 775
diff changeset
   346
                      Width:  64; Height: 32; saveSurf: false),// sprAmAirplane
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   347
                     (FileName:   'amGirder'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   348
                      Width: 160; Height:160; saveSurf:  true),// sprAmGirder
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   349
                     (FileName:     'hhMask'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   350
                      Width:  32; Height: 32; saveSurf:  true),// sprHHTelepMask
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   351
                     (FileName:     'Switch'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   352
                      Width:  32; Height: 32; saveSurf: false),// sprSwitch
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   353
                     (FileName:  'Parachute'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   354
                      Width:  48; Height: 48; saveSurf: false),// sprParachute
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   355
                     (FileName:     'Target'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   356
                      Width:  32; Height: 32; saveSurf: false),// sprTarget
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   357
                     (FileName:   'RopeNode'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   358
                      Width:   6; Height:  6; saveSurf: false),// sprRopeNode
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   359
                     (FileName:   'thinking'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   360
                      Width:  32; Height: 32; saveSurf: false),// sprQuestion
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   361
                     (FileName:   'PowerBar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   362
                      Width: 256; Height: 32; saveSurf: false),// sprPowerBar
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   363
                     (FileName:    'WindBar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   364
                      Width: 151; Height: 17; saveSurf: false),// sprWindBar
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   365
                     (FileName:      'WindL'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   366
                      Width:  80; Height: 13; saveSurf: false),// sprWindL
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 760
diff changeset
   367
                     (FileName:      'WindR'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
805
4d75759b38bd Flakes concept, still need some development
unc0rr
parents: 803
diff changeset
   368
                      Width:  80; Height: 13; saveSurf: false),// sprWindR
4d75759b38bd Flakes concept, still need some development
unc0rr
parents: 803
diff changeset
   369
                     (FileName:      'Flake'; Path:ptCurrTheme; AltPath: ptNone; Texture: nil; Surface: nil;
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 815
diff changeset
   370
                      Width:  64; Height: 64; saveSurf: false),// sprFlake
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 815
diff changeset
   371
                     (FileName:     'amRope'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
823
90d651e75547 Use ammo-in-hand sprites for desert eagle, shotgun and bazooka
unc0rr
parents: 822
diff changeset
   372
                      Width:  32; Height: 32; saveSurf: false),// sprHandRope
90d651e75547 Use ammo-in-hand sprites for desert eagle, shotgun and bazooka
unc0rr
parents: 822
diff changeset
   373
                     (FileName:  'amBazooka'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
90d651e75547 Use ammo-in-hand sprites for desert eagle, shotgun and bazooka
unc0rr
parents: 822
diff changeset
   374
                      Width:  32; Height: 32; saveSurf: false),// sprHandBazooka
90d651e75547 Use ammo-in-hand sprites for desert eagle, shotgun and bazooka
unc0rr
parents: 822
diff changeset
   375
                     (FileName:  'amShotgun'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
876
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 873
diff changeset
   376
                      Width:  64; Height: 64; saveSurf: false),// sprHandShotgun
823
90d651e75547 Use ammo-in-hand sprites for desert eagle, shotgun and bazooka
unc0rr
parents: 822
diff changeset
   377
                     (FileName:   'amDEagle'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
876
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 873
diff changeset
   378
                      Width:  64; Height: 64; saveSurf: false),// sprHandDEagle
825
4b32f282f9d7 Use hedgehog with air attack weapon sprite
unc0rr
parents: 823
diff changeset
   379
                     (FileName:'amAirAttack'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
834
5687fa57a6c1 - Use baseball-in-hand sprite
unc0rr
parents: 830
diff changeset
   380
                      Width:  32; Height: 32; saveSurf: false),// sprHandAirAttack
5687fa57a6c1 - Use baseball-in-hand sprite
unc0rr
parents: 830
diff changeset
   381
                     (FileName: 'amBaseball'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
845
ca72cf446ec2 Add sprite for pickhammer
unc0rr
parents: 844
diff changeset
   382
                      Width:  32; Height: 32; saveSurf: false),// sprHandBaseball
ca72cf446ec2 Add sprite for pickhammer
unc0rr
parents: 844
diff changeset
   383
                     (FileName:     'Hammer'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
847
66970c0ed3aa Use blowtorch sprites
unc0rr
parents: 845
diff changeset
   384
                      Width:  32; Height: 64; saveSurf: false),// sprPHammer
66970c0ed3aa Use blowtorch sprites
unc0rr
parents: 845
diff changeset
   385
                     (FileName: 'amBTorch_i'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
66970c0ed3aa Use blowtorch sprites
unc0rr
parents: 845
diff changeset
   386
                      Width:  32; Height: 32; saveSurf: false),// sprHandBlowToch
66970c0ed3aa Use blowtorch sprites
unc0rr
parents: 845
diff changeset
   387
                     (FileName: 'amBTorch_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
853
0b4a23795530 Teleport animation
unc0rr
parents: 847
diff changeset
   388
                      Width:  32; Height: 32; saveSurf: false),// sprBlowToch
0b4a23795530 Teleport animation
unc0rr
parents: 847
diff changeset
   389
                     (FileName:   'Teleport'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
868
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 867
diff changeset
   390
                      Width:  64; Height: 32; saveSurf: false),// sprTeleport
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 867
diff changeset
   391
                     (FileName:    'HHDeath'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
876
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 873
diff changeset
   392
                      Width:  32; Height: 64; saveSurf: false),// sprHHDeath
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 873
diff changeset
   393
                     (FileName:'amShotgun_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 873
diff changeset
   394
                      Width:  64; Height: 64; saveSurf: false),// sprShotgun
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 873
diff changeset
   395
                     (FileName: 'amDEagle_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
954
0cc31e998f4e Idle hedgehog animation
unc0rr
parents: 946
diff changeset
   396
                      Width:  64; Height: 64; saveSurf: false),// sprDEagle
0cc31e998f4e Idle hedgehog animation
unc0rr
parents: 946
diff changeset
   397
                     (FileName:       'Idle'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
959
18b05fc2d0a6 Mortar sprite
unc0rr
parents: 954
diff changeset
   398
                      Width:  32; Height: 32; saveSurf: false),// sprHHIdle
18b05fc2d0a6 Mortar sprite
unc0rr
parents: 954
diff changeset
   399
                     (FileName:     'Mortar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
961
a9a349b2b3fa Use turnsleft sprites to indicate turns left to activate ammo
unc0rr
parents: 959
diff changeset
   400
                      Width:  16; Height: 16; saveSurf: false),// sprMortar
a9a349b2b3fa Use turnsleft sprites to indicate turns left to activate ammo
unc0rr
parents: 959
diff changeset
   401
                     (FileName:  'TurnsLeft'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
970
1bd9a4eafbc3 - Quick hack for hats
unc0rr
parents: 965
diff changeset
   402
                      Width:  16; Height: 16; saveSurf: false),// sprTurnsLeft
1bd9a4eafbc3 - Quick hack for hats
unc0rr
parents: 965
diff changeset
   403
                     (FileName:    'Samurai'; Path: ptHats    ; AltPath: ptNone; Texture: nil; Surface: nil;
987
0fcd3fadda41 Use kamiakze sprite
unc0rr
parents: 984
diff changeset
   404
                      Width:  32; Height: 32; saveSurf: false),// sprHat
0fcd3fadda41 Use kamiakze sprite
unc0rr
parents: 984
diff changeset
   405
                     (FileName: 'amKamikaze'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
1010
583667e81d21 Whip animation
unc0rr
parents: 992
diff changeset
   406
                      Width: 256; Height: 32; saveSurf: false),// sprKamikaze
583667e81d21 Whip animation
unc0rr
parents: 992
diff changeset
   407
                     (FileName:     'amWhip'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   408
                      Width: 128; Height: 32; saveSurf: false),// sprWhip
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   409
                     (FileName:     'Kowtow'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
1034
05f003ad3caa Further work on taunts
unc0rr
parents: 1033
diff changeset
   410
                      Width:  32; Height: 32; saveSurf: false),// sprKowtow
05f003ad3caa Further work on taunts
unc0rr
parents: 1033
diff changeset
   411
                     (FileName:        'Sad'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
1036
551af2411980 Wave and Hurrah taunts
unc0rr
parents: 1034
diff changeset
   412
                      Width:  32; Height: 32; saveSurf: false),// sprSad
551af2411980 Wave and Hurrah taunts
unc0rr
parents: 1034
diff changeset
   413
                     (FileName:       'Wave'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
551af2411980 Wave and Hurrah taunts
unc0rr
parents: 1034
diff changeset
   414
                      Width:  64; Height: 32; saveSurf: false),// sprWave
551af2411980 Wave and Hurrah taunts
unc0rr
