hedgewars/uVisualGearsList.pas
author nemo
Thu, 24 Oct 2013 14:02:26 -0400
changeset 9575 45d2d1ce0174
parent 9287 bb9ad6a5f625
child 9769 5814e0c47c99
permissions -rw-r--r--
revert r67e257b98422 to close out bug #660. shift-f1 is even more undiscoverable than a tooltip for this important piece of info, and wasn't printing the name for me either.
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2013 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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{$INCLUDE "options.inc"}
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unit uVisualGearsList;
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interface
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uses uTypes;
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function  AddVisualGear(X, Y: LongInt; Kind: TVisualGearType): PVisualGear; inline;
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function  AddVisualGear(X, Y: LongInt; Kind: TVisualGearType; State: LongWord): PVisualGear; inline;
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function  AddVisualGear(X, Y: LongInt; Kind: TVisualGearType; State: LongWord; Critical: Boolean): PVisualGear;
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procedure DeleteVisualGear(Gear: PVisualGear);
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function  VisualGearByUID(uid : Longword) : PVisualGear;
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const 
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    cExplFrameTicks = 110;
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var VGCounter: LongWord;
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    VisualGearLayers: array[0..6] of PVisualGear;
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implementation
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uses uFloat, uVariables, uConsts, uTextures, uVisualGearsHandlers;
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function AddVisualGear(X, Y: LongInt; Kind: TVisualGearType): PVisualGear; inline;
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begin
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    AddVisualGear:= AddVisualGear(X, Y, Kind, 0, false);
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end;
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function  AddVisualGear(X, Y: LongInt; Kind: TVisualGearType; State: LongWord): PVisualGear; inline;
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begin
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    AddVisualGear:= AddVisualGear(X, Y, Kind, State, false);
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end;
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function AddVisualGear(X, Y: LongInt; Kind: TVisualGearType; State: LongWord; Critical: Boolean): PVisualGear;
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var gear: PVisualGear;
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    t: Longword;
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    sp: real;
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begin
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AddVisualGear:= nil;
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if ((GameType = gmtSave) or (fastUntilLag and (GameType = gmtNet)) or fastScrolling) and // we are scrolling now
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   ((Kind <> vgtCloud) and (not Critical)) then
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       exit;
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if ((cReducedQuality and rqAntiBoom) <> 0) and
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   (not Critical) and
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   (not (Kind in
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   [vgtTeamHealthSorter,
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    vgtSmallDamageTag,
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    vgtSpeechBubble,
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    vgtHealthTag,
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    vgtExplosion,
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    vgtSmokeTrace,
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    vgtEvilTrace,
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    vgtNote,
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    vgtSmoothWindBar])) then
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        exit;
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inc(VGCounter);
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New(gear);
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FillChar(gear^, sizeof(TVisualGear), 0);
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gear^.X:= real(X);
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gear^.Y:= real(Y);
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gear^.Kind := Kind;
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gear^.doStep:= doStepHandlers[Kind];
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gear^.State:= 0;
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gear^.Tint:= $FFFFFFFF;
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gear^.uid:= VGCounter;
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gear^.Layer:= 0;
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with gear^ do
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    case Kind of
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    vgtFlake:
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                begin
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                Timer:= 0;
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                tdX:= 0;
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                tdY:= 0;
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                Scale:= 1.0;
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                if SuddenDeathDmg then
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                    begin
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                    FrameTicks:= random(vobSDFrameTicks);
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                    Frame:= random(vobSDFramesCount);
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                    end
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                else
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                    begin
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                    FrameTicks:= random(vobFrameTicks);
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                    Frame:= random(vobFramesCount);
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                    end;
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                Angle:= random(360);
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                dx:= 0.0000038654705 * random(10000);
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                dy:= 0.000003506096 * random(7000);
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                if random(2) = 0 then
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                    dx := -dx;
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                if SuddenDeathDmg then
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                    dAngle:= (random(2) * 2 - 1) * (vobSDVelocity + random(vobSDVelocity)) / 1000
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                else
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                    dAngle:= (random(2) * 2 - 1) * (vobVelocity + random(vobVelocity)) / 1000
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                end;
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    vgtCloud:
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                begin
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                Frame:= random(4);
