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/*
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* OpenAL Bridge - a simple portable library for OpenAL interface
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* Copyright (c) 2009 Vittorio Giovara <vittorio.giovara@gmail.com>,
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* Mario Liebisch <mario.liebisch+hw@googlemail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation; version 2 of the License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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*/
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#include "openalbridge.h"
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extern ALuint sources[MAX_SOURCES];
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extern const ALfloat NV[3];
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extern const ALfloat LO[6];
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char *prog;
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/*SSOUND STUFF HERE*/
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char SSound_load (SSound_t* pSound, const char* cFilename) {
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uint32_t magic;
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ALenum format;
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ALsizei bitsize, freq;
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char *data;
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FILE* fp;
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snprintf(pSound->Filename, 256, "%s", cFilename);
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pSound->source = -1;
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alGenBuffers(1, &pSound->Buffer);
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if(alGetError() != AL_NO_ERROR) {
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fprintf(stderr, "CSound: Couldn't create buffer.\n");
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return 0;
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}
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fp = fopen(pSound->Filename, "rb");
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if(!fp) {
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fprintf(stderr, "CSound: Couldn't open file for reading.\n");
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return 0;
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}
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if(fread(&magic, sizeof(uint32_t), 1, fp) < 1)
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{
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fclose(fp);
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fprintf(stderr, "CSound: Couldn't read file header.\n");
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return 0;
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}
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fclose(fp);
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switch (ENDIAN_BIG_32(magic)) {
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case OGG_FILE_FORMAT:
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load_oggvorbis (pSound->Filename, &format, &data, &bitsize, &freq);
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break;
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case WAV_FILE_FORMAT:
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load_wavpcm (pSound->Filename, &format, &data, &bitsize, &freq);
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break;
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default:
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errno = EINVAL;
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err_ret ("(%s) ERROR - File format (%08X) not supported", prog, ENDIAN_BIG_32(magic));
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return 0;
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break;
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}
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alBufferData(pSound->Buffer, format, data, bitsize, freq);
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if(alGetError() != AL_NO_ERROR)
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{
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fprintf(stderr, "CSound: Couldn't write buffer data.\n");
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return 0;
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}
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free(data);
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return 1;
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}
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void SSound_close(SSound_t* pSound)
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{
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SSound_stop(pSound);
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alDeleteBuffers(1, &pSound->Buffer);
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}
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void SSound_play(SSound_t* pSound, const char bLoop) {
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int i;
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if(pSound->source == -1) // need a new source
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{
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int i;
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for(i = 0; i < MAX_SOURCES; i++)
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{
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ALint state;
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alGetSourcei(sources[i], AL_SOURCE_STATE, &state);
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if(state != AL_PLAYING && state != AL_PAUSED)
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{
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#ifdef DEBUG
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printf("using source %d (state 0x%x) for buffer.\n", i, state);
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#endif
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alSourceStop(sources[pSound->source]);
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alGetError();
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break;
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}
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}
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if(i == MAX_SOURCES) // no available source found; skip
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{
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#ifdef DEBUG
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printf("no source to play buffer %d!\n", i);
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#endif
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return;
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}
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pSound->source = i;
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}
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else // reuse already playing source
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{
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alSourceStop(sources[pSound->source]);
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}
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alSourcei (sources[pSound->source], AL_BUFFER, pSound->Buffer);
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alSourcef (sources[pSound->source], AL_PITCH, 1.0f);
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alSourcef (sources[pSound->source], AL_GAIN, 1.0f);
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alSourcefv(sources[pSound->source], AL_POSITION, NV );
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alSourcefv(sources[pSound->source], AL_VELOCITY, NV );
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alSourcei (sources[pSound->source], AL_LOOPING, bLoop );
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alSourcePlay(sources[pSound->source]);
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if((i = alGetError()) != AL_NO_ERROR)
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{
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fprintf(stderr, "CSound: SourcePlay error 0x%4x in source %d\n", i, pSound->source);
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}
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#ifdef DEBUG
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fprintf(stderr, "play %s%s [%d]\n", pSound->Filename, bLoop ? " forever" : " once", pSound->source);
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#endif
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}
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void SSound_pause(const SSound_t* pSound) {
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if(pSound->source == -1) // not playing
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return;
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alSourcePause(sources[pSound->source]);
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#ifdef DEBUG
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fprintf(stderr, "pause %s\n", pSound->Filename);
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#endif
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}
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void SSound_continue(const SSound_t* pSound) {
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if(pSound->source == -1) // not playing
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return;
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alSourcePlay(sources[pSound->source]);
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#ifdef DEBUG
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fprintf(stderr, "pause %s\n", pSound->Filename);
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#endif
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}
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void SSound_stop(SSound_t* pSound) {
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if(pSound->source == -1) // not playing
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return;
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alSourceStop(sources[pSound->source]);
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pSound->source = -1;
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#ifdef DEBUG
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fprintf(stderr, "stop %s\n", pSound->Filename);
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#endif
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}
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void SSound_volume(const SSound_t* pSound, const float fPercentage) {
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if(pSound->source == -1) // not playing
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return;
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alSourcef(sources[pSound->source], AL_GAIN, fPercentage);
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} |