hedgewars/uTeams.pas
author unc0rr
Mon, 01 Apr 2013 23:07:24 +0400
changeset 8828 4ae5233abe76
parent 8681 d0fc1dca739c
child 8817 0d3014097240
child 8833 c13ebed437cb
child 8934 a4ec39eac0be
permissions -rw-r--r--
Hey, there was inc(Radius, 4)
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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{$INCLUDE "options.inc"}
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unit uTeams;
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interface
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uses uConsts, uInputHandler, uGears, uRandom, uFloat, uStats, uVisualGears, uCollisions, GLunit,
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     uSound, uStore, uTypes
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     {$IFDEF USE_TOUCH_INTERFACE}, uWorld{$ENDIF};
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procedure initModule;
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procedure freeModule;
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function  AddTeam(TeamColor: Longword): PTeam;
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procedure SwitchHedgehog;
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procedure AfterSwitchHedgehog;
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procedure InitTeams;
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function  TeamSize(p: PTeam): Longword;
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procedure RecountTeamHealth(team: PTeam);
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procedure RestoreTeamsFromSave;
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function  CheckForWin: boolean;
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procedure TeamGoneEffect(var Team: TTeam);
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procedure SwitchCurrentHedgehog(newHog: PHedgehog);
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implementation
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uses uLocale, uAmmos, uChat, uVariables, uUtils, uIO, uCaptions, uCommands, uDebug,
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    uGearsUtils, uGearsList
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    {$IFDEF USE_TOUCH_INTERFACE}, uTouch{$ENDIF};
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var MaxTeamHealth: LongInt;
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    GameOver: boolean;
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    NextClan: boolean;
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function CheckForWin: boolean;
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var AliveClan: PClan;
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    s: shortstring;
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    t, AliveCount, i, j: LongInt;
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begin
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CheckForWin:= false;
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AliveCount:= 0;
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for t:= 0 to Pred(ClansCount) do
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    if ClansArray[t]^.ClanHealth > 0 then
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        begin
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        inc(AliveCount);
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        AliveClan:= ClansArray[t]
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        end;
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if (AliveCount > 1) or ((AliveCount = 1) and ((GameFlags and gfOneClanMode) <> 0)) then
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    exit;
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CheckForWin:= true;
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TurnTimeLeft:= 0;
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ReadyTimeLeft:= 0;
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// if the game ends during a multishot, do last TurnReaction
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if (not bBetweenTurns) and isInMultiShoot then
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    TurnReaction();
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if not GameOver then
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    begin
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    if AliveCount = 0 then
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        begin // draw
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        AddCaption(trmsg[sidDraw], cWhiteColor, capgrpGameState);
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        SendStat(siGameResult, trmsg[sidDraw]);
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        AddGear(0, 0, gtATFinishGame, 0, _0, _0, 3000)
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        end
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    else // win
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        with AliveClan^ do
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            begin
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            if TeamsNumber = 1 then
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                s:= Format(shortstring(trmsg[sidWinner]), Teams[0]^.TeamName)  // team wins
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            else
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                s:= Format(shortstring(trmsg[sidWinner]), Teams[0]^.TeamName); // clan wins
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            for j:= 0 to Pred(TeamsNumber) do
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                with Teams[j]^ do
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                    for i:= 0 to cMaxHHIndex do
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                        with Hedgehogs[i] do
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                            if (Gear <> nil) then
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                                Gear^.State:= gstWinner;
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            if Flawless then
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                AddVoice(sndFlawless, Teams[0]^.voicepack) 
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            else
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                AddVoice(sndVictory, Teams[0]^.voicepack);
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            AddCaption(s, cWhiteColor, capgrpGameState);
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            SendStat(siGameResult, s);
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            AddGear(0, 0, gtATFinishGame, 0, _0, _0, 3000)
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            end;
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    SendStats;
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    end;
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GameOver:= true
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end;
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procedure SwitchHedgehog;
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var c, i, j: LongWord;
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    PrevHH, PrevTeam : LongWord;
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begin
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TargetPoint.X:= NoPointX;
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TryDo(CurrentTeam <> nil, 'nil Team', true);
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with CurrentHedgehog^ do
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    if (PreviousTeam <> nil) and PlacingHogs and Unplaced then
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        begin
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        Unplaced:= false;
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        if Gear <> nil then
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           begin
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           DeleteCI(Gear);
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           FindPlace(Gear, false, 0, LAND_WIDTH);
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           if Gear <> nil then
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               AddGearCI(Gear)
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           end
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        end;
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PreviousTeam:= CurrentTeam;
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with CurrentHedgehog^ do
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    begin
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    if Gear <> nil then
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        begin
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        MultiShootAttacks:= 0;
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        Gear^.Message:= 0;
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        Gear^.Z:= cHHZ;
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        RemoveGearFromList(Gear);
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        InsertGearToList(Gear)
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        end
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    end;
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// Try to make the ammo menu viewed when not your turn be a bit more useful for per-hog-ammo mode
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with CurrentTeam^ do
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    if ((GameFlags and gfPerHogAmmo) <> 0) and (not ExtDriven) and (CurrentHedgehog^.BotLevel = 0) then
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        begin
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        c:= CurrHedgehog;
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        repeat
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            begin
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            inc(c);
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            if c > cMaxHHIndex then
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                c:= 0
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            end
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        until (c = CurrHedgehog) or (Hedgehogs[c].Gear <> nil);
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        LocalAmmo:= Hedgehogs[c].AmmoStore
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        end;
4
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   158
550
f6a18d2bab00 Clan-based hedgehogs switching
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c:= CurrentTeam^.Clan^.ClanIndex;
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repeat
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    with ClansArray[c]^ do
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        if (CurrTeam = TagTeamIndex) and ((GameFlags and gfTagTeam) <> 0) then
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            begin
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            TagTeamIndex:= Pred(TagTeamIndex) mod TeamsNumber;
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            CurrTeam:= Pred(CurrTeam) mod TeamsNumber;
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            inc(c);
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            NextClan:= true;
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            end;
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   169
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    if (GameFlags and gfTagTeam) = 0 then
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        inc(c);
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    if c = ClansCount then
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        begin
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        if not PlacingHogs then
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nemo
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            begin
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            inc(TotalRounds);
8681
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nemo
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            for i:= 0 to Pred(TeamsCount) do
d0fc1dca739c yeah. this was a bad idea. the minor difference in thaw speed vs last hog of team never unthawing.
nemo
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                with TeamsArray[i]^ do
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nemo
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                    for j:= 0 to Pred(HedgehogsNumber) do
d0fc1dca739c yeah. this was a bad idea. the minor difference in thaw speed vs last hog of team never unthawing.