parents: 1034
diff changeset
   415
                     (FileName:     'Hurrah'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
1037
63f956a6fe7f Lemonade taunt
unc0rr
parents: 1036
diff changeset
   416
                      Width:  32; Height: 32; saveSurf: false),// sprHurrah
63f956a6fe7f Lemonade taunt
unc0rr
parents: 1036
diff changeset
   417
                     (FileName:'ILoveLemonade';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
1045
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
   418
                      Width: 128; Height: 32; saveSurf: false),// sprLemonade
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
   419
                     (FileName:   'ExplPart'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
1047
ca7078116c0c Update explosion graphics
unc0rr
parents: 1046
diff changeset
   420
                      Width:  32; Height: 32; saveSurf: false),// sprExplPart
ca7078116c0c Update explosion graphics
unc0rr
parents: 1046
diff changeset
   421
                     (FileName:  'ExplPart2'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
1103
1ff3db3c12af Show cake rotated correct angle
unc0rr
parents: 1089
diff changeset
   422
                      Width:  32; Height: 32; saveSurf: false),// sprExplPart2
1ff3db3c12af Show cake rotated correct angle
unc0rr
parents: 1089
diff changeset
   423
                     (FileName:  'Cake_walk'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
1108
c77267d982ee Animate falling and waking up cake
unc0rr
parents: 1103
diff changeset
   424
                      Width:  64; Height: 64; saveSurf: false),// sprCakeWalk
c77267d982ee Animate falling and waking up cake
unc0rr
parents: 1103
diff changeset
   425
                     (FileName:  'Cake_down'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
1125
87937426031b Draw yet not available ammo grayscaled
unc0rr
parents: 1123
diff changeset
   426
                      Width:  64; Height: 64; saveSurf: false),// sprCakeDown
87937426031b Draw yet not available ammo grayscaled
unc0rr
parents: 1123
diff changeset
   427
                     (FileName:   'Ammos_bw'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
87937426031b Draw yet not available ammo grayscaled
unc0rr
parents: 1123
diff changeset
   428
                      Width:  32; Height: 32; saveSurf: false) // sprAMAmmosBW
35
9367f246fb5f - New rope
unc0rr
parents: 22
diff changeset
   429
                     );
688
e4d1fb310a66 Convert some stuff to sprites
unc0rr
parents: 621
diff changeset
   430
1034
05f003ad3caa Further work on taunts
unc0rr
parents: 1033
diff changeset
   431
	Wavez: array [TWave] of record
05f003ad3caa Further work on taunts
unc0rr
parents: 1033
diff changeset
   432
			Sprite: TSprite;
05f003ad3caa Further work on taunts
unc0rr
parents: 1033
diff changeset
   433
			FramesCount: Longword;
1037
63f956a6fe7f Lemonade taunt
unc0rr
parents: 1036
diff changeset
   434
			cmd: String[20];
1034
05f003ad3caa Further work on taunts
unc0rr
parents: 1033
diff changeset
   435
			end = (
1037
63f956a6fe7f Lemonade taunt
unc0rr
parents: 1036
diff changeset
   436
			(Sprite:   sprKowtow; FramesCount: 12; cmd: '/rollup'),
63f956a6fe7f Lemonade taunt
unc0rr
parents: 1036
diff changeset
   437
			(Sprite:      sprSad; FramesCount: 14; cmd: '/sad'),
63f956a6fe7f Lemonade taunt
unc0rr
parents: 1036
diff changeset
   438
			(Sprite:     sprWave; FramesCount: 16; cmd: '/wave'),
63f956a6fe7f Lemonade taunt
unc0rr
parents: 1036
diff changeset
   439
			(Sprite:   sprHurrah; FramesCount: 14; cmd: '/hurrah'),
63f956a6fe7f Lemonade taunt
unc0rr
parents: 1036
diff changeset
   440
			(Sprite: sprLemonade; FramesCount: 24; cmd: '/ilovelotsoflemonade')
1034
05f003ad3caa Further work on taunts
unc0rr
parents: 1033
diff changeset
   441
			);
05f003ad3caa Further work on taunts
unc0rr
parents: 1033
diff changeset
   442
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   443
      Soundz: array[TSound] of record
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   444
                FileName: String[19];
799
71ba310da909 - Commit voice sounds by Stephen Alexander
unc0rr
parents: 793
diff changeset
   445
                Path    : TPathType;
71ba310da909 - Commit voice sounds by Stephen Alexander
unc0rr
parents: 793
diff changeset
   446
                id      : PMixChunk;
71ba310da909 - Commit voice sounds by Stephen Alexander
unc0rr
parents: 793
diff changeset
   447
                lastChan: LongInt;
71ba310da909 - Commit voice sounds by Stephen Alexander
unc0rr
parents: 793
diff changeset
   448
                end = (
71ba310da909 - Commit voice sounds by Stephen Alexander
unc0rr
parents: 793
diff changeset
   449
                (FileName: 'grenadeimpact.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndGrenadeImpact
71ba310da909 - Commit voice sounds by Stephen Alexander
unc0rr
parents: 793
diff changeset
   450
                (FileName:     'explosion.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndExplosion
71ba310da909 - Commit voice sounds by Stephen Alexander
unc0rr
parents: 793
diff changeset
   451
                (FileName:  'throwpowerup.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndThrowPowerUp
71ba310da909 - Commit voice sounds by Stephen Alexander
unc0rr
parents: 793
diff changeset
   452
                (FileName:  'throwrelease.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndThrowRelease
71ba310da909 - Commit voice sounds by Stephen Alexander
unc0rr
parents: 793
diff changeset
   453
                (FileName:        'splash.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndSplash
71ba310da909 - Commit voice sounds by Stephen Alexander
unc0rr
parents: 793
diff changeset
   454
                (FileName: 'shotgunreload.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndShotgunReload
71ba310da909 - Commit voice sounds by Stephen Alexander
unc0rr
parents: 793
diff changeset
   455
                (FileName:   'shotgunfire.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndShotgunFire
71ba310da909 - Commit voice sounds by Stephen Alexander
unc0rr
parents: 793
diff changeset
   456
                (FileName:   'graveimpact.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndGraveImpact
71ba310da909 - Commit voice sounds by Stephen Alexander
unc0rr
parents: 793
diff changeset
   457
                (FileName:      'minetick.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndMineTicks
71ba310da909 - Commit voice sounds by Stephen Alexander
unc0rr
parents: 793
diff changeset
   458
                (FileName:    'pickhammer.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndPickhammer
71ba310da909 - Commit voice sounds by Stephen Alexander
unc0rr
parents: 793
diff changeset
   459
                (FileName:           'gun.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndGun
71ba310da909 - Commit voice sounds by Stephen Alexander
unc0rr
parents: 793
diff changeset
   460
                (FileName:           'ufo.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndUFO
71ba310da909 - Commit voice sounds by Stephen Alexander
unc0rr
parents: 793
diff changeset
   461
                (FileName:         'Jump1.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndJump1
71ba310da909 - Commit voice sounds by Stephen Alexander
unc0rr
parents: 793
diff changeset
   462
                (FileName:         'Jump2.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndJump2
800
e95f16b7ec80 - Your hedgehogs says you: "Yes, sir"
unc0rr
parents: 799
diff changeset
   463
                (FileName:         'Jump3.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndJump3
e95f16b7ec80 - Your hedgehogs says you: "Yes, sir"
unc0rr
parents: 799
diff changeset
   464
                (FileName:        'Yessir.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndYesSir
801
0323e5c7ee54 - 'Incoming!' shout when the plane appears
unc0rr
parents: 800
diff changeset
   465
                (FileName:         'Laugh.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndLaugh
0323e5c7ee54 - 'Incoming!' shout when the plane appears
unc0rr
parents: 800
diff changeset
   466
                (FileName:     'Illgetyou.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndIllGetYou
815
82ff416301bd Use sounds 'stupid' and 'missed'
unc0rr
parents: 805
diff changeset
   467
                (FileName:      'Incoming.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndIncoming
82ff416301bd Use sounds 'stupid' and 'missed'
unc0rr
parents: 805
diff changeset
   468
                (FileName:        'Missed.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndMissed
829
1209eb768acf Use 'first blood' sound
unc0rr
parents: 825
diff changeset
   469
                (FileName:        'Stupid.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndStupid
863
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 853
diff changeset
   470
                (FileName:    'Firstblood.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndFirstBlood
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 853
diff changeset
   471
                (FileName:        'Boring.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndBoring
864
024369e09a53 Use some more sounds
unc0rr
parents: 863
diff changeset
   472
                (FileName:        'Byebye.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndByeBye
024369e09a53 Use some more sounds
unc0rr
parents: 863
diff changeset
   473
                (FileName:      'Sameteam.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndSameTeam
865
a4a5ec6c61d4 - Fix introduced bug with hh physics
unc0rr
parents: 864
diff changeset
   474
                (FileName:        'Nutter.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndNutter
866
ac6f6c95c23f - Some more sounds
unc0rr
parents: 865
diff changeset
   475
                (FileName:'Reinforcements.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndReinforce
ac6f6c95c23f - Some more sounds
unc0rr
parents: 865
diff changeset
   476
                (FileName:       'Traitor.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndTraitor
867
dc7901b1120e - Use more sounds
unc0rr
parents: 866
diff changeset
   477
                (FileName:'Youllregretthat.ogg';Path: ptVoices; id: nil; lastChan: 0),// sndRegret
870
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   478
                (FileName:     'Enemydown.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndEnemyDown
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   479
                (FileName:        'Coward.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndCoward
873
9bec5af9b23c One more sound
unc0rr
parents: 870
diff changeset
   480
                (FileName:         'Hurry.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndHurry