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                dx:= 0.5 + 0.1 * random(5); // how much the cloud will be affected by wind
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                timer:= random(4096);
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                Scale:= 1.0
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                end;
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    vgtExplPart,
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    vgtExplPart2:
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                begin
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                t:= random(1024);
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                sp:= 0.001 * (random(95) + 70);
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                dx:= hwFloat2Float(AngleSin(t)) * sp;
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                dy:= hwFloat2Float(AngleCos(t)) * sp;
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                if random(2) = 0 then
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                    dx := -dx;
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                if random(2) = 0 then
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                    dy := -dy;
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                Frame:= 7 - random(3);
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                FrameTicks:= cExplFrameTicks
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                end;
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        vgtFire:
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                begin
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                t:= random(1024);
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                sp:= 0.001 * (random(85) + 95);
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                dx:= hwFloat2Float(AngleSin(t)) * sp;
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                dy:= hwFloat2Float(AngleCos(t)) * sp;
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                if random(2) = 0 then
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                    dx := -dx;
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                if random(2) = 0 then
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                    dy := -dy;
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                FrameTicks:= 650 + random(250);
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                Frame:= random(8)
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                end;
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         vgtEgg:
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                begin
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                t:= random(1024);
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                sp:= 0.001 * (random(85) + 95);
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                dx:= hwFloat2Float(AngleSin(t)) * sp;
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                dy:= hwFloat2Float(AngleCos(t)) * sp;
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                if random(2) = 0 then
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                    dx := -dx;
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                if random(2) = 0 then
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                    dy := -dy;
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                FrameTicks:= 650 + random(250);
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                Frame:= 1
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                end;
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        vgtShell: FrameTicks:= 500;
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    vgtSmallDamageTag:
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                begin
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                gear^.FrameTicks:= 1100
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                end;
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    vgtBubble:
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                begin
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                dx:= 0.0000038654705 * random(10000);
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                dy:= 0;
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                if random(2) = 0 then
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                    dx := -dx;
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                FrameTicks:= 250 + random(1751);
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                Frame:= random(5)
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                end;
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    vgtSteam:
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                begin
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                dx:= 0.0000038654705 * random(10000);
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                dy:= 0.001 * (random(85) + 95);
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parents:
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   180
                if random(2) = 0 then
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unc0rr
parents:
diff changeset
   181
                    dx := -dx;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   182
                Frame:= 7 - random(3);
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unc0rr
parents:
diff changeset
   183
                FrameTicks:= cExplFrameTicks * 2;
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unc0rr
parents:
diff changeset
   184
                end;
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unc0rr
parents:
diff changeset
   185
    vgtAmmo:
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unc0rr
parents:
diff changeset
   186
                begin
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unc0rr
parents:
diff changeset
   187
                alpha:= 1.0;
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unc0rr
parents:
diff changeset
   188
                scale:= 1.0
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unc0rr
parents:
diff changeset
   189
                end;
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unc0rr
parents:
diff changeset
   190
  vgtSmokeWhite,
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unc0rr
parents:
diff changeset
   191
  vgtSmoke:
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unc0rr
parents:
diff changeset
   192
                begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   193
                Scale:= 1.0;
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unc0rr
parents:
diff changeset
   194
                dx:= 0.0002 * (random(45) + 10);
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unc0rr
parents:
diff changeset
   195
                dy:= 0.0002 * (random(45) + 10);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   196
                if random(2) = 0 then
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unc0rr
parents:
diff changeset
   197
                    dx := -dx;
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unc0rr
parents:
diff changeset
   198
                Frame:= 7 - random(2);
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unc0rr
parents:
diff changeset
   199
                FrameTicks:= cExplFrameTicks * 2;
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unc0rr
parents:
diff changeset
   200
                end;
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unc0rr