nemo
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                        with Hedgehogs[j] do
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nemo
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                            if Effects[heFrozen] > 255 then
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nemo
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                                Effects[heFrozen]:= max(255,Effects[heFrozen]-50000)
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nemo
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   184
            end;
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        c:= 0
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        end;
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    with ClansArray[c]^ do
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        begin
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        PrevTeam:= CurrTeam;
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        repeat
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            CurrTeam:= Succ(CurrTeam) mod TeamsNumber;
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            CurrentTeam:= Teams[CurrTeam];
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            with CurrentTeam^ do
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                begin
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                PrevHH:= CurrHedgehog mod HedgehogsNumber; // prevent infinite loop when CurrHedgehog = 7, but HedgehogsNumber < 8 (team is destroyed before its first turn)
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                repeat
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                    CurrHedgehog:= Succ(CurrHedgehog) mod HedgehogsNumber;
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                until ((Hedgehogs[CurrHedgehog].Gear <> nil) and (Hedgehogs[CurrHedgehog].Effects[heFrozen] = 0)) or (CurrHedgehog = PrevHH)
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                end
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        until (CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear <> nil) or (PrevTeam = CurrTeam) or ((CurrTeam = TagTeamIndex) and ((GameFlags and gfTagTeam) <> 0));
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   202
        end
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until (CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear <> nil) and (CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Effects[heFrozen] = 0);
83
207c85fbef51 - First hedgehog in team has first turn in team
unc0rr
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93e92e82d5c8 Step 1. Add current hedgehog as top bit of bottom byte.
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SwitchCurrentHedgehog(@(CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog]));
6691
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Xeli
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{$IFDEF USE_TOUCH_INTERFACE}
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if (Ammoz[CurrentHedgehog^.CurAmmoType].Ammo.Propz and ammoprop_NoCrosshair) = 0 then
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    begin
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   209
    if not(arrowUp.show) then
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        begin
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        animateWidget(@arrowUp, true, true);
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        animateWidget(@arrowDown, true, true);
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   213
        end;
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   214
    end
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   215
else
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   216
    if arrowUp.show then
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        begin
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Xeli
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        animateWidget(@arrowUp, true, false);
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Xeli
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        animateWidget(@arrowDown, true, false);
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   220
        end;
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Xeli
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   221
{$ENDIF}
6622
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AmmoMenuInvalidated:= true;
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unc0rr
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   223
end;
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unc0rr
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   224
c53c5c4e7b48 - Proper turns counting, split SwitchHedgehog into two functions
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   225
procedure AfterSwitchHedgehog;
5357
ec36f3d53f3c Tiny optimization: convert smooth wind indicator change gear into visual gear
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   226
var i, t: LongInt;
3960
ada50f8d4186 Remove bit of debug code from prior, don't switch weapons on end of turn (stick with whatever the last weapon was)
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    CurWeapon: PAmmo;
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    w: real;
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   229
    vg: PVisualGear;
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   230
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   231
begin
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nemo
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if PlacingHogs then
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   233
    begin
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   234
    PlacingHogs:= false;
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lovelacer
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   235
    for t:= 0 to Pred(TeamsCount) do
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lovelacer
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   236
        for i:= 0 to cMaxHHIndex do
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lovelacer
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   237
            if (TeamsArray[t]^.Hedgehogs[i].Gear <> nil) and (TeamsArray[t]^.Hedgehogs[i].Unplaced) then
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lovelacer
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   238
                PlacingHogs:= true;
2762
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nemo
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   239
6580
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lovelacer
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   240
    if not PlacingHogs then // Reset  various things I mucked with
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lovelacer
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   241
        begin
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lovelacer
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   242
        for i:= 0 to ClansCount do
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lovelacer
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   243
            if ClansArray[i] <> nil then
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lovelacer
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   244
                ClansArray[i]^.TurnNumber:= 0;
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lovelacer
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   245
        ResetWeapons
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lovelacer
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diff changeset
   246
        end
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lovelacer
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diff changeset
   247
    end;
2762
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
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diff changeset
   248
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23242609c44b Real fix to ammo slot overflow (bug triggered by r2411 fix)
unc0rr
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   249
inc(CurrentTeam^.Clan^.TurnNumber);
23242609c44b Real fix to ammo slot overflow (bug triggered by r2411 fix)
unc0rr
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   250
6924
57b66ee3bff3 Get rid of overloaded functions in uAmmo
unc0rr
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   251
CurWeapon:= GetCurAmmoEntry(CurrentHedgehog^);
6580
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lovelacer
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   252
if CurWeapon^.Count = 0 then
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lovelacer
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   253
    CurrentHedgehog^.CurAmmoType:= amNothing;
2431
23242609c44b Real fix to ammo slot overflow (bug triggered by r2411 fix)
unc0rr
parents: 2376
diff changeset
   254
602
f7628ebfccde Add CurrentHedgehog variable which simplifies code
unc0rr
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diff changeset
   255
with CurrentHedgehog^ do
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   256
    begin
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   257
    with Gear^ do
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   258
        begin
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   259
        Z:= cCurrHHZ;
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   260
        State:= gstHHDriven;
5063
d0722d0b024d - Use LastDamage in CheckHHDamage
unc0rr
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   261
        Active:= true;
7835
a84936d1618a Clear hedgehog's gear Power value when switching. Should fix issue 446 (not tested, but looks obvious).
unc0rr
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   262
        Power:= 0;