992
c16355b0c982 Use Kamikaze sound
unc0rr
parents: 988
diff changeset
   481
                (FileName:       'Watchit.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndWatchIt
1111
25d0ca2e4a7d Play sound before cake explodes
unc0rr
parents: 1109
diff changeset
   482
                (FileName:      'Kamikaze.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndKamikaze
1123
ed713652afae Play Ow1.ogg and Ow4.ogg when hedgehog falls
unc0rr
parents: 1118
diff changeset
   483
                (FileName:         'cake2.ogg'; Path: ptSounds; id: nil; lastChan: 0),// sndCake
ed713652afae Play Ow1.ogg and Ow4.ogg when hedgehog falls
unc0rr
parents: 1118
diff changeset
   484
                (FileName:           'Ow1.ogg'; Path: ptVoices; id: nil; lastChan: 0),// sndOw1
ed713652afae Play Ow1.ogg and Ow4.ogg when hedgehog falls
unc0rr
parents: 1118
diff changeset
   485
                (FileName:           'Ow4.ogg'; Path: ptVoices; id: nil; lastChan: 0) // sndOw4
815
82ff416301bd Use sounds 'stupid' and 'missed'
unc0rr
parents: 805
diff changeset
   486
                );
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   487
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   488
      Ammoz: array [TAmmoType] of record
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   489
                                  NameId: TAmmoStrId;
843
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 834
diff changeset
   490
                                  NameTex: PTexture;
394
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
   491
                                  Probability, NumberInCase: Longword;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   492
                                  Ammo: TAmmo;
112
ca5f06017e99 Fix use of slot 8 and avoid such bug in future
unc0rr
parents: 109
diff changeset
   493
                                  Slot: 0..cMaxSlotIndex;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   494
                                  TimeAfterTurn: Longword;
304
8096e69e839e Attack angle constraints
unc0rr
parents: 302
diff changeset
   495
                                  minAngle, maxAngle: Longword;
830
f07267032194 - Add statistics info for ammo used in step and whether it is damaging ammo
unc0rr
parents: 829
diff changeset
   496
                                  isDamaging: boolean;
941
b5222ddafe1f - Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
unc0rr
parents: 936
diff changeset
   497
                                  SkipTurns: Longword;
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   498
                                  PosCount: Longword;
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   499
                                  PosSprite: TSprite;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   500
                                  end = (
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   501
                                  (NameId: sidGrenade;
843
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 834
diff changeset
   502
                                   NameTex: nil;
394
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
   503
                                   Probability: 0;
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
   504
                                   NumberInCase: 1;
263
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 211
diff changeset
   505
                                   Ammo: (Propz: ammoprop_Timerable or
930
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   506
                                                 ammoprop_Power or
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   507
                                                 ammoprop_AltUse;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   508
                                          Count: AMMO_INFINITE;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   509
                                          NumPerTurn: 0;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   510
                                          Timer: 3000;
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   511
                                          Pos: 0;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   512
                                          AmmoType: amGrenade);
10
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
   513
                                   Slot: 1;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   514
                                   TimeAfterTurn: 3000;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   515
                                   minAngle: 0;
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   516
                                   maxAngle: 0;
830
f07267032194 - Add statistics info for ammo used in step and whether it is damaging ammo
unc0rr
parents: 829
diff changeset
   517
                                   isDamaging: true;
941
b5222ddafe1f - Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
unc0rr
parents: 936
diff changeset
   518
                                   SkipTurns: 0;
495
62c1c2b4414c - Fix most of the warnings in hwengine
unc0rr
parents: 467
diff changeset
   519
                                   PosCount: 1;
62c1c2b4414c - Fix most of the warnings in hwengine
unc0rr
parents: 467
diff changeset
   520
                                   PosSprite: sprWater),
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   521
                                  (NameId: sidClusterBomb;
843
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 834
diff changeset
   522
                                   NameTex: nil;
394
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
   523
                                   Probability: 100;
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
   524
                                   NumberInCase: 3;
263
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 211
diff changeset
   525
                                   Ammo: (Propz: ammoprop_Timerable or
930
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   526
                                                 ammoprop_Power or
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   527
                                                 ammoprop_AltUse;
78
66bb79dd248d Cluster bomb
unc0rr
parents: 75
diff changeset
   528
                                          Count: 5;
66bb79dd248d Cluster bomb
unc0rr
parents: 75
diff changeset
   529
                                          NumPerTurn: 0;
66bb79dd248d Cluster bomb
unc0rr
parents: 75
diff changeset
   530
                                          Timer: 3000;
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   531
                                          Pos: 0;
78
66bb79dd248d Cluster bomb
unc0rr
parents: 75
diff changeset
   532
                                          AmmoType: amClusterBomb);
66bb79dd248d Cluster bomb
unc0rr
parents: 75
diff changeset
   533
                                   Slot: 1;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   534
                                   TimeAfterTurn: 3000;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   535
                                   minAngle: 0;
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   536
                                   maxAngle: 0;
830
f07267032194 - Add statistics info for ammo used in step and whether it is damaging ammo
unc0rr
parents: 829
diff changeset
   537
                                   isDamaging: true;
941
b5222ddafe1f - Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
unc0rr
parents: 936
diff changeset
   538
                                   SkipTurns: 0;
495
62c1c2b4414c - Fix most of the warnings in hwengine
unc0rr
parents: 467
diff changeset
   539
                                   PosCount: 1;
62c1c2b4414c - Fix most of the warnings in hwengine
unc0rr
parents: 467
diff changeset
   540
                                   PosSprite: sprWater),
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   541
                                  (NameId: sidBazooka;
843
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 834
diff changeset
   542
                                   NameTex: nil;
394
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
   543
                                   Probability: 0;
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
   544
                                   NumberInCase: 1;
930
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   545
                                   Ammo: (Propz: ammoprop_Power or
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   546
                                                 ammoprop_AltUse;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   547
                                          Count: AMMO_INFINITE;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   548
                                          NumPerTurn: 0;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   549
                                          Timer: 0;
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   550
                                          Pos: 0;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   551
                                          AmmoType: amBazooka);
10
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
   552
                                   Slot: 0;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   553
                                   TimeAfterTurn: 3000;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   554
                                   minAngle: 0;
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   555
                                   maxAngle: 0;
830
f07267032194 - Add statistics info for ammo used in step and whether it is damaging ammo
unc0rr
parents: 829
diff changeset
   556
                                   isDamaging: true;
941
b5222ddafe1f - Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
unc0rr
parents: 936
diff changeset
   557
                                   SkipTurns: 0;
495
62c1c2b4414c - Fix most of the warnings in hwengine
unc0rr
parents: 467
diff changeset
   558
                                   PosCount: 1;
62c1c2b4414c - Fix most of the warnings in hwengine
unc0rr
parents: 467
diff changeset
   559
                                   PosSprite: sprWater),
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   560
                                  (NameId: sidUFO;
843
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 834
diff changeset
   561
                                   NameTex: nil;
394
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
   562
                                   Probability: 100;