parents:
diff changeset
   201
  vgtDust:
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unc0rr
parents:
diff changeset
   202
                begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   203
                dx:= 0.005 * (random(15) + 10);
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unc0rr
parents:
diff changeset
   204
                dy:= 0.001 * (random(40) + 20);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   205
                if random(2) = 0 then dx := -dx;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   206
                if random(2) = 0 then Tag:= 1
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unc0rr
parents:
diff changeset
   207
                else Tag:= -1;
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unc0rr
parents:
diff changeset
   208
                Frame:= 7 - random(2);
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unc0rr
parents:
diff changeset
   209
                FrameTicks:= random(20) + 15;
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unc0rr
parents:
diff changeset
   210
                end;
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unc0rr
parents:
diff changeset
   211
  vgtSplash:
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unc0rr
parents:
diff changeset
   212
                begin
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unc0rr
parents:
diff changeset
   213
                dx:= 0;
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unc0rr
parents:
diff changeset
   214
                dy:= 0;
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unc0rr
parents:
diff changeset
   215
                FrameTicks:= 740;
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unc0rr
parents:
diff changeset
   216
                Frame:= 19;
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unc0rr
parents:
diff changeset
   217
                Scale:= 0.75;
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unc0rr
parents:
diff changeset
   218
                Timer:= 1;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   219
                end;
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unc0rr
parents:
diff changeset
   220
    vgtDroplet:
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unc0rr
parents:
diff changeset
   221
                begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   222
                dx:= 0.001 * (random(180) - 90);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   223
                dy:= -0.001 * (random(160) + 40);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   224
                FrameTicks:= 250 + random(1751);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   225
                Frame:= random(3)
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   226
                end;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   227
   vgtBeeTrace:
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unc0rr
parents:
diff changeset
   228
                begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   229
                FrameTicks:= 1000;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   230
                Frame:= random(16);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   231
                end;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   232
    vgtSmokeRing:
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   233
                begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   234
                dx:= 0;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   235
                dy:= 0;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   236
                FrameTicks:= 600;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   237
                Timer:= 0;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   238
                Frame:= 0;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   239
                scale:= 0.6;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   240
                alpha:= 1;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   241
                angle:= random(360);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   242
                end;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   243
     vgtFeather:
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   244
                begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   245
                t:= random(1024);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   246
                sp:= 0.001 * (random(85) + 95);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   247
                dx:= hwFloat2Float(AngleSin(t)) * sp;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   248
                dy:= hwFloat2Float(AngleCos(t)) * sp;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   249
                if random(2) = 0 then
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   250
                    dx := -dx;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   251
                if random(2) = 0 then
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   252
                    dy := -dy;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   253
                FrameTicks:= 650 + random(250);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   254
                Frame:= 1
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   255
                end;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   256
  vgtHealthTag:
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   257
                begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   258
                Frame:= 0;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   259
                Timer:= 1500;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   260
                dY:= -0.08;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   261
                dX:= 0;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   262
                //gear^.Z:= 2002;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   263
                end;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   264
  vgtSmokeTrace,
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   265
  vgtEvilTrace:
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   266
                begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   267
                gear^.X:= gear^.X - 16;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   268
                gear^.Y:= gear^.Y - 16;
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unc0rr
parents:
diff changeset
   269
                gear^.State:= 8;
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unc0rr
parents:
diff changeset
   270
                //gear^.Z:= cSmokeZ
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   271
                end;
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unc0rr
parents:
diff changeset
   272
vgtBigExplosion:
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unc0rr
parents:
diff changeset
   273
                begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   274
                gear^.Angle:= random(360);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   275
                end;
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unc0rr
parents:
diff changeset
   276
      vgtChunk:
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unc0rr
parents:
diff changeset
   277
                begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   278
                gear^.Frame:= random(4);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   279
                t:= random(1024);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   280
                sp:= 0.001 * (random(85) + 47);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   281
                dx:= hwFloat2Float(AngleSin(t)) * sp;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   282