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unc0rr
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   263
        LastDamage:= nil
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   264
        end;
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   265
    RemoveGearFromList(Gear);
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   266
    InsertGearToList(Gear);
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   267
    FollowGear:= Gear
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   268
    end;
941
b5222ddafe1f - Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
unc0rr
parents: 927
diff changeset
   269
4218
d90e9c89596b added flag gfDisableWind to be used in lua scripts
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diff changeset
   270
if (GameFlags and gfDisableWind) = 0 then
d90e9c89596b added flag gfDisableWind to be used in lua scripts
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   271
    begin
7001
89488f5b99ca GetRandom -> GetRandomf
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   272
    cWindSpeed:= rndSign(GetRandomf * 2 * cMaxWindSpeed);
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   273
    w:= hwFloat2Float(cWindSpeed);
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nemo
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   274
    vg:= AddVisualGear(0, 0, vgtSmoothWindBar);
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   275
    if vg <> nil then vg^.dAngle:= w;
4900
8ad0e23e6d63 addfilelog <3 debugfile
koda
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   276
    AddFileLog('Wind = '+FloatToStr(cWindSpeed));
4218
d90e9c89596b added flag gfDisableWind to be used in lua scripts
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diff changeset
   277
    end;
d90e9c89596b added flag gfDisableWind to be used in lua scripts
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   278
602
f7628ebfccde Add CurrentHedgehog variable which simplifies code
unc0rr
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   279
ApplyAmmoChanges(CurrentHedgehog^);
800
e95f16b7ec80 - Your hedgehogs says you: "Yes, sir"
unc0rr
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   280
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lovelacer
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   281
if (not CurrentTeam^.ExtDriven) and (CurrentHedgehog^.BotLevel = 0) then
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lovelacer
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   282
    SetBinds(CurrentTeam^.Binds);
1650
a65681cc27c2 Don't fallback to default binds set when switching to remotely driven team
unc0rr
parents: 1495
diff changeset
   283
176
533d03041dcd 'h' marks out current hedgehog
unc0rr
parents: 167
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   284
bShowFinger:= true;
800
e95f16b7ec80 - Your hedgehogs says you: "Yes, sir"
unc0rr
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   285
2762
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
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diff changeset
   286
if PlacingHogs then
5016
9347d82a26cc added game mode Tag Team, mostly untested, please test :)
Henek
parents: 4978
diff changeset
   287
    begin
6580
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lovelacer
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diff changeset
   288
    if CurrentHedgehog^.Unplaced then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   289
        TurnTimeLeft:= 15000
5016
9347d82a26cc added game mode Tag Team, mostly untested, please test :)
Henek
parents: 4978
diff changeset
   290
    else TurnTimeLeft:= 0
9347d82a26cc added game mode Tag Team, mostly untested, please test :)
Henek
parents: 4978
diff changeset
   291
    end
6450
14224c9b4594 - Improvement to the parser
unc0rr
parents: 6211
diff changeset
   292
else if ((GameFlags and gfTagTeam) <> 0) and (not NextClan) then
5016
9347d82a26cc added game mode Tag Team, mostly untested, please test :)
Henek
parents: 4978
diff changeset
   293
    begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   294
    if TagTurnTimeLeft <> 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   295
        TurnTimeLeft:= TagTurnTimeLeft;
5016
9347d82a26cc added game mode Tag Team, mostly untested, please test :)
Henek
parents: 4978
diff changeset
   296
    TagTurnTimeLeft:= 0;
9347d82a26cc added game mode Tag Team, mostly untested, please test :)
Henek
parents: 4978
diff changeset
   297
    end
9347d82a26cc added game mode Tag Team, mostly untested, please test :)
Henek
parents: 4978
diff changeset
   298
else
9347d82a26cc added game mode Tag Team, mostly untested, please test :)
Henek
parents: 4978
diff changeset
   299
    begin
9347d82a26cc added game mode Tag Team, mostly untested, please test :)
Henek
parents: 4978
diff changeset
   300
    TurnTimeLeft:= cHedgehogTurnTime;
9347d82a26cc added game mode Tag Team, mostly untested, please test :)
Henek
parents: 4978
diff changeset
   301
    TagTurnTimeLeft:= 0;
9347d82a26cc added game mode Tag Team, mostly untested, please test :)
Henek
parents: 4978
diff changeset
   302
    NextClan:= false;
9347d82a26cc added game mode Tag Team, mostly untested, please test :)
Henek
parents: 4978
diff changeset
   303
    end;
7980
7f8df51553a7 Remove duplicate files from voices (add a fallback check in uSound). Add JustYouWait as an alternate to IllGetYou. Note that IllGetYou being called every turn seems awkward. IMO they probably should be reserved for significant enemy action. Maybe played by team of heavily damaged or killed hog.
nemo
parents: 7837
diff changeset
   304
3774
af0e68ca273e Engine:
smaxx
parents: 3773
diff changeset
   305
if (TurnTimeLeft > 0) and (CurrentHedgehog^.BotLevel = 0) then
af0e68ca273e Engine:
smaxx
parents: 3773
diff changeset
   306
    begin
3798
7dcfdd595b30 Engine:
smaxx
parents: 3774
diff changeset
   307
    if CurrentTeam^.ExtDriven then
7980
7f8df51553a7 Remove duplicate files from voices (add a fallback check in uSound). Add JustYouWait as an alternate to IllGetYou. Note that IllGetYou being called every turn seems awkward. IMO they probably should be reserved for significant enemy action. Maybe played by team of heavily damaged or killed hog.
nemo
parents: 7837
diff changeset
   308
        begin
7f8df51553a7 Remove duplicate files from voices (add a fallback check in uSound). Add JustYouWait as an alternate to IllGetYou. Note that IllGetYou being called every turn seems awkward. IMO they probably should be reserved for significant enemy action. Maybe played by team of heavily damaged or killed hog.
nemo
parents: 7837
diff changeset
   309
        if GetRandom(2) = 0 then
7f8df51553a7 Remove duplicate files from voices (add a fallback check in uSound). Add JustYouWait as an alternate to IllGetYou. Note that IllGetYou being called every turn seems awkward. IMO they probably should be reserved for significant enemy action. Maybe played by team of heavily damaged or killed hog.
nemo
parents: 7837
diff changeset
   310
             AddVoice(sndIllGetYou, CurrentTeam^.voicepack)
7f8df51553a7 Remove duplicate files from voices (add a fallback check in uSound). Add JustYouWait as an alternate to IllGetYou. Note that IllGetYou being called every turn seems awkward. IMO they probably should be reserved for significant enemy action. Maybe played by team of heavily damaged or killed hog.
nemo
parents: 7837
diff changeset
   311
        else AddVoice(sndJustYouWait, CurrentTeam^.voicepack)
7f8df51553a7 Remove duplicate files from voices (add a fallback check in uSound). Add JustYouWait as an alternate to IllGetYou. Note that IllGetYou being called every turn seems awkward. IMO they probably should be reserved for significant enemy action. Maybe played by team of heavily damaged or killed hog.
nemo
parents: 7837
diff changeset
   312
        end
3798
7dcfdd595b30 Engine:
smaxx
parents: 3774
diff changeset
   313
    else
8054
nemo
parents: 7990
diff changeset
   314
        begin
nemo
parents: 7990
diff changeset
   315
        GetRandom(2); // needed to avoid extdriven desync
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5357
diff changeset
   316
        AddVoice(sndYesSir, CurrentTeam^.voicepack);
8054
nemo
parents: 7990
diff changeset
   317
        end;
6905
nemo
parents: 6904
diff changeset
   318
    if cHedgehogTurnTime < 1000000 then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   319
        ReadyTimeLeft:= cReadyDelay;
3799
5341dc5a8919 Engine:
smaxx
parents: 3798
diff changeset
   320
    AddCaption(Format(shortstring(trmsg[sidReady]), CurrentTeam^.TeamName), cWhiteColor, capgrpGameState)
3774
af0e68ca273e Engine:
smaxx
parents: 3773
diff changeset
   321
    end
af0e68ca273e Engine:
smaxx
parents: 3773
diff changeset
   322
else
3798
7dcfdd595b30 Engine:
smaxx
parents: 3774
diff changeset
   323
    begin
7dcfdd595b30 Engine:
smaxx
parents: 3774
diff changeset
   324
    if TurnTimeLeft > 0 then
7980
7f8df51553a7 Remove duplicate files from voices (add a fallback check in uSound). Add JustYouWait as an alternate to IllGetYou. Note that IllGetYou being called every turn seems awkward. IMO they probably should be reserved for significant enemy action. Maybe played by team of heavily damaged or killed hog.
nemo
parents: 7837
diff changeset
   325
        begin
7f8df51553a7 Remove duplicate files from voices (add a fallback check in uSound). Add JustYouWait as an alternate to IllGetYou. Note that IllGetYou being called every turn seems awkward. IMO they probably should be reserved for significant enemy action. Maybe played by team of heavily damaged or killed hog.
nemo
parents: 7837
diff changeset
   326
        if GetRandom(2) = 0 then
7f8df51553a7 Remove duplicate files from voices (add a fallback check in uSound). Add JustYouWait as an alternate to IllGetYou. Note that IllGetYou being called every turn seems awkward. IMO they probably should be reserved for significant enemy action. Maybe played by team of heavily damaged or killed hog.