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
   563
                                   NumberInCase: 1;
263
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 211
diff changeset
   564
                                   Ammo: (Propz: ammoprop_Power or
553
5478386d935f - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr
parents: 547
diff changeset
   565
                                                 ammoprop_NeedTarget or
5478386d935f - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr
parents: 547
diff changeset
   566
                                                 ammoprop_DontHold;
56
a29135563e94 - Replaced water sprite
unc0rr
parents: 55
diff changeset
   567
                                          Count: 2;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   568
                                          NumPerTurn: 0;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   569
                                          Timer: 0;
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   570
                                          Pos: 0;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   571
                                          AmmoType: amUFO);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   572
                                   Slot: 0;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   573
                                   TimeAfterTurn: 3000;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   574
                                   minAngle: 0;
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   575
                                   maxAngle: 0;
830
f07267032194 - Add statistics info for ammo used in step and whether it is damaging ammo
unc0rr
parents: 829
diff changeset
   576
                                   isDamaging: true;
941
b5222ddafe1f - Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
unc0rr
parents: 936
diff changeset
   577
                                   SkipTurns: 0;
495
62c1c2b4414c - Fix most of the warnings in hwengine
unc0rr
parents: 467
diff changeset
   578
                                   PosCount: 1;
62c1c2b4414c - Fix most of the warnings in hwengine
unc0rr
parents: 467
diff changeset
   579
                                   PosSprite: sprWater),
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   580
                                  (NameId: sidShotgun;
843
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 834
diff changeset
   581
                                   NameTex: nil;
394
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
   582
                                   Probability: 0;
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
   583
                                   NumberInCase: 1;
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   584
                                   Ammo: (Propz: ammoprop_ForwMsgs;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   585
                                          Count: AMMO_INFINITE;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   586
                                          NumPerTurn: 1;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   587
                                          Timer: 0;
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   588
                                          Pos: 0;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   589
                                          AmmoType: amShotgun);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   590
                                   Slot: 2;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   591
                                   TimeAfterTurn: 3000;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   592
                                   minAngle: 0;
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   593
                                   maxAngle: 0;
830
f07267032194 - Add statistics info for ammo used in step and whether it is damaging ammo
unc0rr
parents: 829
diff changeset
   594
                                   isDamaging: true;
941
b5222ddafe1f - Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
unc0rr
parents: 936
diff changeset
   595
                                   SkipTurns: 0;
495
62c1c2b4414c - Fix most of the warnings in hwengine
unc0rr
parents: 467
diff changeset
   596
                                   PosCount: 1;
62c1c2b4414c - Fix most of the warnings in hwengine
unc0rr
parents: 467
diff changeset
   597
                                   PosSprite: sprWater),
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   598
                                  (NameId: sidPickHammer;
843
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 834
diff changeset
   599
                                   NameTex: nil;
394
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
   600
                                   Probability: 0;
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
   601
                                   NumberInCase: 1;
263
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 211
diff changeset
   602
                                   Ammo: (Propz: ammoprop_ForwMsgs or
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 534
diff changeset
   603
                                                 ammoprop_AttackInMove or
553
5478386d935f - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr
parents: 547
diff changeset
   604
                                                 ammoprop_NoCrosshair or
5478386d935f - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr
parents: 547
diff changeset
   605
                                                 ammoprop_DontHold;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   606
                                          Count: 2;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   607
                                          NumPerTurn: 0;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   608
                                          Timer: 0;
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   609
                                          Pos: 0;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   610
                                          AmmoType: amPickHammer);
263
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 211
diff changeset
   611
                                   Slot: 6;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   612
                                   TimeAfterTurn: 0;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   613
                                   minAngle: 0;
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   614
                                   maxAngle: 0;
830
f07267032194 - Add statistics info for ammo used in step and whether it is damaging ammo
unc0rr
parents: 829
diff changeset
   615
                                   isDamaging: false;
941
b5222ddafe1f - Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
unc0rr
parents: 936
diff changeset
   616
                                   SkipTurns: 0;
495
62c1c2b4414c - Fix most of the warnings in hwengine
unc0rr
parents: 467
diff changeset
   617
                                   PosCount: 1;
62c1c2b4414c - Fix most of the warnings in hwengine
unc0rr
parents: 467
diff changeset
   618
                                   PosSprite: sprWater),
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   619
                                  (NameId: sidSkip;
843
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 834
diff changeset
   620
                                   NameTex: nil;
394
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
   621
                                   Probability: 0;
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
   622
                                   NumberInCase: 1;
553
5478386d935f - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr
parents: 547
diff changeset
   623
                                   Ammo: (Propz: ammoprop_DontHold;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   624
                                          Count: AMMO_INFINITE;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   625
                                          NumPerTurn: 0;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   626
                                          Timer: 0;
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   627
                                          Pos: 0;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   628
                                          AmmoType: amSkip);
263
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 211
diff changeset
   629
                                   Slot: 8;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   630
                                   TimeAfterTurn: 0;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   631
                                   minAngle: 0;
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   632
                                   maxAngle: 0;
830
f07267032194 - Add statistics info for ammo used in step and whether it is damaging ammo
unc0rr
parents: 829
diff changeset
   633
                                   isDamaging: false;
941
b5222ddafe1f - Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
unc0rr
parents: 936
diff changeset
   634
                                   SkipTurns: 0;
495
62c1c2b4414c - Fix most of the warnings in hwengine
unc0rr
parents: 467
diff changeset
   635
                                   PosCount: 1;
62c1c2b4414c - Fix most of the warnings in hwengine
unc0rr
parents: 467
diff changeset
   636
                                   PosSprite: sprWater),
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   637
                                  (NameId: sidRope;
843
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 834
diff changeset
   638
                                   NameTex: nil;
394
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
   639
                                   Probability: 100;
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
   640
                                   NumberInCase: 3;
263
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 211
diff changeset
   641
                                   Ammo: (Propz: ammoprop_ForwMsgs or
553
5478386d935f - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr
parents: 547
diff changeset
   642
                                                 ammoprop_AttackInMove or
928
b9064b48b001 Some preparation work for attacking from rope, parachute and etc.
unc0rr
parents: 926
diff changeset
   643
                                                 ammoprop_DontHold or
b9064b48b001 Some preparation work for attacking from rope, parachute and etc.