                dy:= hwFloat2Float(AngleCos(t)) * sp * -2;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   283
                if random(2) = 0 then
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   284
                    dx := -dx;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   285
                end;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   286
      vgtNote: 
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   287
                begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   288
                dx:= 0.005 * (random(15) + 10);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   289
                dy:= -0.001 * (random(40) + 20);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   290
                if random(2) = 0 then
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   291
                    dx := -dx;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   292
                Frame:= random(4);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   293
                FrameTicks:= random(2000) + 1500;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   294
                end;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   295
  vgtBulletHit:
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   296
                begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   297
                dx:= 0;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   298
                dy:= 0;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   299
                FrameTicks:= 350;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   300
                Frame:= 7;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   301
                Angle:= 0;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   302
                end;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   303
vgtSmoothWindBar: 
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   304
                begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   305
                Angle:= hwFloat2Float(cMaxWindSpeed)*2 / 1440; // seems rate below is supposed to change wind bar at 1px per 10ms. Max time, 1440ms. This tries to match the rate of change
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   306
                Tag:= hwRound(cWindSpeed * 72 / cMaxWindSpeed);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   307
                end;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   308
 vgtStraightShot:
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   309
                begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   310
                Angle:= 0;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   311
                Scale:= 1.0;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   312
                dx:= 0.001 * random(45);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   313
                dy:= 0.001 * (random(20) + 25);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   314
                State:= ord(sprHealth);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   315
                if random(2) = 0 then
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   316
                    dx := -dx;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   317
                Frame:= 0;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   318
                FrameTicks:= random(750) + 1250;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   319
                State:= ord(sprSnowDust);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   320
                end;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   321
        end;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   322
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   323
if State <> 0 then
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   324
    gear^.State:= State;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   325
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   326
case Gear^.Kind of
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   327
    vgtFlake: if cFlattenFlakes then
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   328
        gear^.Layer:= 0
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   329
              else if random(3) = 0 then 
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   330
                  begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   331
                  gear^.Scale:= 0.5;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   332
                  gear^.Layer:= 0   // 33% - far back
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   333
                  end
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   334
              else if random(3) = 0 then
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   335
                  begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   336
                  gear^.Scale:= 0.8;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   337
                  gear^.Layer:= 4   // 22% - mid-distance
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   338
                  end
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   339
              else if random(3) <> 0 then
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   340
                  gear^.Layer:= 5  // 30% - just behind land
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   341
              else if random(2) = 0 then
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   342
                  gear^.Layer:= 6   // 7% - just in front of land
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   343
              else
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   344
                  begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   345
                  gear^.Scale:= 1.5;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   346
                  gear^.Layer:= 2;  // 7% - close up
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   347
                  end;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   348
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   349
    vgtCloud: if cFlattenClouds then gear^.Layer:= 5
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   350
              else if random(3) = 0 then
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   351
                  begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   352
                  gear^.Scale:= 0.25;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   353
                  gear^.Layer:= 0
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   354
                  end
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   355
              else if random(2) = 0 then
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   356
                  gear^.Layer:= 5
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   357
              else
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   358
                  begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   359
                  gear^.Scale:= 0.4;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   360
                  gear^.Layer:= 4
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   361
                  end;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   362
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   363
    // 0: this layer is very distant in the background when in stereo
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   364
    vgtTeamHealthSorter,
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   365
    vgtSmoothWindBar: gear^.Layer:= 0;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   366
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   367
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   368
    // 1: this layer is on the land level (which is close but behind the screen plane) when stereo