nemo
parents: 7837
diff changeset
   327
             AddVoice(sndIllGetYou, CurrentTeam^.voicepack)
7f8df51553a7 Remove duplicate files from voices (add a fallback check in uSound). Add JustYouWait as an alternate to IllGetYou. Note that IllGetYou being called every turn seems awkward. IMO they probably should be reserved for significant enemy action. Maybe played by team of heavily damaged or killed hog.
nemo
parents: 7837
diff changeset
   328
        else AddVoice(sndJustYouWait, CurrentTeam^.voicepack)
7f8df51553a7 Remove duplicate files from voices (add a fallback check in uSound). Add JustYouWait as an alternate to IllGetYou. Note that IllGetYou being called every turn seems awkward. IMO they probably should be reserved for significant enemy action. Maybe played by team of heavily damaged or killed hog.
nemo
parents: 7837
diff changeset
   329
        end;
3798
7dcfdd595b30 Engine:
smaxx
parents: 3774
diff changeset
   330
    ReadyTimeLeft:= 0
3952
d6412423da45 moved some utilities to a separate column with round buttons
koda
parents: 3935
diff changeset
   331
    end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   332
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   333
549
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   334
function AddTeam(TeamColor: Longword): PTeam;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2619
diff changeset
   335
var team: PTeam;
8346
3443e0de2c9d GCI2012: Advanced Keyboard Configuration
dag10
parents: 8145
diff changeset
   336
    c, t: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   337
begin
1170
bd0f414e395a Fix max teams detection
unc0rr
parents: 1066
diff changeset
   338
TryDo(TeamsCount < cMaxTeams, 'Too many teams', true);
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2619
diff changeset
   339
New(team);
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2619
diff changeset
   340
TryDo(team <> nil, 'AddTeam: team = nil', true);
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2619
diff changeset
   341
FillChar(team^, sizeof(TTeam), 0);
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2619
diff changeset
   342
team^.AttackBar:= 2;
2806
db6e2a4da358 Prevent crasher if attempting to show ammo menu
nemo
parents: 2796
diff changeset
   343
team^.CurrHedgehog:= 0;
2747
7889a3a9724f Server:
smxx
parents: 2745
diff changeset
   344
team^.Flag:= 'hedgewars';
547
b81a055f2d06 Convert teams list to array
unc0rr
parents: 540
diff changeset
   345
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2619
diff changeset
   346
TeamsArray[TeamsCount]:= team;
547
b81a055f2d06 Convert teams list to array
unc0rr
parents: 540
diff changeset
   347
inc(TeamsCount);
b81a055f2d06 Convert teams list to array
unc0rr
parents: 540
diff changeset
   348
8346
3443e0de2c9d GCI2012: Advanced Keyboard Configuration
dag10
parents: 8145
diff changeset
   349
for t:= 0 to cKbdMaxIndex do
3443e0de2c9d GCI2012: Advanced Keyboard Configuration
dag10
parents: 8145
diff changeset
   350
    team^.Binds[t]:= '';
3443e0de2c9d GCI2012: Advanced Keyboard Configuration
dag10
parents: 8145
diff changeset
   351
549
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   352
c:= Pred(ClansCount);
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   353
while (c >= 0) and (ClansArray[c]^.Color <> TeamColor) do dec(c);
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   354
if c < 0 then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   355
    begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   356
    new(team^.Clan);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   357
    FillChar(team^.Clan^, sizeof(TClan), 0);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   358
    ClansArray[ClansCount]:= team^.Clan;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   359
    inc(ClansCount);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   360
    with team^.Clan^ do
549
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   361
        begin
550
f6a18d2bab00 Clan-based hedgehogs switching
unc0rr
parents: 549
diff changeset
   362
        ClanIndex:= Pred(ClansCount);
3379
f73e0e8e55c2 Engine:
smxx
parents: 3355
diff changeset
   363
        Color:= TeamColor;
5016
9347d82a26cc added game mode Tag Team, mostly untested, please test :)
Henek
parents: 4978
diff changeset
   364
        TagTeamIndex:= 0;
4978
0ef650ea3b12 add victory/flawless victory sounds. untested
nemo
parents: 4976
diff changeset
   365
        Flawless:= true
549
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   366
        end
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   367
    end
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   368
else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   369
    begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   370
    team^.Clan:= ClansArray[c];
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   371
    end;
549
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   372
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2619
diff changeset
   373
with team^.Clan^ do
549
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   374
    begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2619
diff changeset
   375
    Teams[TeamsNumber]:= team;
549
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   376
    inc(TeamsNumber)
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   377
    end;
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   378
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2619
diff changeset
   379
CurrentTeam:= team;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2619
diff changeset
   380
AddTeam:= team;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   381
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   382
47
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 32
diff changeset
   383
procedure RecountAllTeamsHealth;
547
b81a055f2d06 Convert teams list to array
unc0rr
parents: 540
diff changeset
   384
var t: LongInt;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2289
diff changeset
   385
begin
547
b81a055f2d06 Convert teams list to array
unc0rr
parents: 540
diff changeset
   386
for t:= 0 to Pred(TeamsCount) do
b81a055f2d06 Convert teams list to array
unc0rr
parents: 540
diff changeset
   387
    RecountTeamHealth(TeamsArray[t])
47
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 32
diff changeset
   388
end;
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 32
diff changeset
   389
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 32
diff changeset
   390
procedure InitTeams;
547
b81a055f2d06 Convert teams list to array
unc0rr
parents: 540
diff changeset
   391
var i, t: LongInt;
2784
1a2e3c7c6a46 King health proportional to team size
nemo
parents: 2770
diff changeset
   392
    th, h: LongInt;
47
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 32
diff changeset
   393
begin
2726
a84fc5113d01 Update translation files, add "King Mode"
nemo
parents: 2716
diff changeset
   394
547
b81a055f2d06 Convert teams list to array
unc0rr
parents: 540
diff changeset
   395
for t:= 0 to Pred(TeamsCount) do
4101
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   396
    with TeamsArray[t]^ do
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   397
        begin
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   398
        if (not ExtDriven) and (Hedgehogs[0].BotLevel = 0) then
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   399
            begin
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   400
            LocalClan:= Clan^.ClanIndex;
4465
743673c67d0c Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
nemo
parents: 4413
diff changeset
   401
            LocalTeam:= t;
4101
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   402
            LocalAmmo:= Hedgehogs[0].AmmoStore
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   403
            end;
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   404
        th:= 0;
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   405
        for i:= 0 to cMaxHHIndex do
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   406
            if Hedgehogs[i].Gear <> nil then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   407
                inc(th, Hedgehogs[i].Gear^.Health);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   408
        if th > MaxTeamHealth then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   409
            MaxTeamHealth:= th;
4101
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   410
        // Some initial King buffs
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   411
        if (GameFlags and gfKing) <> 0 then
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   412
            begin
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   413
            Hedgehogs[0].King:= true;
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   414
            Hedgehogs[0].Hat:= 'crown';
7010
10a0a31804f3 Switch effects to longint for convenience of tracking ice states. I could add a new Hedgehog value, but since we have this effects list being all useless as booleans anyway...