unc0rr
parents: 926
diff changeset
   644
                                                 ammoprop_AltAttack;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   645
                                          Count: 5;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   646
                                          NumPerTurn: 0;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   647
                                          Timer: 0;
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   648
                                          Pos: 0;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   649
                                          AmmoType: amRope);
263
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 211
diff changeset
   650
                                   Slot: 7;
304
8096e69e839e Attack angle constraints
unc0rr
parents: 302
diff changeset
   651
                                   TimeAfterTurn: 0;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   652
                                   minAngle: 0;
823
90d651e75547 Use ammo-in-hand sprites for desert eagle, shotgun and bazooka
unc0rr
parents: 822
diff changeset
   653
                                   maxAngle: cMaxAngle div 2;
830
f07267032194 - Add statistics info for ammo used in step and whether it is damaging ammo
unc0rr
parents: 829
diff changeset
   654
                                   isDamaging: false;
941
b5222ddafe1f - Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
unc0rr
parents: 936
diff changeset
   655
                                   SkipTurns: 0;
495
62c1c2b4414c - Fix most of the warnings in hwengine
unc0rr
parents: 467
diff changeset
   656
                                   PosCount: 1;
62c1c2b4414c - Fix most of the warnings in hwengine
unc0rr
parents: 467
diff changeset
   657
                                   PosSprite: sprWater),
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   658
                                  (NameId: sidMine;
843
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 834
diff changeset
   659
                                   NameTex: nil;
394
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
   660
                                   Probability: 100;
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
   661
                                   NumberInCase: 1;
553
5478386d935f - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr
parents: 547
diff changeset
   662
                                   Ammo: (Propz: ammoprop_NoCrosshair or
931
ab4d98858a40 Fix some bugs with dropping from parachute
unc0rr
parents: 930
diff changeset
   663
                                                 ammoprop_AttackInMove or
930
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   664
                                                 ammoprop_DontHold or
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   665
                                                 ammoprop_AltUse;
56
a29135563e94 - Replaced water sprite
unc0rr
parents: 55
diff changeset
   666
                                          Count: 2;
10
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
   667
                                          NumPerTurn: 0;
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
   668
                                          Timer: 0;
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   669
                                          Pos: 0;
10
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
   670
                                          AmmoType: amMine);
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
   671
                                   Slot: 4;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   672
                                   TimeAfterTurn: 5000;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   673
                                   minAngle: 0;
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   674
                                   maxAngle: 0;
830
f07267032194 - Add statistics info for ammo used in step and whether it is damaging ammo
unc0rr
parents: 829
diff changeset
   675
                                   isDamaging: true;
941
b5222ddafe1f - Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
unc0rr
parents: 936
diff changeset
   676
                                   SkipTurns: 0;
495
62c1c2b4414c - Fix most of the warnings in hwengine
unc0rr
parents: 467
diff changeset
   677
                                   PosCount: 1;
62c1c2b4414c - Fix most of the warnings in hwengine
unc0rr
parents: 467
diff changeset
   678
                                   PosSprite: sprWater),
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   679
                                  (NameId: sidDEagle;
843
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 834
diff changeset
   680
                                   NameTex: nil;
394
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
   681
                                   Probability: 100;
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
   682
                                   NumberInCase: 2;
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 35
diff changeset
   683
                                   Ammo: (Propz: 0;
75
d2b737858ff7 - New First Aid powerup
unc0rr
parents: 74
diff changeset
   684
                                          Count: 3;
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 35
diff changeset
   685
                                          NumPerTurn: 3;
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 35
diff changeset
   686
                                          Timer: 0;
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   687
                                          Pos: 0;
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 35
diff changeset
   688
                                          AmmoType: amDEagle);
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 35
diff changeset
   689
                                   Slot: 2;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   690
                                   TimeAfterTurn: 3000;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   691
                                   minAngle: 0;
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   692
                                   maxAngle: 0;
830
f07267032194 - Add statistics info for ammo used in step and whether it is damaging ammo
unc0rr
parents: 829
diff changeset
   693
                                   isDamaging: true;
941
b5222ddafe1f - Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
unc0rr
parents: 936
diff changeset
   694
                                   SkipTurns: 0;
495
62c1c2b4414c - Fix most of the warnings in hwengine
unc0rr
parents: 467
diff changeset
   695
                                   PosCount: 1;
62c1c2b4414c - Fix most of the warnings in hwengine
unc0rr
parents: 467
diff changeset
   696
                                   PosSprite: sprWater),
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   697
                                  (NameId: sidDynamite;
843
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 834
diff changeset
   698
                                   NameTex: nil;
394
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
   699
                                   Probability: 100;
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
   700
                                   NumberInCase: 1;
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   701
                                   Ammo: (Propz: ammoprop_NoCrosshair or
553
5478386d935f - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr
parents: 547
diff changeset
   702
                                                 ammoprop_AttackInMove or
930
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   703
                                                 ammoprop_DontHold or
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   704
                                                 ammoprop_AltUse;
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   705
                                          Count: 1;
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   706
                                          NumPerTurn: 0;
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   707
                                          Timer: 0;
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   708
                                          Pos: 0;
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   709
                                          AmmoType: amDynamite);
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   710
                                   Slot: 4;
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   711
                                   TimeAfterTurn: 5000;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   712
                                   minAngle: 0;
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   713
                                   maxAngle: 0;
830
f07267032194 - Add statistics info for ammo used in step and whether it is damaging ammo
unc0rr
parents: 829
diff changeset
   714
                                   isDamaging: true;
941
b5222ddafe1f - Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
unc0rr
parents: 936
diff changeset
   715
                                   SkipTurns: 0;
495
62c1c2b4414c - Fix most of the warnings in hwengine
unc0rr
parents: 467
diff changeset
   716
                                   PosCount: 1;
62c1c2b4414c - Fix most of the warnings in hwengine
unc0rr
parents: 467
diff changeset
   717
                                   PosSprite: sprWater),
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   718
                                  (NameId: sidFirePunch;
843
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 834
diff changeset
   719
                                   NameTex: nil;
394
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
   720
                                   Probability: 0;
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
   721
                                   NumberInCase: 1;
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   722
                                   Ammo: (Propz: ammoprop_NoCrosshair or
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   723
                                                 ammoprop_ForwMsgs or
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 534
diff changeset
   724
                                                 ammoprop_AttackInMove;
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   725
                                          Count: AMMO_INFINITE;
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   726
                                          NumPerTurn: 0;
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   727
                                          Timer: 0;
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   728
                                          Pos: 0;
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   729
                                          AmmoType: amFirePunch);
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   730
                                   Slot: 3;
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   731
                                   TimeAfterTurn: 3000;
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   732
                                   MinAngle: 0;
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   733
                                   maxAngle: 0;
830
f07267032194 - Add statistics info for ammo used in step and whether it is damaging ammo
unc0rr
parents: 829
diff changeset
   734
                                   isDamaging: true;
941
b5222ddafe1f - Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
unc0rr
parents: 936
diff changeset
   735
                                   SkipTurns: 0;
495
62c1c2b4414c - Fix most of the warnings in hwengine
unc0rr
parents: 467
diff changeset
   736
                                   PosCount: 1;
62c1c2b4414c - Fix most of the warnings in hwengine
unc0rr
parents: 467
diff changeset
   737
                                   PosSprite: sprWater),
925
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
   738
                                  (NameId: sidWhip;
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
   739
                                   NameTex: nil;
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
   740
                                   Probability: 0;
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
   741
                                   NumberInCase: 1;
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
   742
                                   Ammo: (Propz: ammoprop_NoCrosshair;
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
   743
                                          Count: AMMO_INFINITE;
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
   744
                                          NumPerTurn: 0;
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
   745
                                          Timer: 0;
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
   746
                                          Pos: 0;
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
   747
                                          AmmoType: amWhip);
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
   748
                                   Slot: 3;
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
   749
                                   TimeAfterTurn: 3000;
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
   750
                                   MinAngle: 0;
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
   751
                                   maxAngle: 0;
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
   752
                                   isDamaging: true;
941
b5222ddafe1f - Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
unc0rr
parents: 936
diff changeset
   753
                                   SkipTurns: 0;
925
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
   754
                                   PosCount: 1;
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
   755
                                   PosSprite: sprWater),
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   756
                                  (NameId: sidBaseballBat;
843
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 834
diff changeset
   757
                                   NameTex: nil;
394
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
   758
                                   Probability: 100;
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
   759
                                   NumberInCase: 1;
553
5478386d935f - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr
parents: 547
diff changeset
   760
                                   Ammo: (Propz: ammoprop_DontHold;
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   761
                                          Count: 1;
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   762
                                          NumPerTurn: 0;
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   763
                                          Timer: 0;
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   764
                                          Pos: 0;
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   765
                                          AmmoType: amBaseballBat);
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   766
                                   Slot: 3;
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   767
                                   TimeAfterTurn: 5000;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   768
                                   minAngle: 0;
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   769
                                   maxAngle: cMaxAngle div 2;
830
f07267032194 - Add statistics info for ammo used in step and whether it is damaging ammo
unc0rr
parents: 829
diff changeset
   770
                                   isDamaging: true;
941
b5222ddafe1f - Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
unc0rr
parents: 936
diff changeset
   771
                                   SkipTurns: 2;
495
62c1c2b4414c - Fix most of the warnings in hwengine
unc0rr
parents: 467
diff changeset
   772
                                   PosCount: 1;
62c1c2b4414c - Fix most of the warnings in hwengine
unc0rr
parents: 467
diff changeset
   773
                                   PosSprite: sprWater),
211
558476056205 Parachute
unc0rr
parents: 202
diff changeset
   774
                                  (NameId: sidParachute;
843
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 834
diff changeset
   775
                                   NameTex: nil;
394
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
   776
                                   Probability: 100;
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
   777
                                   NumberInCase: 1;
263
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 211
diff changeset
   778
                                   Ammo: (Propz: ammoprop_ForwMsgs or
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 534
diff changeset
   779
                                                 ammoprop_AttackInMove or
553
5478386d935f - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr
parents: 547
diff changeset
   780
                                                 ammoprop_NoCrosshair or
928
b9064b48b001 Some preparation work for attacking from rope, parachute and etc.