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   369
    vgtSmokeTrace,
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   370
    vgtEvilTrace,
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   371
    vgtLineTrail,
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   372
    vgtSmoke,
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   373
    vgtSmokeWhite,
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unc0rr
parents:
diff changeset
   374
    vgtDust,
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   375
    vgtFire,
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   376
    vgtSplash,
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   377
    vgtDroplet,
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   378
    vgtBubble: gear^.Layer:= 1;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   379
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   380
    // 3: this layer is on the screen plane (depth = 0) when stereo
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   381
    vgtSpeechBubble,
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unc0rr
parents:
diff changeset
   382
    vgtSmallDamageTag,
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unc0rr
parents:
diff changeset
   383
    vgtHealthTag,
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   384
    vgtStraightShot,
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   385
    vgtChunk: gear^.Layer:= 3;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   386
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   387
    // 2: this layer is outside the screen when stereo
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   388
    vgtExplosion,
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unc0rr
parents:
diff changeset
   389
    vgtBigExplosion,
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   390
    vgtExplPart,
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   391
    vgtExplPart2,
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unc0rr
parents:
diff changeset
   392
    vgtSteam,
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unc0rr
parents:
diff changeset
   393
    vgtAmmo,
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   394
    vgtShell,
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   395
    vgtFeather,
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   396
    vgtEgg,
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   397
    vgtBeeTrace,
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   398
    vgtSmokeRing,
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unc0rr
parents:
diff changeset
   399
    vgtNote,
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   400
    vgtBulletHit,
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unc0rr
parents:
diff changeset
   401
    vgtCircle: gear^.Layer:= 2
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   402
end;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   403
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   404
if VisualGearLayers[gear^.Layer] <> nil then
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unc0rr
parents:
diff changeset
   405
    begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   406
    VisualGearLayers[gear^.Layer]^.PrevGear:= gear;
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unc0rr
parents:
diff changeset
   407
    gear^.NextGear:= VisualGearLayers[gear^.Layer]
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   408
    end;
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unc0rr
parents:
diff changeset
   409
VisualGearLayers[gear^.Layer]:= gear;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   410
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   411
AddVisualGear:= gear;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   412
end;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   413
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   414
procedure DeleteVisualGear(Gear: PVisualGear);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   415
begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   416
    FreeTexture(Gear^.Tex);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   417
    Gear^.Tex:= nil;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   418
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   419
    if Gear^.NextGear <> nil then
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   420
        Gear^.NextGear^.PrevGear:= Gear^.PrevGear;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   421
    if Gear^.PrevGear <> nil then
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   422
        Gear^.PrevGear^.NextGear:= Gear^.NextGear
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   423
    else
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   424
        VisualGearLayers[Gear^.Layer]:= Gear^.NextGear;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   425
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   426
    if lastVisualGearByUID = Gear then
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   427
        lastVisualGearByUID:= nil;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   428
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   429
    Dispose(Gear);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   430
end;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   431
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   432
function  VisualGearByUID(uid : Longword) : PVisualGear;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   433
var vg: PVisualGear;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   434
    i: LongWord;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   435
begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   436
VisualGearByUID:= nil;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   437
if uid = 0 then
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   438
    exit;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   439
if (lastVisualGearByUID <> nil) and (lastVisualGearByUID^.uid = uid) then
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   440
    begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   441
    VisualGearByUID:= lastVisualGearByUID;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   442
    exit
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   443
    end;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   444
// search in an order that is more likely to return layers they actually use.  Could perhaps track statistically AddVisualGear in uScript, since that is most likely the ones they want
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   445
for i:= 2 to 5 do
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   446
    begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   447
    vg:= VisualGearLayers[i mod 4];
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   448
    while vg <> nil do
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   449
        begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   450
        if vg^.uid = uid then
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   451
            begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   452
            lastVisualGearByUID:= vg;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   453
            VisualGearByUID:= vg;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   454
            exit
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   455
            end;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   456
        vg:= vg^.NextGear
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   457
        end
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   458
    end
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   459
end;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   460
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   461
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   462
end.