nemo
parents: 7001
diff changeset
   415
            Hedgehogs[0].Effects[hePoisoned] := 0;
4101
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   416
            h:= Hedgehogs[0].Gear^.Health;
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   417
            Hedgehogs[0].Gear^.Health:= hwRound(int2hwFloat(th)*_0_375);
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   418
            if Hedgehogs[0].Gear^.Health > h then
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   419
                begin
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   420
                dec(th, h);
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   421
                inc(th, Hedgehogs[0].Gear^.Health);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   422
                if th > MaxTeamHealth then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   423
                    MaxTeamHealth:= th
4101
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   424
                end
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   425
            else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   426
                Hedgehogs[0].Gear^.Health:= h;
4102
96efb3bbf8e3 Extend shoppa hack to disable health crates to saucer and portal modes as well
nemo
parents: 4101
diff changeset
   427
            Hedgehogs[0].InitialHealth:= Hedgehogs[0].Gear^.Health
4101
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   428
            end;
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   429
        end;
2726
a84fc5113d01 Update translation files, add "King Mode"
nemo
parents: 2716
diff changeset
   430
47
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 32
diff changeset
   431
RecountAllTeamsHealth
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   432
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   433
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   434
function  TeamSize(p: PTeam): Longword;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2619
diff changeset
   435
var i, value: Longword;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   436
begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2619
diff changeset
   437
value:= 0;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   438
for i:= 0 to cMaxHHIndex do
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   439
    if p^.Hedgehogs[i].Gear <> nil then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   440
        inc(value);
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2619
diff changeset
   441
TeamSize:= value;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   442
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   443
549
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   444
procedure RecountClanHealth(clan: PClan);
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   445
var i: LongInt;
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   446
begin
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   447
with clan^ do
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   448
    begin
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   449
    ClanHealth:= 0;
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   450
    for i:= 0 to Pred(TeamsNumber) do
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   451
        inc(ClanHealth, Teams[i]^.TeamHealth)
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   452
    end
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   453
end;
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   454
47
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 32
diff changeset
   455
procedure RecountTeamHealth(team: PTeam);
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 364
diff changeset
   456
var i: LongInt;
47
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 32
diff changeset
   457
begin
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 32
diff changeset
   458
with team^ do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   459
    begin
7990
891b78af1a04 Don't zero TeamHealth, only show empty health bar
unc0rr
parents: 7980
diff changeset
   460
    TeamHealth:= 0;
891b78af1a04 Don't zero TeamHealth, only show empty health bar
unc0rr
parents: 7980
diff changeset
   461
    for i:= 0 to cMaxHHIndex do
891b78af1a04 Don't zero TeamHealth, only show empty health bar
unc0rr
parents: 7980
diff changeset
   462
        if Hedgehogs[i].Gear <> nil then
891b78af1a04 Don't zero TeamHealth, only show empty health bar
unc0rr
parents: 7980
diff changeset
   463
            inc(TeamHealth, Hedgehogs[i].Gear^.Health)
891b78af1a04 Don't zero TeamHealth, only show empty health bar
unc0rr
parents: 7980
diff changeset
   464
        else if Hedgehogs[i].GearHidden <> nil then
891b78af1a04 Don't zero TeamHealth, only show empty health bar
unc0rr
parents: 7980
diff changeset
   465
            inc(TeamHealth, Hedgehogs[i].GearHidden^.Health);
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2289
diff changeset
   466
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   467
    if not hasGone then
7990
891b78af1a04 Don't zero TeamHealth, only show empty health bar
unc0rr
parents: 7980
diff changeset
   468
        NewTeamHealthBarWidth:= TeamHealth
891b78af1a04 Don't zero TeamHealth, only show empty health bar
unc0rr
parents: 7980
diff changeset
   469
        else
891b78af1a04 Don't zero TeamHealth, only show empty health bar
unc0rr
parents: 7980
diff changeset
   470
        NewTeamHealthBarWidth:= 0;
1352
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1351
diff changeset
   471
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   472
    if NewTeamHealthBarWidth > MaxTeamHealth then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   473
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   474
        MaxTeamHealth:= NewTeamHealthBarWidth;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   475
        RecountAllTeamsHealth;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   476
        end else if NewTeamHealthBarWidth > 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   477
            NewTeamHealthBarWidth:= (NewTeamHealthBarWidth * cTeamHealthWidth) div MaxTeamHealth
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   478
    end;
549
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   479
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   480
RecountClanHealth(team^.Clan);
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   481
2005
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1922
diff changeset
   482
AddVisualGear(0, 0, vgtTeamHealthSorter)
47
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 32
diff changeset
   483
end;
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 32
diff changeset
   484
72
aeb2ac1878dc Basic save support in engine
unc0rr
parents: 70
diff changeset
   485
procedure RestoreTeamsFromSave;
547
b81a055f2d06 Convert teams list to array
unc0rr
parents: 540
diff changeset
   486
var t: LongInt;
72
aeb2ac1878dc Basic save support in engine
unc0rr
parents: 70
diff changeset
   487
begin
547
b81a055f2d06 Convert teams list to array
unc0rr
parents: 540
diff changeset
   488
for t:= 0 to Pred(TeamsCount) do
b81a055f2d06 Convert teams list to array
unc0rr
parents: 540
diff changeset
   489
   TeamsArray[t]^.ExtDriven:= false
72
aeb2ac1878dc Basic save support in engine
unc0rr
parents: 70
diff changeset
   490
end;
aeb2ac1878dc Basic save support in engine
unc0rr
parents: 70
diff changeset
   491
2040
7c366fc3c099 - Fix for desyncs when player exits
unc0rr
parents: 2017
diff changeset
   492
procedure TeamGoneEffect(var Team: TTeam);
7c366fc3c099 - Fix for desyncs when player exits
unc0rr
parents: 2017
diff changeset
   493
var i: LongInt;
7c366fc3c099 - Fix for desyncs when player exits
unc0rr
parents: 2017
diff changeset
   494
begin
7c366fc3c099 - Fix for desyncs when player exits
unc0rr
parents: 2017
diff changeset
   495
with Team do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   496
    for i:= 0 to cMaxHHIndex do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   497
        with Hedgehogs[i] do
6131
4e8816cf9459 merge the changes applied to 0.9.16
koda
parents: 5995
diff changeset
   498
            begin
4e8816cf9459 merge the changes applied to 0.9.16
koda
parents: 5995
diff changeset
   499
            if Hedgehogs[i].GearHidden <> nil then
4e8816cf9459 merge the changes applied to 0.9.16
koda
parents: 5995
diff changeset
   500
                RestoreHog(@Hedgehogs[i]);
4e8816cf9459 merge the changes applied to 0.9.16
koda
parents: 5995
diff changeset
   501
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   502
            if Gear <> nil then
2826
fbcfc86ef477 Remove invulnerability protection from the team gone effect
nemo
parents: 2806
diff changeset
   503
                begin
fbcfc86ef477 Remove invulnerability protection from the team gone effect
nemo
parents: 2806
diff changeset
   504
                Gear^.Invulnerable:= false;
6131
4e8816cf9459 merge the changes applied to 0.9.16
koda
parents: 5995
diff changeset
   505
                Gear^.Damage:= Gear^.Health;
7426
55b49cc1f33a Changes for the benefit of pas2c. Use downto in for loops to avoid repeated calls of Random/GetRandom. Wrap nots.