unc0rr
parents: 926
diff changeset
   781
                                                 ammoprop_DontHold or
b9064b48b001 Some preparation work for attacking from rope, parachute and etc.
unc0rr
parents: 926
diff changeset
   782
                                                 ammoprop_AltAttack;
211
558476056205 Parachute
unc0rr
parents: 202
diff changeset
   783
                                          Count: 2;
558476056205 Parachute
unc0rr
parents: 202
diff changeset
   784
                                          NumPerTurn: 0;
558476056205 Parachute
unc0rr
parents: 202
diff changeset
   785
                                          Timer: 0;
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   786
                                          Pos: 0;
211
558476056205 Parachute
unc0rr
parents: 202
diff changeset
   787
                                          AmmoType: amParachute);
263
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 211
diff changeset
   788
                                   Slot: 7;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   789
                                   TimeAfterTurn: 0;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   790
                                   minAngle: 0;
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   791
                                   maxAngle: 0;
830
f07267032194 - Add statistics info for ammo used in step and whether it is damaging ammo
unc0rr
parents: 829
diff changeset
   792
                                   isDamaging: false;
941
b5222ddafe1f - Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
unc0rr
parents: 936
diff changeset
   793
                                   SkipTurns: 0;
495
62c1c2b4414c - Fix most of the warnings in hwengine
unc0rr
parents: 467
diff changeset
   794
                                   PosCount: 1;
62c1c2b4414c - Fix most of the warnings in hwengine
unc0rr
parents: 467
diff changeset
   795
                                   PosSprite: sprWater),
263
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 211
diff changeset
   796
                                  (NameId: sidAirAttack;
843
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 834
diff changeset
   797
                                   NameTex: nil;
394
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
   798
                                   Probability: 100;
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
   799
                                   NumberInCase: 1;
263
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 211
diff changeset
   800
                                   Ammo: (Propz: ammoprop_NoCrosshair or
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 211
diff changeset
   801
                                                 ammoprop_NeedTarget or
553
5478386d935f - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr
parents: 547
diff changeset
   802
                                                 ammoprop_AttackingPut or
5478386d935f - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr
parents: 547
diff changeset
   803
                                                 ammoprop_DontHold;
285
cdab49768c83 Mine Strike weapon
unc0rr
parents: 283
diff changeset
   804
                                          Count: 1;
263
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 211
diff changeset
   805
                                          NumPerTurn: 0;
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 211
diff changeset
   806
                                          Timer: 0;
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   807
                                          Pos: 0;
263
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 211
diff changeset
   808
                                          AmmoType: amAirAttack);
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 211
diff changeset
   809
                                   Slot: 5;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   810
                                   TimeAfterTurn: 0;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   811
                                   minAngle: 0;
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   812
                                   maxAngle: 0;
830
f07267032194 - Add statistics info for ammo used in step and whether it is damaging ammo
unc0rr
parents: 829
diff changeset
   813
                                   isDamaging: true;
941
b5222ddafe1f - Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
unc0rr
parents: 936
diff changeset
   814
                                   SkipTurns: 5;
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   815
                                   PosCount: 2;
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   816
                                   PosSprite: sprAmAirplane),
285
cdab49768c83 Mine Strike weapon
unc0rr
parents: 283
diff changeset
   817
                                  (NameId: sidMineStrike;
843
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 834
diff changeset
   818
                                   NameTex: nil;
394
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
   819
                                   Probability: 400;
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
   820
                                   NumberInCase: 1;
285
cdab49768c83 Mine Strike weapon
unc0rr
parents: 283
diff changeset
   821
                                   Ammo: (Propz: ammoprop_NoCrosshair or
cdab49768c83 Mine Strike weapon
unc0rr
parents: 283
diff changeset
   822
                                                 ammoprop_NeedTarget or
553
5478386d935f - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr
parents: 547
diff changeset
   823
                                                 ammoprop_AttackingPut or
5478386d935f - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr
parents: 547
diff changeset
   824
                                                 ammoprop_DontHold;
285
cdab49768c83 Mine Strike weapon
unc0rr
parents: 283
diff changeset
   825
                                          Count: 1;
cdab49768c83 Mine Strike weapon
unc0rr
parents: 283
diff changeset
   826
                                          NumPerTurn: 0;
cdab49768c83 Mine Strike weapon
unc0rr
parents: 283
diff changeset
   827
                                          Timer: 0;
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   828
                                          Pos: 0;
285
cdab49768c83 Mine Strike weapon
unc0rr
parents: 283
diff changeset
   829
                                          AmmoType: amMineStrike);
cdab49768c83 Mine Strike weapon
unc0rr
parents: 283
diff changeset
   830
                                   Slot: 5;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   831
                                   TimeAfterTurn: 0;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   832
                                   minAngle: 0;
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   833
                                   maxAngle: 0;
830
f07267032194 - Add statistics info for ammo used in step and whether it is damaging ammo
unc0rr
parents: 829
diff changeset
   834
                                   isDamaging: true;
941
b5222ddafe1f - Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
unc0rr
parents: 936
diff changeset
   835
                                   SkipTurns: 5;
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   836
                                   PosCount: 2;
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   837
                                   PosSprite: sprAmAirplane),
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   838
                                  (NameId: sidBlowTorch;
843
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 834
diff changeset
   839
                                   NameTex: nil;
394
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
   840
                                   Probability: 100;
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
   841
                                   NumberInCase: 2;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   842
                                   Ammo: (Propz: ammoprop_ForwMsgs;
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   843
                                          Count: 1;
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   844
                                          NumPerTurn: 0;
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   845
                                          Timer: 0;
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   846
                                          Pos: 0;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   847
                                          AmmoType: amBlowTorch);
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   848
                                   Slot: 6;
304
8096e69e839e Attack angle constraints
unc0rr
parents: 302
diff changeset
   849
                                   TimeAfterTurn: 3000;
305
1c1cd66ffcdc Better blowtorch
unc0rr
parents: 304
diff changeset
   850
                                   minAngle: 768;
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   851
                                   maxAngle: 1280;
830
f07267032194 - Add statistics info for ammo used in step and whether it is damaging ammo
unc0rr
parents: 829
diff changeset
   852
                                   isDamaging: false;
941
b5222ddafe1f - Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
unc0rr
parents: 936
diff changeset
   853
                                   SkipTurns: 0;
495
62c1c2b4414c - Fix most of the warnings in hwengine
unc0rr
parents: 467
diff changeset
   854
                                   PosCount: 1;
62c1c2b4414c - Fix most of the warnings in hwengine
unc0rr
parents: 467
diff changeset
   855
                                   PosSprite: sprWater),
409
4f1841929ccc Construction tool
unc0rr
parents: 408
diff changeset
   856
                                  (NameId: sidGirder;
843
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 834
diff changeset
   857
                                   NameTex: nil;
409
4f1841929ccc Construction tool
unc0rr
parents: 408
diff changeset
   858
                                   Probability: 400;
411
fe3a3bd0512f Increased number of construction tools in ammo case
unc0rr
parents: 409
diff changeset
   859
                                   NumberInCase: 3;
409
4f1841929ccc Construction tool
unc0rr
parents: 408
diff changeset
   860
                                   Ammo: (Propz: ammoprop_NoCrosshair or
4f1841929ccc Construction tool
unc0rr
parents: 408
diff changeset
   861
                                                 ammoprop_NeedTarget or
553
5478386d935f - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr
parents: 547
diff changeset
   862
                                                 ammoprop_AttackingPut or
5478386d935f - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr
parents: 547
diff changeset
   863
                                                 ammoprop_DontHold;
409
4f1841929ccc Construction tool
unc0rr
parents: 408
diff changeset
   864
                                          Count: 1;
4f1841929ccc Construction tool
unc0rr
parents: 408
diff changeset
   865
                                          NumPerTurn: 0;
4f1841929ccc Construction tool
unc0rr
parents: 408
diff changeset
   866
                                          Timer: 0;
4f1841929ccc Construction tool
unc0rr
parents: 408
diff changeset
   867
                                          Pos: 0;
4f1841929ccc Construction tool
unc0rr
parents: 408
diff changeset
   868
                                          AmmoType: amGirder);
4f1841929ccc Construction tool
unc0rr
parents: 408
diff changeset
   869
                                   Slot: 6;
4f1841929ccc Construction tool
unc0rr
parents: 408
diff changeset
   870
                                   TimeAfterTurn: 3000;
4f1841929ccc Construction tool
unc0rr
parents: 408
diff changeset
   871
                                   minAngle: 0;
4f1841929ccc Construction tool
unc0rr
parents: 408
diff changeset
   872
                                   maxAngle: 0;
830
f07267032194 - Add statistics info for ammo used in step and whether it is damaging ammo
unc0rr
parents: 829
diff changeset
   873
                                   isDamaging: false;
941
b5222ddafe1f - Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
unc0rr
parents: 936
diff changeset
   874
                                   SkipTurns: 0;
423
5f4559ce7062 Better construction tool
unc0rr
parents: 411
diff changeset
   875
                                   PosCount: 8;
520
e83dfb7ffead Teleportation tool
unc0rr
parents: 511
diff changeset
   876
                                   PosSprite: sprAmGirder),
e83dfb7ffead Teleportation tool
unc0rr
parents: 511
diff changeset
   877
                                  (NameId: sidTeleport;
843
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 834
diff changeset
   878
                                   NameTex: nil;
520
e83dfb7ffead Teleportation tool
unc0rr
parents: 511
diff changeset
   879
                                   Probability: 400;
e83dfb7ffead Teleportation tool
unc0rr
parents: 511
diff changeset
   880
                                   NumberInCase: 1;
525
ae21b8e86dd9 Teleported hedgehog picks up cases
unc0rr
parents: 522
diff changeset
   881
                                   Ammo: (Propz: ammoprop_ForwMsgs or
ae21b8e86dd9 Teleported hedgehog picks up cases
unc0rr
parents: 522
diff changeset
   882
                                                 ammoprop_NoCrosshair or
520
e83dfb7ffead Teleportation tool
unc0rr
parents: 511
diff changeset
   883
                                                 ammoprop_NeedTarget or
553
5478386d935f - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr
parents: 547
diff changeset
   884
                                                 ammoprop_AttackingPut or
5478386d935f - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr
parents: 547
diff changeset
   885
                                                 ammoprop_DontHold;
520
e83dfb7ffead Teleportation tool
unc0rr
parents: 511
diff changeset
   886
                                          Count: 2;
e83dfb7ffead Teleportation tool
unc0rr
parents: 511
diff changeset
   887
                                          NumPerTurn: 0;
e83dfb7ffead Teleportation tool
unc0rr
parents: 511
diff changeset
   888
                                          Timer: 0;
e83dfb7ffead Teleportation tool
unc0rr
parents: 511
diff changeset
   889
                                          Pos: 0;
e83dfb7ffead Teleportation tool
unc0rr
parents: 511
diff changeset
   890
                                          AmmoType: amTeleport);
e83dfb7ffead Teleportation tool
unc0rr
parents: 511
diff changeset
   891
                                   Slot: 7;
e83dfb7ffead Teleportation tool
unc0rr
parents: 511
diff changeset
   892
                                   TimeAfterTurn: 0;
e83dfb7ffead Teleportation tool
unc0rr
parents: 511
diff changeset
   893
                                   minAngle: 0;
e83dfb7ffead Teleportation tool
unc0rr
parents: 511
diff changeset
   894
                                   maxAngle: 0;
830
f07267032194 - Add statistics info for ammo used in step and whether it is damaging ammo
unc0rr
parents: 829
diff changeset
   895
                                   isDamaging: false;
941
b5222ddafe1f - Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
unc0rr
parents: 936
diff changeset
   896
                                   SkipTurns: 0;
520
e83dfb7ffead Teleportation tool
unc0rr
parents: 511
diff changeset
   897
                                   PosCount: 1;
534
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 525
diff changeset
   898
                                   PosSprite: sprWater),
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 525
diff changeset
   899
                                  (NameId: sidSwitch;
843
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 834
diff changeset
   900
                                   NameTex: nil;
534
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 525
diff changeset
   901
                                   Probability: 100;
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 525
diff changeset
   902
                                   NumberInCase: 1;
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 525
diff changeset
   903
                                   Ammo: (Propz: ammoprop_ForwMsgs or
553
5478386d935f - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr
parents: 547
diff changeset
   904
                                                 ammoprop_NoCrosshair or
5478386d935f - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr
parents: 547
diff changeset
   905
                                                 ammoprop_DontHold;
534
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 525
diff changeset
   906
                                          Count: 3;
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 525
diff changeset
   907
                                          NumPerTurn: 0;
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 525
diff changeset
   908
                                          Timer: 0;
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 525
diff changeset
   909
                                          Pos: 0;
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 525
diff changeset
   910
                                          AmmoType: amSwitch);
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 525
diff changeset
   911
                                   Slot: 8;
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 525
diff changeset
   912
                                   TimeAfterTurn: 0;
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 525
diff changeset
   913
                                   minAngle: 0;
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 525
diff changeset
   914
                                   maxAngle: 0;
830
f07267032194 - Add statistics info for ammo used in step and whether it is damaging ammo
unc0rr
parents: 829
diff changeset
   915
                                   isDamaging: false;
941
b5222ddafe1f - Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
unc0rr
parents: 936
diff changeset
   916
                                   SkipTurns: 0;
534
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 525
diff changeset
   917
                                   PosCount: 1;
924
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 883
diff changeset
   918
                                   PosSprite: sprWater),
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 883
diff changeset
   919
                                  (NameId: sidMortar;
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 883
diff changeset
   920
                                   NameTex: nil;
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 883
diff changeset
   921
                                   Probability: 100;
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 883
diff changeset
   922
                                   NumberInCase: 5;
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 883
diff changeset
   923
                                   Ammo: (Propz: 0;
983
d21ad13cd17d Prepare for new weapon 'Kamikaze'
unc0rr
parents: 970
diff changeset
   924
                                          Count: 4;
924
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 883
diff changeset
   925
                                          NumPerTurn: 0;
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 883
diff changeset
   926
                                          Timer: 0;
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 883
diff changeset
   927
                                          Pos: 0;
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 883
diff changeset
   928
                                          AmmoType: amMortar);