nemo
parents: 7270
diff changeset
   506
                Gear^.State:= (Gear^.State or gstHHGone) and (not gstHHDriven)
2826
fbcfc86ef477 Remove invulnerability protection from the team gone effect
nemo
parents: 2806
diff changeset
   507
                end
6131
4e8816cf9459 merge the changes applied to 0.9.16
koda
parents: 5995
diff changeset
   508
            end
2040
7c366fc3c099 - Fix for desyncs when player exits
unc0rr
parents: 2017
diff changeset
   509
end;
7c366fc3c099 - Fix for desyncs when player exits
unc0rr
parents: 2017
diff changeset
   510
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   511
procedure chAddHH(var id: shortstring);
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   512
var s: shortstring;
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   513
    Gear: PGear;
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   514
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   515
s:= '';
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   516
if (not isDeveloperMode) or (CurrentTeam = nil) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   517
    exit;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   518
with CurrentTeam^ do
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   519
    begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   520
    SplitBySpace(id, s);
7270
93e92e82d5c8 Step 1. Add current hedgehog as top bit of bottom byte.
nemo
parents: 7191
diff changeset
   521
    SwitchCurrentHedgehog(@Hedgehogs[HedgehogsNumber]);
8370
0c79946e96f8 Fix tons of warnings
martin_bede
parents: 8351
diff changeset
   522
    CurrentHedgehog^.BotLevel:= StrToInt(id);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   523
    Gear:= AddGear(0, 0, gtHedgehog, 0, _0, _0, 0);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   524
    SplitBySpace(s, id);
8370
0c79946e96f8 Fix tons of warnings
martin_bede
parents: 8351
diff changeset
   525
    Gear^.Health:= StrToInt(s);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   526
    TryDo(Gear^.Health > 0, 'Invalid hedgehog health', true);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   527
    Gear^.Hedgehog^.Team:= CurrentTeam;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   528
    if (GameFlags and gfSharedAmmo) <> 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   529
        CurrentHedgehog^.AmmoStore:= Clan^.ClanIndex
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   530
    else if (GameFlags and gfPerHogAmmo) <> 0 then
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   531
        begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   532
        AddAmmoStore;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   533
        CurrentHedgehog^.AmmoStore:= StoreCnt - 1
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   534
        end
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   535
    else CurrentHedgehog^.AmmoStore:= TeamsCount - 1;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   536
    CurrentHedgehog^.Gear:= Gear;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   537
    CurrentHedgehog^.Name:= id;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   538
    CurrentHedgehog^.InitialHealth:= Gear^.Health;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   539
    CurrHedgehog:= HedgehogsNumber;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   540
    inc(HedgehogsNumber)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   541
    end
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   542
end;
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   543
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   544
procedure chAddTeam(var s: shortstring);
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   545
var Color: Longword;
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   546
    ts, cs: shortstring;
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   547
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   548
cs:= '';
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   549
ts:= '';
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   550
if isDeveloperMode then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   551
    begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   552
    SplitBySpace(s, cs);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   553
    SplitBySpace(cs, ts);
8370
0c79946e96f8 Fix tons of warnings
martin_bede
parents: 8351
diff changeset
   554
    Color:= StrToInt(cs);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   555
    TryDo(Color <> 0, 'Error: black team color', true);
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   556
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   557
    // color is always little endian so the mask must be constant also in big endian archs
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   558
    Color:= Color or $FF000000;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   559
    AddTeam(Color);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   560
    CurrentTeam^.TeamName:= ts;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   561
    CurrentTeam^.PlayerHash:= s;
7180
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7151
diff changeset
   562
    if GameType in [gmtDemo, gmtSave, gmtRecord] then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   563
        CurrentTeam^.ExtDriven:= true;
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   564
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   565
    CurrentTeam^.voicepack:= AskForVoicepack('Default')
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   566
    end
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   567
end;
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   568
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   569
procedure chSetHHCoords(var x: shortstring);
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   570
var y: shortstring;
8370
0c79946e96f8 Fix tons of warnings
martin_bede
parents: 8351
diff changeset
   571
    t: Longint;
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   572
begin
8370
0c79946e96f8 Fix tons of warnings
martin_bede
parents: 8351
diff changeset
   573
    y:= '';
0c79946e96f8 Fix tons of warnings
martin_bede
parents: 8351
diff changeset
   574
    if (not isDeveloperMode) or (CurrentHedgehog = nil) or (CurrentHedgehog^.Gear = nil) then
0c79946e96f8 Fix tons of warnings
martin_bede
parents: 8351
diff changeset
   575
        exit;
0c79946e96f8 Fix tons of warnings
martin_bede
parents: 8351
diff changeset
   576
    SplitBySpace(x, y);
0c79946e96f8 Fix tons of warnings
martin_bede
parents: 8351
diff changeset
   577
    t:= StrToInt(x);
0c79946e96f8 Fix tons of warnings
martin_bede
parents: 8351
diff changeset
   578
    CurrentHedgehog^.Gear^.X:= int2hwFloat(t);
0c79946e96f8 Fix tons of warnings
martin_bede
parents: 8351
diff changeset
   579
    t:= StrToInt(y);
0c79946e96f8 Fix tons of warnings
martin_bede
parents: 8351
diff changeset
   580
    CurrentHedgehog^.Gear^.Y:= int2hwFloat(t)
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   581
end;
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   582
4401
9cb6990af584 Remove uAmmos dependaency from uCommands
unc0rr
parents: 4398
diff changeset
   583
procedure chBind(var id: shortstring);
7191
9419294e5f33 first attempt at implementing support for keys with modifiers
Xeli
parents: 7184
diff changeset
   584
var KeyName, Modifier, tmp: shortstring;
4401
9cb6990af584 Remove uAmmos dependaency from uCommands
unc0rr
parents: 4398
diff changeset
   585
    b: LongInt;
9cb6990af584 Remove uAmmos dependaency from uCommands
unc0rr
parents: 4398
diff changeset
   586
begin
7191
9419294e5f33 first attempt at implementing support for keys with modifiers
Xeli
parents: 7184
diff changeset
   587
KeyName:= '';
9419294e5f33 first attempt at implementing support for keys with modifiers
Xeli
parents: 7184
diff changeset
   588
Modifier:= '';
9419294e5f33 first attempt at implementing support for keys with modifiers
Xeli
parents: 7184
diff changeset
   589
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   590
if CurrentTeam = nil then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   591
    exit;
7191
9419294e5f33 first attempt at implementing support for keys with modifiers
Xeli
parents: 7184
diff changeset
   592
9419294e5f33 first attempt at implementing support for keys with modifiers
Xeli
parents: 7184
diff changeset
   593
if(Pos('mod:', id) <> 0)then
9419294e5f33 first attempt at implementing support for keys with modifiers
Xeli
parents: 7184
diff changeset
   594
    begin
9419294e5f33 first attempt at implementing support for keys with modifiers
Xeli
parents: 7184
diff changeset
   595
    tmp:= '';
9419294e5f33 first attempt at implementing support for keys with modifiers
Xeli
parents: 7184
diff changeset
   596
    SplitBySpace(id, tmp);
9419294e5f33 first attempt at implementing support for keys with modifiers
Xeli
parents: 7184
diff changeset
   597
    Modifier:= id;
9419294e5f33 first attempt at implementing support for keys with modifiers
Xeli
parents: 7184
diff changeset
   598
    id:= tmp;
9419294e5f33 first attempt at implementing support for keys with modifiers
Xeli
parents: 7184
diff changeset
   599
    end;
9419294e5f33 first attempt at implementing support for keys with modifiers
Xeli
parents: 7184
diff changeset
   600
9419294e5f33 first attempt at implementing support for keys with modifiers
Xeli
parents: 7184
diff changeset
   601
SplitBySpace(id, KeyName);
9419294e5f33 first attempt at implementing support for keys with modifiers
Xeli
parents: 7184
diff changeset
   602
if KeyName[1]='"' then
9419294e5f33 first attempt at implementing support for keys with modifiers
Xeli
parents: 7184
diff changeset
   603
    Delete(KeyName, 1, 1);
9419294e5f33 first attempt at implementing support for keys with modifiers
Xeli
parents: 7184
diff changeset
   604
if KeyName[byte(KeyName[0])]='"' then
9419294e5f33 first attempt at implementing support for keys with modifiers
Xeli
parents: 7184
diff changeset
   605
    Delete(KeyName, byte(KeyName[0]), 1);
9419294e5f33 first attempt at implementing support for keys with modifiers
Xeli
parents: 7184
diff changeset
   606
b:= KeyNameToCode(id, Modifier);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   607
if b = 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   608
    OutError(errmsgUnknownVariable + ' "' + id + '"', false)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   609
else
7191
9419294e5f33 first attempt at implementing support for keys with modifiers
Xeli
parents: 7184
diff changeset
   610
    CurrentTeam^.Binds[b]:= KeyName;
4401
9cb6990af584 Remove uAmmos dependaency from uCommands
unc0rr
parents: 4398
diff changeset
   611
end;
9cb6990af584 Remove uAmmos dependaency from uCommands
unc0rr
parents: 4398
diff changeset
   612
4404
6bae4e9461aa Remove some more circular dependencies
unc0rr
parents: 4403
diff changeset
   613
procedure chTeamGone(var s:shortstring);
5832
f730c8a9777b Remove some unused variables and options.inc which uFloat doesn't use, probably should never use, and was getting in the way of my testcase - but most importantly, remove the inline on hwSqrt which was causing very bad math on my compiler/machine. We may have to remove more inlining. A pity.
nemo
parents: 5829
diff changeset
   614
var t: LongInt;
4404
6bae4e9461aa Remove some more circular dependencies
unc0rr
parents: 4403
diff changeset
   615
begin
6bae4e9461aa Remove some more circular dependencies
unc0rr
parents: 4403
diff changeset
   616
t:= 0;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   617
while (t < cMaxTeams) and (TeamsArray[t] <> nil) and (TeamsArray[t]^.TeamName <> s) do
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   618
    inc(t);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   619
if (t = cMaxTeams) or (TeamsArray[t] = nil) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   620
    exit;
4404
6bae4e9461aa Remove some more circular dependencies
unc0rr
parents: 4403
diff changeset
   621
6bae4e9461aa Remove some more circular dependencies
unc0rr
parents: 4403
diff changeset
   622
with TeamsArray[t]^ do
7119
2737c488756b Don't remove already removed team
unc0rr
parents: 7048
diff changeset
   623
    if not hasGone then
2737c488756b Don't remove already removed team
unc0rr
parents: 7048
diff changeset
   624
        begin
2737c488756b Don't remove already removed team
unc0rr
parents: 7048
diff changeset
   625
        AddChatString('** '+ TeamName + ' is gone');
2737c488756b Don't remove already removed team
unc0rr
parents: 7048
diff changeset
   626
        hasGone:= true;
4404
6bae4e9461aa Remove some more circular dependencies
unc0rr
parents: 4403
diff changeset
   627
7119
2737c488756b Don't remove already removed team
unc0rr
parents: 7048
diff changeset
   628
        RecountTeamHealth(TeamsArray[t])
2737c488756b Don't remove already removed team
unc0rr
parents: 7048
diff changeset
   629
        end;
4404
6bae4e9461aa Remove some more circular dependencies
unc0rr
parents: 4403
diff changeset
   630
end;
6bae4e9461aa Remove some more circular dependencies
unc0rr
parents: 4403
diff changeset
   631
6bae4e9461aa Remove some more circular dependencies
unc0rr
parents: 4403
diff changeset
   632
6211
ee9465c0ea82 move (prematurely) finishing game by removing all teams into engine since that's where it should happen
sheepluva
parents: 6131
diff changeset
   633
procedure chFinish(var s:shortstring);
ee9465c0ea82 move (prematurely) finishing game by removing all teams into engine since that's where it should happen
sheepluva
parents: 6131
diff changeset
   634
var t: LongInt;
ee9465c0ea82 move (prematurely) finishing game by removing all teams into engine since that's where it should happen
sheepluva
parents: 6131
diff changeset
   635
begin
ee9465c0ea82 move (prematurely) finishing game by removing all teams into engine since that's where it should happen
sheepluva
parents: 6131
diff changeset
   636
// avoid compiler hint
ee9465c0ea82 move (prematurely) finishing game by removing all teams into engine since that's where it should happen
sheepluva
parents: 6131
diff changeset
   637
s:= s;
ee9465c0ea82 move (prematurely) finishing game by removing all teams into engine since that's where it should happen
sheepluva
parents: 6131
diff changeset
   638
ee9465c0ea82 move (prematurely) finishing game by removing all teams into engine since that's where it should happen
sheepluva
parents: 6131
diff changeset
   639
t:= 0;
ee9465c0ea82 move (prematurely) finishing game by removing all teams into engine since that's where it should happen
sheepluva
parents: 6131
diff changeset
   640
while (t < cMaxTeams) and (TeamsArray[t] <> nil) do
ee9465c0ea82 move (prematurely) finishing game by removing all teams into engine since that's where it should happen
sheepluva
parents: 6131
diff changeset
   641
    begin
ee9465c0ea82 move (prematurely) finishing game by removing all teams into engine since that's where it should happen
sheepluva
parents: 6131
diff changeset
   642
    TeamsArray[t]^.hasGone:= true;
ee9465c0ea82 move (prematurely) finishing game by removing all teams into engine since that's where it should happen
sheepluva
parents: 6131
diff changeset
   643
    inc(t);
ee9465c0ea82 move (prematurely) finishing game by removing all teams into engine since that's where it should happen
sheepluva
parents: 6131
diff changeset
   644
    end;
ee9465c0ea82 move (prematurely) finishing game by removing all teams into engine since that's where it should happen
sheepluva
parents: 6131
diff changeset
   645
ee9465c0ea82 move (prematurely) finishing game by removing all teams into engine since that's where it should happen
sheepluva
parents: 6131
diff changeset
   646
AddChatString('** Good-bye!');
ee9465c0ea82 move (prematurely) finishing game by removing all teams into engine since that's where it should happen
sheepluva
parents: 6131
diff changeset
   647
RecountAllTeamsHealth();
ee9465c0ea82 move (prematurely) finishing game by removing all teams into engine since that's where it should happen
sheepluva
parents: 6131
diff changeset
   648
end;
ee9465c0ea82 move (prematurely) finishing game by removing all teams into engine since that's where it should happen
sheepluva
parents: 6131
diff changeset
   649
7270
93e92e82d5c8 Step 1. Add current hedgehog as top bit of bottom byte.