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 883
diff changeset
   929
                                   Slot: 1;
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 883
diff changeset
   930
                                   TimeAfterTurn: 3000;
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 883
diff changeset
   931
                                   minAngle: 0;
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 883
diff changeset
   932
                                   maxAngle: 0;
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 883
diff changeset
   933
                                   isDamaging: true;
941
b5222ddafe1f - Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
unc0rr
parents: 936
diff changeset
   934
                                   SkipTurns: 0;
924
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 883
diff changeset
   935
                                   PosCount: 1;
983
d21ad13cd17d Prepare for new weapon 'Kamikaze'
unc0rr
parents: 970
diff changeset
   936
                                   PosSprite: sprWater),
d21ad13cd17d Prepare for new weapon 'Kamikaze'
unc0rr
parents: 970
diff changeset
   937
                                  (NameId: sidKamikaze;
d21ad13cd17d Prepare for new weapon 'Kamikaze'
unc0rr
parents: 970
diff changeset
   938
                                   NameTex: nil;
d21ad13cd17d Prepare for new weapon 'Kamikaze'
unc0rr
parents: 970
diff changeset
   939
                                   Probability: 100;
d21ad13cd17d Prepare for new weapon 'Kamikaze'
unc0rr
parents: 970
diff changeset
   940
                                   NumberInCase: 1;
984
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 983
diff changeset
   941
                                   Ammo: (Propz: ammoprop_ForwMsgs or
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 983
diff changeset
   942
                                                 ammoprop_DontHold;
983
d21ad13cd17d Prepare for new weapon 'Kamikaze'
unc0rr
parents: 970
diff changeset
   943
                                          Count: 1;
d21ad13cd17d Prepare for new weapon 'Kamikaze'
unc0rr
parents: 970
diff changeset
   944
                                          NumPerTurn: 0;
d21ad13cd17d Prepare for new weapon 'Kamikaze'
unc0rr
parents: 970
diff changeset
   945
                                          Timer: 0;
d21ad13cd17d Prepare for new weapon 'Kamikaze'
unc0rr
parents: 970
diff changeset
   946
                                          Pos: 0;
d21ad13cd17d Prepare for new weapon 'Kamikaze'
unc0rr
parents: 970
diff changeset
   947
                                          AmmoType: amKamikaze);
d21ad13cd17d Prepare for new weapon 'Kamikaze'
unc0rr
parents: 970
diff changeset
   948
                                   Slot: 3;
d21ad13cd17d Prepare for new weapon 'Kamikaze'
unc0rr
parents: 970
diff changeset
   949
                                   TimeAfterTurn: 0;
d21ad13cd17d Prepare for new weapon 'Kamikaze'
unc0rr
parents: 970
diff changeset
   950
                                   minAngle: 0;
d21ad13cd17d Prepare for new weapon 'Kamikaze'
unc0rr
parents: 970
diff changeset
   951
                                   maxAngle: 0;
d21ad13cd17d Prepare for new weapon 'Kamikaze'
unc0rr
parents: 970
diff changeset
   952
                                   isDamaging: true;
d21ad13cd17d Prepare for new weapon 'Kamikaze'
unc0rr
parents: 970
diff changeset
   953
                                   SkipTurns: 0;
d21ad13cd17d Prepare for new weapon 'Kamikaze'
unc0rr
parents: 970
diff changeset
   954
                                   PosCount: 1;
1088
9702e17146e6 Stubs for spider weapon
unc0rr
parents: 1076
diff changeset
   955
                                   PosSprite: sprWater),
1089
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
   956
                                  (NameId: sidCake;
1088
9702e17146e6 Stubs for spider weapon
unc0rr
parents: 1076
diff changeset
   957
                                   NameTex: nil;
9702e17146e6 Stubs for spider weapon
unc0rr
parents: 1076
diff changeset
   958
                                   Probability: 100;
9702e17146e6 Stubs for spider weapon
unc0rr
parents: 1076
diff changeset
   959
                                   NumberInCase: 1;
9702e17146e6 Stubs for spider weapon
unc0rr
parents: 1076
diff changeset
   960
                                   Ammo: (Propz: ammoprop_ForwMsgs or
9702e17146e6 Stubs for spider weapon
unc0rr
parents: 1076
diff changeset
   961
                                                 ammoprop_NoCrosshair or
9702e17146e6 Stubs for spider weapon
unc0rr
parents: 1076
diff changeset
   962
                                                 ammoprop_DontHold;
9702e17146e6 Stubs for spider weapon
unc0rr
parents: 1076
diff changeset
   963
                                          Count: 1;
9702e17146e6 Stubs for spider weapon
unc0rr
parents: 1076
diff changeset
   964
                                          NumPerTurn: 0;
9702e17146e6 Stubs for spider weapon
unc0rr
parents: 1076
diff changeset
   965
                                          Timer: 0;
9702e17146e6 Stubs for spider weapon
unc0rr
parents: 1076
diff changeset
   966
                                          Pos: 0;
1089
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
   967
                                          AmmoType: amCake);
1088
9702e17146e6 Stubs for spider weapon
unc0rr
parents: 1076
diff changeset
   968
                                   Slot: 4;
9702e17146e6 Stubs for spider weapon
unc0rr
parents: 1076
diff changeset
   969
                                   TimeAfterTurn: 0;
9702e17146e6 Stubs for spider weapon
unc0rr
parents: 1076
diff changeset
   970
                                   minAngle: 0;
9702e17146e6 Stubs for spider weapon
unc0rr
parents: 1076
diff changeset
   971
                                   maxAngle: 0;
9702e17146e6 Stubs for spider weapon
unc0rr
parents: 1076
diff changeset
   972
                                   isDamaging: true;
9702e17146e6 Stubs for spider weapon
unc0rr
parents: 1076
diff changeset
   973
                                   SkipTurns: 0;
9702e17146e6 Stubs for spider weapon
unc0rr
parents: 1076
diff changeset
   974
                                   PosCount: 1;
1221
51e3f3cfdca5 Start seduction weapon implementation
unc0rr
parents: 1190
diff changeset
   975
                                   PosSprite: sprWater),
51e3f3cfdca5 Start seduction weapon implementation
unc0rr
parents: 1190
diff changeset
   976
                                  (NameId: sidSeduction;
51e3f3cfdca5 Start seduction weapon implementation
unc0rr
parents: 1190
diff changeset
   977
                                   NameTex: nil;
51e3f3cfdca5 Start seduction weapon implementation
unc0rr
parents: 1190
diff changeset
   978
                                   Probability: 100;
51e3f3cfdca5 Start seduction weapon implementation
unc0rr
parents: 1190
diff changeset
   979
                                   NumberInCase: 1;
51e3f3cfdca5 Start seduction weapon implementation
unc0rr
parents: 1190
diff changeset
   980
                                   Ammo: (Propz: ammoprop_ForwMsgs or
51e3f3cfdca5 Start seduction weapon implementation
unc0rr
parents: 1190
diff changeset
   981
                                                 ammoprop_NoCrosshair or
51e3f3cfdca5 Start seduction weapon implementation
unc0rr
parents: 1190
diff changeset
   982
                                                 ammoprop_DontHold;
51e3f3cfdca5 Start seduction weapon implementation
unc0rr
parents: 1190
diff changeset
   983
                                          Count: 1;
51e3f3cfdca5 Start seduction weapon implementation
unc0rr
parents: 1190
diff changeset
   984
                                          NumPerTurn: 0;
51e3f3cfdca5 Start seduction weapon implementation
unc0rr
parents: 1190
diff changeset
   985
                                          Timer: 0;
51e3f3cfdca5 Start seduction weapon implementation
unc0rr
parents: 1190
diff changeset
   986
                                          Pos: 0;
51e3f3cfdca5 Start seduction weapon implementation
unc0rr
parents: 1190
diff changeset
   987
                                          AmmoType: amSeduction);
51e3f3cfdca5 Start seduction weapon implementation
unc0rr
parents: 1190
diff changeset
   988
                                   Slot: 2;
51e3f3cfdca5 Start seduction weapon implementation
unc0rr
parents: 1190
diff changeset
   989
                                   TimeAfterTurn: 0;
51e3f3cfdca5 Start seduction weapon implementation
unc0rr
parents: 1190
diff changeset
   990
                                   minAngle: 0;
51e3f3cfdca5 Start seduction weapon implementation
unc0rr
parents: 1190
diff changeset
   991
                                   maxAngle: 0;
51e3f3cfdca5 Start seduction weapon implementation
unc0rr
parents: 1190
diff changeset
   992
                                   isDamaging: true;
51e3f3cfdca5 Start seduction weapon implementation
unc0rr
parents: 1190
diff changeset
   993
                                   SkipTurns: 0;
51e3f3cfdca5 Start seduction weapon implementation
unc0rr
parents: 1190
diff changeset
   994
                                   PosCount: 1;
928
b9064b48b001 Some preparation work for attacking from rope, parachute and etc.
unc0rr
parents: 926
diff changeset
   995
                                   PosSprite: sprWater)
b9064b48b001 Some preparation work for attacking from rope, parachute and etc.
unc0rr
parents: 926
diff changeset
   996
                                  );
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 35
diff changeset
   997
844
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   998
var CountTexz: array[1..9] of PTexture;
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   999
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
  1000
implementation
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
  1001
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
  1002
end.