nemo
parents: 7191
diff changeset
   650
procedure SwitchCurrentHedgehog(newHog: PHedgehog);
93e92e82d5c8 Step 1. Add current hedgehog as top bit of bottom byte.
nemo
parents: 7191
diff changeset
   651
var oldCI, newCI: boolean;
93e92e82d5c8 Step 1. Add current hedgehog as top bit of bottom byte.
nemo
parents: 7191
diff changeset
   652
    oldHH: PHedgehog;
93e92e82d5c8 Step 1. Add current hedgehog as top bit of bottom byte.
nemo
parents: 7191
diff changeset
   653
begin
7755
b8958e64e68d Also shove using shotgun, switch off hat when not active hog
nemo
parents: 7669
diff changeset
   654
   if (CurrentHedgehog <> nil) and (CurrentHedgehog^.CurAmmoType = amKnife) then
b8958e64e68d Also shove using shotgun, switch off hat when not active hog
nemo
parents: 7669
diff changeset
   655
       LoadHedgehogHat(CurrentHedgehog^, CurrentHedgehog^.Hat);
7270
93e92e82d5c8 Step 1. Add current hedgehog as top bit of bottom byte.
nemo
parents: 7191
diff changeset
   656
    oldCI:= (CurrentHedgehog <> nil) and (CurrentHedgehog^.Gear <> nil) and (CurrentHedgehog^.Gear^.CollisionIndex >= 0);
93e92e82d5c8 Step 1. Add current hedgehog as top bit of bottom byte.
nemo
parents: 7191
diff changeset
   657
    newCI:= (newHog^.Gear <> nil) and (newHog^.Gear^.CollisionIndex >= 0);
93e92e82d5c8 Step 1. Add current hedgehog as top bit of bottom byte.
nemo
parents: 7191
diff changeset
   658
    if oldCI then DeleteCI(CurrentHedgehog^.Gear);
93e92e82d5c8 Step 1. Add current hedgehog as top bit of bottom byte.
nemo
parents: 7191
diff changeset
   659
    if newCI then DeleteCI(newHog^.Gear);
93e92e82d5c8 Step 1. Add current hedgehog as top bit of bottom byte.
nemo
parents: 7191
diff changeset
   660
    oldHH:= CurrentHedgehog;
93e92e82d5c8 Step 1. Add current hedgehog as top bit of bottom byte.
nemo
parents: 7191
diff changeset
   661
    CurrentHedgehog:= newHog;
7755
b8958e64e68d Also shove using shotgun, switch off hat when not active hog
nemo
parents: 7669
diff changeset
   662
   if (CurrentHedgehog <> nil) and (CurrentHedgehog^.CurAmmoType = amKnife) then
b8958e64e68d Also shove using shotgun, switch off hat when not active hog
nemo
parents: 7669
diff changeset
   663
       LoadHedgehogHat(CurrentHedgehog^, 'Reserved/chef');
7270
93e92e82d5c8 Step 1. Add current hedgehog as top bit of bottom byte.
nemo
parents: 7191
diff changeset
   664
    if oldCI then AddGearCI(oldHH^.Gear);
93e92e82d5c8 Step 1. Add current hedgehog as top bit of bottom byte.
nemo
parents: 7191
diff changeset
   665
    if newCI then AddGearCI(newHog^.Gear)
93e92e82d5c8 Step 1. Add current hedgehog as top bit of bottom byte.
nemo
parents: 7191
diff changeset
   666
end;
93e92e82d5c8 Step 1. Add current hedgehog as top bit of bottom byte.
nemo
parents: 7191
diff changeset
   667
93e92e82d5c8 Step 1. Add current hedgehog as top bit of bottom byte.
nemo
parents: 7191
diff changeset
   668
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 3030
diff changeset
   669
procedure initModule;
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2695
diff changeset
   670
begin
6898
344b0dbd9690 - Remove support for variables in command handlers
unc0rr
parents: 6700
diff changeset
   671
RegisterVariable('addhh', @chAddHH, false);
344b0dbd9690 - Remove support for variables in command handlers
unc0rr
parents: 6700
diff changeset
   672
RegisterVariable('addteam', @chAddTeam, false);
344b0dbd9690 - Remove support for variables in command handlers
unc0rr
parents: 6700
diff changeset
   673
RegisterVariable('hhcoords', @chSetHHCoords, false);
344b0dbd9690 - Remove support for variables in command handlers
unc0rr
parents: 6700
diff changeset
   674
RegisterVariable('bind', @chBind, true );
344b0dbd9690 - Remove support for variables in command handlers
unc0rr
parents: 6700
diff changeset
   675
RegisterVariable('teamgone', @chTeamGone, true );
344b0dbd9690 - Remove support for variables in command handlers
unc0rr
parents: 6700
diff changeset
   676
RegisterVariable('finish', @chFinish, true ); // all teams gone
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4393
diff changeset
   677
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   678
CurrentTeam:= nil;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   679
PreviousTeam:= nil;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   680
CurrentHedgehog:= nil;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   681
TeamsCount:= 0;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   682
ClansCount:= 0;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   683
LocalClan:= -1;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   684
LocalTeam:= -1;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   685
LocalAmmo:= -1;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   686
GameOver:= false;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   687
NextClan:= true;
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6963
diff changeset
   688
MaxTeamHealth:= 0;
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2695
diff changeset
   689
end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   690
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 3030
diff changeset
   691
procedure freeModule;
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4514
diff changeset
   692
var i, h: LongWord;
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2695
diff changeset
   693
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   694
if TeamsCount > 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   695
    begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   696
    for i:= 0 to Pred(TeamsCount) do
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4514
diff changeset
   697
        begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   698
        for h:= 0 to cMaxHHIndex do
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   699
            if TeamsArray[i]^.Hedgehogs[h].GearHidden <> nil then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   700
                Dispose(TeamsArray[i]^.Hedgehogs[h].GearHidden);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   701
        Dispose(TeamsArray[i]);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   702
    end;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   703
for i:= 0 to Pred(ClansCount) do
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   704
    Dispose(ClansArray[i]);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   705
    end;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   706
TeamsCount:= 0;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   707
ClansCount:= 0;
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2695
diff changeset
   708
end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   709
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   710
end.